Gears of War: Judgment EXCLUSIVE interview with Jim Brown from Epic Games

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I recently attended a special Gears of War: Judgment event with Microsoft and Epic Games, and while I was there I had the chance to talk with Jim Brown, who is the Lead Level Designer from Epic Games.

Set years before the events of the original “Gears of War” trilogy, “Judgment” centers on Kilo Squad, a troop of soldiers led by Damon Baird and Augustus “The Cole Train” Cole. They are joined by newcomers to the “Gears” series, Sofia Hendrick and Garron Paduk, as they attempt to save the besieged city of Halvo Bay from a terrifying new enemy.

We talk about the new Gears of War Judgment game. We talk about old characters and new, new modes, cosplay and we even have new gameplay footage to share. So over to Jim:

Gears of War: Judgment will launch worldwide on 19th March, 2013 on the Xbox 360.

And stay tuned for our preview of Gears of War: Judgment shortly.

Assassin’s Creed IV Black Flag Edward Kenway trailer

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Along with all the other Assassin’s Creed IV Black Flag news today, there is also a trailer showing more about Edward Kenway, the new lead character.

And here is the new video:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

Bethesda Release Skyrim 1.9 Beta Update, introduces Legendary difficulty

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Bethesda have just released Skyrim 1.9 Beta Update bringing with it various updates and fixes, and a new Legendary difficulty.

Here is what is included in beta 1.9:

NEW FEATURES

  • Legendary difficulty setting
  • Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.

Bug fixes after the break…

BUG FIXES

  • General memory and stability improvements
  • Fixed issue with quest scripts that were not shutting down properly
  • Companions will equip better weapons and armor if given to them
  • Fixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World”
  • Fixed rare instance where Alduin would become invincible during “Alduin’s Bane”
  • Fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate”
  • Fixed rare issue where protected companions could be killed from poison damage
  • Fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly
  • Fixed rare issue with NPCs and creatures respawning improperly after player fast travels
  • Fixed rare crash when entering Dark Brotherhood Sanctuary
  • Fixed rare crash when entering a player owned home
  • Random dragon attacks will no longer occur during “Battle for Whiterun”
  • Fixed a rare crash when attempting to save your game during “Waking Nightmare”
  • Fixed issue where “Glory of the Undead” would not start properly if player is in combat with Eorlund Gray-Mane
  • The white phial is no longer consumed if given to a follower
  • If player marries Aela, the “Totem of Hircine” quest will be available
  • Unused briar hearts can be dropped after finishing “The White Phial”
  • Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properly
  • Thieves Guild caches are now properly enabled in the appropriate cities
  • The Dragon Infusion perk now works properly when taking Esbern’s Potion
  • Cragslane Cave properly resets if player receives a radiant quest to clear it out
  • Fixed rare issue with bounty quest objectives not properly clearing after completion
  • Gallus’ Encoded Journal is no longer a quest item after completing the Thieves Guild
  • In “No Stone Unturned” Vex will now accept Unusual Gems if you’ve collected them all before starting the quest
  • Vekel the Man now gives rewards for completing “Toying with The Dead”
  • Fixed rare issue with being unable to turn in stolen items in “The Litany of Larceny”
  • Fixed issue with followers becoming over-encumbered after being repeatedly rehired
  • Fixed rare issue with visiting Kynesgrove on horseback not progressing “A Blade in the Dark” properly
  • Fixed issue with receiving a duplicate radiant quest from a Jarl
  • Fixed conflict with clearing Driftshade Sanctuary before starting “Trouble in Skyrim”
  • Fixed issue with using shouts while in jail and having guards unlock the jail cell
  • Fixed rare issue with quest NPCs not properly moving to quest locations
  • Fixed issue with NPCs not selling master level spells
  • Fixed rare issue where player gets control locked outside the Thalmor Embassy at the start of “Diplomatic Immunity”
  • Fixed rare issue with disappearing containers after upgrades in player owned house
  • Fixed issue with being erroneously attacked while as a werewolf during “Ill Met By Moonlight”
  • The Ebony Blade is now only improved by two handed perks
  • Locked door to Proudspire Manor can now be unlocked by proper key
  • Fixed issue with merchants not receiving the proper additional gold with the Investor perk
  • Fixed a rare issue where the player would be unable to learn a word after leaving for several days during “The Way of The Voice”
  • The Nord Hero Bow can now be improved
  • The Purity perk no longer requires the Experimenter perk
  • Fixed rare instance where Lovers Comfort would not be applied properly
  • If you approach Frostmere Crypt from the north, “The Pale Lady” will start properly
  • Fixed rare issue where player could be prevented from speaking with Atub to start “The Cursed Tribe”
  • Fixed rare issue where a dragon could appear in the Mind of a Madman realm and kill the player
  • Fixed instance where player could get stuck in Japhet’s Folly
  • Fixed rare instances where Arngeir would not teach Worldwind Sprint
  • Fixed issue with “Ill Met By Moonlight” if Sinding dies before the quest starts
  • Gharol can now properly train up to level 75
  • Fixed conflict with visiting The Karthspire before starting “Alduin’s Wall”
  • Reduced the instance of random dragon attacks after fast traveling post main quest
  • Recruited Blades now have appropriate dialogue while at Sky Haven Temple
  • Fixed rare issue where an incorrect dungeon could appear as a location during “Totems of Hircine”
  • Fixed rare instance in “Fetch me that Book” where books found before getting the quest would not be properly recognized
  • Fixed rare issue with traveling to Thalmor Embassy with companions during “Diplomatic Immunity”
  • Fixed issues with Matching Set perk not working properly with certain pieces of armor
  • Fixed issues with Custom Fit perk not working properly with certain pieces of armor
  • Fixed issue with NPC dying in a bear trap blocking progress in “Time of My Need”
  • Fixed rare issue with swinging door becoming stuck and blocking an entrance in Volunruud
  • Imperial Light Armor can now be crafted
  • Fixed issue with “Vald’s Debt” where Vald was not leveled properly
  • Fixed issue with Vilkas not giving proper greeting after completing “Battle for Whiterun”
  • Fixed issue with respawning actors that were raised by using the Ritual Stone power
  • Fixed issue with the Ancient Knowledge perk not calculating properly
  • The Palace of Kings now has patrolling guards on upper floors
  • Reduce percentage chance of getting a werewolf loading screen while player is a werewolf
  • Pantea’s flute is no longer a quest item after completing “Pantea’s Flute”
  • Placing an unread Oghma Infinium on a bookshelf in the player’s house no longer allows the book to be reused again
  • Adjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemies
  • Fixed issue with falling damage on high difficulty levels
  • Fixed bad collision on certain clutter objects
  • Fixed rare instance of couriers who would appear only dressed in a hat

