Sonic Live In Concert Announces Global Tour Dates As Franchise Celebrates 35 Years

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As Sonic the Hedgehog™ celebrates 35 years as one of the most iconic video game franchises of all time, Senbla and SEGA® today announced Sonic Live In Concert (www.sonicliveinconcert.com). This new concert experience brings the music and moments of the beloved video games to the stage.

Featuring iconic moments and music from the very first game in 1991 through today, the production will debut in the U.S. at the Dolby Theatre in Hollywood on September 26, 2026, before making its European premiere at London’s Eventim Apollo on September 30. The U.S. tour will visit more than 30 cities nationwide, and a UK tour will follow in February 2027. More European dates will be announced at a later time. Tickets will go on sale May 29, 2026, with pre-sale tickets going on sale on May 28, 2026.

As part of a global rollout celebrating the franchise’s milestone anniversary, Sonic Live In Concert features the most recognizable music from the Sonic universe, performed by a live ensemble alongside rock musicians, vocalists, and electronic elements. The setlist includes fan-favorite tracks and an incredible array of music from the very first game through to today accompanied by synchronized HD footage of iconic levels, moments and boss battles from the franchise. Audiences can expect musical Easter eggs woven into the arrangements, adding an extra layer of discovery that brings Sonic’s world vividly to life on stage.

The concert also highlights the creative legacy behind Sonic’s music from legendary composers Jun Senoue and Tomoya Ohtani, whose work has helped define Sonic’s sound across generations.

“Sonic has some of the most distinct and celebrated music in gaming,” says Ollie Rosenblatt, CEO of Senbla. “We wanted to create a live show that stays true to what the fans love about Sonic’s music, from the electronic and melodic themes to high-energy rock.”

“Music has always been a core part of Sonic’s identity, shaping how fans experience this world across generations,” said Ivo Gerscovich, Chief Business & Brand Officer at SEGA of America, Inc. “With this concert, we’re looking forward to celebrating that legacy in a live setting; bringing together the energy, emotion, and creativity of Sonic’s music in a way that both longtime fans and new audiences can enjoy together.”

Since his debut in 1991, Sonic the Hedgehog has become a global entertainment icon spanning video games, film, television, and consumer products. With renewed momentum driven by recent film releases, new game titles, and a global brand campaign tied to the 35th anniversary, the franchise continues to reach new generations of fans worldwide.

The performance schedule includes:

  • September 20, 2026 – Spokane, Washington – First Interstate Center for the Arts
  • September 22, 2026 – Seattle, WA – Paramount Theatre (preview)
  • September 23, 2026 – Portland, OR – Keller Auditorium (preview)
  • September 25, 2026 – San Diego, CA – San Diego Civic Theatre (preview)
  • September 26, 2026 – Hollywood, CA – Dolby Theatre
  • September 27, 2026 – Riverside, CA – Fox Performing Arts Center
  • September 29, 2026 – Mesa, AZ – Mesa Arts Center – Ikeda Theater
  • September 30, 2026 – London, U.K. – London Eventim Apollo
  • October 1, 2026 – Las Vegas, NV – Resorts World Theatre
  • October 2, 2026 – Fresno, CA – Saroyan Theatre
  • October 3, 2026 – San Jose, CA – San Jose Civic
  • October 4, 2026 – Reno, NV – Grand Theatre at The Grand Sierra Resort & Casino
  • October 6, 2026 – Denver, CO – Temple Hoyne Buell Theatre
  • October 8, 2026 – Irving, TX – The Pavilion at Toyota Music Factory
  • October 9, 2026 – Houston, TX – Bayou Music Center
  • October 10, 2026 – San Antonio, TX – Boeing Center at Tech Port
  • October 11, 2026 – Oklahoma City, OK – The Criterion
  • October 13, 2026 – Wichita, KS – Orpheum Theatre
  • October 15, 2026 – Omaha, NE – Orpheum Theater
  • October 16, 2026 – Peoria, IL – Prairie Home Alliance Theater
  • October 17, 2026 – Louisville, KY – The Louisville Palace Theatre
  • October 18, 2026 – St. Louis, MO – The Factory
  • October 19, 2026 – Nashville, TN – Ryman Auditorium
  • October 20, 2026 – Mobile, AL – Saenger Theatre
  • October 22, 2026 – Brandon, MS – City Hall Live
  • October 23, 2026 – Huntsville, AL – VBC Mark C. Smith Concert Hall
  • October 24, 2026 – Atlanta, GA – Fox Theatre
  • October 25, 2026 – Greensboro, NC – Steven Tanger Center for Performing Arts
  • October 27, 2026 – Charlotte, NC – Ovens Auditorium
  • October 28, 2026 – North Charleston, SC – North Charleston Performing Arts Center
  • October 29, 2026 – Jacksonville, FL – Florida Theatre
  • October 30, 2026 – St. Petersburg, FL – Duke Energy Center for the Arts – Mahaffey Theater
  • October 31, 2026 – Fort Lauderdale, FL – Broward Center for the Performing Arts – Au Rene Theater
  • November 1, 2026 – Orlando, FL – Walt Disney Theater at Dr. Phillips Center for the Performing Arts
  • February 17, 2027 – Glasgow, UK – Royal Concert Hall
  • February 18, 2027 – Edinburgh, UK – Usher Hall
  • February 19, 2027 – Manchester, UK – Bridgewater Hall
  • February 20, 2027 – Birmingham, UK – Symphony Hall

For more information, tour dates, and tickets, visit www.sonicliveinconcert.com.

Review: SUMMERHOUSE

SUMMERHOUSE is a Marmite experience. I played it and put it down, played it and put it down, and played it again. First, I hated it! I couldn’t see the point behind the simplicity, the lack of depth, and the short levels. However, the more I played it, the more it made sense. This isn’t a game about progression and goals. Instead, it is about trial and error, relaxation, and seeing what life throws at you.

This odd, relaxing experience was developed by Friedemann and published by Future Friends Games. It is a single-player title that was well-received on PC. Consequently, console gamers now get a chance to see what the hype is all about. I’m not entirely sure console gamers will receive it as well, but I enjoyed the niche, albeit limited, experience.

SUMMERHOUSE tells no tale.

When a game offers no story, I shudder. I want to get my teeth into a riveting plot. A tale of doom, despair, or revenge. SUMMERHOUSE could have explained a moment of desperation, a failing within society, or a dream for an adult who had lost it all. Instead, it does none of these things. It lets your imagination run wild. With random building blocks and a sense of exploration, you are free to create a humble but interesting scene.

Alongside this, the more you experiment, the more surprises you uncover. Each tile and building block works hand-in-hand to generate a new scene. Bakers, writers, families, and more come to life as you create large, small, and interesting houses in each of the 4 game maps.

