Review: Once Upon a Puppet

Once Upon a Puppet tells the story of Drev and Nieve, two unlikely companions thrust together by fate and forced to unearth the secrets of their theatre-themed world. It offers a variety of environmental puzzles to solve, but by and large your enjoyment will be predicated on how engaging you find the game’s narrative.

Our protagonists must figure out what’s happened to the increasingly tyrannical King Caliban, who’s been banishing those who dissent to the Understage. It’s far from a complex tale (lasting around six hours), and feels straight out of an animated children’s film with themes of forgiveness and teamwork. It’s nothing you haven’t seen before, and even younger audiences may find it a bit rote.

Still, it’s competently told, and the tone is well-balanced. It’s more Pixar than Saturday morning cartoon, allowing for adults to enjoy it while still being accessible to children. It’s by no means “kiddy”, and although it treads familiar ground, the story itself is presented well, with good pacing and well-written banter between the two leads.

While much of your enjoyment will be determined by whether the story grabs you, this is by no means a walking sim. You’ll be tasked with numerous puzzles throughout Puppet’s campaign, all asking you to use Drev and Nieve’s unique abilities to manipulate the environment. You won’t be too challenged by anything the game asks you to do, mostly dragging items into their designated spots. It’s far from stimulating, and can often feel like completing busy work just to get to the next cutscene.

Thankfully, developers Flatter Than Earth start introducing new gameplay mechanics in the Lost Acts, flashback sequences that reveal the backstory of the King and his son. You’ll get access to a bow, flashlight, and ice pick, as well as the ability to double jump (though your platforming prowess will never be truly tested). These open up the gameplay significantly, creating more thoughtful puzzles and helping you grab collectibles.

Throughout the environment, you’ll find a few different items to pick up, including stained glass pieces, character costumes, and props. Most glass shards are immediately visible within each level, but if you want to collect everything else, you’ll need to search a bit harder. This activity will likely be relegated to super fans and completionists, however, given that none of these collectibles impact gameplay in any way.

Something that becomes immediately apparent upon booting the game up are its terrible graphics; in the Switch version I played, it was very apparent that the 2017 hardware is aging. Lighting and shadows are extremely poor, and the resolution is putrid. Aliasing is impossible to ignore on a big screen, and pre-rendered cutscenes are compressed with frequent artifacting. It runs at thirty frames per second, and even then there are some minor dips. If you have interest in this game, I recommend you play it elsewhere.

The poor technical state of the game is only made disappointing because of the genuinely fantastic art design. The developers have crafted a host of beautiful environments (garish royal halls, snowy mountains, verdant forests, etc), all within an inspired stage-play aesthetic. It’s a refreshingly original setting for a video game, one that I’m sure shines on PlayStation, Xbox, and PC.

Unfortunately, I did encounter a few bugs during my playthrough. Multiple times I clipped through the environment, making it impossible to proceed. Later, I had parts of the environment disappear completely, where I was then met with barren greyboxed walls. These glitches could be solved rather easily by pausing and restarting from the last checkpoint, but it was still annoying and a few more patches would certainly be appreciated.

There is a solid foundation here for Flatter Than Earth to build from, and I’m certainly curious to see what their next game looks like. As it stands now though, Once Upon A Puppet leaves quite a bit to be desired, and I think one playthrough will satisfy any interested parties.

Edifier Launches MR5 Monitors with Tri-Amped Crossover

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Edifier, a leading innovator in premium audio solutions, is proud to announce the launch of the MR5. Featuring patented acoustic architecture and a sophisticated tri-amped active crossover, the EDIFIER MR5 delivers rich, natural sound with seamless transitions across lows, mids and highs. Engineered for precision, the new Edifier MR5 captures every detail—ideal for music production, video editing, and everyday listening.

Flat Frequency Response
The EDIFIER MR5 is engineered for accuracy, offering a wide and flat frequency response from 46Hz to 40kHz. This neutral and transparent sound profile ensures that every nuance is faithfully reproduced, allowing you to hear exactly what was recorded—making it an excellent choice for critical listening, mixing, and mastering.

Wide Sweet Spot
The EDIFIER MR5 features a specially designed dimpled tweeter waveguide that enhances high-frequency extension and clarity while significantly broadening the listening area. This innovative design creates a wide sweet spot, delivering consistent and accurate sound no matter where you are in the room—perfect for collaborative workspaces or dynamic studio environments.

Room-Filling Power
With a total output of 110W RMS and a peak SPL of 101dB (@1 meter), the EDIFIER MR5 delivers impressive volume and clarity. Whether in a near-field or mid-field setup, it provides ample power to fill medium-sized rooms effortlessly, making it a versatile choice for studios, editing suites and high-fidelity home listening.

Hi-Res Audio Certified – Wired and Wireless
The EDIFIER MR5 is built for audiophile-grade performance, featuring a premium analog front end and Class-D amplifiers that support 24-bit/96kHz resolution for precise signal conversion and accurate amplification. It is also Hi-Res Audio Wireless certified, enabling high-resolution streaming via LDAC at up to 990kbps and 24-bit/96kHz. With Bluetooth 6.0 compatibility for Android 8.0 and above, you get the freedom of wireless listening without compromising on sound quality.

Versatile Connectivity Options
The EDIFIER MR5 offers professional-grade balanced XLR and TRS inputs for low-noise connections with audio interfaces and mixers, along with RCA and AUX inputs for easy multi-device connectivity. A dedicated headphone output adds convenience for private listening.

Bluetooth Multipoint Connectivity
The EDIFIER MR5 supports Bluetooth® 6.0 with multipoint technology, allowing you to connect two devices simultaneously. This ensures a stable wireless connection and effortless switching between sources for seamless streaming.

Easy Control with EDIFIER ConneX App
Download the EDIFIER ConneX app to access playback controls, customize sound effects, adjust room compensation settings and explore the user manual—putting full control of your MR5 speakers right at your fingertips.

