Review: Turtle Beach Battle Buds Headset

Turtle Beach recently released the Battle Buds In-Ear Wired Gaming Headset for Nintendo Switch, and here is our review.

The all-new Turtle Beach Battle Buds in-ear gaming headset is built to battle on any platform, anywhere you play! From road trips with Nintendo Switch to Battle Royales on Xbox One or PS4 at home to mobile gaming on your daily commute, Battle Buds are the perfect mix of in-ear comfort and great sound. Built to be heard loud and clear with a removable high-sensitivity boom microphone or inline microphone when you’re on the go. Play for hours in complete comfort and in complete control with a multi-function inline controller featuring master volume control, microphone mute and a multi-function button for supporting devices.

CRYSTAL-CLEAR CHAT– A removable high-sensitivity, unidirectional boom mic picks up your voice loud and clear when your squad needs you most. Additionally, the built-in inline mic is great for taking calls on the go.

LIGHTWEIGHT COMFORT– Three sizes of interchangeable ear-tips with stabilizers ensure a great fit so you can use for hours in complete comfort.

MULTIFUNCTION INLINE CONTROLLER– The inline controller puts Master Volume, Mic Mute, and a Multifunction Button (for supported devices) at your fingertips.

HIGH-QUALITY 10MM SPEAKERS– 10mm speakers produce crisp highs and thundering lows.

MULTIPLATFORM COMPATIBILITY– Designed for Nintendo Switch and mobile gaming, and also works great with Xbox One, PS4, and PCs with a 3.5mm jack.

Specifications

Audio Connection – All Devices: 3.5mm
Speaker Frequency Response – 20Hz – 20kHz
Speaker Size – 10mm with Neodymium Magnets
Inline Controls – Master Volume Wheel, Mic Mute and Multifunction Button (on supported devices)
Microphone Design – Removable Unidirectional Microphone and Built-In Inline Microphone
Headphone Design – In-Ear

What’s in the box?

The box contains the Battle Buds, mic, a carry bag, extra ear pieces and a quick start guide.

A Closer Look

Final Thoughts

The Battle Buds are small and lightweight – they can easily slip into your pocket or bag and you won’t even notice you are carrying them. The same goes for when you are wearing them, they fit in your ear and come with extra pieces to help them fit in your ears more comfortably.

The buds are wired so you need to connect them to your Switch (or any device you want to use them with) but you do get enough cable to not cause any problems.

There is a detachable mic which is clear and can easily be connected or disconnected from the headset.

The sound quality on the buds is very good as well.

The controls for the buds is easily accessible on the cable, including a mute button, volume when and a multifunction button.

If you have a Switch and want a lightweight good quality headset then take a look, and listen to the Battle Buds.

The Battle Buds In-Ear Wired Gaming Headset for Nintendo Switch from Turtle Beach are available now priced at £24.95.

You can learn more from the Turtle Beach website.

Review: Kirby’s Extra Epic Yarn

It seems very likely that support for the Nintendo 3DS and its various hardware revisions is coming to an end. With this in mind, it seems fitting that a port of the Nintendo Wii Kirby’s Epic Yarn title will most likely be one of Nintendo’s last titles on the Nintendo 3DS.

Twentieth Century Fox reveals new poster and trailer for Terminator: Dark Fate

Twentieth Century Fox today revealed the poster, trailer and new stills for the eagerly anticipated Terminator: Dark Fate.

Director Tim Miller has said: “I remember watching T2 in Westwood when I had just moved to LA – it was an amazing experience. I was particularly stoked because Jim had done ALIENS a few years before and it is – hands down – my favorite action movie of all time. It blew my mind, as it was unlike any sci-film I had ever seen – it felt like a grounded, realistic and gritty future. And of course, T2 was just as amazing and continuing that franchise is more of an honor than I could ever imagine.”

Linda Hamilton (“Sarah Connor”) and Arnold Schwarzenegger (“T-800”) return in their iconic roles in Terminator: Dark Fate, directed by Tim Miller (Deadpool) and produced by visionary filmmaker James Cameron and David Ellison. Following the events of Terminator 2: Judgment Day, Terminator: Dark Fate also stars Mackenzie Davis, Natalia Reyes, Gabriel Luna, and Diego Boneta.

Terminator: Dark Fate is coming to UK cinemas 23rd October

Vodafone Announces 5G Ready Handsets along with Cloud Gaming Partnership

0

The first 5G ready handsets have landed in Vodafone stores and online. Customers can now pick up the Xiaomi Mi MIX 3 5G, which features a 24 megapixel and 2 megapixel dual camera system, 6.39” full screen display, plus an incredible 960 frames per second recording. Pricing will start from £50 per month.

The new 5G ready Samsung Galaxy S10 is a bigger, better and faster S-Series device, boasting a huge 6.7-inch Cinematic Infinity-O display, six cameras with 3D Depth Sensor, a long-lasting battery and super-fast 25W wired charging. Promotional pre-order pricing will start from £58.

The new 5G ready devices are similarly priced to high-end 4G smartphones. All 5G devices will come with 24 months warranty and there is no premium for the 5G service over 4G. Vodafone’s Red Entertainment plans are the perfect companion to a 5G ready device and give customers a choice of four entertainment partners – Spotify Premium, Sky Sports Mobile TV, Amazon Prime Video or a NOW TV Entertainment Pass. Customers will be able to stream and download content faster and more reliably than ever before thanks to Vodafone’s 5G network – even in busy or crowded areas.

Vodafone is the UK’s best network according to Trusted Reviews and will switch on its 5G network in Birmingham, Bristol, Cardiff, Glasgow, Manchester, Liverpool and London on 3rd July, followed by 12 more towns and cities by the end of the year. 5G ready smartphones can initially be used over 4G, and will use 5G when the network is switched on and all manufacturer software updates are completed.

