Quantum Break Pre-orders comes with Alan Wake and free Windows 10 version

Quantum Break has today released a new trailer. Not only that, but the box art reveals that Alan Wake and its DLC, The Signal and The Writer will be included when you buy the game.
This means that you will then own a copy of Alan Wake and its DLC on Xbox 360, which will then of course be playable through backwards compatibility on Xbox One.
Quantum Break Cover
The game has also been confirmed for release on Windows 10, if you pre-order the Quantum Break, you will get the Windows 10 version for free.

https://www.youtube.com/watch?v=d4or8YE-6P4

Description of the game

In the aftermath of a split second of destruction that fractures time itself, two people find they have changed and gained extraordinary abilities. One of them travels through time and becomes hell-bent on controlling this power. The other uses these new abilities to attempt to defeat him – and fix time before it tears itself irreparably apart. Both face overwhelming odds and make dramatic choices that will determine the shape of the future.

Quantum Break is a unique experience; one part hard-hitting video game, one part thrilling live action show, featuring a stellar cast, including Shawn Ashmore as the hero Jack Joyce, Aidan Gillen as his nemesis Paul Serene and Dominic Monaghan as Jack’s genius brother William. Quantum Break is full of the vivid storytelling, rich characters and dramatic twists Remedy Entertainment are renowned for. Your choices in-game will affect the outcome of this fast-paced fusion between game and show giving the player a completely unique entertainment experience.

Both the Xbox One and the PC version of the game will be released on 5th April.

Here are the PC Specs for the game

Quantum Break PC Specs

Introducing the Xbox One Quantum Break Bundle

Xbox also unveiled the Xbox One Special Edition Quantum Break Bundle which features a 500GB Cirrus White console and matching wireless controller, a full-game download of Quantum Break and a full-game download of Alan Wake< as well as The Signal and The Writer DLC content, playable soon on Xbox One via Backward Compatibility. Xbox One Special Edition Quantum Break Bundle will be available for £319.99 RRP exclusively at GAME on 5th April.

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The Xbox One Quantum Break Bundle will also be available with standard black hardware.

Are you looking forward to this game?

Sega announces the SEGA 3D Classics Collection for the 3DS

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SEGA has announced the SEGA 3D Classics Collection available 26th April, when you can Power Drift with awesome SEGA decals all over your Nintendo 3DS! That’s right, pre-orders and a limited number of launch copies will come with the SEGA Classics Decal Sheet bonus item. The sheet will be available in every physical launch edition of the collection, and features nine SEGA logos and console stickers. The decals are a silver hue to add a nice contrast to your Nintendo 3DS, giving it a distinct retro sheen. The collection features some of SEGA’s signature games, and the bonus item adds the right amount of vintage goodness to complete the throwback experience.

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Here’s a quick SEGA history primer on the decals:

  • Master System logo — Originally released in 1985 as the Sega Mark-III in Japan, the Master System was redesigned and renamed when it launched in North America in 1986 with an added FM Sound Unit.
  • Master System console — An authentic line-art likeness of the North American/European version of the console!
  • Mega Drive logo — Originally released in Japan in 1988, the Mega Drive was the 16-bit successor to the Master System. Widely considered one of the greatest video game consoles of all time, the system was home to many classic games such as Altered Beast, Sonic the Hedgehog, and many more.
  • Genesis logo — Please choose a “Blast Processing” joke to your liking. Are we good here?
  • Genesis console — An authentic line-art likeness of the Model 1 SEGA Genesis console!
  • 16-Bit — Emblazoned on the front of the Genesis, the 16-Bit logo let everyone know you were working with POWER. Affix this decal to give a blast processing boost to whatever needs it most.*
  • Professor Asobin -Before Sonic, Alex Kidd, and Opa Opa, this dapper white rabbit appeared in most SG-1000 game manuals and gave helpful advice to players. Although he was briefly replaced by Dr. Games, he soon returned and appeared in game manuals up until the Mega Drive/Genesis era.
  • SEGA logo – A SEGA decal collection wouldn’t be complete without the company logo!

