Acer Iconia W3 8-inch Windows 8 Tablet Leaked?

The Acer Iconia W3 tablet has been revealed in an online leak. Leaked by French website Minimachines, the device is expected to be the first 8-inch slate to run the Windows 8 operating system.

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The Iconia W3 will allegedly come with a dual-core Atom Z2760 1.8GHz processor and 2GB of RAM on board, as well as dual camera and speakers.

Acer will also be compatible with keyboard docks and is likely to support both microUSB and microSDHC.

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(Both Pictures have now deleted from the Minimachines by the Request of Acer)

The news follows rumours that Microsoft is developing a smaller Windows 8 tablet of its own, following the larger Surface to market.

Acer has been tipped to launch the Iconia W3 in time for the start of the new school year in mid-August.

Metal Gear Solid – The Legacy Collection Announced for PS3 Only

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Konami has confirmed the existence of the Metal Gear Solid: The Legacy Collection, which will arrive exclusively for the PS3 in June.

 Metal Gear Solid Legacy
The Korean ratings board had previously outed the collection which includes: Metal Gear Solid, Metal Gear Solid 2 HD, Metal Gear Solid 3 HD (including the MSX versions), Metal Gear Solid: Peace Walker HD, Metal Gear Solid: VR Missions and Metal Gear Solid 4: Trophy Edition. Two Ashley Wood digital graphic novels are also included.
Press Release
KONAMI ANNOUNCES METAL GEAR SOLID: THE LEGACY COLLECTION AVAILABLE JUNE 2013KONAMI Celebrates METAL GEAR SOLID’s 25th Anniversary with Ultimate Line-Up of Fan Favorites in one PlayStation®3 PackageEL SEGUNDO, Calif. – April. 22, 2013 – Konami Digital Entertainment, Inc., today announced it will release METAL GEAR SOLID: THE LEGACY COLLECTION in North America and South America in June 2013.

Celebrating the 25th anniversary of the METAL GEAR SOLID franchise, this PlayStation®3 exclusive package will include METAL GEAR SOLID, METAL GEAR SOLID 2: HD Edition, METAL GEAR SOLID 3: HD Edition (which includes the original MSX versions of METAL GEAR and METAL GEAR 2), METAL GEAR SOLID: Peace Walker HD Edition, METAL GEAR SOLID: VR MISSIONS and METAL GEAR SOLID 4: Trophy Edition. In addition, the collection will also include two Ashley Wood digital graphic novels.

“We wanted to give METAL GEAR SOLID fans the opportunity to experience the series from beginning to end, all on one console,” said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. “With the collection’s multiple titles, players can truly see how METAL GEAR SOLID evolved into the critically acclaimed and beloved franchise it is today.”

The METAL GEAR SOLID series is the seminal work of Hideo Kojima, Japan’s master game creator, and the progenitor of the stealth action game genre. With more than 33 million units sold to date, the METAL GEAR series has become a global phenomenon. The player controls a secret agent from an elite special forces unit who is sent on solo stealth missions through enemy installations, vast jungles, and sometimes even the thick of battle. Alone and surrounded by the enemy, even a special forces agent will find it tough to come out alive. But that is the secret behind the series’ popularity-the cerebral challenge of figuring out how to avoid combat, and the thrill of sneaking through enemy territory undetected.

Along with the gameplay, the METAL GEAR SOLID series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the drama of actual developments in society. These elements have made METAL GEAR SOLID what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business.

Nordic Games Gets Darksiders, Red Faction and more in THQ Final Auction

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It’s has been revealed that Nordic Games was the highest bidder for Darksiders, MX vs ATV and Red Faction in the final THQ auction.
Nordic Games is the Austrian parent company of JoWood, DreamCatcher and The Adventure Company, whose titles include the likes of best known for Arcania, Painkiller and Spellforce. In addition, other owned software and licences such as Destroy all Humans!, Summoner, Marvel Super Hero Squad, Supreme Commander and quite a few more titles were also snapped up by the company.

