Review: As Far as the Eye

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As far as the eye was developed by Unexpected Studio and is a top-down puzzle game that puts players in charge of guiding little creatures known as Pupils along a journey to find the center of the world. Managing both resources and the environment around them is an important step to ensure they escape the flood that is coming their way.

With both a beautiful soundtrack as well as a wonderful art style, As far as the eye is a treat for those looking to pick it up. The OST consists of melodic sounds that are accompanied by wind chimes and the occasional animal in the background. Each song is as peaceful and relaxing as the next so it is recommended that players use headphones so they don’t miss out. Pairing this with the simplistic art style gives players a game they can relax to. The Pupils, which are the creatures the players control, move across hexagon shaped tiles and as they enter unknown territory, the transition feels smooth and gives players something to look forward to on the journey without giving too much information away. Time will shift between night and day during each turn cycle without removing players from the current screen so they can still see what’s going on. As Pupils take on different tasks, they change into different appearances for each job so players can identify what each one is doing. The Pupils have an adorable look to each of their designs and I mean who doesn’t want to help save cute little creatures from tragedy?

From a gameplay perspective, each task is carried out in turns and requires players to guide the tribe along tiles to help build a base before the flood reaches the tribe. A bar on the bottom of the screen indicates when threats are coming and how long players have until the flood reaches them. Pairing this with random events that may hinder progress means that players are constantly on the move as well as looking out for resources to continue building their temporary homes. Once the requirements to move on to the next stop are met, players are sometimes given branching options for where to go next. Each map presents different challenges and provides different resources so players must decide which path will ensure the tribes survival.

The game does feature different modes to use and even rewards players with other tribes and regions to experiment with. Since each map is procedurally generated, every journey will have different obstacles to overcome with its own set of challenges. There is a campaign mode that will let players take control of different tribes with their own mini stories, acting as a tutorial to get players accustomed to how the mechanic’s work. After the five chapters are completed, Players can take their knowledge and apply it to either a custom game or have a quick game if they just want to get started. Selecting Quick Game lets players select a tribe and start on a journey right away. Custom game allows players to adjust things such as the number of Pupils there are as well as the rations provided. There are sliders to even adjust the instances of random positive and negative events happening. This allows players to have a little more control of their adventure.

As Far as the eye is an adorable little adventure that doesn’t present players with a complicated story or hectic mechanics but instead allows players to take part in a journey to ensure the survival of a small tribe. After each map was completed, I felt a sense of joy and accomplishment knowing that a small little tribe survived because of my guidance and choices. Pairing this with the calming soundtrack game me something to look forward to each time I sat down and loaded up another quick game.

Review: Woowind BP188 Mini Bike Pump

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Having recently reviewed Tour de France 2022, you all know I love to cycle. As a consequence, I’m always in the market for some excellent technology to make my life easier. Whether it is a sports watch, new trainers, or high-powered lights, I always want to give them a go. However, today’s review focuses on maintenance and tyres. I am, of course, talking about the Woowind BP188 Mini Bike Pump. Now, you may not be excited about the sound of it. Yet, by the end of this review, you’ll want one as well.

With fantastic build quality, excellent battery life, an array of adapters, and an inexpensive price point, this blows “normal” pumps out of the water. Moreover, it has a handy light, an LED display screen, looks amazing, and has a double pressure gauge. In short, it is an excellent accessory that makes maintaining your bicycle or car that much easier. Furthermore, it can be used to pump up balls and inflatables in a matter of minutes.

What’s in the box of the Woowind BP188 Mini Bike Pump?

  • The compact packaging is simple but pleasant to the eye. It is sturdy, strong, and protects the contents from getting damaged. What’s more, it is 100% recyclable, and that’s fantastic.
  • The Woowind BP188 Mini Bike Pump. I’m reviewing the red version of this device. You may also purchase a black version that is slightly different (more on this later). The sleek aluminium case has a rich red finish. This houses 2*1200 mAh Lithium batteries that are charged by a USB-C cable. Moreover, there is a clear LED display and a button cluster to change the settings.
  • An array of adapters. The Woowind BP188 Mini Bike Pump can be used on many items. Consequently, a range of adapters is included. There is a flexible hose, Presta and Schrader valve adapter, swimming ring nozzle, and a ball needle.
  • Carry bag. You are provided with a handy black fabric bag to store every item. It is well constructed and built to last. 
  • USB-C charging cable. A small rubberised cable to charge the Lithium batteries.
  • User manual. A simple, quick start guide that explains the fundamentals. 

Technical aspects.

No one wants to over-inflate or under-inflate their tyres, balls, or beach toys. Therefore, an accurate LED display is essential. Luckily, the clutter-free screen highlights key information without confusing the matter. It shows your current pressure and your desired level. What’s more, it displays this in 4 formats; PSI, Bar, KPA, and Kg/cm. This is extremely helpful, easy to switch between, and simple to understand.

Alongside this, there are 3 preset modes, a custom option, and an auto shut-off facility. The preset levels are helpful, but I rarely used them. They are designed for a market average and you should consult each item to ensure the correct levels. You can flit between motorbike, push bike, and ball mode. As I said, I didn’t find them so useful, as my needs differed considerably. Subsequently, I spent my time working with the custom option. This was fantastic, as I could adjust the pressure to my liking. Thankfully, this was achieved with the push of a couple of buttons and was extremely user-friendly.

What was also key was the auto shut-off feature. Whenever the pressure reaches the desired level, the device shuts off. Consequently, overinflation is a thing of the past. Accordingly, it is safe to work with and ensures that every item is perfectly inflated.

Is the Woowind BP188 Mini Bike Pump worth it?

With two options to choose from, you may be confused. However, let me clear that up for you. The black version is limited to 120 PSI. Subsequently, this has limited uses and may not appeal to road bike cyclists. The red version, on the other hand, stretches its levels to 150 PSI and, therefore, is more appealing.

With that cleared up, let’s look at what makes the Woowind BP188 Mini Bike Pump worth the money. First, it is exceptionally easy to use. The clear LED display makes it simple to understand your levels. Further to this, a vast list of adapters ensures a multi-faceted approach. Second, a clear battery indicator highlights how much charge the device has. This was an excellent inclusion that makes sure you rarely run short on charge. Finally, the simplicity of switching between modes and pressure readings makes this a winner. Within seconds, you’ll know how to use it, and it will become an essential part of your gear. It is for these reasons that I recommend you to buy it here! Alternatively, you can purchase it from Amazon UK here!

Summary. 

If you are in the market for a phenomenal bike pump, then look no further. The Woowind BP188 Mini Bike Pump is an excellent addition to your cycling equipment. Furthermore, it is accurate, well built, and looks great. On top of this, the battery life is awesome, the LED display is clear and uncluttered, and there is a helpful light if needed. Accordingly, why carry around an archaic hand pump when this product does all the work for you?

(More information on Woowind can be found here!)

The Woowind BP188 Mini Bike Pump has received the Movies Games and Tech Gold award.

Review: Keplerth

The survival crafting genre has exploded in popularity over the course of the last decade. The market has gotten so oversaturated that it can be difficult for developers to gain any sort of traction. Keplerth is a game that comfortably fits into this category, though strangely, it might be through a lack of trying.

