Review of Painkiller: Hell & Damnation From Nordic Games

 

Getting bored of modern military shooters of late? Well Nordic Games and The Farm 51 might have just the nostalgic ticket you’re after! Dismissing modern concepts such as regenerating health, cover systems and even reloading, this could be a short sharp shock to the more recently matured gamers who’ve perhaps not had the pleasure of encountering a VCR.

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Following the previous exploits of our anti-hero Daniel and his everlasting quest to be reunited with his beloved Catherine, we join him, of all places, in the cemetery where it all began. A deathly apparition; a subsequent contract later, we’re off to harvest a bountiful 7000 souls for the privilege of being rekindled. Unfortunately, like others of it’s kind, the storyline pretty much starts and ends right there. Characterisation is a tad on the lacking side, what with the majority of your interactions resorting to a gruff grunt after being slapped by a skeleton. Inevitably, this creates an awkward, non-existent relationship with the protagonist that is hard to come back from.

Reminiscent, in style, of the old Quake games, players spawn into an arena of miscellaneous description, be it a graveyard, castle or other such similar location and do battle ‘till death. Progression is cordoned off until you meet your soul quota via the seemingly endless spawns of enemies; until then it’s circle strafe time. Bunny hopping, the forgotten pastime of yore returns and is in fact encouraged, seeing as nippier movement is rewarded for consecutive bounding. It’s a good job too as there’s no sprint function to speak of, which, combined with the largely useless objective compass often navigating you in the opposite direction, makes getting around quick a necessity.

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Variation is variable in Painkiller. Maps, although all unique, scream cliché throughout; it’s not as though they push the boundaries of current hardware in terms of texture fidelity either. A level theme is pasted throughout with no outstanding direction or feeling of progression for the player. Enemy design is much of the same affair, though there are plenty of skins, the basic premise remains the same, some rely on melee, others are ranged, all are dispatched via running around in a circle holding the fire button down. Everything rushes blindly towards you, funnelling through choke points, oblivious to any buckshot knockback effects you might have been expecting. I would honestly have expected the army of the underworld to have developed more advanced tactics than ‘run in a straight line towards certain death’, yeah you’ll be fine, I’ve seen this tactic before somewhere, I’m pretty sure it went well back then…

The sinewy meat of the game relies upon the demonic hand cannons available, which are by far the game’s most impressionable highlight. Melee ‘guns’ that can absorb remains and spit back a controlling agent lending you a bony hand to fight on your side for a while before exploding gratuitously is always undeniably satisfying. Secondary fire modes such as this often have unexpected results that can delight with surprise, yet infuriatingly, the game gives no hint nor indication of what they might do. A concern if, perhaps like me, you tend to save up the rarer ammo in case something large and intimidating comes to say hello whilst you’re sat there praying a flag with the word bang printed on it doesn’t come out the end.

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Much like the ethos of the era, Hell & Damnation is reluctant to help you out, you do things their way, or you don’t at all. With mechanics lacking some commonplace functions such as reloading, sprinting, or aiming down sights, button remapping would be useful. There are three buttons assigned to jump alone for example. Another bizarre design choice involves the demonic transformation after collecting a certain amount of souls. Not only do they restore a small amount health upon pickup, therefore enticing you to collect them, but they will also turn you into a one hit wonder killing machine for a brief period. The transformation is entirely dependant upon the number picked up and will active and indeed wasted if you’ve cleared the room beforehand, leaving a rather anti-climactic taste.

Not an overly long game on a per-run basis, the length instead, is assured in replayability. Complete specific, level dependant challenges and you’re rewarded with tarot cards, much akin to perks, these grant extra health and other such bonuses. The multiplayer could swing a few people, both competitive and cooperative experiences are on offer but still feel lacking in comparison to the top runners.

Ultimately, Painkiller lives in a time where it’s not going to be appreciated by everyone. A decade earlier; it could have been something special but unfortunately times change and ideas evolve and stick. I respect the decision to go forth and reimagine a classic genre in it’s roots, yet I feel it hasn’t quite dipped into the ‘must have’ retro category just yet.

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Reviewed on PS3, also available on Xbox 36 and PC.

Flipboard, Path and Vine and More Coming to Windows Phone Soon.