Have you tried it yet? Let us know by leaving a comment below.

Download Issue 10 of The MagPi Digital Magazine for lovers of the Raspberry Pi

If you have, or are interested in the Raspberry Pi, then you might want to download the new issue of The MagPi digital magazine.

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This is how the Raspberry Pi guys describe the magazine:

The MagPi, a free online magazine dedicated to the Raspberry Pi, whose first issue was released a few days ago, is a perfect example of that. It’s been put together entirely by volunteers, guided by Ash Stone, Jason “Jaseman” Davies, Meltwater and other names you may recognise from the forums and comments on this site. I was broadly aware they were up to something, but I was amazed at the scope of what they sent me to look at earlier in the week, and I’ve been really, really impressed by the first issue. There are Debian and Puppy guides, articles on computing history, ideas for robotics projects, tutorials in Scratch and Python (with code you can type in yourself, just like in the good old days), features about the Raspberry Pi itself, and other goodies to dig into. I really can’t recommend it enough, and if you haven’t been lucky enough to get to the head of the queue, you don’t need a Raspberry Pi to find it useful (you might actually find the magazine good preparation before yours arrives).

It is a really interesting read – so go download it today, and let us know what you think!

Download the new issue of The MagPi here Check out the videos we made with Eben Upton Check out our unboxing of our Raspberry Pi

App Update: ITV Player for iOS Updated to Version 2.2.1

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The ITV Player app for the iPhone and iPad has been updated to version 2.2.1.

