Sony Announces ‘Flow’ for April 1st

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In keeping with the gaming industries ever lasting and progressively creative and intricate April Fools jokes Sony have joined in and ‘announced’ Flow. Without hesitation take a look at the post found on the Playstation Blog here.

Well yeah that would be the final step in immersion. The strangest thing about this to me is that I don’t reckon it’s the most ridiculous control system that we’ve seen over the past few years.

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I suppose you could always just lay in a bath and sort of flail about rather than going to a pool. You’d look less ridiculous than some people I’ve seen playing Dance Dance revolution and the like. Think we’ll give FLOW a miss and wait for project Morpheus though ey?

 

This year War Thunder’s April fools gag is…

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Last year Gaijin unleashed Gaizilla on the world – a giant snail that plagued players on the dev server. So this morning sitting in my inbox was a lovely post about some new content the developer will be adding to the game. Or not.

As you can see this is indeed something to take seriously. You can’t deny the unbelievable effort put into designing these things! Even when joking Gaijin make a detailed vehicle. Just to back the story up I was provided with these amazing picture that completely and unquestionably prove that these things existed.

 

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You have to admit that for a joke these things look pretty damn cool!

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Is anyone kind of thinking, maybe they’d like a go in one? Sure it’s ridiculous and would ruin the game but they are kind of cool. Anyway happy April Fools from Gaijin.

Man vs Machine in Sunset Overdrive’s New Add-on

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Today Insomniac Games’ newest add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines goes live.

The add-on comes with a Season Pass or can be purchased separately from the Xbox Store for £7.99. Featuring an all new story and area to explore, Dawn of the Rise of the Fallen Machines features brand new weapons, traps and amps, enemies and outfits. It also comes with a new giant Energy Ball that only you – the hero – can control.

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Dawn of the Rise of the Fallen Machines is the savage battle that’s been raging on for billions of years. A rescue mission to save Sam’s old mentors from the Fizzco Robotics Factory quickly turns into an all-out assault to counter-hack and dismantle Fizzco defenses. For you, hacking equates to pulling triggers and laying waste to a bevy of upgraded Fizzco bots. Everyone has their strengths!

New Achievement – 200 Gamerscore Points

As an added bonus, Insomniac Games is celebrating April Fools’ Day the only way Fizzie would – with the release of new achievements. The “Worst Job in the Kingdom” achievement is unlocked by replaying and completing the “Floating Garbage” mission within par time (15 minutes) for a whopping 200 Gamerscore!

With a Season Pass, Sunset Overdrive now has a total of 1,925 gamerscore points.

Review: Total War: Attila

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Just when you thought you’d had enough Total War Creative Assembly are back with some not-quite-full-game but more than ‘just’ DLC add on content. This time you’ll have the choice of various barbarians and scoundrels keen on taking land along with a healthy dose of pillaging and general property damage. The Romans will be shacking in their togas.

https://www.youtube.com/watch?v=9Fv5O5TmNhw

At its core Attila is very much Rome II – albeit heavily altered. The unit bar at the bottom of the screen is largely the same and most of the elements on the world map are at least the same in style. There is a slight return of menus and boxes that open and almost fill the screen which can make managing some elements much easier. Some games just won’t fit into neat little UI elements around the borders of the screen. Total War is one of them. It’s grand strategy and it needs menus and windows. Grand strategy players like menus with numbers and stats, I know I do. Rome II forgot this a little but luckily Attila has at least partially reinstated the old ways. It’s at least promising that Creative Assembly are moving in the right direction.

Unfortunately organizing political influences and internal family politics is still a confusing chore. It’s very difficult to see the benefits and changing anything meaningful is difficult. Rather than feeling in control of a government you feel much more like an observer watching various power struggles within a powerful family you have little control over. I’d wager a lot of players never even see this menu. Granted it can provide some nifty bonuses but it’s just no fun to use. A deeper and more full representation of a government and transparent UI features would be welcome to Total War and I think eventually the franchise will get there, but Attila isn’t the one. However, for me at least it is an improvement over Rome II.