GigaDrive logo – This last logo represents something different than the other ones we’ve covered because it’s a “virtual console.” In order for the SEGA 3D Classics Collection to run perfectly on the Nintendo 3DS, developer M2 created the GigaDrive which is how these games take full advantage of the 3DS’s capabilities (such as stereoscopic 3D).

The Walking Dead: Michonne – Begins This Month

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Today a release dates and all-new screens for the first of three episodes in The Walking Dead: Michonne – A Telltale Miniseries.

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The Walking Dead: Michonne – A Telltale Miniseries will premiere its first of three episodes, ‘In Too Deep,’ this 23rd February on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, the PlayStation Network for PlayStation 4 and PlayStation 3, the Xbox Games Store for Xbox One and Xbox 360, followed by a release on compatible iOS devices via the App Store, and Android-based devices via Google Play and the Amazon App Store starting 25th February. The second episode in the miniseries, ‘Give No Shelter,’ will follow in the month of March, and conclude with the third episode, ‘What We Deserve,’ in April.

All three episodes in the miniseries will be available for purchase at the cost of $14.99 USD or equivalent when the first episode debuts, including access to the second and third episodes as they become available.

In this premiere episode, ‘In Too Deep,’ Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.

The Walking Dead: Michonne – A Telltale Miniseries stars the iconic, blade-wielding character from Robert Kirkman’s best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black). Haunted by her past, and coping with unimaginable loss and regret, the story explores Michonne’s absence between issues #126 and #139 of the comic book. Over the three episodes of the miniseries, players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back.

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Ahead of its release, fans are invited to get an exclusive extended preview of the first episode of the series on Youtube.com/TelltaleGames this Sunday February 14th at 8:30pm EST / 5:30pm PST. The development team will introduce the series allowing fans to experience the first five minutes of the premiere episode, exploring Michonne’s struggle to remain among the living while being haunted by her past.

 

Goat Simulator: The Bundle lands on Xbox One at retail

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Goat ready for the latest advancements in Goat Simulation technology in the biggest Goat Simulator experience yet! In collaboration with Coffee Stain Studio and Double Eleven, Goat Simulator: The Bundle launches on Xbox One, at retail on the 4th March for £15.99 and €19.99.

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Goat Simulator: The Bundle brings next-gen goat simulation to you! This exclusive bundle for Xbox One contains the original Goat Simulator experience, as well as both DLC add-ons! Embark on an adventure within a simulated goat MMO world, playing as up to 5 different classes in the MMO Simulator add-on. Or survive a zombie apocalypse, crafting items and exploring a new zombie map in the GoatZ add-on! That’s not a baaaaaaad deal…

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Gameplay-wise, Goat Simulator is all about causing as much destruction as you possibly can as a goat. Think of it like an old-school skating game, except instead of being a skater, you’re a goat. And instead of doing tricks, you wreck stuff, as a goat!

Feature:

·        Includes Goat Simulator and its 2 DLC add-ons, GoatZ & MMO simulator, for the biggest goat bundle to date on Xbox One!

·        Destroy and wreck stuff as much as possible in style! Do a backflip while head-butting a bucket through a window to earn ultimate goat points

! ·        Embark on an adventure in a simulated goat MMO world! Play as 5 different classes, complete dozens of quests and level up 101 times!

·        Survive in a simulated zombie apocalypse! Craft items, explore a new zombie map and unlock super powered goats!

Review: Deadpool ‘Spoiler Free’

 

I have literally just got back home after watching an early morning showing of ‘Deadpool’, released today in the UK (10/2/16) and will release in the US (12/2/16). I had a nervous worry about this film as a fan of Deadpool and had concerns about how he could be brought to the big screen correctly after the travesty of ‘Wolverine: Origins’. Pleased to say it only took ten minutes into the film to know that it had nailed it!

