Deadpool trailer and poster revealed

Following on from the teaser earlier this week, the full trailer and poster for Deadpool has been revealed.

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Based upon Marvel Comics’ most unconventional anti-hero, DEADPOOL tells the origin story of former Special Forces operative turned mercenary Wade Wilson, who after being subjected to a rogue experiment that leaves him with accelerated healing powers, adopts the alter ego Deadpool. Armed with his new abilities and a dark, twisted sense of humour, Deadpool hunts down the man who nearly destroyed his life.

Starring Ryan Reynolds, Morena Baccarin, Gina Carano, T.J. Miller and Ed Skrein.

Watch the Mad Max Stronghold Trailer

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Warner Bros. Interactive Entertainment and Avalanche Studios today released the Mad Max trailer, giving a glimpse into the various fortified outposts, or strongholds, located throughout the open world of the post-apocalyptic Wasteland.

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In the new trailer, Max visits some of the game’s diverse strongholds and encounters a number of intriguing characters, including Jeet, Gutgash, Pink Eye and Deep Friah.

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In a world where Max faces both his internal and external enemies, these strongholds hold the pieces essential to the puzzle he tries to solve. Max will need to make some uneasy alliances as he prepares to take on merciless Wasteland tyrant, Scrotus.


Featuring deep car customisation, metal-grinding vehicular action, brutal melee combat and a vast desert landscape waiting to be explored, players will be fully immersed into the deadly Mad Max universe like never before.

Mad Max will be released on 1st September, 2015 for PlayStation 4, Xbox One and PC.

A Message from Deadpool

Based upon Marvel Comics’ most unconventional anti-hero, DEADPOOL tells the origin story of former Special Forces operative turned mercenary Wade Wilson, who after being subjected to a rogue experiment that leaves him with accelerated healing powers, adopts the alter ego Deadpool. Armed with his new abilities and a dark, twisted sense of humor, Deadpool hunts down the man who nearly destroyed his life.

Starring Ryan Reynolds, Morena Baccarin, Gina Carano, T.J. Miller and Ed Skrein

Gears of War Ultimate Edition Will Unlock Whole Collection

With Gamescom starting this week is an announcement from Microsoft regarding Gears of War. Fans who purchase Gears of War: Ultimate Edition or the Xbox One Gears of War: Ultimate Edition Bundle will be able to unlock the entire Gears of War collection on Xbox Live via backward compatibility.

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All you have to do is play Gears of War: Ultimate Edition on Xbox Live between 25th August and 31st December, 2015, and the Gears Collection will be unlocked when backward compatibility launches in the fall.

The games in the collection include the Xbox 360 releases of Gears of War, Gears of War 2, Gears of War 3, and Gears of War Judgment. So, fans will be essentially get five games in one, although the backward compatibility games will not feature updated graphics for the Xbox One, but other features like DVR, snap, and screenshots will be supported.

Gears of War: Ultimate Edition releases on 25th August.

Insurgent : Shailene Woodley Q and A

Insurgent is released today on DVD and Blu-ray, and we have a Q&A with star Shailene Woodley.

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There’s been an explosion of interesting, tough and complex female characters on television and in movies in Hollywood. As a young actress, how does it feel to be playing one of these iconic female roles?

It’s awesome, man! It feels great. Women in the world are strong. Women have a voice. Women have a lot to say and if I can be a tiny representative of that; if I can represent that voice in the smallest fashion, then that’s a huge triumph.

Which action heroines did you admire when you were growing up?

Growing up, I didn’t really watch a lot of films, so I didn’t look to films for action heroines. Instead, I was always deeply inspired by strong female people who existed in real life. I remember studying Native Americans for a long time. There were a lot of Native American women that were really strong who fought for their tribes. I guess Pocahontas was a representation of that. In a way, she was the character who was the face of that movement – but there were many other women I admired, too. Amelia Earhart is another. I love interesting women like that.

In what way do you relate to Beatrice ‘Tris’ Prior, your character in The Divergent Series: Insurgent?

I relate to Tris in many ways. We’re both very stubborn and we’re both competitive. Tris isn’t afraid to fight for what she believes in, regardless of what other people think – and I think I share that quality with her. I’m not afraid to stand up for things if I think they are right.

What issues do you stand up for right now?

What am I standing up for now? I guess I stand up for a lot of things, but it constantly changes. As far as big worldly issues go, I think this whole ‘fracking’ thing is terrifying. I think it was beautiful that New York City recently banned ‘fracking’. It’s a giant win, but there’s still a long way to go.