Managing settlements is largely the same as Rome II although with Attila’s flavour painted over everything. The new, more manageable, numbers and a heavier reliance on global elements allow your legacy settlements to carry and improve captured ones. Playing as one of the barbarian nations has a much more temporary feel that I found surprisingly welcome. You even have the ability to pack everything up and travel as a mobile band of thugs searching for a new place to call home. This ability to abandon your settlement and move on is a welcome new layer to the world map even though I rarely used it. To be honest I don’t have a problem with the progressively taking over the world style of Total War.

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Building armies still follows Rome II’s idea that an army is an entity in its own right and units must be assigned to that army. While it does offer some benefits and it’s cool when army gets a well deserved reputation I’d still rather just build units and move them into an army by joining then with a general, that general could always carry an army’s upgrades. Unfortunately I do like it when an army becomes powerful because of its successes and losses. Or when they are destroyed and you actually feel the loss of connection. It also makes the game feel closer to other grand strategies that allow you to name specific forces. What I don’t like is when I just need a single unit for repression and have to go through army creation to get one. Or when a general gets negative attributes for being stood still for 10 seconds.

New units are as well made and in depth as one would expect from Creative Assembly. The precedent set out by Rome II for available factions is still upheld and there is enough choice in Attila that no one could be disappointed. There is clearly some space made for DLC factions but there are more than enough factions included in the main game. It is still a little annoying though that some very important factions are left out just for DLC purposes.

Also following Total War’s current trend each faction feels like more than just the same units with ‘Hun’ or ‘Saxon’ written in front of it and a different coloured hat. Attila more than comfortably carries the torch and the different factions are particularly impressive. The amount of content Attila offers really would make it difficult to see everything; which is very much a good thing. Attila feels like more than an expansion and certainly isn’t just DLC churned out for the sake of it, although ironically the DLC for Attila is a little bit unjustified in this respect.

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In Battles the classic Total War idiocy still looms. I was reminded of it only a few weeks ago when I delved back into Rome II when I had the ludicrous show of my toughened Spartan warriors running around the map chasing a unit that just kept changing direction and running while I marched into their city. To my dismay when I returned my units had given up taking over the unguarded gates and decided instead to just stand on the walls.

Unsurprisingly Attila doesn’t break free of all the AI woes Total War offers but it does do a good job of trying. I would say this has definitely been the least ridiculous AI experience I’ve had from total war in a long time. But expect the usual inability of the AI to move away from your ranged units as they are relentlessly pelted with whatever your units have at hand. And on occasion I still had to chase a unit to every corner of the map for literally 10 minutes or more.

Another important change is longer route times and the tendency for units to regroup rather than flee. It means that more battles end in combat rather than thousands of enemies simply fleeing. And even then it’s possible to regroup and mount a counter attack if those units stop routing and regroup. It’s nice to see Total War take steps away from entire units running and battles ending without the satisfaction of an arduous and well fought victory or a valiant defeat.

Attila is an expansive and complete take on Rome II. It has almost enough new units to be considered a new game in its own right. Given the amount of changes and new features it’s very close to being considered as one. But at its heart Attila somehow just doesn’t push far enough away from Rome II, it is after all the same game underneath. The changes to the AI, although not a complete victory, are welcome. The UI seems to have found a better balance between function and style. And the new units are just as well designed as any other Total War title. Every change made in Attila is made in the right direction but none of them feel like enough to give Attila the authority of a full title. But Attila does provide a new way to play Rome II with enough new flavour to bring back players even if they have already spent massive amounts of time on Rome II.

 

Win tickets to see FAST and FURIOUS 7 in IMAX

To celebrate the release of FAST & FURIOUS 7 in IMAX, our friends at IMAX have kindly given us three pairs of tickets to see the film at your nearest IMAX cinema.

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Continuing the global exploits in the unstoppable franchise built on speed, Vin Diesel, Paul Walker and Dwayne Johnson lead the returning cast of Fast & Furious 7.  James Wan directs this chapter of the hugely successful series that also welcomes back favourites Michelle Rodriguez, Jordana Brewster, Tyrese Gibson, Chris “Ludacris” Bridges, Elsa Pataky and Lucas Black. 

