Deus Ex – The Fall Now Out for iOS

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Deus Ex: The Fall, is now available exclusively from the App Store on iPhone, iPad and iPod touch. Winner of seven “Best Mobile/iOS Game” awards at E3 2013, DEUS EX: THE FALL is the beginning of a new journey in the DEUS EX series. Set in 2027– a golden era for science, technology and human augmentation, players step into the shoes of Ben Saxon, an augmented former British SAS Mercenary desperate for the truth behind a global drug conspiracy threatening his life.

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Developed by Square Enix’s Mobile division in Europe, in collaboration with the original DEUS EX: HUMAN REVOLUTION team at Eidos-Montréal and N-Fusion, DEUS EX: THE FALL is a full story driven action-RPG and the first DEUS EX in the series to be developed for and released on mobile and tablet devices.

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“We’re excited to bring the DEUS EX universe onto a new platform and allow more gamers to experience the franchise,” said Jean-Francois Dugas, Executive Game Director at Eidos Montréal.  “We’ve worked hard to create a true DEUS EX experience for mobile and tablet devices and we’re really pleased with what we’ve achieved.”

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DEUS EX: THE FALL is available for $6.99/£4.99/5.99€ from the App Store on iPhone, iPad and iPod touch, or at www.AppStore.com.

 

DEUS EX: THE FALL is currently available on iPod Touch 5, iPhone 4S and above, and iPad 3 and above. The game will be available on iPad 2 in the near future.

Einstein Brain Trainer HD Launches for Windows 8 and RT

BBG Entertainment, a leading producer and publisher of digital entertainment products, announced that its mobile smash hit, Einstein Brain Trainer HD, is now available for Windows 8 PCs and Tablets. Einstein Brain Trainer HD can be purchased from the Windows Store for £ 6.49.

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Einstein Brain Trainer HD invites players to regularly challenge their brain in a playful, motivating way. With its broad appeal, Einstein™Brain Trainer HD combines high entertainment value with mental exercises that automatically adapt to the level of each player. The character of revered physicist Albert Einstein assists players in the game, guiding them through training, and providing advice and motivation to keep exercising the various regions of the brain. All areas of the game were individually designed with high levels of creativity, which helps make this truly unique brain trainer a blast to play.

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“Many of my patients complain about forgetfulness in everyday life,” says Neurologist Dr. Thomas Knoll from Munich. “I recommend – in addition to a balanced work-life with relaxation time, body exercises and social activities – a brain training program, such as the Einstein Brain Trainer HD. I like the Einstein Brain Trainer HD very much because it contains 30 excellent and varied exercises for the stimulation of the brain.”

“We are thrilled to bring Einstein Brain Trainer HD to Windows 8,” said Stephan Berendsen, founder of BBG Entertainment. “We know that Windows 8 owners will love the opportunity to tax their brains with our unique brand of mind-bending puzzles and exercises.”

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BBG Entertainment already hit bull’s eye with its Einstein Brain Trainer for the iPhone, iPad and Android devices. Within a matter of days of launch, the game leapt into the top games apps sold around the world. On May 16th 2013 the Android version of Einstein Brain Trainer was awarded from the famous 148apps and Pocketgamer portal with the “BestAppEver” prize in the categories “Best Education App” and “Best Brain and Puzzle Game”.

Einstein Brain Trainer HD is now available on the Windows Store for all Windows 8 and RT devices for £ 6.49. Einstein Brain Trainer for the iPhone and Einstein Brain Trainer HD for the iPad are currently available on the Apple AppStore. Einstein Brain Trainer HD for Android can be purchased from Google Play and the Amazon Appstore for Android.

Xbox 360 Gets Exclusive Eurosport App

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Xbox has announce a brand new entertainment partnership bringing one of Europe’s leading sports channels, Eurosport, to Xbox Live on Xbox 360. Launched yesterday (11th July), the exclusive Xbox 360 app will bring the best of the season’s sports TV live and on demand direct to your living room, and supporting voice and gesture controls via Kinect.

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Launching in 20 European markets in 13 different languages, the Eurosport Player app will give Xbox Live Gold subscribers access to Eurosport and Eurosport 2, catch up services across a range of programs and live bonus content on select events.

 

Events featured this year include tennis, with access to seven courts at the US Grand Slam, as well as coverage of the Moto GP Championships, IAAF World Championships and the Women’s UEFA European Championships.

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Gold subscribers can now watch the best of the season’s sports TV live and on demand with an introductory offer, of three months free subscription to the Eurosport Player app with your 12 months Xbox Live Gold subscription, exclusive to GAME in the UK.