A lack of assets.

SUMMERHOUSE offers a relaxing experience unlike many other games. The freedom to create picture-perfect scenes that evolve in front of you was amazing! Although the developer has left you to your own devices, the game flows nicely as you place blocks and observe how things change.

With a day/night cycle and different weather to play with, the action leaves you guessing. However, a lack of assets was frustrating. Instead of freely creating industrial, warm and rich house scenes, you are left with a handful of different options. This limited approach was frustrating when you consider how short the game was.

SUMMERHOUSE has a soft and dated look.

SUMMERHOUSE delivers a sense of nostalgia with its soft and fuzzy colour palette. Each landscape is unique, and the field of view is limited. Consequently, taking in the whole image isn’t possible. This was annoying as I wanted to consume the whole scene. Instead, I had to absorb minor elements as things expanded.

The audio has that subtle hiss that reminds you of a tape deck or vinyl. This adds to the old-school edge while matching the relaxed and welcoming atmosphere. The music is laidback without a sense of drama or tension. This matches the chilled vibe and works extremely well with the visuals.

No tutorial!

The mechanics are simple, but SUMMERHOUSE should have had a tutorial. I worked out what I needed to do, but I had no idea why I was doing it. Placing blocks, changing the weather, and working through bits was a piece of cake, but I was lost. I wanted to find a reason behind everything, but the game failed to offer a solution. Although this didn’t matter in the long run, I would have liked a bit more detail when I first logged in.

Replay value leans heavily on your desire to create a unique space. If you don’t have a creative edge or you don’t like the core concept, you will not want to play this for very long. Sadly, there is no progression, no depth, and little reason to return. Subsequently, it is a little niche.

SUMMERHOUSE is an odd game.

I liked SUMMERHOUSE once I understood what was required. I’m not sure it’ll get the plaudits it wants, and I’m not sure it entirely deserves them. It is unique, but a little odd. Moreover, it is limited, repetitive, and lacking in depth. Therefore, it won’t be for everyone. Despite this, I thought it was okay, and I recommend buying it here! Can you create a dream landscape? Pick your tiles, build your houses, and watch the world evolve.

Review: Alienware Bermuda Triangle glasses

I’m not a trend setter, but the Alienware Bermuda Triangle glasses from GUNNAR break the mould. They utilise a large singular lens for maximum coverage. Furthermore, they deliver some stylish accessories to make them pop. Accordingly, they blend designer eyewear with health-improving benefits that’ll appeal to gamers and office workers. 

I’ve been using GUNNAR products for as long as I can remember, and I recommend them to anyone who uses a laptop or PC. The health benefits are exceptional. I no longer suffer from dry eyes, itchy lenses, or horrible glare-related headaches. Additionally, my productivity has increased because I no longer suffer from fatigue. These latest glasses offer all of those benefits alongside their niche, but eye-catching design.

Alienware are a much-loved brand. Therefore, when they collaborated with GUNNAR, I knew the result was going to be impressive. I was blown away by the fantastic build quality, the exceptional field of view, and the eSports-style design. Consequently, these glasses are going to be sought after as they are ideal if you love to game for hours or you work ridiculous hours.

What’s in the box of the Alienware Bermuda Triangle glasses?

  • The packaging is refined but robust. Additionally, it is recyclable.
  • The Alienware Bermuda Triangle glasses have a liquid-teal frame and a large single lens. You may select from a clear or amber lens for varying levels of blue light protection.
  • A soft, puffy case and microfibre cloth are provided.

Technical aspects.

Unlike other GUNNAR products, the Alienware Bermuda Triangle glasses are not available as a prescription option. This may disappoint some people, but I can’t see how the special design would incorporate short or long-sighted lenses. Instead, these glasses are designed for people with perfect or near-perfect sight. If that is you, you can enjoy either 35% or 65% blue light protection. Furthermore, they offer 100% UV protection as well.

On top of this, the GUNNAR patented technology reduces dryness and that horrible scratchy or itchy feeling. There is a reduction in headaches, and sharp contrasting colours are not so aggressive. Although this may impact graphic designers, most PC users will not be affected by the yellow tint. If you need 100% colour clarity, you can enjoy 35% blue light protection with the clear lens option.

Build quality.

I was amazed by the quality of the glasses and the accessories. The lightweight polymer frame feels great against your face. Moreover, the hinges do not place pressure on your temples. Therefore, even if you wear headphones, you will not struggle with pressure points. The frame has some nice Easter eggs that point to the Alienware theme. This works nicely with the teal colour and the simplicity of the design.

However, it is the large singular lens that makes the Alienware Bermuda Triangle glasses so unique. I admit that they took a little getting used to, but once I got into the swing of things, I liked the maximised coverage and the unusual style. They may not be for everyone, but the intended audience will adore the striking visuals and how useful they are when gaming and working.

Are the Alienware Bermuda Triangle glasses worth it?

Fashion is 100% a personal thing. If you take the unique design out of the equation, these glasses improve your health and your productivity. The reduction in glare and contrasting colours is amazing. Furthermore, the lack of itchy and dry eyes makes investing worth every penny. Now, if you consider the niche style, things become a little out there. I love the unusual case, the beautiful polymer frame, and the striking Easter eggs. Accordingly, although the appeal is limited, I recommend buying them here!

(More information on GUNNAR can be found here!)

The Alienware Bermuda Triangle glasses have been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: Adorable Adventures

Adorable Adventures is one of those relaxing titles that will appeal to a niche audience. However, if you fall for its charms or you want a change of pace, this may be the game for you. With limited violence, super cute boars, and a pleasant world to explore, this is the ideal game for younger and older gamers.

This third-person animal adventure was developed by Wild Sheep Studio and published by PQube. It is a single-player game where collectables, scents, and a gentle-paced story take centre stage. It is this calm approach that makes this wonderfully casual. However, the lack of depth may be a sticking point for gamers who love a challenge.

Adorable Adventures tells a heartwarming tale.

Family is everything! Therefore, if anything happens, you’ll put your life on the line to make sure they are safe. This is exactly what happens in Adorable Adventures. A family of boars are split up after a devastating forest fire destroys their home. The young boars scatter, and the mother boar is trapped. Consequently, you must find your siblings and devise a plan to rescue your mother.

The story is beautifully told, but it doesn’t sit at the fore. Instead, the use of scents and finding items are key mechanics. Alongside this, there are some nice quests, side quests, and enjoyable games to play as you explore each unique location. Although things don’t evolve too much, there is enough variety to keep you entertained for the 4 to 5 hours of playtime.