Vodafone is already the UK’s best network for roaming over 4G and in a world first, announced 5G roaming last week. Customers will be able to use their new device to stream, download or game over 5G in Italy, Spain and Germany, starting this summer.

Vodafone UK also announces an exclusive partnership with Hatch – the world’s first cloud-based mobile gaming platform built for the 5G network. Streaming games from Hatch on the Vodafone network allows gamers to play instantly, with no downloads, updates or adverts to interrupt play. With access to more than 100 premium mobile games, the service is ideal for the casual gamer. Customers who redeem the offer via Vodafone’s VeryMe Rewards will also be able to connect with friends and join live tournaments. Vodafone pay monthly customers will also gain access to Hatch Kids, a safe space for children to play, create and learn without in-game purchasing or advertisements.

Customers on a 4G plan can still enjoy the features and range of games from Hatch, however the 5G network will bring faster speeds and super low latency, delivering an unrivalled gaming experience for gamers using an Android handset.

From 3rd July, Vodafone Pay monthly customers will get three months access to Hatch Premium at no extra cost. After that, the service will cost £6.99 a month.

5G Ready smartphones available to buy and pre-order from Vodafone today are:

ON SALE NOW : 5G Ready Xiaomi Mi MIX 3 – available to buy now from £50 per month
With a 24 megapixel and 2 megapixel dual camera system, 6.39” full screen display, plus an incredible 960 frames per second recording.

See here for all price plans: https://www.vodafone.co.uk/mobile/phones/pay-monthly-contracts/xiaomi/mi-mix-3-5g

5G Ready Samsung Galaxy S10 5G – available to pre-order from £58 per month (Promotional pre-order pricing) A bigger, better and faster S-Series device than ever before. The Galaxy S10 5G boasts a huge 6.7” Cinematic Infinity-O display, six cameras with 3D Depth Sensor, a long-lasting battery and super-fast 25W wired charging.
See here for all price plans: https://www.vodafone.co.uk/mobile/phones/pay-monthly-contracts/samsung/galaxy-s10-5g

Review: Batman Vs Teenage Mutant Ninja Turtles

As a comic book fanboy, I just love crossovers where it be in the pages of a comic book or graphic novel, TV thanks to the Arrowverse or on the big screen. When it was revealed back in February 2019 that WB Animation was working on the adaptation of the 2015 Comic Book crossover of Batman and Teenage Mutant Ninja Turtles, I was not sure what to expect having never read that original comic run and I just could not see how these two worlds would come together. But how wrong was I as this animated film is not only tremendous fun, but it is easily one of the best standalone DC films they have produced yet.

Now being an adaptation of the comic book series, the writers have very cleverly stripped down the core elements of the story in order to make it more focused on the essential characters of Batman with Robin and Batgirl and the Turtles. Right away the story does away with trying to overthink the explanation of why the world of the Turtles has suddenly appeared in DC’s Gotham City, they are simply there and instead of how they arrived, the story gets right into why the heroes in a half shell are there.

The reason is that someone is running around Gotham stealing very high-tech equipment from corporations which the Turtles are investigating after they have followed Shredder and the Foot Clan to Gotham. They believe that Shredder has teamed with someone and at first, they mistakenly believe it to be Batman but soon it is revealed to be none other than Ras Ah Ghul and his League of Assassins. They have formed a mutual partnership as Ras Ah Ghul wants the ‘Ooze Mutagen’ that Shredder can provide and in return Shredder will be granted access to the Lazarus Pits, the source of Ras’s immortality.

Visually I really love how it looks just like an animated TV would look starring the Turtles on Nikolodeon, everything has a vibrant look to them compared to the art of the original comic book series which was quite dark and gritty, so by keeping it relatively light and colourful, it really leaps off the screen. I love that we get to see the current comic book style for Batgirl and the Robin is Damien Wayne. The Turtles themselves have their own stylings to make each one unique so Raphael is bigger and more brute looking than the skinny Donatello, Leonardo looks very stoic and Michelangelo is well…he really is just Mikey. The way they have drawn all the characters quite frankly is just something special such as when Batman’s most iconic villains are introduced midway, they just look so amazing.

The action for me is where this animated film really steps up from anything WB Animation has produced in recent years with some of the best fight animations I have seen in a very long time. The level of detail in every character’s movements and fighting styles is crazy, but then almost everyone is a trained Ninja. This release has an amazing bonus feature which explains how they pulled it off by focusing on basing every fight on actual martial arts instead of just basic punching and hitting, you can really see how the fights use the environments they are in, the weapons they have and just a real decision to make every battle a real believable fight. One of the best examples of this is the initial encounter between Batman and the Turtles, both sides very wary of the other and not sure of their intentions and watching Batman taking on each Turtle in a completely different way lays the foundations for all the battles to come. Battles that I never knew I wanted to see until this film such as Batman Vs Shredder and the Turtles Vs Robin.

What makes it all work so beautifully is that this story so cleverly pairs up the characters in ways that at first the audience may not automatically expect but as soon as they do, it all clicks and becomes obvious. From Raphael and Damien Wayne to Leonardo and Batman and a really lovely connection between Batgirl and Donatello. Throughout the film these pairings work so well together providing some tremendously funny moments that feel natural which is a credit to the amazing writing in this story. I laughed so much and I mean full on rib cage hurting hard style of laughing. The dialogue is so well written and performed by the excellent voice cast which boasts some very familiar voices such as Tara Strong playing her iconic roles of Harley Quinn and Poison Ivy whilst Troy Baker, who gamers will know voiced Batman and Bruce Wayne in the Telltale The Batman games, is just so good at delivering the calm and steady focused Batman as he is showcasing the crazy as hell Joker.

