Review: Moon Knight Episode 3

Spoiler Free Review

Although this is a spoiler free review of Moon Knight Episode 3 all images used have been taken from the episode.

The episode takes things up a notch and spends its runtime developing characters and themes with just a small scattering of action sequences. For most of the episode we see Marc Spector (Isaac) have his mental health questioned as he comes to terms with living with Steven on the inside. What is particularly interesting is that the episode hints at more personalities in the System than perhaps they both realise. While I wont share details on what happened (because spoilers) it’s safe to say that Jake Lockley is likely going to make a dramatic appearance sooner rather than later. Isaac continues to do an exceptional job playing both personalities. We see the more fragile side of Marc as his issues are thrusted into the light.

Moon Knight Episode 3 is set exclusively in Egypt and what sets Moon Knight apart is it shows us both the usual scene of dessert and pyramids, but also thriving cosmopolitan cities. This is a refreshing take and it’s nice to see a more realistic portrayal. The whole episode has an Indiana Jones vibe which makes the whole thing a lot of fun. The humour continues with Steven being the real source of comedy lines.

May Calamawy returns as Layla El-Faouly and shows us all that she is just as interesting and capable character as Marc / Steven. What’s cool is seeing her handle herself in an extended fight sequence where I won’t lie – she stole the show.

Things develop with the villainous Arthur Harrow played by Ethan Hawke. Hawke continues to play up to the sinister cult-leader vibes he’s given us in previous episodes. Now more than ever his evil plans are revealed as he gets closer to his goals. One moment had me shouting at the TV because Marc was discredited in favour of Harrow.

Khonshu continues to blur the lines between good intentions and being a jerk. There’s a few moments which are excellent visually and show the character’s true nature. As an Ancient Egypt history buff, it’s always a delight when the show leans hard into the myths and legends. Moon Knight episode 3 didn’t disappoint. Gods, mummies, and pyramid interiors all feature in this episode and are portrayed in a way that doesn’t really seem out of place with the MCU. This isn’t exactly easy to do considering the topic, but it really does work well. While no other part of the MCU is even remotely referenced, you very much believe it to be apart of this bigger universe.

Moon Knight makes a brief appearance for an extended fight sequence that is honestly brutal. I hope we get to see more of the titular hero in the back-half of the series. While the character study and action-adventure nature of the series is fantastic; this is still a superhero show. It should feature the hero, in costume, for a lot longer than it has so far. I suspect things will now move more in that direction as the story begins its climax and descent to conclusion. What we do get, however, is seriously cool and very rewatchable.

Is Moon Knight Episode 3 a strong midway episode?

Moon Knight Episode 3 can be summed up with a line from Red Skull in Captain America: The First Avenger – “searching for trinkets in the dessert”. Ok, that’s an oversimplification. It’s a fantastic 53-minute romp of action, adventure, magic, character study, ass-kicking, and Egypt mythology.

Review: Secrets of Dumbledore

Spoiler Free Review

WHILE THIS REVIEW of FANTASTIC BEASTS AND WHERE TO FIND THEM SECRETS OF DUMBLEDORE IS SPOILER FREE; THE IMAGES ARE TAKEN FROM THE TRAILER

Fantastic Beasts and Where to Find Them – Secrets of Dumbledore is finally out after a rocky path to release. It’s not often a main character is removed from a project and it’s a natural worry that it won’t be quite as good. Well, in Secrets of Dumbledore we see Mads Mikkelsen take over the role of Gellert Grindelwald from Johnny Depp. Mikkelsen does a fantastic job in making the character his own and providing us with a nuanced and menacing performance. Mikkelsen has a natural charisma that works perfectly for this role and in the shared scenes with Jude Law (Albus Dumbledore) you can really believe the characters shared history and turmoiled love.

Dumbledore and Grindelwald at odds in Secrets of Dumbledore
It’s a little more than a lover’s tiff!

As well as Mikkelsen Law also provides a standout performance, as a younger Dumbledore. Let’s face it, he’s a much beloved character from the original Harry Potter stories which means it must be right. What Law has developed is a version of the character that you can believe is the younger version of Harris and Gambon. In certain lines you can almost hear the same accent coming through. This is exactly what long-time fans of the Wizarding World franchise deserve and I’m pleased to see the care Law has given to the role. The film, as hinted at by the title, is very much focused on the Dumbledore family and we learn a lot more about events hinted at in Harry Potter and detailed more in Crimes of Grindelwald.

The lead, Eddie Redmayne, as everyone’s favourite (and let’s face it only!) Magizoologist; Newt Scamander is as fantastic as ever. He bumbles about in this charmingly geeky and awkward way. In this film, much like the previous two, Newt is working with Dumbledore to try and stop Grindelwald’s nefarious plans.

Newt does a dance in Secrets of Dumbledore
Newt does a dance!

Along the way he employs the help of old characters like Jacob, Theseus, Yusuf Kama, and Bunty. We also get a character that was a blink-and-you-miss-it cameo in Crimes of Grindelwald, Eulalie Hicks. It’s great to see a more diverse ensemble come together in this action-adventure plot. Jacob, as you would expect from the previous movies, continues to be the comic relief.

Jessica Williams, the actress who plays Eulalie Hicks, is superb. She has some great dialogue and action sequences that are vital to the story. Although this is the first proper appearance of the character, she quickly became one of my favourites during the 2-hour 23-minute runtime.

Eulalie Hicks in Secrets of Dumbledore
Jessica Williams as Eulalie Hicks in Secrets of Dumbledore

The film has received a lot of negative reviews for being a slow, political, and lumbering mess. I must disagree. Thankfully, there are still an abundance of fantastic beasts in Secrets of Dumbledore as you would hope and expect. The plot is a globetrotting adventure with themes that reflect the rise of a truly evil person under the disguise of making things better. Perhaps those who feel this is ‘too political’ can make more modern associations other than that of World War II and Hitler’s rise to power. While the ‘Hitler-Like’ villain is tried and true in fiction for decades this doesn’t detract from the enjoyable movie where good is trying to outwit evil.

Secrets of Dumbledore has fantastic CGI elements that showcase some nostalgic parts of the Harry Potter world while introducing us to new and exciting locations. Fantastic Beasts is really delivering on the Wizarding World aspect of the franchise. The music is also a delight throughout as it harmonises with the rest of franchise while still feeling fresh.

Is Secrets of Dumbledore worth a cinema trip?

Simply, yes. Fantastic Beasts and Where to Find Them – Secrets of Dumbledore is a strong entry to the series and while not as good as the first, isn’t bad by any means. It’s defintiely one to watch in the cinema. The story is furthered, the characters are developed and most importantly – it leaves you wanting more. Accio sequel!