Keplerth was created by a developer named TARO, who, despite my best efforts, remains a bit of an enigma. The reason for this is TARO has had next to no online presence for close to 4 years. This is why you’ve likely never heard of this title prior to this review. Which beckons the question. What is Keplerth?

At its core, Keplerth is a 2D sandbox RPG that focuses on exploration, progression and survival elements. It can be enjoyed as both a single player or multiplayer experience. It recently received its 1.0 update, which I felt was the perfect opportunity to jump in and try it out.

Story

The game starts off with your character emerging from a hibernation capsule on the planet Keplerth. Wondering around, you quickly discover a robot called WM-69. They inform you that two masked individuals captured their companion named Danny, and took her to an undisclosed location. WM-69, upon assessing your abilities, asks you for your help to find her.

Your newly found friend also tells you about a man called Dr Mathew Schip. The Doctor is currently in the process of building a spacecraft to get any stragglers back to Earth. Before being kidnapped, Danny was helping Schip out by gathering resources in exchange for useful items. Upon agreeing to taking over her vacant position, your exploratory journey beings in proper.

I found the story to be rather dull. It’s not because it’s poorly written or overly simple, but more due to the way that it’s portrayed. Anytime that information about a character or event is given, the game provides it to you in the form of an exposition dump. This made it rather difficult to get invested on what was happening, and it ultimately left me uninterested and bored. Thankfully, the insane amount of complexity and depth in the gameplay make up for this in bounds.

Gameplay

Building

Like with all games in this genre, creating a base is mandatory to store all your excess gear, crafting stations, and to simply have a place to call your own. You’ll be able to decorate your new home with various objects, and in an incredibly similar way to Terraria, you’ll house various NPCs in their own rooms. The NPCs aren’t as important in this game, but they are certainly nice addition to have roaming around your base.

One massive positive about Keplerth is gathering materials is very easy. Things like maintaining your farm, which is fairly important to do to keep your hunger levels in check, is incredibly streamlined. This is due to the sci-fi setting which, basically, manages everything for you once you reach a certain point in the game.

Combat

The combat in Keplerth may be fairly straight forward, but it is a heck of a lot of fun. You have a fairly sizeable array of weapons to craft, each of them varying in the ways that they operate. You’ll start off with the standard array of swords, axes and clubs, before eventually reaching futuristic gear like laser cannons and Gatling guns.

On top of this, you’ll also gain skills by clearing trials inside the dungeon segments. The skills fit into the standard offensive, defensive and support categories, and are segmented into a specific theme. You are limited to equipping two skills at any given time, though each skill can be upgraded.

My personal favourite skill setup was the Sentry Robot and Fiery Dance. The latter emits flames around you which burn any enemies that get to close. The Sentry Robot, no surprises, allows you to throw out a turret which automatically attacks nearby enemies. There are 16 skills in total, so you’re bound to find a combo setup that you’ll enjoy.

The combat can get a little bit repetitive towards the end of the game, though this is to be expected. If you’ve played V Rising then you’ll be familiar with this combat style. It’s not quite on the same level in terms of fluidity, but it is very enjoyable to say the least.

Traits and Gene System

Levels aren’t something that exist inside Keplerth. Instead, you’ll improve your character through the use of traits. These will enhance things like your chance to critical strike, or allowing you to reflect damage back towards your enemies. You also have knowledge nodes which impact the more passive parts of the game. These include extended building range, and reducing your hunger depletion levels.   

You gain traits and knowledge through defeating enemies in the wild. They have a small percentage chance to drop a special item, which, in turn, can then be used to gain a new trait. This creates a system in which you only become more powerful as you explore new areas.

Art

Although it won’t blow you away, the Keplerth art direction does have a good sense of practicality to it. The sprite-work is drawn in a simplistic cartoony aesthetic, and, rather shamelessly, bears an uncanny resemblance to RimWorld. Fortunately, this works to Keplerth’s advantage.

Characters, monsters and other objects are all easily recognisable. You’ll never be confused as to what you’re looking at on screen, even when it comes to the alien themed environments. In addition to this, the different biomes, regions and landmarks all blend in exceedingly well together, and often have no signs of awkward stitching. This effectively means that the random world generation works as intended, so props for that.

The UI design is also impeccable. Areas such as the character HUD and inventory are simple and straight to the point. The more complex RPG screens are lacking tutorials to explain things, but for the most part, they are intuitively designed.

Audio

The flash game aesthetics are very prominent in the sound effect department. That isn’t to say it’s a detriment to the game, on the contrary, it enhances the games overall stylistic design. The otherworldly creatures are a great example of this, as they all have convincing interpretations. The only issue here is that the SFX are used sparingly, and the game can sometimes be obscenely quiet.

The musical arrangements in Keplerth range from spaciously ethereal piano pieces, to adrenaline inducing battle themes. The OST is interjected sporadically throughout the game. It’s very similar in its execution to how Mojang utilised their soundtrack in Minecraft. Though admittedly, the quality of music isn’t quite on the same level.

Conclusion

Keplerth is an overall enjoyable survival crafting game. The gameplay mechanics are incredibly fun, albeit rather simple and repetitive. The RPG systems are surprisingly complex, but feel as though they are still waiting to be developed into something more substantial. While the art style is a clear rip off of RimWorld, it has been executed well to suit the game’s needs. As of this review, Keplerth is being sold for a little under £12. At this price, I’d recommend that you give it a shot if you are a fan of games like Terraria or Don’t Starve.

Review: Matchpoint Tennis Championships

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Ready to serve the ball and get the game started? Maybe you want to try some awesome moves like working on your forehand, backhand, volley, half-volley, overhead smash, drop shot, and lob. Well here is a sports game that will allow you to use those moves cause it’s all about tennis, and you get the chance to be the player you want to create and take all the different shots you like to outsmart your opponents.

The game gives you complete freedom to feel like you are playing on a real court through the career mode or just a normal practice close to like playing free-play mode. It’s an excellent game that will help you build skills if you’re starting out and get better with each game you play in any mode. So you can one time or more often be the champion player. So get ready to serve up, you’re in total control and all these different moves you perform will be the ones that may aid or break you in each game. So it just leaves me with one question and that is do you think you have what it takes to be a champion tennis player?

🎾How Was The Game🎾

Matchpoint Tennis Championships is something that I was expecting to be a bit better visually, but it did fall short in the type of characters you can create to suit your appearance, so that might be lacking. Slightly, reminded me of creating your very own Sims character, just not so many choices. However, its quality in animation is really nice and shows such close-up action with controllable cameras that I’m very impressed to be able to get a view that is easier for me to play along with.

The game has a ranking, which is something that would allow anyone who wants to play a bit more competitive than just for fun to see where you land and how well you are getting against others. It actually makes the game so much more challenging and fun, even because you can play against those online or just a multiplayer with someone in the same room. Of course, AI is always an option too!

