First teaser of Avengers: Age of Ultron

Watch the first look at Avengers: Age of Ultron, where Ultron (voiced by James Spader) is trying to tear apart Captain America, Iron Man, Thor and the rest of the world in the first official teaser trailer for Marvel’s “Avengers: Age of Ultron,” in theatres 1st May, 2015 in North America but the UK will get it early on the 24th April.

With this trailer it shows a much darker tone for the Avengers sequel, with the main villain proving to be one of the most dangerous for the Avengers team, Ultron. Originally, Ultron is the creation of of Hank Pym, the original Ant-Man, but for this MARVEL has changed the origin story so it has Tony Stark responsible for its creation. An AI designed to run a defense system of Iron Man drones becomes self aware, and instead of protecting humanity and Earth, decides that the Earth would be much safer without humans messing it up. The trailer shows a very broken world where all is not well within the Avengers, we see a very different world to what we saw in the first Avengers, less comedy and more serious tone. This for me, could be the path towards perhaps the ultimate storyline for the current cast of MARVEL heroes…Civil War.

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Credit Marvel Studio

What do you think of the treaser trailer of Avengers: Age of Ultron and the new poster from the film.

WWE2K15 Exclusive Interview with Bryce Yang

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With 2K Sports about to release WWE2K15, we sat down with Bryce Yang to learn what’s new this year.

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WWE 2K15 will usher in a new era of WWE video games and deliver the gaming experience that fans have sought for generations! Through a new co-development partnership between Visual Concepts and Yuke’s, with focus on core gameplay, visual and audio improvements, and brand new game modes, WWE 2K15 will deliver the most authentic, comprehensive and action-packed WWE video game experience to date.

So over to Bryce:

WWE2K15 will be released October 31st on Xbox 360 and PlayStation 3, and November 21st for Xbox One and PlayStation 4.

What do you think of WWE2K15? Let us know by leaving a comment below.

Discover The Wild Side with Far Cry 4’s New Website

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Today, Ubisoft announced the launch of Far Cry 4’s What are you made of? digital platform, an experiential website designed to test the player’s reactions in a world full of unpredictability. It offers a cinematic and immersive experience that will give each user a flavour of the wild and menacing world of Far Cry 4.

Players will have to go through 4 different rites of passage:
–       A deadly face-to-face encounter with « An eye for an eye »
–       An impenetrable mind maze with « Rabbit hole »
–       A hypnotic trance with  « Mind Blossom »
–       A blindfolded sound chase with  « Escape »

Each rite, to be released on a weekly basis, is composed of interactive films in which the user has only a few seconds to make a decision and get out of the extreme situation they is trapped in. Each choice they makes triggers another sequence of events, pushing the user to make another choice and so on and so forth…

In total, the digital platform can create up to 42 million different routes and it would require up to 100 days to explore all these different combinations.

At the end of each rite, the user’s choices are analysed with a specific algorithm that determines their personality and grants them access to exclusive content on Far Cry 4 via Uplay.

“We are looking forward to seeing the reaction of fans. This interactive campaign really puts the player at the centre of the experience offering a new and more intense approach to the game and its universe”, said Guillaume Carmona, EMEA Marketing Director. “This platform will allow each fan to live a totally different experience. That’s the beauty of a game like Far Cry 4 as players can actually create their own path, just like with this website. Each decision matters and conditions the outcome.”

Watch the weapons comes to life in the new Sunset Overdrive video

Today Insomniac Games has made a special video for the upcoming launch of Sunset Overdrive on Xbox One, Insomniac Games has brought two of the weapons from the game (shooting teddy bears and vinyl records) into the real world.

These guns are like nothing you’ve seen before, The TnTeddy fires out a cute teddy bear dolls, strapped with explosives and The High Fidelity gun launches vinyl discs at lightning speed to ensure murder on the dance floor.

Insomniac Games filmed a parody infomercial starring the gun’s creator Walter, based in his workshop deep in the heart of the game’s Sunset City. If you are brave enough also get the chance to purchase them using any “recognised” payment system.

Sunset Overdrive will be out in the UK on the 31st October, priced £49.99

Get your dancing shoes on for Just Dance 2015 out now

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Today, Ubisoft announced Just Dance 2015, the new Just Dance , also it will be available on 24th October in the UK for all motion control gaming platforms, including  Wii U, Xbox One, the and PlayStation 4.