Price & Availability:

The MR5 is available at £279.99  https://www.amazon.co.uk/dp/B0F28FTWVQ/ 

Review: Ellipse headphones

The Ellipse headphones from Kiwi Ears are a great budget-friendly option. I’ve recently looked at the Division headphones and I was impressed. Accordingly, I had high hopes for these open-back DJ/monitor headphones. They look incredibly smart and the eye for detail, metal and plastic finish, and braided cable add a professional edge. Furthermore, the ear cups are comfortable to wear.

Not only are they well built, but the audio is pretty decent as well. Though they are reasonably bass and treble-heavy, there is a nice rounded sound profile. The result is a warm soundscape that works with an array of music genres. Alongside this, they are as plug-and-play as you get. The provided cable is high quality, and you won’t be disappointed with the initial setup.

What’s in the box of the Ellipse headphones?

  • The packaging is reasonably discreet. Though it won’t blow you away, it was attractive, nonetheless. 
  • The Ellipse headphones are lightweight. Moreover, the metal grills and laser-etched writing add a touch of flair. 
  • The braided cable is around 10 feet long. It has a gold-plated 3.5mm audio jack on either end. Furthermore, you can attach a quarter-inch adapter for versatility.
  • Learn the basics with the user manual. 

Technical aspects.

The Ellipse headphones incorporate 50mm drivers and an open-back design for a rich soundscape. This approach isn’t normally found in a budget-friendly device. Accordingly, Kiwi Ears breaks the mould. Though this product has no Bluetooth functionality, I didn’t care. The wired-only design is suitable for its intended audience.

A lack of Bluetooth may annoy some people, but it shouldn’t. You have no battery to worry about and no charging requirements. Subsequently, you simply connect the cables and away you go. Talking of cables, the detachable design was a great choice. The provided braided cable is useful and durable. Though it may not be top of the range, it is good enough to deliver high-quality audio.

Audio quality. 

I’ve touched upon the audio. However, I want to compare it a little to the Division headphones. The open-back design delivers an immersive soundscape that its counterpart cannot compete with. Furthermore, the rich bass, punchy treble, and pleasant mid-tones create a generous and enjoyable listening platform. The Division headphones deliver comfortable audio, but there is a fuzzy edge at times. Consequently, the Ellipse headphones offer a better end product.

I tested these with an array of generic songs. Each sounded great without breaking, cracking, or struggling at any point. Furthermore, I tested the headphones via the 3.5mm and quarter-inch adapters, and both performed admirably. 

Build quality. 

Kiwi Ears has combined metal and plastic to great effect. The finish is striking but simple. Furthermore, the headphones are light and comfortable. The ear cups are large and have a deep recess. Consequently, your ears do not feel trapped or pinched by the pleather material.

The headband is light and flexible. Additionally, it is durable and it took some beatings through testing. I was pretty heavy-handed while using it and the headband didn’t suffer. The matte finish remained untarnished and I couldn’t damage it. This isn’t to say that it is indestructible, because it isn’t. However, it was extremely robust and the hinges, cables, and ear cups will last the test of time. 

Are the Ellipse headphones worth it?

These headphones could be used while commuting or when gaming. Yet, I think there are better options. Subsequently, they excel when you use them when DJing or other audio production tasks. The sound quality is impressive and I love the durability. Moreover, they look great and they are affordable. Accordingly, I enjoyed using them and recommend buying them here!

(More information on Kiwi Ears can be found here!)

The Ellipse headphones have been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: Heroes of Mount Dragon

Heroes of Mount Dragon launched on June 25, 2025, developed by Canadian indie studio RuniQ and published by indie.io. Developed by veterans from studios like Beenox, Ubisoft, and Crash Bandicoot, it’s a side-scrolling beat‑’em‑up that combines arcade-style brawling, vibrant hand-drawn visuals, and a playful fantasy world. Players pick one of four heroes (with four more to come post-launch), each infused with dragon-morphing powers. The game supports single-player, couch or online co-op up to four players, and competitive PvP modes, complete with chaotic curses like shrinking or flipping controls

The ideas are there, but need more time to cook

Its art style is striking, a blend of 2D hand-drawn character art layered in a 3D world, creating a colorful, Saturday cartoon-like aesthetic. I find it nostalgic yet fresh, like a well recreated feeling of PS2 era games. The world of Üna, the fantasy realm, is brought to life through lush environments such as elven forests, swamps, and desserts, all rendered with vivid depth and charm.

Combat feels polished and accessible. Movesets are fluid, with satisfying combos and special attacks. Transforming into dragons mid-battle is visually and mechanically exhilarating. Multiplayer co-op shines brightest, fostering synergy between characters and chaotic fun through curses and PvP modes. Action is smooth, with juggles and aerial combos bringing that classic arcade energy. However, I noticed issues with combat precision. There’s some positional jank: attacks may miss if enemies aren’t perfectly aligned vertically, a small but noticeable clunk amid the flow.

Unfortunately there’s a few drawbacks, especially UI issues. When playing couch co-op I could not see player 2’s move set which meant when levelling and unlocking new moves we either had to quit or just attempt combinations. Also you can not back out to main menu from the “map” and have to wait to get into the level, which then if I tried to quit out it would usually result in a crash. Sometimes it would show me unlocking a new move but when attempting to pull it off, it wouldn’t work until the next level. Another issue I found also UI related. The four characters promised in future updates are showing on the character select screen. but no where in game does it say how to or when they’ll be unlocked, leaving me frustrated until eventually googling the reason.

There’s a decent hours of gameplay but only a couple hours of new

Here lies a gameplay problem: despite four distinct locales, many feel like reskinned versions of the same stage. Enemy variety and level hazards are limited, making the experience feel repetitive after a couple of hours. This repetition dulls the initially exhilarating combat loop, even though upgrades and dragon transforms try to spice things up, they only patch the monotony rather than solve it. You play as one hero of the Dragon‑Souls tasked with restoring balance. The narrative is whimsical and light-hearted, narrated with charm, though delivery lacks voice acting, many players will skip through dialogue. The lore expands beyond the game: it’s tied to a pre-existing French‑Canadian board‑game series and an ongoing book franchise, with eight heroes total and nine volumes exploring their backstories. While that integration is intriguing, launch content reveals only half the roster, which as I mentioned was disappointing.