What excites you the most about your new movie in The Divergent Series?

I’m excited about the work of our director, Robert Schwentke, because he’s really good with action scenes. He makes big action movies really interesting to watch, which is very exciting to me – but he is also really, really invested in character development. The first movie had a lot of character development, but I feel like there will be even more in the second movie.

How did Robert’s approach to directing differ from the first Divergent director, Neil Burger?

Robert is German, and so was our DP [Director of Photography]. They were very European by nature, which was very different to the film shoot for the first movie. For example, Robert only likes to work 10-hour days so the crew worked 10-hour days, and then the actors and the wardrobe people worked 12-hour days, so it was a great environment. I love Europe because there’s so much more freedom there – and Robert definitely brought that to the set. There was a sense of, ‘We’re not doing brain surgery here. We’re making art, so let’s have fun doing it. Let’s try everything we can because we’re here, but let’s not abuse the system and do things 500 times for the sake of doing it 500 times.’

How much pressure do you feel for the sequel to be a success?

I felt more pressure when we first started the second movie. We really wanted to get the script right and we really wanted to make sure that we were maintaining integrity from the first film, while also raising it to the next level. In that way, there was more pressure. It wasn’t necessarily pressure from external forces, but from ourselves because we wanted to make sure that we had everything in line.

What other pressures did you feel at the beginning of the film shoot?

Robert was a new director, so I had to get to know him and I also had to reconnect with the character – but that was easy. Now, I don’t feel any pressure at all because once you leave a movie set, it’s in the hands of everyone else. You have zero control then.

Which Divergent faction would you be if you lived in the dystopian futuristic world of the movies?

I’d definitely be factionalist. They are so bad-ass. It’s like this secret militia that nobody knows about, which is so rad to me. I love mystery and I love mystique in life, and the fact that you don’t quite know everything about them is fascinating. They are so interesting.

In the movie, there’s a scene where Tris has to fight herself. Do you ever feel like you’re fighting yourself internally?

I feel like I fight with myself every day, even if it’s just the thought of something like, ‘Should I get out of bed right now and give myself 10 extra minutes to stretch? Or should I just sleep some more?’

How do you stop those internal thoughts?

I feel like internal battles are inevitable and something that we all deal with – but I definitely enjoy myself more when I don’t have as much internal warfare happening. I try to not let it bother me.

How do you get into character on a sci-fi movie like this?

For me, the way that I get into character is I don’t get into character. I just get into myself and I surrender to the words that are on the page. I surrender to the circumstance that a particular character is in because all acting is about exchanging energy. Whether you’re exchanging it with another actor or you’re exchanging it with yourself, you’re processing things and you’re empathising with a character that you obviously relate to – otherwise, there would be no reason for you to be in their shoes.

Can you take us on to the set of the movie and explain your daily morning routine with hair and make-up? Did it take long to turn into Tris?

Luckily, my hair was very short for this movie, so hair and make-up didn’t take long at all. Usually, we did nothing for Tris’ hair. It took maybe 45 minutes to apply the make-up with the tattoos and everything, but that was about it. It was very simple.

Do you enjoy the hair and make-up process?

No. I am not a make-up girl or a hair girl. I’m a girl who likes to sleep more than have her hair and make-up done. I’ve been lucky, though. The last two characters I’ve played have had very minimal hair and make-up, so it’s been great.

Did you have a high-tech trailer on the set of The Divergent Series: Insurgent?

I am so not a fan of trailers. I feel like they are alienating and isolating. It’s nice to have a space where you can go if you have a serious scene coming up and you want to prepare – but trailers are incredibly lonely if you spend all day in there. They are very boring, too. I find this industry very interesting and I feel like film sets are truly one of the most magical places you could ever be, so why would you sit alone inside a trailer all day long? There’s so much to take in outside on the set.

What excites you the most about film sets?

Film sets are so interesting. You’ll be sitting there and some guy will walk past carrying a fake wall to put up in the corner of the studio. Then you’ll see a truck pulling along a fake house. There’s so much to take in and there are 200 or 300 people to learn from. Everybody comes from a different walk of life, so I love the exchange of a story and I love storytelling. To me, a trailer is a wasted opportunity because there’s so much to learn right now. I think fancy trailers are hilarious.

What essentials do you always take with you when you work away from home?