Just Dance 2015 not only features over 40 tracks, but fans will also be able to download the track “Break Free” by Ariana Grande Ft. Zedd for free.

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“Over the past six years, Just Dance has become the best-selling music game franchise of all time with over 50 million units sold to date,” said Geoffroy Sardin, senior vice president of sales and marketing at Ubisoft, EMEA. “This year with Just Dance 2015 we’re featuring more top Billboard artists than ever before and we’ve worked to develop new game features that bring the community our fans into the game in innovative and interactive ways.”

Brand new to Just Dance 2015 is the Dance VIP feature which focuses on giving fans more access to their favourite artists and entertainers. In Dance VIP, fans can dance along to in-game footage of the VIP and compare scores with them. Players can dance along with select tracklist artists as well as dance personalities and choreographers.

New Exclusive WWE2K15 screenshots

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With WWE2K15 coming out very soon, 2K have given us some brand new exclusive screenshots to share with you.

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What do you think of WWE2K15? Let us know by leaving a comment below.

Free DLC for ‘Shadow of Mordor’ out now

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Warner Bros. Interactive Entertainment (WBIE) has announced the new, FREE Power of Shadow bundle for, Middle-earth: Shadow of Mordor, available now for Xbox One and soon for PlayStation 4 and Steam.

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The Power of Shadow bundle allows players to don the appearance of Sauron’s fearsome servant, the Black Hand, and power up to take down their Nemesis using the new Epic Runes of Power.

The free Power of Shadow bundle includes the following upgrades:
·         Play as the Black Hand of Sauron
·         Epic Runes including:
o   One with Nature – Immunity to Poison attacks from Uruk Captains or Ghuls.
o   Ascendant – Double Focus Time for slow motion ranged combat.
o   Elven Grace – Increased defence which halves the damage of enemy strikes.

Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. Based on the player’s actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game.  As Talion’s personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.

Middle-earth : Shadow of Mordor  is available for PlayStation 4, and Xbox One , PC and Steam then on the 21st November on Xbox 360 and PlayStation 3.

Alien Isolation’s First Add On Pack ‘Corporate Lockdown’

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SEGA today announced that the first of five add-on packs for Alien: Isolation, ‘Corporate Lockdown’, out on the 28th October, offering players three new challenging and terrifying maps for the game’s Survivor Mode. Each challenge pack offers a new perspective on the events on-board Sevastopol Station in the days before the arrival of the Weyland-Yutani team, with a new playable character, a unique set of objectives and a new game mode.

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In ‘Corporate Lockdown’, Seegson Executive Ransome has learnt that he has been abandoned by his paymasters. Knowing that the Torrens is on the way, he decides to make his escape and hitch a ride on board, taking decoded Nostromo data with him. However, while escaping he wants to tie up a few loose ends… Across three new challenge maps, ‘Severance’, ‘Scorched Earth’ and ‘Loose Ends’, players are challenged to compete against others through Alien: Isolation’s online leaderboards, to escape the station in the fastest possible time or attain the top score through numerous side quests and hidden bonus objectives. New to ‘Corporate Lockdown’ is the addition of Gauntlet Mode where players are challenged to top the Gauntlet Mode leaderboards by completing all three challenge maps back-to-back without dying.

‘Corporate Lockdown’ will be available to download via online marketplaces for available platforms from October 28, priced at MSRP $7.99/€6.99/£5.59 and will be followed by four more packs: ‘Trauma’, ‘Safe Haven’, ‘Lost Contact’ and ‘The Trigger’. Each will feature a new playable character alongside a mix of new maps, objectives and game modes to challenge even the most proficient player. Players wishing to explore every inch of Sevastopol Station can take advantage of the Alien: Isolation Season Pass, offering access to all five Survivor Mode add-on packs at up to a 25% discount. All add-on packs are scheduled to be released by March 2015.

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Alien: Isolation is a first-person survival horror game set on board a decommissioned trading station in the fringes of space. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation is available now for Playstation 4,Playstation 3, Xbox One, Xbox 360 and Windows PC.

