Amazon announces that the Echo/Echo Dot are coming to the UK/Germany

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Today Amazon has announced that the Echo and Echo Dot are at last coming to the UK and Germany, also its been revealed both devices are now also available in white in addition to black.

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Echo and the Echo Dot (White)

The specs, features, and pricing of the white models are identical to that of the black Echo and Echo Dot.

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Echo Dot in Black

Plays all your music from Prime Music, Spotify, TuneIn and more using just your voice

  • Fills the room with immersive, 360º omni-directional audio
  • Allows hands-free convenience with voice control
  • Hears you from across the room with far-field voice recognition, even in noisy environments or while playing music
  • Answers questions, reads audiobooks, reports news, traffic and weather, provides sports scores and schedules, and more using the Alexa Voice Service
  • Controls lights, switches, thermostats and more with compatible connected devices from WeMo, Philips Hue, Hive, Netatmo, tado° and others
  • Always getting smarter – Alexa updates through the cloud automatically and is continually learning, adding new features and skills

Amazon says they will make the white model available in the US this fall, The Echo is priced at £99.99 for Prime members or £149.99 for non prime members (out 28th September) and £49.99 for the Echo Dot ( 20th October).

Mario Party: Star Rush lands on the Nintendo 3DS next month

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Ready, set and roll on 7th October as Mario Party: Star Rush comes to liven up Nintendo 3DS with a host of new modes and minigames to enjoy. Taking turns takes a backseat as everybody scrambles across the board simultaneously, and thanks to the free Mario Party: Star Rush – Party Guest software, it takes just one copy of the game to enjoy a full multiplayer experience.

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Plus, with brand new Super Mario series amiibo on the guest list, this is one portable party you won’t want to miss!
In the all-new Toad Scramble mode, players roll their dice simultaneously and move freely across an open map as a Toad. This means no more taking turns to play, leading to faster and more strategic matches.

Players can also get the upper hand on their friends by recruiting Mario and his friends, who will appear across each world map. Each ally has their own unique ability and will aid Toad in collecting extra coins and bashing bosses to earn stars.
In Coinathlon mode, it’s pure skill with no dice, as competitors play a series of minigames in quick succession, whilst racing around a track collecting coins and aiming to cross the finish line first. You’ll need to have nimble fingers and remain focused if you want to win as Coinathlon is the ultimate test of your minigame skills.

Burst balloons, play a magnitude of minigames and battle some bosses to earn coins in Balloon Bash mode. Players will trade their coins for stars, and the player with the highest amount of stars at the end will be the winner. In this mode you’ll need to be quick, plot your route wisely and make each turn count, as each player has a limited number of moves.

Traditional Mario Party rules coupled with simultaneous turns for a unique new approach to the series.
Party hosts who own the game can share the full multiplayer fun with three friends who’ve downloaded the Mario Party: Star Rush – Party Guest software from Nintendo eShop. Invite your friends to a local wireless game and enjoy a host of new modes, including Coinathlon and Balloon Bash.

Downloading the Mario Party: Star Rush – Party Guest software also gives players the opportunity to try out some minigames in single-player after completing some multiplayer rounds.
For those who want to go solo, there is plenty of fun to be had with over 50 minigames and 7 gameplay modes to discover – take on the CPU-controlled characters and amp up the challenge by choosing between four difficulty modes.
To celebrate the release of Mario Party: Star Rush on 7th October 2016, the guest list of Super Mario Collection amiibo will expand to include Donkey Kong, Rosalina, Wario, and a Boo amiibo that glows in the dark. Available later on 4th November 2016, three new amiibo from the Super Mario Collection will join the party: Diddy Kong, Daisy and Waluigi.
If solo players use a compatible amiibo in Toad Scramble, that character will appear as a support character from the start, with a rare item on hand to boost your chances of winning. And if your amiibo has save data from Mario Party 10 on the Wii U console, you can get another special die, too!

The new action RPG “Quote” is revealed

Vindit has revealed Quote, a beautifully-illustrated action RPG inspired by classic literature and surrealist art.