The game offers Adventure co-op, score-based competitive modes, curses, unlockable upgrades, and future DLC promises. But limited stage diversity and predictable enemy encounters undercut longevity.

My Conclusion

Heroes of Mount Dragon is a vibrant, ambitious start for RuniQ. It nails presentation and accessible brawling, with dragon transformations adding spectacle and depth. Co-op play, curses, and humour make it a fun pick-up-and-play party game, especially for fans of classic arcade beat‑’em‑ups.

But it currently lacks sufficient content and variety to maintain long-term engagement. Identical stage structures, limited enemy types, and some rough edges in gameplay precision and performance hold it back. The lore-rich world hints at growth potential, supported by upcoming content. Bug fixes and expansions could elevate it from “fun” to “compelling.”

Review: Garten of Banban 7

The first game in the Garten of Banban series was released on January 6, 2023 for PC and twenty days later for mobile, and in 2024 for consoles.

I reviewed the first part of this game about a year ago and gave it a score of 2, and this version has 10 million downloads on the Google Play Store.

Now more than a year has passed since the experience of the first part, and I experienced Garten of Banban 7, which is actually the sixth game in this series. This version was released in May 2024 for mobile and PC, and was released for consoles in December 2024, and has 10 thousand downloads on the Google Play Store.


I have not played the four games before this version, but I tried to read their stories and in this review I compare this game with the first game.

STORY

The first game was just a prologue without a voice actor that only told you that you play the role of a parent looking for their lost child in a daycare and didn’t tell you anything else.


But the next games introduced different characters and the story gained depth and became much more than a piece of paper.

In this part of the story, you go to the lowest part of this facility, which you have found out before that it is actually a laboratory and not a daycare, and you continue to search for your lost child.

The most important character in this version is Syringeon. He is a very intelligent mutant surgeon and he is also the mayor of Cityngeon, a city that was built in this same laboratory and its citizens, who are named case 4b, are also made by Syringeon in the laboratory and he is constantly making new citizens for his city.


This part is dark in terms of story and offers you a good story but the story is very simple and it is just good and nothing more.
Ultimately, many questions remain unanswered in this version after 6 games, and it creates even more questions, and it can be said that the main story does not reach a conclusion.

It takes approximately an hour and a half to complete the story, which is very short.

GAMEPLAY

The first game was just a 2$ tutorial with simple and not entertaining puzzles.


In Garten of Banban 7 the gameplay hasn’t changed much and the controls are still not smooth and are annoying, especially using the drone is very annoying.


The puzzles are way better and not repetitive and the this is very good. A new mechanic has also been added to the game that allows you to control the drone more.

Overall, the gameplay issues are still present, but the new mechanics and much better puzzles provide much better gameplay.

SOUND DESIGN

The sound design is good and creates a sense of fear. Of course, it’s not high quality, but it’s scary and helps create a scary atmosphere.

The voice actors are excellent and I think they are the best part of the game. Syringeon’s voice acting is especially lovely and I loved listening to him.

VISUALS

Visually, it is not acceptable at all and it is exactly the same as the mobile version and I did not see any changes to it. While this game was made with Unreal Engine 5 and could have performed much, much better, it is weak in this area, like the first game.


However, the atmosphere of the game is good and it has managed to create a sense of fear.

CONCLUSION

Garten of Banban 7 is definitely better than Garten of Banban 1, but it’s still a mediocre game with nothing special about it. The story is dark and doesn’t answer many questions while raising new ones.
The gameplay hasn’t improved and the controls can still be annoying. The puzzles are much better.
The voice acting is very nice and I think it’s the strongest part of the game. The visuals are very bad and not acceptable at all.

A Closer Look at the Airbrush Plush Hair’iffic Salon Set

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We take a closer look at the Airbrush Plush Hair’iffic Salon Set from Canal Toys.

Treat your adorable Airbrush Plush to a makeover at the Airbrush Plush Hair’iffic Salon Set! It’s the ultimate hair play experience for kids who love to style and decorate. Can’t decide on a look? Wash it out with the pump-powered salon shower just like at a real salon – simply wash and repeat!

With over 120 reusable stencils and 20+ fun hair accessories, you can create endless styles to match your mood – crazy, cute or glam. Use the real battery-powered airbrush and 6 brightly coloured pens to decorate its long hair with vibrant designs.

  • Treat your adorable Airbrush Plush to a makeover at the Airbrush Plush Hair’iffic Salon!
  • Use the real battery-powered airbrush and 6 brightly coloured pens to decorate its long hair with vibrant designs.
  • Can’t decide on a look? Wash it out with the pump-powered salon shower just like at a real salon – Simply wash and repeat!
  • With over 120 reusable stencils and 20+ fun hair accessories, you can create endless styles to match your mood—crazy, creative, or glam.
  • The ultimate hair play experience for kids who love to style, decorate, and repeat!

The Airbrush Plush Hair’iffic Salon Set from Canal Toys available now priced around £27.99 from Smyths. Its aimed at ages 6 and up.

Create your Dream Garden Oasis with Pergola

Here we take a closer look at Pergola from Asmodee.

Welcome to your very own Pergola! An enticing new cosy offering from Asmodee Games and Rebel Studios. Pergola beautifully gifts players the opportunity to curate their perfect oasis in nature. With 42% of the UK being keen gardeners and the demand for cosy boardgaming on the rise, Pergola is the perfect crossover for players with green fingers, especially for those without gardens!

Beautifully crafted with captivating hand-painted watercolour illustrations by the talented Karolina Kijak, renowned for her work on the artwork for Meadow, and over 100 exquisitely designed wooden play pieces, Pergola is as kind to the planet as the gameplay.  

