The new Battle Arenas offer competitive split-screen local gameplay for up to four players. The LEGO minifigures included in expansion packs come with special, golden Toy Tags which unlock a Battle Arena within the free play Adventure World of the corresponding entertainment brand.
Each Battle Arena has four exciting gameplay modes: Capture the Flag, Objective, Base Bash, and Tick, Tag, Boom!, and comes with its own traps, defenses, and special powers that make every Battle Arena unique. Battles can be played competitively or cooperatively in multiple player configurations including 2 vs 2, 3 vs 1, and individually against the system AI to create fun for the whole family.
British Gas, has today launched two new Hive Active Light bulbs, allowing you to manage every aspect of your lighting and create an ambience to match any mood or occasion.
Building on the launch of Hive Active Light bulbs in June, Hive has expanded its lighting range to now include Hive Active Light Cool to Warm White Bulbs and Hive Active Light Colour Changing Bulbs, giving people access to dimmable, programmable and multi-coloured lighting as the days get shorter.
Whether it’s making dark mornings more bearable through soft lighting to stir you from slumber, creating the perfect warm ambience for a romantic dinner, or crafting a daylight-like light that re-energises and sharpens your concentration if you need to work late, Hive’s new bulbs will bring endless opportunity to personalise lighting at home to meet your needs.
Hive Active Light Cool to Warm White Bulbs – The Specs:
Tuneable white colour from warm white 2700K to daylight cool 6500
Simple retrofit of traditional GLS lamps available in both B22 and E27 lamp bases for maximum compatibility
Up to 89lm/W delivers more light using less energy
Zigbee HA1.2 compatible
Long 25,000 hour lamp life to L70
Hive Active Light Cool to Warm White Bulbs retail at £29
Hive Active Light Colour Changing Bulbs – The Specs:
Full RGB & White colour changing in single lamp to create the scenes to suit mood and environment
Simple retrofit of traditional GLS lamps available in both B22 and E27 lamp bases for maximum compatibility
Up to 89lm/W delivers more light using less energy
Zigbee HA1.2 compatible
Long 25,000 hour lamp life to L70
Hive Active Light Colour Changing Bulbs retail at £44
Kass Hussain, Director at Hive, said, “Since we launched Hive Active Light back in June, it’s been one of our most popular products. It therefore didn’t take a light bulb moment to work out that our customers would like as much choice and control over when and how their homes are lit as possible. That’s why our new bulbs are designed to help make any mood achievable and any awkwardly-placed lamp switch easily accessible from your phone. With the ability to trigger lights using our motion and contact sensors too, people can now effortlessly ensure that they have the right lighting at the right time, whenever they need it most.”
GAME Retail have today confirmed it will host a number of virtual reality demos in partnership with Sony Interactive Entertainment UK ahead of the official launch of the PlayStation VR on Thursday 13th October.
Starting on Saturday 1st October, GAME will extend the recently announced “The Future of Play Tour” in six of its stores allowing you to truly ‘Live the Game’. To book a demo slot visit ww.trypsvr.com, players must be 12yrs or over. For players who aren’t able to book a slot, there will be limited, additional opportunities to try PSVR in store without a booking.
Showcase titles in The Future of Play Tour appearing in GAME stores include: all-action sports shooter RIGS Mechanized Combat League, sci-fi thriller Eve Valkyrie, PlayStation VR Worlds and the VR reboot of first-person tank warfare classic Battlezone. GAME and PlayStation VR experts will allow gamers to both sample immersive gaming and receive advice on making sure their console set-up will deliver the very best experience.
Guy Lister, COO at GAME, said: “We know that UK gamers are desperate to get their hands on virtual reality and they will be able to do that with PS VR at GAME! 2016 is the year of VR and this is technology that has to be experienced to be believed. Our expert store teams can help advise on set-up and offer the best finance and trade in package to save you money. GAME is the only place for gamers to get into VR.”
Demos will be available at the following GAME stores ahead of the launch on Thurs 13th October:
With the Sixth Season of The Walking Dead leaving us on a massive cliff-hanger, the question we’re all asking ourselves is “who did Negan off?” Unfortunately we can’t answer that but we may be able to answer a few others like “why aren’t Walkers allowed to blink?” and “how do they all happen to have the same walk?” Well, to celebrate the home entertainment release of The Walking Dead: The Complete Sixth Season which will be hitting shelves on Blu-ray™ and DVD from 26th September we now have all the answers. Here are 10 things you probably didn’t know about The Walking Dead…
1. Did you know walkers are not supposed to blink?! Editors must comb through hours of footage during post-production to edit out any unintentional blinking of any optically sensitive walkers.