*Spoiler Free – I will not be talking about plot or key moments of the story of film so as not to spoil it, below are my thoughts on the film*

The above teaser from this past weekend’s Superbowl really showcases why Deadpool has finally received the big screen spotlight the character deserved. It shows Ryan Reynolds as Deadpool but for me and especially now after seeing the film, Ryan Reynolds is Deadpool, the character is and always will be his as much as Wolverine is Hugh Jackman. Reynolds has spoken how it has taken 11 years to make this film happen, wanting to make up for fans disappointment for the first ‘go’ in Wolverine Origins. His trip into DC Comics with Green Lantern was widely criticised and panned by critics and fans, so this film has a lot to do for a lot of people.

As above, the first ten minutes completely won me over simply because it managed to layout the tone, humour and intent of the fim before a single line of dialogue was uttered. I won’t spoil it but make sure you pay attention to every detail on the screen so ignore your popcorn and forget the person/s you are with or you will miss potentially the greatest opening to a comic book film yet!

Deadpool really is a waterfall of stand out moments that just hit you in wave after wave of action and laugh out loud moments. The pace is almost relentless in delivering you all the Deadpool you could possibly want. Capturing the humour of the character was a worry, fans will know that he is known for breaking the fourth wall and talking right to the audience and this is used to not only drive the narrative but for some truly sublime comedy moments. Whether it’s mocking Reynolds himself, comic book films and even taking potshots at MARVEL itself, the jokes on screen and in dialogue between characters is beautifully but carefully written to never over do it so the audience is always being smacked in the face with something new. I genuinely had tears from laughing from the big jokes and aching cheeks from grinning at all the little nods that fans of the comic books will get.

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What helps to make the humour work so well is down to the excellent casting for the film. Reynolds just embodies everything that makes Deadpool work in this film but it really is the supporting cast that help make it all work. Morena Baccarin as love interest Vanessa is simply remarkable and really gives a performance that compliments Reynolds. For her role to work as well as it did meant really being open to doing whatever it took to make the partnership believable and credible and in key moments that relationship is jaw dropping exquisite. Baccarin is integral to why the story works and I can not imagine another actor doing the role or being more giving as Vanessa.

The rest of the cast is also superb with T.J. Miller adding even more comedy impact as Wade’s best friend Weasel. The dialogue exchanges between Wade and Weasel really elevate the film away from what could be considered the ‘standard Avenger’ MARVEL film. Deadpool is very much a Rated R kind of comic book character and many have voiced concerns about it having a 15 rating, but have no fear. This film does more to push the limits of that age rating with its action sequences and humour than any previous film in my opinion and acheived so much even when on paper they perhaps shouldn’t have been able to. Deadpool is very much not restricted by a lower than mature rating but it certainly celebrates the freedom that it’s rating gives it to push the envelope.

It may not have the huge budget of an Avenger level film but the big action sequences and special effect do not suffer at all and all used to great effect. Whilst the film is the origin story for Deadpool, it does as much to establish the MARVEL universe that 20th Century Fox has with their XMen franchise license but cleverly acknowledges the main Avenger universe in great dialogue lines from Deadpool. We are all waiting for the Avenger universe to bring together allmits characters but for me right now the potential for a big team up film with 20th Century Fox is made more believable thanks to Deadpool.

I have not enjoyed a MARVEL film as much as this since Guardians of the Galaxy. In the same way that used a great musical soundtrack of pop songs to give an audio feast for the audience, so does Deadpool. It is fair to say that the director Tim Miller has been influenced by Guardians to use music and comedy to great effect but having a stellar cast to bring the comic book characters to life in a vibrant and powerful way. Deadpool is so good a comic book film that the main MARVEL franchise will have to take stock and look again at what makes a great MARVEL film work.

deadpool-800x497Deadpool more than delivered on its hype, Ryan Reynolds has made the character performance that fans have been demanding for years. It just ticks all the right boxes in all the right ways that I left the cinema almost dazed from just how good the film was.