However, practicing is key, and taking on the tutorial is a great way to learn the controller’s mappings so you know what to do or how to move and hit the ball or just serve it. There aren’t many tricky combinations and it is very smooth when you actually play. If this was a real game, I doubt you’ll break a sweat reaching the ball. It almost feels as if the character lines up perfectly each time you play to hit the ball, just moving to the right side is all it takes. Honestly, I like that! I don’t have to be an expert tennis gamer to win a game when playing this game.

Therefore, I’m not upset with the gameplay, it’s perfect! That also includes the design of the field, the timing, and the effects that occur each time you hit the ball. There is no glitching, stalling, or some strange pauses and loading that block you as you play. Everything just plays smoothly and loads up quickly!

I do have so many, and I mean mainly all positive aspects of this game. Well for one, no more need to stand up and play. Just sit back and let the controller be the only guided tool you need. Unlike a Wii or a device that uses a camera, you can sit back and play tennis on the couch or anywhere you feel comfortable. I just love that! Another is that the music is quite engaging and a bit more motivating right from when the game begins to play. It’s not a laidback and slow tune, but something more pumping and interesting, which I do adore for the second thing. Also, the real sound effects help to make the game even more realistic, not only from the hitting of the ball, but the players and the audience watching.

The last thing that I must admit to being so grateful about this game is that if you have no time to play, cause for some reason. Well choose the quick match game, it’s an option and allows you to get in some tennis play, while not wasting too much time and completing it quickly. This is just a game that makes everything about playing tennis a piece of cake and I love it, just sometimes I wish playing real tennis was as easy as this!

🎾Final Thoughts🎾

I am a fan of tennis. I don’t care too much about watching competitions on the television or in person, but I love to play myself. Ok, I may not be the best in person, but in a game, I feel like a star⭐championship player. This game, Matchpoint Tennis Championships is something that allows me to express the one sport that I have the most interest in. I do hope I’m not the only one who rather play sports through a game console because it’s just easier and so much more fun to learn and get better than in a real arena, court, or field to play the sport, especially in the heat outdoors?

No matter, this game is awesome! The one thing I thought that might be a problem was using a controller to play the game and if it would be easy to move around and hit the ball on time. However, with what you learn through the tutorial and how smooth everything moves within the game, there is no struggle or problem it all can be done and done by sitting down! So for me, there is just so much to love with a simple or competitive game of tennis, whichever the player prefers.

That’s why it leaves me to say that this is a sports game like all others, but it’s so fun, and honestly, I don’t feel they make so many games on tennis, this easy. I just love the sport in the form of a game and find it so much easier to become a champion with all the ways I can practice and take on challenges with other players whenever I’m ready too! So if tennis is a game you’re searching for, and want to really play with ease and not break a sweat? Then Matchpoint Tennis Championships is a game you should give a shot!

Review: Lumberjack’s Dynasty

The great outdoors is an attractive prospect for many. Whether it is the excitement of the unknown or the joy of working with your hands, it fascinates us. Gaming companies prey on these desires with an array of earthy simulation titles. There is a plethora of fishing, farming and walking experiences to be had. However, today, I’m going to grab an axe, put on a plaid shirt, and become a woodsman in Lumberjack’s Dynasty.

Developed by UMEO Studios and published by Toplitz Productions, this is a heartwarming simulation title. Set in a tiny rugged community, you must complete many jobs, cut down masses of trees, find love, buy equipment, and more. Consequently, it is a full-on game that can be as in-depth or as simple as you like. It was this concept that drew me to play it, but sadly, bugs and glitches undermine many of its positives.

Lumberjack’s Dynasty is still a buggy mess.

I was fortunate enough to review Lumberjack’s Dynasty for PC in 2021. During my time with it, I found it to be moreish, cutesy, emotive, but flawed in so many ways. The long list of problems was gut-wrenching and tarnished an addictive and well-considered real-to-life simulation. Disappointingly, roll on 18 months, and nothing has changed! The textures are all over the place. You clip through the scenery, bushes regrow in seconds, trees hover in midair, and so forth. Luckily, though, many of these problems can simply be ignored. However, we’ll cover the game-breaking moments a bit later on.

Issues to one side, let’s look at the rest of the package. The story uses a familiar approach that’s seen in any farming title. You are the nephew of some ageing relatives who run a failing farm. With limited time on their hands, they wish to sell up and retire quietly. However, your arrival ensures a different path is taken. With your help, the business can be restored, the buildings will be repaired, and the town will thrive. On top of this, you can make friends, find a wife, raise a family, and make money through plenty of side hustles. 

As I said, the story is well-trodden, but this matters not. It is delivered at a comfortable pace and has an open-world approach. Subsequently, you are free to do as you wish, with no negative connotations.

Lumberjack's Dynasty has plenty of large and useful machinery.
Chop down the trees and load them up for the sawmill.

Big machines, plenty of tasks, and basic character progression. 

If you love tractors, loggers, and other diesel-powered machines, then you’ll adore Lumberjack’s Dynasty. There is a plethora of game-changing equipment for you to buy. You can upgrade to a faster car, a larger tractor, or an all-in-one hauling and cutting machine. Yet, purchasing these gargantuan vehicles isn’t that simple. No, instead, you must complete a series of inane tasks before you even consider flying solo.

Now, this may seem annoying, but it isn’t. It was the perfect way to keep the story going while allowing you the freedom to explore. Consequently, you’ll travel the whole map to complete small and often arduous jobs. Annoyingly, most of the quests are repetitive and this was disheartening. You’ll be asked to clear bushes, fell trees, and store the logs. In theory, this should be a breeze, but in reality, it is thwarted with problems.

The protagonist is often scuppered by his hunger and tiredness meters. If either of these falls too low, you must eat or return home to rest. Now, this shouldn’t be a problem, but when a job is 2000+ metres away and your tractor maxes out at 20mph, it becomes a little tedious. However, I shouldn’t really complain, as, after all, I chose the slow-paced country life that I’m now experiencing.

Your chainsaw is your best friend.
Grab your chainsaw and get to work.

Repairs and making money. 

This is the section of the review that dissects the unfortunate issues that tarnish Lumberjack’s Dynasty. However, keep in mind that the developers are actively working on their project. 

I’m no DIY aficionado, but even I know a nail gun won’t repair every problem you face. Yet, this is the only tool you have to fix windows, ceramics, walls, toys, seats, and fences. It was quite frankly ridiculous that this was the only piece of equipment on offer. I know a simplified approach is more welcoming, but this breaks the immersion and reduces the realism, considerably.

This can also be seen in the poorly scaled wildlife and a glitch that undoes all your repair work. I’m not sure I’ve seen a stag double the size of a tractor before playing this game. However, I have now and it was both mesmerising and terrifying in equal measure. Furthermore, this freak of nature withstands the hardest of hits from any vehicle. As a consequence, I’m not sure whether to be impressed or petrified by these all-powerful Cervidae.

The issue regarding glitched repairs is depressing and disheartening. You invest hours to progress the game and it’s undone in a matter of seconds. This problem is unforgivable and will put off many would-be woodsmen.

Finally, the action stagnates as learning to sell goods is confusing and poorly explained. Subsequently, the incredible shiny machines, new forests, and other upgrades feel out of reach. Had the solution been more obvious, the gameplay would have been vastly improved. 

