STAY is coming to PC, MAC/Xbox One worldwide this May

PQUBE today announced that STAY, the highly anticipated atmospheric adventure game featuring pixel-style graphics and a gripping thriller-like story is releasing worldwide on PC May 16th and Xbox One on May 30th.

The title will feature a 20% worldwide launch discount on Steam from the 16th May until the 23rd of May.

Developed by award-winning Spanish indie studio Appnormals Team, STAY is the story of Quinn: A therapist who wakes up alone and locked in a strange room with nothing of note save for a computer hooked up to an internet chat room. That chat room has one other member: You. As Quinn’s only contact with the outside world, you become his single ray of hope. Your choices – and your timeliness when it comes to responding to his requests – will single-handedly shape his escape efforts… or lead him down the path to an untimely end.

The clock never stops
STAY plays out in real-time, meaning that every minute spent away from the game is a minute Quinn is left alone. Drop out of conversations or leave Quinn to fend for himself for too long and there may be consequences to your actions.


Raise your empathy
Quinn is on edge, and every response matters. Prove yourself a compassionate ally and he’ll learn to trust you and share both his findings and deepest thoughts. Fail, and his emotions may work against you.


Interactive storytelling
Featuring 24 chapters, seven different endings, dozens of life-altering choices and entire webs of conversation, STAY is designed to be replayed multiple times. Explore myriad rooms and unearth hidden secrets in subsequent playthroughs to piece together the full story.

Uncover the truth
Webcams around the environment and on the computer enable you to watch and analyse Quinn’s reactions, mental state and actions while he is Away From Keyboard. Pick up on his lies, use that knowledge to your advantage and uncover the truth at the heart of STAY.

Solve mind-bending puzzles
Help Quinn get the better of the conundrums he encounters inside his prison by taking direct control of his actions during numerous puzzle sections.

Sci-Fi Noir The Fall Coming to Nintendo Switch on May 10th via the eShop

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Independent developer Over The Moon today announced that the sci-fi adventure, The Fall, will be available on the eShop for Nintendo Switch on May 10th. In The Fall, players take on the role of ARID (Armoured Robotics Interface Device), the artificial intelligence within a high-tech combat suit, whose human pilot has been rendered unconscious.

It’s up to players to take control of the suit and drag his lifeless body towards help through the game’s brooding, atmospheric environments. Combining classic adventure-game puzzle solving, side-scrolling action and expansive Metroidvania-esque exploration, The Fall expertly sets the scene for its recent sequel, The Fall Part 2: Unbound, telling its own fascinating story in the process.

“I can’t wait for Nintendo Switch players to finally experience The Fall,” said Creative Director and Over the Moon Founder John Warner. “For those players that enjoyed The Fall Part 2: Unbound, this is where it started. For everybody else, now you have two deep, narrative sci-fi experiences to dive into.”

The Nintendo Switch edition of The Fall runs at a resolution of 1080p at 60fps when docked and 720p at 60fps when in handheld or tabletop mode and includes a series of lighting and rendering improvements, as well as control, gameplay, and UX enhancements carried over from its sequel, The Fall Part 2: Unbound.

The Fall will be available for £7.99/$9.99/€8.99 on Nintendo Switch and a 30% discount will be available during the first 14 days on sale on the Nintendo eShop. The Fall is available now on PC, Mac, Linux, PS4, Wii U, Nintendo Switch and Xbox One. The Fall Part 2: Unbound, the sequel to The Fall, is also now available now on PC, Mac, Linux, PS4, Xbox One and Nintendo Switch.

Two Minute Review: Twin:Charge X from Snakebyte

It’s time to do a two minute review of the Twin:Charge X from Snakebyte.

With the Twin:Charge X charging station by snakebyte your controllers are always ready for action. Two controllers can be charged without any additional cables and the front LEDs show you their current charging status. The design is specifically tailored to the Xbox One to match the look of your favorite console.

Features

  • Charging station for two Xbox One controllers
  • Compatible with all current Xbox One controllers
  • LED charging status indicator
  • Design matching Game Console
  • Includes two rechargeable 800 mAh batteries
  • Input: 5V/1.5A

Who are Snakebyte?