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Hipstamatic, Path, Vyclone, SNAPCAM, Panagraph, Yelp, CNN and Foursquare are just a few of the developers building unique applications for the Nokia Lumia 1020 with the new Nokia Imaging SDK. It was also announced that popular personal magazine Flipboard and popular video service Vine will also be coming to Windows Phone, but still no  instagram for Windows Phone 8 yet.

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Welcome to the New Nokia Lumia 1020

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Today Nokia established a new benchmark in smartphone imaging with the arrival of the Nokia Lumia 1020, boasting a second generation 41 megapixel sensor. The Nokia Lumia 1020 is coming First to AT&T on the 26th July for $299.99 on a two year contract, with pre-orders starting 16th July. There is a rumour of O2 in the UK getting a 64gb version as a Exclusive, with Three announces that the Nokia Lumia 1020 will be available later this year on its Ultrafast network. Already covering 80 per cent of the UK population, Three’s Ultrafast network is supported by DC-HSDPA technology, with 4G due later this year.

Sylvia Chind, Head of Devices at Three said, “Boasting one of the best camera experiences we’ve ever seen, Nokia Lumia 1020 is a feat of smartphone engineering. Coupled with Three’s all-you-can-eat data, our customers can make the most of their snaps, sharing them quickly over Three’s Ultrafast network, without the fear of being stung by out-of-bundle data charges.”

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Unlike any smartphone in the market today the Nokia Lumia 1020 reinvents zoom, enabling people to discover more detail than the eye can see. With Nokia’s innovative PureView technology, including optical image stabilization, the device is able to produce some of the sharpest images possible by any digital camera.

[youtube http://www.youtube.com/watch?v=5nRj9pv0y9M?feature=player_detailpage%5D

This is made possible by leading hardware technology combined with a new application called Nokia Pro Camera, which makes it easy for anyone to take professional quality images. Either before a picture is taken or after it has been shot, the zoom capability enables people to discover and then rediscover the personal stories each image can tell. With a beautiful interface that visually demonstrates how settings will affect the final photo or video, Nokia Pro Camera makes it easier than ever to capture, edit and share photos and videos with unrivaled clarity.

[youtube http://www.youtube.com/watch?v=_F2FiN-A_YU?feature=player_detailpage%5D

Using a new feature called dual capture, the Nokia Lumia 1020 simultaneously takes a high resolution 38 megapixel image for endless editing opportunities, and creates a 5 megapixel picture that is easy to share to social networks with Windows Phone 8.

[youtube http://www.youtube.com/watch?v=WmjEOQaARVo?feature=player_detailpage%5D

The Nokia Lumia 1020’s 41 megapixel sensor features leading ZEISS optics with six physical lenses, plus optical image stabilization, delivering crystal clear pictures even in low light conditions. It also captures blur free videos with stereo sound even at the loudest concerts thanks to Nokia Rich Recording, which handles sound pressure levels six times louder than conventional smartphone microphones.

[youtube http://www.youtube.com/watch?v=FOy6mCEK0Zw?feature=player_detailpage%5D

“We want to take people on a journey from capturing pictures to recording and sharing their lives,” said Stephen Elop, President and CEO, Nokia. “The Nokia Lumia 1020 will bring new meaning to pictures and continues to strengthen Nokia’s leadership in imaging.”

Nokia Lumia 1020

  • Operating system – Windows Phone 8

Networks

  • GSM: 850 MHz, 900 MHz, 1800 MHz, 1900 MHz
  • WCDMA: 2100 MHz, 1900 MHz, 850 MHz, 900 MHz
  • LTE network bands 1, 3, 7, 20, 8
  • HSPA+ DL Cat 24, Dual Carrier 42.1 Mbps/UL Cat5.76 Mbps
  • Here Location and Mapping Service: Free global HERE Maps and HERE Drive+, free HERE transit available in the store

Memory

  • 2GB RAM, 32GB internal user memory, 7GB Skydrive cloud storage

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Display

  • 4.5 inch AMOLED WXGA (1280 x 768) 2.5D sculpted glass Gorilla Glass 3, PureMotion HD+ ClearBlack, High Brightness Mode, Sunlight readability, Super sensitive touch for nail and glove usage

Processor

  • 1.5 Ghz dual-core Snapdragon (no word on which snapdragon processor though)

