Win Draft Day on DVD plus a Baseball shirt

To celebrate the release of Draft Day on Blu-ray and DVD, we are giving two lucky winners the chance to win it on DVD along with a Baseball shirt.

Draft_Day_DVD_2D

In DRAFT DAY, on the day of the NFL Draft (American Football), general manager Sonny Weaver Jr. (Kevin Costner) has the opportunity to rebuild his team when he trades for the number one pick. He must quickly decide what he’s willing to sacrifice in pursuit of perfection as the lines between his personal and professional life become blurred on a life‐changing day for a few hundred young men with dreams of playing in the NFL.

DRAFT DAY features an all-star cast with Kevin Costner, Jennifer Garner, Denis Leary, Sean Combs, Frank Langella, Sam Elliot, Rosanna Arquette, Terry Crews, Tom Welling and Ellen Burstyn. Directed by the legendary Ivan Reitman. As well as Terry Crews, former and current NFL players also feature, including: Deion Sanders, Alex Mack and Ray Lewis.

Draft Day is available from 26th January in time for 2015 Super Bowl Sunday 1st February.

DRAFT DAY BASEBALL SHIRT IMAGE

How to enter to win

We have two copies of Draft Day to give away on DVD along with two Baseball shirts.

a Rafflecopter giveaway

Usual contest rules apply, and the winner will be selected at random. This contest is open to the UK only – sorry!

The contest ends at 12.00AM on Friday February 6th, and Draft Day is available on Blu-ray and DVD from Monday 26th January.

Microsoft reveals more about Windows 10 including Xbox gameplay

Today Microsoft revealed a lot of information about Windows 10.

win10_xbox_devices_web

Xbox on Windows 10 lets gamers and developers access the best of the expansive Xbox Live gaming network on both Windows 10 PCs and Xbox One. Players can capture, edit and share their greatest gaming moments with Game DVR, and play new games with friends across devices, connecting millions of gamers around the world. Games developed for the new DirectX 12 application programming interface in Windows 10 will see improvements in speed, efficiency and graphics capability. Players will also be able to play games on their PC, streamed directly from their Xbox One consoles to their Windows 10 tablets or PCs, within their home.

This is certainly something to get excited about!

Microsoft also said that Windows 10 will be a free upgrade for any Windows 7, Windows 8 and Windows 8.1 owners in the first year.

Expect a lot more information soon.

Watch The Order: 1886 Story trailer

0

Are you ready for The Order: 1886 as its just gone gold and will be released for the PlayStation 4 for the US and UK on the 20th February.

The Order: 1886 introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As Galahad, a member of an elite order of Knights, join a centuries-old war that will determine the course of history forever.

 

Watch the Evolve – Survival Guide Trailer

0

Today 2K has released a new trailer to explain what Evolve is just that. Evolve is out next month on PS4, Xbox and PC.

The Elder Scrolls Online June release date for Xbox One & PS4

0

Bethesda Softworks, today announced that its long awaited, multiplayer roleplaying game, The Elder Scrolls OnlineTamriel Unlimited, will release worldwide on 9th June, for the PlayStation 4  and Xbox One.

elderscrollsonline

For the first time in history, players will explore the legendary world of Tamriel with their friends on console. In the latest and biggest Elder Scrolls game ever made, players will be able to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as they explore and discover the secrets of a persistent Tamriel.

We are also pleased to announce that The Elder Scrolls Online: Tamriel Unlimited players will no longer be required to pay a monthly game subscription for extended play. Players will make a one-time purchase of the game and can then enjoy hundreds of hours of content without the requirement of a monthly game subscription fee when The Elder Scrolls Online: Tamriel Unlimited becomes available on console in June and beginning 17th March for PC/Mac players.

eso

The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems.  All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world.

New players will make a one-time purchase of the game and play, without restrictions, for as long as they like without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges.

In addition, Bethesda will offer ESO Plus to players who wish to pay a single monthly charge for  a premium membership service, providing exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs while a member. PC/Mac players with active subscriptions on 17th March will be automatically enrolled into ESO Plus and begin enjoying its membership privileges.

“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor, Game Director of The Elder Scrolls Online. “We know that Elder Scrolls fans want choice when it comes to how they play and how they pay, and that is what they will get. We have made numerous changes to the game over the past year, and are confident this is a game that Elder Scrolls fans will love to play.