Established in Germany 1997, the snakebyte group is a leading global provider of consumer electronics. The Company has offices in Germany, Shenzhen, the US and Hong Kong and develops and distributes a wide selection of products specializing in connected media devices, gaming, simulation, drones & RC products. In addition, the Company provides its services in the OEM/ODM sector, working with partners to realise their goals and stay ahead of the competition. The snakebyte group have high levels of expertise in hardware engineering and software development, experts at creating an ecosystem in which technology and media can co-exist and provide state-of-the-art experiences for the consumer.

What’s in the box?

A Closer Look

Fit one of the battery packs onto the back of your controller. Obviously you might want to go for the same colour pack as the controller – in this case this was just the review unit we were sent.

Then place the controllers on the charger.

Whilst the controllers are charging the LED shows Red.

Final Thoughts

Whether you have one controller or two (or more) at some point you will need to charge them, and why not charge them when they are sitting on the side not being used? That’s where the Twin:Charge X comes in to play.

To set it up you just plug in the USB cable into the charger, and then into either a wall socket (if you have a plug) or to your Xbox One (or other USB port) and that’s it! Then you replace the batteries in your controller with one fo the battery packs. Then you just put the controller on the charger and wait.

When the controllers are charging the LEDs on the front show Red and when the controllers are charged they show Green.

Battery life is very good – you can get a good gaming session in without worrying, and you can even buy extra battery packs if you want to always have a charged one ready to go at the drop of a hat.

All very simple and uncomplicated – just what you want to ensure that your controllers stay charged and are ready to use when you need them. If you have a Xbox One this bit of kit is a must.

Available now, the Twin:Charge X from Snakebyte is priced around £25.

For more information, please visit mysnakebyte.com and follow snakebyte on Facebook, and Twitter.

Urban Trial Playground out now for Nintendo Switch as a physical release

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Tate Multimedia has today announced that ‘Urban Trial Playground’ the latest entry in the ‘Urban Trial’ series is available in stores across Europe.

This physical release of the game includes limited edition art cards and follows its launch earlier this month exclusively on Switch via the Nintendo eshop.
The Urban Trial series has so far sold more than 1,000,000 copies worldwide across Nintendo Switch, Nintendo 3DS, PlayStation 3, PlayStation Vita, Steam and iOS.

Urban Trial Playground released as a digital only title on April 5th as a brand new and exclusive title for Nintendo’s latest smash hit console.

This new installment of the stunt bike racing series is moving the action from city streets, straight to the sunny and colourful beaches of California, mixing more tricks, flips and combos than ever before.

With a vibrant, sun soaked background and chilled out atmosphere setting the scene for some truly breathtaking stunts, get ready to flip, trick and roll over palm trees and golden sands dunes.

Urban Trial Playground is available in stores across Europe exclusively for Nintendo Switch.

Two Minute Review: Twin:Charge 4 from Snakebyte

It’s time to do a two minute review of the Twin:Charge 4 from Snakebyte.

With the Twin:Charge 4 charging station by snakebyte your controllers are always ready for action. Two controllers can be charged without any additional cables and the front LEDs show you their current charging status. The design is specifically tailored to the PlayStation 4 to match the look of your favorite console.

Features

  • Charging station for two PlayStation 4 controllers
  • Compatible with DualShock 4
  • LED charging status indicator
  • Design matches the PS4 console
  • Input: 5V/1.5A

Who are Snakebyte?

Established in Germany 1997, the snakebyte group is a leading global provider of consumer electronics. The Company has offices in Germany, Shenzhen, the US and Hong Kong and develops and distributes a wide selection of products specializing in connected media devices, gaming, simulation, drones & RC products. In addition, the Company provides its services in the OEM/ODM sector, working with partners to realise their goals and stay ahead of the competition. The snakebyte group have high levels of expertise in hardware engineering and software development, experts at creating an ecosystem in which technology and media can co-exist and provide state-of-the-art experiences for the consumer.

What’s in the box?

The box contains the charger, a cable and a manual.

A Closer Look

When the controllers are charging the LEDs turn red.