Knowledge has been eradicated. All that remains are fragments. The written word is sin and Bliss — the God of Ignorance — reigns supreme.

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But for how long? Someone is trying to sully this utopia with wicked wisdom. Find them.

As Novella, priestess of Bliss, you must purify the world of knowledge. Bludgeon the thoughts from the heretics heads, burn every book, kill every author. It’s the only way to save the world from itself.

You’re not alone. Your mysterious avian sidekick, Tatters, is here to help. With an insatiable hunger for the blasphemous, feed it well and your powers will grow.

Dish out divine retribution with over 20 unlockable powers allowing you to brawl and sneak your way across a corrupted world. Find quotes from and homages to the scope and span of literature, destroy books, trap and devour heretical authors.

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With a lavish spoken narrative throughout, written by Alec Meer and Dan Griliopoulos (No Man’s Sky, Rock Paper Shotgun), Quote features seven striking and fantastical hand-drawn chapters based around the ashes of a purged culture.

After two years in development, Quote will launch on Steam Early Access for Windows and Mac Winter 2016. A full release will follow in 2017

Ubisoft announces the Assassin’s Creed The Ezio Collection

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Ubisoft has announced that Assassin’s Creed The Ezio Collection will be available on 18th November for PlayStation 4 and Xbox One. Fans of the series and new players alike can relive the adventures of legendary Assassin Ezio Auditore da Firenze as the franchise’s most celebrated games come to current generation consoles.

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Assassin’s Creed has become one of the most popular video game franchises of all time, with more than 100 million copies sold to date. The series’ compelling, innovative gameplay, rich narrative and detailed, historically-accurate open world environments have spawned a passionate, global fan following. As players’ interest in Assassin’s Creed has grown, Ubisoft has expanded into Assassin’s Creed-themed books, comics, and short films, and is now set to release a major motion picture on 1st January, 2017 in the UK.

“This is a huge milestone for the Assassin’s Creed franchise, but we believe the best is yet to come,” says Etienne Allonier, Brand Director for Assassin’s Creed. “Having seen what’s gone into the movie and into future Assassin’s Creed games, we think fans and newcomers alike will be excited by everything Assassin’s Creed has to offer.”

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Assassin’s Creed The Ezio Collection includes the acclaimed single-player campaigns and single-player add-ons for Assassin’s Creed II, Assassin’s Creed Brotherhood and Assassin’s Creed Revelations, with enhanced graphics for the PlayStation 4 and Xbox One. Telling an epic three-part story of vengeance, intrigue, and romance, Assassin’s Creed The Ezio Collection lands on shelves this holiday for gamers who want to relive the Renaissance and experience the thrilling adventures of Ezio in Florence, Venice, Rome, and Constantinople, or newcomers stepping into the world of Assassins and Templars for the first time.

The Assassin’s Creed series tells the tale of the centuries-old battle between Assassins and Templars through rich storylines and captivating characters. Assassin’s Creed is an action-adventure series set in fully realised open worlds throughout notable times in history such as the Third Crusade, the Golden Age of Pirates and the Industrial Revolution. Using the infamous hidden blade and other tools and weapons specific to the time period, players will fight for the greater good from the rooftops in Italy to the shores of Cuba through the core tenets the series is known for: combat, stealth, navigation and parkour.

In addition to the single-player content, Assassin’s Creed The Ezio Collection includes the complete Assassin’s Creed Lineage and Assassin’s Creed Embers short films, giving a clearer glimpse into the background of the dashing yet dangerous Ezio Auditore da Firenze, from beginning to end.

Additionally, Ubisoft announced the release of the Assassin’s Creed The Ezio Collection Collector’s Case. Exclusive to Uplay Shop the Collector’s Case brings back souvenirs from the Auditore Family crypt. Along with the game, players will discover a set of exclusive lithographies, the game’s official soundtrack, featuring a selection of 40 tracks from the three games, and an exclusive Black Edition collectible bust of Ezio Auditore.