Due to be released in May 2025, Pergola was created to allow the gardener in you to blossom. Bring your dream garden to life by planting a wonderful mix of flowers and plants that will invite all sorts of charming birds and insects to visit including ladybirds, bees, dragonflies and frogs! Every decision you make will shape the beauty of your little garden oasis. 

Pergola is designed to bring players into nature by allowing an unparalleled freedom to arrange elements blending tile placement, drafting and set collection. Making replayability easy, exciting and addictive.

While away an afternoon with two players or root for yourself in solo mode choosing tools, planting seeds, hanging lanterns and watching your garden come alive. Pergola is the perfect game to encourage you to relax and recharge away from the stresses of the modern world.

The whole family can also be enchanted by Pergola with its easy to learn rules, accessible themes and colourful elements. Spark your kids’ creativity and strategic thinking in the cheerful surroundings of your garden! 

Pull on your welly boots, roll up sleeves and expand your collection with a game that seems innocent but unfolds into a thrilling strategic journey you’ll never want to leaf!

Pergola is available now from Asmodee priced around £37.99 Its for 1 – 4 players aged 10 and up and each game takes around 45-60 minutes to complete.

Review: Moons of Darsalon

If you love old-school games and you can remember Lemmings, you’ll probably adore Moons of Darsalon. It is a weird and wonderful game that tests your reactions, logical mindset, and grit. Furthermore, it has a dated appeal that is delightfully retro without being rough around the edges.

This puzzle platformer was developed and published by Dr. Kucho! Games. It is a single-player experience that focuses on a side-scrolling design. Moreover, pixelated aesthetics and basic audio take centre stage. As such, this retro title may not strike a chord with younger gamers.

Moons of Darsalon tells a tale of bravery and honour.

No one wishes to be stranded on an alien moon. However, this is the fate of the hardworking and unfortunate Darsanauts. This bunch of workers have been left isolated and lost on each barren moon. Luckily, a hero steps up to guide each person to the moon base and save the day.

The story is somewhat outlandish. However, it works perfectly with the sci-fi theme. Moreover, the alien backdrop has a distinct 80s edge. As you progress, things become increasingly tough. Aliens wish to destroy you, and spaceships do their best to ruin your day. However, an array of tools is at your disposal to overcome every obstacle.

Guns and terraforming.

Moons of Darsalon has some basic puzzle elements. Effectively, you must create new paths if you wish to rescue every person. Furthermore, there are voice commands to instruct every Darsanaut where to go. Follow me, wait, move left, and move right are the instructions you may use. Accordingly, you need to plan and hope that luck is on your side.

Luck isn’t the only tool at your disposal. A laser rifle, jet pack, torch, and terraforming tool let you carve new paths and overcome obstacles. As you explore each moon, you’ll discover ammo, a collectable, and a host of aliens. You can ignore each alien if you wish, but remember that you must rescue a finite number of survivors if you wish to proceed. This is easier said than done, and death and failure are the consequences of a poorly executed plan.

Moons of Darsalon is impressively dated.

The developer has combined an old-school handheld appearance and pixelated graphics to great effect. Moreover, the simple but impressive stage design is a joy to explore. You must traverse chasms, caves, and platforms as you move from beginning to end. Additionally, learning which surface can be destroyed and which cannot is essential to creating new pathways.

The audio is fantastic. The raspy commands sound perfect against the daunting musical backdrop. The synth soundtrack enhances the dated feel and has a sci-fi quality that matches its impressively old-school influences. Moreover, the sound effects are great even though they are refined.

Excellent controls.

It took a little practice to master Moons of Darsalon. However, once you understand the fundamentals, you’ll adore the excellent controls. Moving each survivor was a joy, and overcoming each problem was a pleasant test. The simple control layout is easy to understand, and swapping your weapons and flying through the air with the jet pack was amazing.

If you love finding secrets and testing your resolve, Moons of Darsalon will appeal. However, replay value is limited, and once you’ve nailed each of the 30 stages, you won’t return for more. Thankfully, every level has a glorious difficulty curve that keeps you coming back for more.

Moons of Darsalon is a well-thought-out game.

The simple mechanics and cheeky stage design make this a great game to play. I loved the interesting puzzles and the genuine eureka moments. Furthermore, it is a visual treat, and the audio has a great old-school edge. Accordingly, it is a well-thought-out game and I recommend buying it here! Can you become a hero and save the day? Destroy the aliens, forge new pathways, and get to the base.

Review: Quantum Witch

Quantum Witch has re-solidified my belief that, in many aspects, gaming is still in its infancy. It’s still relying on cues from other media, particularly when it comes to the plot. In non-interactive media, the plot needs to unfold in a linear way; a fixed beginning and end. They can swap the individual pages around, but it still flows from beginning to end. Games, conversely, are interactive. The plot can change based on an unpredictable element: us.

That gives video game plots a chance to sprawl, but this requires a whole different approach to writing. You don’t want to just diverge a little in the middle, before tying it all back together so that it can end in the exact same way anyway. Quantum Witch isn’t quite that. There are quite a lot of different endings, with different options available based on your actions. It’s something of a pocket-sized game, but it’s a nice example of what you can do when you let your story sprawl a bit.

Quantum Witch

Season of the Witch

A lot of my time with Quantum Witch was spent bumbling around, poking into corners. That seems very much intended. After all, the first quest that Ren, our protagonist, is given is to find a bunch of escaped sheep, while her partner, Tyra, fixes the gate. Through some slight meandering, that led me to kicking apart a stack of boxes and stumbling on an archaic ritual involving a woman wrapped in vines. I went back to town for advice, and came back to find her trapped in a weird beam of light. I proceeded to punch it. Not my smartest move.

On my second run, I managed to save her, which then changed what was at stake in the overall plot. The broad strokes of the writing are good. The world gets plunged into a catastrophe, which is allegedly Ren’s fault. But she’s just trying to go about her day. She’s got some connection with the Gods, but she just wants to live peacefully with her girlfriend. There’s a strong theme of being pulled into things beyond your control; a sense of being blamed for things that you ultimately have no power over. Ren gets pulled from her world and into a slew of other ones. It’s an apocalypse that won’t just piss off and leave you alone.