Dreamwork, teamwork!

Unlocking new areas requires family and teamwork. As you locate new pathways, they are blocked by an almost immovable object. Thankfully, as your pack expands, you can use the collective power to overcome the obstacle and reach new areas. The new biomes deliver new challenges and different side quests to enjoy. With caves to explore, rivers to cross and forests to visit, there is plenty to keep you occupied.

However, it is scent-based tracking and the environmental interactions and puzzles that make Adorable Adventures shine. As you find new items, you will memorise the scent. Find a certain amount of each element, and you can prevent it from blocking your search. This idea was remarkably simple, but it worked exceptionally well. The puzzles are linked to each of your siblings. Before they’ll rejoin the pack, they demand that you complete a task. Most of these objectives are relatively straightforward, but there are some minor riddles to test your brain.

Finally, there are plenty of side activities to distract you. Time trials, cleanup tasks, photography challenges, and the chance to dress up Boris the boar were simple but fun activities. Each of these adds a minor layer of depth that helps to pad out the core game.

Adorable Adventures is cute, wholesome, and easy on the eye.

Adorable Adventures doesn’t have a next-gen edge, but this mattered not. The animation is smooth, the colours are pleasant, and the varied backdrops are a joy to explore. Moreover, the boars are super cute. Although this will not win any awards for its visual prowess, it is pleasant enough for the indie market.

The audio is fantastic. The warm narration adds to your approach. If you take your time, the game works with you. Alternatively, if you pause to take in the view, the commentary simply stops to give you some time. This is complemented by the stunning ambient sounds. The realistic animal sounds and the whoosh of the wind were a joy to experience.

Simple controls. 

If you want an easy game to play, this will appeal to you. The control system works perfectly with the basic UI. Changing scents and navigating the world was a breeze. Furthermore, completing the side quests and understanding what was required was straightforward. Subsequently, this is great for younger and older gamers.

Replay value and longevity are, unfortunately, lacking. The limited playtime and one-time-only quests prevent you from coming back for more. Luckily, the first playthrough is great, so a lack of replay value was the least of my concerns.

Adorable Adventures is short but sweet.

Adorable Adventures is a short but sweet experience. The story is wholesome, and the boars are cute. Furthermore, the level design is interesting, well-considered, and fun to explore. Although replay value is lacking, I enjoyed playing the role of a baby boar and everything that came with it. Accordingly, I love it, and I recommend buying it here! Can you rescue your mother and find your siblings? Search the world, solve the puzzles, and absorb every scent.

Review: CUKTECH 30 Charging Station

The CUKTECH 30 Charging Station is an impressive option if you have a busy lifestyle and plenty of devices to charge in one sitting. Moreover, the clean design, professional appearance, and high-powered output are ideal if you have power-hungry tech.

Alongside this, CUKTECH offers some of the best charging solutions. I’ve tried and tested many of their GaN chargers and power banks, and I have not been disappointed. Accordingly, when I was offered the chance to test their latest product, I couldn’t resist.

Unlike other charging solutions, this offers a monstrous 300W output for up to 5 devices. With 3 USB-C ports, 1 USB-A port, and a dedicated DC port for your gaming laptop, this is the ideal option for your high-end tech.

What’s in the box of the CUKTECH 30 Charging Station?

  • The packaging is vibrant and eye-catching. Additionally, there is a separate box for laptop charging accessories.
  • The CUKTECH 30 Charging Station is a heavy and sizeable device. Although this reduces portability, it is ideal for your workstation or bedside table.
  • A wedged stand helps to keep cables away from your desktop.
  • A UK plug is provided.
  • Learn the basics with the user manual.

Technical aspects.

The CUKTECH 30 Charging Station offers universal compatibility for many modern and day-to-day devices. I used it to charge my work laptop, gaming laptop, Steam Deck, mobile phone, and ReMarkable writing tablet. The intelligent GaN charging chip ensures that the charging station adjusts the output for optimum performance. Therefore, you will charge your devices in no time without compromise or messing with the settings.

The dual C1 and C2 ports offer 140W PD 3.1 fast charging. This is the perfect option if you have multiple high-powered devices. For example, if you own 2 MacBook Pro 15” laptops, they will charge to 50% in around 30 minutes. I found my mobile phone and Steam Deck performed even better. Consequently, if you are in a rush or you wish to tidy up your workstation, this is the perfect solution.

The dedicated DC port is where this charger stands out from the crowd. I’ve owned an array of gaming laptops, and I hate bulky power bricks. Thankfully, this offers a way to charge your device without worrying about messy cabling or that awful-looking power brick. Moreover, if you accidentally leave the PB at home, you can charge your laptop without concern.

Talking of no concerns, the CUKTECH 30 Charging Station offers impressive multi-layered safety features. Active temperature control, over-voltage, and over-current protection ensure that you safely charge your expensive devices.

Build quality.

You may be wondering if this charger is confusing to use. After all, how do you know what is happening if you have 5 devices charging at once? Well, the smart real-time digital display displays wattage, voltage, and current for each device. The 1.83” colour screen is incorporated into the body, and a tactile button helps you flit between settings. This makes it streamlined and user-friendly.

The case is durable, and the brushed metal finish complements the black plastic layer. Each of the ports is well-positioned, and the use of the magnetic stand adjusts the viewing position while offering clearance for your USB cables. This helps with cable management if you are worried about clutter. I used it with and without the stand, and it worked perfectly and looked great, regardless.

The screen is strong, and it will resist some minor poking and prodding. The button is hard-wearing, and there are no risks of it breaking during normal use. If you are planning on using the DC port, there are plenty of connections to choose from. This may seem overwhelming, but the helpful guide or online team can point you in the right direction.

Is the CUKTECH 30 Charging Station worth it?

I love multi-charging solutions, and the CUKTECH 30 Charging Station is one of the best available. Although I didn’t use the DC option as much as I could/should have, I appreciated the versatility. Alongside this, the fast-charging dual 140W USB-C ports kept my high-powered devices charged with ease. Accordingly, it is a fantastic device, and I recommend buying it here!

(More information on CUKTECH can be found here!)

The CUKTECH 30 Charging Station has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: UGREEN Revodok Maxidok 17-in-1 Thunderbolt 5 Docking Station

Here is our review of the UGREEN Revodok Maxidok 17-in-1 Thunderbolt 5 Docking Station.