Lumberjack’s Dynasty is no oil painting.

Simulator games and poor graphics go hand-in-hand. Yes, they are never terrible, but most developers focus on every other aspect. That is exactly what has happened in Lumberjack’s Dynasty, as it is no oil painting. The render distances are awful, you clip through the world, plants and trees regrow out of nowhere, and the characters look terrible. In short, it is a dated mess. However, you quickly forget this as each element of the cinematic will have you in fits of laughter. Amusingly, the lip-syncing is so poor that most people appear to be gasping for air. Yet, once you finish giggling, you realise it’s a poorly finished title that could and should have been done much better.

Alongside the flawed visuals are some confusing audio elements. First, the balance between upbeat and relaxing songs is off. For unknown reasons, aggressive and daunting music will play. These poorly executed moments leave you confused. Second, the sound effects are flat, repetitive, and dull. I expected much more realistic noises, but it never happened. Consequently, the realism is reduced, and you are left wanting. Finally, the acting is atrocious! With poorly delivered lines and a wooden undertone, it’s worse than your kids’ school play.

Cut down the trees and send them to the sawmill to make money.
This is where the magic happens.

A nice port from PC. 

It’s rare that a game ports from PC and subsequently handles better on console. Lumberjack’s Dynasty does just that with its fantastic controller layout and responsive controls. Alongside this, a helpful UI highlights tasks that need doing. This was an excellent choice as it improved the experience without dumbing down the difficulty too much. 

If the problems can get resolved, this would be an amazing and addictive title. With so much to do, many vehicles to buy, properties to repair and forests to fell you are spoilt for choice. What’s more, the story is rich with heartwarming moments. Sadly, though, the bugs and glitches do their best to ruin such great potential. 

Lumberjack’s Dynasty should have been great.

It is with a heavy heart that I write this review. I desperately wanted to love Lumberjack’s Dynasty, but I can’t. No matter how much I try, I can’t get over its shortcomings. I care not about glitches and bugs, and frankly, the poor acting made me laugh throughout. However, game-breaking issues are unforgivable. If these problems weren’t present, it would receive a respectable 7 out of 10. Instead, my 5 out of 10 is at best, generous. All things considered, I can’t recommend you to buy this game. Yet, if you are interested, more information can be found here. I’m sure the developers will fix the problems. But, until then, give this a miss.

Review: Fire Emblem Warriors: Three Hopes

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Fire Emblem Warriors: Three Hopes is just marvelous, especially if you are a fan of the many other Fire Emblem games. There is plenty of action-packed battles with weapons that give such remarkable destruction to each foe, and in this game, there is even the ability to join either of three different teams. So deciding the way the story will unfold, depends on you as the player and the group of team members you want to join.

There are a total of three teams, they go under the names the Blue Lions, Black Eagles, and the Golden Deer. Each of them provides a special method for how they fight. The strengths of each member and the important detailed data are also able to be seen beforehand. Every time you restart and want to play again, you can choose a new team, leaving you with a new story and outcome to enjoy. To top it off, the settings and changing how hard or easy you want the game to be will also make a big difference in the game and give you a few more alterations to make the game original than the one you’ve played or completed before.

🛡️How Was The Game ⚔️

At first, I expected the game to be a choice of choice before beginning. Decide on the team and set the mission and other goals. However, I was mistaken! The game brought more action right from the start and it doesn’t lead to a team until you are learning the battle moves and continuing to defeat so many other foes before the true game begins. Oh yes, and not such a long narrative, which if you want to, can be skipped.

So when starting up the game, it’s practically simple enough. You first choose the difficulty and the type of game you want to play before moving forward. So right at the start, the game can be played in so many ways depending on what you prefer. Most of the features can’t be adjusted during the game, so once it’s chosen, it is going to stick throughout the game. However, what you get right from the start is a solution made perfect for every type of player, like beginners or experts.

Next, it’s time to decide on who you want to play, either a female or male and the same goes for the demon who you’ll want to defeat. Now when you finally move from the little narrative beginning, naming the characters and ready to begin. The game moves quite smoothly, not like a strategic board game. Instead, you are just free to move around and attack without restriction. At first, I would think you’d need to take turns, but it’s not a strategy game that requires taking turns, but instead planning where to set off your team members to attack from the map.

In the beginning, the movements are very easy to see and simple to understand. Therefore, it won’t cause anyone to get caught being defeated so easily. Especially with the large damage, one slash and move can create. Each time you defeat the main leader or the mission requirement, a new one will pop up and you just go along with the flow. No pausing or loading time is needed. It just continues to move and fight. That I sort of like, just go out there and give it all you have no stopping or restrictions to what you do, and how well you do it!

The main mission is all that matters, the rest of the enemies, which there are quite a lot of them. However, they don’t make a difference it’s the main leader that does, then you can just move on to the next. So completely defeating everyone isn’t a necessary step, which is pretty nice. So I’m always heading towards the one that matters the most, only if the other part of the foe’s team is making it hard for me, to pass. Then again, the way the weapon we use takes action can really put a dent of damage into the way so many get defeated quickly.

Honestly, the main battles against the demon, and of course the other foes that are helping the major demon we are trying to defeat. Well, it’s just a story and an eventful game that really keeps you engaged. Even with the three different teams, like the Golden Deer, Black Eagles, and Blue Lions they add a bit more interest to the game as well. I didn’t really mind whose team to join, but to be honest the Black Eagles were quite interesting because, in the beginning, I loved the way they fought. Plus they use magic as a source of power. Something I am more suited with, yet the rest are just as great!

I also find a quarter portion of the game where strategic planning is gonna needs to be taken place. When using the map at the pause menu, you’ll be able to set out where you want your team members to go, for the next enemy you want to be defeated, which actually is very useful. As they will get the work done for you and you can slowly arrive or not worry to have to do all the work by yourself. Plus, within each resting period before the next battle you can set up new equipment, new members to replace others if needed, and just venture out ready and to fight.

From start to finish, the game is a blast! It’s got nothing but plenty to be enjoyed and so much action to endure. The mapping portion is a bit much, which I don’t mind dealing with when planning where my members go next. However, I do find the rest of the game, getting to defeat and use these killer combinations to attack is remarkable. That also goes for the graphics, the music in the background, and the story. It’s nothing I found myself skipping too much as it really kept my eyes captivated and interested.

The game has it all and is perfect for those who love to fight without pause. Don’t want a long narrative, just skip it or let it play, it’s up to you. If you can’t take difficult and want t to reduce the battles then do so, but it’s all up to you and your choices in this entire game to play it the way you like. Each time and each change will make the game different, but honestly, either way, it’s played is great!

🛡️ Final Thoughts ⚔️

Fire Emblem Warriors: Three Hopes was more than just a normal or simple one-story path that doesn’t lead to the same exact results. There are three storylines to go on playing and each is adjusted by the choices you make during the game. Therefore, each change and choice is all part of the outcome and so is the way the game plays. We as the players have the ability to make things possible.