First information on the alpha “For Honor”

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With For Honor puts players back on the battlefield with the first closed alpha on PS4, Xbox One and Windows PC. From 15th September to 18th September 18th, players from all over the world will join a cruel and bloody battlefield to measure their skills with the steel of their blades. Those still waiting to pledge their sword can sign up to have a chance to participate in the closed alpha at http://www.forhonorgame.com.

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The closed alpha will test a work-in-progress slice of the multiplayer content with a limited number of players in order to generate feedback and assess for stability. During this test, players will get their chance to embody skilled and deadly elite warriors from the Knight, Viking and Samurai factions. The Closed Alpha will feature four previously showcased Heroes including the Kensei, Orochi, Warden and Raider, plus two brand-new warriors, Conqueror and Berserker. Each Hero is equipped with a unique set of skills, weapons, armour and fighting styles, as well as a wide library of customisation options.
The Closed Alpha will also give players a first look at the progression system as they unlock new abilities, new weapons and armour, as well as new visual customisation possibilities following their fight on the battlefield.

Three out of the five multiplayer modes will be available in the alpha, including Duel (a 1v1 mode), Brawl (a 2v2 mode) and Dominion (a 4v4 mode). Each mode has different maps allowing fans to develop their tactical skills by using the environments to their advantage.
For Honor will bring its innovative Art of Battle gameplay to PlayStation®4 system, Xbox One and Windows PC on February 14th, 2017.
To get the latest news and content about For Honor and have a chance to participate in our upcoming alphas and betas, please register at http://www.forhonorgame.com.

Dishonored 2’s latest gameplay trailer focuses on Corvo’s killing abilities

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Today Bethesda Softworks has released a new gameplay trailer for Dishonored 2 that focuses on Corvo Attano.

The narrative-driven trailer allows us to watch as Corvo Attano enacts his vengeance on Delilah, the usurper who has seized the throne from his daughter, Empress Emily Kaldwin. We’ve seen many gameplay trailers which starred Emily, but this is one of the few times we’ve seen Corvo in action, reminding us that players will be able to choose from the two.

As you’d expect from a royal protector, Corvo can be downright brutal in his tactics, abilities, and attacks.

The gameplay trailer features a lot of combat, killing, and the use of several abilities that we’ll become more familiar with when Dishonored 2 releases in November.

Review: Futuridium EP Deluxe

Futuridium EP Deluxe has made it to the Nintendo Wii U after enjoying a successful launch on other systems like the PlayStation 4.

Batman – The Telltale Series lands on retail today

Today Telltale Games and Warner Bros. Interactive Entertainment and DC Entertainment has released BATMAN – The Telltale Series at retail.

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BATMAN – The Telltale Series is now available to purchase at retailers for $29.99 in North America as a special “Season Pass Disc,” which includes the first of five episodes in the season, and grants access to the subsequent four episodes as they become available for download via online updates. The series will also be available to purchase at retailers across Europe beginning 16th September.

Available platforms in both North America and Europe include Xbox One, Xbox 360, PlayStation 4, and PlayStation 3.

Also coming this month, the highly-anticipated Episode Two: Children of Arkham will be available to download on consoles and PC starting 20th September.

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“Since premiering BATMAN – The Telltale Series last month, we’ve been thrilled by the reception from both BATMAN fans new to Telltale, and those already familiar with our model for interactive storytelling,” said Kevin Bruner, CEO and Co-Founder of Telltale Games. “This week, we’re happy to offer the game on a special disc at retailers worldwide, just in time for the gripping second episode launching September 20, which will influence the course of the season depending on the different paths players may take.”

The premiere episode, Realm of Shadows, is also available digitally on PC from the Telltale Online Store, Steam, and other digital distribution services; on the PlayStation Network for PlayStation 4 and PlayStation 3; and on the Xbox Games Store for Xbox One and Xbox 360. The episode will also be available later this month for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play and the Amazon Appstore.

BioShock: The Collection launches today in North America with UK this Friday

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2K announced today that BioShock: The Collection is available now in North America on PS4 and Xbox One.