Review of Painkiller: Hell & Damnation From Nordic Games

 

Getting bored of modern military shooters of late? Well Nordic Games and The Farm 51 might have just the nostalgic ticket you’re after! Dismissing modern concepts such as regenerating health, cover systems and even reloading, this could be a short sharp shock to the more recently matured gamers who’ve perhaps not had the pleasure of encountering a VCR.

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Following the previous exploits of our anti-hero Daniel and his everlasting quest to be reunited with his beloved Catherine, we join him, of all places, in the cemetery where it all began. A deathly apparition; a subsequent contract later, we’re off to harvest a bountiful 7000 souls for the privilege of being rekindled. Unfortunately, like others of it’s kind, the storyline pretty much starts and ends right there. Characterisation is a tad on the lacking side, what with the majority of your interactions resorting to a gruff grunt after being slapped by a skeleton. Inevitably, this creates an awkward, non-existent relationship with the protagonist that is hard to come back from.

Reminiscent, in style, of the old Quake games, players spawn into an arena of miscellaneous description, be it a graveyard, castle or other such similar location and do battle ‘till death. Progression is cordoned off until you meet your soul quota via the seemingly endless spawns of enemies; until then it’s circle strafe time. Bunny hopping, the forgotten pastime of yore returns and is in fact encouraged, seeing as nippier movement is rewarded for consecutive bounding. It’s a good job too as there’s no sprint function to speak of, which, combined with the largely useless objective compass often navigating you in the opposite direction, makes getting around quick a necessity.

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Variation is variable in Painkiller. Maps, although all unique, scream cliché throughout; it’s not as though they push the boundaries of current hardware in terms of texture fidelity either. A level theme is pasted throughout with no outstanding direction or feeling of progression for the player. Enemy design is much of the same affair, though there are plenty of skins, the basic premise remains the same, some rely on melee, others are ranged, all are dispatched via running around in a circle holding the fire button down. Everything rushes blindly towards you, funnelling through choke points, oblivious to any buckshot knockback effects you might have been expecting. I would honestly have expected the army of the underworld to have developed more advanced tactics than ‘run in a straight line towards certain death’, yeah you’ll be fine, I’ve seen this tactic before somewhere, I’m pretty sure it went well back then…

The sinewy meat of the game relies upon the demonic hand cannons available, which are by far the game’s most impressionable highlight. Melee ‘guns’ that can absorb remains and spit back a controlling agent lending you a bony hand to fight on your side for a while before exploding gratuitously is always undeniably satisfying. Secondary fire modes such as this often have unexpected results that can delight with surprise, yet infuriatingly, the game gives no hint nor indication of what they might do. A concern if, perhaps like me, you tend to save up the rarer ammo in case something large and intimidating comes to say hello whilst you’re sat there praying a flag with the word bang printed on it doesn’t come out the end.

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Much like the ethos of the era, Hell & Damnation is reluctant to help you out, you do things their way, or you don’t at all. With mechanics lacking some commonplace functions such as reloading, sprinting, or aiming down sights, button remapping would be useful. There are three buttons assigned to jump alone for example. Another bizarre design choice involves the demonic transformation after collecting a certain amount of souls. Not only do they restore a small amount health upon pickup, therefore enticing you to collect them, but they will also turn you into a one hit wonder killing machine for a brief period. The transformation is entirely dependant upon the number picked up and will active and indeed wasted if you’ve cleared the room beforehand, leaving a rather anti-climactic taste.

Not an overly long game on a per-run basis, the length instead, is assured in replayability. Complete specific, level dependant challenges and you’re rewarded with tarot cards, much akin to perks, these grant extra health and other such bonuses. The multiplayer could swing a few people, both competitive and cooperative experiences are on offer but still feel lacking in comparison to the top runners.

Ultimately, Painkiller lives in a time where it’s not going to be appreciated by everyone. A decade earlier; it could have been something special but unfortunately times change and ideas evolve and stick. I respect the decision to go forth and reimagine a classic genre in it’s roots, yet I feel it hasn’t quite dipped into the ‘must have’ retro category just yet.

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Reviewed on PS3, also available on Xbox 36 and PC.

Flipboard, Path and Vine and More Coming to Windows Phone Soon.

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Hipstamatic, Path, Vyclone, SNAPCAM, Panagraph, Yelp, CNN and Foursquare are just a few of the developers building unique applications for the Nokia Lumia 1020 with the new Nokia Imaging SDK. It was also announced that popular personal magazine Flipboard and popular video service Vine will also be coming to Windows Phone, but still no  instagram for Windows Phone 8 yet.