Players can explore Tamriel with friends, battle creatures, craft, fish, steal, or siege. The choice is theirs. The game offers hundreds of hours of gameplay with unlimited adventures with one single game purchase. We can’t wait for everyone, whether they’ve played before or will be experiencing it for the first time, to begin adventuring in The Elder Scrolls Online: Tamriel Unlimited.”

BAFTA Young Game Designers competition is now open

The British Academy of Film and Television Arts (BAFTA) has today announced the call for entries for the 2015 BAFTA Young Game Designers (YGD) competition in association with Nominet Trust, which aims to inspire the UK’s game-makers of the future by giving young people the chance to design and make their own game. The winners will be named at a special awards ceremony in July. Entries are now open at www.bafta.org/ygd until Monday 1st June.

bafta_spec-sub-brand_ygd_rgb_pos_large_copy
Originally launched in 2010 for 11-16 year-olds, this year the age range for the competition has been expanded to include 10-18 year-olds, divided into age-specific sub-groups. Entrants – who can be individuals or a team of up to three people – can choose to enter two creative categories: The YGD Game Concept Award, to create a concept for a new game; and the YGD Game Making Award, to make a game using freely available software. The winners will receive a host of prizes, including further development of their game with industry professionals.

Two new categories have also been added this year: The YGD Mentor Award, for an inspirational individual involved in the education of young game designers; and the YGD Hero Award, for a games industry professional who supports young game designers. The public can nominate their YGD Mentor, while the YGD Hero will be selected by BAFTA’s Games Committee.

The BAFTA YGD competition is part of a year-round programme of activity which gives young people and educators unique insights into the games industry and access to the creative minds behind some of their favourite games. Support includes: a website (www.bafta.org/ygd) where BAFTA members, award winners and nominees share their insights and advice through interviews and exclusive video content; a web series, that takes a light-hearted look behind the scenes of the games industry; a range of teaching resources that link the BAFTYA YGD competition to the national curriculum; an online ‘feedback hub’ where young people can submit ideas or questions about their entry, with the chance of gaining a personalised response from a games expert; and live workshops around the country.

Nominet Trust the UK’s only dedicated tech for good funder – is headline partner of the initiative, working with BAFTA to develop additional schools-focussed activity addressing the under-representation of women in the games workforce. Other supporting partners of BAFTA Young Game Designers include: Bethesda Softworks, Criterion Games (an EA Studio), Google, Jagex, King, Pinewood Studios Group, SEGA, Sony Computer Entertainment Europe, Unity, and Warner Bros. Interactive Entertainment. Abertay University supports the development of the games of the winners of the BAFTA YGD competition.

Tim Hunter, Director of Learning and Events at BAFTA, said: “The BAFTA YGD competition is a great opportunity for young people to try their hand at game design and get feedback from the creative people behind their favourite games. The games industry is one of the biggest and most dynamic entertainment industries in the world; we hope this competition inspires entrants to consider a career in games, as well as helping them better appreciate the artistry involved in making games. We can’t wait to share the winners with the industry and public at the YGD Awards ceremony in July.”

Annika Small, CEO of Nominet Trust, said: “Annika Small, CEO of Nominet Trust, said: “If the UK is to retain its world-leading position in the creative industries, we need to develop a highly skilled workforce. The BAFTA Young Game Designers competition equips young people with the creative digital skills, understanding and connections that they need to become the games designers of the future. It’s exciting to see young people move from simply playing games to designing and making their own ones. Nominet Trust is proud to be supporting this vital initiative – I can’t wait to see what ideas and games entrants come up with!”

YOUNG GAMES DESIGNERS AWARDS

The winning games from 2014, Tomatos Role from 16 year-old Rhianna Hawkins, from Taunton and AlienX from 15 year-old Adam Oliver will be on show at BAFTA’s Inside Games Arcade in advance of the British Academy Games Awards in March.

COD: Advanced Warfare – Exo Zombies Gameplay Trailer

1

Watch gameplay from the new Exo Zombies mode, starring John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal. Exo Zombies is included with Havoc, the first DLC pack for Call of Duty: Advanced Warfare.

Havoc releases 27th January on Xbox LIVE, with other platforms to follow.

The Crew ‘Extreme Car Pack’ & ‘Extreme LIVE Update’ out now

0

Ubisoft released the first piece of downloadable content and the first live content update for the action-driving MMO, The Crew.