Revitalized in full 1080p HD and up to 60 frames-per-second by Blind Squirrel Games, BioShock: The Collection brings all three installments and all singe-player add-on content of the award-winning BioShock franchise fully remastered to modern consoles, including an all-new Director’s Commentary video series, “Imagining BioShock.” The 10th and final teaser trailer for the Imagining BioShock series was also released today.

PC players can begin playing the remasters a few days from now on 15th September starting at 11:00 p.m. BST, and previous owners of BioShock, BioShock 2, and/or Minverva’s Den will be able to access the remastered versions of these titles as a free upgrade. More details on the upgrade process here.

BioShock: The Collection will release in the UK on Xbox One and PlayStation 4 systems on 16th September

2K announces the Mafia 3 PC Specs released today

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Before Lincoln Clay goes to war against the Italian Mob in Mafia III, he needs to gear up and systematically plan his attack. Same goes for all the PC gamers out there.

Minimum System Requirements:

OPERATING SYSTEM: Windows 7 64-bit
INTEL CPU: I5-2500K
AMD CPU: AMD FX-8120
RAM: 6GB
AMD GPU: Radeon HD7870
NVIDIA GPU: GeForce GTX 660
VIDEO MEMORY: 2GB
HD: 50GB (free space)

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Recommended System Requirements:

OPERATING SYSTEM: Windows 7 64-bit
INTEL CPU: I7-3770
AMD CPU: AMD FX 8350 4.0 Ghz
RAM: 8 GB AMD
AMD GPU: Radeon R9 290X
NVIDIA GPU: GeForce GTX 780 or GeForce GTX 1060
VIDEO MEMORY: 4GB
HD: 50GB (free space)

Mafia III  will be available 7th October for PS4, Xbox One and Windows PC.

Nexon, Respawn Entertainment & Particle City Unveils Mobile Titanfall Game Titanfall: Frontline

Today Nexon, in collaboration with Respawn Entertainment and Particle City, has revealed Titanfall: Frontline, the debut standalone mobile game set in the extended universe of the best-selling franchise, Titanfall. Titanfall: Frontline is a strategy card game where players, assuming the role of brigade Commanders, will face off in head-to-head combat with other players in real-time.

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Players will unleash strategic combinations of powerful Pilots, Titans and tactical Burn Cards in an attempt to outmanoeuvre their opponents. Titanfall: Frontline, the first title in the multi-game, multi-year partnership between Nexon, Particle City and Respawn Entertainment to exclusively publish Titanfall mobile games, will be available as a free download this fall on the App Store for iPhone and iPad and on Google Play for Android devices.

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“We’ve worked hand-in-hand with Respawn to weave in card battle strategy and collectibility with the iconic gameplay elements that make Titanfall so unique and that will help evolve the genre,” said Larry Pacey, co-founder of Particle City. “From dropping a Titan onto the field of play to turn the tide of battle to using a combination of Parkour and Rodeo Burn Cards to take a Titan down, Titanfall: Frontline is unapologetically intense and utterly Titanfall.”

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Featuring hundreds of Pilots, Titans and special ability Burn Cards, Commanders will collect and upgrade their units and build their own unique decks. Players can build their IMC or Militia squad according to their play style, whether they prefer to assemble a dropship of fast, light Pilots and Titans to deal quick damage or wear out their opponents with the addition of strong defensive units, installations and support personnel.

“The Titanfall franchise revolutionized the first-person shooter and Particle City is taking the same creative approach adding depth to the battlefield and a never-before-seen layer of strategy in the collectable card game genre,” said Lawrence Koh, general manager, Nexon M. “Titanfall: Frontline is just the beginning of the incredible standalone mobile sci-fi experiences based on the Titanfall universe we’re looking to bring to gamers around the world.”