2. To help achieve the zombie dead eye look, each actor has a pair of hand-painted contact lenses. There are 60 pairs in total and they are supposed to last an entire season. New lenses are created at the beginning of each season and the actors better not lose them!
3. The word ‘zombie’ is not actually mentioned once throughout the whole six seasons. Instead the undead are referred to as walkers but also receive a few other choice nicknames including, Lamebrains, Biters, Rotters, Lurkers, Roamers and Geeks.
4. Each actor who plays a walker in the series has to go to ‘zombie school.’ This is where they learn that special walker walk. This gives a chance for the American fan base to attend and have a go at being walkers themselves, just as long as they have the right ‘look and performance’ according to Special Makeup Effects artist, Greg Nicotera.
5. The ‘human flesh’ the walkers eat is obviously not really from a human. No one is expecting the extras to become cannibals… instead they get to chomp down on delicious ham soaked in vinegar.
6. In a rather nice tradition, whenever a main character is killed off on the show, the cast and crew have a huge ‘Last Supper’ dinner on the day they film their death scenes to celebrate!
7. While having meals during shooting, the human actors eat separately from the ‘dead’ actors, to keep the sense of distinction. Plus, it’s probably not pretty looking at those walker faces. whilst you eat
8. Chandler Riggs’ is a 17-year-old boy who plays 17-year-old Carl Grimes (son of Rick) Chandler’s stand in and stunt double is a 31-year-old woman named Ashley!
9. In order to show the passage of time, the walkers’ makeup decays more and more as the seasons progress
10. Makeup on The Walking Dead is no small job. The show goes through 10 GALLONS of fake blood a week. They have sets of thin blood and thick blood, adding KY jelly to the mixture to make thick blood and adding tights to wounds with blood to make them look like torn muscle or flesh. It takes a line up of 4 – 5 skilled makeup artists to complete an assembly line of 40 – 50 actor zombies an hour
The Walking Dead: The Complete Sixth Season is available on Blu-ray™ and DVD From 26th September
Wired Productions, has today revealed that its much anticipated rock-themed co-op dungeon brawler Super Dungeon Bros, is set to launch worldwide at physical and digital retailers on the Xbox One, PlayStation 4 and Steam (for Windows PC) this 1st November for £14.99 / €19.99. To celebrate the long awaited arrival of heavy metal heroes: Axl, Lars, Freddie and Ozzie, a brand new trailer highlights Super Dungeon Bros brotastic backstory and underscores the bonie-bashing exploits that players can enjoy, watch the trailer at the bottom of this article.
“Super Dungeon Bros is our first foray into console gaming and it’s been a huge labor of love for our studio,” said Brad Moss, President, React Games. “We’re really excited to be announcing the release date and very much look forward to seeing our game make it onto retail shelves worldwide. Wired Productions have been a fantastic partner throughout the entire process and, without their support, we wouldn’t have been able to make this happen; roll on 1st November!”
“It’s been a brilliant experience working with a studio on their very first multi-format game, and we’re humbled to have been a part of it,” said Leo Zullo, Managing Director of Wired Productions. “Bringing Super Dungeon Bros to worldwide physical and digital retail is also a testament to the belief we have in the game.”
In the multiplayer-centric Super Dungeon Bros, a band of heavy metal heroes are summoned to embark on a quest from the Gods of Rock. Their mission: to navigate the fantasy realm of Rökheim and to seek out epic loot, hordes of evil undead and the legends of long-lost fabled rock stars! Featuring captivating, laugh-out-loud, action and adventure, fans can play on or offline with four bros as they fling their friends onto far off ledges and distant trap triggers, or unleash their best tag-team tactics with the ultimate bro-op offensive!
Three unique and challenging worlds await the brave ones as they explore the rock-themed realm of Rökheim and dive deep into the worlds of Cryptheim (an underground dungeon complex), Chillheim (a brewery built upon a natural brew geyser) and Bogheim (a sprawling jungle filled with poisonous plants and animals). Players will never rock the same dungeon twice thanks to the random room generation AI, with unlimited dungeon designs and endless dungeon combinations!