Camera

  • PureView 41 MP sensor with Optical Image Stabilization (OIS), Backside-illuminated image sensor, 6 lens optics, High resolution zoom 3x, Autofocus, Xenon Flash, LED for video, 1080p video at 30 fps, Includes Nokia Pro Camera mode and Nokia Smart Camera Mode

Secondary Camera

  • HD 1.2 Megapixel wide angle

Size

  • 130.4 x 71.4 x 10.4 mm

Weight

  • 158 grams

Connectivity

  • USB 2.0, BT 3.0, NFC with SIM based security, WLAN a/b/g/n, A-GPS and Glonass, 3.5 mm audio connector

Battery

  • 2000 mAh battery, Wireless Charging supported via accessory cover

Audio

  • IHF speakers, 2 microphones, HD voice compliant, 3.5mm AV connector

Key Features

  • 41 Megapixel sensor captures the sharpest images with details never though possible from a smartphone
  • Nokia Pro Camera boosts creativity through simple and easy to user controls usually reserved for the expert photographer
  • Nokia Rich Recording delivers distortion free stereo audio in the loudest environments
  • Comes with the only fully integrated and true offline Global maps experience from the HERE location suite

Nokia original accessories

Nokia Camera Grip PD-95G:

  • Confidence to take the perfect shot
  • Built-in extra battery for longer usage
  • Ergonomic grip with a two-stage camera key
  • Universal tripod-mount

Nokia Wireless Charging Cover CC-3066:

  • Effortless Wireless charging is just a snap away
  • Enable wireless charging with form fitting Qi compliant snap-on cover

Colors

  • Yellow, White, Black

Operating times

  • Maximum talk time (3G): 13.3 h
  • Standby time: 16 Days
  • Video Playback time: 6.8 hours
  • Music Playback time: 63 hours

[youtube http://www.youtube.com/watch?v=vUMNm9-dgJ0?feature=player_detailpage%5D

Review of Gunnar MLG Phantom Advanced Computer Eyewear

As I’m sure  many others have, I’ve always been sceptical of Gunnar eyewear. So far my long gaming sessions don’t seem to have caused too much trouble as far as my eye sight is concerned. Gunnar Optics claim to make it easier spot enemies in game, with less strain on your eyes.

When first putting on the Gunnars they feel a little flimsy. They seem to be made from reasonable high quality materials but they just feel a little thin, especially for the price. They’re supposedly thin to accommodate a headset, which they do, but a by-product of this is an expensive product that feels a little cheap considering its price.

However, they are very comfortable especially considering they haven’t been fitted for my head in any way. Gaming for a good few hours in the Gunnars isn’t a problem even with a large headset on. I didn’t notice any particular strain on my eyes after wearing the Gunnars. But then I am (as I’m sure many of you are) fairly used to eye-bleedingly long gaming sessions. Reduced headaches is always a good thing though.

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Games through the yellow tinted spectacles look quite similar to their original state but, unsurprisingly, with a slight yellow hue. Objects are more pronounced and stand out a little more against their respective backdrops. The trade off is potentially improved performance instead of an accurate colour pallet. For the hard-core among us this will probably not be a problem, especially when it comes to competitive online play, but for most users accurate colours might be the preference.

Whilst the Gunnars can potentially improve performance it’s not like putting Iron Man’s mask on with enemies nicely targeted and tracked. I doubt anybody is surprised by this shocking revelation but it’s worth pointing out that the performance increase is marginal. For those hard-core enough to use the Gunnars and notice a difference I’m not sure they’d be entirely necessary. As such the Gunanrs do seem like a bit of a style product. The main cost of the specs seems to come from the MLG endorsement and logo. And admittedly they do look pretty cool.

The Gunnars do what they say on the tin and there is definitely a noticeable difference when wearing them. However, I don’t think it’s as useful as suggested. Gaming performance isn’t increased as much as they claim and the main focus is definitely oriented on protecting your eyes from bright harmful light. I’m sure the guys from the MLG would complain and argue with me but truth be told, most of us aren’t in the MLG. And they probably don’t need to pay for theirs anyway. A good product but a bit expensive for what they are.

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Wildstar Freeform Targeting System DevSpeak video released

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The latest in Carbine Studios’ entertaining and information-packed DevSpeak videos goes live today, exploring what is the most defining aspect of WildStar’s combat: aiming. In the video the devs look into the Freeform Targeting system, Telegraphs and more.