The UGREEN Maxidok 17-in-1 Thunderbolt 5 Docking Station represents the highest standard of performance, stability, and system integration in UGREEN’s Thunderbolt 5 lineup. Designed for users running extreme, high-load workflows, it combines maximum expandability with sustained performance. Featuring 17 ports and integrated M.2 SSD storage expansion, the Maxidok 17-in-1 enables ultra-fast local storage access and unprecedented connectivity. It supports Thunderbolt 5 data transfer speeds up to 120Gbps, advanced multi-display configurations with single 8K or dual 6K output for Apple’s latest MacBooks and Macs, and single or dual 8K output for Windows, and up to 240W total system power delivery. A zinc-aluminium alloy enclosure, paired with advanced thermal management and comprehensive circuit protection, ensures reliable use even under sustained high workloads.

Features

  • Ultimate 17-in-1 Connectivity: All-in-one docking station providing everything you need for data, video, network, storage and charging.
  • Transfers up to 120Gbps: More than twice the speed of Thunderbolt 4 for accelerated workflows.
  • 8TB SSD Expansion: The built-in M.2 NVMe PCIe Gen4 x4 slot provides high-speed storage expansion without disassembly.
  • Flagship Multi-Displays: Multi-screen support up to 8K@60Hz, delivering a pro-level visual experience.
  • 240W Total Power: Supports up to 60W fast charging via USB-C and stable power from all the ports.

Specifications

A Closer Look

Final Thoughts

The UGREEN Revodok Maxidok 17-in-1 Thunderbolt 5 Docking Station is the kind of dock you buy when you’re done choosing between ports, between speed, between storage expansion and display flexibility.

Where many docking stations look fine, the 17-in-1 Maxidok has a compact cube form factor and a dark grey aluminium shell trimmed with copper-coloured accents. It looks like something that belongs next to your Apple device. The unit is small enough to avoid dominating your workspace yet heavy enough to feel like it cost what it costs. Cooling is handled by a combination of passive venting on the sides and an internal active fan that spins up under heavier loads — quiet enough in normal use that you’ll only notice it when pushing the dock hard.

It has seventeen ports (yes seventeen) comprising of three Thunderbolt 5 ports (one upstream, two downstream), three USB-C at 10Gbps, three USB-A at 10Gbps, a DisplayPort 2.1 output, SD and microSD card readers, 2.5 Gigabit Ethernet, and a trio of audio jacks front and rear. Front-facing ports include the card readers and power button, while the majority of the connectivity is on the rear of the dock there are useful connectivity options on the front too!

The features that really sets this dock above all the rest it the M.2 NVMe slot underneath. Accommodating drives up to 8TB, it adds permanent fast-access storage expansion for laptops that are short of space.

Thunderbolt 5’s 120Gbps delivers on its promise for storage and daisy-chaining; the experience is visibly faster than Thunderbolt 4, particularly with modern NVMe drives. Display support reaches a single 8K or dual 6K outputs.

If you are looking for a single dock that really does do it all, including adding storage, then this really is the one dock to rule them all.

The UGREEN Revodok Maxidok 17-in-1 Thunderbolt 5 Docking Station is available now priced around £419.99.

You can learn more from the UGREEN website.

Review: UGREEN Revodok Maxidok 10-in-1 Thunderbolt 5 Docking Station

Here is our review of the UGREEN Revodok Maxidok 10-in-1 Thunderbolt 5 Docking Station.

The Maxidok 10-in-1 delivers data transfer speeds up to 120Gbps and supports multi-display setups with single 8K or dual 6K output on Thunderbolt 5-enabled Macs and the newest MacBooks, and single or dual 8K output on Windows. It eliminates the need for additional adapters or DisplayLink drivers, enabling a seamless plug-and-play experience. The dock also provides 140W total system power, Gigabit Ethernet, and a quiet cooling system, making it ideal for clean, efficient desk setups in both home and office environments.

Features

  • 10-in-1 Pro Desktop Hub: Expand your laptop with Thunderbolt 5, DP 2.1, USB-A, SD/TF, and Gigabit Ethernet through one powerful dock.
  • 120Gbps Lightning-Fast Transfer: Next-gen Thunderbolt 5 bandwidth up to 120Gbps, letting you transfer massive files in seconds.
  • Dual 8K Display Support: Connect two 8K displays on Windows or two 6K displays on macOS for an immersive multi-screen workspace.
  • 140W System Power: Delivers up to 100W laptop charging while powering multiple connected devices.
  • Premium Feel: Aluminum alloy casing with internal heatsink for silent cooling.

Specifications

A Closer Look

Final Thoughts

The brushed aluminium chassis feels like it belongs in the same category as your MacBook or premium ultrabook rather than the plasticky accessories that typically clutter a desk. It’s a compact unit — smaller than you might expect for something billing itself as a docking station — sitting closer in size to an oversized hub.

A built-in Thunderbolt 5 host cable comes pre-attached, which is a sensible call for a dock designed to live permanently on a desk rather than travel with you.

This is where the Maxidok earns its asking price. Thunderbolt 5 delivers a serious bandwidth increase over Thunderbolt 4, and this dock makes full use of it — transfers are incredibly quick, and the difference versus a Thunderbolt 4 setup is immediately noticeable.

Display support provides the ability to drive dual high-resolution monitors simultaneously given the right hardware and cables. Windows users tend to get the most out of this capability; macOS users may find certain display configurations more restricted depending on which M-series chip they’re running. It’s powerful when it works, but requires some homework before assuming your exact setup is fully supported – if in doubt, double check.

Ten ports sounds great until you start using them. The absence of a front-facing USB-C port is strange as pretty much every new peripheral, drive, and accessory comes with USB-C, and being forced to reach around to the back for a connection breaks the workflow that a good dock is supposed to create.

The Revodok Maxidok 10-in-1 is a genuinely impressive piece of hardware with a slightly frustrating port layout. The performance increase that Thunderbolt 5 provides feels future-proof in a way that earlier docks simply don’t, and the build quality is way better than others.

The UGREEN Revodok Maxidok 10-in-1 Thunderbolt 5 Docking Station is available now priced around £249.99.

You can learn more from the UGREEN website.

Review: UAG FIBR ARMR iPhone 17 Pro Max Case

Here is our review of the UAG FIBR ARMR iPhone 17 Pro Max Case.

Precision crafted and purpose built, this premium case is defined by restraint, performance, and detail. Wrapped in Kevlar aramid fiber, it delivers exceptional strength and heat resistance in an impossibly slim form. Clean lines, chiseled corners, and subtle metallic accents create a refined silhouette.