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Description

ITV Player on iOS is ITV’s new video catch-up service for mobile and tablet devices. This is the first iOS application that allows you to view ITV programmes on your handset – we hope you enjoy using it and would love to hear your feedback as we enhance the application.

You can watch all ITV programmes that we have the rights to show on mobile, for up to seven days after broadcast.

– Works on your iOS mobile and tablet devices – iPhone and iPad
– Requires a WiFi connection to play programmes
– Catch up on programmes from ITV1, ITV2, ITV3 and ITV4
– Free to download with unlimited usage
– Browse recommended programmes
– Search for programmes by channel or alphabetically
– Navigate using portrait or landscape orientation

To use this application you need a mobile phone or tablet device that runs iOS 4.3 and is connected to wireless internet.

You must be in the UK to view our programmes. People in some regions will be restricted to only viewing ITV2, ITV3 and ITV4 programmes. For more information, please see our support pages.

When you first use the app, we give you the option to submit your email address. This is so we can keep you informed about improvements and other exciting developments at ITV. You can unsubscribe at any time using the link in the welcome email that you will receive.

What’s New in Version 2.2.1

This version provides several key bug fixes and a few more updates to the new ITV branding.

Download the ITV Player app from the Apple App Store.

Assassins Creed IV – Black Flag Screenshots and more

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Here are the screenshots for Assassins Creed IV – Black Flag.

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I must remember to take my clothes off next time I have a swim.

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I can swing from the Trees.

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Now what did you call me again.

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See I can drive and search for Treasure underwater.

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No Edward Kenway This is my Ship.

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I got my cannon out First.

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Looks like Edward Kenway is having a Whale of a time in this screenshot.

 

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Render of Blackbeard

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Render of Edward Kenway

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Edward Kenway in Moody Lighting.

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Caribbean Sea Concept Artwork

 

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Concept Artwork for Havana Cathedral

 

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Concept Artwork for Nassau Bar

Assassins Creed IV – Black Flag Q and A

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Here is the Q and A for Assassins Creed IV – Black Flag

Assassin’s Creed IV Black Flag (ACIVBF) is a project developed by world-wide studios. Who leads the development and how do you coordinate within all these studios?

Ubisoft Montreal is the lead studio for ACIVBF but it’s a real co-production with other studios (Ubisoft Singapore, Ubisoft Sofia, Ubisoft Québec for the Single Player and Ubisoft Annecy and Bucharest for the Multiplayer part).

We are extremely efficient with this kind of process now. Multiple studios have been involved in parallel on AC games starting since AC2.

We’ve put in place a dedicated team to ensure the best possible communication with tools and processes to make sure that everybody knows what he has to deliver.

What is the story of Assassin’s Creed IV Black Flag? Where does it take place?

ACIVBF tells the story of Edward Kenway, a young British man that left the navy to embrace piracy during the final decade of the Golden Age of Piracy in the West Indies (now known as the Caribbean).

Edward will be thrown in the middle of the ancient war between Templars and Assassins. He will be trained by them and finally become the first Kenway member of the Assassin Order. He’s the father of Haytham, Connor is therefore Edward’s grandson

What are the forces at play? What is the Templar’s role in the story? The Assassins?

ACIVBF, like any other Assassin Game tells the secret story, the true story behind events of our history that shaped the world. Behind the War between English and Spanish, between Empires and Pirates there was also the secret war between Templars and Assassins.

In ACIVBF Templars are looking for a mysterious place that, as rumors say, could give them a strong advantage against their eternal enemies, the Assassins, in order to achieve their goal of human domination. But Assassins are everywhere and they’ll carefully make sure that such a plan is not realized. Edward will be their more important asset to do so.

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The Golden Age of Piracy and legendary pirates have been much fantasized in people’s mind by recent entertainment, How is this period treated in the game?

The Assassin Creed franchise has been praised for its efforts to depict history as realistically as it can be and ACIVBF will not change that.

We feel that Assassin Creed is the perfect vehicle to tell the TRUE story of piracy, far from the “cliché” fantasy one.

We have the ambition to respect that time period and its characters and show our audience what being a pirate meant.

It wasn’t an amusement park, neither it was taking place under big dark grey clouds.

It’s a story about men and women trying to survive far from their homeland in precarious conditions but full of hope in better tomorrows.