Cross-platform online multiplayer is now scheduled for a post-launch release with further details to be announced soon.
To celebrate the release of Scream Queens The Complete First Season on DVD, we’re giving away three copies.
From the mind of Ryan Murphy (creator of Glee and American Horror Story)SCREAM QUEENS is shiny, gory, ridiculous and wickedly funny. A mysterious “Red Devil” killer wrecks havoc at Wallace University’s Kappa Kappa Tau sorority, putting every pledge on edge! Tension mounts as it becomes clear that anyone could be the murderer – or indeed the next victim…
Meanwhile, Dean Cathy Munsch (Jamie Lee Curtis) forces Kappa’s tyrannical fashionista president, Chanel Oberlin (Emma Roberts), to accept anyone who wants to join the sorority. Also starring Lea Michele, Keke Palmer and Abigail Breslin, SCREAM QUEENS is “whip-smart and wickedly funny” (Vanity Fair). Look out for the impressive array of A-list guest stars who pop up in the series, including the likes of Ariana Grande, Nick Jonas and Patrick Schwarzenegger.
How to enter to win
We have three copies of Scream Queens The Complete First Season on DVD to giveaway.
All you have to do to be in with a chance of winning is to enter below:
To celebrate the release of The Nice Guys on DVD and Blu-ray, we’re giving away three copies on Blu-ray.
Holland March (Ryan Gosling – The Big Short, La La Land) is a wise-cracking, down-on-his-luck private eye in 1977 Los Angeles, and a useless single parent to sweet and sassy daughter, Holly, who takes care of him. Jackson Healy (Russell Crowe – Man Of Steel, The Mummy) is a hired enforcer and debt collector who hurts people for a living. Fate turns them into unlikely partners after a young woman named Amelia (Margaret Qualley – TV’s The Leftovers) mysteriously disappears following the production of her ‘experimental artistic film’. Healy and March soon learn the hard way that some dangerous people are also looking for Amelia, and anyone else who gets involved in the case seems to be winding up dead. Before they know it, their investigation escalates into pandemonium, with dead bodies, wild parties and gun-toting car chases galore.
From the producer (Joel Silver) that brought you Lethal Weapon, The Matrix and Predator and genius director Shane Black (Lethal Weapon, Iron Man 3, The Predator) comes the most unlikely of comedic duos in a film that flaunts as much exhilarating action and slap-stick comedy as it does banter and wit. Complemented by an unforgettably funny breakout performance from newcomer Angourie Rice (Spider-man: Homecoming), THE NICE GUYS has a distinctively unique comedy that will have you laughing out loud over and over again.
How to enter to win
We have three copies of The Nice Guys on Blu-ray to giveaway.
All you have to do to be in with a chance of winning is to enter below:
To celebrate the release of The Walking Dead Season 6 on Blu-ray and DVD, we’re giving away three copies on Blu-ray along with a special merchandise pack with each.
In the new reality the survivors have found themselves in, there are also new dangers, new opportunities and new complexities to face. To claim their place in this newfound landscape, the group must become the threat themselves, as terrifying as any of the adversaries they’ve encountered. Plus don’t miss the ultimate cliffhanger that everyone’s talking about…
We even have an exclusive behind the scenes clip to share with you:
How to enter to win
We have three copies of The Walking Dead Season 6 Blu-ray set and merchandise to giveaway. The merchandise packs include a fitbit, tshirt, beanie and magnet.
All you have to do to be in with a chance of winning is to enter below:
English actor Andrew Lincoln is best known for his portrayal of Rick Grimes, the lead character on the AMC horror drama series The Walking Dead, which has run for six seasons. We have an exclusive Q&A with him.
His first major role was in the BBC drama This Life followed by roles in the Channel 4 sitcom Teachers and Mark in the 2003 romantic comedy film Love Actually among many others…
Growing up, do you remember the first zombie films and the ‘video nasties?’
I do remember them. I remember I Spit on your Grave and Driller Killer and I remember that there was this sort of subversive cult. There were whisperings of these certain VHS tapes and some were apocryphal myths. Some films were said to be snuff movies, when they clearly weren’t.
Do you remember any zombie films, specifically?