Hogwarts in Secrets of Dumbledore
A stunning vista of Hogwarts in Secrets of Dumbledore

Review: MLB The Show 22

I’ve been a sports fan my whole life. Consequently, I cherish watching and playing at every sporting event I can. However, many of the “Americanised” games are of little interest. Most of them seem slow, complicated, and convoluted. Yet, my curiosity always gets the better of me and I end up trying them, anyway. Subsequently, when I saw that MLB The Show 22 was coming to Xbox Game Pass, I was intrigued.

Developed by San Diego Studio and published by Sony Interactive Entertainment, this is a sports simulation title. It is jam-packed with features, looks fantastic, and captures the atmosphere of the ballgame. Furthermore, it has been added to Nintendo Switch and cross-play has been introduced. Therefore, it is easier to play with friends across multiple platforms.

Across the pond, baseball is considered an enthralling and entertaining event. Yet, being. British, I consider it a glorified game of rounders. I’m sure I’m wrong, so let’s jump right in and see what makes it so popular.

MLB The Show 22 has something for everyone.

I was instantly struck by the breathtaking graphics and the sheer scale of the game. The choices in front of me were overwhelming at first and this made me a little uncomfortable. However, this fear soon melted away as I began to familiarise myself with each game mode.

The developers have blown other sports franchises out of the water because of their creative options and in-depth gameplay. There are retro modes, the Home Run Derby, challenges, exhibitions, online matches, Diamond Dynasty, Road to the show, and so much more. On top of this, there are oodles of stats to sift through, and you can create your stadium.

In short, MLB The Show 22 re-introduces many of its much-loved ideas to this year’s iteration. Yet, it isn’t a rehash of previous gameplay mechanics in a new guise. No, instead, the action feels more polished and tighter while also being user-friendly for newcomers.

Batter up in MLB The Show 22.
Batter up!

Diamond Dynasty and Road to the show.

Diamond Dynasty returns to MLB The Show 22 because of its addictive content. The card-collecting endeavour is similar to Ultimate Team and other team-building modes. Here you must rely on luck, judgement, and tactics to build a fantasy lineup. If this is your thing, you’ll lose hours of your time fine-tuning every layer in this deep and interesting mode.

However, if this doesn’t interest you, maybe, Road to the show is more your thing. This option allows you to create a rookie who must work through the ranks and become the next big thing. It comprises character training, an underdog story, excellent cinematic, and many highs and lows. Consequently, it was my go-to mode, and I became addicted to creating the world’s greatest pitcher. Fortunately, it was extremely easy to pick up, and every element was well explained. 

There are, of course, other modes to explore. These include online options with cooperative action, and the chance to compete in the World Series. Thankfully, every choice feels like it offers something new and this was fascinating.

Become a pitcher and work the mound in MLB The Show 22.
Work the mound.

MLB The Show 22 is incredible to play.

My expectations of a modern sports title were exceeded many times over. MLB The Show 22 looks exceptional, runs smoothly, has no frame rate drops, or noticeable glitches. What’s more, the cinematic is fantastic, the stadiums are ultra-realistic, and the characters are lifelike. On top of this, the UI is clean-cut, easy to navigate, and simple to understand.

More importantly, though, the fast-paced section of the game is buttery smooth. The transition from pitching to fielding is incredible, and this helps balance the gameplay. Furthermore, the viewing angle behind the batter is perfectly set to make it easier to play. All in all, it looks great and is easy to follow. 

Sports simulation titles are hollow without excellent audio. Fortunately, the ultra-realistic sound effects transport you to each game. The crowd roar as you make a home run, or go crazy as someone is struck out. Alongside this is the exceptional commentary. This offers real-time updates of each player’s stats with a rundown of what’s happening. Consequently, I loved the realism of the audio and appreciated it when it padded out the slower moments.

Steal those bases.
It’s time to steal the base.

Phenomenal tutorials.

MLB The Show 22 is exceptional for inexperienced baseball fans. Its mechanics are well-explained thanks to the phenomenal tutorials. Yet, there is one glaring oversight! Sadly, many of the stats are abbreviated, and I had no idea what they meant or what they did. It was extremely frustrating as the information forms a key component of the gameplay. Therefore, it would have been useful if this was better explained to newcomers. Other than this, the controls are amazing. There is an array of unique methods for every element. Thankfully, this ensures that you can get the best out of the game. What’s more, there is a dynamic difficulty setting that adjusts the gameplay. This option makes sure that you are always challenged in every element of the game.

Does this have replay value? Of course, it does. With the introduction of cross-play and the inclusion of the Nintendo Switch, online gaming has never been so easy. The longevity is further enhanced thanks to masses of game modes at your disposal. However, to get the most out of this, I believe you’ll have to love this sport. Consequently, if you are like me, you’ll enjoy this casually between other titles.

MLB The Show 22 doesn’t reinvent the wheel.

Using many well-trodden elements comes at a risk. However, MLB The Show 22 has done well to mitigate this. Thanks to its many modes, polished mechanics, and cross-play, it has the fresh impetus to succeed. Furthermore, it’s included in the Game Pass subscription, so that’s a massive positive for Xbox gamers. It may not be my go-to sport, but I enjoyed it nevertheless. Subsequently, I recommend you buy it here! Will you build a fantasy team or create the next big thing? Whatever you choose, there is a gameplay option just for you.

Review: Gal*Gun: Double Peace

Gal*Gun: Double Peace is a fast paced, amusing rail shooter which encourages the stereotypical bishōjo genre of it’s similar titles. Appealing to what can only be described as a ‘niche’ audience, this title hosts a mashup of mechanics. It’s a shooting gallery, visual novel and dating sim all wrapped up in a stampede of anime school goers. 

Proclaimed as the number one ecchi shooter, Gal*Gun:Double Peace is not for the faint-hearted (and definitely intended for a mature audience.)

Gal*Gun Double Peace is availible for purchase on Nintendo SwitchPlaystation and Steam.

A hands-on experience

As the title begins, we are introduced to our protagonist and swiftly asked to decide what personality they have. A handful of options are present upon first play, but several remain locked due to incompletion of specific storylines. As a perfectionist, having several personalities to unlock which may shift the gameplay in certain ways is one of the most engaging elements in a title like this. It’s a continuous drive to replay stories time and time again, even if one scene may be slightly different. Each personality type also comes with several ranked characteristics, such as athleticism and *ahem* lewdness. These characteristics will increase/decrease during gameplay depending on how well you act during a stage, but they are never really explained in detail. 

The same goes for tutorials prior to new levels. Whilst they explain briefly what you need to do, the only real learning comes from completing tasks. Which occasionally can be detrimental to your relationship with certain characters. Gal*Gun is a very hands-on experience (literally) in terms of gameplay . Which is quite ironic as it feels a bit like you’re learning alongside the protagonist. Boss battles come in several forms, from a simple pattern with analogue sticks to strategically using your weapon during a fight to save your lover. They’re not repetitive in visual aspects, which I went into this game thinking would be the case, but in terms of mechanics once you’ve done one you’ll understand how to do the rest. 

