Honor and Central Saint Martins announces Partnership

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Honor is now the sponsor of the 2018 Central Saint Martins (CSM) end-of-year Degree Shows. The partnership is driven by the innovative new Phantom colours created by Honor for the Honor 10. Alongside students from the world-famous art and design college, the partnership will explore the concept of colour and its emotional significance within the history of design, as well as the relationship between art, design and technological innovation.

Launched with the theme ‘Beauty in AI’, the Honor 10 phone has an exceptional AI camera which will play a key role in the show as the camera used by selected CSM students to document and share their final projects. A documentary video exploring the inspiration for the Honor 10 Phantom colour scheme will share the students’ stories about their work with technology and design.

The partnership with the renowned London school of art and design now includes the new Honor Art prize, an award for a piece of final degree work that celebrates the innovative use of colour and technology in artistic practice. The 2018 inaugural prize was awarded to MA Fine Art student Marco Pantaleoni for his series of works in 3D scanning, photography and painting.

Receiving his award, Marco said: “I feel honoured to be awarded this prize. Technology is an essential part of my practice, so to be recognised by a technology brand like Honor, not only reinforces some of the concepts behind my work, it also really resonates with the way I create.”

As part of Honor’s Global Theme Design Contest, where participants are challenged to bring the brand’s ethos to life through art, there will be a collaborative Honor x CSM theme. Alex Schady, the Programme Leader of the Fine Art Programme at Central Saint Martins, will serve as one of the key members of the judging panel. With a broad interdisciplinary practice that includes drawing, video, sculpture and performance, Schady will select the winners for their cutting-edge mobile Internet design concepts.

“At Honor, we bring together the best of innovation, fashionable craftsmanship and engineering to create devices that stand out and help you express your fierce individuality. We are proud to sponsor Central Saint Martins to provide a creative outlet for a new generation of young creative talent,” said George Zhao, President of Honor.

Stephen Beddoe, the Director of External Relations, Central Saint Martins said, “It’s been a pleasure for our creative students to work with Honor during the Central Saint Martins Graduate Degree Shows this year. Our students, who come to us from all over the world, are talented, individual and always pushing the boundaries with their art and design work, as well as their own self-expression. They are brave in all aspects of their creative lives. The powerful technology and beautiful design of the Honor 10 has allowed our students to make new work, and record and broadcast their creative process to the world.”

As the technology sponsor of the CSM Degree Shows, Honor will collaborate with the school to explore the intersections between art, design and technological innovation. An Honor 10 Photo Experience Zone will be created for the CSM Degree Show Two, 20 to 24 June, to give attendees a chance to have some photographic fun while admiring some of the world’s greatest new design work.

Venom Serves Up an Ace with the Tennis Racket Twin Pack for Nintendo Switch

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Venom, has announced the shipping of the Tennis Racket Twin Pack, a new accessory compatible with the Nintendo Switch, and arriving just in time for tennis season!

Transforming the humble Joy-Con controller, into a realistic looking tennis racket, the Tennis Racket Twin Pack is ideal for Mario Tennis Aces (arriving June 22nd), and allows up to two players to serve up an ace with the look and feel of the genuine article!

Featuring a lightweight, ergonomic design, the Joy-Con fits quickly and safely into the housing of the Tennis Racket attachment and features a handy wrist strap for extra security.

Tom Hodge, Director of Sales for Venom, commented, “We think Nintendo will have another runaway hit on their hands with the release of Mario Tennis Aces, a game which holds universal appeal for gamers of all ages. With motion controls which are simple to use yet challenging to master, our Tennis Racket Twin Pack provides an accessible and ingeniously simple way for the whole family to join in the fun.”

The Nintendo Switch Tennis Racket Twin Pack is available now from Game, Amazon and all leading retailers for an SRP of £9.99.

Watch the action and adventure shot by Parrot Anafi drone

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Parrot, the drone company, has unveiled a new short film created in partnership with explorer and adventurer – Mike Horn.

Mike Horn, first man to have crossed the Antarctic solo and without a motor, is also known for his large number of various climbs and extreme expeditions.
Just as Mike Horn is an adventurer, ANAFI is designed to follow all of life’s ordinary and extraordinary adventures! This is what the movie, unveiled today and shot entirely using the ANAFI drone, hilariously demonstrates. Mike Horn is in the most extreme environment, braving the cold in high altitudes… But he is also an ordinary man who likes to be back home and meet with his friends for a barbecue. But are his friends really happy to see him back? The friendly barbecue will transform into a survival exercise in a hostile environment and it’s all captured by ANAFI! Mike Horn, the first man to have crossed the Antarctic solo and without a motor, is also known for his large number of various climbs and extreme expeditions.