I always take candles with me. I always have to have candles. What else do I take with me? I always have sage. Sage is a big one for me. I take that everywhere.

What’s the importance of sage?

According to Native American heritage, which was my lineage, sage clears energies. I’m always travelling, so when I enter a new space, it’s nice to clear the space so that I can start fresh. Plus, it smells divine. It takes away all the chemical and bleached air-conditioned smells of hotel rooms. It’s perfect.

INSURGENT IS AVAILABLE ON BLU-RAY AND DVD ON 3RD AUGUST 2015, COURTESY OF ENTERTAINMENT ONE

Exclusive Interview with Bruce Greenwood

Good Kill, a new film starring Ethan Hawke and Bruce Greenwood is released on DVD and Blu-ray today and I got to talk to Bruce Greenwood about it, and his long career.

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Andrew:    Hi, Bruce. Thanks for taking the time to talk to me today.
Bruce:    Oh, you bet. Happy to.

Andrew:    First question I’ve got for you is describe, in you own words Good Kill and your character.
Bruce:    It’s a story that examines the disconnect that the drone pilots, who are charged with living in Las Vegas and bombing halfway around the world, experience when they go from the barbecue to the box and leave their family. Half an hour later they’re sitting in a pilot’s seat bombing people they can’t really see on the advice of intelligence from thousands of miles away. It’s just a bizarre double-life that they lead. In this particular movie, about halfway through the people who are giving the orders change. The ethical dilemmas that are exacerbated as a result of that change is something that drives Ethan Hawke’s character to the edge.

Andrew:    Tell us a little bit about your character. What interested you about the role?
Bruce:    One of the things that really appealed to me is the desire to make what they’re being asked to do as a justifiable as possible. At the end of the day, it’s very difficult to justify, watching him wrestle with being a career officer, watching him wrestle with the way war has changed. The way they are waging war I thought was something really interesting to explore.

Andrew:    The majority of your scenes take place in the GCS. Was it difficult for you to react to what was happening on the screen, especially as you say, halfway through the film when the control gets taken over by Langley. Did you find it difficult to react to things on the screen that may not have been there?
Bruce:    A lot of the stuff … Actually, it was really fortunate Andrew was very prepared for a lot of stuff we saw, what we were watching. We actually got to watch a lot. We might not watch it in real time, but he set it up so we could see what we were about to pretend to be seeing. We had it fresh in our minds, and the footage he provided was shocking and graphic and silent, of course, which makes it seem very, very strange and surreal. These black and white images, the people moving around, and there’s a flash and there’s nothing but dead quiet. It’s very, very disconcerting. It provided a really effective, weird environment for us to work in.

Andrew:    What research did you do for the role, if any?
Bruce:    I do a lot of reading of accounts of combat and a couple of accounts of pilots who had been in combat and then were shifted to flying drones. I also watched a lot video of generals addressing troops, in various levels fire and brimstone. Some with great arm waving and wildness, and tried to pull in elements of this stuff that I thought were appropriate for Johns from those videos.

Andrew:    What made you want to become an actor?
Bruce:    I was a pretty young guy. I was probably in my early twenties, and I was looking around for stuff to do and didn’t really know what I was going to do with my life. I was taking a lot of different courses at university. I sort of fell into it because I needed three easy credits. I thought, ooh, well acting is probably subjective, so you can’t be failed. All I have to do is show up. All I have to do is go, and I can work harder in my other courses than the acting thing. It might be kind of interesting, but I don’t have to succeed at it in order to get my three credits. As fate would have it, it spoke to all the things I really enjoy which is a love of the language, rhythm and behaviour. Before long, all my others studies fell away, and I started just working on that.

Andrew:    Cast your mind back 20 years if you can. I’m a huge fan of Nowhere Man. What drew you to the role, and did you know how it was going to end when you first started?
Bruce:    I didn’t think they had an idea how it was going to end, even moments before it ended. It was one of those things where the concept I thought was really, really interesting, and it was a chance to be front and centre in a show, which was brand new and a novel idea. All that came together to encourage me to go for it. I had a lot of fun doing it. I don’t have any proof that my wife woke up the entire year because I’d really only see her on Sunday afternoons. I’d get home at six in the morning. I don’t have any proof she got out of bed the whole year. I’d leave before she was up, and I’d come back after she was in bed. It was one of those things at the end of the year, you sit and look at each other and go, “Wow. Where have you been for a year?”