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Welcome to the New Nokia Lumia 1020

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Today Nokia established a new benchmark in smartphone imaging with the arrival of the Nokia Lumia 1020, boasting a second generation 41 megapixel sensor. The Nokia Lumia 1020 is coming First to AT&T on the 26th July for $299.99 on a two year contract, with pre-orders starting 16th July. There is a rumour of O2 in the UK getting a 64gb version as a Exclusive, with Three announces that the Nokia Lumia 1020 will be available later this year on its Ultrafast network. Already covering 80 per cent of the UK population, Three’s Ultrafast network is supported by DC-HSDPA technology, with 4G due later this year.

Sylvia Chind, Head of Devices at Three said, “Boasting one of the best camera experiences we’ve ever seen, Nokia Lumia 1020 is a feat of smartphone engineering. Coupled with Three’s all-you-can-eat data, our customers can make the most of their snaps, sharing them quickly over Three’s Ultrafast network, without the fear of being stung by out-of-bundle data charges.”

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Unlike any smartphone in the market today the Nokia Lumia 1020 reinvents zoom, enabling people to discover more detail than the eye can see. With Nokia’s innovative PureView technology, including optical image stabilization, the device is able to produce some of the sharpest images possible by any digital camera.

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This is made possible by leading hardware technology combined with a new application called Nokia Pro Camera, which makes it easy for anyone to take professional quality images. Either before a picture is taken or after it has been shot, the zoom capability enables people to discover and then rediscover the personal stories each image can tell. With a beautiful interface that visually demonstrates how settings will affect the final photo or video, Nokia Pro Camera makes it easier than ever to capture, edit and share photos and videos with unrivaled clarity.

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Using a new feature called dual capture, the Nokia Lumia 1020 simultaneously takes a high resolution 38 megapixel image for endless editing opportunities, and creates a 5 megapixel picture that is easy to share to social networks with Windows Phone 8.

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The Nokia Lumia 1020’s 41 megapixel sensor features leading ZEISS optics with six physical lenses, plus optical image stabilization, delivering crystal clear pictures even in low light conditions. It also captures blur free videos with stereo sound even at the loudest concerts thanks to Nokia Rich Recording, which handles sound pressure levels six times louder than conventional smartphone microphones.

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“We want to take people on a journey from capturing pictures to recording and sharing their lives,” said Stephen Elop, President and CEO, Nokia. “The Nokia Lumia 1020 will bring new meaning to pictures and continues to strengthen Nokia’s leadership in imaging.”

Nokia Lumia 1020

  • Operating system – Windows Phone 8

Networks

  • GSM: 850 MHz, 900 MHz, 1800 MHz, 1900 MHz
  • WCDMA: 2100 MHz, 1900 MHz, 850 MHz, 900 MHz
  • LTE network bands 1, 3, 7, 20, 8
  • HSPA+ DL Cat 24, Dual Carrier 42.1 Mbps/UL Cat5.76 Mbps
  • Here Location and Mapping Service: Free global HERE Maps and HERE Drive+, free HERE transit available in the store

Memory

  • 2GB RAM, 32GB internal user memory, 7GB Skydrive cloud storage

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Display

  • 4.5 inch AMOLED WXGA (1280 x 768) 2.5D sculpted glass Gorilla Glass 3, PureMotion HD+ ClearBlack, High Brightness Mode, Sunlight readability, Super sensitive touch for nail and glove usage

Processor

  • 1.5 Ghz dual-core Snapdragon (no word on which snapdragon processor though)

Camera

  • PureView 41 MP sensor with Optical Image Stabilization (OIS), Backside-illuminated image sensor, 6 lens optics, High resolution zoom 3x, Autofocus, Xenon Flash, LED for video, 1080p video at 30 fps, Includes Nokia Pro Camera mode and Nokia Smart Camera Mode

Secondary Camera

  • HD 1.2 Megapixel wide angle

Size

  • 130.4 x 71.4 x 10.4 mm

Weight

  • 158 grams

Connectivity

  • USB 2.0, BT 3.0, NFC with SIM based security, WLAN a/b/g/n, A-GPS and Glonass, 3.5 mm audio connector

Battery

  • 2000 mAh battery, Wireless Charging supported via accessory cover

Audio

  • IHF speakers, 2 microphones, HD voice compliant, 3.5mm AV connector

Key Features

  • 41 Megapixel sensor captures the sharpest images with details never though possible from a smartphone
  • Nokia Pro Camera boosts creativity through simple and easy to user controls usually reserved for the expert photographer
  • Nokia Rich Recording delivers distortion free stereo audio in the loudest environments
  • Comes with the only fully integrated and true offline Global maps experience from the HERE location suite

Nokia original accessories

Nokia Camera Grip PD-95G:

  • Confidence to take the perfect shot
  • Built-in extra battery for longer usage
  • Ergonomic grip with a two-stage camera key
  • Universal tripod-mount