So I can totally say that this game is something that has kept me busy for hours. It’s endless action and plenty of battles to fight through. The best part is the most enormous and cataclysmic defeats that you can give with the weapons you are given. It’s a sight that really opens one’s eyes wide enough in joy, especially if you love to fight and watch a full crowd of enemies; opponents being taken down with a few moves. Fire Emblem Warriors: Three Hopes will not only bring you the most action-packed game, full of excitement, nonstop defeats especially when you are given out over 500 hits at a time, and challenging new missions always popping up. Oh yes, as well as a great story that follows with the game, but even if you skip through it to just get to the fighting, well it is all good cause the game no matter how you read or fight is fully enjoyable especially with you guiding your own story in the game.

Review: Wreckfest

No matter how calm and relaxed someone is, there is always the desire for an adrenaline rush. This can be found in many places and comes in different forms. However, we can all agree that racing and destroying things gets the juices flowing. Therefore, understandably, so many people love a destruction derby. Wreckfest milks this idea with its combination of racing and arena battles.

Developed by Bugbear Entertainment and published by THQ Nordic, this is a sports simulation title. It is a game that can be played solo or multiplayer, and it’s aggressive as hell. What’s more, it is extremely competitive, has a deep career mode, and has a fantastic array of custom options. On top of this, you destroy many vehicles while being crowned champion.

Wreckfest: Destruction Derby on steroids. 

I’m old enough to remember Destruction Derby on PlayStation. I adored every second of that aggressive and head-spinning title. Therefore, I was always going to enjoy Wreckfest. The idea of a modern and polished spiritual successor was never going to disappoint. However, I didn’t imagine that Wreckfest would be like Destruction Derby on steroids. 

That being said, my only disappointment was the lack of a story. Now, there is a career mode to sink your teeth into. But, it feels shallow without a meaningful plot to relate to. Yes, I know it would have been clichéd, but I don’t care. It would have been amazing to have a childhood rival to compete with. Alternatively, there could have been a love interest to battle over. Instead, you must churn through mountains of quests with no, pardon the pun, driving force to inspire you. 

Wreckfest focuses heavily on destruction and a winning mentality.
Keep cool and destroy everything in sight.

No story, no problem. 

An interesting plot would have been great, but it really wasn’t a problem. Thanks to the vast selection of races, events, and online action, you are kept busy. The gameplay flits between races and arena battles. No matter which one you enter, brutality is at its core. I absolutely loved racing lap after lap while smashing into everyone I saw. In theory, it should become tiresome, but it never did. 

Whether you “t-boned” your rival, destroyed them, or raced cleanly, it was fantastic. What’s more, the list of missions to earn bonuses, added another layer. You’d be asked to wipe out an opponent or gain X amount of damage points. Alternatively, you must have the fastest lap or win the race. Whatever the goal, it added depth to the gameplay.

Career, online or real-time events. 

Choices, choices! Will you be antisocial and focus on a solo career? Or, will you take on the quick-time events and online action? Whatever you decide, you’ll adore the challenge.

The career mode follows a predictable path. You are a rookie who works through the ranks. You’ll unlock new cars, parts, and credit to pay for it all. Winning events earns you points, and tasks earn you stars. Once enough points are collected, you progress and unlock bigger and better vehicles. 

The online mode is hilarious, challenging, and hectic. With a keen fanbase, you can access lively lobbies and race to your heart’s content. Every event of the tournament is wildly competitive and lacks toxicity. Thankfully, the community is welcoming to newcomers, and this makes it even more enjoyable. 

Finally, the quick-time events are for bragging rights. Will you do enough to top each leaderboard? You’ll be expected to complete an array of tasks in these limited-time competitions. Consequently, it is tougher than the career mode but much more rewarding. Thanks to the quick turnaround of challenges and the instant prizes, I didn’t mind the step up in difficulty.

Tyres, signs, and bits of cars are a nightmare in Wreckfest.
Someone forgot to avoid the tyre wall.

Wreckfest looks great, but it’s a little dated.

It was great watching vehicles crumple before my eyes. Parts would smash, bumpers would litter the floor, and burning wrecks are left discarded. What’s more, the parts create a treacherous path and difficult driving conditions. This was brilliant, as you were always on edge. Further to this, the arena and racetrack designs were excellent. Whether it was an oval, speedway, a figure of eight, or anything else, it looked great. Sadly, though, it wasn’t perfect as the finish was dated. The cars were blocky and unsightly, and it wasn’t as polished as expected. Subsequently, Wreckfest was nicely varied, but it should have looked much better. 

Luckily, the audio makes up for this. With a cacophony of noises, it is deafening. Wreckfest sounds aggressive, obnoxious, and dangerous. The glorious sound of metal on metal or cars smashing into barriers will make you smile. Alongside this, there is a high-tempo soundtrack that complements the action.

The damage is realistic and brutal.
That’ll buff out.

Amazing controls. 

It didn’t matter if you were driving a sofa, lawnmower, or car, the controls were equally fantastic. With an excellent layout and responsive inputs, every vehicle is balanced and reactive. It was great that the developers had such a considered approach. Subsequently, it is easy to play and simple to understand. 

What’s not to love about destroying things? If you then add in the adrenaline-fuelled fun, you have a winning combination. Wreckfest is addictive, aggressive, and great fun solo or with friends. You can play it casually or sink hours into its amazing career mode. On top of this, there are some excellent custom livery options, a large choice of vehicles, and game-changing parts to unlock. The blend of racing, customisation, and levelling up is perfectly balanced. Accordingly, it makes it hard to put down and extremely moreish.

Wreckfest is mindless fun. 

It is hard not to enjoy some mindless violence. Smashing up your opponents or racing to win is such great fun. Therefore, Wreckfest never gets old. Thanks to its varied actions, and a large amount of content, there is something for everyone. What’s more, it’s free to play if you can subscribe to Game Pass. It is for these reasons that I recommend you to buy it here! We all know that destroying property is wrong. But Wreckfest has other ideas. Choose your car, destroy your opponents, and win every race. 

Review: Rock ‘n’ Roll will never die!

Rarely do games define a generation. However, when it happens, the experience is spectacular. Now, for me, I fell in love with the point-and-click genre. It was a combination of striking artistry, witty and often rude dialogue, and taxing gameplay. Therefore, when a new title hits the market, I’m itching to give it a go. Rock ‘n’ Roll will never die! captures everything I adore about the genre, so I knew I’d love it.

Developed by Valtteri Tavast and published by Instant Million, this is a classic point-and-click title. Valtteri is a solo developer who, like me, cherishes every old-school game. Whether it’s Day of the Tentacle, Broken Sword, Sam and Max, or Monkey Island, he couldn’t get enough. Accordingly, you can see these influences seeping from every pore of his wonderful creation.

You'll laugh from beginning to end because of the madness that unfolds.
Just a rocker talking to a dolphin!

Rock ‘n’ Roll will never die! oozes charm.

Getting the balance between witty gameplay and smutty innuendo is never easy. However, Rock ‘n’ Roll will never die! gets it just right. With mountains of dialogue, over 100 characters, and a vast amount of locations, nothing outstays its welcome. Furthermore, you’ll love and loathe many of the characters as the story unfolds. What’s more, the puzzles lack complexity and rely solely on your observational skills. This was wonderful, as it engrossed you in the narrative and built rapport with each individual.