Quite simply, go see Deadpool as soon as, the Merc with a Mouth finally has a film that does him justice. A great watch and highly enjoyable experience that shows that keeping the comic book characters true to what fans love will make the transition to the big screen effortless.

Now I’m off for a Chimichangas but must say this, DO NOT LEAVE UNTIL THE CREDITS HAVE ENDED, trust me!

Apple Music arrives on Sonos now available

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Today Sonos has announced today that Apple Music is available on Sonos systems worldwide. Music fans worldwide will have access to Apple Music features like For You, New, Radio, and My Music, and will also be able to stream the entire Apple Music catalog through Sonos smart speakers tuned for great sound in every room of their homes.  Apple Music on Sonos was tested by hundreds of thousands of listeners through a successful beta program that started in early December.

To stream Apple Music on Sonos, customers simply select “Add Music Services” from any Sonos controller app, scroll down to the Apple Music icon, and login.

“The feedback from Apple Music members on Sonos during the beta period has been great,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “Sonos plus Apple Music provides an amazing listening experience at home – and we’re excited to offer it to all Sonos customers starting tomorrow.”

Apple Music

“This partnership has been an excellent example of two companies that truly care about music coming together to deliver a great listening experience,” said John MacFarlane, Sonos chief executive officer. “Working with Apple gives us the opportunity to share Apple Music throughout people’s homes in a way that’s easy, intuitive, and sounds great.” Apple Music is all the ways you love music, all in one place, with the expertise of world-class music experts who have programmed playlists for any moment. Curation is at the core of every element of Apple Music, from the handcrafted radio stations and Beats 1, to the suggestions in For You and top albums and songs in New.

A Sonos station on Apple Music, curated by artists in collaboration with Sonos, is also launching tomorrow. New users can sign up for a free, three-month trail membership of Apple Music.

The Division Open Beta announced for Xbox One,PS4, PC

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Ubisoft announced an Open Beta for Tom Clancy’s the Division which will take place 19th-21st February on Xbox One, PlayStation 4 and Windows PC and everyone can preload the content starting 16th February.  Xbox One players will also have exclusive 24-hour early access starting on 18th February.

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With the highly anticipated release of Tom Clancy’s The Division just weeks away, and following the recent Closed Beta, the Open Beta is an invitation for all players to get a taste of the game’s mid-crisis New York ahead of its official launch on 8th March. This beta will test the game systems further, and provide player feedback that will benefit the game experience at launch.

In addition to the content that was featured in the Closed Beta, the Open Beta will include an all new story mission for players to explore in their pursuit to save the city. Furthermore, everyone who participates in this latest testing phase will receive a special in-game reward which will unlock for players when the full game is released.

Tom Clancy’s The Division takes place weeks after a devastating pandemic sweeps through New York City on Black Friday. One by one, basic services fail and in only days, without food or water, society collapses into chaos. The Division, an autonomous unit of tactical agents leading seemingly ordinary lives among us, is activated to save society. Team up with other players to investigate the source of the virus, protect civilians from dangerous factions, and reclaim the city from the overwhelming turmoil.

Arslan: the Warriors of Legend launches

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Koei Tecmo Europe is pleased to announce the release of anime-based tactical action title Arslan: the Warriors of Legend on Friday 12th February 2016 for the PlayStation 4, and Xbox One, the game is also available digitally for the PlayStation 3. A PC version will be released via Steam today, 9th February.

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Specifically for Steam, Koei Tecmo has announced a special 10% discount for early purchasers of the title. This offer will apply for 10 days after launch and will conclude on the 19th of February.

Arslan: the Warriors of Legend tells the story of the young crown prince of Pars, Arslan, as he is forced out of his kingdom when his father, the king, is betrayed and defeated and his domain conquered. The player takes on the role of Arslan and his few companions as they strive to re-assemble an army and fight against overwhelming odds to liberate the kingdom.