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“This is an incredibly exciting time for the team at Respawn and for the Titanfall fans around the world with two completely unique games in the Titanfall universe launching soon – Titanfall 2 and Titanfall: Frontline,” said Vince Zampella, CEO, Respawn Entertainment. “Not only does Titanfall: Frontline capture an experience that feels distinctly Titanfall but it delivers quick and strategic action that anyone with a smartphone will be able to download and enjoy.”

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Be the first to hear about Titanfall: Frontline news by liking Titanfall: Frontline on Facebook and following them on Twitter.

Xbox announces Battlefield 1 bundles coming very soon

With the Battlefield 1 open beta has come and gone, and Microsoft is preparing for battle as it reveals several Xbox One S bundles for the title will be coming this Fall.

With the newly designed Xbox One S, which features 4K video streaming and High Dynamic Range (HDR) support for video and gaming and is the only console with a 4K UHD Blu-ray player. With all the biggest blockbusters this year, plus a growing catalogue of Xbox 360 backward compatible titles and the fastest and most reliable multiplayer network, Xbox One S is the ultimate games and 4K entertainment system.

Xbox One S Battlefield 1 Bundle (500GB)

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Starting today, fans can pre-order the Xbox One S Battlefield 1 Bundle (500GB) for £249.99ERP. Landing in Europe starting October 13, this exclusive bundle comes with a full-game download of Battlefield 1 Standard Edition, one month of EA Access and a 500GB hard drive to play all the biggest blockbusters in Xbox history. The Xbox One S Battlefield 1 Bundle (500GB) will be available market-wide, pre-order now at leading retailers including MS Store, Amazon and Argos.

Xbox One S Battlefield 1 Special Edition Bundle (1TB)

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For the ultimate experience only on Xbox, fans can pre-order the Xbox One S Battlefield 1 Special Edition Bundle (1TB), exclusively from GAME. The bundle features a military green console with matching stand and controller, a full-game download* of Battlefield 1 Early Enlister Deluxe Edition, the Hellfighter Pack, Red Baron Pack, Lawrence of Arabia Pack, a new visual appearance of the Behemoths, five Battlepacks and one month of EA Access all for £299.99ERP. The Xbox One S Battlefield 1 Special Edition Bundle (1TB) will be available starting October 13. As always, check with your GAME store for availability.

With all the Battlefield 1 bundles, you get one month of EA Access which lets you play EA games for a limited time before they’re released and get unlimited access to The Vault, a growing collection of EA’s best Xbox One games, exclusively on Xbox One.

Preorder the Xbox One S Battlefield 1 Special Edition Bundle (1TB) exclusively at GAME.

Bespoke Arcades announces UK tour dates

Today Bespoke Arcades, has announced that they will be bringing their entire selection of award-winning Arcade Cabinets to key gaming events in the run up to Christmas 2016. Bespoke Arcades will first be appearing at Legends of Gaming Live taking place 10th – 11th September at Alexandra Palace, London, before moving on to EGX, the UK’s biggest video games event taking place at the NEC in Birmingham from 22nd September  through 25th September.

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At both Legends of Gaming Live and EGX, Bespoke Arcades will be entertaining visitors, bringing several of their state-of-the-art arcade machines to the show including the best-selling Evo widescreen stand-up, which for the first time ever will be shown in the all-new four player configuration! Joining the Evo, the company will also be showing the Apex classic stand-up, Synergy arcade table and Nu-Gen modern ‘sit-at’ arcade. All of the arcade machines shown at the events automatically come pre-loaded with hundreds of free-to-play arcade classics and can be further customised to playback media as well as offer compatibility with modern console hardware.

At EGX, Bespoke Arcades will offer visitors a preview of some of one of their most exciting new innovations, including an incredible new spin on classic pinball!

Those visiting Bespoke Arcades at either event will also have the opportunity to take part in on-the-spot arcade challenges on every day of the show, winning prizes including PlayStation consoles and LucidSound gaming headsets. Those attending are encouraged to follow Bespoke Arcades’ social media channels for further information.