Here is the new DevSpeak video:

At a recent event I had the opportunity to play some of Carbine Studio’s new sci-fi MMO Wildstar. I also had the chance to talk with Stephan Frost, the game director:

Wildstar will be released on the PC later this year, and there will be a beta before that, so watch this space.

You can learn more about Wildstar and sign up for the beta on their website.

What do you think of Wildstar? Let us know by leaving a comment below.

Infinite Crisis: Batman profile video released

Get an extensive look at Batman in a new Champion Profile video for Infinite Crisis that Warner Bros. Interactive Entertainment released.

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Through skillful use of violence and intimidation, the grim vigilante Batman wages an unending war on crime. An expert martial artist, precise and efficient, Batman’s explosive style is honed for maximum impact.

Here is his profile video:

What do you think of them? Let us know by leaving a comment below.

Why not sign-up for the closed beta to be among the first to test you skills in the Infinite Crisis battle arena!

LEGO Marvel Super Heroes Official box art revealed, is your favourite on the cover?

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Prepare to Hero Up this autumn, when  LEGO Marvel Super Heroes puts players in control of their favourite Super Heroes from the Marvel Universe.  With more than 100 memorable characters to choose from, each with their own unique powers and abilities, players are in for a brick-smashing adventure.

The official box art has just been released, and here it is:

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LEGO Marvel Super Heroes features an original story crossing the entire Marvel Universe. Players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world. Players will chase down Cosmic Bricks as they travel across LEGO Manhattan and visit key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion.

Set for release this autumn, the game will be available for Xbox 360, PlayStation 3, Wii U, Nintendo DS, Nintendo 3DS, PlayStation Vita, PC, as well as next-gen consoles Xbox One and PlayStation 4.

And check out our preview of LEGO Marvel Super Heroes here.

LaCie Releases NAS OS 3 Update

LaCie has released an update for their NAS OS3 NAS operating system today, addressing Wuala connectivity issues, increasing RAID5 performance, adding the ability to sync with the NAS, and some other improvements.  Read on for details.

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LaCie has released an update for their NAS OS3 NAS operating system today, addressing Wuala connectivity issues, increasing RAID5 performance, adding the ability to sync with the NAS, and some other improvements.  The update is available now for the 5big PRO and will roll out to the 2big NAS in August.  Here is the press release:

LaCie Updates NAS OS 3

New Version Increases NAS Speeds, Expands Hybrid Cloud, and Adds Professional Features

pARIS, FRANCE – LaCie today announced an update to its NAS OS 3 software, increasing RAID 5 write speeds by 25 percent, expanding hybrid cloud capabilities, and adding more professional features. NAS OS 3 powers the LaCie 5big NAS Pro and 2big NAS professional storage solutions. These improvements advance LaCie’s commitment to providing its customers with innovative and user-friendly NAS.

RAID 5 SPEED BOOST

With this update, the LaCie 5big NAS Pro now features RAID 5 write speeds up to 100MB/s on a single LAN, a 25 percent increase from the previous NAS OS version. This speed boost enables admins to easily back up several computers at the same time. Alternatively, content creators can edit 1080p content directly from the NAS.

HYBRID CLOUD ADVANCEMENTS

In addition to letting users sync data between a computer and the cloud, NAS OS 3.1 now lets users sync data between a computer and the NAS. This ensures that all employees have the most current version of files on all their devices. Sync makes sure that an employee in sales, for example, will always have the most up-to-date price list and can pull marketing collateral from their phone or tablet during a sales pitch.

MORE PROFESSIONAL FEATURES

NAS OS 3 now features hardware monitoring that alerts the admin in real-time of potential issues with the fan, CPU and RAM. It also features SMART hard disk diagnostic tests and hardware status email alerts. These new capabilities let admins stay on top of data security and prevent downtime.

LaCie has also added support for multiple iSCSI initiators and targets. This brings flexibility to a company’s virtualization scheme, including those that integrate Citrix®, VMware® or Hyper-V® servers. Admins can combine storage into data center arrays while letting host computers mount network storage as if it were direct-attached disks. They can even host multiple virtual machines using several iSCSI targets.