When I was a teenager I used to go round to my friend’s house, James, a dear friend from school and he had The Evil Dead films. He was very keyed into that genre. We have a common history of vampires and Mary Shelley but the zombie mythology, specifically, comes from America and I wasn’t as keyed in to that. Obviously, I have become a part of it now. I would say that the horror movies that spoke to me as a teenager were Jaws and Don’t Look Now, which was huge. I think [Don’t Look Now director] Nic Roeg is such a different kind of filmmaker. That film is so challenging and, editorially, he is really clever. It was more a meditation on grief, like a lot of horror movies. It is about fear, death and bereavement.
The sad thing is that a film like that probably wouldn’t get made today…
You are absolutely right. It’s a very interesting point. Where would that market be and where would that sweet spot be now in current filmmaking? I am not sure. It is probably on television now, for that kind of film. It is an interesting thing, a question to be posed. Would it be made? There will always be auteurs that will get films made, but who is going to stump up the cash to make something like that? You can imagine the pitch: ‘It’s about a couple that lost their child and they go to Venice and they are haunted by it.’ It doesn’t make any sense but I think it is a beautiful, beautiful love story, really.
Why do you think The Walking Dead has proved so popular?
There are whole conventions given over to this genre and it is a remarkable thing. I don’t know. My first thought would be Frank Darabont who was instrumental in identifying that there was a niche market that hadn’t been explored on television and he decided to write something that I had never read before, where the first episode was like a silent movie. I had never read a pilot quite like it. And then I think a lot has to be said for [comic book creator] Robert Kirkman. He has written source material that has lasted for over 12 years now and which continues to have a voracious market. So that obviously has good storytelling — to be able to hold a very savvy readership. Those two things — one of the most pre-eminent storytellers in Hollywood and source material that has had longevity — combined with having Gale Anne Hurd, one of the most amazing producers in Hollywood. Then, also, shooting on film had a huge impact. And it was a great original idea to make something was six hours of a continuous movie and a continuous story that is ever-changing and which keeps reinventing itself through the loss of characters and the movement of trying to find a safe haven. It is lightning in a bottle. Sometimes it happens and maybe the time and the culture were right for it to capture people’s imaginations. It feels like the media fuelled it as well; social media really took off as this was growing. The [fans’] ownership rights on it became more tribal as well, and maybe that built the cult status into something bigger.
When you play a character for six years, do you find that the writers start incorporating parts of your personality into the role?
You are right. All the characters I have played in 23 years of acting, part of it them are me and my imagination. What happens when you do a long-running TV show, certainly, with this where there is a plethora of really talented actors, is that we riff a bit and we improvise and we see things in off-cuts of scenes that surprise the writers or the show runners. And they go, ‘We’ll look at that,’ and it germinates into a storyline two seasons down the road. So I think if you throw things out there, certainly with the quality of the writers that we have got and the sort of fastidiousness in the way Scott Gimple runs the edit, I think you are absolutely right. People spot things that will be quite interesting to pursue further down the line.
How do you think that Rick Grimes has changed across the six years you’ve played him?
He has changed enormously since the first guy that I woke up with in the hospital. And that is one of the enduring appeals of playing the part; their environment forms these people. Is it nature or is it nurture? That is the eternal question that is thrown into this crucible. What is learned, what is already there? That is the interesting thing about the father and the son. He [the son] has fewer things to hold onto from the old world so perhaps his adapting into this new world is less painful than someone who has been anchored in what came before. For me, it is a really interesting thing to explore. Rick has changed a great deal. I love the fact that he is almost replicated. He was almost channelling Shane [Walsh, played by Jon Bernthal] in Season 5, while he was at odds with him in Season 2. He was the sort of moral high ground, or the old moral code, and now he has adapted just this last episode. In the returning [Season 6] mid-season premier, he has recalibrated his leadership again. He has had to. He has admitted he was wrong and now we stand at the beginning of a potentially civilised nation, a real civilisation. So he has got hope again.
What are the conflicts that abound in Season 6?
Our show needs thrills and spills and jeopardy. There is also nuance, of course, but that is something that is very appealing. You will see in a certain episode that it is almost the first time that we have ever tonally changed the show to such a large degree. It is much more about hanging with these people. What is it like to be with them [in a more civilised environment]? What are we fighting for? Romance? Love? Laughter? Future? It’s about the beginnings of culture again, and how do soldiers do that? Maybe we are a little early in the show for a comedy of manners [laughs] but we have a little bit of that in a certain episode.