They are joined by international action stars new to the franchise including Jason Statham, Djimon Hounsou, Tony Jaa, Ronda Rousey and Kurt Russell.  Neal H. Moritz, Vin Diesel and Michael Fottrell return to produce the film written by Chris Morgan. 

https://www.youtube.com/watch?v=pILs567WVpI&feature=youtu.be

How to enter to win

To be in with a chance of winning these tickets simply enter below:

a Rafflecopter giveaway

Usual contest rules apply, and the winner will be selected at random. This contest is open to the UK only – sorry!

The contest ends at 12.00AM on Tuesday 7th April, and Fast and Furious 7 is released in the cinema April 3rd.

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www.facebook.com/fastandfuriousuk

Copyright Line: © 2015. Universal Studios.

IMAX® is a registered trademark of IMAX Corporation

Assassin’s Creed ‘Chronicles’ trilogy coming in April

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Ubisoft has announced the Assassin’s Creed Chronicles trilogy, which will take players to China, India and Russia and follow the stories of three Assassins. The first chronicle, set in China, will be available 22nd April  in the UK for download on PlayStation 4, Xbox One, and Windows PC

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All three Assassin’s Creed Chronicles games will be developed by Climax Studios, in conjunction with regular AC developer Ubisoft Montreal. The first tale will take players to 16th century China, as the Ming Dynasty is on the verge of collapse, and put them in the control of female assassin Shao Jun. The second story goes into 19th century India, as assassin Arbaaz Mir finds himself in the middle of a Sikh Empire at a bloody crossroads.

The final story ventures to Russia in 1918, shortly after Red October, and into the eyes of Russian assassin Nikolai Orelov, who seasoned AC followers will recognize from 2010’s Assassin’s Creed: The Fall and 2012’s Assassin’s Creed: The Chain comic series. While this may appear to be part of a single package, these are all, in fact, standalone games.

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It will all kick off with Assassin’s Creed Chronicles: China, with India and Russia set to come later.

Nintendo Direct coming tomorrow 1st April

The latest Nintendo Direct has been scheduled for 11pm, 1st April UK time, I think this Nintendo direct will be a good one.
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You’ll be able to watch live on twitch.tv/NintendoUK, with Nintendo show off new 3DS and Wii U titles and the rumour of six yes six new Amiibo’s

PlayStation Plus for April: Dishonored, Never Alone, more

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What titles are coming to PlayStation Plus for this April, starting on the 8th April PlayStation Plus in April: Dishonored, Killzone Mercenary, Never Alone, more.

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Tower of Guns (PS4/PS3)
Never Alone (PS4)
Dishonored (PS3)
Aaru’s Awakening (PS4/PS3)
Killzone Mercenary (PS Vita)
MonsterBag (PS Vita)

What do you think of the titles for this months PlayStation Plus.

Sony announces Limited Edition of Arkham Knight PS4

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Sony has announced a new limited edition PlayStation 4 for the U.S and Europe and does it look lovely.
The system is based around Batman Arkham Knight and while it’s likely that these will be hard to get hold of, Sony will also release an Arkham Knight bundle with the standard console in it too.
Those ordering Batman Arkham Knight on PS4 will get access to bonus content first, including additional in-game missions and custom skins for Batman and the Batmobile. All of this will be available when both the bundles and the game launch on 23rd June.
Here is a video below of Scarecrow nightmare DLC that’s part of that bonus for Batman Arkham Knight.

Here is a picture of the standard PS4 Arkham Knight Bundle.

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Batman Arkham Knight PS4 Console

This limited edition bundle will include the limited edition Steel Grey PS4 with a custom Batman: Arkham Knight design, a matching DUALSHOCK 4 Wireless Controller in Steel Grey, the explosive finale to the Arkham series Batman: Arkham Knight on Blu-Ray, along with exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. In the Scarecrow Nightmare you will be able to play three extra missions as a solar eclipse plunges Gotham into darkness, you’ll need all the Batmobile’s arsenal to face off against a monstrous 100ft Scarecrow and his army.