Quantum Witch‘s overall presentation fits the theme well, too. The town of Hus (which my brain kept mentally switching to ‘Hull’), is bright, colourful and wacky. There’s a lovely crunchiness to the pixel art that’s reminiscent of the Sierra adventure games of old, with some nice animation work to boot. Soundtrack isn’t bad too, and there are neat touches throughout. If you idle for a while, Ren starts playing a flute in time to the background music. A nice touch, that helps the passion for the project show through.

Quantum Witch

Witch Quest

The line-by-line writing isn’t too bad, though the tone does rather wobble around a bit. The endings are, generally, quite serious in tone. Lots of talk of old Gods and the futility of existence. But pretty much every other line is a quip. A lot of the jokes do land (I enjoyed the not-a-cult lampshade people), but the sheer volume makes it more of a scattergun approach to comedy, which starts to seriously grate on subsequent playthroughs. Some of the jokes are just other video game characters existing in this world, which is fairly bottom-shelf stuff. I appreciated the puns a lot more, but the jokes began to bounce right off me after a while. Maybe I’m just fast-tracking into being a grumpy old man.

In terms of actual gameplay, Quantum Witch is deliberately pared back. The Sierra comparison is somewhat apropos – it plays like a light point’n’clicker. In truth, it’s more dialogue and choice focused, with a few inventory puzzles here and there. Which is fine; it’s all it needed, really. Though I do have some quibbles. The camera, for one, has a habit of lurching drunkenly around. I was on the verge of seasickness. The jumping also feels a bit sticky, as there’s a delay before you change direction, but as it’s not really a platformer, that’s not a deal breaker.

No, my biggest issue is one that’s likely subjective: Quantum Witch is a bit too short for its story to really hit home. It’s very much going for wide over long. There’s a lot to do in the world, and a lot of things we can change, but it rushes through to the end before anything sinks in. Some of the endings seem to cut to credits almost immediately after the last choice. It feels like I’m being hurried back to the intro for my next run. As a result, while I didn’t dislike the characters, it felt like I was just pushing plastic pieces about a game board to see what happens, rather than actually connecting with anything.

Quantum Witch

Quantum Witch – Pocket-Sized IF

It might be churlish to harp on that point, though. I can only imagine the size of the Gordian Knot of writing that Quantum Witch required. While the endings did leave me feeling a touch cold, there were a plethora of things along the way that changed between runs. Take the lampshade people. I refused to join their cult, exposed their ‘leader’, then posited myself as their new God. I know for a fact there’s more to do with them that I’ve not done yet. It’s a game whose scope you only appreciate on your third or fourth run-through.

Which brings me back to my original point: video game stories need to start sprawling more. There’s tons of good potential in there. As long as you have interesting characters to underpin it, you can go where you want. Imagine a horror game where the specific horrors unfold off your choices, while retaining the emotional weight of the characters. Quantum Witch is a good step in the right direction, giving us a world to muck about in as we please. It may be a touch on the small side, but it’s a lovely example of what can be done with a branching story and a book of puns.

(Quantum Witch‘s Steam Page)

How AI Is Transforming Image Editing for Creators and Designers

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Have you ever wished image editing could be quicker and more accurate? Today’s creators and designers are seeing real changes thanks to artificial intelligence (AI). From removing backgrounds with one click to making images look sharper and more professional, AI tools are changing how visuals are made.

These tools help users work faster, improve precision, and focus on creativity rather than routine edits. But how exactly is AI reshaping the editing process? Let’s explore the exciting ways AI is making image editing easier, smarter, and better for creative professionals.

Faster Editing with Smart Automation

One of the biggest changes AI brings to image editing is speed. Tasks that used to take hours can now be done in minutes. AI-powered tools can automatically crop images, fix lighting, and adjust colors without the need for manual work. This helps designers move through projects much faster, especially when working with large batches of images.

Smart automation also means fewer steps and less effort. For example, instead of adjusting brightness for every image one by one, AI can apply the same settings across a whole folder. This saves time and keeps edits consistent across different visuals.

Designers and creators can now focus more on creativity. Since AI handles the routine tasks, professionals can spend more time thinking about design style, layout, and storytelling. Whether you are working on social media posts or a big campaign, automation allows you to meet deadlines faster with less stress.

Precise Background Removal Made Simple

Removing backgrounds from images used to be one of the most time-consuming parts of editing. Designers had to trace around objects or people with care, often zooming in to get the edges just right. AI has made this process much easier and quicker.

AI tools can now detect the main subject of an image and erase the background in seconds. This works well even with detailed or messy edges like hair or fabric. A free background remover solution is a great option for creators who need fast, clean edits without spending extra on advanced software.

The removed background can then be replaced with new colors, scenes, or graphic elements. This helps create modern, polished designs with very little effort. Creators can focus on how the image will be used rather than spending too much time cleaning it up. With AI doing the heavy lifting, editing becomes smoother and more enjoyable.

Enhanced Image Quality with One Click

Improving image quality used to require special training and a good eye for detail. Now, AI tools can enhance image clarity, color, and contrast automatically. These smart tools analyze the picture and apply adjustments to make it look better with just one click.

If a photo is too dark, blurry, or washed out, AI can fix it quickly. This is especially useful for content made for social media, websites, or marketing materials where strong visuals are important. Designers can work faster and still get beautiful, professional-quality results.

Another helpful feature is AI upscaling. This lets you make a small photo larger without losing sharpness. Designers often need to use one image in many sizes, and upscaling helps keep everything looking good.

Smarter Object and Feature Detection

AI does more than just adjust color and lighting. It also recognizes what is inside an image. It can detect faces, objects, animals, text, and even background scenes. This allows editors to make changes to just one part of an image without affecting everything else.

For example, if you only want to brighten a person’s face while leaving the rest of the image the same, AI can identify and isolate the face. This level of accuracy used to take time and skill, but now it’s available with simple tools powered by AI.