Nokia Wireless Charging Cover CC-3066:

  • Effortless Wireless charging is just a snap away
  • Enable wireless charging with form fitting Qi compliant snap-on cover

Colors

  • Yellow, White, Black

Operating times

  • Maximum talk time (3G): 13.3 h
  • Standby time: 16 Days
  • Video Playback time: 6.8 hours
  • Music Playback time: 63 hours

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Review of Gunnar MLG Phantom Advanced Computer Eyewear

As I’m sure  many others have, I’ve always been sceptical of Gunnar eyewear. So far my long gaming sessions don’t seem to have caused too much trouble as far as my eye sight is concerned. Gunnar Optics claim to make it easier spot enemies in game, with less strain on your eyes.

When first putting on the Gunnars they feel a little flimsy. They seem to be made from reasonable high quality materials but they just feel a little thin, especially for the price. They’re supposedly thin to accommodate a headset, which they do, but a by-product of this is an expensive product that feels a little cheap considering its price.

However, they are very comfortable especially considering they haven’t been fitted for my head in any way. Gaming for a good few hours in the Gunnars isn’t a problem even with a large headset on. I didn’t notice any particular strain on my eyes after wearing the Gunnars. But then I am (as I’m sure many of you are) fairly used to eye-bleedingly long gaming sessions. Reduced headaches is always a good thing though.

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Games through the yellow tinted spectacles look quite similar to their original state but, unsurprisingly, with a slight yellow hue. Objects are more pronounced and stand out a little more against their respective backdrops. The trade off is potentially improved performance instead of an accurate colour pallet. For the hard-core among us this will probably not be a problem, especially when it comes to competitive online play, but for most users accurate colours might be the preference.

Whilst the Gunnars can potentially improve performance it’s not like putting Iron Man’s mask on with enemies nicely targeted and tracked. I doubt anybody is surprised by this shocking revelation but it’s worth pointing out that the performance increase is marginal. For those hard-core enough to use the Gunnars and notice a difference I’m not sure they’d be entirely necessary. As such the Gunanrs do seem like a bit of a style product. The main cost of the specs seems to come from the MLG endorsement and logo. And admittedly they do look pretty cool.

The Gunnars do what they say on the tin and there is definitely a noticeable difference when wearing them. However, I don’t think it’s as useful as suggested. Gaming performance isn’t increased as much as they claim and the main focus is definitely oriented on protecting your eyes from bright harmful light. I’m sure the guys from the MLG would complain and argue with me but truth be told, most of us aren’t in the MLG. And they probably don’t need to pay for theirs anyway. A good product but a bit expensive for what they are.

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Wildstar Freeform Targeting System DevSpeak video released

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The latest in Carbine Studios’ entertaining and information-packed DevSpeak videos goes live today, exploring what is the most defining aspect of WildStar’s combat: aiming. In the video the devs look into the Freeform Targeting system, Telegraphs and more.

Here is the new DevSpeak video:

At a recent event I had the opportunity to play some of Carbine Studio’s new sci-fi MMO Wildstar. I also had the chance to talk with Stephan Frost, the game director:

Wildstar will be released on the PC later this year, and there will be a beta before that, so watch this space.

You can learn more about Wildstar and sign up for the beta on their website.

What do you think of Wildstar? Let us know by leaving a comment below.

Infinite Crisis: Batman profile video released

Get an extensive look at Batman in a new Champion Profile video for Infinite Crisis that Warner Bros. Interactive Entertainment released.

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Through skillful use of violence and intimidation, the grim vigilante Batman wages an unending war on crime. An expert martial artist, precise and efficient, Batman’s explosive style is honed for maximum impact.

Here is his profile video:

What do you think of them? Let us know by leaving a comment below.

Why not sign-up for the closed beta to be among the first to test you skills in the Infinite Crisis battle arena!

LEGO Marvel Super Heroes Official box art revealed, is your favourite on the cover?

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Prepare to Hero Up this autumn, when  LEGO Marvel Super Heroes puts players in control of their favourite Super Heroes from the Marvel Universe.  With more than 100 memorable characters to choose from, each with their own unique powers and abilities, players are in for a brick-smashing adventure.

The official box art has just been released, and here it is:

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LEGO Marvel Super Heroes features an original story crossing the entire Marvel Universe. Players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world. Players will chase down Cosmic Bricks as they travel across LEGO Manhattan and visit key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion.

Set for release this autumn, the game will be available for Xbox 360, PlayStation 3, Wii U, Nintendo DS, Nintendo 3DS, PlayStation Vita, PC, as well as next-gen consoles Xbox One and PlayStation 4.

And check out our preview of LEGO Marvel Super Heroes here.