“As we leave summer behind us, we’re focused on getting our world-class range of unique arcade machines in front of as many gamers as possible. We’ve got some incredible new products waiting to launch and can’t wait to jump in to these important events on the gaming calendar,” said Ben Georget, Co-Founder and Managing Director of Bespoke Arcades. “True gamers recognise the quality and workmanship we offer in all our arcades and we look forward to demonstrating our range of affordable hardware around the UK this autumn.”

For over ten years, Bespoke Arcades have been providing gamers around the globe with jaw-dropping, beautifully engineered arcade cabinets, hand crafted in the UK from the finest materials and manufactured to exacting specification. Working closely with their customers to create their dream gaming experience, passionate gamers, retro enthusiasts and countless celebrities all flock to Bespoke Arcades thanks to their commitment to quality, innovation and unparalleled attention to detail.

We will be at Legends of Gaming (tomorrow 10th September) with hands on time.

Preview: Early Hands on with WWE2K17

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2K UK kindly invited us along to the O2 on a grey Wednesday morning to have a cheeky early hands on with the gameplay of WWE2K17. This would be my first chance to try out the new refinements and gameplay for the next release in the WWE2K series.

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I do have to stress that the demo we were trying out was extremely limited to purely the gameplay side of WWE2K17. None of the actual modes were available and only a handful of WWE superstars were playable. But what was showcased really has me excited for this game more than ever with clever refinements made based on community feedback as well as 2K’s continued desire to make the best possible pro-wrestling video game there is.

The available players to try out were Alberto Del Rio, Dean Ambrose, Kevin Owens, Finn Balor, Seth Rollins and new to the roster current NxT Champion Shinsuke Nakamura and AJ Styles. The demo had three match types available, one vs one, Triple Threat and Fatal Four-way but the One Vs One included the new Backstage Brawl fight, a return from WWE games of the past and the Fatal Four-way was a ladder match but I will come to that a bit later.

So as I sat down at the PS4 demo pod, I opted for the simple One Vs One and created a personal dream match of AJ Styles vs Kevin Owens and sat back to take in their entrances which look even more impressive in WWE2K17 than ever before. There is a new lighting system which really enhances everything now about the entrances and action in and outside of the ring. Visually you can see that tweaks have been made from last year’s game engine with the wrestlers looking as close to life-like as you can in a video game. The detailing from their wrestling attire to body tattoo’s really was impressive.

Straight it was clear to me that extra work has been put into getting the animation of the superstars even more fine-tuned for this game as the grappling feels far more fluid and natural in how moves are triggered and executed. Trying to grapple your opponent definitely felt less cumbersome now as the control system has been improved so limb targeting is now on the right bumper and to activate the grabbing of an opponent to move them into a desired position such as a downed opponent is simply on the right trigger now. I really felt as though the feedback from last years control system has been taken on board for WWE2K17 and having a real level of extra control in and out of the ring allowed for better positioning for desired set piece move executions.

Countering has been vastly improved now, with the on-screen prompts now featuring a colour code to show how much time you have to counter a move and the animations of counters are a lot slicker this year. It still uses the stamina bar introduced in WWE2K16 which again can be turned off if the player prefers, but it still works well to help change the flow of a match and felt far less button mashing to try to trigger the counter each time R2 popped on-screen which again gave me the feeling of having more control over the action in the match.

The rather marmite submission mini game system introduced in WWE2K16 has returned but we were told by 2K staff that this can be turned off in the full released game which will no doubt please many fans myself included. Targeting the appropriate limb area that a submission hold would punish actually felt that it helped when the mini game began, so when I focused my attacks on the legs of Kevin Owen in order to use AJ Style’s Calf Crusher signature move but the AI was able to beat the mini game, but I am pleased to know this can be turned off in the final game.

Signature moves and Finishers can now special ringside versions of them helping to highlight the action which can so often move away from the ring itself and the animations were spot on for me. The ringside OMG moments are back and can be triggering by using a stored finisher at the right position. In WWE2k17 when you use the ringside OMG to break through the audience panels, you can now continue the fight amongst the fans instead of how in WWE2K16 once the OMG moment was done the wrestlers involved would simply be at ringside. Now that you can fight in the crowds, countout time limit permitting of course, it increases the size and feel of the action to not just being in the ring or doing some limited moves at ringside.