Just as Mike Horn is an adventurer, ANAFI is designed to follow all of life’s ordinary and extraordinary adventures! This is what the movie, unveiled today and shot entirely using the ANAFI drone, hilariously demonstrates. Mike Horn is in the most extreme environment, braving the cold in high altitudes… But he is also an ordinary man who likes to be back home and meet with his friends for a barbecue. But are his friends really happy to see him back? The friendly barbecue will transform into a survival exercise in a hostile environment and it’s all captured by ANAFI!

A Few Key Specs of the ANAFI

• An ultra-portable, compact, rugged, lightweight and foldable UAV with a USB-C charging system.
• A4K HDR camera with a zoom, a 21MP sensor, a 3-axis stabilization system with, for the first time, a 180° vertically rotating camera and a lossless zoom up to x2.8.
• An impressive flight time of 25 minutes made possible by a ‘bio-inspired’ design combined with a smart battery.
• A new intuitive app with automated movements of the drone and the camera.
• Available to buy at major UK retailers from July 2nd
• RRP £629.99

 

The film was shot entirely with Parrot’s newest drone, ANAFI, which launched around-the-world earlier this month.

Review: Jurassic World Evolution

As a gamer who is fond of a variety of video game genres as well as pretty much being an all round nerd for films, it is always a very lovely surprise to see those very things combine in one video game that not only ticks all those boxes but genuinely contains some very nice surprises. With the hype building for the next big screen instalment of the Jurassic Park film series with Jurassic World: Fallen Kingdom hitting cinema screens, a new game has set its sights on delivering the very original concept of Jurassic Park, creating your own dinosaur theme park with Jurassic World Evolution.

The moment the iconic theme music plays I was immediately transported into the world of Jurassic Park. Evolution provides the opportunity to build and run your very own Jurassic Park but what came as such a surprise to me was the incredible depth and focus on the science behind building a dinosaur theme park just as much as the management needed to make the park a success. The presentation is the first thing that grabs you as real effort has gone into making this a tremendous addition to the wider franchise by using as many references to both the original films as well as the more recent ones. Starting off by having the great Jeff Goldblum himself voicing his own character Ian Malcom in the game, it was areal fanboy moment to not only having him warn me of the dangers of messing with nature to bring dinosaurs to life but also in just the interaction you have with him throughout the game.

Now it must be said that either he was the only actor from the films willing to bring his voice to the game or perhaps all the developer team could afford as the moment you are enjoying Ian Malcom speaking you will then meet the game’s version of the more recent main characters of Owen and Claire from Jurassic World and it is a little disappointing to hear different voices after the nostalgia boost from Ian Malcolm though thankfully the inclusion of Owen and Claire are simply to remind you of the newer films and characters and just having Goldblum, the theme music and the dinosaurs themselves are more than enough nostalgia factors to give the game the fan service it needs.

Building your park takes far more work than you would think and it is for me the strength that makes this game a real joy to play as the science behind bringing dinosaurs to life is just as important as making the guests happy. Before you can create a dinosaur you must first discover, research and complete a stable and viable genome structure for the species. To do this you must build two important buildings starting with the Expedition centre from which you can send out teams to fossil dig sites around the world to collect fossils and then the Fossil Centre which is used to extract the dino DNA depending on the type of dinosaur fossil you have found. Luckily to make things easier the dig sites will identify which species of dinosaur can be retrieved so you can focus on a particular type. You will need to create the minimum of 50% viability in order to attempt to create a dinosaur with the higher viability giving better chances of success as it is possible to have a failed attempt meaning you will need to start over so spending time and money to continue to collect fossils to extract DNA to strengthen their genome.

It is very important to understand the needs of each dinosaur species as well before placing them in the park such as what kind of environment they prefer, food and water requirements as well as their social aspects. For example some of the herbivores will prefer wide open spaces and trees and a small social group of their own species but will not be too happy in smaller spaces or being near too many other dinosaurs. It is vital to understand these requirements when you begin to plan the holding area for them in the park not to mention the strength of the fences needed to make sure they stay put as unhappy dinosaurs tend to try and break out and some of the more aggressive and intelligent carnivore species such as the Velociraptors will go right for your guests.