Aside from the playable characters already revealed, Koei Tecmo announced today an additional two characters, this time from Arslan’s enemy camp!

The first is Hilmes; the mysterious man behind the Silver Mask and Arslan’s arch-rival, has temporarily aligned himself with Luisitania, though his end-game appears to go deeper than simply leading the attacking forces to victory. By his side stands Zandeh, his highly skilled sword protector. Both characters will be playable in the free mode of the game, in the original extra scenarios available.

Additionally, three more stages have been revealed, a small Village, the imposing Zabul Fortress, and the vast Keep of St. Emmanuel, whose labyrinthine streets stage the last act of Arslan’s exciting adventure.

First KartKraft Trailer unleashed

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The wait is finally over: Australian developer Black Delta today released the very first gameplay trailer of the highly anticipated PC kart racing game, KartKraft.

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“After rushing back to Australia from our incredible reception at Gamescom 2015, we’ve been deep in the trenches preparing for KartKraft’s Early Access release. Twelve months since we launched the studio to rebuild KartKraft from the ground up, we can finally show what the Black Delta team has been working on.”

Originally entitled KartSim, KartKraft is the evolution of a university game prototype created by ex-kart racer and Black Delta CEO, Zach Griffin. KartKraft lets players race karts capable of accelerating from 0-100km/h in 3.1 seconds, with triple the cornering forces of a road car.

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Main features:

Champions are Made in KartKraft: No suspension, no down force, no seatbelts; this is real kart racing. Sharpen your race craft as 30 other drivers hustle to get past and steal the chequered flag. With 3.5Gs of cornering forces thrust upon you every 3 seconds, you’ll quickly learn why only karting moulds you into a champion.

Faster than an exotic supercar: Power through the lower classes to unlock the 45+ horsepower, purpose built KZ2 racing kart capable of reaching 160km/h, just 18 millimetres off the ground. Accelerating from 0-100km/h in just 3.1 seconds, you’re quicker than the McLaren MP4-12C and as fast as the Lamborghini Aventador.

Race across the globe – From Europe to the USA: Race on world renowned circuits, from Sarno in Italy, Atlanta Motorsports Park in the USA, Paul Fletcher International in the UK and Geelong Karting Club in Australia. Laser scanned and reproduced with millimetre accuracy, you’re racing on the real track.

Real kart physics: Hear the motor scream as it reaches 21,000RPM. Feel the tyre biting into the asphalt while it generates 3x the cornering forces of a road car. See the chassis twist as you slam headfirst into the tyre wall. With the only dedicated kart physics engine in gaming, this is as real as it gets.

Build the ultimate race team: Buy a kart, create a team and invite your friends to race alongside you. Win races to unlock bigger headquarters, team skins, drones, rc cars and more.

Look as fast as you drive – Race with style: Kit out your avatar with the latest gear from Alpinestars, Freem, Arai, Sparco, Mir and more. From suits, gloves, boots, and helmets, choose the way you look on the track.

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Scheduled for a Q1 2016 release on Steam’s Early Access, Unreal Engine 4 powered KartKraft, is an intense, hyper realistic kart racing game with real kart physics, laser scanned circuits, and a never-before-seen racing sandbox mode. Players can customize their avatar, kart and team with products from partners like FREEM, Alpinestars, CRG, IAME, MIR, Sparco, Arai, Arrow, Monaco, Praga, Sodikart and many more.

Review: Resident Evil Zero HD

Originally a 2002 Nintendo exclusive, Resident Evil Zero is the prequel story that explains the events leading to the Mansion encountered in the first Resident Evil game. Following on in Capcom’s remastering efforts, Zero has been given a HD treatment. With fans of the original survivor horror genre series clambering for more, does Zero deserve a revisit after almost fifteen years?