Story-Driven Content for WWE 2K15 and more

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2K today announced availability of the newest downloadable content for WWE 2K15. As the third addition to the game’s story-driven 2K Showcase mode, Path of the Warrior takes players on a journey through the legendary career of WWE Hall of Famer Ultimate Warrior and commences with his victory over WWE Legend Honky Tonk Man in record time at SummerSlam in 1988. 2K Showcase: Path of the Warrior also features historic moments with WWE Hall of Famers Hulk Hogan, Andre the Giant and Sgt. Slaughter, WWE Legends Rick Rude, Randy “Macho Man” Savage and Colonel Mustafa, as well as WWE Superstars Undertaker and Hunter Hearst Helmsley. The downloadable content offering via Xbox Live from Xbox One, the all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft, as well as PlayStation Network for the PlayStation 4 and PlayStation 3, includes the following items:

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2K Showcase: Path of the Warrior

  • Story focused on the career of WWE Hall of Famer Ultimate Warrior;
  • Playable WWE Hall of Famers: Ultimate Warrior (1989-1996), Hulk Hogan (1990), Andre the Giant (1988) and Sgt. Slaughter (1991);
  • Playable WWE Legends: Honky Tonk Man (1988), Rick Rude (1990), Randy “Macho Man” Savage (1991) and Colonel Mustafa (1991);
  • Playable WWE Superstars: Undertaker (1991) and Hunter Hearst Helmsley (1996);
  • Access to WWE Hall of Fame ring announcer Howard Finkel and WWE managers Jimmy Hart, Bobby Heenan, Paul Bearer, Sherri, Sid Justice and General Adnan;
  • Playable arenas: WrestleMania VI, VII and XII; SummerSlam (1988, 1990 and 1991); Saturday Night’s Main Event XXIV and Madison Square Garden;
  • 2K Showcase: Path of the Warrior is available now for a suggested price of £7.99, as well as through the Season Pass program.

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About the WWE 2K15 Season Pass Program

Players may purchase select WWE 2K15 downloadable content at a reduced price point through the game’s Season Pass program. For a one-time cost of £19.99, a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:

 

  • Access to exclusive playable WWE Diva Paige;
  • Access to the Accelerator;
  • Access to all three 2K Showcase stories (One More Match, Hall of Pain and Path of the Warrior).

 

Players who have already purchased the Season Pass will have access to 2K Showcase: Path of the Warrior beginning today (31st March), with no further purchase required

Welcome to the New Surface 3 from Microsoft

Microsoft Corp has today introduced a new Surface, the Surface 3. Like Surface Pro 3, it’s a tablet that can replace your laptop but is thinner, lighter and even more affordable. Powerful and efficient, Surface 3 is optimised to run full Windows and Office and features long battery life. The ability to run Windows apps and the versatile pen experience great for taking notes or marking documents — make Surface 3 ideal for students, schools, mobile professionals  and anyone looking for a portable device to get things done. A 4G LTE-ready version, Surface 3 (4G LTE), will offer even more mobility. Starting at just £419, Surface 3 packs performance and value into an elegant, lightweight design.

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“Surface 3 brings what customers love about Surface Pro 3 to more people, delivering the premium design and productivity of Surface in a more affordable device,” said Panos Panay, corporate vice president, Microsoft Surface. “We’ve taken everything we learned making Surface Pro 3 and poured that innovation into this newest Surface. It’s beautiful, versatile, powerful and productive, and our customers are going to love what it lets them do.”

Productivity and portability

Powered by the new quad-core Intel Atom x7 processor, Surface 3 is quick and responsive but designed to maximise efficiency with up to 10 hours of video-playback battery life. A range of storage and memory configurations gives people choice in power and capacity. The beautiful 10.8-inch ClearType HD multi-touch display featuring 3:2 aspect ratio, stereo speakers with Dolby Audio-enhanced sound, and the elegant and durable magnesium design are just a few of the benefits of Surface 3 that customers will recognise from Surface Pro 3. The three-position kickstand is ideal for using Surface 3 while working at a desk, sitting on a couch or holding in the palm of a hand as a natural writing surface. And with Surface 3 (4G LTE), anyone who needs connectivity on the go can get Internet access wherever their tasks take them.