To maintain the dinosaurs you have Rangers and the ACU centres to help you maintain them and the park. Rangers can be used to repair buildings, fences and to resupply feeders and the ACU helicopter unit can tranquilise escaped dinosaurs and transport them back to their enclosure or to sell dinosaurs should you need the extra cash which you will because both building and running a park is rather expensive which is why I recommend being patient when starting out as it is very easy to spend all your money just researching or creating dinosaurs before the park is capable of sustaining itself. Understanding the requirements for both the science and the business side of having a park will help you be successful and is a factor of the game I really appreciate as it focuses on the micro management of so many things and all of which are satisfying gameplay mechanics.

Now in total there are five islands or parks that the game will ask you to build or save through its campaign. To unlock the next island and park you have to make the current one a success through making money and keeping guests happy and by completing critical missions given by the three Sections of the park consisting of Science, Entertainment and Security. These range from collecting a particular fossil and completing a species genome to making a certain amount of profit per hour and number of guests in the park. The only missions I had an issue with were from the Security section which at times made the request that I put two types of dinosaurs to fight against each other so they could monitor the results. This is the darker side of the game and one which I never really enjoyed but understood that just like in the films, this is a part of the Jurassic Park lore to an extent. That said getting access to another island is achievable without completing all the main story missions but for completionists this will be an aspect to consider.

Once you have the option to move to the next island you will give given the choice to go there immediately or to remain to finish things off or to improve that park. What did come as a lovely surprise is how every park is connected in that even after you have moved on, that park remains open. This comes most into play when it comes to researching new upgrades for the park and dinosaur DNA as it requires multiple Research centres at each park for example, in order to unlock the more advanced upgrades which means the more parks you have open, the more you can upgrade the parks with options for both the science and the guest sides. A nice tip is that when you do open the next island park; make sure you go back to a previous island which may have more spendable money as you can still do the research at the previous islands that will then become available to all the parks.

Each new island will offer new challenges such as tropical storms that can damage buildings and more advanced requirements such as guest needs and the missions each section will request you complete. I can spend hours just managing a single park until it gets that five star rating before moving on but then to find myself returning to an earlier park to make improvements to them even though I have already moved on. There is a real thrill to creating a dinosaur and watching the cut-scene as they are released and also some sadness when one of your original dinosaurs dies of old age. The panic when a carnivore dinosaur breaks free and you rush to get the emergency shelters open to protect the guests as you send an ACU in to tranq the dinosaur only to then have the guilt when it gobbles up a couple of guests. So many things have to managed and events that have to be prepared for that this feels like a genuine job to do and that is perfectly fine with me.

Having played and really enjoyed Aven Colony, another building game which had a control system that worked superbly well with the controller and I can say that and no pun intended, but Jurassic World Evolution evolves that to the next level with a user interface so slick and responsive that moving around the park is really fluid not to mention the genius short cuts with the controller bumpers servers as quick access to the Rangers and ACU teams which believe me you will celebrate the first time a dino breaks a fence and makes a run for it. The really impressive thing is the engine that delivers amazing visuals with lovely construction animations for all the building and dinosaur movement animations and unlike other similar games such as Aven Colony; I never suffered slow down when after working on a park for over four straight hours. Even the biggest parks I had with dozens of dinosaurs in there and thousands of guests with monorails running throughout the park never suffered stuttering or slow down at all. It is an impressive game throughout and with a clever save system means you can spend as much or as little time you can playing making this a real gem to drop in and out of.

Jurassic World Evolution is the best franchise experience yet in a video game and it delivers everything you would want from it. Whilst some may find the micro-management side a little OTT perhaps which could slow down the “PUT ALL THE DINOSAURS IN THERE” temptation, for me it delivers a sensible and well thought out game experience for this genre not seen in other games especially on console. This is perhaps a tough experience for the younger fan but it is a fully enjoyable building game that highlights everything you would want as a fan of the Jurassic Park franchise.

The very moment you release your first T-Rex and to hear it roar to let every other dinosaur and human in the park that it is still the king of the dinosaurs in everyway is a real goosebump moment, and one of many this game can provide as the more time you invest to it the more epic the whole experience becomes. Not just a must have for fans of the films but a must have for any fan of building and management games.

Honor Launches #GuessTheScore Football-Themed Promo

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Honor has today launches an exciting football-focused digital campaign ahead of the upcoming football activity in Russia. Over the next four weeks, Honor fans in France, Germany, Spain and the UK can celebrate the hotly anticipated football event with the chance to win prizes including money-off vouchers, Honor devices and football merchandise.