Men and women that, for a certain time, and against Big Empires have bond together to create what they thought could become a distinct society.

For those who don’t really know what the Golden Age of Piracy is exactly, could you summarize the key historical episode quickly?

They are several major phases in piracy history but the Golden Age we’re depicting in the game spans approximately a decade, starting around 1715.

These years followed the Treaty of Utrecht in 1713 that ended war between the main European powers (Spain, Great Britain, France, Portugal and Dutch Republic).

At that moment, most sailors from these countries became unemployed and a lot of men preferred to become outlaws and PIRATES rather than staying under their respective crowns.

The Caribbean seas were navigated by massive galleons full of precious metals and goods; the weather was generally accommodating and even if live was hard these men were FREE.

One major event occurred in 1715 with the massive wreckage of the Golden Fleet. Eleven galleons full of gold were smashed against the Florida coast by a Hurricane. This triggered a Gold Rush that brought many pirates to the region. They decided to establish their base in New Providence – Bahamas, better known today as Nassau.

In Nassau they tried to create what could be seen as one of the first prototype of a democratic society with fewer distinctions based on race or sex.

Can you introduce us to the new protagonist, Edward Kenway? What is his back story? His personality?

Edward Kenway is a young, brash Welshman born to an English Father and Welsh mother. He is charismatic and clever, but has a recklessness that borders on pathological. He is generally kind, but naturally selfish, and has a habit of valuing his own ludicrous ideas long before he will consider sensible or rational approaches to any problem. And he enjoys his drink, much to the detriment of his vital organs.

By the time Edward was in his early teens his family had moved to Bristol in the south East of England where he eventually met and married a woman two years his senior, the lovely and stable Caroline Scott. By all accounts the marriage was a lively one, but Caroline soon grew tired of Edward’s inability to find steady work or take his responsibilities as a husband seriously. But it was Edward’s grandiose ideas about sailing as a privateer in the West Indies and earning a fortune in gold that eventually disrupted what should otherwise have been a happy marriage.

Caroline eventually left Edward to return to her family’s modest home, leaving Edward alone with his bitter ambitions. But — much to everyone’s surprise – made good on this one promise. In late 1712, he boarded a ship and set sail for Jamaica to sail with renowned privateer, Benjamin Hornigold. And here he would remain for six months, until history threw Edward and his company another complication: Peace broke out.

In 1713, the treaty of Utrecht effectively ended all conflict between the major empires. British Privateers were no longer needed or indeed tolerated in the West Indies, causing thousands of previously active sailors to find themselves out of work. Not the most ideal situation for these young and restless men … for as the old saying goes, “Idle hands are the Devil’s workshop…” And indeed, in the following years, Edward, and so many of his bretheren would find the Devil’s work far more attractive than their King’s…

Is Edward Kenway a pirate as well as an assassin? How do both of his identities fit together and how will he deal with them?

From the opening moments of ACBF, Edward is an experienced privateer-turned-pirate, with a taste for danger and adventure. He is both a skilled sailor and seasoned fighter, but he fights for no cause but his own. However, events occuring early in our story lead Edward right into the heard of the Assassin / Templar conspiracy, a conflict in which he will play a vital role. Without saying more, we can definitely say that Edward Kenway is one of the most uniquely conflicted heroes in the Assassin’s Creed franchise to date.

What can you tell us of Edward’s skills? How is this reflected in navigation, combat and stealth?

By 1715, Edward has already been a sailor for 2 years, an experience that has given him a taste for all the dangers and excitements to be found at sea. He can reef a sail, weigh an anchor, and swab a deck as any average sailor must. He has also developed extraordinary sense of balance and talent for climbing, even under the harshest conditions – “every finger’s a fishhook” as sailors of old were known to say.

Edward is also no stranger to combat, typically against the Spanish navy and merchants, having been a privateer for the English crown prior to his dip into piracy. By the time our game opens, Edward Kenway has seen and faced more than his fair share of violence and turmoil – enough to make a man cynical and suspicious of the world and everyone in it.

Temperamentally, Edward is efficient, lethal and brash, and always looking towards the finish line. This combination can be easily seen in the fight system. Edward uses dual swords and multi-pistols as his main arsenal. Proper chaining of these weapons allows him to kill very quickly and efficiently a big group of enemies. During a boarding sequence this is necessary for success.