Review: Borderlands: The Pre-Sequel

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So, vault hunters. You’ve come back for more. And this time your adventures will take place on the moon. A change of scenery is always good. Especially considering I’ve spent over 400 hours on the first Borderlands and at least 200 on Borderlands 2. It’s fair to say I know my Borderlands. But Borderlands 2 failed to create that spark within me that made me take days off work and just generally attempt to avoid everything that wasn’t Borderlands. So I visit the moon in the hope that spark returns.

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And because this is a moon that comes with a nice fat helping of low gravity gameplay. Sadly low gravity isn’t as fun as 2K Australia seem to think it is. After the first couple of higher-than-normal jumps the novelty has more than worn off. And so you spend most of the game hitting your head on low objects and just generally wishing you could jump, run and sprint the way you usually do. Sadly it’s nothing more than a gimmick wedged into the game. Adding the need for topping up oxygen reserves and an associated item, called Oz Kits, for you to loot increasing your tanks and providing various other abilities really doesn’t do enough to validate it. If you remove low gravity, the need for oxygen and the ‘Oz Kits’ completely out of The Pre-Sequel nothing would change and in fact the gameplay would be much less cluttered.

Borderlands hasn’t returned to the original ways of an almost irrelevant plot and constant instances of ‘what was that guys name?’. Although truth be told that never bothered me and the first Borderlands, irrelevant plot and all, is still my favourite. The constant humour and general foolishness are perpetual in The Pre-Sequel. Borderlands still remains the only game that can genuinely make me laugh. And I don’t mean the odd chuckle or a smile I mean actual audible laughter. But The Pre-Sequel doesn’t quite have the same punch that Borderlands 2 had.

Instead it attempts to make up for less quips and quick-witted pop culture references by offering a unique perspective. Any of the characters you can play as, except for the beloved Claptrap, is a villain. The concept that Handsome Jack isn’t a villain in his own mind is further explored in The Pre-Sequel by putting you in control of one of those villains. The game is set far enough in the past that there are plenty of notable characters for you to see periodically and on occasion even interact with.

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But all this really does is convince you that you’d rather be playing as someone else. I was a Mordecai guy myself and I accepted the events that transpired in Borderlands 2 only because it hit me so hard (seriously I swear I shed a proper tear). My co-op partner played Roland and again we all just had to accept the outcomes of Borderlands 2. Even then all we really wanted was to play as the original characters but the franchise moved forwards so we learned to love our new roster of Vault Hunters.

In The Pre-Sequel this is taken to a new level. We know what happens to most of the characters and we know what happens in the overall story. Being constantly reminded that the plot you’re in and the characters you’re controlling and meeting have totally predetermined endings doesn’t allow you to even come close to feeling connected with your characters. If the second Borderlands strained the relationship between player and character then The Pre-Sequel totally dismantles it and burns it. At least in Borderlands 2 there could be meaningful events. That simply isn’t possible without feeling connected to a character and The Pre-Sequel doesn’t even try to make room for such a connection.

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Those things aside, The Pre-Sequel does things much the same as other Borderlands titles. The addition of the ‘Grinder’ vending machine allows you to sacrifice three guns and have a chance to turn them into something better – or at least rarer. So if you put in 3 uncommon pistols you get a chance to get a rare pistol. If you put in three different weapon types of the same rarity you might get any one of those weapons. The odds of ‘winning’ and getting a good return are surprisingly high for Borderlands, or any loot-em-up really, and from my experience seem to give around a 50/50 chance of either returning a weapon of equal rarity to the parts provided or one of higher rarity. Rather generously you can also spend moon-shards on the process and guarantee the best result. In the end game this is a fantastic way to scrap loot when the shops no longer cater for your needs and also gives you a way to spend shards rather than them becoming totally redundant after you’ve bought all the SDUs.

I didn’t get that feeling I got jumping from the first Borderlands to the second. The Pre-Sequel is built using the same engine as Borderlands 2 and there are no obvious mechanical or visual improvements. Even at its best The Pre-Sequel feels like DLC. Admittedly this would be the mother of all DLC’s but really there’s less difference between Borderlands 2 and The Pre-Sequel as there is between the first Borderlands pre and post Knoxx’s Armoury. And that just stings a little bit.