Participants who sign up to hihonor.com in their country are automatically entered into a draw – if their country wins their upcoming football match, they win a voucher which gives money off selected Honor phones and accessories for a few days after the match. Even if the match ends in a draw, there is still an opportunity to get a voucher and benefit from Honor’s functional products and accessories.

Football fans have a further opportunity to win prizes via the #GuessTheScore competition, Contestants need to visit https://www.hihonor.com/uk/winwithyourteam.html and guess what the final scores in upcoming matches will be, with winners who have entered correct scores for at least one match being selected randomly after the promotion finishes on 14th July. Prizes include vouchers for the latest AI-powered Honor 10 smartphone, as well as football-related merchandise such as shirts and footballs.

“This is an exciting time for football, and we wanted to say thanks to our fans by offering them the chance to get involved in our football-themed competition to win a variety of exciting prizes,” said Michael Pan, President of Honor, Western Europe Region. “We are excited to give Honor and football fans alike a chance to benefit from our high-quality, high-tech products to make their lives easier in such a fun way.”

Join in the football fun and check back regularly to be in with the chance of winning a stylish new Honor device.

Review: Far Cry 5 – Hours of Darkness DLC

I full enjoyed my time with the Far Cry 5 campaign and world that picking up the Season Pass was simply a no brainer for me. I have already been rewarded with the Far Cry 3 Remastered edition for free with the Pass and now I was looking forward to the first of three actual DLC packs for the game with Hours of Darkness which takes the action back in time to the Vietnam Conflict.

The DLC will put you in the role of Wendell ‘Red’ Redler, who many will recognise as a character you meet during the main campaign of Far Cry 5 who is always talking about his time in the Vietnam conflict and Hours of Darkness puts you back into one of his many stories for this DLC. The action begins Wendell in a helicopter gunship with his squad patrolling near the end of the conflict when their chopper is shot down and Wendell and his surviving team are captured. A surprise air strike provides an opportunity to escape and players will find themselves now lost in enemy territory trying to find a way out.

The first task you have once you have escaped is to return to your helicopter’s crash site in order to retrieve your gear. It also allows you to make contact with your own HQ who provide you with the location of an extraction zone that you must work to get to so you can escape. The extraction really is the main goal of the DLC and the small region it is set in will put many obstacles in your way as you explore and navigate around the jungle environment. Which by the way is visually fun to be in especially at night as the trees and high grass areas make it possible to really focus on a more stealthy approach which is a nod back to the original Far Cry games especially when you can activate perks with every stealth kill which will allow you to track enemies through walls and approach more quietly but will lose all perks if you break stealth or are discovered by enemies.

Now it does have to be said that you can quite literally complete this DLC in one hour if you simply head straight to the extraction point and get out but just because you can does not mean you should. The DLC provides bonus objectives to accomplish on route to the extraction from disabling AA gun nests, assassinating Vietcong Commanders to gain intel whilst weakening the enemy and also freeing captured POWs. Some of these POWs will actually be some of the surviving members of your squad and once releasing can then accompany you as your companion just like in the main campaign you can equip partners to help you fight. These objectives are dotted around the map and can be discovered simply by the natural exploration of the map. By collecting or completing all these challenges you will upon completion of the DLC unlock two new modes including a survival one with a perma death style to replay the DLC with adding some replayability to it.

But this is pretty much the same gameplay as the main campaign with just less to do in terms of fighting and it only took me just under three hours to 100% the challenges and complete the add on campaign. But as the first DLC content of the Season Pass it does the job nicely for me. I loved the more focus placed on being stealthy though you can go full guns blazing if you choose to. The design of the region is amazing especially when you uncover the secret tunnels that enemy Commanders will try to both hide and escape though. It does capture the tone and sense of the Vietnam conflict in this little slice and it is a very different tone from the main game campaign though keeping it far more serious then I expect the next two DLC content drops will have as settings. The unlocked modes for finishing all the challenges does give this more replayability than your first play through and you can play it fully co-op with a friend as well but it is still at best an up to three hour campaign.

Hours of Darkness is clever in putting the player in the shoes of another character of the main campaign which then enhances that story even more such as instead of seeing Wendell as an old man telling war stories you have now with this DLC, lived through one of those stories. Though there is not a lot to it with it being so short, it is the first part of three content drops with the season pass and one that already gives you the Far Cry 3 Remastered game as well so that for me at least gives it a pass for being that short.

It was also refreshing to get to a play stealth style throughout and was a great reason to revisit the world of Far Cry 5 whilst building excitement and hope for the next drops from the Pass in the months to come.

Review: OnePlus 6 is this the best Oneplus yet?