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“We are very happy about this deal which also turns over a new leaf for the entire Nordic Games Group. In the long-term, we either want to cooperate with the original creators or best possible developers in order to work on sequels or additional content for these titles,” CEO Lars Wingefors said in a statement.
“A very important point for us is not to dash into several self-financed multi-million dollar projects right away, but rather to continue our in-depth analysis of all titles and carefully selecting different financing models for developing new instalments of acquired IPs.”

We aren’t sure what this means for the future of any of these titles, however we are pleased to see that game’s such as Darksiders still have some hope for the future.

Microsoft Job Ad Backs Up Previous “X86” Rumours

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A new recruitment ad from Microsoft seems to back up one of the rumoured details for the next Xbox, namely that it will include X86 architecture. The ad for an Xbox software development engineer at Microsoft, spotted by OXM – asks for experience with the x86 architecture, marking it as ‘desirable’.
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It’s interesting to note that if the X86 architecture was to be included it would appear that this would make backwards compatibility less likely?. Also, with Microsoft said to be giving the next Xbox a more windows-based focus, it would make complete sense to use a PC style processor, would it not?

Review of Assassin’s Creed III The Tyranny of King Washington The Redemption

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This three-part single-player experience will let gamers discover an alternate history of the events following the American Revolution where George Washington succumbs to the temptation of infinite power and crown himself king.

In the third and final episode of the Tyranny of King Washington series, our hero, Ratonhnhaké:ton, on a ship heading for New York, where we left him at the end of episode two. The Redemption will take gamers through the final step of the journey to dethrone King Washington.

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And that is how part three starts – from then on it’s classic Assassin’s Creed III gameplay – going from mission to mission, fighting, killing, rescuing and getting that bit closer to the Mad King. Fans of Assassin’s Creed III’s naval battles will be pleased to hear that the start of part three has a few naval missions to complete.

One thing that is new to this DLC is that each episode will give Ratonhnhaké:ton a new ability which will help him throughout all the parts of the story and transform the gameplay into something new. In order to receive each new ability, Ratonhnhaké:ton has to visit the Sky World and complete a task and upon successful completion he will receive his new ability.

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In The Redemption, the new ability is called Bear Power and this gives him the power to smash and destroy both objects, such as doors and the ability to either kill or push back large groups of enemies. But you have to be careful as innocent people can also be hurt and killed and as you are told, your ancestor doesn’t kill innocents.

However as before, using it does come with a price – while it is being used your health will reduce so once you use it you will probably want to hide and wait a few minutes. I found using Bear Power and running away when necessary worked very well for me!

As with the preview episodes, you can still use the power of the Wolf Cloak and the power of Eagle Flight during this episode, and you will need them both.

 

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If you play a lot of Assassin’s Creed III, then the first thing you will probably notice, other than the fact Connor isn’t Connor, is that the art style is much grittier and darker. This is used very well to show how different this “reality” is, and added to that the music for this part is amazing, and really adds to the atmosphere. Once again the music is composed by Lorne Balfe and he has done a wonderful job.

The addition of the new abilities really adds to the game – and with each part you get a new ability and you will be able to use them together. And I am really pleased with how Ubisoft handled this new timeline – they could have just taken Connor and put him in this new timeline without any thought for the Assassin’s Creed story, but they have really given it a lot of thought and I am pleased with the outcome.

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The Redemption will take you somewhere between two hours and three hours to finish, depending on how many of the optional mission elements you decide to do, with the all three parts taking around 7 and a half hours. Episode 3 feels a lot more “open world” than episode one did and even episode two. It is important to remember that even though it is split into three episodes, it’s really one 7 and a hour story, so keep that in mind when you consider buying it.

I have tried to steer clear of giving too much of the storyline away because I don’t want to ruin it for anyone – I really enjoyed this part, although I have to admit that there were some frustrating sections at times, such like the previous parts, but nothing that will stop your enjoyment of the game. Whilst I was happy to finish this part, and the overall story, I was also a little disappointed that it was the end.

Also there is a very nice nod to Assassin’s Creed IV Black Flag in the opening few minutes of this part – watch out for it! And those fans who miss Connor will be pleased, but I am not saying any more!

If you are a fan of Assassin’s Creed III, then this is a must have addition. Ubisoft took a bit of a risk releasing what is a single game into three parts over a few months, but I think it worked, I know I was looking forward to each part. I hope they do this again in the future with other titles.