When a controller is fully charged the LED turns blue.

Final Thoughts

Whether you have one controller or two (or more) at some point you will need to charge them, and why not charge them when they are sitting on the side not being used? That’s where the Twin:Charge 4 comes in to play.

To set it up you just plug in the USB cable into the charger, and then into either a wall socket (if you have a plug) or to your PS4 (or other USB port) and that’s it! Then you just put the controller on the charger and wait.

When the controllers are charging the LEDs on the front show Red and when the controllers are charged it shows Blue, as you can see from the pictures above.

All very simple and uncomplicated – just what you want to ensure that your controllers stay charged and are ready to use when you need them. If you have a PS4 this bit of kit is a must.

Available now, the Twin:Charge 4 from Snakebyte is priced around £20.

For more information, please visit mysnakebyte.com and follow snakebyte on Facebook, and Twitter.

Here is the trailer for Red Dead Redemption 2

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Its America, 1899. The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed.

After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

Red Dead Redemption 2 epic tale of life in America at the dawn of the modern age. Coming October 26, 2018 to PlayStation 4 and Xbox One.

Thumbs Up launch The Original Stormtrooper Bluetooth Speaker on 4th May

The Original Stormtrooper Bluetooth Speaker will be launched on May the 4th. As all film fanatics know this is also May the 4th Be With You Day!

Featuring full-size helmet design and a limited edition of just 450. Includes Certificate of Authenticity signed by Original Stormtrooper creator, Andrew Ainsworth, himself.

This beautifully crafted, sleek and stylish speaker has been made in collaboration with Andrew Ainsworth, the man who created the armour and helmets for the original Stormtrooper in 1976. Andrew made the original mould and it has become iconic ever since.

The full-size helmet speaker will skyrocket your party into a new galaxy. With 2 x 10w speakers that combine to make a galactic soundwave of 20W, it’s sure to liven up any gathering.

With crystal clear clarity, pure sound and superb bass it is the perfect speaker for any fans home. It’s set to be one of the speakers of 2018 and with its unrivalled and distinct design, who wouldn’t want as their centrepiece?

It works via Bluetooth and easily syncs with your devices and with a range of 10 metres it won’t miss your favourite tracks.

In 1976 prop maker Andrew Ainsworth of Shepperton Design Studios created the original Stormtrooper helmets and armour for the first movie. These products are based on the original moulds Andrew produced, as close as it is possible to get to the original film props.

The Thumbs Up Original Stormtrooper Speaker has an RRP of £300 and will be launching exclusively on Amazon on Friday, 4th May.

Review of the eniTAB360 Universal Tablet Holder from Filofax

The components of the eniTAB360 Universal Tablet Holder from Filofax priced at £14.99 in Black and Stone, the stand are moulded from an attractively coloured grey plastic material.

The prop’s leg, which is 80 x 170mm in size, has a soft plastic non-skid piece incorporated into its lower edge in order to prevent it sliding around the desk. It is linked to the other, slightly smaller, a portion of the standby a friction hinge.

This portion of the stand has a 67mm diameter adhesive pad which is referred to as a “sticky dot”, made of a gel-like substance, on a rotating mount to enable the user to turn the tablet easily from portrait to landscape orientation or vice versa.

Just a little extra information Do not throw away the clear plastic disc which initially covered the sticky pad so that, in the event of disposing of the tablet, one can put the holder to one side prior to putting it to use again.

A note on the card explains that in the event of the “sticky dot” getting dirty; it should be washed under running water and allowed to dry before repositioning.

I found this stand ideal for getting over the difficulty of setting the tablet at a comfortable near-vertical angle for reading or looking at movies.

The EniTAB was both useful and convenient, It weighs about 75 g (less than 3 oz.) and when folded, it only projected about 10mm from the back of the tablet and so did not appear to get in the way when either carrying the tablet in one’s hand or in a computer bag.

Hyperkin Duke Throwback Controller Announced for Xbox One

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Back in October of 2016, Seamus Blackley tweeted to his followers, asking if they would like to see a return of the original Xbox Controller (known by many as the “Duke”). They did. They REALLY did.