Do you enjoy the action scenes? Rick is a badass…
I love it. And the people I trained with at RADA think it is hilarious; I am classically trained and yet I wear cowboy boots and a Stetson and I shoot zombies for a living. I am a zombie-slayer so yes, it is [hilarious]. People often say, ‘Do you think it struggles to break out of the genre of horror?’ And I say, ‘It is not a horror; it is a Western. That’s what we do.’ This is like an apocalyptic Western. We shoot it like a Western. There is a very classical Western theme throughout it. One of my favourite movies is The Magnificent Seven. One of our most recent episodes is our version of The Magnificent Seven. We get to play and do crazy stuff, daily, and it changes. It is not like procedural dramas that I have done before where you know that there’s a murder, it needs to be solved, there is a side story, a love affair. This is not like one of those law shows, which is maybe why people engage with it. It is stripped of everything and it is wild. It is the Wild West!
Did you grow up watching a lot of Westerns?
The things on a Saturday that we used to tune into were very American, The A-Team, Knight Rider. Also, I loved Blake’s 7, and Star Trek. All of those things I dug. But then, of course, it became about the language of film as I got more into drama as an idea of making a living. Then I started eating up all the ’70s and ’80s indie East coast filmmaking in America.
The ’70s was a golden age of American filmmaking…
I think so. Certainly political filmmaking had a real fervour. What really attracted me was the fact that there was a moral imperative behind a lot of filmmaking, which is something that we need to re-engage with.
What moments in Season 6 fan might fans turn to and re-watch on DVD or Blu-ray?
I think Episode 3. I love that, with Glenn [Rhee, played by Steven Yeun]. And Michael Slovis, the first time he directed for us; he is a very established brilliant DoP (Director of Photography) on Breaking Bad and a great director in his own right. He came and he just nailed that episode, visually, and made it incredibly arresting. In terms of storytelling, I thought it was brilliant. Also, I always love the season premiers with all the scale and ambition. I think Scott [Gimple] has been fantastic at that. What I loved about Scott is that he went, ‘Right, we are not apologising for the fact that this a zombie show. It is full of zombies.’ I will say that the ‘back eight’ [episodes; each season has 16] is one of the strongest back eights that we have done. And the returning episode was amazing, for me, just because it felt like a combination of all the things that the show does as well. It is a thrill ride with big epic, action sequences. It was a coming together. It was very emotional but also it marked the end of a certain phase in Rick’s leadership and it was a rebirth. I will say that the final episode this season is just amazing. We leave the show in a certain place and we do something that we have never done before. When I read it, it shocked me to the core and the same when we were filming it. I think it is going to upset a lot of people but in a brilliant way. It is going to be a very extraordinary season finale.
A number of TV shows really shock their audiences these days…
It is wonderful because you can reward fans for loyalty by shocking them. Rhythmically, it is brilliant as well. It also helps as an actor. I didn’t realise that I would ever play something for six years. You come in with six years of history with an audience who sit there with that knowledge and it takes the pressure off somewhat and makes it more real in a sense. You do your utmost to not disclose how you feel. That is one of the gifts of doing stuff with a brilliant ensemble cast who are really committed and who love the show. It is exciting because Jeffrey Dean Morgan has joined the thing and he emailed me the other day and said, ‘I am so excited to be around people that are so creative, so up for doing something and pushing it.’
When you do conventions and meet fans of The Walking Dead, are there certain moments from across the seasons that always crop up and that they always want to talk about?
Yes. Laurie [Holden, playing Andrea Harrison] dying and that reaction. Hershel Greene [played by Scott Wilson]. All the big deaths. There is Sophia [Peletier played by Madison Lintz] coming out of the barn, and the killing of Shane. Basically, people recall the big deaths. People try and put their finger on why that is. It is a kind of endurance test watching this because it’s about people dealing with trauma. If people buy in to it, which they do and they love it and identify with certain characters, then they can’t help but be moved by those characters dying. Plus, the Governor [David Morrissey]. Everyone likes a baddie going down [laughs].
How do you feel Season 6 compares to previous seasons, in terms of its pacing?