TC_screen_liveupdate1_SlipAndSlide_150120

The first of four themed Car Packs, the Extreme Pack, includes three new cars and a set of exclusive cosmetic parts.

NEW DLC CAR PACK

Featuring three electrifying new cars, the smooth and extremely rare Aston Martin V12 Zagato, the ferocious 2013 SRT Viper GTS and the zippy Abarth 500, the Extreme Car Pack will have racers hugging turns and flying across the United States. New customisation options including paint jobs, rims, interiors and tuning specs are available in the in-game store for select cars.

NEW CONTENT FOR ALL PLAYERS

Four new missions, themed for extreme racers, are now available to all players free of charge in the Extreme Live Update.

TC_screen_liveupdate1_Vertigo_150120

In the new faction mission, “Vertigo,” outrun racers in a high speed and high stakes race along the Colorado River. Race to the top of a mountain and fly down it full speed in “Rollercoaster.” Push the pedal to the metal and keep your car steady on a treacherously icy route to secure the fastest time possible in “Slip and Slide.” Defy gravity in “Hurricane” with difficult jumps on a demanding stunt-filled course located in a construction site.

TC_screen_liveupdate1_TheHurricane_150120

The Extreme Live Update also comes with new unlockable content. Enrich your car collection with new tuning specs for five of your favourite cars and show your ride’s wild style with the new “animal” and “nature” stickers.

The Crew is out now on PlayStation 4 , Xbox One, Xbox 360 and Windows PC.

Borderlands: The Handsome Collection’ PS4/Xbox One

1

2K and Gearbox Software today announced Borderlands: The Handsome Collection, bringing the series to next-gen consoles for the first time and offering the complete story of the franchise’s most iconic villain, Handsome Jack.

Screenshot_2

The Handsome Collection includes Borderlands 2 and Borderlands: The Pre-Sequel a long with all of the downloadable content for both titles over £180 of value on prior gen consoles, but now with the high performance and graphical fidelity of next-gen consoles for only £49.99.

The Handsome Collection will launch in North America on 24th March, and internationally on 27th March, on PlayStation 4 and Xbox One.

Screenshot_1

For the first time on a console, players can experience Borderlands 2 and/or Borderlands: The Pre-Sequel in HD – looking better than ever before. With The Handsome Collection, Borderlands fans can also continue their adventure right where they left off by transferring their saved files to the next-gen consoles with new cross-save functionality.

Screenshot_3

After hours of shooting-n-looting in Borderlands 2 and Borderlands: The Pre-Sequel on prior gen consoles, players can carry their leveled-up characters and Badass Rank over to The Handsome Collection. Additionally, up to four players can play together on a single television with four-player split screen – another first for the franchise.

The Handsome Collection gives players the opportunity to experience the full arc of Handsome Jack’s rise and fall, from his not-so-humble beginnings on Elpis to becoming the tyrannical Hyperion CEO on Pandora, all in one value-packed bundle,” said Christoph Hartmann, President of 2K. “This collection marks the Borderlands franchise’s official move to the next-gen platforms, and we’re proud to offer our fans the ability to continue playing with the characters they’ve built as they carry on adventuring in The Handsome Collection.”

Included downloadable content in full:

Borderlands 2
Captain Scarlett and Her Pirate’s Booty (campaign add-on)
Mr. Torgue’s Campaign of Carnage (campaign add-on)
Sir Hammerlock’s Big Game Hunt (campaign add-on)
Tiny Tina’s Assault on Dragon Keep (campaign add-on)
The Ultimate Vault Hunter Upgrade Pack (level cap increase)
Gaige the Mechromancer (playable class)
Krieg the Psycho (playable class)
Ultimate Vault Hunter Upgrade Pack 2: Digistruct Peak Challenge (level cap increase & challenge arena)
Creature Slaughter Dome (challenge arena)
T.K. Baha’s Bloody Harvest (Headhunter Pack)
The Horrible Hunger of the Ravenous Wattle Gobbler (Headhunter Pack)
How Marcus Saved Mercenary Day (Headhunter Pack)
Mad Moxxi and the Wedding Day Massacre (Headhunter Pack)
Sir Hammerlock vs. the Son of Crawmerax (Headhunter Pack)
Character Customization Packs
Collector’s Edition Pack
Commando Madness Pack
Commando Supremacy Pack
Commando Domination Pack
Siren Madness Pack
Siren Supremacy Pack
Siren Domination Pack
Gunzerker Madness Pack
Gunzerker Supremacy Pack
Gunzerker Domination Pack
Mechromancer Madness Pack
Mechromancer Supremacy Pack
Mechromancer Domination Pack
Assassin Madness Pack
Assassin Supremacy Pack
Assassin Domination Pack
Mechromancer Steampunk Slayer Pack
Gunzerker Dapper Gent Pack
Psycho Dark Psyche Pack
Psycho Madness Pack
Psycho Supremacy Pack
Psycho Domination Pack
Siren Glitter and Gore Pack
Commando Haggard Hunter Pack
Assassin Stinging Blade Pack
Mechromancer Beatmaster Pack
Gunzerker Greasy Grunt Pack
Psycho Party Pack
Siren Learned Warrior Pack
Commando Devilish Good Looks Pack
Assassin Cl0ckw0rk Pack