The OnePlus 6 competes with smartphones that often cost twice as much. Surprisingly, the OnePlus often performs even better.

This review is for the 8GB Ram and 128GB storage OnePlus 6.

Front of the OnePus 6 with the notch

You saw that with the fingerprint scanner (OnePlus 2), metal housing (OnePlus 3), double camera ( OnePlus 5 ) and now the notch. Yes, the black bar where the iPhone X was initially ridiculed is now the must-have feature of phones in the year 2018, and that’s not so crazy at all.

 

Notch

The notch ensures that the front can almost entirely consist of a touchscreen. The black bar – which is hidden in the front camera, among other things – gets used up quickly enough and the 6.3 inch AMOLED screen (that’s big!) Looks great.

The screen is also energy-efficient: it uses a full-HD resolution, the perfect combination of quality and energy saving. Many smartphone screens have much higher resolutions, but for the naked eye that hardly matters – but for your battery life the more.

The housing has also gone on the shovel. Instead of a metal housing, OnePlus uses a glass housing this time. That has two disadvantages. First of all, glass attracts greasy fingerprints very quickly, so you regularly have to brush your smartphone. Secondly, glass is smooth, and you have the idea that the OnePlus 6 will slide out of your hand very quickly. One of the most important advantages of a glass housing is the possibility to charge a smartphone wirelessly. But sadly, that does not support the OnePlus 6.

Three very fine features of the previous OnePlus phones are retained: the very fast fingerprint scanner at the back, an input for your wired headphones at the bottom and a notification button on the side (photo below).

This button is handy: you can switch between all notifications, only important notifications or completely silent.

OnePlus 6 specs

  • Qualcomm Snapdragon 845 octa-core processor
  • Adreno 630 GPU
  • 6GB/8GB LPDDR4X RAM
  • 64GB/128GB/256GB of UFS 2.1 storage
  • 6.28-inch Full Optic Full HD+ display, Corning Gorilla Glass 5 protection, sRGB and DCI-P3 colour gamut
  • 16-megapixel front camera with f/1.7 aperture, 1/2.6″, 1.22µm pixel size, gyro-EIS, OIS, 20-megapixel secondary camera with f/1.7 lens, 1/2.8″, 1.0µm pixel size
  • 16-megapixel front camera with AI
  • Dual SIM
  • 3G, LTE Cat. 16/13 4CA
  • Wi-Fi,4×4 MIMO, Bluetooth 5.0, NFC
  • GPS, A-GPS, GLONASS
  • USB Type-C, Fingerprint sensor, Face unlock
  • 3300mAh battery, Dash Charge
  • Android 8.1 Oreo with OxygenOS 5.1

Oreo

The Oneplus 6 is equipped with a fast Snapdragon 845 chip, 6 GB of memory and 64 GB of storage space for £469. The more expensive version of £519 has 8GB of storage and 128GB of storage. For another £50 you get 265GB of storage if you’re planning to store a lot of photos and videos on your device.

OnePlus 6 Pricing

The powerful hardware makes Android feel nice and smooth, and the bare version of Google’s operating system impresses again.

OnePlus uses OxygenOS, a modified version of Android where it almost seems like you run the software of Googles own smartphone Pixel. The big advantage of OxygenOS is that you can adjust almost everything: from the button layout to the way you perform fast actions from the notification screen. Android is already easy to modify, and OnePlus makes it even easier. And if you can not find the notch? You can just ‘turn it off’ by blackening the image to the left and right of it.

The Android version of OxygenOS is at the time of writing Android 8.1 Oreo and an update to the new Android P is on the schedule. The OnePlus 6 is even one of the few phones on which you can test an early version of Android P. The question is how long OnePlus will keep updating this phone: the OnePlus 3T (end of 2016) will no longer be updated to Android P, and then you’ll be stuck with an outdated device after less than two years.

Dash

The energy-efficient screen is reflected in the battery life: you can easily do a day with the OnePlus 6. The battery (3300 mAh) provides enough energy to a day to Facebook, Twitter and Youtube, without having to worry about or you do have an external charger.

In addition, the OnePlus 6 comes with a Dash charger that allows you to charge the phone for more than half within thirty minutes. Even ten minutes on the charger already makes a big difference. You’ll have to use their proprietary charger and cable to enjoy this though.

In the box next to the Dash charger there is also a transparent plastic cover that protects the OnePlus 6 from falling. The case is not really beautiful, but much needed for many people. OnePlus does not deliver earphones to the phone: you have to buy one yourself.