The story is quite frankly absurd. Yet, I chuckled like an immature child throughout. With a fine combination of smut and dad humour, it’ll make you smile constantly. You control a haggard rocker who is going through a mid-life crisis. He is penniless, down on his luck, and has nothing to lose. Consequently, getting his band back together for one last tour seems a winning idea. As this plan unravels, you are taken on a hectic journey across some zany locations. Moreover, each of the anthropomorphic creatures adds energy and excitement to the plot. Whether it’s a crazed bouncer, sneaky street merchant, prison warden, bartender, or more, they all play their part.

Rock'n' Roll will never die! uses some well-trodden images in an amusing way.
Rock ‘n’ Roll and death go hand-in-hand.

Classic gameplay. 

Where Rock ‘n’ Roll will never die! excels is its reliance on classic gameplay tropes. Now, some of you may think this lacks originality. However, this isn’t the case. Much of the script, imagery, and backdrops are fresh and lack repetition. I adored the familiar nature of the action and enjoyed the wicked ride I was on. Like its peers, you are expected to scour locations to find weird and wonderful items. These random objects must be combined or used to interact with specific characters. It is these mechanics that form the basis of each puzzle that you must overcome. 

Each chapter of the game is separated into smaller areas. You’ll visit a hospital, den, prison, shops, a house party, a road trip, and more. Thankfully, every unique location focuses on the story. But the colourful characters and minor tasks create many unusual braches to explore. You may end up stealing cash to pay a busker, using magazines to overcome high-end security, taking a trip to Las Vegan, or robbing a bank. These are but a few of the things you’ll experience in this whacky and colourful title. Subsequently, you never know what will happen as you chase your Rock ‘n’ Roll dreams.

You know it'll be good when the drummer is called Apeshit.
The band wouldn’t be complete without Apeshit on drums.

Rock ‘n’ Roll will never die! looks incredible.

Alongside the excellent mechanics, the aesthetics are perfect. Rock ‘n’ Roll will never die! is easy on the eye and polished to a high standard. With a vivid colour palette, clean lines, and interesting backdrops, you won’t tire of what you see. What’s more, the fantastic locations are hand-drawn, and this adds to the original authenticity. Alongside this, you experience buttery smooth movement and no performance issues. Yes, it isn’t a demanding game, but I was still impressed. Valtteri Tavast clearly takes pride in his work and it shows from beginning to end.

What is also fantastic is the loud and theme-specific audio. The influences of heavy metal and rock are heard throughout, and this was amazing. However, it isn’t some thrash ear-bleeding affair that is off-putting. No, instead, it highlights the glam 80s music and the lighthearted nature of the plot. Further to this, the blend of songs and the change of pace wonderfully support the story.

Some of the locations make no sense. However, I suggest you go with the flow.
Explore the world and get the band back together.

Point, click, and away you go. 

What makes Rock ‘n’ Roll will never die! even better, is its fantastic control setup. It is responsive, accurate, and makes the action flow nicely. The protagonist moves at a comfortable pace, and selecting items from your inventory is simple. What’s more, conversing with different characters is easy and there were never any problems. With no practice or guidance, you will understand what needs to be done and the core fundamentals.

If you dislike the idea of being a completionist, then this is the game for you. You don’t need to solve every puzzle or problem you face. Instead, the developer allows you to skip tricky moments to keep progressing the story. However, if you want to experience every moment, you’ll need to invest 10 hours +. This is a great return for an inexpensive and enjoyable title. Moreover, there is some replay value if you wish to solve every puzzle you encounter.

Rock ‘n’ Roll will never die! is a modern classic.

Having played the best titles this genre offers, I didn’t expect to be wowed. Yet, Rock ‘n’ Roll will never die! is a modern classic. It takes the best elements from each much-loved title and creates an eclectic, amusing, and loveable experience. If you adore the genre, or you simply want to laugh at inane jokes, this is the game for you. I loved every moment and I recommend you to buy it here! Though you may be ageing, Rock ‘n’ Roll can never die. Consequently, you must reform your band, go on a zany journey, and relive your youth. 

LEGO BrickHeadz Spice Girls Tribute

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Here we take a closer look at the LEGO BrickHeadz Spice Girls Tribute set.

Channel your girl power with this LEGO BrickHead Spice Girls Tribute. Delight fans of the world’s most iconic girl group in this 25th anniversary year of the release of the Spiceworld album with a gift of this buildable set.

It features all five girls and comes with authentic details such as Geri’s iconic Union Jack dress and Mel B’s animal print catsuit. Each figure stands on a baseplate, making these cool construction models the ideal display for any Spice Girls super fan.

  • This buildable LEGO BrickHeadz Spice Girls Tribute brings Emma, Geri, Melanie C, Mel B and Victoria, in iconic costumes, to super fans’ bedrooms.
  • Colourful display piece comes with step-by-step building instructions and includes baseplates for display.
  • Gift idea – The models measure over 3 in. (8 cm) high, 1 in. (5 cm) wide and 1 in. (5 cm) deep. They make the ideal birthday present or holiday gift for any Spice Girl fan.

The LEGO BrickHeadz Spice Girls Tribute set is available now priced around £44.99. It is aimed at builders aged 16 years and up, contains a total of 578 pieces and is set number 40548 (for those interested).

You can learn more from the LEGO website and check out all the other cools sets they have too!

Review: Roxy Raccoon’s Pinball Panic

Introduction

Roxy Raccoon’s Pinball Panic is a 3D Pinball game with some story elements. It is developed and published by Sinomod Studios. I didn’t have any expectations before playing this game. But after playing it for a couple of hours I was really impressed. It was a bunch of fun and I would even consider giving the game a 10 as a pinball game, if it didn’t drop the ball in some aspects.

Gameplay

Roxy Raccoon’s Pinball Panic(RRPP) is an easy to understand and play. The gameplay works just like a classic pinball. And for progression you unlock new tables as you play through the story and beat the score for each table. As you go further in the story the tables get harder and the scores to beat get higher.

The controls feel tight and good to play with. From the flippers to the environmental props around the table, everything works in perfect cohesion. I’ve had only a few frustrating moments while playing through the story mode. The gameplay never felt unbalanced or dull.

The Tables

Not long ago I had an itch to play some pinball. I had played it for the first time on my Windows XP as a kid and wanted to experience that feeling of arcade again. I mostly looked through the free/cheap pinball games on Steam. The games I found didn’t really feel much like classic pinball. They felt more like a casino version of a pinball with alerts and points coming out of every corner. The worst were the free ones. Almost all the tables were locked behind a paywall as you’d expect from a free to play game. Not long after that, I gave up on my search. But then I got a chance to play RRPP and it was a breath of fresh air.

The Tables start off quite basic, simple pinball with a couple of extra point chances, life saves etc. But after the second basic table, things started to get real fun real quick. Every table is different and has its own witch trials, gems, secret challenges and more. They have different designs and props as well as different places for flippers. Various animations and sound effects also differ from table to table. I felt excited every time I unlocked a new table and got to play with it.