AI can also help with sorting and organizing images. When working with many photos, AI can group them based on who or what is in them. This is helpful for projects that involve many people or products. Instead of going through hundreds of files manually, creators can let AI do the sorting and spend their time on design choices instead.

Style Transfer and Creative Effects

AI is not just about fixing images. It also opens up new creative options. Style transfer is one exciting feature that lets you apply a specific look to an image based on another picture or design. For example, you can make a modern photo look like a watercolor painting or an old film photo.

These effects used to take time and editing knowledge to apply. With AI, you can try out many styles quickly and easily. This helps artists and designers experiment with new looks without having to rebuild their work from the start.

AI can also help apply a brand’s visual style to many images at once. Once you create a specific effect or tone, you can use AI to apply that same look across an entire project. This creates a clean and consistent feel for your designs.

Easier Collaboration and Workflow Integration

Creative projects often involve teamwork, and AI helps make collaboration easier. Many AI-powered tools can work inside existing design software or online platforms. Some tools are cloud-based, which means team members can edit and review images from anywhere.

This makes sharing work simple. Designers can send links instead of large files, leave comments, and even track changes. Some AI tools even offer smart suggestions during the review process, helping teams avoid mistakes or improve designs before final delivery.

For freelancers and design studios alike, smoother collaboration means faster project completion. There’s less back and forth and more time spent creating. With AI as part of the workflow, teams can spend less time on small tasks and more time delivering powerful results. The whole editing process becomes more connected, flexible, and efficient.

The Future of Image Editing Is Already Here with AI

AI has made a big impact on the way creators and designers approach image editing. Tasks that once took a long time are now done in minutes. AI tools improve speed, boost accuracy, and offer creative features that help bring big ideas to life.

Whether it’s automatic background removal, one-click enhancements, or smart collaboration tools, AI allows professionals to focus on what matters most, their vision and creativity.

This technology is not just for experts. Even beginners can now produce high-quality visuals with the help of easy-to-use AI tools. As these tools continue to evolve, editing will only get faster, simpler, and more powerful.

Looking for more helpful insights? Explore our blog for more tips and ideas across a variety of topics!

Review: Pocket Bravery

Pocket Bravery isn’t a game I planned on playing, reviewing, or testing. I’m not the greatest beat ’em-up gamer, and I spent much of my time slamming buttons, biting my tongue, and pulling silly faces. That being said, I enjoyed every fist slamming, foot slapping, and crazy elemental moment. Though I struggled throughout, genre aficionados will love the retro approach and mountains of bizarre combos.

This 2D fighting experience was developed by Statera Studio and published by PQube Ltd. It is a single-player and multiplayer game with a large array of game modes to enjoy. Consequently, this is a game that can be tackled alone or with friends who love to kick the virtual crap out of one another.

Pocket Bravery tells a hard-hitting tale.

Mastering a secret power and getting revenge are the fundamentals for a great 80s film. Thankfully, Pocket Bravery uses this approach to support its retro mindset. The hero has been betrayed and led into a life of crime. Left to rot in jail, he thinks his life is over. Luckily, he is allowed to turn his life around and destroy those who turned their back on him. 

As the story evolves, you’ll enjoy mountains of comic book cutscenes and incredibly muscly individuals punching the living daylights out of one another. Furthermore, there are humorous moments as the vigilantes bounce off one another as they complete the task at hand.

Repetitive action.

The story may take you on a twisting journey, but the core action is repetitive. Round after round of fighting tests your reflexes and muscle memory. Moreover, you must master plenty of button combinations if you wish to block, weave, and smash your opponents into the ground.

This is where Pocket Bravery excels. The countless combos and the introduction of elemental power create a mind-boggling arsenal of attacking moves. Additionally, timing, defence, and a watchful eye are necessary if you wish to be victorious. Going out all guns blazing will not do you any good. Subsequently, you must time counterattacks and learn to block to win every encounter.

Pocket Bravery blends modern and old-school aesthetics.

The developer does an incredible job of delivering juxtaposing art styles. The fighting rolls back the years with pixelated imagery reminiscent of Street Fighter. OTT special abilities, eye-wateringly fast limbs, and crazy reactions dominate every fight. Alongside this, you enjoy a spectacular story through a striking comic book cinematic. The result is an enjoyable story mode and impressive fighting that rarely becomes dull.

The audio is loud! Actually, loud doesn’t do it justice. The cacophony of slaps, punches, kicks, and magical abilities was ear-splitting and great to listen to. Moreover, the music is dramatic, energetic, and a joy to hear. Each character has a unique catalogue of noises and sounds to make them stand out from the crowd. Consequently, you’ll find your favourite and stick with them during every battle.

Excellent controls.

Every aspect of the combinations and unique moves was well laid out. Tutorials break down every aspect, and inexperienced gamers will grasp the fundamentals reasonably easily. However, to master Pocket Bravery, you must be patient and alert. The computer opponents are ruthless, and this can make it challenging to advance. 

If you love a variety of game modes and a fulfilling and interesting story, this is the fighting game for you. Everywhere you turn is a new and interesting mode to play. As such, there is plenty of replay value even if you suck at the genre.

Pocket Bravery is an impressive fighting game.

This isn’t my go-to genre. Though I enjoy the fast-paced and often hectic action, I struggle to put together clean combos. Moreover, failing repeatedly isn’t my idea of fun. These complaints are 100% a skill issue, and more able gamers will have a whale of a time. Accordingly, it is an impressive fighting game, and I recommend buying it here! Can you fulfil your destiny? Unlock your powers, fight every goon, and reach your potential.

Review: Zombie Cure Lab

Few games manage multiple gameplay elements as well as Zombie Cure Lab. Usually, you would find three, maybe four, things you must handle, and only one would be polished, the rest just there for a fall-over applause. Zombie Cure Lab, on the other hand, did a great job with all its features, so I was left wondering which should be considered the main gameplay loop.

Developed by Thera Bytes GmbH and published by Aerosoft GmbH, Zombie Cure Lab is a base builder & defender, survivor colony sim with zombies.