Borderlands: The Pre-Sequel
Handsome Jack Doppelganger Pack (playable class)
Ultimate Vault Hunter Upgrade Pack: The Holodome Onslaught (level cap increase & challenge arena)
Shock Drop Slaughter Pit (challenge arena)
Upcoming Season Pass Content (playable class)
Upcoming Season Pass Content (campaign add-on)

2K and Gearbox Software also announced today a very limited collector’s edition, the Borderlands: The Handsome Collection Claptrap-in-a-Box Edition, which will include everything in The Handsome Collection as well as a remote controlled Claptrap steward robot, a collectible steel case, and 12 exclusive lithographs. The Claptrap steward robot is controlled through a smartphone app and can move in all directions while balancing on one wheel.

borderlandshandsomecollection

The Claptrap can also say lines in character and live stream video to a mobile device through his eye. The Claptrap-in-a-Box Edition is limited to only 5,000 units worldwide and is available to pre-order starting today at participating retailers for £269.95.

Review: Resident Evil HD Remaster (PS4)

0

Back in 2002 I was overjoyed to have the chance to replay one of my favourite games with new shiny bells and whistles. I’d already played the original from 1996 and it had earned its place as one of my favourite games. And a further 13 years have passed and I’m excited to be playing it again, although this time with the added bells and whistles in HD.

It’s generally considered among fans that the original Resi remake for the GameCube is Resi at its best and I firmly agree that Resi has never been better, although 2 and 4 come close at times. Despite the pre-rendered backgrounds and voice acting so bad it’s funny, in its day it was one of the best looking and atmospheric games around. It’s an art that’s largely lost in modern games which so often favour action over consideration and jump scares over tension.

1

Almost everything has been left alone from the GameCube remake. The puzzles and areas are exactly as I remember them, and I remember them well. There is a joy to revisiting a place you haven’t been to in over a decade and having an almost photographic memory of every corner and object. For those who haven’t visited the Spencer Estate before it is likely the place will be quite overwhelming. Rooms and corridors are anything but uniform and it will take some time before you have an adequate working knowledge of the mansion and its secrets.

The Puzzles are classically over the top and often totally inexplicable. Examining an emblem that was hidden in a particularly vicious dog’s collar reveals it to be an imitation of a key that you place inside a socket after removing the real key to stop the suit of armour on tracks from crushing/stabbing you to death in a stone hallway. The Spencer’s really believed in strong security. Having so many object results in a sort of constant trading of items back and forth. The dog whistle I used to attract that particular dog is now useless and I can discard it, saving a valuable inventory slot for the new key it allows me to collect.

In fact a large part of solving puzzles, and progressing generally, relies on solid inventory management. Luckily there are ‘magic boxes’ to help you which allow you to store a colossal amount of items that can then be accessed from any other magic box. Even so it’s all to easy when exploring to find a few pieces of a puzzle you’re not even aware of yet and some healing herbs and end up totally full and unable to carry any more items. Making more trips than you need to is not a good idea in this house.

3

Also returning from the original and the remake are fixed cameras. And with them come two control schemes; the original ‘tank controls’ (with a button to ‘accelerate’ and buttons to turn like Heavy Rain) and the new scheme that uses the left analogue stick like conventional modern third person titles.

The new scheme is far better for giving enemies the slip ensuring it’s your error that gets you into trouble and not awkward controls. Although they don’t make you untouchable and back in the day I was just as good at dodging the undead with the tank controls as I am now with the new scheme. But the updated controls make it far easier to get playing considering we’re all used to similar schemes – I can imagine many players will never have even used tank controls.