And it’s not the only thing that stings. There are regular frame rate drops, especially when using some of Borderland’s more interesting weapons. Early game I used a unique MIRV (which is a type of grenade that separates into various child grenades before exploding) which boasted double the child grenades in the flavour text. And they did, often at risk to my own life, but they were very effective in the right circumstances – small rooms being a particular specialty. But for both me and my co-op partner frames dropped to 1/second and beyond so I just had to stop using them. More general ‘lag’ is a problem too and clients in particular can expect regular momentary interruptions or the need to press reload at least twice. By the third game this should be sorted. Especially given the decision to play it safe and release the game on last gen tech using the same engine, this really shouldn’t be happening anymore. Claptrap himself says it best in the game “This is prooobably fixed. Someone else’ll test it, anyway.”.

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It’s impossible to see The Pre-Sequel as anything other than DLC. Due to its very nature as a prequel we know what happens to the world and its characters. Putting plot aside, never too challenging in a Borderlands title, the gameplay is exactly like Borderlands 2 with low gravity forced in as an attempt to refresh the gameplay. The grinder makes a noticeable, and welcome, change to late game looting but it’s still something that could’ve been added with DLC.

With very few new features and old hardware the latest instalment of Borderlands does virtually nothing to move the franchise forward. But The Pre-Sequel is undoubtedly good fun and thankfully Borderlands hasn’t lost its identity. Humour is still integral but all your favourite characters remain off limits and serve only to make playable characters feel like third place; second place being won already. That is except Claptrap who you won’t be seeing because he is playable. Instead you’ll be presented with more generic Claptrap units than ever. They’re still funny but they’re not our beloved Claptrap who first opened a gate for some wannabe Vault Hunters way, way back in the early days on Pandora. The Pre-Sequel is good fun but it is a prequel in both title and design. For the true Borderlands experience the first game and its DLC’s are still the way to go. I’m starting to think they always will be.

 

The Winners of our Grace of Monoco on Blu-ray contest

We gave you the chance to win Grace of Monoco on Blu-ray – and here are the winners.

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Experience the emotional rollercoaster ride of actress and Princess, Grace Kelly, as she chooses between the two loves of her life when GRACE OF MONACO arrives on Blu-ray, DVD and digital downloaded on 13 October 2014.

Director Olivier Dahan (La Vie en Rose, Ghost River) creates a stunning portrayal of cinematic legend Grace Kelly in this sweeping romantic tale starring Golden Globe winner Nicole Kidman (Moulin Rouge!, The Others) as the incredible and flawless Princess. With a stellar cast including Tim Roth (Pulp Fiction, Reservoir Dogs) as Grace’s dedicated husband Prince Rainer III; Paz Vega (Spanglish, Talk to Her) as Maria Callas; Frank Langella (Superman Returns, Robot & Frank) as Father Francis Tucker; Derek Jacobi (Gladiator, The King’s Speech) as Count Fernando D’Aillieres; and Robert Lindsay (My Family, Spy) as Aristotle Onassis, GRACE OF MONACO is the real-life fairytale of Grace Kelly.

Set in 1962, six years after her celebrated ‘Wedding of the Century’, GRACE OF MONACO is an intimate snapshot of a year in the life of the twentieth century’s most iconic Princess – Grace Kelly – as she strives to reconcile her past and her present. Grace yearns for a return to the big screen but in order to do so must juggle this with her newfound role as a mother of two, monarch of a European principality and wife to Prince Ranier III.

When Alfred Hitchcock offers her the chance to return to Hollywood to play the role of Marnie in his next film, France is also threatening to annex Monaco, the tiny principality where she became the Princess. Grace finds herself plunged into a personal crisis as she is forced to choose between her celebrated status as a movie star, globally loved and adored, or accept that she will never act again, embrace her new role and her new identity, her duty to her husband, her children, and the world’s second smallest country that has now become her home.

The Winners

We had three copies of Grace of Monoco on Blu-ray to give away!

Wendy Procter

Lisa Day

Lee Hardy

Grace of Monaco is available on Blu-ray and DVD now.

First Info on Xbox One November update

Today Microsoft has released the first information on the Xbox One updates, rolling out improvements and new features on a monthly basis. Here is what we know what to look forward to in November.