To say that this is the most enjoyable animated film since I watched ‘Into the Spider-Verse’ in the cinema is not an exaggeration. I was not sure what to expect going into this but it surprised me in so many ways from being just as joyful an experience as possible, to appreciating and admiring the attention to detail in the animation and the brilliant writing of the story brought to life by an exceptional voice cast. This won me over so much that I have ordered the original comic book series so I can have the original source material as well as this film.

As a standalone adventure, Batman Vs TMNT manages to embrace everything that is so amazing about the very two different worlds of Batman and TMNT but is able to bring them together so smoothly you would think they actually existed in the same universe anyway. The story gives every character a moment to shine and you can actually see how bringing together the heroes actually changes each side with Batman learning to work and trust his own team far more by the end and the Turtles learning to understand and respect being more focused and confident in their own skills.

I fully recommend this to all fans of WB animation and especially for Batman and TMNT fans. There are only two bonus features with one focused on breaking down all the fights in the story as mentioned above and one that looks at how they managed to adapt the original comic books into this animated film. It also has the same Batman: Hush preview as seen in Justice League Vs The Fatal Five Blu-ray release but the film itself really is the reason that this is a must see and must own in your collection release.

Batman Vs Teenage Mutant Ninja Turtles is available to stream digitally from May 14th and will be available to purchase on Blu-ray and DVD from June 3rd 2019.

Review: Sniper Elite V2 Remastered

I am a huge fan of the Sniper Elite series; I mean it is bat crap crazy with the kill camera and x-ray kill shots but under the surface lies a very deep and competent shooter that has evolved greatly over the years. The full evolution came in the form of 2017’s Sniper Elite 4 which brought in a much larger world with far more player freedom in how you could complete the mission objectives and a story mode that was fun and rewarding. So, it was with some surprise to learn that Rebellion were going back in time to remaster Sniper Elite V2, albeit a fan favourite, it is still taking players back to how the series was in 2012. It was time to step back into the shoes of Lieutenant Karl Fairburne.

Sniper Elite 2 is set in the final days of World War 2, our hero Lieutenant Karl Fairburne is an American OSS officer and highly skilled sniper who is inserted into Berlin in 1945 with the mission to prevent the Soviets from capturing the Nazi Scientists responsible for designing the V2 rockets, something the US themselves would rather learn from the scientists. The story makes good use of actual historical WW2 operations and even mentions Operation Paperclip which is such a clever way of inserting this story-line into real events without having to alter them to make it work.

What I loved about the Sniper Elite series is that I always considered it the HITMAN of WW2, two game series I held in high esteem back then and still do with the modern games having evolved so much. Fairburne is ultra-deadly, trained to complete the mission no matter the cost and with no help if necessary. He is a very believable character in this world which helps with the immersion which is something this remaster manages to enhance by improving all the visuals for levels and the world. This game does look amazing thanks to the work done to bring the visuals more up to date but it also falls into the trap that many remasters fall into, making it look prettier but not reworking the gameplay.

The sniping physics are some of the best you can find with this series, and even in this early entry to it, the depth in setting up a good kill shot is very satisfying. When all the different systems come together and you can pull off an exceptional sneaky mission by utilising stealth or setting clever traps in order to protect your position it is simply rewarding on a whole new level but you can also just go full arcade run and take out all the enemies around you instead. How you play will determine the score you can get, with more thought out kills scoring more than just ploughing the road with a Thompson machine gun. It was one of the first games that I remember actually using bullet drop as an element to every sniper shot and it certainly elevates trying to get that final kill shot on the target of that mission. Not to mention what it takes to reach and create that opportunity, often having to avoid patrols or strategically taking out guards who could get in the way.

Where this remaster does fall down is where as I said, so many recent ones also fail on, is that the issues the game originally had still remain, despite this version clearly being based on one with all the patches over its life. This is one of the frustrating things about remasters where giving it a shiny new coat of paint and repackaging is seen as good enough. The controls can be clunky at times and there is still an issue with crouching to be stealthier can lead to getting stuck on scenery, which not only happens to you as the player but also to AI characters which is admittedly rather amusing to see whilst zooming through the sniper rifle. The AI can also be very hit and miss to how smart they are where at times they can spot you with the slightest margin of view and other times you could stand there playing charades and they will not notice you at all. The AI can also break its own rules such as when you fire a shot, naturally it can be heard by enemies in close range which will make them actively search for you but if one of their snipers sees you and starting pinging off shots at your location, some enemies wont even consider it something worthy of their interest to look into.

So visually, this game looks really good compared to the original but the issues and linear gameplay make it feel incredibly dated and whilst playing all it made me want to do was reinstall Sniper Elite 4 and play that instead, which I did. This has released with all the DLC included and the new photo mode is a nice new modern feature but unless you are a die-hard fan of the original Sniper Elite V2, I can only say you should check out the more recent game which can be found cheaper than this remaster and is actually currently included in the Xbox Games Pass and is just far more entertaining to play through in just about every way.

Sniper Elite V2 Remastered is another example where the original would have benefited from a full remake rather than just giving it a pretty makeover as it still has playing issues which detract from the playing experience even if they have improved how  the overall game now looks. V2 is still very playable but if you have played Sniper Elite 4 then this will feel incredibly out of date from a gameplay point of view whilst this remaster is slightly redeemed by the co-op mode and the always fun X-ray kill cam views when you pull off a fantastic sniper shot, it still struggles to look anything but dated.

