Review of Magrunner: Dark Pulse from Focus Home Interactive

The initial comparisons between Magrunner and a certain popular puzzle game involving portals are obvious to see even at a glance. If you’re going to make a first person puzzle game it’s worth looking to the best. That’s not to say Portal’s intellectual property has been blatantly stolen, just that Magrunner appears similar. And that’s not at all a bad thing.

From the word go Magrunner looks pretty. A brief cutscene introduces the concepts of Magrunner and explains why you’re in a sci-fi world using magnetic technology to overcome a series of puzzle-like obstacle courses. The early game see’s you solving puzzles in a clinical ultra sci-fi environment. It’s slick and incredibly shiny surfaces make for a great looking first few levels as the game introduces you to the different ways to accomplish your various tasks.

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But inevitably things start to go wrong and soon your environments become half destroyed gritty variants of their sterile predecessors. The narrative is delivered through a series of holographic communiqués from the games’ various characters and isn’t really all that inspired. Surprisingly Magrunner takes on a very dark tone and at times could reasonably be described as a horror title. At first the intrigue of what may have gone wrong at the facility is appealing but soon I found myself wondering if the horror inspired environments where necessary to the game. The plot attempts to be clever and keep you hooked but in reality you are still challenged with the same puzzles in a new environment.

It’s rare I ask for less in a game but I can’t help but think Magrunner would have been better off if it had stuck to it’s early game ideas. The plot and sudden, stark alteration in atmosphere just don’t add anything to the game. If Magrunner had stuck with the plot and format of the early game it would have been very different but I believe it would have complemented the game much better. There’s nothing wrong with the clean, shiny environments and there would be no need to explain why a destroyed area has conveniently formed a puzzle very similar to that of the room before it fell apart. It’s a puzzle game with or without a deep twisting narrative and it should be the puzzles that keep me coming back.

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Fortunately, the puzzles are definitely Magrunner’s strongpoint. The basic premise is that you have a glove that allows you to charge certain objects with either positive or negative magnetic charge. Two positively charged objects will attract one another and visa versa. Objects are then cunningly placed so that they can be used to solve whatever challenge presents itself. Puzzles are clever and well designed with enough features to keep them fresh for a little while. There is a little too much variation in the difficulty with some levels taking quite a long time to solve and others taking almost none. Although likelihood is a decent challenge is never too far away you can’t help but feel as you instantly solve an area when you first see it that some levels didn’t have the same devotion as others.

A good looking and sometimes clever puzzle game that looses focus by trying to be a lengthy, narrative driven horror puzzler. Instead I wish Magrunner had stuck to your character as an underdog completing challenges to achieve greatness in a glossy white, sci-fi world driven by a harsh class system. Although the horror themed environments are well designed and atmospheric they where ultimately out of place and unnecessary.

Supposedly free formed and destroyed areas fall neatly into puzzles removing any sense of realism that may have existed. Before the facility enters turmoil the rooms form puzzles because they where designed to. There isn’t anything fortunate about the way the environments are, they are puzzles to character and gamer alike. Strip off the drama and disengaged narrative elements, along with some of the easier puzzles, and Magrunner would be a much more streamlined experience. As it stands Magrunner is a clever, good looking and at times challenging puzzler in the middle of an identity crisis.

Reviewed on PC.

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Call of Duty: Ghosts multiplayer reveal coming August 14th

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The official Call of Duty site was updated this morning with information about the livestream of the Call of Duty: Ghosts multiplayer reveal.

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The team at Infinity Ward will be giving the Call of Duty community the first details on what everyone can expect this fall when Call of Duty: Ghosts launches worldwide.  The global reveal will go in-depth on all things multiplayer, and will include several world premiere announcements for the millions of fans that play Call of Duty every year.  Watch it live on callofduty.com/ghosts/feed Wednesday, August 14th at 10:30am PDT.

Watch Dogs in-game footage featuring Aisha Tyler

Ubisoft have released a short video showing Aisha Tyler in Watch Dogs.