Andrew:    Were you personally happy with how the show ended, or would have liked to take it a slightly different way?
Bruce:    I thought it was interesting the way it ended. I just would have liked it to go on a little longer.  I think they had to hustle the end quickly. In Larry’s defence, I think it was one of the those things where at the eleventh hour, they gave us the word that, “Hey, you’re not coming back. You better wrap it up if you can.” It was one of those things that often happens to shows that they’re forced to tie up a bunch of loose ends when they planning to really expand their width in the following seasons. I’d have liked to see it go on for awhile.

Andrew:    It was a great show. I loved tuning in every week to find out what was going to happen to Thomas.
Bruce:    One thing that was weird about the show was … I said a couple episodes in, because I had all this, quite long hair, I said, “Listen, the guy’s on the run, why don’t I just cut all my hair off?” They said, “We can’t do that.” I go, “Why not? It doesn’t make sense. The guy is so recognisable and visible with this mop of hair. Why don’t I just cut it off?” “Well the hair is testing very well.” “Okay. I’ll be quiet about this, yes, obviously, the hair is testing well.” End of argument. Not really much you can say to that. That’s higher than my pay grade.

Andrew:    That’s the way they want to do it, stick with it.
Bruce:    Yep, yep.

Andrew:    You also played Christopher Pike in the recent Star Trek films. What was it like to jump into the Star Trek universe and be a permanent part of it?
Bruce:    It was something that I wasn’t prepared for how great it would be for starters. I just had a blast. The people were really, really wonderful. I’d been a fan when I was a kid, and to get back into it, it was really, really, really thrilling. I had the opportunity, last year, to do a Star Trek convention. I met so many cool people. I thought it was going to be a zoo, and it was, but it was a zoo in a great, great way. Hundreds of really, really interesting people, and I had three or four days to talk with them. It is a universe unto itself. I’m really grateful to be a part of it.

Andrew:    You’ve also been the voice of Batman in Young Justice and the Young Justice: Legacy video game. How different is it doing voice-over for animation and games as it is to acting on TV and film for you?
Bruce:    It couldn’t be more different in my limited experience. Batman took us, it might have been one day, it might have been two. You just go in there and just do it, do it, do it, do it, do it. You’ve got a director leaning on you saying, “Okay. One more time. One more time. One more time.” It’s a very different animal. Working, in my experience, with Batman, I wasn’t working with any of the other characters. You’re kind of doing it a bit of a vacuum. When I do Young Justice, the TV show, sometimes we do it together and that was really fun. It’s tricky. I have tremendous respect for people who do it. It’s not easy.

Andrew:    During your career, you’ve played Batman, you’ve played two different Presidents. What’s been your favourite role and why?
Bruce:    Wow. I’ve got a bunch of favourites. The Sweet Hereafter, It’s just beautifully written and such a powerful story. It was really great to be a part of that. Thirteen Days. Playing Kennedy in that was a gift. A beautiful script by David Self and really well directed by Roger Donaldson. I got to work with Kevin Costner. He was really, really good, really fun to work with. Of course, the Star Trek stuff has been really, really fun. I just finished a movie called Rehearsal, where I play an English director. It’s really fun. I’m hoping people like that one.

At this point in the interview, Bruce switched to a perfect British accent.

Andrew:    I tell you what, just listening on the phone, I would have never guessed that was you.
Bruce:    I’ve really had a lot of fun doing it, and I’m hoping of being successful in a very small film. I really have high hopes for that.

Andrew:    Thinking of other projects, you’ve got American Crime story coming up. Do you want to tell us a little bit about that and how your character fits in?
Bruce:    The story is based on the book by a guy named Jeffrey Toobin, whose a journalist. He wrote a book called The Run of His Life about O. J. Simpson’s trial for the murder of Nicole Brown Simpson and Ronald Goldman. This 10 episode series covers his capture and the trial. I’m playing Gil Garcetti, the D. A. I’m not in the courtroom, but behind the scenes unfold, trying to keep the lid on.

Andrew:    When you look for a role, what is it that particularly draws you to a role?
Bruce:    Now I’m trying to find stuff that doesn’t feel familiar to me, and then, certain deals you get cast as a certain character. If you’re an actor like me who hasn’t been particularly careful about what you’ve chosen over the years, you end up taking things that … Oh, he’s an authority figure, oh he’s a a guy in a suit who is going to steal your money, he’s a bad guy or he’s a dad with a chip on his shoulder … You get little bit pigeonholed, so I’m trying to pull away from that kind of thing. Every now and then you’ll find a role that’s really falls within those parameters, but it’s really well written and part of a good story, so you go well, “I’m not going to do it because it’s too similar?” No, I think it’s a good role, I’ll do it, and it further cements the idea that people might have, that you do one, two or three things. I’m trying to reach out and do stuff that people wouldn’t obviously think of me for.