Features

  • Kevlar Aramid Fibre Construction: Heat-resistant, cured aramid fibre wraps seamlessly around the case, offering exceptional durability, lightweight performance, and a distinctly refined tactile finish.
  • MagSafe Compatible: Works with MagSafe compatible wireless chargers and magnetic accessories. Supports Apple Pay.
  • Sculpted Slim Profile: Sleek, low-profile design with chiseled corners maintains the natural feel of your device while delivering everyday protection with no added bulk.
  • Refined Protective Build: Co-mold PC backplate and TPU bumper provide balanced impact protection, enhanced by a discreet no-slip grip for confident handling.
  • Metallic Camera & Detail Accents: Raised metallic camera bezel protects lenses from surface contact, complemented by understated metallic logo detailing for a subtle, premium finish.
  • Precision Button Design: Oversized buttons with enhanced click-feel deliver smooth, responsive control with a crisp, satisfying tactility.
  • Integrated Lanyard Anchor Points: For added security and portability (lanyard not included).
  • 15 ft. Drop Protection:  Independently tested to meet MIL-STD 810G-516.6 military drop protection standards, surviving drops up to 15 ft. (4.6 meters).

A Closer Look

Final Thoughts

Placing the iPhone into the case (and removing it) is very simple and the iPhone feels very secure. There are curved edges on the case that don’t add much to the size of the iPhone. There is a raised metallic camera bezel which provides protection for the camera lenses from surface contact. The case is also light weight and so it doesn’t feel heavy or uncomfortable to hold for long periods.

This case meets military drop-test standards [MIL STD 810G 516.6] providing increased shock protection so you know you are getting a safe and secure case!

Using the buttons through the case feels natural and they work perfectly.

Wireless charging works perfectly with the case on so you won’t have any problems there.

If you want a really good case to protect your iPhone 17 Pro Max then look no further.

The UAG FIBR ARMR iPhone 17 Pro Max Case is available now priced around £75.53 and comes in either Kevlar Graphite/Bronze or Solar Flare/Charcoal.

You can learn more from the UAG website here.

A Closer Look at the Style 4 Ever Sweet Scent Pen Factory 

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Here we take a closer look at the Style 4 Ever Sweet Scent Pen Factory. 

The Style 4 Ever Sweet Scent Pen Factory turns everyday stationery into something far more personal, giving kids the chance to design, decorate and build their own scented pens and highlighters from scratch.

Using the easy-to-use studio, they can fill each pen, add water, mix in decorative elements and customise every detail right down to the eraser. What starts as a simple pen quickly becomes something completely their own.

There’s plenty to experiment with. Bright beads, pom-poms, colourful decorations and stickers mean no two designs look the same. Add in scented elements and each pen doesn’t just look different, it feels different too.

It’s the kind of activity that pulls you in. Make one, then try another, then tweak it again. Before long, you’ve got a full set of stationery you actually want to use.

Everything is included to get started straight away, including multiple DIY pens and highlighters, interchangeable tips, decorative accessories and the tools to guide the process.

Whether it’s something to do on a rainy afternoon or a gift that lasts longer than five minutes, the Sweet Scent Pen Factory gives kids a way to create something they’ll take with them into everyday life.

Aimed at ages 6 and over, the Style 4 Ever Sweet Scent Pen Factory is available now priced around £17.99.

You can order now from Very here.

A Closer Look at Creamy Deco Baby Series 1

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Here we take a closer look at the Creamy Deco Baby Series 1.

The Creamy Deco Baby Series 1 Bag Clip range brings the perfect mix of collectability, creativity and on-the-go cuteness. There’s 12 unique babies to collect, including the rare Glitzy Baby.

Every unboxing is a surprise and every design is truly one of a kind!

Customise in 3 easy steps: stand your Baby on the adorable heart, frost with the colourful deco cream, then decorate with sprinkles and charms. the, attach your completed creation to bags, clothing or keys and take the cuteness with you everywhere!

Enjoy this range of Creamy Deco Baby bag clips for extra flair!

Collect all 12 baby figures.

Creamy Deco Collectible Custom Babies: A Creative, Screen-Free Activity Parents Can Feel Good About

If you’re looking for a fun, hands-on activity that encourages creativity away from screens, Creamy Deco Collectible Custom Babies offer a fresh take on collectible play that children can truly make their own.

Designed with creativity and self-expression in mind, this new range blends the excitement of surprise collectibles with an easy, guided crafting experience that parents can confidently introduce at home.

Porte-clé bébé Creamy Déco Canal Toys : King Jouet France, Porte-clés Canal  Toys

A Simple, Creative Activity with Instant Engagement

Each Creamy Deco set includes everything children need to get started straight away: a custom baby figure, decorating tool, decoden cream, and a selection of sparkly decorative elements. There’s no preparation required, making it an easy, ready-to-go activity for quiet time, playdates, or weekends at home.

Children can personalise each figure using colourful creams and decorations, creating a design that reflects their own style and imagination.

Encouraging Creativity and Fine Motor Skills

Beyond the fun, Creamy Deco supports important developmental benefits. Decorating each collectible helps children build fine motor skills, hand-eye coordination, and confidence in their creative decisions — all while enjoying a relaxed, engaging activity.

The open-ended design means no two creations are ever the same, encouraging individuality and imaginative thinking.

A Screen-Free Activity with Lasting Play Value

In a world of digital entertainment, Creamy Deco offers a welcome alternative: a tactile, screen-free experience that keeps children engaged in hands-on play. Once completed, each creation can be turned into a wearable accessory using the included keychain, allowing kids to proudly display their designs on bags, clothing, or keys.

The Excitement of Collecting

With 12 unique designs to discover — including the rare Glitzy Baby — there’s an added layer of excitement in every unboxing. The combination of surprise, collectability, and customisation keeps children engaged over time, encouraging repeat play and collection-building.

A Thoughtful Gift for Creative Kids

Compact, engaging, and endlessly customisable, Creamy Deco Collectible Custom Babies offer a balanced mix of fun and developmental play. Ideal for birthdays, small gifts, or creative play time,  they provide children with a satisfying activity that feels both entertaining and rewarding — while giving parents peace of mind.

Customise your baby with cute decorations and charms

Includes keychain clip for easy attachment to bags, backpacks or luggage

Contents: 1x mystery Creamy Deco Baby Series 1 bag clip

Dimensions: 8L x 7W x 12.5H cm

Aimed at ages 6 and up and there are 12 to collect!

The Creamy Deco Baby Series 1 is available now priced around £6.99.

You can order it from Smyths Toys.

Review: PRAGMATA

We’re not even halfway through 2026, yet Capcom seem to be on a mission to make as many high quality games they can this year, with PRAGMATA being the Japanese studios latest release.

If you thought Resident Evil Requiem and Monster Hunter Stories 3 were going to be the only excellent games that Capcom were going to develop this year, then you were mistakenly wrong.