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In the Watch Dogs universe, non-playable characters bring richness and depth to the bustling city of Chicago, and today, we’re highlighting a particularly memorable citizen. As unveiled during the Watch Dogs panel at San Diego Comic-Con, actress, gamer and comedian, Aisha Tyler, makes her Watch Dogs debut.

Here it is, and it doesn’t end well for poor Aisha:

In Watch Dogs, players will be immersed in a living, breathing and fully connected recreation of Chicago. Players will assume the role of Aiden Pearce, a new type of vigilante who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) and control almost every element of the city. Aiden will be able to tap into the city’s omnipresent security cameras, download personal information to locate a target, control systems such as traffic lights or public transportation to stop a chase, and more. The city of Chicago is now the ultimate weapon. Watch Dogs will be available on PlayStation 4 and Xbox One later this year. The game will be available on November 19 for PlayStation 3, Xbox 360, Wii U, PC and mobile.

New Assassin’s Creed IV Black Flag multiplayer Wolfpack Unleashed gameplay

The acclaimed Assassin’s Creed multiplayer gameplay returns in Assassin’s Creed IV Black Flag with evolved features and a new cast of characters pulled from the Golden Age of Pirates.

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This video shows off the new Wolfpack Unleashed multiplayer gameplay:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

New Assassin’s Creed IV Black Flag multiplayer Wolfpack Discovery gameplay

The acclaimed Assassin’s Creed multiplayer gameplay returns in Assassin’s Creed IV Black Flag with evolved features and a new cast of characters pulled from the Golden Age of Pirates.

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This video shows off the new Wolfpack Discovery multiplayer gameplay:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

Ubisoft releases Cloudberry Kingdom

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Ubisoft announced that the randomly generated platformer Cloudberry Kingdom is available today July 30th on the PlayStation Network (£7.99), July 31st on Xbox Live Arcade (800msp) and PC via Steam (£7.99), and August 1st on Wii U (£7.99). It will be available on PlayStation Vita (TBC) later this year.

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Unhappily ever after? That’s how it starts. The Orb resurfaces and the classic characters return. Kobbler with his mania, Princess with her endless boredom. It’s only a matter of time before Bob, our hero, shows up to put order back to madness. Three powers struggle for victory and the fate of Cloudberry Kingdom hangs in the balance. What will become of the retired hero, Bob? Will saving Princess one last time win her love? Could true love stop Kobbler and the power of the Orb? No, probably not. But hey, it’s worth a shot.

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Welcome to Cloudberry Kingdom, the first ever platformer with fully randomly generated levels. Every level is brand new and never seen before. The difficulty level can match any need, from the casual to the hardcore.

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Key Features

Infinite Levels

A platformer designed with a fully random level generator. Every level is brand new and never seen before. The difficulty level can match any need, from the casual to the hardcore. Also, save and send levels to friends!

Hero Selection

Play as 10 hero types and unlock more. Also create your own hero in Hero Factory, not just the look of the hero but the physics as well.

Multiple Game Modes

Experience three different types of play; Campaign mode, Free Play, and Arcade mode which include Time Crises, Hero Rush, Escalation

Multi-player and Co-Op

Up to four player gaming with local multi-player and Co-Op modes, including bungee mode

Celebrity Voice Acting

The Game touts celebrity Voice Actor Kevin Sorbo Star of the hit TV series “Hercules”, “Andromeda”, and leading role in the parody film “Meet the Spartans”

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Here is the launch trailer:

What do you think? Let us know by leaving a comment below.

Get Your Claws Ready with LEGO Wolverine in LEGO Marvel Super Heroes

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Wolverine, Jean Grey, Viper and Silver Samurai from one of the most highly-anticipated videogames this autumn, LEGO  Marvel Super Heroes.   Wolverine, who will be playable in the game, comes to you bearing his fearsome Adamantium claws, regenerative healing and tough guy attitude all in a fun, LEGO form.