Beauty is in the eye of the beholder

Visually, Gal*Gun Double Peace is a nice looking title. It’s got the bright colours that you’d expect from something so fast paced and anime inspired. It runs smoothly for the majority, and it’s very user friendly. Everything is accessible and understandable when you need it. Menus are easy to navigate, as are several elements of DLC which are interpreted into the base game. All in all, it definitely looks the part. The only issue is some of the movements whilst you are going around the map from the perspective of the protagonist feel a bit rigid. They move almost robotically, so the game strays from being a first person shooter like a Call of Duty game. 

More than meets the eye

It’s also full of unlockable content, which is great should you want to play it several times over. More often than not you’ll spot something to collect and move too quickly before you can actually gather it. You also don’t learn where some collectables are hiding until halfway through the title where you accidentally find sandwiches smuggled under someone’s uniform. It’s a very comical approach to unlockable content and it feeds into the humorous atmosphere of the game. There’s also a scrapbook of sorts which contains all the information you could possibly want to know about each student. So, once again, you’ll need to keep cycling through levels should you want to complete this.

In terms of repetition, this title can seem a little so if you’re playing with difficulty set to beginner. You’ll find the gameplay to seem a bit linear and the soundtrack will no doubt get on your nerves. Not to mention the consistently repeated voice lines of NPC’s in every single new area you enter. If you’re searching for a faster experience, then try your hand at expert mode. Sure your health bar is far more likely to deplete under the boot of the least expected, but it’s got a little more fun behind it. The three hour runtime of this title is something you’ll probably want to keep putting down to come back to after a while. 

Final thoughts

As a whole, Gal*Gun Double Peace is certainly fun. It is easy to pick up and definitely engaging in terms of gameplay. Even the simple story and sour outcomes will leave you wanting to try again. Be prepared to feel a little frustrated from time to time though, because the repetitive nature of this title will be the thing stopping you from a handful of attempts in one sitting. But if you’re searching for something fun and lighthearted and you’re a fan of the bishōjo genre or already existing Gal*Gun titles, then this is definitely for you. 

Review: Rune Factory 4 Special

0

Do you like action, adventure, RPG, and maybe even simulated games? If so, you’ve possibly tried a few of these genres combined, but have you ever tried all four in one? Well if you’ve played any of the games in the series known as Rune Factory then you know what it means to be entertained with an endless amount of freedom to explore, defeat enemies, and the possibilities to build a life.

So, with a new game known as Rune Factory 4 on the Nintendo Switch, recently released on other consoles and systems, what can you expect? Well, it will still bring a great story with an adventure that follows, plenty of monsters to discover, and plenty of action-packed battles. Now for the SPECIAL features that are now included in this game. This will include a chance to play the game in a more difficult mode and even a mode that allows you to get married!

How was the Game?

Rune Factory has always brought such a bit more freedom to the way one can play the game. So to be honest, this game is no different when it comes to exploration, but it does improve a little on the graphics, speed, storyline, and the additional features you can tackle while playing. This brings me to the first thing that really is always a favorite of mine while playing the game. You never have to play the game in one straight course; going from start to finish.

That also goes for the game modes, since there is the additional Newlywed Mode. The goal of this game is not limited to playing the game till you defeat the final boss or rescue and find the object you need to complete the game. Instead, Rune Factory 4 as many before is full of exploration and other fun lifestyle hobbies you can engage in and master while playing. You practically can have your very own fantasy farming lifestyle in this game.

The game has similar gameplay to Harvest Moon and even the activities you can engage in may remind you of Animal Crossing, but a bit more action-packed! With all the monsters you may raise and battle at festivals, the option to direct a conversation with the choice of words you’d like to respond with, the crafting of weapons and accessories, the real-time battles you find while embarking on this adventure, and the activities like farming, fishing, and even cooking that you can do during the game.

Once the game begins, it’s quite familiar to Animal Crossing, and many others of the Rune Factory series. The choice of being a female hero or a male is up to the player, and from there the story begins. Everything in the first portion of the game is easily explained and eventually, when new things you are able to tackle arise, it is also explained. As for the Newlywed Mode, I haven’t played this portion of the game to explain what goes on, but I’m sure it has a similar outcome.

The entire game, from start to end of the story is quite remarkable and enjoyable! It’s got its hilarious, passionate, and heroic portions to the story which makes it fun to read through and not speed past what everyone is saying. I sometimes like to just ignore the speech portion, but in a way, this game has a bit of humor and unique friends to meet and enemies, which makes the storyline quite intriguing to read as I played. Now for another portion that I do like because I love farming and sim-style games would be the gardening and the other side activities like fishing and cooking. All of them are very easy to get a hang of and fun.

Of course, when playing the story portion and not just relaxing with the activities. There is more to be revealed as a portion or quest; a task is completed. Some can become a bit more challenging and difficult as you move on from the beginning portion and further into the game. Regardless of how difficult or easy, I love this in an RPG-style game. It just makes it quite fun and action-packed to play! Even more, the joy of crafting different weapons from materials I’ve found or raising monsters for the battle is awesome! I almost feel as if I’m playing a combination of games in one.

One Last thing, no matter which mode is played. the characters and the graphics remind me of a classic game console. The way the characters react and their actions are extremely enthusiastic. Like an anime series in the way, they produce their emotions. The design in the art also reminds me of playing an RPG-style game on the Playstation or PS2 console. By the way, it’s not a bad thing! I sort of like that memory of what I once loved in the past with an action-adventure, RPG-style game, and it just makes this game even more interesting to play.

Final Conclusion

If you want to play a game that will have you acting as a hero in plenty of action-packed battles and raising monsters to battle, with the addition of tending to a relaxed simulated-fantasy lifestyle. Such as catering to your farm, cooking some lovely meals, and even getting married! Then you should check out Rune Factory 4 Special. It’s fully enjoyable from start to finish and has plenty of events and obstacles to tackle. The blend of simulated play and an RPG adventure game combined will provide such a fun and long-lasting eventful game to play for days.

Additionally, I feel this game is much more entertaining than many others with some similar features. All because of the enormous amounts of quests and adventures that one will enjoy throughout the game. It also doesn’t lackluster in the beautifully designed background and character graphics as if you were playing the original version on the Nintendo 3DS console, including the weapons and objects used and visible during gameplay. This game brings so many action-packed battles, while many relaxed hobbies on the side that can be performed as well. There is just so much going on, that it’s hard to put it down. I feel this will be a beloved game for many different gamers, with the many different opportunities one can accomplish and all of them are equally exciting as the next.

Two Minute Review: MobyFox MARVEL Smartwatch Bands

Here is our Two Minute review of the MobyFox MARVEL Smartwatch Bands.