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The return of the backstage brawl is a welcome one to long-term fans of the WWE games series even before 2K took over from THQ in 2013. You can now fight in the back stage areas, brawling in the corridors or taking the action to the locker rooms or even the office of Triple H}{H or Stephanie MacMahon, which back in the day would have been Vince’s office. Objects can be used to beat down your opponent and a nice split screen will appear should you and your opponent become separated. I created a match up between Dean Ambrose and Seth Rollins where I left Ambrose in a heap in the locker room after hitting him with a big screen TV, left him there as I made my way to the office of H}{H and with the split screen I could see Ambrose getting back to his feet and following me to the office where the action began again. This all gives WWE2K17’s matches the same TV broadcast feel of a show like RAW, the transition between the split screen to normal is seamless and keeps the action right on-screen where it needs to be. It is definitely a welcome return to have Backstage Brawling back this year.

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The largest change I found to WWE2K17 was trying out the new overhauled Ladder match that was showcased in the Fatal Fourway match demo. As one of the most popular matches types in WWE, when it came to recreating it in past WWE games it often suffered as a result of the AI and control systems which could leave the match a little flat to play. But it was immediate to see just how much the feedback has inspired the updated version that will be in WWE2K17. It was a little chaotic having 3 AI controlled superstars to battle in this new look match, but I was glad to see that now whenever you are facing multiple superstars and are close together, the name of the closet opponent that you are targeting will now appear above your head, so when I as Kevin Owens was next to Ambrose and Rollins, the game told me be it was Ambrose I was targeting with any strikes and grapples allowing a much easier understanding of where my attacks were being aimed.

The effort into trying to recreate how a real WWE Ladder match feels has gone into the addition of new animations for when superstars are hit with a big move. If say you are on top of the ladder about to grab the briefcase for example, and you are grappled off the ladder and you land hard, you will have an animation showing the impact before your wrestler rolls out the ring to land on the floor where you will need to button mash in order to get back to your feet and rejoin the match. It is that little extra detail that fans will instantly recognize from the Ladder matches they see on WWE programming that enhances the recreation of such a match.

The main change however is the new mini game that has been added to when you reach for the prize at the top of the ladder now. In previous game versions all you had to do was to reach up, grab the prize and then pulled down on the right stick until you pulled the prize down, something that could allow the AI superstars to steal it from you in a very frustrating way. The new mini game now has a segmented wheel and as you pull at the prize, you will need to time it just right in order to hit each segment with a red ball between a gap in the segments. Ok now I know that sounds very complicated without being able to actually show it in action, but as a mini game it does add that extra challenge to get the case or belt from the top of the ladder. Sadly with the match being a Fatal four-way, there was simply too much going in the ring to really get to grips with this new mechanic in the short time we had with the demo. However the new feel to and approach to recreating this iconic WWE match feels more solid and a more faithful representation as to what fans would see for a ladder match in a WWE show.

This preview was a superb first look at the gameplay itself which to many fans of the WWE2K series is the main reason why they buy it every year. With the largest roster of Superstars, NxT talent and WWE Legends, WWE2K17 is looking just great ahead of its launch. The refinements to the grappling, move animations and countering systems all feel like natural improvements and in the little touches you can see around the return of the backstage brawling and in the new look Ladder match just how much effort has been put in to give fans a genuine WWE experience when playing WWE2K17 this year. From the amazing entrances to the action in and around the ring, I could really feel the improvements made from the subtle ones in the control systems to the visuals in the animation and character models of each wrestler.

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With the promise that the refinements and improvements continue through the modes in the final game such as the creation suite and WWE Universe mode, WWE2K17 is on track to give a WWE fan experience with every single match.

A big thank you goes to 2K UK for the opportunity to try out WWE2K17 early. It releases for the first time globally on October 11th for Playstation 4 and Xbox One as well as legacy consoles Playstation 3 and Xbox 360.