Witch Trials

These are little challenges that exist within each table. You get bonus points for completing each one and also unlock customization options. They aren’t too basic or too difficult. Just the right amount of complexity for a pinball game.

Game Modes

There are many different game modes. These are the regular story mode, classic pinball, score attack, time attack, survival, and more. There is even another game mode called Rapid Ryan’s Arcade, which has 8 different tables with various gimmicks. The developers went above and beyond to bring replayability and variety to this game.

Story

For me this is the biggest mistake RRPP makes. The story adds nothing to the game, and even slows it down. While the rest of the game’s quality is quite high, when you get to the story parts, the quality drops. The cutscenes feel like a student project and they are a poor representation of what this game offers in the ways of remaining content. The story is unremarkable and the characters are basic. I don’t really have anything positive to say about the story other than the fact that I like our main character being a raccoon. However that’s simply because I like raccoons.

I believe this game would be a lot better without the story and cutscenes. The only real positive purpose these cut scenes have is the feeling of progress between tables. And honestly that could’ve just been done with a simple overall levels map.

Technical Side

This is another one of RRPP’s strong points. Let’s start with the cameras during gameplay. There are 8 different cameras you can switch between, and they even work together at some points. I absolutely loved this choice by the developers. I never had any issues with the camera, or not being able to follow the ball. It was simply great.

The second part of this section is the sound effects and animations. Each table has some unique props and sound effects that come with those props as well as animations. Once again RRPP nails this part, and I have no complaints about it. However, if we were to talk about the soundtrack and music of the game, I’d say there is nothing that stands out on that part. None of the soundtracks are bad but they also aren’t anything special.

There aren’t many negative things about the graphics also. Excluding the story cutscenes, the they are quite nice. The tables look colorful and bright. Each table has their own theme, and their look is designed to match it. The props on the tables also look great as well as their animations.

Conclusion

Roxy Raccoon’s Pinball Panic is a great pinball game with many different game modes and superb game feel. The game also offers a story mode which could’ve been cut without much of a loss. I would recommend it to anyone who would like to play an actually good pinball game.

Review: Quintus And The Absent Truth

I love the puzzle genre! Being tested from beginning to end is both rewarding and tough. Consequently, it gets the grey matter going while allowing you to be smug about your achievements. Alongside this, developers normally use outrageous and whacky themes. Accordingly, you don’t know what to expect. This is exactly what happened when Quintus And The Absent Truth hit my inbox.

Developed by Wreck Tangle Games and Eastasiasoft Limited and published by the latter, this is an adventure horror title. Further to this, there are plenty of puzzles, classic jump scares and a strange story to unpick. The creepiness is enhanced thanks to a unique art style and the first-person perspective. What’s more, the excellent audio will make your spine tingle and your skin crawl.

Quintus And The Absent Truth is a story of loss and companionship.

The story of Quintus And The Absent Truth revolves around Alan Shaw and his pet mouse, Quintus. After losing his wife, Alan is the sole carer and provider for his daughter. However, one day she goes missing. This incident sets off a chain reaction of events as Alan and Quintus undertake a journey to save her.

The theme of the story isn’t unique, but the delivery is. You control both Alan and Quintus as you explore each of the 4 chapters. During your adventure, you’ll encounter well-trodden jump scares, claustrophobic environments, and logic-based puzzles. Many of the problems require a keen eye and the ability to think outside of the box. What’s more, you must decide which protagonist to use in order to be successful. Will you need to push switches and buttons or grab something up high? Alternatively, is there an object out of reach that only a mouse can reach?

Alan is haunted by his past in every chapter.
Why won’t she stop haunting you?

The clues are right before your eyes.

Like all great puzzle games, Quintus And The Absent Truth doesn’t overdo it. Subsequently, the answers to every problem are simple and right before your eyes. Now, this was wonderfully infuriating, as the lack of complexity has you chasing your tail. Talking of tails, the solutions normally involve Quintus and small spaces. Therefore, a thorough inspection of every room is a must if you wish to proceed.

Some may not like this finicky approach, but I really enjoyed the challenge. Whether you are distracting a cat, twisting valves, finding keys or unravelling clues, it kept you thinking. Alongside the traditional puzzle elements, we’re the supernatural undertones. These surreal moments enhanced the horror theme, even if they were a little hammy. With blood-soaked messages hidden by poor lighting, or creepy apparitions just out of reach, it screamed “I’m a cliché”. However, I didn’t mind this as it broke up the puzzling mechanics while keeping the absurd story alive.

Quintus has a unique view of the surrounding world.
What are you looking at Quintus?

Quintus And The Absent Truth has a strange style. 

Though the story is weird, it has been gazumped by the strange art style. The first-person perspective is extremely claustrophobic and well-thought-out. Flitting from Alan to Quintus’ viewpoint is often entertaining but also disorientating. As a mouse, everything is bloody enormous and overbearing. Yet, as a human, it’s a little more “normal”. But, the use of a bland colour palette and supernatural imagery takes it up a gear. Unfortunately, though, the finish is somewhat rough.

Because of the unusual 3D style and the simplicity of the environment, it is a little underwhelming. I would have preferred there to be more detail and larger areas to explore. If this had happened, the gameplay would have been more open and expansive.

Improvements could and should have been implemented visually. However, the audio was pretty much spot on. The music is dramatic, suspenseful and matches the action. Moreover, its shrill and abrupt style is timed perfectly with each jump scare. I also enjoyed the basic sound effects and the laughable acting. With a really wooden delivery, you couldn’t help but chuckle throughout.

Quintus And The Absent Truth has many odd puzzles.
How will you cross the water?

The controls didn’t help matters. 

When the action and puzzles rely on you finding small holes or obscure openings, you expect light and responsive controls. Sadly, this wasn’t always the case, as it made some exploration elements unnecessarily tedious. Yet, even the helpful indicators couldn’t resolve the issue. Instead, there were some moments of trial and error where you spam the A button. This is disappointing in a puzzle game, as it undermines the challenge. 

Control issues to one side, and you get an interesting story that you want to explore. Alongside this, once you exhaust the 4 chapters, there is a museum of secrets waiting to be explored. Consequently, there is both replay value and longevity.

Quintus And The Absent Truth is an unusual title. 

Quintus And The Absent Truth excels because of its unusual delivery. Thanks to its shifting perspective and horror elements, it is very strange. I liked its blend of observational and logic-based puzzles, as well as its supernatural horror moments. Furthermore, the music was great, and the acting was laughable. Of course, it wasn’t perfect, but the shortcomings were forgivable. All things considered, I recommend you to buy it here! Will you save Alan’s daughter? Work together, solve the puzzles, and live with the past that haunts you. 

Review: myFirst Fone R1 S

Here is our review of the myFirst Fone R1 S.

A refined design with heart rate monitoring and motivation for the young ones to achieve their daily steps target, more storage, more music, and much faster speed with the improved waterproof rating. 