Each officially licensed watch band includes 20+ exclusive watch faces.
Fits both 38/40/41 mm and 42/44/45 mm sizes of Apple Watch Series 1, 2, 3, 4, 5, 6, 7 & SE, as well as Samsung and other smartwatches with a 22mm pin.

High quality materials: Made with sweat and UV-resistant silicone, this smartwatch band is tough while feeling smooth, well able to handle all your web-slinging, villain-fighting adventures in Earth-616 and across the Marvel Universe.

Customize your experience: Download the MobyFace App and scan the in-package QRcode to unlock 20+ exclusive Watch Faces included with your purchase, as well as thousands more from our ever-expanding catalogue (available on iOS)

Changing the Watch Faces

You can choose from a variety of watch faces using the Moby Face app.

Final Thoughts

Rather than having a boring watch strap, MobyFox gives you the opportunity to customise your watch to whatever your tastes happen to be, whether its MARVEL, Batman or a huge amount of other options.

Fitting the watch strap was simple and only took a minute.

You then have the opportunity to pick a new watch face using the Moby Face app. You can either choose one of the free faces, or you can scan the QR code that comes with each strap to unlock a number of specific faces just for that strap. Then it’s a very simple process to choose the face and transfer it to your watch.

The straps not only look very cool, they are very comfortable too!

If you have an Apple Watch (or other compatible smartwatch) and would like to replace the band for something a little cooler, then you might want to consider one of the many MobyFox Smartwatch bands! Each watch band retails for £34.

You can learn more from the MobyFox website.

Review: Vengeful Heart

Mankind is its own worse nightmare. Wars, disease, and famine are bad enough, but we like to up the ante. Through pollution and greed, we ruin everything around us. What’s more, when the world is divided, the powerful people make the gap as large as possible. This is Vengeful Heart in a nutshell. It’s a futuristic look at how terrible life could be.

Developed by Salmon Snake. and published by Top Hat Studios, Inc, this is a cyberpunk visual novel title. Presented with a pixelated style, this is wonderfully retro. On top of this, it utilises synth music to add to the 80s vibes. However, unlike its peers, there are limited branches to the story and this may frustrate some.

Vengeful Heart: a story of betrayal.

Now, call me sick, if you will, but I adore a good betrayal plot. It’s fascinating to watch the hero being knocked down, only to rise from the flames. This happens brilliantly in Vengeful Heart. However, if you are hopeful of some romance to lighten the mood, this is sadly lacking. Therefore, strap yourself in and prepare for many hard-hitting moments.

You are Josephine Lace, a young hydraulic engineer who is eager to please. She is obsessed with work and is desperate to climb the corporate ladder. However, her plans are destroyed when the company she works for betrays her. See, this futuristic world is short on water, and subsequently, this liquid gold makes people greedy. Yet where there is greed, there is rebellion, and this is the turning point for the protagonist. A life-changing event occurs, and she barely survives. Hell-bent on revenge, Josephine moves in different circles and tries to undermine the corporation she used to hold so dear.

A female protagonist but no Otome theme.
The hero of this tale.

Execution, characters, and where is the depth?

Whenever I take on a visual novel, I always worry that the plot will be poorly executed. Sadly, my concerns came to the fore as many of the excellent ideas felt fragmented. Accordingly, it was extremely frustrating to see the wonderful ideas evolving and then not flow together. Now, this genre is guilty of this when there are multiple story branches. However, Vengeful Heart has limited choices, so it should be much stronger in this aspect.

So, the plot is a little bitty, but surely the characters will come to the rescue? Unfortunately not! For unknown reasons, the hero’s persona changes very early on. Subsequently, the betrayal element of the story unfolds very quickly. Now, some of you may like that it gets to the point early on, but I prefer a bit more suspense. One benefit, though, was the introduction of new people and the rich look at social commentary. I adored the blend of characters and the blunt and eye-opening dialogue. Yet, it’s a shame the developers didn’t build this up much slower.

The layers of revenge and hate are clear to see, but other elements take a back seat. The game’s blurb indicates romance as a poignant experience, yet it was more of a damp squib. It was a shame that this plays second fiddle to the core moments, as it would have added depth without detracting from the story.

The cyberpunk world is shown in glorious pixelated style.
Admire the wonderfully retro cyberpunk world.

Vengeful Heart is wonderfully retro and futuristic.

The terms wonderfully retro and futuristic are a contradiction, yet they are relevant for this title. Vengeful Heart has a brilliantly dated look that captures its futuristic imagery. The use of pixelated portraits and low-detail backdrops reminded me of 80s gaming. Furthermore, the purple and neon tones blended with cold and overbearing structures were cold, callous, and dystopian in style. Overall, the presentation didn’t amaze me, but it worked well with the theme, without being remarkable.

The audio, on the other hand, was fantastic. The synth music brilliantly sets the scene with its metallic and electronic tones. Again, it was reminiscent of the 80s, and this complements the pixelated imagery. Moreover, it was nicely balanced with the pace of the story and the dialogue. Like its peers, there is little reliance on sound effects, so the developers needed to get this right. Luckily, they got it spot on.

Vengeful Heart has two branches and two chances for romance.
Will Norbert be the man of your dreams?

Relax and read.

What I cherish about the visual novel genre is how relaxing they are to play. The controls are always simple and a handy skip function speeds things up. Vengeful Heart follows suit, mostly, but its auto-read function is abysmal. I struggled to balance the pace, and this broke the immersion. It is a minor thing, but I don’t want to hold the controller all the time. Annoyingly, this game made me do just that.

With two endings to experience, there is some replay value. Luckily, the two branches have unique moments and this prevents repetition. However, it isn’t the longest story, so you’ll get through it quickly. Unlike its peers, there is no good or bad finale and this was unusual. Furthermore, you don’t need to see both endings, but they tidy up the aforementioned disjointed elements of the plot, so it is worth the effort.

Vengeful Heart could have been fantastic.

There is plenty to enjoy about Vengeful Heart, however, it misses many opportunities. Consequently, it doesn’t fulfil its potential, as it could have been brilliant. Sadly, it rushes its character development, and the plot is too fragmented. What’s more, the romantic moments are lacking depth and feel like an afterthought. However, though it could have been better, I still enjoyed it. Therefore, I recommend you to buy it here! Revenge is all-consuming. Yet, when your world is ripped apart, what else do you have to live for?

Review: Kombinera

Most people turn to computer games for a bit of escapism. Their lives are stressful and they don’t want to have to think. However, there are a growing bunch of gamers who love to be tested. Subsequently, the puzzle genre is growing at an astronomical rate. Kombinera is a bizarre and tricky title that’ll test your mind and your patience.

Developed by Graphite Lab and published by Atari, this is a mind-boggling puzzle title that often frustrates. Thanks to its simple artistry and sparse stages, this isn’t overbearing. Yet, the many challenges you’ll face will push you to your breaking point. It is deceptively simple and easy to pick up, but it’ll make you scream repeatedly and scratch your head in confusion.