Because I don’t watch it, I am not a particularly good person to ask that question to but I do know that it does feel like a tale of two mid-seasons. It leads over from last season and, chapter-wise, I think Scott writes close to a narrative that is honouring the comic book. And so sometimes the chapters can end mid-season like this one. That’s very much the end of a chapter that has probably spilled over from when Rick arrived at Alexandria towards the end of last season. So that is the way to look at it rather than season to season. But I would say that the second half [of Season 6] is much more kinetic. The first is more stately, and much more about the gang looking inwards. The second half is much more about looking outside at a much bigger universe.
Do the writers ever give you fake scripts with fake deaths? They are well known for doing that on Game of Thrones, for example…
I think they do for spoiler concerns. But Stephen Yeun told me that they were going to do a fake, or at least he wasn’t dead, and then I read Episode 3 and I called him up and said, ‘Dude, you ought to call and speak to your reps because it says that you die.’ It was the real deal. I went, ‘Seriously. I think this could be a problem.’ A lot of people on set were really grieving because it wasn’t common knowledge for quite some time.
Do you watch the prequel, Fear the Walking Dead, or would that ruin things for you?
No. I have met all of the cast, and they are lovely, and great actors. We met them all at Comic-Con. I am very focussed on just doing this, and there is something to be said about keeping isolated. We [as characters] are isolated and we don’t know certain things and if there is a common mythology I don’t want to know things that Rick shouldn’t know. I just haven’t had an opportunity to watch it but I know the lead actors’ work and I admire it very much.
The Walking Dead: The Complete Sixth Season is out now on Blu-ray™ and DVD, courtesy of Entertainment One
Ubisoft has today released a new trailer for its upcoming open-world third-person hacking simulator, Watch Dogs 2.
The Watch Dogs 2 Story Trailer introduces us to Marcus Holloway as he is being scouted by the Dedsec crew to join its ranks. As Marcus joins Dedsec, we’re introduced to some of its members: Sitara, Josh, Wrench, and Horatio.
The Dedsec crew then work together in order to shut down any plans of the power-hungry Blume CTO, Dusan Nemec, in order to restore power to the citizens of San Francisco. These plans include backroom deals to trade our private information, massive-scale data manipulation, rigged elections, weapons programs, spying into the homes of citizens, and more.
Aside from sitting behind computers, the trailer shows Marcus and his crew adventuring through San Francisco to hack, shoot, and drive their way through the city. The trailer even shows a member of the original Watch Dogs crew, Raymond “T-Bone” Kenney, joins the Dedsec crew.
Watch Dogs 2 is scheduled to release on 15th November on PlayStation 4, Xbox One and PC.
With all PlayStation 4 players will be granted a 30-day exclusive access to all the post launch downloadable content.
2K and Hangar 13 have released Mafia III – The World of New Bordeaux – Weapons, the latest in a series of videos detailing a variety of exciting features in Mafia III.
In Mafia III – The World of New Bordeaux – Weapons, learn how Lincoln Clay’s years of military weapons training are called into action at home in New Bordeaux. Everything from firearms to explosives are put to use as Lincoln fights to take down the Marcano family in Mafia III.
Capcom has released another hard-hitting update today for Street Fighter V. The update includes Urien, the sixth post-launch character to be added to the roster this year, as well as a ton of other exciting content including new game modes and features like Daily Targets, Versus CPU mode, and new environmental stage KO areas. These additions are available to all players as free content, and Urien can be purchased using in-game earned Fight Money or real currency.
Urien
First introduced in Street Fighter III: 2ndImpact, Urien returns to Street Fighter Vdonning a pinstriped suit and a sinister smile. His unwavering confidence and tyrannical tendencies are tailor-made for menacing players who want their opponents to be outshined by Urien’s “Dominating Light.” In addition to his high-damage combos, he uses his slow-moving projectiles to pressure opponents and control the pace of the match. Urien can be purchased now for 100,000 Fight Money or £4.99 / $5.99 / €5.99 real currency. Daily Targets
New Daily Targets are available starting today to help players earn extra Fight Money and purchase additional content on a regular basis. Each Daily Target has a time limit, so players will need to log-in to cash in on these. Rewards range between 100 and 5000 Fight Money.