From loading up the first time to closing it the last time, Zombie Cure Lab had me hooked by the teeth. For once, I find myself without many notes for a game, but that does not mean it gets a 10/10. 

Building a Zombie Cure Lab 

This game tries to juggle many things from the very start, and it does a very fine job at it. However, if I were forced to pack everything into a main gameplay loop, I would be left with two parent categories. So, let’s talk about Base building and Zombie Survival.

Base Building

Zombie Cure Lab does not do anything fancy or new with its base-building systems. It is a simple mix of Tycoon-style base building and Sims-esque resource management.

You start with a set of scientists and workers, and must build them a place to live. Managing both physical and psychological health is the main goal(Sleep, food, entertainment, etc).

After that, you begin foraging for more tools and build bases based on needs. This involves creating protection devices and other builds to upgrade or improve the base.

However, the main goal of this is, first and foremost, to defend yourself from the eventual horde of zombies.

Zombies Survival

Each round, you start with a location with little basic equipment and must build it up to create a base to defend yourself. These changes, round by round, in location, resources, and difficulty, add to the enjoyment of the game.

As expected, you will eventually be attacked by a horde of zombies, and you must hold them off base-defence style.

Before, during, and after each zombie horde’s attack, you must continue to rebuild and upgrade your base for the next invasion. 

After the required number of hordes have been dealt with, you shall win the round. If your central hub is destroyed by the zombies, you lose.

Zombie Plot B

As far as the plot goes, it is just a generic zombie has taken over the world cliche-B. I cannot tell you exactly how it goes, as it all flew over my head when I was playing.

The story of Zombie Cure Lab is portrayed in the same way as Overcooked. After each round, you might get some undertext or a little cutscene, it even has a similar map theme’s mission select screen. 

However, ultimately, it does not matter. The story takes a back seat so the gameplay can take centre stage.

The Zombie Game!

Zombie Cure Lab is not trying to be the next big revolution, and that works in its favour. It knows what it wants to be, and it sticks the landing. 

Base building, zombie defence, and colony sim elements are all handled with care. Nothing feels half-baked, and that’s rare for a game juggling this many systems.

The plot may be forgettable, but the gameplay is strong enough to keep you coming back. If you enjoy games where planning, upgrading, and surviving feel like one smooth motion, then Zombie Cure Lab is worth the download. Just don’t expect a deep narrative ride.

Review: Division headphones

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The Division headphones from Kiwi Ears are their most affordable product to date. These DJ/monitor headphones are aimed towards newbie content creators or someone who needs a solid backup. Moreover, they offer a pleasant range of tones and a decent bassline. Unlike other Kiwi Ears products, this isn’t focused on a high-end customer. This isn’t a complaint, as I like entry-level products and appreciate the great value for money.

A quality pair of affordable wired headphones can be a lifesaver. Luckily, the Division headphones are perfect if you commute or need a space-saving alternative. Not only do they fold and swivel to save space, but the wired approach delivers a stable and responsive audio experience. Though the plastic finish isn’t “high quality”, it is robust, comfortable, and lightweight. These are the 3 essential elements when you are starting out.

What’s in the box of the Division headphones?

  • The packaging is compact and interesting to look at. The box is strong and recyclable, and the contents are well protected.
  • The Division headphones have a pleasant, discreet finish. The earcups are plush and soft, and the combined metal and plastic headband is comfortable.
  • A 3.5mm and phono wired cable is provided.
  • Learn the basics with the user manual.

Technical aspects.

Monitor/DJ headphones do not require the same tech or precision as other headsets. However, Kiwi Ears utilises some key audio tech for an incredible audio experience. 40mm drivers generate a healthy bass and a hearty range of tones. Though there were muffled moments, the drivers are nearly perfect when the volume is set to around 70%. The wired-only approach may disappoint some users, but it shouldn’t.

Without wireless connectivity, you needn’t worry about battery life. Moreover, the connection is guaranteed to be latency-free and stable. Thanks to the gold-plated audio connections, there was no uncomfortable static or horrible feedback. Instead, they are a trouble-free and plug-and-play option that guarantees an easy life.

Audio quality.

I’m not one for modding my review gear, but I’d have loved to change a few elements of the Division headphones. The occasionally muffled audio could be solved with some basic alterations. If you are not technically minded or you don’t wish to butcher your gear, you’ll still enjoy an excellent bass and a healthy range of tones.

Though the clarity wasn’t always there, it is what I expected from this price point. Furthermore, inexperienced users will not pick out the few flaws like a pro would. Accordingly, this is a minor issue that will not affect its core audience.

Build quality.

I was impressed by the comfort and durability of this product. The swivel and fold elements are strong and smooth. Additionally, the earcup material feels great against your skin. I wore these headphones for a lengthy session, and my only complaint was a slight sense of overheating. This wasn’t too problematic, but if you have an intolerance to heat, it could be slightly uncomfortable.

The plastic feel may not be your cup of tea, but I appreciated the simple and strong design. Moreover, the solid black finish has a pleasant professional look. I was relatively rough whilst handling this product, and the case withstood every knock and bang. This approach was perfect for commuters or clumsy users.

Are the Division headphones worth it?

My review may seem like I’m disappointed with this product, but I’m not. Every element is exactly what I expect from an entry point item and Kiwi Ears. The finish is great, and I loved the comfortable design. Additionally, the audio quality is good, though some minor changes could deliver a more high-end experience. As such, if you want an affordable, comfortable, and good pair of DJ/monitor headphones, I recommend buying them here!

(More information on Kiwi Ears can be found here!)

The Division headphones from Kiwi Ears have been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Top 10 Most Famous Actors in Casino Movies

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People have always been captivated by casino movies. Just like the games themselves, these films keep you on the edge of your seat until the very last scene. Beyond their gripping storytelling, a major factor in what makes these movies so unforgettable is the larger-than-life characters at their heart.

Countless articles are ranking the top casino movies of all time. However, in this piece, I want to focus instead on the actors who helped define the genre, those whose names have become synonymous with casino culture.