Possibly one to pick up when it lands in the bargain bucket or sales window but sadly Sniper Elite V2 Remaster needed more fine tuning than just a fancy new coat of paint.

Review: A Plague Tale Innocence

I am always a fan of developer teams building up to a release date of their game by posting developer videos that show how the game is coming along as well as sneak peaks at what to expect. Those videos showed just how passionate Asobo Studio are about their debut game and you can see how it translates into the game with some amazing emotive storytelling and world building I have seen so far in 2019 in ‘A Plague Tale: Innocence’. Which is certainly not what I was expecting when first firing the game up and seeing a main menu screen covered in thousands of rats!

Seeing those thousands of rats on the main menu really sets the tone of A Plague Tale: Innocence with the story set in Medieval France as a country at war with England but also at the very beginning of the Black Death epidemic as well. This is a country in crisis and turmoil which is why the opening chapter is so striking. The story opens with Amicia, daughter of a French Lord, accompanying him through the grounds of their estate on a lovely and peaceful day with the sun shining and countryside looking beautiful. The player learns that Amicia is unhappy that she spends so little time with her father due to his obligations to manage his lands as well as being very distant to her mother who is looking after her younger brother Hugo is has a mysterious illness. With very little effort and in a very short amount of time, the player is able to really connect with Amicia as someone who feels quite alone despite being the daughter of a Lord.

Her father then sends her to give a message to her mother that he wants to speak with her, and take Amicia back to her family home where she is welcomed by all the servants who themselves are all hard at work doing their daily tasks. Everything is rather peaceful and lovely and seemingly away from the troubles in the country. I loved how the pace of this opening, which also serves as the tutorial to the game, manages to immerse me right away in the life of Amicia which is vital as her entire world is about to collapse. The Inquisition arrives, charged with finding those who may be afflicted with Plague and to essentially stop the spread by any means necessary but their mission here is different, they are looking for someone, Amicia’s Mother and brother Hugo. As Amicia runs to her brother’s room, we see the soldiers of the inquisition interrogating the same staff that only minutes before were just going about their daily routines and yet now they are being beaten, questioned and then killed by these strange soldiers.

Soon it becomes a race for Amicia to take Hugo and escape the home, in doing so Amicia witnesses the death of her Father, fighting to protect his family and killed by the head of the Inquisition Force Lord, a brutal and uncompromising force of nature who will accomplish his orders by any means necessary. The opening chapters not only establish Amicia as the hero but at the same time makes sure that the player and the audience is fully aware that this guy represents the evil villain of the story. The story telling is just so powerful and beautifully paced in this opening that by the time Amicia and Hugo have managed to escape, as a player you have genuine fear for them going into the world alone, and hunted and not knowing why.

The story itself is broken down into chapters which really deliver the story for the player in just the right pace for storytelling as it enables for true moments along the way for Amicia and Hugo. The chapters never feel too long or too short, delivering the right amount of impact for each level of this dark terrible world. It also allows for some clever rest points as cutscenes take over to tell the story with some beautiful animation and visuals that are sublime at helping to tell the story just as much as the dialogue between characters. As beautiful as it can be it also does not shy away from recreating what a city that has succumb to plague would look like in medieval time and it is very bleak to see. Rotting bodies all covered in flies with homes in villages marked with a giant white X to serve as a warning to others that the Black Death has taken them is just so visually striking on screen after you first spend time with Amicia at her home in the bright and peaceful lands she calls her family home. It is often brave to use such horrific and dark real historical events in a video game to tell a story but here it is so vital to the how this story needs to be told.

Then you have the rats, the thousands of red eyed rats that swarm like a water can flood an area. They are creepy and sinister and they just continue to get under your skin the more they appear on screen with incredible audio effects that especially through a good headset just honestly got to me and added so much atmosphere. I also love how the voice cast absolutely nailed their performances when it came to these critters as there was real tension and fear in their dialogue exchanges when having to deal or avoid the rats, making them a real danger to the characters in the gameplay moments of the game.

That gameplay really comes in the form of stealth with some optional and at other times nonoptional combat. The Stealth is a clever one as for most of the game, Amicia is tied to Hugo so is constantly having to look after him in every situation they encounter. This is accomplished by the need to always hold the hand of Hugo when moving and particularly when having to avoid enemy encounters. This shapes how you handle the stealth sections as you always have the feeling that you as the player are protecting Hugo more then you are protecting Amicia. You are able to command Hugo to wait, and later when other characters join to work with Amicia, but with Hugo if you go too far away from him, he acts like any scared little five year old boy and he will panic and start to call for Amicia which can raise the alarm which means keeping him close is usually the only way to complete a section.

The game also has combat in the form of Amicia’s skill with a sling shot, which can be used to take out enemies. This can feel clumsy at times but thankfully there is a crafting and upgrade system to improve her skills such as making the slingshot stronger so it takes less time to aim at the target and improving the time it takes to throw another shot. I really liked how Alchemy plays a role in that as you progress through the story, Amicia learns or is taught how to craft new ammo types to use such as shots that can start or light fires which is handy when dealing with the rats but also ammo that can put fires out, which can be used strategically later in the game. Upgrades and is capable through collecting materials which are conveniently lying about all over the place and via a workshop table, upgrades can be made to Amicia’s equipment such as improving her slingshot but also the ammo pouch and material pouch. I really enjoyed this aspect to the game and it certainly did help in preparing for the later chapters.

Where this game does fall down for me is just how unforgiving of mistakes it can be, something what in the final chapters of the story can lead to frustration more than enjoyment, with one sequence in particular just yanking me right out of the experience in a bizarre and unwelcome way but will come to that a bit further on. Being seen will often lead to being caught and killed and whilst the game does have a very good checkpoint system as though it knows when a certain section could prove tricky, I did find that there were moments that just seemed unfair such as guards being alerted and staying alerted even though I had successfully broken line of sight and hid. This caused me to actually restart at checkpoints quite a few times just to reset a sequence in order to have a fair crack at it.