Camera
The camera has been the Achilles heel of the OnePlus phones for years. This year there is finally a change: the camera system (two pieces of 20 and 16 megapixels) is in order. Nothing more nothing less. The difference in quality with the Huawei P20 and Google Pixel 2 remains clearly present, but the quality of the photos has indeed increased since the OnePlus 5.

Samples

Two times zoom

You can even see the raindrops in the flower

The photos you shoot with the OnePlus 6 are good, especially if there is enough light available. Images have more detail and are inherently sharper, even in low light. There are a few issues here though: images tend to get overblown highlights, especially in challenging light. There’s a bit more oversharpening in the photos than I would have liked.

But even photos were taken with less light still look reasonable. Even with the portrait mode, where the background is blurred and the same effect as with SLR cameras is created, you shoot great photos – although the competition is just that better.

The OnePlus 6 offers everything you would expect from a high-end smartphone, but for half the price. Those few points of criticism, such as the lack of wireless charging, a waterproof housing or stereo speakers, actually do not represent anything that this smartphone offers for this price.

With a starting price tag of £469, OnePlus is again the king of the price-quality ratio.

Pros

  • Fast Updates
  • Battery Life
  • Value for Money
  • Speed

Cons

  • No Wireless Charging
  • Needs faster shutter speed for movement shots

 

ID@Xbox Releases: Week of June 11 – 15 2018

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Each week a number of new ID@Xbox titles are released. Here is the roundup of the releases for the week of June 11 – 15 2018.

Omega Strike

Omega Strike is a Metroidvania game with a huge, open-ended world and multiple playable characters. As Doctor Omega and his mutant armies march toward world domination, only a few brave freedom fighters stand in his way.

See you next week for another round-up of the new ID@Xbox releases.

Win Phantom Thread on DVD

To celebrate the release of Phantom Thread on DVD, Blu-ray and Digital, we have three copies to give away on DVD.

Daniel Day-Lewis reunites with multi-Oscar® nominated director, writer and producer Paul Thomas Anderson in this spectacular film praised as a “pure delicious pleasure” (The Guardian). The Blu-rayTM, DVD and Digital versions include special bonus features to give viewers a more in-depth look into the behind the scenes of the film. Phantom Thread won the Academy Award® for Best Costume Design by Mark Bridges and also received five nominations for Best Picture, Best Actor in a Leading Role, Best Director, Best Actress in a Supporting Role and Best Original Score.

Daniel Day-Lewis (There Will Be Blood, Lincoln) mesmerizes in his role as the obsessed but elegant couture designer and is joined by Academy Award® nominee Lesley Manville (Maleficent, Another Year) and Vicky Krieps (Hanna, The Colony) in this “ravishingly beautiful” (NY Times) film. Written and directed by Paul Thomas Anderson (There Will Be Blood, Boogie Nights), Phantom Thread is set in the glamour of 1950’s post-war London. Renowned dressmaker Reynolds Woodcock (Day-Lewis) and his sister Cyril (Manville) are at the centre of British fashion, dressing royalty, movie stars, heiresses, socialites, debutants and dames with the distinct style of The House of Woodcock. Women come and go through Woodcock’s life, providing the confirmed bachelor with inspiration and comfort, until he comes across a young, strong-willed woman, Alma (Vicky Krieps), who soon becomes a fixture in his life as his muse and lover. 

How to enter to win

We have three copies of Phantom Thread on DVD to give away.

For your chance to win simply enter below:

Win Phantom Thread on DVD

The closing date is 12.00am on 1st July 2018.

This contest is only open to those in the UK – sorry!

LEGO Disney•Pixar’s The Incredibles coming out 13th July

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Warner Bros. Interactive Entertainment, TT Games, The LEGO Group, Disney and Pixar, announced the launch of LEGO Disney•Pixar’s The Incredibles, the new video game where players will experience the thrilling adventures of their favourite Incredibles characters in awe-inspiring action sequences from both Disney•Pixar films, The Incredibles and Incredibles 2, out on 13th July in the UK.

Players will discover the Parr family’s range of extraordinary abilities that can be combined through teamwork to create unique superpowers, helping the iconic heroes tackle crime in a vibrant LEGO world, bursting with fun and excitement. LEGO Disney•Pixar’s The Incredibles is will be available on 13th July in the UK for Nintendo Switch, PlayStation 4,  Xbox One and the Xbox One X, and PC.