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Guild Wars 2 Queens Jubilee update coming August 6th

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A celebration of ten years of Queen Jennah’s rule is about to kick off in Divinity’s Reach! The queen has commissioned a new gladiatorial arena for the occasion—the Crown Pavilion—as a shining symbol of her people’s endurance.

Take a hot air balloon ride with dignitaries from across Tyria to the capital of the Krytan nation, and be there for the opening ceremony. Join in the festivities and compete in ceremonial combat in Her Majesty’s honor!

To learn more about the festivities, click here.

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I also recently interviewed Mike Zadorojny:

Have you played Guild Wars 2? Let us know about your experiences by leaving a comment below. And watch out for a special Guild Wars 2 contest coming this week.

And check out our review of Guild Wars 2 from last year.

Injustice: Gods Among Us Martian Manhunter DLC Now Available

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Today Warner Bros. Interactive Entertainment announced it has released the Martian Manhunter downloadable content (DLC) character for the DC Comics fighting game Injustice: GodsAmong Us. The latest character to be released is based on NetherRealm Studios’ interpretation of the famed DC Comics character and is available now on Xbox LIVE Marketplace for 400 MS Microsoft Points and will be available on the PlayStation Network at a price of £3.99 later this week.

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The last of his kind, Martian Manhunter was accidentally teleported to Earth where he joined forces with the Justice League. As the he encounters the tyranny of Superman’s regime in the world of Injustice: Gods Among Us will he let the Man of Steel reign supreme or will he join the insurgency and fight for the freedom of his adopted planet?

[youtube http://www.youtube.com/watch?v=tkLctb8EfHo?feature=player_detailpage%5D

Get ready for you Squadron for Armored Core : Verdict Day

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Are you read to Command a squadron of fully customized Armored Core Units in a dystopian future ravaged by war and stripped of its natural resources; The last remaining resources needed for the survival of your faction are scavenged and bitterly fought forin the No Man’s Land, a bleak landscape that offers little hope for survival. Enlist into one of the various in-game factions and strategically adapt your weapon systems to wrestle control of territories away from other players and establish a much needed peace. A heavy trigger finger, innovative customization and tactical teamwork will be all that stand between survival and total annihilation in Armored Core : Verdict Day. Coming out for Xbox 360 and Ps3 on 27th September 2013.

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FEATURES

  • More than 90 Missions across 7 Battle Ravaged Continents
  • Choose one of the factions where you belong from three of them and conquer the world together with other players online.
  • 600 Parts to Customize your load out
  • Battle alone using AI allies you have customized against other skilled players evenly with improved online matchmaking.
  •  Use the adaptive AI to create unmanned AC Units to give a command to them as a operator to play the game like RTS.

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Panasonic announces the KX-PRX120 digital cordless phone

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Panasonic has today announced a new product in its premium range of Digital Cordless Phones (DECT): KX-PRX120, which has a smartphone style handset. Exclusive in Design, Smart in Function

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The KX-PRX120 digital cordless phone will run on the Android operating system allowing users to enjoy various options for communicating in addition to conventional voice communication via the landline. The Android 4.0, Ice Cream Sandwich offers an advanced telephone experience at home. In addition to the DECT interface, there is a Wi-Fi / Bluetooth interface on the handset. The KX-PRX120 is available with an answering machine and has been designed to be lightweight, compact and easy to carry. One can receive incoming landline calls in and around the house as far as the DECT signal will reach. The comfortable size of the touch screen also enables a more intuitive and comfortable operation of the device.

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Access to Google Play with Android 4.0 Ice Cream Sandwich

The KX-PRX platform is based on Android 4.0, Ice Cream Sandwich and supports Google Play which enables users to download their favourite applications, access their social networks, or share a photo album with family and friends.