Andrew:    If you could play any role whatsoever, what would it be?
Bruce:    I’d like to play a clumsy, nut-head clown. I’d like to play just an absolute idiot. I’d like to play somebody who is just not all there.

Andrew:    Hopefully, soon we’ll see you in a role doing that. Talking of which, what else are you working on that you can tell us about?
Bruce:    Let’s see. A movie called Spectral for Legendary. It’s a military movie, it comes out next year. Let’s see, Wet Hot American Summer, which is a comedy … Coming out soon … Rehearsal that movie’s coming out … A movie called Fathers and Daughters with Russell Crow. It was shot in Pittsburgh a few months ago. Then, another one that I shot with Cate Blanchett and Robert Redford in Australia that’s coming out before Christmas.

Andrew:    I think that’s about it. I just want to say thank you again for your time.
Bruce:    Thanks it was fun.

Good Kill is available on Blu-ray and DVD now.

Win Admiral on DVD

To celebrate the release of Admiral on DVD, we’re giving three lucky winners the chance to bring home the DVD!

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Charles Dance (TV’s Game of Thrones, The Imitation Game) and Rutger Hauer (Sin City, Batman Begins) star in ADMIRAL, the epic adventure about a 17th century Dutch admiral who must lead his fleet to defend his homeland from the terrorising forces of England.

Admiral Michiel de Ruyter is the most famous, and one of the most skilled admirals in Dutch history, most celebrated for his role in the Anglo-Dutch Wars of the 17th century. He was held in the highest esteem by his sailors and soldiers, who used the term Bestevaêr (Grandfather) for him, as a result of his disregard for hierarchy and his refusal to back away from risky and bold undertakings despite his usually reserved and calculated nature.

Get swept away with this visually stunning, swashbuckling story of legendary naval battles, civil war, and one of the most fearless admirals of all time!

How to enter to win

We have three copies of Admiral on DVD to give away:

a Rafflecopter giveaway

The contest ends at 12.00AM on 17th August, ADMIRAL sails onto digital platforms from 27th July, 2015 and DVD from August 3rd, 2015 courtesy of Signature Entertainment.

Get ready for “Zombi” coming to PS4,Xbox One and PC

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Ubisoft announced the development of Zombi, an upgrade of the survival-horror game Zombi U, coming as a digital download for the PlayStation 4, Xbox One and Windows PC on 18th August.

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After being one of the Wii U flagship titles in 2012, Zombi returns to challenge gamers on multiple new platforms to find out how long they can survive in dilapidated, infected London. For the second time in history, a great plague has shrouded the city in a fog of death. Thousands have died, or worse, been infected by a sickness more gruesome than death.

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Once again, this fear-fueled first-person shooter invites all players to dive into the horror, chaos and tension found in the best of the genre. The nail-biting survival experience has been optimized for PlayStation 4, Xbox One and Windows PC, using the power of the latest generation of hardware to bring gamers to a new level of horror.

Players will experience the original oppressive and intense elements that made ZombiU so innovative. The bug-out bag is a necessary component for survival for each player as it contains all the player’s tools, inventory, first aid kits, maps and more. With permadeath, players are faced with a death mechanic which puts them in the body of a different survivor each time they die. In order to retain the equipment they previously gathered in their bug-out bag, they are forced to track down their old, infected character.

Win a Fitbit Flex and a pair of tickets to see Mission: Impossible Rogue Nation at an IMAX

To support the IMAX cinema release of Mission: Impossible – Rogue Nation, we have a state-of-the-art Fitbit Flex Wireless Activity Tracker and Sleep Wristband to give away alongside a pair of tickets to see the film in IMAX’s immersive format at Cineworld.

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The Fitbit Flex

This slim, stylish device is with you all the time. During the day, it tracks steps, distance, and calories burned. At night, it tracks your sleep quality and wakes you silently in the morning. Just check out the lights to see how you stack up against your personal goal. It’s the motivation you need to get out and be more active.