The only time I felt they let me down were on a few transitions when the camera changed and my character was spinning backwards and forwards cutting the camera repeatedly. Almost all transitions worked with absolutely no problems, but when it went wrong it was somehow even worse than it used to be with the old scheme. Out of hundreds of transitions only two or three don’t work but when it happens it’s bad. Throw in the need to dodge an enemy in such an area and it’s all over.

Other than the very rare problems I actually found myself enjoying the fixed cameras. They’re restrictive and claustrophobic. Time and time again I just wanted to rotate the camera to check around the corner. Hearing the shuffling of a zombie that you can’t see creates a tense game of hide and seek that gets the heart going. So much of Resi’s atmosphere comes from the camera angles and I’m glad to have them back. They may have originated from technical limitations but in this arena they excel.

The fixed shooting style also returns and makes for a slow and calculated combat style. Forget about Leon Kennedy’s ability to kick zombies to death or suplex their heads into the ground. You will stop, aim and fire. If you want, or need, to kill something it will have to be thoughtful. If you wait until you need to react it’s unlikely you will have enough time – unless you use some of the rarer ammo. It may be out of place compared with many modern games but again it adds to Resi’s unique atmosphere.

One of the biggest challenges visually comes from working with Resi’s pre-rendered backgrounds. Without a fully realised 3D environment improving elements is difficult, especially when modern lighting models are concerned as they rely on the environment being 3D. But the remaster looks incredibly good throughout. Certain environments are improved more than others, the main hall stands out as an example of one of the best, but nothing looks like it’s from 2002, or even close. To get everything in a 16:9 aspect the top and bottom was cut from the original 4:3 which is a pretty crude technique but at no point did I notice anything missing. Capcom really have done an amazing job getting a 13 year old game to look modern(ish) on a PS4.

2

Limited saves, elaborate puzzles, punishing difficulties, cheesy voice acting and door animations all make their glorious return and I couldn’t be happier. The visual overhaul is nothing short of amazing. Areas have been cleaned up and overhauled so they look refreshed and the Dolby 5.1 further rejuvenates Resi into the current gen. The ‘96 original was one of my favourite games until the 2002 remake came out and know there’s the 2015 remaster. That brilliant little GameCube disk remained one of (if not) my favourite game for over a decade. Now that it’s back I’m glad to say this opportunity wasn’t wasted.

It’s great to have a proper survival game back at its best. The only problems are a few iffy camera transitions, some aging that can’t be hidden (i.e. the voice acting) and the knowledge that this is the best Resident Evil in a long time, and it’s only this good because it hasn’t changed. The Resident Evil franchise is so far off track that I can’t ever see it returning to this kind of legendary game. So while I love playing this Resi remaster it’s hard not to play it knowing this is the ultimate version of the long dead glory days of the Resident Evil franchise. I’m so glad I am able to enjoy Resident Evil once again, but it’s extremely unlikely there’ll be another one as good as this. It’s not a negative mark against this game but it is sad to know this is highly likely to be the last time I will play, and love, this truly amazing, genre defining game.

Let’s Play Saints Row Gat Out of Hell on Xbox One

0

In Saints Row: Gat Out of Hell, Johnny Gat challenges the Devil in epic battle that pushes Hell to its limits – and we have the first 20 minutes of the game for you captured from the Xbox One edition.

Saints Row: Gat Out of Hell is released Tuesday 20th January.

Driveclub adds Japan tracks in update

0

DriveClub owners can now gain access to five new tracks set in Japan, with a 3.33GB game update. In the update it adds a multiplayer time trial mode and improvements to the game’s AI and weather visuals even rainbows have been added.

The five new tracks are Nakasendo, Lake Shoji, Asagiri Hills Racetrack, Takahagi Hills and Goshodaira.

Gameplay Improvements

– Improvements to the weather visuals, including rainbows and heat haze!
– Makes changes to Drift Mode, to prevent backing up to score more points.
– Makes changes to AI drafting behaviour.
– Makes changes to the impact of world collisions whilst driving on a straight, to reduce the amount of drag and speed lost from impact.
– Adds a new option to Event Settings to race without crowd, track infrastructure and corner flags.
– Adds the option to browse and register for Multiplayer events via the Social Hub.
– Windscreen wiper speeds have been changed.
– A bug causing AI car wing mirrors to show a flase reflection has now been fixed.
– Disables overscan compensation when playing via Remote Play.
– Adds a link to the PlayStation Store to the DriveClub Home menu.
– Also includes a number of minor bug fixes, performance improvements and usability tweaks.