“LEGO® Disney•Pixar’s The Incredibles brings together all the unforgettable characters, action and humour of the Incredibles films in an imaginative LEGO world of non-stop adventure,” said Tom Stone, Managing Director, TT Games Publishing. “Players will undertake an epic journey across action-packed levels from both movies as they guide the superpowered Parrs in their quest to fight crime while surviving family life.”

“Players will enjoy the teamwork involved in solving the creative, co-operative challenges in LEGO® Disney•Pixar’s The Incredibles,” said Sean William McEvoy, VP, Digital Games & Apps, The LEGO® Group. “Friends and family can use team-up moves and a range of superpowers, from Elastigirl’s transformations to Dash’s lightning-fast speed, unleashing the heroes’ impressive abilities to overcome any tricky situation.”

“New threats, new villains and new family drama await players in LEGO® Disney•Pixar’s The Incredibles,” said Lisa Anderson, VP, Games, Disney. “Fans will explore their favourite locations from the first film, as they battle Syndrome on Nomansian Island and discover new exotic destinations such as the mysterious New Urbem.”

Players are encouraged to work together by combining the Parr family’s abilities and unique powers to conquer crime and family life in a LEGO world filled with fun and humour. Playing through the game requires teamwork, utilising each of the beloved team member’s unique powers, with super-strong Mr. Incredible relying on Elastigirl’s flexible transformations to cross perilous chasms and lightning-fast Dash seeking assistance from Violet’s powerful force-fields to dismantle dangerous security systems.

There is also an expansive hub world, packed with distinct ‘Crime Waves’ to confront. During these missions, players must overcome tricky objectives and boss battles, featuring memorable characters from the series such as The Underminer and Bomb Voyage. Each district is under the control of a wicked villain and it’s up to the player to thwart their dastardly plans and rid the city of crime, unlocking collectables and special Pixar-themed Easter eggs as they progress.

Gamers can assemble incredible LEGO builds either on their own or team up with family and friends in two-player co-op mode for twice the fun. Players will also be able to bring their own superpowered hero to life with a customised themed to eccentric designer Edna “E” Mode, featuring a host of exciting options to modify their character’s appearance and abilities.

Three Unveil Snapchat First – Sponsored Snappable World Cup Lense

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Mobile network Three will give Snapchatters a fun, new way to enjoy the World Cup this week with the launch of the first sponsored Snappable AR Lens.

Today Friday 15th June, a pitch-invading Puggerfly, made famous in Three’s recent Go Snap advertising campaign, will appear in Snappables. Featuring in the Snapchat camera, it will enable Snapchatters across the UK to play a Puggerfly football face-off game.

Three is the first brand to use the new format, having achieved huge success already with several AR innovations in the Snapchat campaign that started in April.

With your face as the football rolling down the pitch, all you need to do is tilt your head left and right to dodge the Puggerflies as they move and rainbow wee across the pitch. A counter at the top of the screen keeps score and also the number of seconds you avoid the Puggerflies’ grasp. If you hit a Puggerfly you get a yellow card, and if you do it again the red card comes up along with your final score. Snapchatters can then invite their friends to beat their score and extend the experience.

Snappables are a new form of interactive Lens that use AR for sharing experiences and playing augmented reality games with friends. Snappables can be controlled using touch, motion, and facial expressions.

Three’s Go Binge with Snapchat campaign that featured the loveable Puggerfly, has already created several firsts. Puggerfly became the first AR pet to feature on Snapchat – running in different Lenses during a seven day period. It was also the first Lens to ‘go to sleep’ and the first Snapchat gamified lens with a real-world reward. Three was also the first UK brand to personalise the Lenses.

Kat Ward-Smith, director of brand and communications at Three, said: “Since the start of our partnership with Snapchat we have focused on creating innovation and true integration across our campaign, end to end.

“We are proud to have created another first with Snap and the new Snappable Puggerfly game where customers will be able to use all the fun features of Snappables while avoiding getting sent off by Puggerfly!”

David Norris, Snapchat’s creative lead in the UK said, “We know how important big cultural moments are on Snapchat, and it is so exciting to bring Puggerfly back to the camera during the first weekend of the World Cup. We’ve already enabled Snapchatters to play with their Puggerfly as it learnt to walk, dance and fly; so what a great way to continue the story by creating the pitch invading Puggerfly to launch the UK’s first Snappable.”

Today there are over 12 million daily Snapchatters in the UK, with Snapchat now reaching over 25% of all smartphone users in the United Kingdom.

Snapchatters who use Lenses spend on average 3 minutes a day playing with AR, sharing over 250 million Snaps with AR every day. Snapchat has likely become the world’s most-used camera and largest platform for AR – over 1 trillion photos were taken using the Snapchat camera in 2017, or over 3 billion Snaps every day, which is more than on all other devices combined.