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The three episodes of the Tyranny of King Washington are available through the Assassin’s Creed III Season Pass, which is available for purchase for 2400 Microsoft Points on Xbox LIVE or £23.99 on the PlayStation Network and Windows PC. Each episode of The Tyranny of King Washington is available for purchase separately as a single DLC pack for 800 Microsoft points or £7.99.

Assassin’s Creed III – The Tyranny of King Washington: The Redemption is available today.

And you can watch our exclusive Interview with Marc-Alexis Cote.

Assassin’s Creed III The Tyranny of King Washington The Redemption Trailer released

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Ubisoft have released the launch trailer for Assassin’s Creed III – The Tyranny of King Washington: The Redemption.

This three-part single-player experience will let gamers discover an alternate history of the events following the American Revolution where George Washington succumbs to the temptation of infinite power and crown himself king.

In the third and final episode of the Tyranny of King Washington series, our hero, Ratonhnhaké:ton, on a ship heading for New York, where we left him at the end of episode two. The Redemption will take gamers through the final step of the journey to dethrone King Washington.

Here is the trailer:

The three episodes of the Tyranny of King Washington are available through the Assassin’s Creed III Season Pass, which is available for purchase for 2400 Microsoft Points on Xbox LIVE or £23.99 on the PlayStation Network and Windows PC. Each episode of The Tyranny of King Washington is available for purchase separately as a single DLC pack for 800 Microsoft points or £7.99.

Assassin’s Creed III – The Tyranny of King Washington: The Redemption is available today.

Check out our review of Assassin’s Creed III – The Tyranny of King Washington: The Redemption.

And you can watch our exclusive Interview with Marc-Alexis Cote.

Windows 8.1 Update to Bring Back Start Button

The Start button is set to return in an update with Windows 8.1, it has been reported. However, sources close to Microsoft told The Verge that the traditional menu associated with the Start button would not make a return.

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It is understood that the revived button will allow users to access the Start screen, and looks identical to the Windows flag used in the Charm Bar.

Windows controversially scrapped the Start button and a range of previous features with the release of Windows 8 in October 2012 as it moved towards a more tablet-friendly system.

The first major update of the operating system, commonly known as ‘Windows Blue’, will also allow users to bring back the original load-up screen instead of the tiled interface.

A Windows 8 Start menu replacement by Pokki reached 1.5 million downloads in January, suggesting that there is still demand for the classic approach.

Gearbox acquires Homeworld rights from the Late THQ

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Gearbox has acquired the rights to Homeworld. The Borderlands developer has won the rights to the sci-fi strategy game in the auction of THQ’s intellectual property following the company’s closure.

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Gearbox CEO Brian Martel spearheaded the acquisition because of his “great love and respect for Relic’s brilliant, fun and innovative game”.

“Brian intends as first priority to direct Gearbox’s interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms,” said the developer in a statement.

Last week, it was reported that an unknown entity had outbid a $50,000 crowdsourced attempt to secure the Homeworld rights. THQ filed for bankruptcy last December.

Call of Juarez Gunslinger exclusive gameplay footage – Part Four

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We recently got to play a few hours of the new Ubisoft game Call of Jaurez Gunslinger and here is the fourth part of our exclusive Let’s Play videos – this one shows off Arcade mode.

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From the dust of a gold mine to the dirt of a saloon, Call of Juarez Gunslinger is a real homage to the Wild West tales and era. Players will live the epic journey of Silas Greaves, a ruthless bounty hunter who spent his life on the trail of the West’s most notorious outlaws. Now it is Silas’ time to tell his story, which is linked to the history of the Wild West era: a mix of myths and historical facts.

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Made of memorable encounters with some of the West’s most notorious names such as Pat Garret, Jesse James and Butch Cassidy, the game blurs the lines between man and myth. Call of Juarez Gunslinger lets players live the greatest legends of the Old West.

Here is part four, which shows off one of the levels in Arcade mode:

And here are the links to part one , part two and part three in case you missed them.

You can pre-order Call of Juarez: Gunslinger from here.

Stay tuned for our preview shortly.

So what do you think? Let us know by leaving a comment below.