Stealth wise, Edward’s brash behaviour gives him new ingredients to play with. Using people’s homes (hiding doors) to evade patrols, hiring prostitutes to distract guards and getting drunk pirates to do some dirty fighting for him.

What are the different weapons Edward will be using on his missions?

Edward’s main arsenals are the dual swords and multi-pistols. The multi-pistols are a tool that can be combined with any other weapon to have insane kill counts. Besides this Edward also gets a blowpipe with multiple effect darts, the double hidden blades (AC classic) and is able to use all the weapons enemies carry (Rifles, single sword, knives and Heavy Axe). The Rope Dart will also make a return.

But another element of Edward is The Jackdaw, his Ship. This will also receive new weapons as the game progresses. These include the Round shot (base weapons), Heat shot (shotgun like weapon), Mines, Mortar, Swivel guns, Chain shot and Ram!

What can you tell us of the scope of the game? Is it comparable to ACIII?

You know, we don’t really craft a game comparing its size to previous ones. ACIVBF will be significantly different from any previous AC games. The global world is bigger but its structure is totally different and will allow us to visit more than 50 (fifty) locations.

The “main path”, the story of the game, will be around the same amplitude than AC3 and the world will be filled with new gameplays and things to do.

So I would definitely say that this adventure will provide to the players one of the most appealing and diversified playground ever seen.

In AC3, the world was beautiful and rich with things to do, but a lot of gameplay systems weren’t attractive or not introduced properly. In ACIVBF, how are you making sure the player has a fun, intelligent and progressive experience from start to end?

AC is a great franchise that allows us to learn from previous iterations. We’ve identified some areas of improvements and will definitely make sure that all systems are properly introduced and relevant to the player’s own motivations.

We’re not the legacy of AC3 only but of all previous AC games and we spent a lot of time analysing the best things we could use from all of them.

Assassin’s Creed’s gameplay heritage was mainly set on land. With ACIII, you introduced some naval missions without making it a central piece of the game. With ACIVBF being set in the Caribbean, how will you be balancing sea and land

Our main ambition with that game is to deliver a TRUE PIRATE GAME, which means ONE, SINGLE, UNIFIED GAME using both naval and ground gameplay.

Players will obviously be able to attack, board and plunder ships at sea but a LOT of activities will be set on ground.

From attacking plantations, exploring shipwrecks, debunking smugglers from their caves, discovering Mayan ruins without forgetting our 3 main cities Havana, Nassau and Kingston.

The “pirate loop” will require the mastery of both naval and ground gameplay to be able to continue exploration in the world and progression of the character.

Is land gameplay (combat, free-running, exploration) still a key component of the game?

This game is not only a naval game. Yes, the naval component, based on the successful first iteration in AC3, will be a key part of it but the ground/land gameplay remains important as it is one of the pillars of the AC franchise.

Free-running, social stealth and combat are still the key pillars of our ground experience but are also used (free-running and combat) in the boarding sequences of ships.

Fans will recognize what they liked :

What is the percentage split between land and sea missions?

Mission wise, land missions will represent approximately 60% of the game and naval ones 40%. But if you take the global experience that players will leave with ACIVBF we’re more talking about 50-50.

The Seamless, systemic open-world system (Horizon System) packed full of sea and underwater activities will represent a big part of the game.

Stealth was once a key element in the Assassin’s Creed franchise, but that has become less and less prevalent in recent games. How much stealth is there in ACIVBF?

We are putting a lot of effort to improve that pillar of the franchise.

Being a pirate was also about taking places by surprise, and this would require stealth abilities.

So yes, stealth will be back in ACIVBF. Infiltrations, tails and exploration of islands are all part of it.

How are you making sure players can play the game stealthily (like an assassin should do) while having freedom of choice when tackling each situation?

In ACIVBF we are making sure that the Level Design not only support but encourage stealth. We’re working hard at providing missions and environments that always allow the player to choose this type of play.

What is the “horizon system” and how will it work in the game? How will you make sure the sea is breathing with interesting opportunities for the player? Can you give us examples?