Two years later, the Hyperkin Duke stands to prove that big controllers are back and ready for veteran fans and newcomers alike. The big guy’s back, everyone.

Hyperkin has announced that the Hyperkin Duke will officially be released on April 30 for Xbox One and Windows 10 PCs. Officially licensed by Xbox, in collaboration with Blackley – an integral part of the original Xbox team – the Hyperkin Duke is the first ever third-party controller to bear both an original Xbox design and logo. Blackley, along with Hyperkin’s Research & Development team, worked together to replicate the look and feel of the original Duke.

It’s a bizarre experience, to see a joke on Twitter become a real product,” Blackley said. “Seeing all these gamers so truly happy to get the new Hyperkin Duke is pretty goddamn superb.

What sets this apart from any other “retro” controller? When a player wants a nostalgia kick, all they need to do is press the Xbox button and the original Xbox animated startup screen will play right inside the button. This was no easy task for Hyperkin Product Developer, Chris Gallizzi, although the experience is one he’d never forget.

“It has been a roller coaster of nostalgia, but one of the most fun projects I’ve worked on,” Gallizzi said.

New in the Hyperkin Duke

  • Original animated Xbox startup screen played right inside the Xbox button
  • Bumpers
  • 9 ft. detachable USB cable (required to use the controller)
  • 3.5 mm headset jack
  • Option and View buttons

What’s Returning

Classic Xbox button layout, including the original Black and White buttons (mirroring the bumpers)

The Hyperkin Duke Controller is available to pre-order in the UK from FunstockRetro.co.uk and Amazon!

Review: Netgear Nighthawk SX10 Pro Gaming Switch

Do you have a need for a Gigabit gaming switch? If so, Netgear have the SX10 Pro Gaming Switch and here is our review.

The ultimate gaming experience just got faster. NETGEAR introduces the Nighthawk SX10 Pro Gaming Switch. 

Unleash your gaming potential with faster speeds, higher performance and best technology. At gaming conventions or LAN centers there are hundreds of devices trying to connect to the network. Even at home with multiple gaming consoles, 4K video streaming, and constant high-speed web surfing throughout the home, wireless networks are fully loaded and struggle to provide a reliable, lag-free connection. 

The SX10 Switch tackles this by providing 10G speeds, powerful & intuitive gaming dashboard, and Quality of Service (QoS). Its sleek design and easy set up will impress your friends. Gain the competitive edge with seamless screen time for more gaming victories. 

Specifications

What’s in the box?

The box contains the SX10 Switch, power supply and some paperwork.

A Closer Look

Configuring the SX10

Setting up the SX10 is very simple – plug in your Ethernet cables and choose the way you want it to be configured – for example low latency gaming or high priority media streaming.

Everything can be configured via the web GUI, which as you can see below shows you a lot of information.

You can look at the status of each of the ports, which includes the speed and the LED colour, amongst others.

Talking of LED colours, you can choose to have the LEDs on or off, and change the colours, brightness, etc.

You can even run tests on the cables you are using.

And see statistics for each of the ports.

You can configure Quality of Service (QOS) manually or you can choose one of the present modes we mentioned earlier.

You can also configure VLANs if you so wish.

And various multicast settings can be tweaked.

You can also set up Link Aggregation Groups (LAGs) to combine multiple links into a logical link for a faster connection. Setting this up is simple.

There are lots of detailed statistics you can look at for each port.

You can even set power saving if you so wish.

Final Thoughts

The SX10 doesn’t look like your run of the mill switch – it looks sleek and sexy, which is exactly what Netgear were going for!

Setting up the SX10 was very simple, as described above – just connect an Ethernet cable from your router and then connect up your first games console and that is literally all you have to do!

All of the configuration for the router is handled via a webpage, and it’s all fairly intuitive what you can change and do, along with a whole bunch of statistics and information all easily accessible.

Using the real-time bandwidth usage statistics, can you easily identify and block out devices that are consuming more bandwidth than you want, or even set limits all with a single click!

There are two 10 Gigabit ports on the router than you can use if you have the network capability and setting up LAGs was very simple.