App Update: Dropbox for iPhone and iPad updated to version 2.1.4

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Dropbox has updated it’s iPhone and iPad app to version 2.1.4.

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Dropbox is a free service that lets you bring all your photos, docs, and videos anywhere. After you install Dropbox on your computer, any file you save to your Dropbox will automatically save to all your computers, your iPhone and iPad and even the Dropbox website! With the Dropbox app, you can take everything that matters to you on the go.
Read your docs or flip through your albums when you’re out and about. Save photos or videos to your Dropbox and share them with friends in just a couple taps. Even if you accidentally leave your iPhone in a taxi, your stuff is always safe on Dropbox.

Features:

  • Always have your stuff with you, no matter where you are.
  • Add files to “Favorites” for fast, offline viewing.
  • Easily save photos and videos to your Dropbox.
  • Share your photos and docs with family and friends.
  • Save email attachments straight to your Dropbox.

What’s New in Version 2.1.4

• Support for Indonesian, Malay, Polish, Portuguese (Brazil), Russian, Traditional Chinese and Simplified Chinese
• Bug fixes and performance improvements

Download now from the Apple App Store

App Update: Netflix for iOS Updated to Version 4.0

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The Netflix app for the iPhone and the iPad has been updated to version 4.0.

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Just download this free app and you can instantly watch TV shows & movies streaming from Netflix.

* It’s part of your Netflix unlimited membership. Not a Netflix member? Start your FREE trial today.
* Watch as often as you want
* Resume watching where you left off on your TV or computer
* Browse movies right from your iPhone, iPod Touch or iPad

Note: Video out is supported on the iPad, iPhone 4, iPhone 4S, and iPod Touch 4G

What’s New in Version 4.0

This new app release makes watching Netflix TV shows and movies an even better experience.
• Easy episode selection with a brand new episode selector on the iPad
• Redesigned audio and subtitle selector on iPad and iPhone
• Bug fixes

Download from the Apple App Store

Review of Injustice: Gods Among Us by NetherRealm Studios

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Most games based on comic book worlds greet us with shining shields, primary colours and self-sacrificing heroism – especially where characters like Superman and Wonder Woman are concerned. But NetherRealm have been given the power for Injustice, and with them a torrent of violence and unimaginably over the top combat is never far behind.

CHARACTERS & STORY

Right from the start there is a sinister and dark tone to Injustice that you can’t help but notice. The music isn’t a fanfare celebrating our favourite heroes and the costumes are generally more functional looking and modern than their comic book counterparts.

It really is a good idea to start with the single player story, after completing the short tutorial which briefly introduces the basics of combat and the unique features that Injustice has to offer. After that you can get stuck in.

You will start as Batman and work your way through the different characters Injustice has to offer while the story unfolds in cut scenes between the action. The pacing of the cut scenes in between the fights is perfect. They really break up the fighting but without creating frustrating moments where you just need to hit something.

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Roughly every 3 or 4 fights the focus of the story switches to a different character and reveals the star of your next few fights. This pattern repeats until the end of the story and is a simple but clever way of getting the player to try the different characters on offer whilst keeping both the fighting and the story fresh.

It’s a decent plot too. It’s nice to see a fighting game that can tell a great story without becoming dull and cumbersome. Even more impressive is NetherRealm’s use of the DC multiverse, although I assume having Warner Bros (the parent company of DC comics) as a publisher doesn’t hurt. Interactions between certain characters bring up past grievances or relevant events and a good handful of the fights that take place are based on old rivalries, alongside the new rivalries the game introduces.

One of the unique features of Injustice is that not everyone is fighting on the side you would imagine. The characters personalities, personal events and the events of the DC multiverse itself are all used cleverly in an original story. The explanations for heroes becoming villains and villains becoming heroes are well integrated with DC lore and create some interesting allegiances.

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Outside of the single player story the character selection screen has 12 heroes and 12 villains for you to choose from which is more than enough given how unique they all are. Not a single one feels like a last minute decision and most have unique abilities that reflect the characters well. 

They are all well rendered and look great whilst never loosing their DC identities. NetherRealm’s unique touch and experience in design and character abilities is clearly present but doesn’t go against DC’s already more than well established characters. Nor does it feel like DC restrained NetherRealm from their creativity.