Specifications

  • 1.3 inch TFT round screen with Capacitive touch
  • Language Supports: English, Chinese (Simplified), Chinese (Traditional), Japanese, Korean, Svenska, Norsk, Suomi, Dansk
  • 2MP front camera
  • Battery Capability: 580 mAh
  • Operational Talk Mode Time: 6 hours
  • USB Charging: 5V, 1A
  • Storage: 8GB
  • Product Weight: 53g
  • NANO SIM card
  • Positioning: Wi-Fi, GPS, A-GPS
  • Wireless Connectivity: GSM, WCDMA, WiFi, GPS
  • App Supports iOS 10.0 & Android 5.0 above

What’s in the box?

The box contains the Fone R1 S, instructions, a charging cable and a SIM.

A Closer Look

Final Thoughts

The Fone R1 S is very lightweight and comfortable for a child to wear for an extended period of time.

Battery wise, the Fone lasts for around 2 days with normal use, or 6 hours of talk time.

The Fone R1 S comes with a free 6 Months Subscription with no contract (Powered by PCCW Global) – although check if it works in your region as it doesn’t work everywhere – for example here in the UK the SIM didn’t work (which I expected).

A SIM is required if you want to use the data, voice and messages functionality, which you will do, otherwise why would you be interested in the Fone?

The Fone also provides real-time GPS tracking so that you know where your child is at all times – this is a really useful feature. There is also an SOS button that your child can use if they are worried or in distress. This will send an immediate alert to you along with a 30 second recording of the surrounding sounds. Hopefully this function will never be needed, but its good its there.

Another useful feature is Class Mode which stops your child from being distracted during times you want them to concentrate.

The watch faces are customisable and include fun animated wallpaper so that your child can make the Fone their own.

The Fone also enables the monitoring of your childs heart rate, with warnings if it gets too high.

Around 150 songs can be stored on the Fone so that your child will always have something they want to listen to.

The screen is very clear and easy for a child to use, and if you want to motivate your child to play and exercise there are badges they can earn for doing all sorts of tasks, its a fun way of getting them moving!

The Fone is pretty durable and can take a few knocks and scrapes from your child playing whilst wearing it (after all, that’s the point!) and its water resistant.

The myFirst Fone Mobile App add additional settings and functionality and is compatible with both iOS and Android.

The myFirst Fone R1 S is available now priced around £180 and is available in Space Blue or Cotton Candy Mix.

You can learn more from the myFirst website.

Review: Rush Rally Origins

Rush Rally Origins was developed and published by BrownMonster Limited for the PC back in April and is an isometric racing game putting players in the driver seat of a rally car speeding through various tracks. The game offers a lot of replay ability due to the time attack modes and both local and online multiplayer modes.

Rush Rally Origins is a blast from the moment players select a mode and course. Each mode offers players 8 different locations from Finland to Japan with 6 tracks across each country, giving players 48 maps to race across with different types of cars. One point that makes Rush Rally Origins so fun is that players are given points that they can spend to upgrade different stats on each car that has an actual impact on performance. For those concerned that this is just a padding mechanic to get more time in, I’d like to say that after putting two points into boosting my cars speed, I was able to shave off 15 to 20 seconds on a track that was giving me a lot of trouble. Cars all have different attributes so players can race to unlock cars and find one that fits their style. There is even an option to change the color of the cars and while there isn’t a lot to choose from, it is nice to see a car in the color that I want while racing through the snow.

There are 4 different modes for players to enjoy with those being time trial, Championship, Race, and multiplayer. Time trial pits players against themselves while championship has a leaderboard for players to race against through a series of tracks. Championship also allows players to earn points that can be spent to upgrade the cars and progress through the game.

The graphics aren’t too demanding so there shouldn’t be too much concern for getting it to run and there was an update recently that seemed to hint at the ability to run on the steam deck as well so that is something to look forward to for those looking for handheld racing on the go. The menus are extremely easy to navigate and there wasn’t any unnecessary clutter to be found on the HUD during the races. The ability to adjust the size of the HUD is also welcome since some players may prefer a more minimalistic look while they tear through the tracks. The HUD shows how a player is doing in regard to the current task, so it is helpful to have it visible, especially for those looking to beat their current time on a certain track.

One of the minor negatives that may not bother many is the fact that there is no music to be found during the actual tracks when going through time trial and championship. The menus have music, but it would have been nice to have something playing besides the sound of the cars engine and the occasional comment coming from the passenger regarding the upcoming turns (this can be turned off in the settings if someone backseat driving is frustrating to you). This is just a minor gripe though and the game’s sound design is so good that it doesn’t take away from the experience too much.  

Overall, Rush Rally Origins is a fun little game for those looking for a more arcade style racer to pass the time. With its simple look and gameplay loop, there is enough here for players to get caught up in without being overwhelmed with all the customization options other racing games offer.

The new Ring that gives you Ultrahuman power

The latest development in wearable tech, the Ultrahuman Ring compliments the existing suite of biomarkers that the Ultrahuman platform tracks to deliver powerful, and real-time metabolic biomarkers data.

Ultrahuman, the world’s most advanced metabolic fitness platform, has today announced the launch of its newest wearable, the Ultrahuman Ring. The metabolism-tracking wearable will measure movement, sleep and the body’s energy dynamics coupled with intelligent activity or recuperating recommendations, in real-time, to balance and take control of your health.

The Ring provides a minimal form factor with no screens or vibrations keeping you away from constant notifications. You check your details when you want to, on the app, ensuring no intrusion in your daily activities. It also comes with a power packed 5-day battery life.

The Ultrahuman ring is designed for enduring rough usage conditions and workouts. The ring’s outer surface is made of a titanium body coated with tungsten carbide which is 5 times harder than tool steel making it remarkably scratch resistant. At the same time, comfort and minimalism is at the core of the product.This is ensured by the smooth inner shell of the ring that makes it comfortable during sleep and rest scenarios.
Ultrahuman Ring works standalone or in combination with the existing advanced glucose monitoring platform, Ultrahuman M1, to offer users even deeper metabolic insights and more precise actionables for optimizing your health. 

Mohit Kumar, Founder and CEO, Ultrahuman commented: “We have always believed in the power of biomarkers in terms of their ability to make health optimization more efficient. With the Ultrahuman ring and a new suite of metabolic biomarkers, you can now understand not just what’s affecting your glucose metabolism but also how to act on the insights in an efficient way.  For eg. You could figure how much of your glucose metabolism is affected by the lack of sleep vs the food itself. This is a phenomenal leap in the world of biomarkers and allows us to study various factors around human health in a unique and much more impactful way than ever.”

Some of the insights that will be available with the Ultrahuman ring would be around understanding your NEAT ( non-exercise activity thermogenesis ), sleep efficiency and its effect on glucose metabolism and food’s impact on recovery and performance. 

The Ultrahuman Ring will be available for pre-order globally from 7th July 2022 and shipping will start August 2022 onwards.

Ultrahuman is a venture-backed startup that has raised $25m to date. Their investors include Alpha Wave Incubation (AWI), which is backed by DisruptAD and managed by Falcon Edge, Steadview Capital, Nexus Venture Partners, Blume Ventures and Utsav Somani’s iSeed fund, and a range of marquee founders and angel investors including Tiger Global’s Scott Schleifer.