Kombinera is so easy at the start.
Where it all begins.

Kombinera tells a strange story.

I’ll be honest, the story is a little confusing. Thanks to its surreal approach, you won’t know what’s happening. Luckily, though, it matters not as it doesn’t impact the gameplay. However, let me give you a quick lowdown on what Kombinera is all about. The minimalist world is made up of coloured balls that each have unique powers. These entities are commanded by a giant ball known as King Kombine. Life is good in his kingdom until he becomes trapped in the Kave of Kaos. Dah Dah Dahhhhhh! To free the king, you must combine every coloured ball. This is no mean feat, but it is a treat for a logically minded player.

The game spans 8 chapters that become exponentially tougher. As you progress, more mechanics are chucked into the mix as new balls are introduced. Subsequently, you’ll end up juggling many plates as you navigate obstacles, bullets, spikes, pillars, and more. I loved the learning curve, but the brutal instadeath element makes this tough as hell. Sadly, there is no wiggle room and this can be frustrating. After all, there is nothing worse than minor errors undoing all your hard work.

So many colours to save.
Can the yellow ball save the white one?

4 colours and multiple obstacles.

It’s hard to believe that a puzzle game about coloured balls will be challenging, but it is. Each unique colour has an ability that must be used to solve the problem. For example, the spikes are red and only the matching ball can touch them. If another colour comes near, then they will die. This doesn’t sound complicated, but when you include gaps to leap, and multiple balls to combine, it becomes a headache. Moreover, matters are made worse when a handful of colours appear on each stage. This forces you to plan while focusing on many elements. Thankfully, though, once two colours merge, the ball can overcome each of their obstacles.

It was horrendous to survive every red spike, only to be killed by the green bullets. What’s more, there is a useless white ball that can’t do much at all. This weak being will always be your Achilles heel! However, let’s not take our anger out on it. The yellow balls are great for destroying matching pillars, and the green one is impervious to bullets like Superman, but they are all weak as hell and can die instantly. Therefore, the only way to complete each stage and save the king is to work together.

This multi-faceted approach is where the gameplay becomes difficult. You can be one step away from completion and a small error can ruin everything. I’ll admit, it made me swear regularly as I made mistake after mistake. Yet, the challenge and simplicity of the fundamentals make it impossible to put down. Subsequently, it is a moreish puzzle title that will test veterans of the genre.

Kombinera is simplicity personified.

I, like many people, want games to wow me. Subsequently, we all want to be blown away by the real-life graphics and massive worlds. However, this isn’t always necessary, and a simple approach can be just as effective. Kombinera proves this with its fixed-screen perspective and vivid colour palette. Alongside this, the contrasting tones make every element pop. Consequently, the action is easy to follow. Furthermore, there are no risks of obstacles blending with the scenery and this was great. Had the developers taken a different approach, it would have been unnecessarily tough to complete each stage.

The surreal nature of the plot is enhanced by the audio. The airy sci-fi tunes create an eerie and strange atmosphere. What’s more, there is a distinct lack of sound effects and this adds to the minimalist style. I enjoyed the stripped back sounds as they emphasised the simplicity of this title. In short, it personifies everything great about a basic and uncomplicated game.

Skulls remind you that you've failed many times.
The skull highlights your many failings.

Jump and move, jump and move.

The straightforward concept is continued with the rudimentary controls. There is nothing fancy about playing Kombinera. Instead, you focus on the left analogue stick and the A button. Thankfully, this is as complicated as it gets, as you can concentrate on each puzzle. Moreover, the buttons are responsive and the gameplay is smooth. Therefore, it is much easier to navigate tight spaces. This was a small mercy in a game that always wanted to kill you.

Puzzle games can suffer from a lack of replay value. Luckily, however, this has both longevity and reasons to return. The difficulty of the gameplay ensures you’ll invest hours. Alongside this, each stage is timed and there are crowns to collect. Obtaining every crown and achieving the optimum time is easier said than done. Subsequently, I wish any completionists luck as they try to finish it.

Kombinera is an excellent puzzle title. 

Though testing your brain isn’t everyone’s cup of tea, I love it. I find the genre to be rewarding, addictive, and oddly enjoyable. Yes, it can be frustrating, but the positives far outweigh the negatives. Kombinera does a great job of simplifying its concept while letting the puzzles do the talking. Therefore, I recommend you buy it here! Can you beat every time, collect every crown, and combine the balls? You must, otherwise, King Kombime won’t escape the Kave of Kaos. 

Review: PowerSlave Exhumed

People are fascinated by Ancient Egypt. They love the mysterious ceremonies and the amazing architecture. More importantly, though, they are obsessed with the association with alien life-forms. No one can quite believe that the massive pyramids were built by man alone. The only solution, therefore, must be aliens. PowerSlave Exhumed explores the combination of Ancient Egypt and otherworldly beings with horrific consequences.

Developed by Throwback Entertainment and Nightdive Studios and published by the latter, this is an old-school FPS. It is a port of a classic console game that is filled with mystery, violence, and basic puzzles. Furthermore, it captures everything that this genre is loved for. Subsequently, fans of Quake and Doom will adore its retro ways.

PowerSlave Exhumed is filled with deadly monsters.
What are you looking at?

PowerSlave Exhumed tells a chilling tale.

I’ve always loved the audacity of retro gaming. The plots that they worked with are absurd and downright silly. Luckily, PowerSlave Exhumed follows suit. It tells the story of an alien species called the Kilmaat. These hideous creatures want to take over our world while resurrecting the mummy of King Ramses. This once great Pharoah was all-powerful and the aliens know it. However, they didn’t expect Earth to fight back! A hero must enter Karnak and the surrounding areas to rid it of the alien vermin and save the day.

Quite frankly, the plot is ridiculous, but I loved it nonetheless. You must venture deep inside the tombs of a labyrinthine world. Consequently, the gameplay is distinctly Metroidvania in style. This was fantastic, as it adds to the drama and the longevity. Furthermore, it was fascinating to explore the tombs while uncovering secrets and all sorts of alien beings.

Rely on a magic wand to save the day.
My magic wand will sort you out.

Special abilities and two endings.

The action spans 20 plus levels that feature violence, gore, and minor puzzles. Moreover, there are treasures to discover, weapons to unearth, and an array of secret paths to find. Subsequently, there are many twists and turns and here is where the Metroidvania element comes into play. You must scour each level trying to discover special keys and unique powers. The Keys unlock new areas and the powers make unobtainable zones accessible.

You’ll be able to swim through water, leap to great heights, walk on lava, and more. The addition of these new powers opened up the claustrophobic levels while adding to the confusion and mystery. On top of this, it’ll help you search for new weaponry and every collectable item. The latter is important as they determine which ending you’ll experience.