Mission: Impossible – Rogue Nation

With the IMF disbanded, and Ethan (Tom Cruise) out in the cold, the team now faces off against a network of highly skilled special agents, the Syndicate.  These highly trained operatives are hellbent on creating a new world order through an escalating series of terrorist attacks.  Ethan gathers his team and joins forces with disavowed British agent Ilsa Faust (Rebecca Ferguson), who may or may not be a member of this rogue nation, as the group faces their most impossible mission yet.

The IMAX release of Mission: Impossible – Rogue Nation has been digitally re-mastered into the image and sound quality of An IMAX Experience® with proprietary IMAX DMR® (Digital Re-mastering) technology. The crystal-clear images coupled with IMAX’s customized theatre geometry and powerful digital audio create a unique environment that will make audiences feel as if they are in the movie.

How to enter to win

All you have to do to be in with a chance of winning the Fitbit and the pair of tickets to see Mission: Impossible – Rogue Nation at an IMAX Cineworld cinema is enter below:

a Rafflecopter giveaway

The contest ends at 12.00AM on 3rd August 2015.

Review: J-Stars Victory VS+

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With a name like that there’s only one region  we can possibly be dealing with. In fact for a Japanese animation fighting game it’s bordering on modest. Especially given the games premise. J-Stars is a collection of some of the greatest characters from the world of Manga and anime beating each other senseless. Impossible speed and beams of light shooting from limbs await. And Power Ranger sparks instead of blood. Check out the “Let’s Fighting Love” trailer underneath.

Clearly J-Stars’ biggest asset is the access it has to an amazing roster of characters from many different iconic anime universes. Particularly for fans of the shows the characters represented in J-Stars certainly do justice to the genre. It’s difficult to think of a show or character that isn’t represented in J-Stars which does great service to fans. I don’t know every show intimately but doubt anybody will be disappointed by the characters available.

Sadly J-Stars relies on this fact far too much. Having the characters is one thing but without the gameplay to back it up it just isn’t enough. Making your way through many of the characters on offer quickly shows just how similar they are. There are a few different specials and of course the appearance of the moves changes between characters but it’s nothing like working your way through the characters in a game like Tekken.

Especially given the amazingly huge variation between the characters and the worlds they live in this really stops J-Stars dead in its tracks. In any cross-over title like this the characters are the biggest appeal and having them feel the same or even similar to control is completely wasting potential.

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Oh yeah this isn’t a weird picture at all…

It also allows the gameplay to become samey and boring very quickly. There is almost always a series of simple moves you can repeat to win effectively. There’s very little point in countering or performing elaborate combos when you can win by spamming the same simple ‘one two’ combo repeatedly. And win well. Fair enough you might want to create more of a challenge for yourself or become more skilled at the game but it’s still annoying that there’s no point in doing so other than pride.

It also ensures that J-Stars makes almost no use of the characters and their almost unlimited creative potential. Instead you’re landed with a basic and repetitive fighting game. Specials are often an area of expertise for Japanese games – bring on the aforementioned beams of light and such. Why hit someone hard when you can hit them a million times and then hit them hard? Why stay on the ground when you can jump and temporarily fly as you beat someone with impossible strength?

Sadly none of this feels like it should. There’s nothing particularly satisfying about performing the actual moves which really just leaves the spectacle of them. Again not usually a problem for Japanese titles but this is a mediocre looking PS3 game with a few dabs of polish here and there shoved into a PS4. It’s not exactly a terrible looking game but it does look obviously last generation and it’s impossible not to notice during these otherwise spectacular moments of Japanese style choreography.

The same goes too for the environments and the character models which all look disappointing. It’s just bad enough that you can never really let yourself enjoy the game. Given the amazing artwork that exists in the world of anime and Manga J-Stars should really have been a bit more style conscious.

The fidelity disappointments continue into the audio as well which is nothing to shout about. It really detracts from the scene when a thousand fists are flying through the air beating someone and the audio sounds like it was ripped from a VHS of an old Jackie Chan movie. The sound and visuals just don’t match the potential of the on-screen action and therefore keep it from being anything more than average.

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Visuals hold back the spectacle

Thankfully for me though, looks aren’t everything. And although I’m a bit of an audiophile there have been great games with poor audio. Underneath there isn’t enough that J-Stars breaks through as one of these bad looking, ear bending classics. There aren’t all that many game modes to talk of aside from the usual campaign and quick match options. The story follows a very strange structure that takes place on a world map, that looks particularly terrible, with you floating around in an airship taking part in what are essentially a series of individual fights.