https://www.youtube.com/watch?v=vPto6XpRq-U

Microsoft Surface 3 specifications

  • 10.8-inch (1920 x 1280 pixels) 3:2 ClearType Full HD Plus 10-point multi-touch Display with Pen input
  • 1.6 Quad-core Intel Atom x7-Z8700 processor (up to 2.4 GHz)
  • 2GB RAM with 64 GB storage / 4GB RAM with 128 GB storage, microSD reader
  • Windows 8.1 OS
  • 8MP auto focus rear camera, 1080p video recording
  • 3.5MP front-facing camera, 1080p video recording
  • Dimensions: 267 x 187 x 8.7mm; Weight: 622g
  • Microphone, Stereo speakers with Dolby Audio-enhanced sound
  • LTE (Optional), Wi-Fi (802.11 a/b/g/n/ac), Bluetooth 4.0 LE, Full USB 3.0, Mini Display port, Micro USB charging port, GPS (LTE model only)
  • Battery life of up to 10 hours with video-playback

Free upgrade to Windows 10

To help people get even more done, Surface 3 and Surface 3 (4G LTE) ship with full Windows 8.1 and can be upgraded to Windows 10 for free when available. They also come complete with a one-year subscription of Microsoft Office 365 Personal, including Outlook, Word, Excel, PowerPoint and OneNote, plus OneDrive cloud storage.

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Built for business

And with Surface 3, businesses and schools will now enjoy a broader array of options. Even before its availability, educational institutions such as University of Phoenix and companies such as Prada, BASF and Emirates have committed to purchasing and deploying Surface 3 across their organisations because they see the value Surface 3 can bring to their employees and students. “Having explored multiple platforms, we are confident that the Surface 3 meets the expectations of our experienced and professional flight crew,” said Captain Alan Stealey, Divisional Senior Vice President, Flight Operations, Emirates. “The device’s innovative design and functionality proves to be the choice for our EFB (Electronic Flight Bag) initiative.”

Surface accessories

Surface 3 and Surface 3 (4G LTE) can be paired with new accessories: Surface 3 Type Cover is offered in a variety of colours and features an improved trackpad and responsive keyset for fast, accurate typing, alongside four vibrant Surface Pen colours — silver, black, blue and red. The Surface 3 Docking Station lets people easily connect to an external monitor and all their desktop devices, and Surface 3’s full-size USB 3.0 port, Mini DisplayPort, microSD card reader and Micro USB charging port make it compatible with the Surface Pro line of adapters and ready for quick and easy connections to a variety of accessories. Surface accessories specifics can be found here.

Pre-order and availability

Surface 3 and new accessories will be available for pre-order starting March 31 through microsoftstore.co.uk. Retailers in the UK include Currys PCWorld, John Lewis, Argos, Staples, Very.co.uk and Littlewoods. Commercial customers should contact their authorised reseller for pre-order information.

Starting May 7 through those same retailers and resellers, UK customers can begin purchasing Surface 3, Surface 3 Type Cover, Surface Pen, Surface 3 Docking Station and Surface 3 Screen Protector. Microsoft will have more to share on Surface 3 (4G LTE) availability in the coming months.

Surface 3 will be available in the following markets: Australia, Austria, Belgium, Canada, Denmark, Finland, France, Germany, Hong Kong, Ireland, Italy, Korea, Luxembourg, Malaysia, the Netherlands, New Zealand, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Thailand, the United Kingdom and the United States.

Evolve adds ‘Behemoth’ Monster, Four New Hunters ..

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Turtle Rock Studios announced that the Evolve experience is expanding today with the launch of a host of downloadable content including the fourth playable Monster,

Behemoth, four new playable Hunters, a free Observer Mode, and more. Those who own Evolve but do not purchase Behemoth or the four new Hunters can still play against or alongside these new characters online and against them offline, adding depth and replayability for the entire Evolve community without dividing players based on what additional content they own.

Also a free Observer Mode means more new content for all Evolve players to enjoy.

Evolve’s new Monster and Hunters are unique in appearance and abilities. Behemoth is a tank of a Monster that becomes a giant, destructive boulder and rolls through the environment for quick traversal. Behemoth is free for those who pre-ordered Evolve from participating retailers as part of the Monster Expansion Pack, and is available separately for £11.99.