This is by far the best and fastest switch we have tested – if you are a gamer this is the switch for you!

The NETGEAR Nighthawk SX10 is available now priced around £250, and if you need a very good easy to configure gigabit router with loads of features then look no further than the SX10!

You can learn more from the Netgear website.

Huawei announces the Winners of “Make It Possible”

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Huawei, has today announced the winners of its Make It Possible Bursary – a £30,000 fund established to help the people of Great Britain pursue their dreams in 2018.

Juanita Agboola from Rochester has been named the overall winner of the competition, receiving a £20,000 cash prize which will go towards her dream of developing an app – Half Full Not Empty –

to help schools and university students improve their mental health. Huawei have also offered to support Juanita, in the development of the app through the concept, planning, prototype and launch phases.

Two runners-up have also been awarded £5,000 each, Brighton based Clare Griffiths, who plans to use the prize fund to launch Thrive! – a magazine for female business founders, while Jasmine Carey from Deptford, London will put the bursary towards developing her artisanal leatherwork business – Deco 22.

The ‘Make it Possible’ campaign was set up following a study from Huawei, which revealed that financial barriers prevent 57% of people from pursuing their ambitions. For a chance to win the cash prize, Huawei asked entrants to explain what dreams they would like to follow in 2018 – whether it be to start a business, run a community project, or develop a creative passion – in 500 words or less.Over 800 entries were received, which were judged by Andrew Garrihy, CMO Huawei Western Europe, Steven Bartlett, CEO and Founder of Social Chain, and Anthony Shintai Amo, winner of Huawei’s ‘Reveal the Real You’   photography competition.

To help the three finalists fully unlock their potential, each winner was also awarded a Huawei Mate 10 Pro device – the world’s first AI powered smartphone – to help them connect with people who share their passions and give them the technology they need to achieve their goals.

Andrew Garrihy commented: “Our Make It Possible Bursary has revealed just how much creative potential exists in the UK. The entries we received were truly inspirational, and while we cannot award everyone, we encourage every single entrant – in fact, everyone in the UK – to turn their dreams into a reality this year. At Huawei, we believe that technology has the power to make anything possible – which is why Juanita’s entry really impressed the judging panel. With more positive discussion around mental health and wellbeing, we hope that the development of this mobile app will help students across the UK to overcome the challenges they face, and follow their dreams too.”

Steven Bartlett, who partnered with Huawei for its ‘I am What I Do’ campaign, added: “Whether entrepreneurial, altruistic or creative, there’s no doubt that we are a nation brimming with serious ambition. It can be difficult to step outside of your comfort zone and follow your dreams, but with the level of technology, websites and apps at our fingertips, realising your true potential has never been more achievable.”

About the winners

Juanita Agboola

Taking the £20,000 prize, Juanita Agboola scored top marks for her ambition to use technology as a means to prevent the rise of poor mental health amongst Generation Z. The app – Half Full Not Empty – will provide students with the necessary resources to maintain a positive mental state, and book appointments with counsellors.

Juanita Agboola commented: “I am so unbelievably grateful for this opportunity. The development of Half Full Not Empty and impacting and encouraging others to live a mentally healthy life means the world to me and I’m thrilled Huawei is helping me take the project to the next level.”

Clare Griffiths

Clare Griffiths’ ambition to launch Thrive! – a publication that inspires, informs and supports female entrepreneurs in Brighton and beyond – seriously impressed the judges, awarding her a runner-up prize of £5,000. Packed with business resources, interviews and creative inspiration, the magazine aims to increase the startup and success rates of female-run businesses, and reduce the gender imbalance between male and female entrepreneurs.

Jasmine Carey

The ‘Make it Possible Bursary’ will also help Jasmine Carey’s dream to grow her leather craft business – Deco 22. Jasmine plans to use her £5,000 runner-up prize to experiment with new materials, learn new skills, create new product lines and launch an e-commerce store for the brand.

New Super Lucky’s Tale: Guardian Trials out now

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An all-new chapter of “Super Lucky’s Tale” begins today with Lucky returning for his most daunting challenge yet in “Super Lucky’s Tale: Guardian Trials”; an ‘80s retro-themed boot camp adventure where Lucky trains to become a full-fledged Guardian.