Panasonic’s new KX-PRX120 can be used as a video phone thanks to the built-in front camera enabling users to enjoy video communication by Skype.  In addition to voice communication, users can enjoy other types of communication –such as E-mail, SNS, video, or schedule sharing (Google Calendar).

Packed with Features

Don’t be fooled by the small, slim, yet stylish design, the KX-PRX120 is packed with a host of innovative features that make managing calls easier than ever, including:

  • 3.5 inch TFT colour LCD (HVGA) with capacitive multi touch screen
  • Wi-Fi, Bluetooth, GPS
  • 0.3M pixel Front Camera
  • 1450mAh Li-ion Battery
  • microSD / microSDHC Card Slot on Handset
  • micro USB Charging Port
  • Incoming/Outgoing Call Barring to help minimise unwanted or nuisance calls
  • Caller ID, Caller ID memory
  • Answering Machine (For KX-PRX120, 40min)
  • Key Finder accessory (Optional)
  • Up to 6 handsets (Optional handset or GAP supported DECT handset) can be registered

BioShock Infinite: Burial at Sea DLC also announced

Also in development at Irrational Games, BioShock Infinite: Burial at Sea is a two-part add-on campaign featuring an all-new story for Booker and Elizabeth, set in the underwater city of Rapture before its fall.

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These two campaigns will be available individually for £9.99 (1200 Microsoft Points), and are also included as part of the BioShock Infinite Season Pass.

Come back to Rapture in a story that finds Booker and Elizabeth on the eve of the underwater city’s fall from grace. Developed by Irrational Games, the developer of the original BioShock and BioShock Infinite, this DLC features Rapture as you’ve never seen it before—a shining jewel at the bottom of the ocean, built almost entirely from scratch in the BioShock Infinite engine. Gameplay has been modified to give the player an original BioShock combat experience that merges the best parts of BioShock and BioShock Infinite: new weapons, new Plasmids/Vigors, Tears, Sky-Lines, and Big Daddies.

“We are really excited to offer our fans the content that they have been asking for,” said Ken Levine, creative director of Irrational Games. “With Clash in the Clouds, people get a pure action experience that takes BioShock Infinite combat to its highest challenge and intensity level. With the Burial at Sea episodes, we are building a Rapture-based narrative experience that is almost entirely built from scratch.”

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And here is the trailer:

The BioShock Infinite Season Pass is available now for £15.99 (1600 Microsoft Points) and includes all three pieces of add-on content, as well as the Early Bird Special Pack, which includes powerful weapon upgrades, exclusive gold weapon skins and infusion bottles to upgrade abilities.

Watch the trailer for Saint Seiya Brave Soldiers on the PS3

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Watch the stunning new trailer for Saint Seiya Brave Soldiers for the PlayStation 3 will feature more than 50 Playable characters to battle along the 3 arcs from the original manga including Sanctuary, Poseidon and Hades. The current launch date is November 2013 on Playstation 3.

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This trailer’s spotlight is on the Sanctuary arc -with some surprises- but also include epic moments from Poseidon and Hades arcs

[youtube http://www.youtube.com/watch?v=wUhLrA6Fa1c?feature=player_detailpage%5D

BioShock Infinite: Clash in the Clouds DLC announced and available now

2K and Irrational Games announced today that BioShock Infinite: Clash in the Clouds, the first downloadable content pack for Bioshock Infinite.

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This first add-on pack puts an intense focus on BioShock Infinite combat. Combine weapons, Vigors, Gear, Tears, and Sky-Lines in ways you never thought possible as you square off against impossible odds. This pack features 60 challenges in four brand-new environments. Complete Blue Ribbon Challenges and unlock concept art, Voxophones, Kinetoscopes, and more in The Columbian Archeological Society. Climb the Leaderboards and earn new achievements.

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Here is the trailer:

BioShock Infinite: Clash in the Clouds is available starting today for £3.69 (400 Microsoft Points on Xbox Livefor Xbox 360) via online marketplaces on all available platforms, and is included in the BioShock Infinite Season Pass.