LACIE NAS SOLUTIONS FOR PROFESSIONALS

The LaCie 5big NAS Pro and 2big NAS, powered by NAS OS 3, offer fast and secure professional network storage. These solutions feature true hybrid cloud integration with network-attached and secure cloud storage in a single view, giving users anywhere and anytime access to files. With speed, reliability, usability, and backup for PC or Mac®, these products are ideal for small business network storage needs. For additional information, visit www.lacie.com/NAS.

Availability

The NAS OS 3 update (version 3.1) is available today for the 5big NAS Pro and will be available in August 2013 for the 2big NAS. The upgrade offers full compatibility with Windows® XP, Windows VistaÒ, Windows 7 and Windows 8, and Mac OS 10.5, 10.6, 10.7, and 10.8. The upgrade can be downloaded at no cost by visiting the “Support” widget in the product’s Dashboard.

Here are some screen shots of the revised NAS OS3:

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I’ve been using an earlier beta version of this update since July 5th, and I’ve noticed that the issues that I was having in connecting to Wuala have been completely resolved, which is great news.  In addition, the added hardware monitoring and more verbose logs are welcome improvements.  I’ll be updating my review to incorporate this update soon, so stay tuned.

If you are running a 5big NAS PRO, go ahead and get your update today, and enjoy!

Watch the First Gameplay of Rambo the Video Game

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Reef Entertainment has release the First Look at Rambo The Video Game Reveal Trailer with Sylvester Stallone. The game is targeted for a Winter 2013 release for PS3, Xbox 360 and PC.

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[youtube http://www.youtube.com/watch?v=DUwz3TXzLFQ?feature=player_detailpage%5D

New Patch for Far Cry 3 Blood Dragon for Reset Garrison Option

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Ubisoft announced the release of a new patch for Far Cry 3 Blood Dragon, introducing a garrison Reset option. The patch is now live for the Xbox 360, PS 3 and Windows PC.

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Once players have conquered every garrison in their first run, they can reset them, and face the challenge all over again. Based on the success of FC3’s Outpost reset patch, this similar patch will give players another reason to revisit the year 2007 and re-take the garrisons once more.

Ubisoft Release Update 0.12.0 for Ghosts Recon Online and more

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Ubisoft announced the launch of the 0.12.0 update for its free-to-play PC shooter, Tom Clancy’s Ghost Recon Online. This update delivers impressive new content such as a massive new map, gameplay and cosmetic improvements, as well as a new pack of weapons, armour and avatars in a new Phantom theme.

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Enter the Phantoms

A faceless terror and new nemesis for the Ghosts of Ghost Recon Online, the Phantoms are mysterious and deadly. Witness the murderous rise of the Phantoms in the 0.12.0 Trailer – Enter the Phantoms. The Phantom Pack comes with sinister new armour, avatars and never-before-seen weapon variants in Phantom camouflage.

 [youtube http://www.youtube.com/watch?v=QUNMUoIEWyk?feature=player_detailpage%5D

Biggest Map to Date

The latest and largest map in the GRO world: Xinyi District is set in Taiwan and is inspired by the famous tech corridor of the same name. The fans have spoken and the developers are listening. The new map incorporates a five-point capture system, where teams will need to capture and hold a linear series of five capture zones to dominate the match.

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Xinyi District is the first of a new generation of maps to use the new “Monster” lighting system. Now GRO can offer improved graphic quality, more realistic lighting for all resolutions, more balanced gameplay and high-res shadow effects without the high computing cost. Additional lighting improvements for all maps are in the works and on the way.

Improvements, Improvements Everywhere

Fine tuning, device enhancements and tactical movement changes are just a few of the latest gameplay improvements coming in 0.12.0. Players can also enjoy an array of cosmetic changes, from realistic shell ejection to the signature singe-eye AR displays.

You can Play Now, Play Free at www.GhostReconOnline.com.

Your Favourite Taxi is Back Crazy Taxi

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Crazy Taxi is back for Android based on the hugely popular Dreamcast classic, fans can transport back and enjoy this iconic game now optimized for Android. Players can rock out to the original music by The Offspring and Bad Religion in fierce environments making passengers go insane.

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Gamers can barrel through traffic packed streets, hurdle off parking garages and combo their way to crazy money in a wild frantic race set up to scare up the most fares. Use the angled ramps on parked transporters to enjoy deep sea exploration opportunities. With 16 mini games and the opportunity to play in Arcade or Original Mode, fans can enjoy shorter or long sessions with Crazy Taxi depending on how they want to play.