The moment that frustrated me the most came in the form of the final boss battle, and did so for many reasons. This game is full of powerful story telling and allowing the player to make it through the game without being too annoying with puzzles that are very straight forward and using a trial and error approach so the player can lean from mistakes. But this boss battle completely broke the immersion for me as it simply broke all the rules of the world, I had spent hours learning to use and follow. The slightest mistake and I was forced to restart the whole fight and even when the battle just became more stupid then challenging, all I could see was that someone along the way suddenly felt that the game needed a big fight despite the combat aspect really being kept to very minimum moments along the way, some of which are completely optional and stealth can be used instead of taking guards out. This battle annoyed the hell out of me and instantly reminded me of the final Joker battle in Arkham Asylum where Rocksteady admitted they just ran out of time to do something really big to finish on and for this game, this battle just felt forced instead of something to battle, defeat and then celebrate to close the game and almost soured my enjoyment of this game.

This is a game that only surprised me on every level and bar one silly boss fight that tainted the experience a little, this is a game and a story that will stick with you long after the credits end. It has so many themes such as family devotion, friendship, sacrifice and how they can be beacons of light in a dark world. With the setting and backdrop of the Black Death, you see how horrible it must have been to have no hope at all of either surviving the plague itself or the fear it created in people who would go to any extreme in order to eradicate it. Amicia is such a wonderful character who has so much pressure and responsibility forced upon her and really grows into a strong and capable woman because of what is at first expected from her as Hugo’s big sister to ultimately wanting to protect her family no matter what.

I came to genuinely care about Hugo and had the instinct to make sure he was nearby even when the game did not call for me to do so, that is how well the game pulled me into the story and I hope it will do for others playing this. A Plague Tale: Innocence has instantly become a highlight and GOTY contender for 2019, the visuals, musical score, voice acting and cast all come together so beautifully that even with that outright stupidly designed final boss encounter that sullied it a little for me, this is a story I really hope gets the recognition it deserves. It has some faults but otherwise this is a story and gaming experience that deserves to be played.

I now really do not like rats!

Vodafone gets ready for 5G to go live 3rd July in the UK and more

Vodafone will switch on its 5G network for both consumers and business customers in seven cities across the UK on 3 July 2019.

While Vodafone’s 5G brings exciting possibilities for businesses in the UK, across the pond, if you’re looking to legally establish your venture in the Empire State, you might need some guidance. For a detailed, step-by-step process on setting up an llc in new york, check out this comprehensive guide. These resources ensure your business is ready for all technological advancements, wherever you are.

In a worldwide first, Vodafone will also offer 5G roaming in the UK, Germany, Italy and Spain over the summer.

Atif Liaquat, retail store manager at Vodafone’s UK headquarters, takes delivery of the first 5G smartphone. He is holding the Xiaomi Mi Mix 3 5G smartphone, which will initially be available exclusively from Vodafone online and in store from 23 May 2019

The UK is leading the way in adopting 5G, with Vodafone the first operator to name an official switch-on date. Birmingham, Bristol, Cardiff, Glasgow, Manchester, Liverpool and London will be among the first cities in the world to receive 5G – the new super-fast, highly responsive mobile technology. Birkenhead, Blackpool, Bournemouth, Guildford, Newbury, Portsmouth, Plymouth, Reading, Southampton, Stoke-on-Trent, Warrington and Wolverhampton will follow later this year.

Vodafone will price 5G the same as 4G for both consumers and business customers. A choice of 5G smartphones will be available to buy online or in Vodafone stores over the summer. The first smartphone goes on sale next week. Vodafone will also offer a 5G router for use in the home and office to give customers without a fixed line connection high-speed broadband access. It is also ideal for those customers replacing their home or business broadband; needing a second connection; or who require instant Internet access at an outdoor event.

Vodafone UK CEO Nick Jeffery said: “We started our 5G journey more than three years ago. We led the way in setting 5G standards to ensure phones and networks work well together. We upgraded our masts to be able to take 5G without disruption. And we were the first UK company to test 5G over our all-fibre core fixed and mobile network.

“This is important. It means we can today announce the largest launch of 5G in the UK and be the first to announce 5G roaming. It means that UK businesses can lead the world in adopting 5G to boost productivity and attract investment. It means consumers can get the fastest mobile speeds ever, and it means that our public sector will be able to adopt new services to improve healthcare, social services and housing.”

Vodafone is also creating digital innovation and incubator centres across the UK. It will soon open a technology centre at MediaCity, Salford, Greater Manchester, and today is unveiling plans for a major new 5G facility at the Ricoh Arena – home of Wasps rugby and netball clubs.
Under the new sponsorship and technology deal with Wasps, Vodafone will equip the rugby stadium and netball centre with the latest 5G and Internet of Things (IoT) technology. This will give fans the best-connected sporting seats in the country. The venues will be open to businesses and start-ups.
Vodafone was the first to demonstrate a 5G holographic call last year. We have also brought 5G to key commuter locations. Offering speeds over 5G up to ten times faster than 4G, we’ve shown commuters at busy airports and railway stations that they can download TV box sets or movies in a matter of seconds before they embark on their journey.
5G will also ensure faster data speeds for customers in congested areas, such as busy shopping centres, sporting events or music concerts. Vodafone is already the best network in London and now, with the extra capacity offered by 5G, consumers and businesses in the capital can expect even greater reliability in busy areas.
Through our sponsorship of ESL, the world’s largest esports company, we will also bring 5G to gamers so they can get 4K resolution on their consoles and respond to their opponents’ moves instantly.
Customers can choose from several new, 5G compatible devices ahead of our network switch-on. These include:
• the Xiaomi Mi Mix 3 5G smartphone, which will initially be available exclusively from Vodafone online and in-store from 23 May 2019;
• the Samsung S10 5G and Huawei Mate 20 X (5G), which will be available for pre-order later this month; and
• the Huawei Mate X (5G) and an exclusive 5G home router, called the 5G Gigacube, which will launch this summer.
The new price plans will be unveiled next week to coincide with the availability of the first handset. Handsets can initially be used over 4G and will be able to use 5G when the network is switched on and all manufacturer software updates are completed.