Enter PRAGMATA, first announced in 2020, this sci-fi adventure follows the story of Hugh, who is part of a dispatch team sent to investigate the cradle after communication was cut with earth, shortly after entering the lunar station he is seperated from his team after an accident and is left badly injured, that is until Diana (an experimental pragmata), saves Hugh, as the two unexpected companions journey through the now lifeless cradle to reach a cargo shuttle that will take them to earth.

Hack and shoot, then hack and shoot again…

Combat is arguably the most important aspect when it comes to games that include it, whether it’s a survival horror or a hardcore RPG, it’s something that people tend to notice first so it can play a huge part on people’s overall opinions of said game. If the story is great, the characters are interesting, but the combat is boring and slow, then it can quickly turn from a 9/10 experience to a 7/10.

PRAGMATA not only had interesting characters, and a solid story, but it also had extremely fun and addictive combat, with a certain innovative mechanic playing such a huge part in the overall success of it.

Hacking truly made the combat so unique and refreshing, it’s not often that a game can come up with such an innovative combat mechanic that makes it noticeably stand out, but Capcom managed to achieve just that. It was essentially its own minigame, pressing buttons to go down specific paths to hit nodes which deal more damage, and trigger certain hacking nodes, all while avoiding attacks from enemies and making sure to not die.

Despite how that might sound like too much, it was fairly straight-forward, and made for much more interactive and tense battles, which I found to make even fights against normal enemies quite challenging, especially when facing a group of them.

Naturally, the weapons also played a huge part in the overall enjoyment of the combat, there were a wide variety of them to find in different locations, some of which were absolute essentials when exploring deeper parts of the cradle, especially when encountering bosses.

What I really liked about the combat, was that you had to pick a loadout consisting of weapons, mods, and hacking nodes whenever departing from the shelter to visit previously explored, or new locations. This allowed for many different synergies and fun combos to be explored, which made each outing feel fresh and unique, just another way PRAGMATA managed to make the game feel less repetitive.

Games once again show us just how beautiful and precious bonds can be really be

When I first booted up PRAGMATA, I expected a combat heavy sc-fi experience, which is exactly what it delivered. What I didn’t expect however, was a strong and beautiful bond forming between two characters that had only just met.

Hugh and Diana had a strong bond from the beginning of their first meeting despite their differences in literally everything, which made it that much more special.

We learn quite early on that Diana is a very curious android, asking Hugh what his childhood was like, what his parents are like, and what living on earth is like. This was where their relationship started to grow, from the two learning more about each other and what their lives have been like, they started to care and look out for one another, with each fight making them feel more like a well co-ordinated team.

What summed up their special bond in a nutshell, was when Diana, after eight attacked her with dead filament, revealed to Hugh that she was created by Dr. Neil Higgins as a project to find a cure for his dying daughter, Daisy. This led to Diana explaining to Hugh how she felt like she didn’t really have a purpose in life, and that she was a failure, unable to achieve the one thing she was specifically created for.

After learning about this, the ending of the game makes it a beautifully tragic one, with Hugh, after also being injured by dead filament, and with no cure, sacrificing himself for Diana’s sake, sending the shuttle earth-bound so she could finally go somewhere she showed so much excitement and curiosity for.

Despite her feeling like her life had no meaning, Hugh never gave up until his last breath to fulfill his goal of sending her somewhere where she could find a purpose, live a meaningful life, and even as an android, live like a human.

That’s what summed up, and perfectly concluded their beautiful father-and-daughter like relationship throughout the game.

Even if PRAGMATA doesn’t win game of the year, it will certainly hold the 2026 title for, “The ending so beautiful, it made adults cry.”

Review: FROGGY HATES SNOW

FROGGY HATES SNOW is one of those games that is oddly addictive whilst being ridiculously simple to understand. Unlike other survival games, this one doesn’t have an array of complex stats to manage. Instead, it is warmth, health, and a little bit of luck that gets you through each short, sharp round.

This frosty exploration survival game was developed by Crying Brick and published by Digital Bandidos. It is a single-player game that uses an isometric viewpoint. Each of the unlockable levels has a slightly different theme, and this helps prevent repetition from kicking in. However, many of the core mechanics are the same, and this makes it addictive but casual.

FROGGY HATES SNOW focuses on the action.

I’m not sure why a frog is stuck in icy conditions, but it matters not. Instead, FROGGY HATES SNOW asks you to explore a cool and inhospitable environment while trying to find valuable resources. As you venture further from your warm hub, you begin to freeze. Therefore, you must plan your journey as you gather useful resources.

The snow covers every surface, and the frog must use their webbed hands to dig away at the obstacles they face. As the game progresses, you’ll unlock new tools to explore your surroundings. A spade, blower, flamethrower, and more can melt the ice. Furthermore, you can get help from wintry animals as you grab your crystals and improve your health, gathering speed, movement speed, storage capacity, and much more. Effectively, the more you explore, the better your frog becomes.

Multiple game modes.

FROGGY HATES SNOW offers 2 unique game modes. The main option includes boss battles and multiple waves of enemies. Here, you have a set amount of time to explore your surroundings, improve your stats, and survive the inevitable onslaught. Alternatively, you can find a mysterious exit and try to get out before you face the main boss battle. This can be a little stressful and will appeal to gamers who love an edge to their gaming.

Alternatively, you can explore each world in your own time. Here, you have no combat to worry about. Instead, you must keep the frog warm as you search for new bases, dig through the snow, and find each crystal. Furthermore, you’ll grab blue gems for permanent meta progression. If you do not stay warm, the frog will freeze, and your health will deplete. Consequently, you must move from hub to hub to keep warm and survive for as long as possible.

This is a nice way to force you into cleaning every stage and finding every secret. Additionally, it is much more relaxed than the combat experience. Therefore, I spent much of my time in this game mode.

FROGGY HATES SNOW looks great.

Indie gaming focuses heavily on gameplay over visual quality. This doesn’t bother me, but I like it when a developer looks at both elements as a priority. Thankfully, FROGGY HATES SNOW looks great. The soft colour palette, interesting surroundings, and intelligent level design make this a joy to play.

The audio blends calm tunes with some dramatic moments. Moreover, the use of ambient sounds, cruel sound effects, and chilling silence works perfectly with the icy setting. In short, it generates a daunting atmosphere that enhances the sense of doom.

Brilliant controls.

FROGGY HATES SNOW is easy to understand and simple to master. The inputs are basic, and moving across each level was a joy. Dodging attacks requires a little patience and practice, but this won’t hold back any competent gamers.

Replay value relies on a desire to unlock every ability and level. If this isn’t your thing, you will find it quite repetitive. However, if you like new builds, different equipment, and testing your skills, you’ll play it for hours.

FROGGY HATES SNOW is a great game.