The story itself breaks one of my cardinal sins and is told almost entirely through a set of text boxes for you to read. There’s nothing quite like that moment when a box pops up and your heart sinks a little as you get ready for a nice read before you progress. Stale pictures of all your favourite characters will be set up like the cardboard pop-ups you used to find in Blockbusters (remember video stores? Google it). A lot of the animation is ironically removed from the scenes and the anime characters. Even using the admittedly terrible in game graphics would have been better. At least it would have helped in some way to keep you immersed. Rather than that J-Stars has some terrible effects and then makes it worse by using the unimaginative pop-up book style to tell a narrative that is concerned only with cramming as many references to shows and characters as possible.

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Can someone explain this? I just don’t know any more.

J-Stars is a great premise with an amazing offering of characters that sadly never amount to anything. Their individuality is lost somewhere in the overly simple gameplay. The audio and visuals help only in removing you from the experience as you are made abundantly aware that you’re playing an average looking PS3 game even on the PS4. The plot is a forced attempt at referencing the characters that, for those who are familiar will seem overly in your face and for others will still mean nothing. There isn’t really a solid fighter underneath the exterior and ultimately that’s what lets J-Stars down.

Watch the Story Trailer for LEGO Dimensions

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Today Warner Bros. Interactive Entertainment has released the story trailer for LEGO Dimensions, a videogame that merges physical LEGO brick building with interactive console game play.

The game features an original story that combines characters and worlds from 14 of the most popular entertainment brands including DC Comics, The Lord of the Rings, The LEGO Movie, The Wizard of Oz, LEGO Ninjago, Back to the Future, Scooby-Doo, LEGO Chima, Doctor Who, Jurassic World, Ghostbusters, The Simpsons, Portal and Midway Arcade.

In the game, there is an ancient planet at the centre of the LEGO Multiverse inhabited by an evil mastermind, Lord Vortech. It is said that he who controls the Foundational Elements that this planet is built upon, controls all of the Multiverse. Lord Vortech has vowed to be that ruler, summoning characters from a variety of LEGO worlds to help him find these building bricks of LEGO civilisation. Some have agreed, others have rebelled, and only the combined powers of the greatest LEGO heroes can stop him.

https://www.youtube.com/watch?v=alrdIFuXElM

When a mysterious and powerful vortex suddenly appears in various LEGO worlds, different characters from DC Comics, The Lord of the Rings and The LEGO Movie are swept away. To save their friends, LEGO Batman, LEGO Gandalf and LEGO Wyldstyle journey to locations beyond their wildest imaginations, and they soon realise that Lord Vortech is summoning villains from across different LEGO worlds to help him gain control. As his power grows, worlds mix, unexpected characters meet and all boundaries are broken. Our heroes must travel through space and time to rescue their friends before the vortexes destroy all of LEGO humanity.

Launching 29th September LEGO Dimensions will be available for Xbox One and the Xbox 360, PlayStation 4 and PlayStation3 and the Nintendo Wii U.

Amazon “Prime Music” lands in the UK

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Amazon has launched Prime Music which is a new streaming service to hit the UK.  Amazon gives UK Prime members access to over one million songs to stream and download for free.

Devices - Copywright Amazon Prime Music

Prime Music has over one million songs from leading artists like One Direction, Royal Blood, George Ezra, Paolo Nutini, Ella Henderson, Bob Dylan, Madonna and David Bowie. The service has hundreds of playlists, no ads.

Moto G (2015) Unboxing

Here is the unboxing of the new Moto G (2015) 3rd Generation that was announced today.

 

https://www.youtube.com/watch?v=002n3dIV8T4

The final review of the Moto G will be coming very soon.

 

Say Hello to Moto G / Moto Play and Moto Style

Today Motorola announced three new smartphones the Moto G (2015) the Moto X Play and the Moto X Style.

Now onto the first the Moto G

Motorola has today officially announced its Moto G (Gen 3) 2015 smartphone. The third-generation device will be looking to build on the successes of the company’s previous Moto G generations and will hopefully do so by featuring greatly improved hardware and proprietary software alongside the Android operating system.

The original Moto G, which originally hit physical and digital shelves back in 2013, set the tone and built a customer base for the second-generation device launch in September last year.

