Below the Stone is a dank and dangerous adventure title that rewards risky behaviour. Moreover, its pixelated aesthetic and easy-to-understand gameplay makes for a pleasant experience. However, its short playtime and lack of content hold it back. As such, some work is required for this Early Access game to reach its potential.
This rogue-like title was developed by Strollart and published by Apogee Entertainment. What’s more, it comprises plenty of combat and resource gathering and has a sense of grind. Accordingly, though it utilises procedurally generated maps, the action is somewhat repetitive. Now, this may seem like a complaint, but it isn’t. Instead, this familiarity works well with the theme and core mechanics.

Below the Stone has no plot.
Though a strong plot isn’t always necessary, it disappoints me when there is no story whatsoever. Sadly, this is the case in Below the Stone. Once the initial lore and foundations are set, you are on your own. Consequently, it feels like there is a piece of the jigsaw missing. Furthermore, it would have been nice to explore relationships with the main NPCs.
The action revolves around a rookie Dwarven miner. This would-be hero rescues a key member of the mining community. Subsequently, you are given free rein to explore as you wish and to mine for treasures. En route, you’ll encounter monsters, ore, fossils, and other strange items. However, you are free to explore as much as you wish. Yet, if you die, you lose everything. As such, how far are you willing to go before you lose it all?
A simple gameplay loop.
Below the Stone asks you to undertake up to 3 missions per adventure. To escape, you must complete 1 of them. However, if you complete all 3, you are rewarded with resources and gold. The small Dwarven village allows you to trade goods, forge equipment, and brew potions. Furthermore, you can store items at the bank for safekeeping.
As you enter the mine, you must wield a pickaxe, sword, axe, crossbow, or gun. Additionally, you’ll need to battle waves of monsters and dig through walls to find ore. Moreover, there are secret bases, hidden pathways, and a second level of the mine to discover. As you delve deeper, the difficulty increases, but resources become rarer. Accordingly, you must be well-prepared if you wish to succeed.
Once you’ve completed your mission, you must return home. This sounds easy, but your ride home summons monsters. Consequently, you’ll need to fight until the drill is ready to take you. This frustrating element was amusing and annoying. However, once you understood what was required, you rarely failed.

What could be better?
I understand that Below the Stone is an Early Access title. Consequently, I expected shortcomings. Thankfully, though, most of the issues revolve around content and the gameplay balancing. Once the developers add more depth, the game will be incredible.
Alongside this, I’d love to see more challenging missions. At the moment, you dive into the mine, get what you want, and get out ASAP. It would be interesting to see multilayered objectives that require several visits. Furthermore, the incorporation of clans and other villages would create branching stories and some fun rivalries.
Below the Stone looks great.
Though pixelated games are two a penny, I loved Below the Stone’s approach. The grim lighting and claustrophobic arenas were uncomfortable to explore. Moreover, each sprite looked great and the animation was smooth. Alongside this, the procedurally generated maps were fascinating to explore.
The audio was just as good. The daunting soundtrack was atmospheric and creepy. Additionally, the sound effects were loud and aggressive and suited the fantasy theme. Yet, there is no spoken narrative, and that was a shame. It would have been nice to hear each NPC come to life with some booming sound bites.

Straightforward controls.
Below the Stone was surprisingly easy to play. Thanks to the straightforward UI and well-considered layout, you’ll master it quickly. Furthermore, the responsive inputs allow you the ability to tackle every foe you face.
With only 6 to 8 hours of game time, this is relatively short. However, I believe that the developers will add more content to pad this out. Moreover, no playthrough is the same, enhancing both replay value and longevity.
Below the Stone is great fun.
Rogue-like games are often tough, unforgiving, and frustrating. However, Below the Stone bucks this trend. Mostly, it is a fun and captivating experience. Yes, it has shortcomings, but I believe these will be ironed out. Accordingly, I enjoyed it and I recommend that you buy it here! Can you become a famous Dwarven miner? Grab your gear, complete your mission, and survive every expedition.




























































