If you love indie gaming, this is a must-play game. It is enjoyable, challenging, and easy to master. Furthermore, it looks and sounds great. Accordingly, I think it’s amazing, and I recommend buying it here! Can you stay warm and find every resource? Explore the world, grab every gem, and move from nest to nest.

Review: Demon Lord: Just a Block

Demon Lord: Just a Block is a roguelike tile-based game. Developed and published by YuWave, Demon Lord: Just a Block was released on April 29th, 2026. Players play as the Demon Lord, a skeletal being who was defeated by the Hero and was left as just a head. Gameplay is a mixture of both an action roguelite and tile-based strategy. The world, including enemies, only move when you do. This allows players to have complete control over how they play. Whether that be a slow and methodical strategy or a swift take down on the enemies with precise maneuvering, both are viable ways to play.

Demon Lord: Just a Block is easily a game I’d spend hours playing. I am a huge fan of action roguelikes such as Hades and [REDACTED]. Though my initial belief was that the tile-based gameplay would hinder my enjoyment, I was quickly proven wrong. There’s a reason for the game’s overwhelmingly positive reviews on steam. From the graphic’s whimsical charm, the unique builds and weapons, and amount of variation from one run to another, there are a ton of positives here. The few ‘negatives’ I do have are only wishes for small improvements. I was easily entranced by the game and fell into the mindset of “one more run” for hours. For me, this makes for some of the best roguelike/lite experiences. So, keep an eye open for Golden Skulls, because it’s time to discuss Demon Lord: Just a Block!

The Demon Lord has been Defeated

In Year 159 on the Sacred Calendar, the Hero has slain the Demon Lord and emerged victorious. The people cheered and celebrated. The evil beings in the world fought for the Lord’s chair, their position of power. However, unbeknownst to all, the Demon Lord clung to life. Reduced to a lone skeletal head and robbed of their past, the Demon Lord nevertheless hunts for revenge. The Lord hops off of the throne in an empty castle. This room serves as a central hub for between runs. Any time you’re defeated during a run, the game sends you back to the throne.

Along the way, the hub comes alive as players recruit allies and find new weapons. The Demon Lord’s loyal followers, such as Lulu and Murphy, help with the Lord’s adventure, providing the roguelite elements that make runs slightly easier each time. Lulu is responsible for the Demonic Pact. After completing a stage, a common reward are souls. Players can collect souls to spend in the Demonic Pact book to purchase passive effects. These effects include things such as increased HP, increased damage, and guaranteed occurrences in a run such as choosing an ability early on or unlocking various areas. After maxing all the upgrades on one level of the Demonic Pact, the next level will unlock, up to level 6. Thankfully, Lulu gifts a decent amount of souls to help you in the beginning.

The Demon Lord has 14 weapons at their disposal, but players need to unlock each one first. Murphy, the blacksmith, can provide powerful unique effects for each weapon during runs, depending on which one the Demon Lord chooses between runs. Some of my favorite weapons are Lightning Chidori and Shadow Dagger. The Lightning Chidori allows you to dash through enemies at lightning speed. Some of Murphy’s upgrades for this weapon is a massive increase the dash range as well as the damage based on the range. In short, it was a lot of fun clearing a long line of enemies with one fell swoop. The Shadow Dagger does increased damage with backstabs. Some of Murphy’s upgrades boost backstab damage and make flanking attacks count as well. These made me feel like an assassin, dodging away from attacks with heavy hitting blows to the enemies side.

Another between run aspect are stickers. Stickers are collectables that offer powerful effects. For example, the Murphy sticker (probably one of the first players will unlock) guarantees a blacksmith encounter at the start. Only one sticker can be taken during a run, with more unlocked in the Demonic Pact. These will play a bigger role later in the game as you progress. Outside of stickers, there are a few other things players can do in the castle. There’s a training dummy who threatens you. There’s your collection of Golden Skulls, rare and hidden skulls found during runs. There are also setting options, such as changing the difficulty (9 total levels) or changing the Lord’s and castle’s appearance if unlocked.

Overall, I have almost no complaints with the hub. It is a standard roguelite set up that works well and can be navigated with ease. One wish I have is with the weapons. Each time you are back in the castle, a new weapon will have a soul gain, increasing the amount of souls you receive by 50%. However, this seems tied to the stand the weapon sits on rather than the weapon itself. When you swap weapons, the game places the weapon on the new stand instead of returning it to its original spot. If you swap a few times, or walk away from the computer and come back, it can be easy to forget which has the soul gain benefit since the icon stays at the stand. Ideally, it would disappear, or when swapping, weapons would go back to their original stand instead of where you place them.

Another small wish I have is for more customization options. There are currently three options for both the Demon Lord and the castle, with one being in the purchasable supporter pack. I’d gladly take even basic color‑palette swaps if they were unlockable with souls.

The Demon Lord Seeks Revenge

At the end of the throne room’s corridor is a large portal. This is where the runs begin. Runs are of course procedurally generated so that no two run is exactly the same. Players start in Darkwing Forest and will need to make their way through each stage to proceed to the next area on the map. The world is a tile grid. As mentioned, the world, including enemies, only move when you do. Players set their own pace—fast or slow—but they still need to think strategically.

There are over 70 enemies and bosses that players will run into. Each enemy has their own attack. Most attacks can be anticipated. A small red arrow on each enemy shows in which direction they will attack and how soon. The enemy’s appearance hints at what it’s about to do, and those tells give you another way to read the fight. Over time, players will become familiar with the different enemies and will be able to navigate around their attacks with ease. For example, a common enemy early on is chompmaw. Chompmaws attack in a straight line and take three turns to perform their attack. However, they still hit me even when I was sure I’d moved back in time. I then realized that they can actually hit a few blocks instead of one. Since then, they’ve become easy to dodge to the side rather than back.

Boss battles are no different, just a bit more complex. There is a large variety of boss battles, each with their own unique mechanic. One of the early bosses players will run into is a spider queen. She can summon spiders, along with the four spider eggs that also summon them, and do a jumping attack. She was quite difficult to beat at first. The stage quickly became filled with spiders, all looking to serve me to the queen. It wasn’t until I become a bit more strategic that I was able to take her down. Honestly, the boss battles are some of the best I’ve seen in a long time. They can get difficult, especially in later stages, but it never felt frustrating. I understood why they bested me and gained experience for the next time. Nothing bogs a roguelite experience more than a frustrating boss fight.

Outside of weapons, there are a few combat tricks players can do. Players can dodge and parry. Both actions require players to ‘move twice in one turn’ by quickly moving out of or in the way of an enemies attack. At first, I thought these would be impossible to perform, but they’re actually quite easy. It is simply just knowing the enemy and quickly double tapping in the direction you want to go. These small combat effects give life to the tile-based combat. Players break free from rigid turn‑taking and use these actions to tilt combat toward their advantage. The system surprised me—I genuinely enjoyed every encounter.

