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Splinter Cell – Blacklist Release Notes for the Xbox 360

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Here are the release note for Splinter Cell – Blacklist from Ubisoft for the Xbox 360.

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ADV Improvements done with this patch

  • Money and experience are now automatically saved when the game ends due to host migration
  • The host’s team is no longer guaranteed to play as Mercs first. The team will be randomly chosen to start as either Spies or Mercs.
  • Removed Exit Match option during mid-match menus and halftime report.
  • Made maps-specific changes to prevent spawn-killing in general and spawn-killing by drones specifically.

Issues addressed in the patch

  • Fixing issue where the client of a map will fall through the map on a specific condition
  • Fix a few remaining random crashes
  • Fix a few remaining tracking issues (invisible for the user)
  • Further improvements on the reliability of the save system to avoid some remaining rare cases of save game corruption.
  • Fix an issue where the spy doesn’t have a kill prompt when the Merc is crouch against this desk.
  • Fix a walkthrough break in COOP/Abandoned City mission where the player would not be able to move further in the mission even though they cleared the area.
  • Fix an issue that prevented the user from continuing the game after Kobin’s map if the player didn’t have enough money to upgrade Paladin.
  • Fix an issue that made the Nouri mission fail if the player is using the tri-rotor to stun NPCs.
  • Fix an issue causing the “Rename Loadout” menu to be displayed for the user instead of the “Record Sound” menu if the user follows some certain steps.
  • Fix an issue that caused a forced termination when quitting game/ejecting disc during Mission Failed screen
  • Fix an abuse that allowed spy to shoot with a 2 hands weapon while being in shimmy.
  • Fix an issue that could cause the reinforcement not to make it into the vault when downloading the USB key.
  • Fix an issue that caused several buttons to lose functionality and caused the leaderboards to get corrupted after browsing through the ShadowNet tabs in a specific order
  • Fix an issue that could cause the character to spawn with no weapon and without being able to shoot in certain conditions.
  • Improve Kinect voice commands in localisations.
  • Fix an issue that caused Merc characters to stay up after being killed by H2H during transition between sprint and idle/walk animation.
  • Fix Kinect voice feature remaining on after being switched off in the menu
  • ADV – Fixed bug that caused Sticky Cam damage to deal far too much damage. The Stick Cam damage is now fairly balanced compared to the other
  • gadgets.
  • ADV – Fixed bug where enemies were not properly hidden from Motion Tracker while crouched
  • ADV – Fixed bug where Mercs would sometimes reload automatically for no reason
  • ADV – Fixed one spot in Lebanese Hospital map where spies were unable to perform a CQC kill from cover
  • ADV – Fixed one spot in Mine map where Mercs could get stuck after performing a CQC kill
  • ADV – Fixed bug where hack reset timer was sometimes not shown in the kill cam
  • ADV – Fix an issue that could cause the user to remain in a black screen while accessing AAR from lobby.
  • ADV – Preventing an abuse in Virus Vault where the spy can access a specific zipline from a cover.
  • ADV – Fix an issue that caused a merc to be able to spawn kill the spies in the base camps with drone.
  • ADV – Fix an issue preventing the player to take cover on the wooden board at the entrance of the Garage on the Cartel Map.
Chris Hare
Chris Hare
A True Tech Geek at Heart, I Started my life of being a Tech Geek at the age of 5 with the BBC Micro. Went on through most of Nintendo stuff and now a Xbox and PlayStation fan. I also leaked the information about the leaked Hotmail passwords story from October 2009 that went World Wide. I Started writing tech articles at the beginning of 2011, most of my articles are about Android phones and Xbox One and PlayStation 4 and other gaming news. When Chris has free time its with the family.

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