At any given moment in the game when you are aboard your ship you can take out your spyglass and survey the world. The Horizon system ensures that you will always have 2 or 3 pirate “opportunities” available to you. That could be a merchant ship convoy to rob, a whale to hunt, fellow pirates to rescue… the list goes on. These opportunities happen systemically and evolve based on your progress, meaning that every player’s experience will be different. It means that if you love the naval experience you can play it as much as you want, being constantly and variably challenged outside the main story path.

You mention that Edward’s ship, the Jackdaw, can be looked at as a 2nd hero in the game. Can you explain what you mean by that?

We consider the Jackdaw as a 2nd main hero for a very simple reason: Global progression of the player will rely on both Edward’s progression as a man and an assassin and Jackdaw’s progression as a vessel that allows Edward to access new territories and defeat stronger and stronger enemies.

If the Jackdaw doesn’t progress, Edward doesn’t either. Both can’t be separated, they form the two faces of one game (naval and the ground) merged into one unified destiny.

How are you improving the ship’s control when navigating and combating?

To give a fulfilling progression system with the Jackdaw we decided very early on that we needed a lot more depth in the gameplay potential of the Naval experience while at the same time keeping it easy to understand.

Firstly, we completely overhauled the ocean physics system so that the navigation feels more intense, realistic and fun. You feel it when the wind picks up and yours sails are full. You feel the weight of the ship when riding up a huge wave and then the speed boost riding down when you crash through the crest. Raising and lowering the sails has much more impact. Due to this, storms are much more intense and have a big impact on navigating the ship!

In AC3 the combat system was mostly about timing your shot, now in ACIVBF we have a trajectory based aiming system where the player is challenged on reading the distance and speed of the enemy to get that perfect hit. This is the most basic element of the combat system. We have 5 new weapons that all have their own unique functions and attributes. This is further enhanced and given more depth with 6 unique AI Behaviors that challenge and put pressure on the player to master the system.

Will we get a chance to meet some historical pirates? Will Blackbeard be in the game?

Not only have we chosen this time period for the real importance of the pirates’ attempt at democracy in the Bahamas but also, obviously because it provided us an incredible cast to play with.

Edward, being one of the fiercest pirates of the time will have the opportunity to meet many of the legendary ones.

Blackbeard, Benjamin Hornigold, Charles Vane, Calico Jack Rackham, Bartholomew Roberts will all be part of the game and you will fight alongside (and in some cases against) all of them.

Is ACIVBF a next gen game? What’s the difference between the Next Gen version and the PS3/XBOX360 version?

ACIVBF will also be available on Next Gen consoles. In addition to improved graphics and physic, Next Gen versions will bring to the players new connected features allowing them to feel that even if they remain “Single Player” it will be better to be a “Single Connected Player”. I mean, that Next Gen Consoles will allow players to have a solo experience that benefit the presence of a huge community.

Will Desmond be in the game?

Desmond has been the main protagonist of the franchise so far. This won’t be the case in ACIVBF. That being said ACIVBF is not a reboot, neither is it a spinoff and we’re continuing to develop a consistent mythology. So yes, Desmond will be referred to as a very important legacy of the AC universe.

What is Abstergo Entertainment? And what can we expect of the present sequences?

Abstergo Entertainment is a subset of the Abstergo conglomerate. It’s a division specialised in Entertainment providing historical content for games or movies. Abstergo Entertainment has worked closely with Ubisoft to deliver Assassin’s Creed Liberation on the PSVita Platform and also The Multiplayer of Assassin’s Creed III.

Abstergo Entertainment is ACIVBF present playground and players will be immersed like never before IN the AC universe. They will become part of the AC universe, able to meet some already known protagonists of the AC franchise.

As the Creative Director, can you tell us of what are the key challenges you are facing when developing ACIVBF?

I would list 3 main key challenges:

  • Delivering the first true realistic & fun naval open world game.
  • Delivering the first true realistic pirate game while staying true to the pillars of the AC franchise.
  • Keeping a strong vision of the game and making sure that all teams around the world understand it and want to deliver it.

Ultimately, what is your objective with ACIVBF? And what’s the “take away” you want players to have when they finish the game?