With players’ help, Lucky must puzzle, leap, burrow, and roll his way through a retro boot camp that’s tougher than any epic ‘80s training montage. “Guardian Trials” also sees the debut of new costumes and accessories for Lucky to wear; from unitards and leg warmers to wristbands and headbands, unlock them all and wear the outfit that best defines you for the most fashionable adventure of Lucky’s career.

“Guardian Trials” is available today for £4.19 across the Xbox One family of devices and Windows 10 PC.

Watch the new trailer for Ant-Man and the Wasp bigger than ever

Marvel has just released the trailer for the next movie in their Marvel Universe, Ant-Man and the Wasp are back bigger than ever. 

Out 6th July in the USA in the cinema but the 3rd August in the UK.

Review: God of War

PlayStation are absolutely spoiling players with their exclusives and the iconic exclusives just keep coming. By now everyone would have seen the many 10/10s and perfect review scores that God of War has effortlessly collected since its release and though I do not feel this is a flawless and perfect game, I completely agree that once again PlayStation have delivered a true game and genre changing game experience that can only be found on their console. The decision to take such an iconic system and not just reboot it for a new console family and gaming generation was brave, but the result of which is an evolution of a character and gaming style that quite simply blew my mind with its magnificence.

Within seconds of firing this game up and sitting on the main menu you can feel that there is a very different tone to this series. The menu music alone sets the mood to kick things off to make sure the days of battling the Greek Gods is now a distant memory. The sublime way that Kratos is both introduced to a new audience and reintroduced to long time fans of the series in the opening thirty seconds is delightfully done with Kratos simply cutting down a tree with the help of some player interaction. The first two minutes of this opening manages to do so many things for such a simple sequence as we get a full up close look at a now much older man is now and just the hint that all his previous labours have taken a heavy toll on him, it is quite the first look at Kratos.

Which takes me to the very obvious first reaction to this game which is just how visually beautiful it is. The detail on the character models is exquisite just as all the different locations and environments the game conjures up are right up there as the most stunning looking game on a console right now. Sitting next to Horizon Zero Dawn as a title that shows the true power of the PS4 Pro and especially the PlayStation 4 itself, God of War is always breath taking which makes the soon to be added photo mode another reason to play through this game just to take pause to make a good hundred or more screenshots. Having the camera move behind Kratos for the first time rather than the almost overhead viewpoint of the previous games was a genius move and Kratos is a true mountain of a man that earlier games in the series never really had the chance to showcase.

The main reason of course is because Kratos is often fighting monsters and gods that are bigger than him, making him look more human size but now with the repositioning of the camera you can really appreciate just how imposing he is. The best way to really describe this is seeing a WWE superstar on TV and to then go to a live event to see them in person and suddenly realising their true size. To highlight that he is a now much older man, his beard has truly become a godlike thing all by itself. Even the holder clip that Kratos wears on his back to hold the might Leviathan Axe is shaped in the very same Omega symbol that can be seen in all the God of War game cover art, a rather lovely little touch there. The further you progress into the story and game world, the more the visuals just impress and amaze not that this series was ever ugly per say, but now rejuvenated for a new generation and this more action game style just benefits from the incredible engine used for God of War.

The re-positioning of the camera also gives the combat a refreshingly new feel yet keeping the high impact visceral nature to the fighting, but now it has a very personal feel to it as the action is now very much up close and personal. This brings me to the new main weapon for Kratos who has put aside his Chaos Blades and is now wielding the powerful Leviathan Axe. Utilising light and heavy attacks using the right bumper and trigger buttons, the Leviathan Axe is a brutal weapon as Kratos cuts through enemies large and small but it also has a wonderful party trick that has been completely lifted from Thor’s hammer in that you can throw the axe at enemies and with a quick tap of the triangle button will call the axe back to your hand which is not only a very cool visual thing but adds a fun aspect to the combat as it can also do damage on the return trip to enemies should they be in the way. By levelling up the axe it becomes more powerful and new moves, much like the previous games, can be unlocked with XP earned from fighting and completing labours and quest objectives as well as new runes. I really love the combat in this game and calling the axe back to my hand after I have thrown it to pin a far off enemy to a wall is never gets old.