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Fans of Mortal Kombat will be glad to hear that NetherRealm have definitely brought their unique style with them in full force (is there any other amount of force?). Those proficient at Mortal Kombat will be rewarded with a decent advantage but there should be enough new material to hold interest.

Pressing R1 at certain places in an arena will result in an environmental attack using objects like chandeliers, cars or statues to name just a few. The environments get totally destroyed as the battle proceeds lending a real feeling of weight and power to the combat.

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The super-moves are completely over-the-top, unique to each character and very cool. But probably more exciting still is when you slam your opponent through the wall of the arena doing massive damage and revealing a different area on the same level.

When Superman punches you out of the atmosphere and then slams you back to the ground and you respond by putting him through the wall of his very own fortress of solitude it really seems like two superhumans having a brawl.

GAME MODES

On top of the more than ample story mode Injustice offers the usual training mode, plain old fights and battles. The training mode allows you to change a huge amount of options so you can practice exactly what you need to. You can also mark up to 6 moves that are displayed during the fight. You can even mark moves and have them displayed duringstandard fights which can really help those seeking to improve, believe me I know.

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Battles are preselected rosters of opponents you must defeat under certain conditions like classic, which is essentially arcade mode and unlocks characters’ endings, survival mode or having constantly draining health. And there are tons to unlock.

UNLOCKS & LONGEVITY

Hero Cards have added loads to unlock in a very similar way that player cards work in Call Of Duty. You can customize the background, icon and portrait which is then displayed alongside your current XP and level for all to see.

The XP you earn isn’t necessarily online either so after completing the story you will have a decent amount to get started. The individual customize items are unlocked by achieving various feats such as defeating a number of opponents with a certain character or performing an amount of super-moves.

Heading over to the S.T.A.R. labs section reveals a truly massive list of challenges, 240 to be precise. There are 3 conditions for each challenge with each condition fulfilled awarding a star. Once you have reached enough stars more challenges are unlocked and when you have enough, and you’re going to need a lot, you win a prize! 

Seems simple but they very quickly get quite tough. Some are fights but most are one-offs that only appear in the labs so they’re definitely worth a go but the main draw to them is bragging rights. And well deserved bragging it is.

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The Archives allow you to unlock new battles modes, concept art, music and costumes as well as letting you view character endings and destroy environments just for fun.

You’ve probably noticed by now that there’s quite a lot to do on Injustice. What’s even better is that all of the features available in Injustice feel well designed and integrated. They all have a purpose and belong in the game. More importantly they’ll keep you coming back to Injustice for quite a while.

DIFFICULTY

The story mode is quite easy for the most part which helps with the pacing although there are a few tricky fights, especially near the end. The only downside to this is that when you get to play as the more powerful characters you will probably find yourself actually getting beaten up more. This is an inevitability of video game design I suppose but it did make fighting with some of the characters a little disappointing.

Outside of story mode you will have 5 difficulties to choose from ranging from very easy to very hard. Easy doesn’t really put up much of a fight and can even be seen just standing still at times but jumping up to medium soon creates a challenge. I genuinely can’t see who would need to use the very easy setting but I think there’s some space for a difficulty between easy and medium, given that easy is so placated.

The difficulties could have been stepped better but there should be a difficulty to suit most and there’s the potential for punishing difficulties enough to satisfy almost all players.  There’s always the added challenge of online multi player if the AI isn’t enough for you.

MULTI PLAYER

The initial loading screen for the multi player takes quite a while to load and I really thought I was in for a nightmare experience. After the initial load the waits are brief and my challenger was soon chosen and we were taken to the character selection screen. After another brief wait the action started and I preceded to get completely bashed around, perhaps a little more practice first then.

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Other than the phenomenal beating I took it was a joy to play. No lag or frame drop as far as I could tell and after the first loading screen very reasonable waiting times. The option to rematch with the same player after the round is a nice touch and makes it easy to play again, or leave and find a different opponent. If you manage to complete all the single player elements or just want a change or a new challenge the online multi player will not let you down.