Ultimately my objective with ACIVBF is to provide a very good, polished and fun game that players will enjoy as much as we enjoy creating it. I would be thrilled to receive testimonies telling us that the way we’re depicting this period in history helped some of our audience to realize what the Golden Age of Piracy was really like.

 

Assassins Creed IV Black Flag Trailer and more

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After last weeks leaks from Ubisoft it is now Officially Assassins Creed IV – Black Flag, Last month in Ubisoft quarterly financial call to investors, Ubisoft CEO Yves Guillemot confirmed that the next Assassin’s Creed game was coming soon.

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The game is set in the year of 1715, Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are the  norm.

You play as Edward Kenway a charismatic yet brutal pirate Captain, that was trained by Assassins. The game will be set mainly in the Caribbean, or West Indies, the game is set to include over 50 unique locations.

The video confirms a US release date of 29th October for current and next-generation consoles, including the PS4 and the next Xbox Console. While the UK gets the release date for the 1st November.

 

Xbox Live Ultimate Deals Day 7 (Mortal Kombat to Tekken 6 and more)

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Today is the last day of the Xbox Ultimate Game Sale Day 7 with games from Mortal Kombat to Tekken and more saving from 50% to 75% on some titles.

Mortal Kombat

 

Mortal Kombat   £14.99  /$19.99 Saving 60%

Mortal Kombat vs DCU   £4.49  / $4.99 Saving 75%

Street Fighter IV     £8.99/ $9.99 Saving 50%

Street Fighter X Tekken  £11.99 / $19.99 Saving 50%

Super Streetfighter IV Arcade Edition   £4.49 / $9.99 Saving 67%

Tekken 6     £8.99 /$9.99 Saving 50%

Tekken Tag Tournament 2   £11.99 /$19.99 Saving 60%

The King of Fighters XIII   £4.49 /$9.99 Saving 67%

 

 

Xbox Ultimate Game Sale (Day 6) From Fallout 3 to Orange Box (late deals)

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Today Xbox Ultimate Game Sale Day 6 is the Following, as Day 6 was out late from Microsoft, Day 6 Deals will get a extra 24 hours so you can get them

Civilization Revolution

Batman – Arkham Asylum £2.49 / $9.99 Saving 67%

Civilization Revolution £4.49 / $9.99 Saving 67%

Fallout 3 £4.49 / $4.99 Saving 67%

Orange Box £8.99 / $9.99 Saving 50%

Metal Gear Solid 2/3 HD £8.99 / $9.99 Saving 60%

Metal Gear Solid Peacewalker £4.49 / $9.99 Saving 50%

Left 4 Dead 2 £4.49 / $9.99 Saving 67%

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A closer look at the Limited Edition Garnet Red Super Slim PlayStation 3 Console

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Sony have just launched two new coloured Super Slim PlayStation 3 consoles, one in Garnet Red and the other in Azurite Blue and we took a closer look at the Garnet Red one, because Red is our favourite colour.

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Each of the new limited edition consoles brings a colourful, fresh new look to the 500GB Super Slim PS3.

The Garnet Red and Azurite Blue consoles also represent great value as each comes bundled with two coloured Dualshock3 controllers to match the console.

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This PS3 also comes with a massive 500GB hard drive for all your downloads, saved games and anything else you want to put on it!

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By redesigning the internal design architecture and removing the disc-fed tray for a sliding top-loading disc cover, the PS3 Super Slim is reduced in size by up to 25% compared to the current Slim PS3.

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Having a sliding top-loading disc cover makes this PS3 feel a little retro, but that’s one of the things that makes this PS3 cool, apart from the colour of course. The cover works well either with the PS3 laying flat, like in the picture above, or if it is standing up. There is a button to open and close the the tray too, and it works a lot smoother when standing up.

Other than that you get the usual from a PS3, and the inclusion of two controllers was a great idea, because let’s be honest here, one controller is just never enough.

Here are some more shots of this limited edition beauty:

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The limited edition PS3 consoles are available now for £249.99, so if you can’t wait for the PS4 why not bag yourself one of these beauties today?

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Are you going to buy one, and if so which colour? Let us know by leaving a comment below.