Resident Evil Zero acts as a prequel story to the first Resi games and showcases what happened to the S.T.A.R.S. Bravo Team in the Arklay Mountains. You take control of S.T.A.R.S. team member Rachel Chambers and in a nice twist, also play as Billy Cohen, a convicted murderer with a cloudy past. During the game players will have to hot switch between the two in order to solve puzzles and share inventory items.

Gameplay follows the same style of the early Resi games by using pre-rendered environments and wide-angle camera views as you move your selected character around. This HD remaster gives the choice of using the original ‘tank’ control scheme of switch to a more modern one but I found it took some time to master either scheme. It also took a little time to call back into not having an over the shoulder viewpoint which those coming to Zero for the first time may feel uneasy but it is very much a corner-stone of the original Resident series.

Where Zero differs from the other early Resi titles is the ability to hot switch between the two main characters which as above, is used to great effect to solve puzzles and share items. Combined with the traditional game mechanics it gives Zero an interesting twist that adds an extra level as you progress through the game. Unlike other Resi games that required returning or finding a safe room to manage your inventory, you will be able to drop items anywhere and at any time, making managing your inventory less of a chore. Combat will be familiar to players of the early games in series and again take some time to get used to aiming with looking down the sights which modern games use so well. I soon found myself picking and choosing which battles to take on and actively trying to avoid confrontations in order to conserve ammo for those all challenging boss fights. I will be honest and admit that on a few occasions I did load a save game if I messed up a fight and wasted too much ammo, which was always a go to tactic with this series for me.

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Whilst the gameplay has remained the same as the original, this HD remaster has brought this close to fifteen year old title up to date. The audio has been cleaned up and enhanced with 5.1 surround sound that makes every footstep sound, creaking door effect and corridor echoes really stand out far more than the original Nintendo platforms. The sound really helps to build that tense survival horror atmosphere Resident Evil games do so well.

Visually the pre-rendered environments have been meticulously cleaned up to full 1080p loveliness and are the biggest change that gives this HD remaster a shine. With the new wide-screen support and played models enhanced, Resident Evil Zero has been brought up to current standards. But sadly the cut scenes remain untouched and whilst appealing to fans of the original, they have not aged well and almost disappointing that no sprucing up was done.

Knowing that is was a 2002 title and even with the enhanced visuals and audio, Zero really feels out of date. Having loading screens when transitioning between environments like doors or stairs really feels odd and unnecessary for this release on now more powerful consoles. The save system can be unforgiving and inventory management cumbersome. Being able to look back at the combat gameplay now and it is not hard to see why it evolved to be so different but as frustrating as it can be during play, it is a reminder of what made the early Resi series so challenging.

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Resident Evil Zero HD serves not only as a nostalgic look back to the early days of the survival horror genre that Resident Evil established but also gaming style of the late 90’s. It really shows just how much the genre has changed over the years and console generations. One certainly for Resident Evil fans but you can see the affection in this remastered HD version by the team who worked on it.

It may not be as scary as more modern survival horror games but Resident Evil Zero HD showcases the series that put survival horror on the map.

 

Sherlock Holmes: The Devil’s Daughter release date announced

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Bigben Interactive and Frogwares Game Development studios have today reveal the date and packshots for Sherlock Holmes: The Devil’s Daughter, an adventure game due to be released 27th May on PlayStation 4, Xbox One and PC.

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Sherlock Holmes: The Devil’s Daughter, the eighth game in the series, is a fantasy adventure game with unique gameplay blending investigation, action and exploration for an extraordinary experience that will test the limits of players’ nerves and intelligence.

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Playing as the great detective, players will have to track down evil in the darkest corners of Victorian London, freely exploring several neighbourhoods in the city in search of clues and suspects while they untangle a web of intrigue leading to a final stunning revelation.

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Sherlock Holmes: The Devil’s Daughter offers unique game mechanics and an epic storyline for an interactive and immersive experience unlike any players have ever had before

For the first time, Sherlock Holmes’ powers of analysis and composure will be shaken by emotion as he is caught between family, dark forces and powerful thirsts for vengeance….