Xbox One November 2014 Update

You’ll finally be able to change the standard black background to something a bit more personal. To start with, you’ll be able to choose another colour or art from one of your achievements (yes, you can only use one that you’ve unlocked).

Your profile will also start looking a bit more like it did on the Xbox 360. It will also feature a new showcase area to which you can pin your favourite achievements, clips, and more.

Also you be able to tweet your saved clips directly from the dashboard using the share button in the menu. Twitter is also coming to television. You’ll be able to see which live programs are trending in your Twitter timeline.

Trending programs (separate from Twitter) are rolling out today to preview members. This appears as a separate tab in the One Guide. It will show the 20 most popular shows, updated every minute. There are other TV improvements coming, including recents and favourite’s.

SmartGlass is getting some new social features and store improvements, including the ability to see your friends’ gaming activity and Xbox Live Games with Gold. Internet Explorer will be eligible for Snap from the address bar in the November update, too.

Here is the fall list of updates for November 2014 for Xbox One

From Xbox Wire

Show Who You Are – Some of the most requested features being released this month include the ability to customize your Xbox One background and showcase and share some of your favourite achievements and game clips.

  • Custom Backgrounds – The #1 fan-requested feature is making its initial debut for preview members. For the first time, each account on your Xbox One can have a customized background.  You can choose a custom colour or achievement art as your background on Xbox One, with more customization options coming down the road.
  • Gamer Profile – You can now share your location and bio as part of your profile. You can set these options on your Xbox One console and use Xbox One SmartGlass to browse to other people’s profiles and check out their showcase items. Additionally, you can now select a set of showcase items that are displayed when other gamers look at your profile on an Xbox One console. You can use Xbox One SmartGlass or Xbox One console to add or remove up to six game clips or achievements that will be displayed in a carousel format.
  • Tweet about your Favourite Game Clips – You can now share your favourite Xbox One game clips with your followers on Twitter. Use the Share button on any game clip you have created and select Twitter to compose the Tweet.


A New Way to Watch TV
– With new Live TV and Twitter integration, you can discover new shows to love and see what people are saying on Twitter about shows in real-time.

  • Live TV Trending – Starting today for preview members in the U.S., Canada and the UK, a new tab will be available in OneGuide that displays the top 20 most watched TV shows, with the list filtered down to the shows that are currently available to you based on your OneGuide settings. The Live TV Trending list is updated by the minute, so you can easily discover shows that are popular with other viewers. The Trending tab in OneGuide is updated to display Twitter – Live TV trending first and Xbox – Live TV Trending second. You can tune to a specific show by pressing the A button.
  • Twitter TV Trending – New this month in preview, you can see what Live TV is trending based on shows with the most conversations taking place on Twitter. Twitter TV Trending will initially be available to preview members in the U.S.
  • Xbox TV Trending – The Trending tab in OneGuide is updated to display Twitter trending first and Xbox – Live TV Trending second. Xbox – Live TV Trending is based on the number of Xbox One owners currently watching that show in each country, pulled from anonymous data collected at a national level.
  • Tweets in MiniGuide – See the actual tweets for the Live TV shows in real time and quickly find the Twitter #hashtag to join the conversation.
  • Recents and Favourites in MiniGuide – MiniGuide has been updated to include your favourite TV channels in a combined Recents and Favourites area and MiniGuide can now be activated via voice by saying “Xbox Select – MiniGuide” while watching TV.


Store improvements and SmartGlass updates
– We are also excited to roll out these cool features:

  • Store improvements – The Store pages on Xbox One have been improved to enable you to more quickly browse and find content. The navigation buttons were moved to the far left so you can find them easier. You can also more quickly find game add-ons, perform store specific searches and recommendations are more prominently displayed. Finally, store categories have been standardized so you can easily see the top items in each query at a glance.
  • Friends’ Game Activity on SmartGlass – You can now see a list of your friends that have played a given game within the Xbox One SmartGlass experience.
  • Games with Gold & Deals with Gold on SmartGlass – For gamers with an Xbox Live Gold subscription, you can browse “Free Games with Gold” and discounted content with Gold and initiate download of the content to your Xbox One console from your mobile device.
  • SmartGlass Store Improvements – We added a new section for Apps to make it easier to find and download apps for your Xbox One, as well as adding a Coming Soon filter for Games and Add Ons to make it easier to see upcoming Xbox One releases sorted by anticipated release date.