AUDIO

The soundtrack is a dark twist on the usual superhero affair and accompanies the visuals very well indeed. Great sound effects throughout fights sell the mood and give even more weight to the action.

Voice acting is nothing special, but is definitely adequate to carry the story, other than that the game sounds fantastic start to finish. Injustice is absolutely worth turning the volume up for, I know I did.

VISUALS

The menus are slick and easy to use and the battles look brilliant with over-the-top exciting effects. The costumes are well textured and outside of story mode the damage taken during a battle adds a small sense of realism to Injustice.

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Another nugget of realism comes from the destructible environments which alter as your fight progresses and make the characters feel engaged in their environment, rather than just two lifeless figures and a background.

The only slight disappointment are the visuals in the cut scenes which are good, but not anywhere near as good as the fights. It’s an odd experience to watch the end of a cut scene and see the graphics improve noticeably.

Having said that the movements of the characters are very realistic, especially in the cut scenes and clearly a lot of work has been put into character movement. Injustice does a great job of making the characters feel like more than just avatars from a beat-em-up.

CONCLUSION

Justice: Gods Among Us is a stunning game. It’s got style, it looks good, it sounds good, there’s loads of content and challenges that are actually challenging. Good use of the DC universe with alternate costumes from the New 52 and references to classic plot arcs from the comics. The amount of unlockables and unique tasks to accomplish is simply more than I can mention here and will be enough to keep you coming back for more, even if you don’t go on the great multi player.

The only thing that really lets Injustice down are mediocre cut-scenes. Ironically NetherRealm did such a good job with the story that mediocre cut scenes simply aren’t good enough. A huge part of the experience of Injustice is in the story, especially for DC fans, and the cut scenes just aren’t good enough to deliver it properly. But it is refreshing to see a plot of this caliber integrated well in a beat-em-up despite their lackluster appearance.

Comic book, beat-em-up and Mortal Kombat fans alike won’t be disappointed. The only way to truly do Injustice justice is to play it for yourself.

Reviewed on PS3. Available now on PlayStation 3, Wii U & Xbox 360.

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Call of Juarez Gunslinger exclusive gameplay footage – Part Three

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We recently got to play a few hours of the new Ubisoft game Call of Jaurez Gunslinger and here is the third part of our exclusive Let’s Play videos.

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From the dust of a gold mine to the dirt of a saloon, Call of Juarez Gunslinger is a real homage to the Wild West tales and era. Players will live the epic journey of Silas Greaves, a ruthless bounty hunter who spent his life on the trail of the West’s most notorious outlaws. Now it is Silas’ time to tell his story, which is linked to the history of the Wild West era: a mix of myths and historical facts.

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Made of memorable encounters with some of the West’s most notorious names such as Pat Garret, Jesse James and Butch Cassidy, the game blurs the lines between man and myth. Call of Juarez Gunslinger lets players live the greatest legends of the Old West.

Here is part three, which takes place later on in Story mode:

And here are the links to part one and part two in case you missed them.

You can pre-order Call of Juarez: Gunslinger from here.

Stay tuned for our preview and some more gameplay videos shortly.

So what do you think? Let us know by leaving a comment below.

Call of Juarez Gunslinger exclusive gameplay footage – Part Two

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We recently got to play a few hours of the new Ubisoft game Call of Jaurez Gunslinger and here is the second part of our exclusive Let’s Play videos.

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From the dust of a gold mine to the dirt of a saloon, Call of Juarez Gunslinger is a real homage to the Wild West tales and era. Players will live the epic journey of Silas Greaves, a ruthless bounty hunter who spent his life on the trail of the West’s most notorious outlaws. Now it is Silas’ time to tell his story, which is linked to the history of the Wild West era: a mix of myths and historical facts.

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Made of memorable encounters with some of the West’s most notorious names such as Pat Garret, Jesse James and Butch Cassidy, the game blurs the lines between man and myth. Call of Juarez Gunslinger lets players live the greatest legends of the Old West.

Here is part two, which takes place straight after the end of part one with Silas in jail:

And here is the link to part one if you missed it.

You can pre-order Call of Juarez: Gunslinger from here.

Stay tuned for our preview and some more gameplay videos shortly.

So what do you think? Let us know by leaving a comment below.