Photomode Improvements– Adds the option to reset damage and remove dirt when taking a photo.
– Adds the option to permanently hide camera movement controls when accessing Photo Mode.
– Players can now access Photo Mode while using a steering wheel via R3.
– Players can now move the camera while OSD is disabled in photo mode.

Add-ons (coming January 27-29):– Adds support for the Icona Vulcano, coming to PlayStation Store as a free download later in January.
– Adds support for the Apex Expansion Pack, coming to PlayStation Store as a premium download later in January. This Expansion Pack includes the Apex Car Pack and Apex Tour Pack.
– The Apex Car Pack includes 5 new cars: Enzo Ferrari, Caterham R500 Superlight, Chevrolet Corvette ZR1 Centennial Edition, McLaren 650S Coupe, and Jaguar C-X75 Prototype Edition.
– The Apex Tour Pack includes 11 new Events and 5 new Trophies.
Adds support for the Sakura Tour Pack, coming to PlayStation Store as a premium download later in January.
– The Sakura Tour Pack includes 11 new Events and 5 new Trophies.
Adds support for 2 new livery packs, coming to PlayStation Store as a premium download later in January. Each Livery Pack contains 5 new livery patterns to customise your cars with.

Sid Meier’s Starships announced for PC, Mac, iPad

0

2K and Firaxis Games today announced Sid Meier’s Starships, a new turn-based, adventure-driven interstellar strategy game from Sid Meier, creator of Sid Meier’s Civilization series.

Scheduled for release in early 2015 as a digital download for Windows PC, Mac and iPad, Sid Meier’s Starships lets players command a fleet of starships as they embark on a series of missions to explore the galaxy, protect planets and their civilizations, and build a federation to ultimately usher in a new age of peace throughout the galaxy.

Sid Meiers Starships

“When designing Starships, I was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth?” said Sid Meier, director of creative development at Firaxis Games. “My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration.”

Sid Meier’s Starships challenges players to build a planetary federation by exploring the galaxy, expanding its influence and domain, researching futuristic technologies and engaging in deep, turn-based tactical space combat with an armada of uniquely customizable starships. Each new campaign will feature its own distinctive galactic strategy map of worlds with dynamically generated tactical combat missions that will enhance the game’s replay value.

In addition, Sid Meier’s Civilization: Beyond Earth fans who purchase Sid Meier’s Starships will uncover cross-connectivity with the two games such that will enhance and expand the depth of both game experiences.

“Sid has been a leader in the strategy and PC gaming market for more than 30 years,” said Christoph Hartmann, president of 2K. “After successfully launching an experience touching upon mankind’s history on Earth, fans will now see how Sid has used the Civilization: Beyond Earth universe to deliver his own unique style of strategic gaming.”

 

Sid Meier’s Starships will be available on Steam for Windows-based PC and Mac, the Mac App Store for Mac, and the App Store for iPad devices in early 2015

Start you engines for Project CARS

0

With over 80,000 players being involved since October 2011 Project CARS, in March racing fans will finally get their hands on the game that’s been, guided and approved every step of the way by both gamers and real-life pro drivers alike.

Featuring:

  • A huge variety of motorsports and reflected car culture with relevant rules and formats
  • The largest track roster of any recent racing game
  • A freeform career mode that allows you to choose your own path with Historic Goals to earn, Accolades to win, Endorsements to sign, and Invitations to receive
  • Competitive online with features such as ‘join in progress’ and invite-only sessions
  • Fully-dynamic weather and time of day
  • Race weekends including warmup sessions, practices, qualifying, and two-race format
  • Pit stops and pit strategy creation for different scenarios and events (eg.. endurance)
  • Deep tuning setup creation
  • Asynchronous play via the Driver Network – Time Trial mode with downloadable ghosts and regularly-scheduled Community Events
  • Save and share your proudest moments with photos and replays
  • Player tailoring and accessibility features – dial the game to your own particular skill and comfort level
  • Playable either at a cinematic 12K resolution or on a more intimate scale with Oculus Rift. Project Morpheus, or nVidia Shield
  • Support for over 40 different wheels and peripherals
  • Second screen support via apps created by the community through the Project CARS API