Gift ideas from Amazon UK for Fathers Day (16th June)

0

Whether he’s a film fanatic or simply loves smart home technology – make your dad feel extra special this Father’s Day (Sunday 16th June) with a gift from Amazon.co.uk.

For the music lover…

With Echo Sub and a compatible Echo device, he can add rich bass to his music experience. Echo Sub delivers down-firing, 100W deep bass sound through a 6” woofer. When paired with his Echo device, he can feel the music as it fills the room – he just needs to say “Alexa, play music”.

Echo Sub
£119.99
For the series sleuth…

If your dad loves watching the latest TV shows and movies in stunning 4K Ultra HD – the All-New Fire TV Stick 4K is the perfect present for him.  It’s the most powerful streaming media stick optimized for 4K Ultra HD streaming and provides access to a vast catalogue of content including thousands of channels, apps and Alexa skills as well as popular films and TV episodes – plus, with the all-new Alexa Voice Remote, he can just press and ask to easily find, launch and control his favourite movies and TV shows.  Dad can also control compatible TVs, soundbars and receivers with the new power, volume and mute buttons.  What’s more, with Alexa built into the remote, he can to do everything from viewing supported live camera feeds and checking the weather to even dimming the lights.

All-New Fire TV Stick 4K with all-new Alexa Voice Remote
£49.99

For the bookworm…

Designed for widescreen entertainment – give dad the first Fire tablet with Alexa hands-free.  Now he will be able to read comfortably at night with Blue Shade, an exclusive Fire OS feature that automatically adjusts and optimises the backlight for a more comfortable night-time reading experience.  Plus he can choose from millions of Kindle eBook and magazine titles that he won’t be able to find anywhere else. Over one million titles are priced at £2.99 or less. Or he can read as much as he wants with a Kindle Unlimited subscription for just £7.99 a month.

Fire HD 10 Tablet with Alexa Hands-Free

£149.99

 

For the gadget guy…

Echo Plus connects to and controls smart lights, plugs, switches and more. Dad just needs to power on compatible products and say, “Alexa, discover my devices.”  Echo Plus will then automatically detect and set up those devices so he can control them with his voice. This simple setup process works with dozens of compatible smart home devices that use Zigbee – so even if he isn’t as technical as he likes to think he is, he’ll work it out.  Echo Plus also supports every Works with Alexa smart home device.

All-New Echo Plus, Charcoal Fabric
£139.99

Review: Huawei P30 Lite, Lite in name but is it Lite in nature?

When the Huawei P30 Lite, introduced in April 2019 and the successor to the P20 Lite, is the little brother of the Huawei P30 and the P30 Pro.

The P30 Lite has a 6.15-inch FullView screen with the Huawei Dewdrop Notch, an inconspicuous notch in which the front camera. With an aspect ratio of 19.3:9 the FullView screen offers a broader perspective, wrapped in a sleek shape.

With 4 GB of RAM and an octa-core Kirin 710 processor run most apps. The smartphone has 128 GB storage and is equipped with a sturdy 3340 mAh battery and Quick Charge. Thanks to AI is the P30 lite also extra careful with his energy, allowing the phone nice long life.

18w supercharger, USC type C cable and headphone and a sim tool

The Huawei P30 lite has a slim 3D-curved design and is available in three iconic colours inspired by nature: Peacock Blue, Pearl White and Midnight Black (£329.99) available from Huawei and Carphone Warehouse and Amazon UK

Cameras
On the back is the Huawei P30 lite equipped with a high-definition 48-megapixel (f/1.8) wide angle lens, an 8MP ultra wide-angle lens (f/2.4) and a 2MP bokeh lens. This allows the P30 lite detailed photos, 120-degree wide angle pictures and portraits with beautiful bokeh effects. The P30 lite also has the handheld Super Night mode, that AI-image stabilization. This is in low light photography improved by combining multiple frames and long exposures, so photos beautiful colours and brightness. Because the main camera has a 48-megapixel resolution can zoom in two times without loss of quality. At the front, you’ll find a 24-Megapixel selfie camera.

Android 9 (or Android 9 Pie) offers a number of improvements over the previous versions. Your apps can still run next to each other. Two apps on smartphones and tablets you can run next to each other in split screen mode. Google has once again paid great attention to the notifications in Android Pie. Whatsapp for example now has the ability to view images and stickers to show in the notifications of the messages. Also, you can now all your active discussions in the notification screen and you get the possibilities for quick responses. Useful is the new app actions.