Online Casino vs. Cinema — The Cultural Connection

Online casinos like Betiton draw significant inspiration from the glitz and glamour of the gambling world portrayed in the best casino movies. Many iconic scenes in these films take place in lavish settings, and online platforms strive to replicate that same sense of luxury for players at home. This is especially true with live casino games, streamed from elegant studios where players can interact with fellow punters in real time, creating a social and immersive experience.

The influence works both ways. Casino movies have played a major role in making online gambling more appealing to the wider public. Their sophistication and style have inspired many punters to visit online casinos, hoping to experience a slice of that cinematic magic themselves.

The Stars Behind the Chips — 10 Unforgettable Performances

Let’s take a closer look at the top casino movie actors who have left an indelible mark on the genre.

Robert De Niro – The Ruthless Strategist

Casino is a favourite among gambling enthusiasts for its raw, realistic depiction of the industry, and Robert De Niro’s portrayal of Ace Rothstein is central to its impact. Rothstein is a man of precision and discipline, but as emotions creep in, his control begins to unravel. That loss ultimately cost him the status he fought so hard to achieve.

The film received widespread critical acclaim and solidified De Niro’s reputation as one of the top casino actors. Grossing $116 million globallyCasino shines a spotlight on the darker underbelly of the Las Vegas casino world.

Sharon Stone – The Chaotic Queen of the Tables

Opposite De Niro, Sharon Stone delivers a powerhouse performance as Ginger McKenna, Rothstein’s wife. Street-smart and savvy, Ginger knows how to play the game and survive in the unforgiving world of Las Vegas casino culture. She’s charismatic, cunning, and a skilled manipulator—a true A-list con artist.

Her eventual downfall, driven by addiction, is powerfully portrayed by Stone. She earned an Oscar nomination for this role, securing her place as one of the most iconic stars in casino gambling movies.

Daniel Craig – Cool Under Pressure

When it comes to legendary casino movie scenes, Casino Royale stands in a class of its own. The slow, tension-filled poker hands, combined with Craig’s icy focus, make for unforgettable cinema. His performance captures the nerve-wracking nature of high-stakes play with striking authenticity.

This marked Craig’s debut as James Bond, and his poised, controlled presence under pressure was nothing short of magnetic. The film’s sleek aesthetic also elevated the appeal of casino movies, drawing in a broader audience than ever before.

Matt Damon – The Analytical Gambler

Rounders is perhaps the most revered title among die-hard gambling fans and one of the most famous casino movies on this list. Matt Damon plays Mike McDermott, a young poker prodigy who views the game as a blend of intellect and instinct.

Few films dig as deeply into the strategy of poker while also exploring the emotional toll of gambling culture. Damon’s portrayal reveals how passion for the game can blur the line between ambition and obsession.

George Clooney – The Mastermind of the Heist

George Clooney shines as Danny Ocean in Ocean’s Eleven, a charming and calculated thief with a flair for high-stakes planning. His effortless charisma and tactical brilliance hook viewers from the start, while the film’s twists keep them glued until the final reveal.

Producer Jerry Weintraub once said, “The reason George Clooney is perfect as Danny Ocean is that George is a born leader”. The film significantly influenced both the heist and casino movie genres, featuring some of the best casino movie scenes of the 21st century.

Brad Pitt – The Smooth Operator

Brad Pitt’s portrayal of Rusty Ryan in Ocean’s Eleven is equally memorable. With his stylish cool, razor-sharp timing, and understated confidence, Rusty plays the perfect foil to Clooney’s Ocean.

As Danny’s trusted right-hand man, Rusty provides moments of levity amid high-stakes tension. His calm demeanour and subtle unpredictability make him a key figure in casino movie history.

Joe Pesci – The Unstable Enforcer

Back in Casino, Joe Pesci plays Nicky Santoro, based on real-life mob enforcer Anthony ‘The Ant’ Spilotro. Unlike the charm of Rothstein or Ginger, Santoro’s menace is front and centre.

Unpredictable, violent, yet fiercely loyal to his friends, Pesci’s Santoro brings both terror and complexity to the screen. His performance firmly cements him as one of the best casino actors, delivering some of the casino genre’s best scenes.

Paul Newman – The Pool Hall Hustler

In The Hustler and The Colour of Money, Paul Newman brings Eddie Felson, a gifted pool player whose personal journey spans decades, to life. In The Hustler, we meet a young, ambitious Eddie squaring off against the legendary ‘Minnesota Fats’ in a gripping showdown.

By The Colour of Money, Eddie is older, wiser, and mentoring a new protege (played by Tom Cruise). Newman’s nuanced performance showcases the balance of skill and luck needed to survive in the world of casino culture.

Mark Wahlberg – The Addicted Risk-Taker

In The Gambler, Mark Wahlberg plays Jim Bennett, a literature professor battling a destructive gambling addiction. His character’s compulsion to take increasingly reckless risks drives much of the film’s tension.

The movie features gripping casino scenes that explore how gambling can be both thrilling and dangerously addictive. Wahlberg captures the emotional complexity of a man who can’t stop testing his luck.

Edward Norton – The Trickster Sidekick

Rounding out the list is Edward Norton, whose performance as Worm in Rounders made a lasting impression on poker fans everywhere. The film is now a cult classic in the casino movie scene.

As Mike McDermott’s wildcard friend, Worm walks the line between charm and chaos. He adds an unpredictable edge to their journey through the underground poker world. Norton’s performance plays a crucial role in making the film so iconic.

Cinema vs. Reality — What to Remember

These actors and films brilliantly capture the thrill and glamour of the casino world. But they also highlight the dangers that can arise when the stakes get too high. This is a lesson that’s just as relevant in real life.

As a final note, remember that when playing at the best online casinos, you’ll always have tools available to help you manage your play and stay within your limits. This ensures a more enjoyable, relaxed gaming experience where you’re in full control.

Also, it’s important to remember that the outcomes in movies are scripted for drama. In real life, there’s no guaranteed win. While some casino online games involve strategy, they are largely games of chance.