Moss gets a PSVR Physical Disc and Big Update

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Moss is now available as a physical disc for PSVR in EU territories. The game has also been fully localised into Spanish and Italian!

With this physical release, even more, VR gamers can enjoy Moss, the highest rated PSVR game of the last year. The game is available now from retailers such as and many more. In addition to the new languages, Moss has received additional PS4 Pro and save slot updates the game has also received an update today that features save slots, localisation and special features for PS4 Pro owners.

  • Save slots (3) – Players can now share Moss
    with others without having to interrupt their own progress
  • Additional localisation support for:
    • Japanese – VO
    • Spanish – subtitles and UI
    • Italian – subtitles and UI
    • Chinese (Traditional and Simplified) – subtitles and UI
  • PS4 Pro support – Experience increased graphical fidelity with the
    latest Moss Update, specifically:

    • Enhanced water quality with player interactivity and planar
      reflections throughout the entire game
    • High definition rendering for in-book sequences
    • Best render resolution throughout all environments

WONDER WOMAN 1984 – Start of Production Story & First-Look Artwork

Fast forward to the 1980s as Wonder Woman’s next big screen adventure finds her facing an all-new foe: The Cheetah. Principal photography is underway on Warner Bros. Pictures’ follow up to the Super Hero’s first outing, last summer’s record-breaking “Wonder Woman,” which took in $822 million at the worldwide box office. “Wonder Woman 1984” will also be helmed by acclaimed director Patty Jenkins, and star Gal Gadot in the title role.

 

As previously announced, the film also stars Kristen Wiig in the role of the Super-Villain The Cheetah, as well as Pedro Pascal. And Chris Pine returns as Steve Trevor.

Charles Roven, Deborah Snyder, Zack Snyder, Patty Jenkins, Stephen Jones and Gal Gadot are producing the film. Rebecca Roven Oakley, Richard Suckle, Wesley Coller, Geoff Johns and Walter Hamada are the executive producers.

Joining her behind the scenes are several members of Jenkins’ “Wonder Woman” team, including director of photography Matthew Jensen, Oscar-nominated production designer Aline Bonetto (“Amélie”), and Oscar-winning costume designer Lindy Hemming (“Topsy-Turvy”). Oscar-nominated editor Richard Pearson (“United 93”) will cut the film.

Production will take place in Washington, D.C., Alexandria, Virginia, and in the UK, Spain and the Canary Islands.

Set to open in theaters November 1, 2019, “Wonder Woman 1984”

snakebyte announces Raft of New Gaming and PC Hardware at E3 2018

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snakebyte group, has announced today a whole host of new accessories and hardware being unveiled at the E3 2018.

Supporting all leading console formats as well as PC, snakebyte will have something for every gamer at this show, focusing on high-quality hardware, uniquely innovative design and great value for money.

Following last year’s announcement of a new pro gaming range of PC Hardware, snakebyte will be furthering the range via the Game:Mouse Ultra, a beautifully designed mouse built for the eSports community, featuring a removable weight system, programmable action buttons and superbly robust design.

For those looking to engage in online ‘Battle Royale’ gaming, the new gaming headset range from snakebyte will have you covered during the most intense of online matches. Four new products are being shown at E3 including the Head:Set 4, Head:Set X, Head:Set 4 Pro and Head:Set X Pro featuring high-quality 40mm and 50mm Neodymium drivers, unheard of audio fidelity at the price point being targeted by snakebyte.

PlayStation 4 owners can look forward to a multitude of new gaming controllers including the Glow:Pad 4 which arrives in wired or wireless form and features subtle backlit RGB lighting. The Game:Pad 4 S Pro cuts the cord and is one of the few third party PS4 controllers to be totally wireless, available with an all-new fresh design and in colours such as ‘Bubblegum Camo’ to help trick out your gaming rig!

Controller storage and transportation is another area where snakebyte will be focusing on at E3. The Tough:Case allows for easy and safe storage of your official controllers, while the Charge:Case goes one step further, not only storing and protecting your official controller but also adding a full charge while on the go!

Nick Repenning, CEO for snakebyte USA commented, “E3 is an incredibly important event in the global gaming calendar, unveiling the roadmap for the year ahead and engaging with players and media alike. Snakebyte continue to support all platforms, offering something new for every gamer, and this year we’re pleased to deliver with a range clearly demonstrating our continued drive to quality and innovation.”