FPS adventure titles are as much about the plot as they are the weapons you’ll use. Thankfully, PowerSlave Exhumed has a great selection of toys to play with. You open with a machete and a pistol. But soon, you have grenades, a flamethrower, a machine gun, and even a magical cobra wand. It was OTT, but I loved it. Alongside this, you get the normal heath and ammo refills and weapon boosts. Accordingly, it feels familiar, and this was great.

PowerSlave Exhumed has a classic look.

At first glance, PowerSlave Exhumed appears rough and bland. However, the more you play, the more you adjust to its style. Yes, it’s dated, but it perfectly blends the qualities of the Sega Saturn and the Sony PS1. What’s more, it has a distinct MS-Dos finish that adds to the nostalgia. Sadly, however, the stages are small, but this increases the claustrophobic feel. Unsurprisingly, the action runs smoothly, and I experienced no glitches or frame rate drops.

Like Doom and Quake, this has heavy and aggressive music at its core. The angry songs inspire you to go on a rampage and destroy everything you see. Subsequently, it’s pretty brutal and very loud. Alongside this, the sound effects are simple but effective. There is a blend of standard weapon sounds that accompany weird Sci-Fi moments. It was very bizarre to listen to, but it oddly worked with the theme.

PowerSlave Exhumed has an array of weapons on offer.
BURN!!!!

Shoot from the hip.

One element that was strange was the shooting mechanics. There are no sights to aim down and there is an auto-aim assist. Consequently, every foe you face is obliterated with little risk or effort. This was disappointing, as it made it far too easy. However, other than this shortcoming, the layout is excellent and the buttons are responsive. Furthermore, the movement is smooth, and this makes it easy to traverse the tight corridors.

With two endings to experience, multiple artefacts, and many levels to explore, there is plenty to do. Admittedly, however, it isn’t the longest of games, but I enjoyed its confusing Metroidvania elements and minor puzzles. Sadly, it won’t challenge veterans of the genre, yet everyone else will have a fulfilling and rewarding experience.

PowerSlave Exhumed is an excellent retro shooter.

I’ve always loved Doom and Quake, so this was an easy sale for me. It captures everything that makes the genre great while blending moments from other games. Disappointingly, though, it isn’t as challenging as its peers, but it’ll keep you busy and entertained, nevertheless. PowerSlave Exhumed was great and I recommend you to buy it here! Resurrecting a Pharoah won’t end well, therefore you must step up and save humanity!

Two Minute Review: Kikkerland Wicker Picnic Cooler Seat

Here is our Two Minute Review of the Kikkerland Wicker Picnic Cooler Seat.

Enjoy your picnics without sitting on the grass. This collapsible cooler bag keeps food and drinks hot or cold for 4 hours. It folds flat, has an adjustable strap and is strong enough to use as a sitting chair!

  • 22 L (5.8 gallon) collapsible cooler and seat for outings 
  • Wicker print design
  • Portable, cushioned seat
  • Keeps hot or cold for 4 hours
  • Holds up to 35 lbs. (15 kg)
  • Sitting capacity 180 lbs. (80kg)
  • Designer: KDT
  • Dimensions: 30 x 30 x 30 cm

A Closer Look

Final Thoughts

The Kikkerland Wicker Picnic Cooler Seat is a lightweight cooler box which doubles as a seat. When folded up it takes up very little room so its easy to transport when its not being used as a cooler and stores away without taking much room.

Setting it up a cooler takes a few seconds, just pull the sides out, place the bottom in, fill up the cooler with whatever you want to take with you and then place the lid on, there’s even a comfortable carry strap to make it easy to carry it around when full.

The great addition is that you can actually use the cooler as a seat, so rather than sitting on the ground, you can take what you want from the cooler and then sit on it.

If you are in the market for a nice cooler with the added benefit of it being a seat thats easy to carry when not being used then take a look a the Kikkerland Wicker Picnic Cooler Seat, you wont be disappointed.

The Kikkerland Wicker Picnic Cooler Seat is available now priced around £25.

You can learn more from the Kikkerland website here.

Two Minute Review: Kikkerland Felt iBed Storage

Here is our Two Minute Review of the Kikkerland Felt iBed Storage.

Keep cozy in bed, everything you need is within reach! The Felt iBed Storage is a convenient bedside or couchside companion that conveniently organizes pens, papers, notebooks, cords, and anything you need for work or entertainment for easy access wherever you are! The compartment is big enough for travel and work needs, and the lid can be used as a surface for laptops, tablets, notebooks – even snacking! A great travel tool or at home organizer, keep all your work or play together with the convenient Felt iBed Storage. 

Kikkerland’s Felt iBed Storage is a simple, easy organization solution. It features a storage compartment covered in dark grey felt and a removable wood lid to make it an all-in-one work or play station. 

Keep everything you need for work, play or travel neatly organized and easy to access. The Kikkerland Felt iBed Storage is great for travel, work at home, or a convenient all-in-one storage and work/play station. Keep pens, paper, notebooks, cords, electronics and more safe, organized and easy to reach. Great for keeping kids entertained on long trips, as a travel workspace or a handy bed and couch companion so your gotta-haves are easy to grab!

A Closer Look

Final Thoughts

The box is very lightweight and can easily sit on your lap without it feeling heavy or uncomfortable. You can also sit it on the floor or on a desk just as easily.

The lid is easy to remove in order to store whatever you need in there – cables, charger, headphones, a snack perhaps?

Your tablet will fit perfectly into the groove on the top holding it in a great position for using. You can then use the rest of the tray for a keyboard (if you want to type), or for anything else you need.

The Kikkerland Felt iBed Storage is a great addition and makes using your tablet more comfortable, and keeps everything together in one easy to access place.

The Kikkerland Felt iBed Storage is available now priced around £40.

You can learn more from the Kikkerland website here.

Review: Phantom Breaker: Omnia

Fighting games attract three breeds of players. First, there are the button mashers. This group is unpredictable and they know it. Second, is the casual gamer, a rare breed who likes to relive that arcade experience. Finally, there are the pros! These guys/girls practice until their fingers bleed and know every combo attack going. Phantom Breaker: Omnia is an Anime beat ’em up that is great for newcomers and veterans alike.

Developed and published by Rocket Panda Games, this is a 2D fighting game. It utilises Manga imagery and subsequently, it’s sexy, stylish, and a little weird. It’s the perfect title for every breed of player as it’s quick, user-friendly, and easy to understand.

Phantom Breaker: Omnia isn’t new.

Residents of Japan will scoff at our fascination with this new fighting title. Why you might wonder? Because it was released around 11 years ago exclusively for a Japanese audience. However, it is new to us, and I’m excited to see what is on offer. In short, it’s a straightforward, fast-paced 2D fighter that blends Dead or Alive with Street Fighter. Consequently, you get a striking title that has many strong stories and some bizarre characters.