Internet Explorer updates
– There are a few improvements Internet Explorer available this month:

  • Snap IE – From the Address Bar in Internet Explorer, you can now easily snap from a full screen experience and move Internet Explorer into snap mode.
  • Featured sites – Now, Internet Explorer will show a number when something is newly-added to featured sites. Newly-added sites will also display a badge until you launch them or seven days have passed since the site was added to the Featured list.


Updates to the Preview dashboard app –
We’re gamifying the Preview dashboard. Here are some new features we are adding:

  • My Stats – If you are in the Preview program, you will now earn points for providing feedback, including points for completing Quests, Surveys, Quick Poll questions, and rating the update. These will be shared in the Preview dashboard under My Stats. The more points you get, the more you level up, and the more rewards you’ll earn. Keep checking back for special bonus point opportunities.
  • Leaderboard – We’re also adding a leaderboard that shows how you stack up against your friends based on the points you have earned. If you don’t have friends in the Preview program, we’ll show how you stack up against others in the program. Keep checking back – more things are coming to the My Stats page soon.

Win The Smoke on DVD

To celebrate the release of The Smoke which is available today on DVD, Blu-ray and VOD, we have an exciting competition for you. We are offering three lucky winners the chance to win the film on DVD.

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The worlds of small-time gangsters and burnt-out City Boys collide in the hugely entertaining, fast-paced crime thriller THE SMOKE, arriving on DVD and digital platforms from October 20th, 2014 courtesy of Signature Entertainment.

Starring Matt Di Angelo (TV’S Eastenders and Hustle), Anna Passey (A Landscape of Lies, TV’s Hollyoaks), Stephen Marcus (Lock, Stock and Two Smoking Barrels, Kinky Boots) and Christian Brassington (Redemption, Elizabeth: The Golden Age), THE SMOKE follows city lawyer Brad Walker (Di Angelo) on the worst day of his life. His high-maintenance girlfriend Sasha (Passey) has unceremoniously ditched him for his so-called friend Tom (Brassington) and to add insult to injury he’s just been fired…

On a night out drowning his sorrows with old friend Dean (Jeff Leach), he happens to overhear a conversation between Phil (Darren Ripley) and Ben (Marcus) – two drug dealers working for small-time gangster Jack (Alan Ford). In no time at all, Brad manages to make off with a sports car, a call girl and £400,000 in cash… But that’s just the start.

High-octane, gritty, and with its tongue firmly in its cheek, THE SMOKE holds its own as an action-packed British gangster thriller that keeps its sense of humour – while showing just how quickly your luck can change in the Smoke…

How to enter to win

We have three copies of The Smoke on DVD to give away!

There are two different ways you can enter to win – for a better chance of winning you can enter using both!

Via the site

So all you have to do to win is to leave a comment below telling us your favourite gangster movie.

Via Twitter

Just retweet the message below, and make sure you are following @aedney on Twitter:

Usual contest rules apply, and the winners will be selected at random. This contest is open only to those in the UK – sorry!

The contest ends Saturday 25th October, and The Smoke is available on Blu-ray, DVD and VOD now.

Review: FIFA 15

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FIFA has become so much of a heavyweight these day that its closest rival has all but given up the ghost by moving its release window back a full month after the current champion. Pro Evo has given up the chase for licenses, and aims to compete on gameplay alone, and while that strategy has some merit, it’s not going to win back any ground. Put simply, FIFA 15 is the best football game ever created, succeeding FIFA 14 and every FIFA before it for the past two console generations.

There’s plenty in the way of new additions, but instead of new modes, we have more subtle changes, like corner commands, contextual emotion from players, and a slight tinker to gameplay mechanics. This is all well and good, while the numerous new Ultimate Team features are great, and serve an increasingly large number of players.

FIFAs biggest issue, though, is that it all feels a little stale. Sure, it’s hard being the best football game every made, and that is a monumental achievement in and of itself. However, perhaps we’ve become so used to accepting and rejoicing in what the latest iteration offers, that we’ve stopped questions why it doesn’t offer more – how it could be better, or more importantly, demanding more for your money.