Samples

Key Features

  • Rear Camera: 48MP f/1.8 wide-angle lens, 8MP ultra-wide angle lens and a 2MP bokeh lens (supports AF)
  • Front Camera: 24MP, f/2.0, fixed focal length
  • Camera Features: AI, Pro Mode, Portrait and Aperture modes
  • Video: Full HD
  • Display: 6.15-inch (1080×2312)
  • ISO: 50 to 3200
  • RAM/Storage: 4GB RAM + 128GB ROM
  • Battery: 3,440mAh
  • Size: 72.7mm x152.9mm x7.4mm
  • Weight: 159g

Pros 

  • Good selfies
  • Decent storage/RAM
  • Good AI features
  • Smart design
  • Decent display
  • Price

Cons

  • You get better results from the 12MP option than the 48MP
  • Oversaturates reds and greens at times
  • Can oversharpen shots at times
  • Zoom isn’t the best

The P30 Lite has a 3,340mAh battery inside its glass body, which is a little small, truth be told. But the Kirin 710 chipset is a power efficient beast, and we never really had issues when it comes to battery longevity during our time with the P30 Lite.

Huawei’s P30 Lite slots neatly into the mid-range category with its £329 price point. While it’s not as fast as some of its rivals in the same category, the smartphone’s triple cameras are good enough for people looking to dabble in mobile photography.

We like the inclusion of the 3.5mm jack, as well as the USB Type-C port and roomy 128GB storage, things that usually aren’t present in the offerings of other brands in the same price segment.

 

The new Huawei P30 lite is now available at Vodafone UK

The new Huawei P30 lite – with an incredible 24MP, 8MP and 2MP triple rear-camera, 128GB storage and 6.15” full HD display – is now available at Vodafone UK (www.vodafone.co.uk). Customers can purchase the device on a Vodafone Red Entertainment plan from £41 per month (£9 upfront cost) – this includes unlimited texts, unlimited minutes, 25GB of data and a choice of Amazon Prime Video, Sky Sports Mobile TV, Spotify Premium or a NOW TV Entertainment Pass.

Alternatively, customers can purchase the device on a Vodafone Red Extra plan which includes unlimited texts, unlimited minutes and 1GB of data from £26per month (£29 upfront cost).

New fashion collection is co-created using the AI from the HUAWEI P30 series

Huawei has today launched “Fashion Flair”, a new smartphone based approach to fashion design that combines the power of smartphone Artificial Intelligence (AI) with creative human flair to generate unique fashion designs of any style.

To support the launch of “Fashion Flair”, Huawei partnered with Anna Yang, Creative Director and founder of fashion label ANNAKIKI, to undertake and complete the world’s first 20 piece fashion collection. The collection was unveiled at the iconic Superstudio+ in Milan on 9th May 2019.


“At Huawei we aspire to combine technology with human expertise, allowing us to go beyond what is humanly possible, but keep the authenticity that the human eye can bring.” states Isabella Lazzini, Marketing & Retail Director Huawei CBG Italia. “Artistic expression is built on the inspiration that creators take from the trends they see around them and experiences that they have built up over many years. With Fashion Flair, we’ve used AI to give fashion designers an alternative starting point for developing their outfits, all built on real trends and experiences. “Fashion Flair” designs produced by our AI are designed to be the building blocks for the next creative breakthrough in fashion.”

To create the “Fashion Flair” collection, Huawei developed an original “Fashion Flair” app which was trained by inputting tens of thousands of iconic fashion images from the last 100 years into the platform, along with a specific set of ANNAKIKI collection images.

By applying a number of filters in the app by the designer, the AI in the HUAWEI P30 and HUAWEI P30 PRO created a proposal for an initial outfit, which was then developed into a finished garment by Anna Yang. The app, once all images have been processed, has the ability to create infinite outfit proposals presenting designers with endless creative possibilities.


The work of Anna Yang, renowned for the creative flair of her garments, has been showcased at London, Paris and Milan Fashion Weeks, and been worn by celebrities such as Lady Gaga, Noah Cyrus and Sfera & Basta.
“For this project, I experimented with something that I had never done before, taking inspiration from a smartphone’s AI as the starting point of my designs.” states Anna Yang, Creative Director of ANNAKIKI. “The powerful AI in the HUAWEI P30 Pro became an ever-present source of inspiration and has made it possible for me to design clothes in a different way. Co-creation with technology has been extremely stimulating and I am certain that, in the future, technology will play a distinctive role in the fashion world, opening up completely new scenarios that today we can only imagine”.

To celebrate the first “Fashion Flair” collection, Anna Yang chose to use the colour range of the HUAWEI P30 Series products, in combination with the outputs of the AI app. The four most significant garments in the collection reflects the shimmering colours of the latest Huawei products: Amber Sunrise, Breathing Crystal, Aurora and Black.

The final outfits in the ANNAKIKI for Huawei collection are the expression of a strong personality, characterised by energetic vitality, femininity, self-confidence and determination.
“Humanly Possible is about using Artificial Intelligence alongside human talent to take creativity beyond expectations. Over the past year, we have demonstrated the benefits that this approach can bring to a wide variety of industries, often with AI being used as a tool for creatives to lean on for inspiration,” states Walter Ji, President, Western Europe, Consumer Business Group, Huawei. “Fashion Flair is the next step in our Humanly Possible journey and is one of the many ways that Huawei is bringing meaningful technology to every person around the world.”
“Fashion Flair” is an experimental project that demonstrates how technology can influence the creative process. The project represents a new chapter of Huawei’s “Humanly Possible”, a thrilling narration in which the desires, dreams and needs of human beings are the focal point, and technology acts as an enabling element.

The online partner or this project is LUISAVIAROMA.COM, one of the leading luxury fashion destinations. The entire collection can be bought exclusively online at LuisaViaRoma online store from Thursday, May 9th.

First infomation on the story of the Honor 20 Series launching this month

New information on the new HONOR series that’s set to reveal the world’s first Dynamic Holographic design in the upcoming flagship HONOR 20 Series. With the flagship series symbolizes another milestone in the evolution of HONOR, as the first smartphone series that is comprised of HONOR 20, HONOR 20 PRO, and HONOR 20 Lite.