The action spans multiple game modes, with the story element being the strongest and most important. To bulk the gameplay out, the developers added a tutorial mode, couch competitive and online competitive options. So far, so good. As you load in, you get the clichéd Asian imagery as well as some mystical nonsense to set the scene. Sadly, it’s very dated, but it works well with the theme.

The solo mode allows you to select from 20 unique fighters who all have a story to tell. This eclectic blend of warriors each has a dream that they are willing to die for. Subsequently, they will fight whoever stands in their way. This forms the basis of the single-player mode and is fascinating to experience. The excellent writing and layers of lore build rapport with each character and make it hard to put down.

Every character has a full on story mode.
Story mode will keep you busy.

A great game for casual players.

I’ve always enjoyed the fighting genre, yet I never excel at it. Fundamentally, I understand what I need to do, but a lack of practice always stands in my way. Luckily, though, Phantom Breaker: Omnia is different. Its easy-to-understand mechanics make it perfect for casual players. Consequently, with little effort, you can challenge global players and stand a chance of winning. However, there still are moments of finesse, therefore hardcore fans will find something to get their teeth into.

Most characters have three combat modes to pick from. There is quick, hard, and Omnia. The quick mode favours jabs and lighter moves. It is perfect for button-mashing gamers and is tough to handle. The hard option is great for methodical players who like to combine combinations and hefty punches. Omnia, on the other hand, is new to this version of the game. It combines elements of the previous approaches and offers a Jack of all trades style.

Depending on the character you select, each of these styles will offer unique tactical advantages. Accordingly, if you select a light, fast, and long reached fighter, you’ll want the quick set-up. On the flip side, if your warrior is hefty and a bit of a brute, the hard mode is probably the right choice. However, you must select what works for you, and I loved the freedom you are afforded.

Each character has special abilities that change a battle
Use the giant hand to slap her.

The AI is good, but fighting humans is better. 

Competing against AI is always going to feel robotic. Furthermore, there is always the belief that the result is somehow rigged. Don’t get me wrong, I loved the balance of the difficulty and the challenge of the story mode. Yet, I love battling like-minded individuals and both the online and couch competitive modes were great.

Fortunately, there is an active online community that lacks toxicity. I fully expected to be abused, screamed at, or told to “get guud”. Thankfully, this never happened as it’s an instant turn off. Now, I’m not saying that trolls don’t play this game, but luckily, I never crossed their bridges.

Phantom Breaker: Omnia looks old. 

I’m not a massive Anime/Manga fan. It’s not because I don’t appreciate the artistry or the vivid colours. No, I just don’t like the over-sexualised imagery. However, the fighting genre just about gets away with flashing a little more flesh. Subsequently, the grotesquely toned men and big-boobed women don’t look out of place. Phantom Breaker: Omnia has this and more in its 2D fantasy Asian world. Moreover, there is a bizarre blend of backdrops to enjoy and some strange characters to observe. What’s more, the action is smooth, error-free, and great to look at. Sadly, though, it doesn’t have a modern finish. Therefore, it isn’t as striking as I’d expect, as it looks dated. Fortunately, this doesn’t impact the gameplay, I just wanted more.

As expected, the audio is loud, in your face, and a little OTT. The high-energy tunes follow every battle, and this was great. The electro-Asian music adds aggression to each encounter, and was what I hoped for. On top of this, there are some nice soundbites and crazy sound effects. Consequently, you’ll enjoy the crashing of fists and some unusual noises. However, I wasn’t surprised by what I heard, but it was enjoyable and well-considered, nonetheless.

Phantom Breaker: Omnia has 20 unique characters to pick from.
Which of the 20 characters will you pick?

Simple control set-up. 

I love how easy Phantom Breaker: Omnia is to play. With a basic layout, simple fundamentals, and awesome combos, you’ll be battling in no time. Yet, things are complicated slightly because of the three combat approaches and the different character styles. Now, this didn’t make it difficult to play. Instead, it adds a layer of depth that is great for hardcore fans. Alongside this, the buttons are extremely responsive and this is perfect to contend with the hectic action.

All fighting games are addictive, but does Phantom Breaker: Omnia have longevity and replay value? In short, yes! Each story has multiple battles that can be cut short. Moreover, the online and couch competitive modes will keep you coming back for more. On top of this, there is a hefty achievement list and an array of combo attacks to learn. Subsequently, it’ll keep you busy for hours.

Phantom Breaker: Omnia is a wonderful fighting game.

This is a saturated marketplace, yet Phantom Breaker: Omnia stands out. Its blend of stories and strange characters is wonderful to see. Though it isn’t as polished as I’d like, it was still well presented and ran smoothly. Furthermore, the audio is great and the controls are responsive and easy to master. All things considered, I enjoyed it and I recommend you to buy it here! Can you fight for what you desire? Choose your warrior, pick a style, and battle for victory.

Review: The Last Sunshine: Rekindled

Do Not Go Gentle Into That Good Night

Welcome to the end of the universe! The Last Sunshine: Rekindled is a challenging shoot ‘em up/bullet-hell rouge-lite in which you embody the last surviving stars as they drive back the ceaseless darkness that has brought about the end.

Something that’s always messed with me is the denouement of the cosmos. The knowledge that, although the universe feels infinite, it is finite, and will one day come to an end is a bit unnerving. How can something as monumental as the known universe share mortality in common with me? This title is set at that point; when the universe goes through a theory known as heat death.

As the universe expands indefinitely; matter gets further and further apart. Eventually, this constant diffusion makes celestial reproduction impossible. The cycle of dead star matter making up the kindling for new ones to form ends. As the stars die out, the universe gets colder, more isolated, and desolate. A slow fade into darkness. 

It’s a genuinely depressing theory and thought. However, The Last Sunshine: Rekindled gives you a chance to refuse that outcome. It personifies the darkness and places you in control of a selection of stars that live on at the end. You can push back the darkness, defeating its acolytes, while collecting starlight scattered throughout the cosmos. 

I loved the idea, as it makes heat death less of an inescapable outcome, and more of a fight for survival. And a chance for life to continue. Your enemies have names and display their desperate aggression as they try and snuff out the last bit of light. They’re tangible threats that can be fought and beaten.

Rage Against the Dying of the Light

In this bullet-hell and shoot ‘em up hybrid you start off as Sol; a star which I’m sure many are familiar with. I’m not sure how it lived till the end of the universe and even then still hasn’t become a red giant, but I’ll suspend my disbelief. More stars are unlocked as you play and collect remnants, and each one has its speciality. Such as Vega, a blue main-sequence star that has an affinity for shields. Or Titan, a slow-moving giant, that comes with a lot more HP.