Moto G - Play - Style

From a hardware perspective the third-generation Moto G is much improved in relation to its predecessors. The latest device in the range, which has built up somewhat of a cult following among budget-smartphones over the last two years, will ship with a 5-inch 720p display serving up a 1280×720 pixel resolution and battery capacity of 2,470mAh. Motorola has taken the opportunity to integrate a Quad-Core Snapdragon 410 SoC with either 1GB or 2GB of RAM depending on the specific variant chosen. A lower capacity 8GB version and a higher capacity 16GB will be offered, served up with the aforementioned 1GB and 2GB RAM respectively.

https://www.youtube.com/watch?v=-GtJB8_3Ce4

The standard microSD slot is all present and correct on the device in an effort to serve up additional internal storage beyond the relatively limited 8 or 16GB.

Motorola has also bundled in a 13-megapixel camera in the rear that features the same sensor as found on the Nexus 6 with dual-tone flash. Fans of video-calling and those who want a strong selfie game can take advantage of the forward-facing 5-megapixel offering and the integrated 4G LTE connectivity for those seamless streaming face-to-face video calls.

Moto_G_Black_White_Hero

The new Moto G has a IPX7 certification allows the Moto G 2015 to be submerged to a depth of 3 feet for 30 minutes.

Price:

The new Moto G is available today starting price of £179 on Moto Maker, with the 16GB version available at £209 starting today.  Also available through carriers including Three, 02, Vodafone and BT Business and a number of retailers and e-tailers, such as  Amazon from a starting price of £159.

Release Date:

Moto G goes on sale in 60 countries worldwide today.

The new Moto X family: Finally, phones that love you back.

Announcing two editions to offer you even more choice:

Now for the Moto X Play

Moto X Play With up to 48-hours of battery life and a water-repellent design, Moto X Play will love you back day and night, rain or shine. Stay connected on your commute, at work, at play and whenever you need it most—and still have enough battery to get you into the next day. Take brilliant photos and stunning videos with its 21 megapixel camera, and show them off on the edge-to-edge 5.5-inch HD display. And living up to its name, get all the power you need for gaming, streaming and multi-tasking at the speed of life with a Qualcomm Snapdragon processor.

Moto-X-Play-Specs

The Moto X features a 3,630 mAh 30-hour battery which should let it run up to two days on a single charge, plus a water-resistant body, the new Moto X Play “is ready for anything.” The front of the device is dominated by a 5.5-inch 1080p screen which maxes out at 1,920-by-1,080 pixels, just like Apple’s iPhone 6 Plus.

https://www.youtube.com/watch?v=0b98BFCqOvQ

 

The Play is driven by a 1.6GHz octa-core Snapdragon 615 processor with Adreno 450 graphics and has two gigabytes of RAM. Connectivity capabilities include built-in NFC for contactless payments, as well as Bluetooth 4.0, dual-band 802.11an Wi-Fi and 4G LTE.

The Play has a five-megapixel shooter out the front and a back-facing 21-megapixel camera with 1080p video capture at 30 frames per second. It comes in 16/32GB tiers, expandable via micro SD, and will be available starting in August in “various countries” across Europe, Latin America and Canada.

The Moto X Style

Featuring a 5.7-inch edge-to-edge quad-HD 1440p display at 2,560-by-1,440 pixels, the phone has front-facing stereo speakers and is powered by Qualcomm’s 1.8GHz hexa-core Snapdragon 808 processor with Adreno 418 graphics and three gigabytes of RAM.

The Style supports Bluetooth 4.1, 802.11an Wi-Fi and 4G LTE Category 6 for up to twice as fast 300Mbps cellular data transfer, a feature forthcoming iPhones should include as well.

 

Moto_X_Style_Black_Front_Back

 

 

The Moto X Style has a powerful back-facing camera with a whopping 21 megapixel resolution and 1080p video capture at 60 frames per second. The front-facing camera is five megapixels with a wide angle lens. Both front and back cameras have flash.

Moto X Style Specs

The phone can be customized with a variety of backplate colours and metal accents, including all-new Saffiano leather, real wood with unique grains and new silicon options. And if you buy it straight from Motorola, you’ll get pure Android Lollipop 5.1.1 experience without carrier junkware and bloatware.

A 3,000 mAh battery provides up to 30 hours of “mixed use,” according to Motorola, with a fast-charging feature called TurboCharge capable of providing ten hours of power in just fifteen minutes of charging.

Moto-X-Play-image-002

The device will be offered in 16/32/64GB tiers, but the storage can be upgraded to 128 gigabytes by way of micro SD memory cards.

The Style will be available in markets across Europe, Latin America and North America starting in September.