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In Crazy Taxi, time is money and only the craziest cabbies come out victorious. Crazy Taxi is now available for $4.99/£2.99/ €4.49 on Google Play and will be available later this week on the Amazon App Store and Samsung Apps.

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Nintendo release Wii U firmware version 3.1.0 U

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Nintendo have released the next Wii U firmware update, version 3.1.0 U.Wii-U_thumb6

The update is fairly minor and includes improvements for system stability and usability, along with improvements to standby functions.

The complete release notes are as follows:

Version 3.1.0 U available via wireless Internet connection includes the following improvements:

Improvements to Standby Functions:

  • The standby functions will now regularly connect to the Internet when the Wii U is powered down to check for available SpotPass data or software and system updates. Software updates will be installed while the Wii U is powered down, and system updates will be installed the next time the Wii U is powered on.

Improvements to system stability and usability:

  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

*A system update providing further additions to system functionality is planned for release between the end of September and beginning of October.

Version 3.0.1 U available via an Internet connection includes the following improvements:

Further improvements to overall system stability and software compatibility

Version 3.0.0 U available via wireless Internet connection includes the following improvements:

New Features:

  • A standby function to download and install software while the system is powered off
  • Software purchased from the Nintendo eShop will automatically install in the background once the download is complete
  • Holding down the B Button while the Wii U logo is displayed during startup will load the Wii Menu

Changes to System Settings:

  • An option to transfer and/or copy between two USB storage devices in “Data Management”
    • To facilitate this feature, you will now be able to connect two USB storage devices to a single Wii U console*²
  • The ability to select multiple software titles when transferring, copying, or deleting data in “Data Management”
  • The option to adjust screen size is now available under “TV”
  • “Auto Power-Down” has been renamed “Power Settings”
    • Options for the standby function are located within this menu

Changes to Miiverse:

  • Added support for the Wii Remote, Wii U Pro Controller, and Classic Controller
  • Handwritten posts will now also display on the TV screen during creation
  • “Undo” and “Redo” buttons are now available when creating a handwritten post
  • Removed screen size setting. This option can now be adjusted from System Settings

Changes to Nintendo eShop:

  • Software downloaded from the Nintendo eShop will include released updates and will no longer need to be updated after installation
  • Removed screen size setting. This option can now be adjusted from System Settings

Changes to the Internet Browser:

  • Added support for the Wii Remote and Wii U Pro Controller
  • Added the option to change search engines when performing a keyword search
  • Added the option to return to the start page from the bookmark menu
  • Removed screen size setting. This option can now be adjusted from System Settings

Changes to Download Management:

  • Added the option to change the priority of downloads

Improvements to system stability and usability:

  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience

What do you think? Let us know by leaving a comment below.

Codemasters launch Grid 2 Drift Pack

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Today Codemasters announced that the Drift Pack, new downloadable content for GRID 2, is available now for the Xbox 360 for 480 Microsoft Points on the Xbox Live and Windows PC for £3.99 / $5.99 / €4.99 from Steam and for the PLAYSTATION 3 computer for £3.99 / $5.99 / €4.99.

The Drift Pack includes four special edition cars available to race in GRID 2’s single player, split-screen and multiplayer modes. Each new vehicle has been piloted by icons of the sport and has been customised for optimum performance by some of the world’s leading Drift teams to deliver a stunning racing experience across GRID 2’s game modes.

The Drift Pack includes:

  • Daijiro Yoshihara Nissan 240sx (s13) – This 650bhp Nissan was raced to victory in the 2011 Formula Drift Championship by Daijiro ‘Dai’ Yoshihara.
  • Team Orange Mitsubishi Evo x – Converted from 4WD to FWD and weighing just 1290kg, its 2.3 litre engine with JUN AUTO custom kits pumps out 570 bhp and has been driven by Nobushige Kumakubo, General Manager of Ebisu Circuit.
  • Chevrolet “Tyler McQuarrie” Camaro – Powered by a COPO LS-7 V8 which produces 750bhp, this was raced in Formula D by American Tyler McQuarrie.
  • NOS Energy Nissan 370Z (Z34) – This drift machine weighs just 1297kg and is powered by a Nissan V8 VK56 Titan engine as driven by Chris Forsberg, one of the most successful drivers in Formula Drift history.

And don’t forget to check out our Grid 2 review here.