Of course what also majorly improves the combat are the items and abilities. Items are one time use and provide effects, such as a temporary invincibility shield or the ability to fly on the current stage. Abilities provide more powerful effects and help make the build you are currently going for. There are over 10 types of builds, but players are not bound to one or another. In fact, there are over 200 abilities. Builds are simply just card types that have the same general effect. This includes different types of ally summoning, fire which spreads and deals damage over time, and shurikens that make your next attack stronger. Abilities can have different levels of rarity as well, with rarer ones giving stronger effects. Some abilities also change how the Demon Lord looks, which was a nice touch.

As is the case for most roguelites/likes, different builds might feel more viable compared to others. For example, stacking lightning based abilities with the Lightning Shidori just kind of makes sense and can easily sweep groups of enemies. However, I personally never felt that one build or another was not viable to use. I never got the feeling of “well these abilities suck” or “I died because of my build”. It is all about being strategic with the abilities you have and how you prefer to play.

Outside of all the combat based stuff, there are a few non-hostile encounters you can have during runs. Some of them will require coins, a disappearing currency you can collect during runs, in order to play. I will say, I did find some of the coin prices to be a bit steep, as I didn’t run into too many early on. It is probably better to save the coins at first so that you can spend a lot at later stages. Some encounters are with Murphy to upgrade your weapon or a statue allowing you to spend HP for extra abilities. After completing a stage, portals to the next stages appear with an icon showing what lies on the other side. There is strategy here of course in choosing one that works best for your current run.

Like with the hub, I don’t have a lot to complain about when it comes to the runs themselves. I love the run variety. A huge downside of roguelites/likes are when runs feel the same. That simply is not the case here. I felt like I was having a unique experience each time which certainly helped prolonged my desire to play. It was a lot of fun testing out different builds and seeing what works best for my playstyle. Even when I felt that it wasn’t for me, I still enjoyed using it. The balance of strategy and action in this game is beautifully done. Again, though my initial feeling was that I wasn’t going to enjoy the tile-based gameplay, that simply was not the case.

Demon Lord: Not Just a Block

Did I mention that Demon Lord: Just a Block was developed by a solo developer over the course of a year? I think the work that YuWave put into this game deserves some recognition. I know they aren’t the first, and certainly won’t be the last, solo developer game I’ve reviewed but the time, dedication and passion here feels very apparent. This game has tons of references to other games. Boss mechanics draw inspiration from classic games like Minesweeper and Snake. The enemies also borrow from familiar titles—the chompmaws echo Super Mario’s piranha plants, and the furious chickens channel the cuckoos from The Legend of Zelda. The whole experience feels crafted by a lifelong gamer who wanted to build something for players like themselves.

Overall, Demon Lord: Just a Block is certainly not just a block. It’s a fun roguelite action game with tile-based gameplay. It has all the best things I love in roguelites with pleasantly surprising strategic twist that goes beyond just running in and hacking away (though you certainly still can). I adored the whimsical art style. I enjoyed testing out different builds, abilities and weapons. Combat felt smooth with a blend of strategy and action. This is certainly one I plan on coming back to and is easily one of my favorites of the game’s I’ve reviewed. I happily recommend giving this one a consideration, especially for anyone with a Steam Deck.

Thank you for reading and now I’m just taking a nap…!

Review: Z10 100W GaN charger

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The Z10 100W GaN charger from Acefast is a convenient way to improve your charging capabilities. This charger is like the Z9. That product has been available in the US and EU for a while, but now, UK users get an improved version. Accordingly, it proves that patience really does pay off. This fast-charging beast keeps your power-hungry devices happy. Moreover, the compact design ensures that it won’t look out of place on your desktop or bedside table.

The Z9 is a great charging option, and the Z10 100W GaN charger builds on that blueprint. With multiple charging points, a retractable USB-C cable, smart charging, and a whole host of safety features, this device is reassuringly safe to use. Furthermore, it looks fantastic, and I adore the impressive data screen.

What’s in the box of the Z10 100W GaN charger?

  • The packaging is strong and compact. It highlights the key selling points, and it is recyclable.
  • The Z10 100W GaN charger is surprisingly heavy. This isn’t a complaint, as I like its robust nature. The cube design looks nice, and the simple black colourway offers a professional edge.
  • A UK plug is provided.
  • Learn the basics with the user manual.

Technical aspects.

The Z10 100W GaN charger is remarkably complex, but it is easy to use. The user manual gives you an idea of what this charger can do, but it isn’t needed. Instead, you can set it up, plug in your kit, and leave it to do its thing. However, that doesn’t really explain why you should buy it. In short, it offers impressive fast charging across multiple devices.

The 3 USB-C ports offer up to 100W charging if no other device is connected. These numbers drop once multiple items are connected. I could highlight each combination, but I think the maximum output is the most important consideration. Alongside the USB-C options, you have the USB-A. This offers an impressive up to 18W intelligent charging.

If safety is your priority, you’ll adore the Z10 100W GaN charger. With high-voltage protection, surge protection, over-charging protection, and a whole host of other key elements, this device will keep your high-end tech safe. This is reassuring as I used it to charge my mobile phone, Steam Deck, and laptop.

Build quality.

If you want an exceptionally well-built charger, the Z10 100W GaN charger will not disappoint. Everything about this impressive device was great. The base has a rubberised connector to keep it attached to your desk or bedside table. This prevents accidents, and the cube design complements the rubberised base. Moreover, the balanced design ensures that it will not topple or fall unless mishandled.

I’ve handled some poor chargers in the past. However, this one is designed with the user in mind. Each of the ports is nicely positioned, and the retractable cable is robust and simple to use. Furthermore, the data screen looks clean, and the information is easy to read.

If you want a simple but effective design that will last the test of time, this charger is the one for you. The hardened plastic case, clean lines, and professional edge make this the perfect option for your workspace.

Is the Z10 100W GaN charger worth it?

Although we all love to be relaxed and watch the world go by, we cannot be without our electrical devices. Therefore, time is money, and the quicker we can get things charged, the better off we are. The Z10 100W GaN charger offers up to 100W of charging via USB-C. Furthermore, you can charge 4 devices at once.

On top of this, your safety is a priority. This device offers reassuring protection to keep your valuable tech safe. If this isn’t enough, it is simple to use, and it looks amazing. Accordingly, I love it and recommend buying it here!

(More information on Acefast can be found here!)

The Z10 100W GaN charger from Acefast has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)