Here are the release note for Splinter Cell – Blacklist from Ubisoft for the Xbox 360.
ADV Improvements done with this patch
- Money and experience are now automatically saved when the game ends due to host migration
- The host’s team is no longer guaranteed to play as Mercs first. The team will be randomly chosen to start as either Spies or Mercs.
- Removed Exit Match option during mid-match menus and halftime report.
- Made maps-specific changes to prevent spawn-killing in general and spawn-killing by drones specifically.
Issues addressed in the patch
- Fixing issue where the client of a map will fall through the map on a specific condition
- Fix a few remaining random crashes
- Fix a few remaining tracking issues (invisible for the user)
- Further improvements on the reliability of the save system to avoid some remaining rare cases of save game corruption.
- Fix an issue where the spy doesn’t have a kill prompt when the Merc is crouch against this desk.
- Fix a walkthrough break in COOP/Abandoned City mission where the player would not be able to move further in the mission even though they cleared the area.
- Fix an issue that prevented the user from continuing the game after Kobin’s map if the player didn’t have enough money to upgrade Paladin.
- Fix an issue that made the Nouri mission fail if the player is using the tri-rotor to stun NPCs.
- Fix an issue causing the “Rename Loadout” menu to be displayed for the user instead of the “Record Sound” menu if the user follows some certain steps.
- Fix an issue that caused a forced termination when quitting game/ejecting disc during Mission Failed screen
- Fix an abuse that allowed spy to shoot with a 2 hands weapon while being in shimmy.
- Fix an issue that could cause the reinforcement not to make it into the vault when downloading the USB key.
- Fix an issue that caused several buttons to lose functionality and caused the leaderboards to get corrupted after browsing through the ShadowNet tabs in a specific order
- Fix an issue that could cause the character to spawn with no weapon and without being able to shoot in certain conditions.
- Improve Kinect voice commands in localisations.
- Fix an issue that caused Merc characters to stay up after being killed by H2H during transition between sprint and idle/walk animation.
- Fix Kinect voice feature remaining on after being switched off in the menu
- ADV – Fixed bug that caused Sticky Cam damage to deal far too much damage. The Stick Cam damage is now fairly balanced compared to the other
- gadgets.
- ADV – Fixed bug where enemies were not properly hidden from Motion Tracker while crouched
- ADV – Fixed bug where Mercs would sometimes reload automatically for no reason
- ADV – Fixed one spot in Lebanese Hospital map where spies were unable to perform a CQC kill from cover
- ADV – Fixed one spot in Mine map where Mercs could get stuck after performing a CQC kill
- ADV – Fixed bug where hack reset timer was sometimes not shown in the kill cam
- ADV – Fix an issue that could cause the user to remain in a black screen while accessing AAR from lobby.
- ADV – Preventing an abuse in Virus Vault where the spy can access a specific zipline from a cover.
- ADV – Fix an issue that caused a merc to be able to spawn kill the spies in the base camps with drone.
- ADV – Fix an issue preventing the player to take cover on the wooden board at the entrance of the Garage on the Cartel Map.