It’s here we’re ending the normal review, because we’ve told you pretty much everything you need to know – FIFA is a brilliant game – not without its faults, but in the interests of progress, let’s talk about what FIFA needs to go to the next level.

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Formations
In FIFA 15, much is made of the variety of formations. Here’s a secret; there should be two base formations for each team. An attacking formation, and a defending formation. To simplify this for the layman, football games, and the perception of formations have been dumbed down into a single formation. And everyone forgets the goalkeeper. If you ask most people, they’ll prefer 4-3-3 or 4-2-3-. The truth of it, is that the majority of singular formations are based on 3-5-2 or 4-2-2. However, a 4-3-3 in real life translates to a 1-2-3-2-3 with the ball and a 1-4-1-4-1 without. Imagine being able to switch formation mid game, depending on the area of the pitch you’re in, and turnover of play (the transition). It’s pie in the sky, but if FIFA brought this to the table, online games would be epic, and strategy pre-game and in-game would take on a whole new level of importance.

Formations
Wait, what? Yes, this is almost the same thing, but not quite. You know how most top European team split their centre backs, push up the full backs, and have a deep lying defensive midfielder AND THAT IS JUST FIVE PLAYERS SO FAR AND WE HAVEN’T MENTIONED PLAYING THE KEEPER AS A SWEEPER? You can set up a team sheet to mimic real life, but the formation is rigid, because FIFA doesn’t really support realistic in-game formation play. Wouldn’t it be great to know that you’re exploiting real space, or that you can rely on your split defence pushing up? Yeah, I thought so too.

Training
Skill games are brilliant, and the leaderboard element is exceptional, allowing you to track your progress against friends, offering a Trials like experience. Surely EA are missing a trick by not using this for manager mode, awarding training points based on how well you carry out each drill? Or how about training too often and getting injuries. The basis of the mode is already there, it just needs implementing.

Manager mode
We were supposed to be having some upgrades to manager mode. Telling me when someone else has made an offer for players on my shortlist isn’t really a quantum leap. For too long, manager mode has been the poor relation to Ultimate team, and it’s understandable when you consider the revenue streams generated by the best implementation of a free-to-play title in a full price game. However, Manager Mode hasn’t changed in years, is incredibly slow, and is rather predictable. Just keep an eye out for pacey wingers, a quick striker, and a 16 year old with 82 value and you’re set for years. Manager Mode is a stagnant feature that really needs an overhaul. Perhaps offer something like Football Manager’s scenarios, or allow a little more detail in terms of Finances – let players negotiate or chose sponsorships – surely there’s something to be learned from Ultimate team that can be borne out in the classic mode, still enjoyed by millions

Ultimately, FIFA 15 feels like it lacks a little heart, or at least new features that aren’t explained by “feel the emotion” in each interview. Sure, it’s a great message, but is paint that doesn’t quite cover the cracks of a game that is feels like is should be doing more.  If you want the best football game ever made, this is it; a champion of our times. But, it has the potential to be so much more.

Call of Duty: Advanced Warfare PC Specs Announced

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With Call of Duty: Advanced Warfare is set to release in just a few weeks, and today, PC players will finally know if your current PC will support the game now that its system requirements have been revealed.

Call of Duty Advanced Warfare

The Steam page for the game was updated to reveal just want kind of specs Call of Duty: Advanced Warfare will require in order to be playable.

Here’s the bare minimum you’ll need:

  • OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
  • Processor: Intel CoreTM i3-530 @ 2.93 GHz / AMD Phenom II X4 810 @ 2.80 GHz or better
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTS 450 @ 1GB / ATI Radeon HD 5870 @ 1GB or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 55 GB available space
  • Sound Card: DirectX-compatible

With a new gameplay launch trailer was also released over the weekend, that was showing off some impressive visuals taken directly from in-game footage. We’re also introduced to the “advanced warfare” aspect of the game, which includes the use of drones, exo-skeletons, and jet packs. We’re also treated to some of Kevin Spacey’s impressive motion capture and voice acting chops as he plays the role of Jonathan Irons, who is the leader of the Atlas Corporation.

Call of Duty: Advanced Warfare will be released on 4th November on PC, Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.