At E3 I sat down with Michael Kempson from Yager about Dead Island 2.
The zombie apocalypse has hit the iconic, sunny realms of California. Building on the strengths of the multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared survival, open-world zombie experience set in a clash of natural beauty and bloody horror and violence: paradise meets hell once again! Developed by award-winning studio Yager, Dead Island 2 is scheduled for release in spring 2015 on Xbox One, PlayStation4 and PC.
Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach.
Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons.
Over to Michael:
What do you think of Dead Island 2? Let us know by leaving a comment below.

michael kempson can you please make dead island 2 for ps3 and and 360 if graphics have to be toned down like riptide then do it i want it for ps3 please
nahhh… Don’t waste your budget dumbing I down, focus on making it the best it can be
i was thinking the same make this for xbox 360 and ps3 as not everyone has the money to buy a xbox one or ps4