 

Review: This War is Mine – The Little Ones

War has been an integral part of video games since the very early days of gaming. Many genres of games feature just about every aspect of War, with some almost glorifying the violence with little to no effort into showing the results of what War has on the innocents caught in the aftermath of battle with the exception of Ubisoft’s Valiant Hearts. Early in 2015 ‘This War Is Mine’ released on PC and focused completely on telling the experience of life of civilians fighting to survive the effects of War. Now released on PlayStation 4 it has one added expansion, the Little Ones, bringing a child’s view to the game:

This War Is Mine is a survival game where the player controls civilians caught in the devastated aftermath of War. Tasked with ensuring their very survival by scavenging for materials and food whilst upgrading the house they take shelter in. The game has a day and night mechanic where during the day the survivors will work to gather the materials need to forge new stations to build tools needed to help survival. Keeping the survivors fed is a natural element in a survival game and during the day time portion of the game you will also spend time learning more about the survivors around you, their emotional state and their experiences of the war.

At night the survivors can choose to rest, to defend the house from attack or to leave the house and risk exploring the war-torn wilderness to gated materials. Whilst exploring you may encounter other survivors who if friendly will offer to trade resources with you. However some may be hostile and will often be more aggressive and better armed than you so trying to hide and avoid contact becomes a tense game of cat and mouse.

Your house really is your lifeline in the game both in providing a safe place to live and to give a sense of belonging which to the survivors suffering the most from their war-time experiences can give hope. Working to improve the house becomes as important as the need to find food. Improve its defended and you will be better equipped at night. It also adds another element of risk to exploring at night as you could find yourself returning to find your house has been raided and resources stolen or worse, fellow survivors having been attacked and hurt in your absence.

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The multi faceted survival gameplay ties in nicely with the tone and message that This War is Mine is trying to deliver. It really holds nothing back in showing how War can bring misery, pain and hardship to innocents caught up in its darkness. I found the themes used very unsettling at times and often uncomfortable to play but it is important to remember that this game wants to show players the reality and ugliness of War which is sometimes diluted and lost in the reporting of conflict on the news or the lack of acknowledgement of collateral damage in other games that focus simply on the action of battle.

The addition of ‘The Little Ones’ expansion to this console brings a very real and emotional new aspect to what is already a sombre and hard-hitting narrative and game experience. The expansion adds children into the mix and this for me was perhaps the most impactful element so far. Adding to the survival mechanics already played, The Little One will have their own needs that require tending to on top of everything else. Naturally the child will require looking after in terms of being fed and kept safe but as a child they will want to play and through talking to them know that the have no understanding of what the war was about or the events now taking place around them. Whilst they are too little to help with exploring and heavy work, they can be taught to search for materials needed.

It is obvious that the game has come from a PC foundation with a clear gameplay system built upon using a mouse and keyboard setup. The move to a console controller has not been a smooth transition and for me proved to be frustratingly sluggish at times. The finicky nature of having to move survivors into the right position to activate action markers can prove to be cumbersome.

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This War is Mine: The Little Ones’ is a dark harrowing experience designed to show the harsh reality of the effects of war on innocents of all ages and this is particularly powerful through the eyes of children. Seeing the emotional, physical and mental impact of the after effects of conflict is a stiff reality check when put alongside the glorification and thrill of combat seen in other games. It can be very dark at times and often uncomfortably so with the added element of experiencing it all for the viewpoint of a child hard to play.

I am glad to have experienced this game but it did prove to be a game I couldn’t return to regularly unlike other survival games once its message had been hammered home. But it accomplished its goal of delivering the message that war and conflict have consequences, for combatants and innocents alike.