Four new Hunters also join the Evolve lineup: Torvald, a cyborg Assault character with a mortar cannon for an arm; Crow, a Trapper with a pet Batray for tracking Monsters; Slim, a genetically modified combat Medic; and Sunny, a Support character equipped with a mininuke grenade launcher. Each new Hunter expands the Evolve experience with new weapons, equipment, and abilities. The four Hunters are available as part of the Evolve Hunting Season Pass along with three Monster skins for £19.99. Each Hunter can also be purchased separately for £6.19.

Observer Mode is a free feature designed to provide the Evolve community with the tools to observe and add commentary. Observer Mode allows a sixth user to passively enter a custom game in enhancing any live streaming by seamlessly switching to view any of the five players. includes an informative HUD that updates in real time throughout the match, showcasing player health, survival odds, perks, the mini-map, and more.

Additionally, two free maps are available today exclusively, first on Xbox One, and will be available for Windows PC and PlayStation 4 on 30th April. Broken Hill Mine and Broken Hill Foundry maps introduce two distinct environments and bring additional depth and replayability to the entire >Evolve community free of charge.

GAME are ‘Gearing up for the Future of gaming’

GAME Digital plc has today announce a number of key promotions and appointments across the Group. These appointments follow the continued strategic progress GAME has made over the last year. 2015 has already seen the Group launch GAME Marketplace and significantly increase its gamer offering with the acquisition of Multiplay, organisers of Insomnia, the UK’s largest gaming festival, live gaming events for third parties (such as MINECON 2015) as well as providers of managed game servers through its ClanForge platform and digital solutions to game publishers and developers.

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Following that acquisition, GAME has now been realigned into three new operating divisions: GAME Retail, GAME eSports and Events and GAME Digital Solutions.

As part of GAME’s ongoing commitment to deliver market leading offers and experiences to customers, Charlotte Knight has been promoted to the new role of UK Retail Managing Director with responsibility for all commercial activity in the UK, across all channels. Charlotte has held a number of commercial positions within the business over the past 13 years, including the role of UK Category Director since 2012, where she was responsible for GAME’s expanding product ranges across digital and physical, mint and pre-owned.

Pablo Crespo, Director General Spain, will continue to lead our operations in the Spanish market and will work closely with Charlotte as he becomes more involved in the group activities.

GAME also announces the appointment of Stuart Rowe to the senior team as Business Development Director.

Stuart has held senior positions at a number of consumer facing businesses over the course of his career, including the role of Managing Director of Play.com between 2005 and 2011, where he led the strategy and expansion of the business. Stuart will be responsible for all business development opportunities across the Group, as well as owning the digital solutions strategy, and will report into Martyn Gibbs, Group CEO.

Following GAME’s acquisition of Multiplay, Craig Fletcher, Founder and Chief Executive Officer of Multiplay and Stewart Fletcher, Chief Operating Officer of Multiplay, also join the senior team and will help lead the expansion of GAME’s eSports, events and community based offer.

Martyn Gibbs, GAME Digital Chief Executive Officer, said:

“I’m both fortunate and excited to work alongside such a talented and dynamic senior team and am delighted to be announcing these new, senior appointments, which further strengthen our leadership team. The changes will ensure we are best placed to deliver a leading customer experience for both gamers and gifters, whilst maximising the long term growth potential of each of our divisions: GAME Retail, GAME eSports and Events and GAME Digital Solutions.”

Dying Light to unlock super powers for April Fools’ Day

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Tomorrow just for 24 hours Dying Light will change on 1st April, to feature super-powered player abilities.
Like able to punch zombies further and punt their corpses high into the air and more.

In an emergency broadcast, the Global Relief Effort has urged the survivors of Harran to use extreme caution when handling Antizin injections. The latest batch of Antizin has been exposed to a foreign contaminant. The chemical in question is non-toxic, but anyone affected might experience odd side-effects for up to 24 hours.
“All undelivered Antizin crates have been destroyed, and we would like to assure the survivors that untainted drops will resume as of April 2nd. We urge all the survivors to use extreme care when exhibiting symptoms of the contaminated Antizin injections.” – says Hudson Jenkins, spokesman for the GRE.

The broadcast warning survivors and describing side-effects has been archived and can be viewed below, good luck and good night.