HONOR 20 Series will be unveiled at the global launch event in London on 21st May for the newest member of HONOR’s renowned N-Series, lauded for its superior design and photography capability. The launch will invite users to “Capture Wonder” with its professional-grade camera and the wondrous visual effect of the Dynamic Holographic design – a masterpiece crafted through the seamless merge of artistic consideration and cutting-edge Triple 3D Mesh technology.

The Wonder of Cutting-Edge Dynamic Holographic Design
As worldwide brands focus on pushing the limits of smartphone functionality, HONOR is on a quest to combine functionality and pure aesthetics. The HONOR 20 redesigns the user experience by becoming the first smartphone in HONOR’s history to introduce a multi-dimensional, Dynamic Holographic glassback.


The Dynamic Holographic glassback was made in a two-staged process made possible by HONOR’s industry-first Triple 3D Mesh technology. The depth layer is created using a precise technique. It is embedded with millions of miniature prisms that resemble pieces of diamonds.
Upon completion of this intricate process, the designers combine it with two other surfaces: the first layer is the glass layer, while the second layer is coated in the hue of upcoming HONOR 20 colours to be revealed at the launch event on May 21. The outcome is a depth-inducing optical effect that makes the HONOR 20 Series stand out from its predecessors.

The Wonder of HONOR’s “Always Better” Design Ethos
“Our design ethos ‘Always Better’ can be found in everything we create. HONOR’s latest Triple 3D Mesh technology is a piece of state-of-the-art craftsmanship. Unveiled for HONOR 20 Series, this industry-first involves a highly precise and complex assembly process. For every 100 back covers, only 20 meet our stringent standards. Despite the tremendous challenge this presents, HONOR is still committed to creating a glassback using this technique. We are driven to offer the very best to our customers,” said George Zhao, President of HONOR.
HONOR is known for leading the revolution of glassback design with pioneering technology, starting with the HONOR 8 2.5D glassback and the HONOR 9 in an immersive 3D curved design. The HONOR 10 then introduced the Aurora design – an iridescent colour gradient that dazzled the world. With the HONOR 20 Series, HONOR is ready to push their engineering effort to the limit of light play and innovative design-thinking to create its world-first Dynamic Holographic design, along with HONOR’s signature design approach to colours.

The Wonder of User-Centric Design and Features

HONOR’s “Always Better” design philosophy drives the brand to go beyond the textural and colour design of the Dynamic Holographic glassback.

HONOR 20 Series boasts a 6.26″ all-view display with a 91.6% screen-to-body ratio. Paired with a 4.5mm in-screen camera, the all-view display allows an even more enthralling visual experience without compromising on aesthetics.


Unlike its predecessors, the edges have been smoothed for a sleek design. This involves the careful positioning of the fingerprint sensor on the right side of its aluminium frame to complement the natural placement of fingers when one picks up a phone.

The anti-fingerprint surface ensures that the phone looks good all the time. Not only does the curved screen provide a better hand grip, but it also leverages all three dimensions of the phone: length, width, and height to improve the overall viewing experience.

The asymmetrical “L-shaped” positioning of the camera lenses improves the technological prowess of the HONOR 20 because it allows for a bigger battery size while maintaining the aesthetic of the Dynamic Holographic glassback.

The HONOR 20 Series will capture wonders at the launch event and reveal many more camera capabilities and colour designs on Tuesday 21st May in London.

OPPO joins Android Q Beta program and more

​This week OPPO participated in Google I/O 2019, Google’s annual developer conference, where the leading smartphone company showcased its strong capabilities in both Android development and 5G technology. During the event, held from May 7-9 at the Shoreline Amphitheater in Mountain View, California, Google announced that OPPO would be joining its Android Q Beta program as one of the OEMs to introduce testing of the next version of Android.

The forthcoming version of Android, Android Q, became available as Beta earlier this year. As an early adopter of the operating system, OPPO featured its newest smartphone ‘Reno’ in an Android Q Beta demo at I/O, offering software developers in attendance the opportunity to experience and test the device. During the conference, Google also announced that Android Q Beta would be available on OPPO Reno smartphones starting from May 8th.

Andy Wu, Vice President of OPPO, President of OPPO Software Engineering, said: “OPPO places great emphasis on perfecting users’ experiences through the integration of hardware and software. We are glad to have Google as an integral and long-standing member of our ecosystem of partners as we deliver extraordinary experiences through innovative OPPO technology.”

Reno’s inclusion among the first batch of smartphones to offer Android Q Beta for testing underscores OPPO’s strong capability in software R&D and its ability to take the lead in responding to the latest technology developments. OPPO will continue to update its Android-based ColorOS system with the latest versions of Android to provide the best possible experiences for users.

As one of the world’s first smartphone manufacturers to bring 5G to market, OPPO also showcased its leadership in 5G technologies at the Android Sandbox area at Google I/O. At the Sandbox, attendees were able to demo the new Reno 5G phone and view a video feature on OPPO’s vision for the 5G era.

“We call the 5G era ‘an era of intelligent connectivity’. Based on the advantages of 5G connectivity, OPPO has pushed forward into cloud storage, cloud gaming, cloud image & video processing and other services. We will provide smarter and more convenient services to our users,” said Henry Tang, Director of Standards Research Center, OPPO Research Institute.

Officially hitting the market in Switzerland on May 1st, OPPO’s Reno 5G was the first commercial 5G smartphone to go on sale in Europe. Reno 5G is now available at Swisscom shops across the country and on Swisscom’s official website. OPPO will roll out Reno 5G to additional markets worldwide over the coming months.