Versus CPU mode
Versus CPU mode is added as another option to standard Versus mode. Now, players can sharpen their skills before challenging others online by slugging it out offline against the computer, with varying difficulty options.
New Environmental Stage KO’s
New environmental stage KO’s have been added for all stages that were available at launch, so players can look forward to finding new ways to expand the playing field and humiliate their opponents.
Additional features included in the September update:
Fighter Profiles are updated and stat tracking will now go live, so players can further dissect their gameplay to find and eliminate bad habits or simply show off their skills to friends.
Colors 3-10 on default, and battle costumes for all confirmed DLC characters will now be included for all Season Pass holders.
Existing and future premium costumes will now include colors 3-10 when purchased. This will be retroactive for those that have already purchased the premium costumes.
Color bundles are available for purchase with Fight Money or via the Steam and PlayStation stores. Content and pricing is listed below:
Original Character Default Color Pack (3-10) – 85k FM/$4.99/ €4.99 / £3.99
Original Character Story Color Pack (3-10) – 85k FM/$4.99 / €4.99 / £3.99
DLC Character Default Color Pack (3-10) – 40k FM/$1.99 / €1.99 / £1.69
DLC Character Story Color Pack (3-10) – 40k FM/$1.99/ €1.99 / £1.69
Miscellaneous gameplay enhancements and bug fixes.
Holy One Night Only! Batman: Return of the Caped Crusaders is coming in to cinemas nationwide for one night only on 17th October. Starring the legendary Adam West (Batman), Burt Ward (Robin) and Julie Newmar (Catwoman) this is an evening not to be missed.
The film will also be available on Blu-ray and DVD 7th November and Digitally from 24th October.
It’s back to the 1960s as Batman and Robin spring into action when Gotham City is threatened by Batman’s most-evil opponents – The Penguin, The Joker, Riddler and Catwoman. The four Super-Villains have combined their wicked talents to hatch a plot so nefarious that the Dynamic Duo will need to go to outer space (and back) to foil their arch enemies and restore order in Gotham City.
“Those Dastardly Desperados” featurette – The Joker, Catwoman, The Penguin and Riddler are impossible not to watch! Those Dastardly Desperados explores how these fiends became more than just antagonists in a Batman story; they became icons in American pop culture.
A Classic Cadre of Voices” featurette – A new talented cast of actors join Adam West, Burt Ward and Julie Newmar in Batman: Return of The Caped Crusaders. Go behind the scenes and witness the vocal techniques and timing needed to deliver a classic Bat-Comedy
Batman: Return of the Caped Crusaders pays homage to the original Batman series, reuniting Adam West, Burt Ward and Julie Newmar as they reprise their roles as Batman, Robin and Catwoman.
Today at this year EGX the Square Enix Collective has today announced its latest game Forgotton Anne – in a worldwide exclusive at EGX, running Thursday 22nd to Sunday 25th September.
Forgotton Anne is a beautiful story-driven, hand-crafted 2D cinematic adventure about the Forgotton Realm, where all mislaid items from the human world – old toys, letters, single socks – end up. With the help of the Forgotlings – creatures composed of these mislaid objects – Anne and Master Bonku, the only humans trapped in this realm, are on a quest to find their way home…
In partnership with PlayStation, Square Enix Collective revealed this latest high quality and diverse title live on the PlayStation Access stage at 13:00 BST today like now. Those unable to attend EGX can watch a recording of the reveal on the PlayStation Access YouTube channel.
Developed by Copenhagen-based ThroughLine Games, Forgotton Anne will be playable throughout EGX on the Square Enix Collective booth, located in the Rezzed Zone. The game will be released on PlayStation, Xbox One and PC in 2017.
Square Enix Collective continues to demonstrate its diverse and quality catalogue of titles, with four additional playable games on the EGX show floor, including upcoming Black The Fall, Oh My Godheads and Tokyo Dark, as well as recently-released The Turing Test.
“Square Enix Collective is chuffed to partner with ThroughLine Games to bring Forgotton Anne to PC and consoles”, said Phil Elliott, creator and project lead on Square Enix Collective. “With its striking mix of Japanese-influenced animation, strong narrative-driven gameplay and world-class musical score – courtesy of the Copenhagen Philharmonic Orchestra’s game debut – we’re sure Forgotton Anne will impress gamers throughout EGX and all the way to next year’s launch”.