 

Dying Light: The Following – Enhanced Edition is out now

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Dying Light: The Following – Enhanced Edition has officially launched. The new and remastered version of Techland’s most successful zombie survival game adds features such as a brand-new difficulty level called Nightmare Mode, 250 special Legend Levels to unlock, all-new Bounty system, and a massive expansion pack titled Dying Light: The Following. On top of that, the Enhanced Edition includes all previously released DLCs, community-made maps and many more gameplay and performance upgrades.

Key Features:

Enhanced Version of the Game – Dying Light is now bigger, better and scarier than ever before. Enjoy the ultimate zombie experience as you scavenge for supplies, craft weapons, and do anything you can to survive in a city ravaged by the zombie outbreak.

Expanded with Dying Light: The Following – Investigate a mysterious and secretive society as you leave the quarantine zone and travel to a seemingly serene countryside – a region bigger than all areas of the original game combined!

Drive to SurviveDying Light: The Following introduces drivable dirt buggies that you can freely customize and upgrade with special weapons, attachments and paint jobs to create your deadliest weapon yet.

All DLCs and Updates – Get all the additional content ever released for Dying Light in one go, including the Be the Zombie multiplayer mode, The Bozak Horde game mode, #DrinkForDLC content rewards, and much more.

Review: Radiohammer

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Play as the world’s most famous DJ’s and protect the peace in Radio Hammer from Arc System Works and Vinyl Labs for the Nintendo 3DS.

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We come to a world where Pirate Radio Station plays some of the best music around, and delivering these sweet sounds are our DJ’s who also seem to double as protectors of peace. Now you might be thinking; what do DJ’s have to do with maintaining peace in the world? Well apparently in Radio Hammer, quite a lot. July Ann deals with the perverts, MC Wayne handles the aliens, Simply Lita sends the undead back to their grave and last but not least, making a cameo from Arc System’s Chaos Code; Celia punishes evildoers with her parasol.

Enemies come from the right side of the screen on two levels and you have to match the button press with the beat to get the most results. To hit the enemies you can use the up and down buttons on the D pad or the touch screen at the bottom which is a great way to give choice to the player and allow them to experiment and find a combination that they are comfortable with. The great thing is that the controls are really responsive, so whatever you go with, you’ll know that nothing will be slowing you down.

Depending on when you whack the enemy, you are scored on a ‘Perfect’, ‘Great’, ‘Good’ or ‘Bad’. The best way to get that perfect is to aim for the middle of the reticle, which in turn will allow you to get the maximum amount of points.  A ‘Bad’ or ‘Miss’ will chip away at your HP meter at the top of the screen, however if you manage to do well and fill up your fever gauge just below the HP, you will enter a frenzied mode where all hits will count as a perfect, which is great for really getting those points in. Radio Hammer has a gift system where random gifts will appear on the screen and you need to try grab them before they go away, however not all gifts are good as the bad ones will deplete your Frenzy meter while the good ones will help increase it.

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Story mode allows you to play as each DJ and witness their path to justice. Each character gets 3 episodes, culminating in a fun yet challenging boss battle at the end. While it’s interesting to see our music masters being guided by animal managers (yes you read that right) I couldn’t help but feel that I was doing the same thing over and over again. Episode 1 would have me playing through a different track each time, however once it got to Episode 3, I was playing the same tracks again; except this time one after the other. The Dj’s themselves are pretty unique, but for example since you have to finish all of July Ann’s levels to get to MC Wayne, you’ll be experiencing a lot of déjà vu.

Finally, finishing up a stage will unlock the ‘Another Mode’ version of the same level, which ramps up the tempo substantially but cuts the gameplay down to a single track for enemies to approach on. It’s sort of an alternative to an extreme mode, but a good extra nonetheless.

Other than the story mode, all the tracks you unlock are available to listen to in the Jukebox and believe me there are quite a few good ones. Also Random Play lets you try your hand at some beats in a random order and you can even pick the difficulty.

Radiohammer is a charming title that is fun to play. If you are into your rhythm games, it’s definitely a must pick up with intriguing characters and a wide track list covering a variety of genres. Now excuse me while I go protect the peace some more.