Alongside their character traits, they also have unique abilities and firing styles that differentiate them. Each star begins with a variety of skills, four of which are equipped. One utility skill, such as a burst of speed. One high damage attack that uses up mana points that cannot be changed, for example, Sol’s AOE attack. And finally, you’ve got your two most vital default skills that can be used as much as you’d like. These include basic attacks such as a continuous stream of projectiles and a burst of bullets that do great damage at short range. 

These last two skills, however, can be swapped out for more powerful options as you collect them from chests, and other hiding spots. One of my favourites was Titan’s ability to spew a cloud of poisonous gas, which was perfect for the tank of a star. It could get in, absolutely wreck everything near it and leave to regenerate its HP.

RNG is the deciding factor when it comes to which offensive attacks you pick up as you make your way through the areas. In some runs it can be painfully withholding, and in others, you’ll struggle to choose which two you love more. There’s a solid number of skills to choose from between each star. This makes for well-needed variety, in a game where visually, and in gameplay, it can be a little samey.

Highs & Lows

This is a challenging title in which you need to balance aggression and evasion. Some enemies will actively try to make your life as difficult as possible. Like the generator which will not only shoot projectiles, but also spawn little dudes that chase you down a lot quicker than you’d expect. The gameplay is executed well for the most part. Especially in the unforgiving boss fights, requiring focus and at times a little strategy, aside from the usual dodging and shooting. These encounters are the highlight of gameplay, dancing around huge projectiles, while trying to get in close to do some proper damage. However, outside of these big and exciting fights, things eventually got a little stale.

Being a rogue-lite means you’ll be making multiple runs. While the layout, and which abilities you collect do change; the gameplay does not. You can vary things such as which star you use, but for an effective run, you’ll undoubtedly choose a favourite. Of course, this doesn’t exactly help the repetitive feeling in its gameplay. The challenge helps, but I felt that when you tend to make multiple expeditions in the same areas, fighting the same kinds of enemies loses its novelty fast. More enemy variety within each area would have made a big difference. Advancing to a new area does at least shake things up, but die in that second area and you’ll be back where you started facing the same old scrubs.

The Last Sunshine: Rekindled allows some progression between runs. You level up your stars as you play with them; increasing their power, HP, and mana. Throughout your playthroughs, you’ll also collect cores which are used for more permanent upgrades. These cores are also used to unlock new stars once you’ve collected the required remnants. However, something I unexpectedly appreciated was the passive upgrades. These upgrades influenced things like base HP, shield ratings, damage output, and movement speed. This meant you could take a slow-moving tank like Titan and pump movement speed and HP regen to create the darkness’ worst nightmare. The fact that these upgrades weren’t permanent meant that experimentation was not only viable but encouraged. 

I appreciated the backgrounds of the battlegrounds at first. It’s a post-apocalyptic universe with fading dust clouds and galaxies off in the distance. But again, the lack of variety poked its head out. The areas had alternative passages and nooks, but essentially sported the same design. As you can imagine, this gets old, and after a while, you stop paying attention to the background completely. There are some changes as you move to a new area. But the art style still didn’t do anything particularly noteworthy, which was a bit disappointing. 

One important thing I should mention is a bit of a stuttering issue I had at times. Whenever a boss fight first popped off and there were a lot of things moving about between their attacks, and my own skills. There would be a second of freezing, this was quite a consistent issue. It never impacted my gameplay too much and was always once-off in the encounter, but it happened each time I fought a boss. While not a dealbreaker, it was a recurring problem worth mentioning.

The Verdict

I may have had my issues with repetitive gameplay, and lacklustre art style. However, the high points of the fast-paced and intense boss fights, as well as the variety in each star’s moveset and build helped balance things out considerably. It’s a flawed, but enjoyable bullet-hell title, that can provide some fun for those with a love for the genre. However, I couldn’t necessarily say it hit home with me. 

Review: Moon Knight Episode 2

Spoiler Free Review

NO PLOT DETAILS ARE DISCUSSED IN THIS POST, BUT THE IMAGES ARE TAKEN FROM MOON KNIGHT EPISODE 2

A new week and a new episode of Marvel’s Moon Knight premiered on Disney+. Moon Knight Episode 2 picks up right after the first one (Spoiler free first episode review here) and continues the story almost seamlessly. I understand the business logic in a weekly release, but in the modern world of binge watching and continuous narrative arcs I can’t help but think all these series would be better watched in one block. I’ve thought this about every MCU Disney+ series so far. I wouldn’t blame you if you wanted to wait for the six-episode event to end, but beware – spoilers plague the internet. Thankfully, not in this review!

The runtime is just over five minutes more than episode one, however, some of that is taken up by a ‘here’s what happened last time’ montage. With the weekly wait for each episode, this is sadly needed. The episode packs a lot in once again, new character introductions, action sequences, character development and more. It didn’t feel too much, and it certainly never felt off in terms of Moon Knight Episode 2’s pacing.

Much like in episode one we are following, for the most part, the perspective of Steven (Isaac) as he tries to come to grips with what he believes is a mental breakdown. Without going into too much plot detail Isaac has really nailed this role. The anger, the anguish, the defeatist attitude is all spot on. The English accent is still a little ropey but as an Englishman I’m nit-picking. Isaac also does a fantastic job acting against himself when Steven talks to Marc and visa versa. This isn’t easy to accomplish without it looking ‘hammy’ and I am genuinely drawn into how this dichotomy of personality is conveyed.

Dissociative Identity Disorder is still very stigmatised and badly portrayed. I do feel that the writers have done a good job avoiding some of these more harmful stereotypes. It was reassuring to find out the series used a specialist consultant. Isaac specifically wanted the series to also be a character study. We as the audience experience the events unfold through the eyes of otherwise oblivious and innocent Steven. This character study is accomplished, hands down.

Moon Knight Episode 2 goes further. We learn a lot more about Ethan Hawkes character as well as meet Layla properly for the first time. The episode serves as a staging ground for the more ‘Indiana Jones’ style action-adventure set to come. We learn more about the ‘great plot’ and we also start to see some of the origin behind Moon Knight’s power. For me, a comic book fan of the character first, it’s nice to see them hint at the less-than-perfect nature of this character.

The action sequences are beautifully shot. We get treated to more suited-up Moon Knight which is great to see properly. The suit design is gorgeous, it stays true to the comics but also adds some MCU flair. In addition, we get a nod to another version of the titular hero. The show continues to blend comedy well, but there is an overall tone of darkness to the series so far. It’s very much the midway point between the MCU and say the dark grittiness of the Netflix Marvel content. The directors also dabbed their toes in the world of horror. With sequences showing the Egyptian god Khonshu being shot specifically to entice the audience into fear and shock.

Also, make sure you look out for the QR Code during the episode. As in Episode 1 there is a free comic available!

Overall, Moon Knight Episode 2 builds on last week’s premiere and takes the show forward without feeling like a filler. If the show continues this strongly it might just be the best Disney+ addition to the MCU.