Watch the Tomb Raider opening two minute cinematic

Tomb Raider’s launch is set for March 5th, but you can watch the opening two minute cinematic right now.

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And here it is – enjoy:

So are you going to buy Tomb Raider? Let us know by leaving a comment below.

Tomb Raider is out March 5th for Xbox 360, PlayStation 3 and PC. Watch out for our review this week!

Other Tomb Raider articles you should check out:

Check out our interview with lead writer Rhianna Pratchett Check out our interview with art director Brian Horton Check out our preview of the first 3 hours of Tomb Raider single player Check out our preview of Tomb Raider multiplayer Check out our Exclusive interview with Darrell Gallagher from Cyrstal Dynamics Check out our Exclusive interview with Meagan Marie from Crystal Dynamics

App Update: Twonky Beam Browser for iOS updated to 3.4.1

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Twonky have just updated their Twonky Beam Browser for the iPhone and iPad.

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Twonky Beam Browser provides you with a simple and familiar way to discover and enjoy Internet videos with your tablet or phone and beam them to your TV or other media players on your home network.

When you visit your favorite websites, or discover new ones, Twonky Beam Browser will display a Twonky Beam button over the media files that you are able beam to your TV or sound system. The home page of Twonky Beam Browser contains links to popular websites with great content you can beam. Browse many pages at once through tabs, with the home page always available to you as the main tab. You can also create and manage bookmarks, so that you can easily find your favorite sites.

A simple tap of the screen will beam the chosen content to your selected player, such as your Airplay enabled, UPnP or DLNA certified device. The beaming mode in Twonky Beam Browser can be toggled on and off, allowing you to use the application to discover and enjoy content locally on your tablet or phone.

One of the best ways to use Twonky Beam Browser is with Internet video, but it also works with audio and photos. You can also create playlists with a queue of multiple selections that will play continuously in the order you added them, or you can change the order and delete items from your queue. It is always possible to continue browsing, either on the current site or another site, while your media plays on the device.

What’s New in Version 3.4.1

• Download media from Internet or home media servers
• Download DTCP-IP protected media from DTCP-IP enabled recorder or media server
• In-app purchase
• Bug fixes and stability improvements

Download now from the Apple App Store

Evernote security breach and mass password reset

It was widely reported yesterday that Evernote had a security breach, and as a result they reset everyone’s passwords. They have now emailed everyone to explain more.

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This is the email Evernote sent to all its customers:

Evernote’s Operations & Security team has discovered and blocked suspicious activity on the Evernote network that appears to have been a coordinated attempt to access secure areas of the Evernote Service.

As a precaution to protect your data, we have decided to implement a password reset. Please read below for details and instructions.

In our security investigation, we have found no evidence that any of the content you store in Evernote was accessed, changed or lost. We also have no evidence that any payment information for Evernote Premium or Evernote Business customers was accessed.

The investigation has shown, however, that the individual(s) responsible were able to gain access to Evernote user information, which includes usernames, email addresses associated with Evernote accounts, and encrypted passwords. Even though this information was accessed, the passwords stored by Evernote are protected by one-way encryption. (In technical terms, they are hashed and salted.)

While our password encryption measures are robust, we are taking steps to ensure your personal data remains secure. This means that in an abundance of caution, we are requiring all users to reset their Evernote account passwords. Please create a new password by signing into your account on evernote.com.

After signing in, you will be prompted to enter your new password. Once you have reset your password on evernote.com, you will need to enter this new password in other Evernote apps that you use. We are also releasing updates to several of our apps to make the password change process easier, so please check for updates over the next several hours.

As recent events with other large services have demonstrated, this type of activity is becoming more common. We take our responsibility to keep your data safe very seriously, and we’re constantly enhancing the security of our service infrastructure to protect Evernote and your content.

There are also several important steps that you can take to ensure that your data on any site, including Evernote, is secure:

  • Avoid using simple passwords based on dictionary words
  • Never use the same password on multiple sites or services
  • Never click on ‘reset password’ requests in emails – instead go directly to the service

Thank you for taking the time to read this. We apologize for the annoyance of having to change your password, but, ultimately, we believe this simple step will result in a more secure Evernote experience.

Were you affected by this issue? Let us know by leaving a comment below.