The story of course is a huge factor this time around as the motives of Kratos have now shifted dramatically from his desire for revenge against pretty much everyone in front of him and just as the new camera position adds to the combat; it also brings a new level to the story telling in cut-scenes. The reason the game opens with Kratos cutting down a tree is revealed in a very somber opening ten minutes that leads into the prologue tutorial toe the game. We are quickly introduced to the young boy Atreus who turns out to be the son of Kratos and both are collecting wood to build a pire as the player learns that the boys mother and original bearer of the Leviathan axe, has passed away. The story is focused on completing the final wishes of the mother who wants her ashes scattered on the highest mountain, a task that will prove to be the greatest of all challenges for Kratos.

Atreus is an interesting character to be added to the mix as he both can help in combat thanks to his bow but more so in terms of getting to know Kratos far better as the father son dynamic plays out throughout the story. Kratos who is now voiced by the actor Christopher Judge who most will recognise as the character T’ealc from Stargate SG1 show, really brings this new older and more thoughtful version of Kratos to life. Still very angry but often distant, Kratos is clearly seen battling his grief over the loss of Laufey his wife and dealing or trying to deal with Atreus, a boy who he has had a very distant relationship with for his childhood but now having to confront his son and build a new relationship with against the dangers of the world and their journey ahead.

I came to really appreciate the freedom the game offers along side having to complete the main story campaign, the game will also provide side activity with passive tasks that will run all the way through the game to give players things to do. Whilst it is not a true open world as a lot of areas are locked off until certain progress has been made in the main storyline, the game will encourage you to explore the large areas you come to such as the Lake of the Nine. This also helps as the new crafting system as exploring will often help in collecting the money and materials needed to both craft and then upgrade new armour for Kratos with more designs opening up from visiting new locations and story progress. Bringing God of War into the more modern action adventure game style but retaining so much of what made the series so iconic has made this a true evolution of not just the series itself but of the action adventure genre as well.

Moving the whole series from the Greek Gods to the Norse Mythology is an instant payoff for players as it allows Kratos the chance to reflect on his past life whilst trying to have a new one away from that level of violence and fighting but the Norse Mythology is used astoundingly well bringing in new monsters like ogres, trolls and mighty beasts but also in using the lore so brilliantly for the story itself. If the only Norse mythology players knows come from the MARVEL cinematic universe with Loki as Thor’s half brother then this will come as a big surprise for many as it sticks to the authentic origins to create this amazing world. I really loved how Atreus acts as the journal writer as he can understand languages far better than Kratos and so all the lore and information gathered is held within the boy’s journal along with his own comments making it a worthwhile thing to pause and read through it. Seeing the two worlds collide of Kratos from Sparta and the Norse mythology has an immediate impact for the series which opens up the possibility of DLC and sequels which going from this game alone, could provide some truly amazing gaming experiences.

I do have some complaints however and though these are fairly minor niggles, they still did annoy me somewhat. The dialogue at times can feel a little too…modern, especially with Atreus who comes across as a whiney teenage at time to the point where he will even respond with “what ever” when he is annoyed with Kratos. It was also very clear that the character of Brok the dwarf blacksmith, is modelled after Yondu from Guardians of the Galaxy, sounding like a Texas redneck constantly using modern language and swearing which feels out of place at times slightly breaking the experience. Overall the game is very solid with very little bugs but there are times when Atreus who spends the time following Kratos might be no where near you when about to start climbing and will suddenly appear from no where to piggy back with Kratos. It should be said that since release this game has had several minor title updates to address various bugs and at one point there was a new update every day for three days.

God of War is just another shining jewel in the PlayStation collection of exclusives. It successfully brings the series to the modern generation of gamers but does so whilst evolving the series into something very special and refreshing for old and new fans of Kratos. Other than those personal niggles above, this is another example of the people behind PlayStation taking their time to deliver an incredible gaming experience that can only be found on PlayStation. The wait was worth it for this game and it both rewarded me with its story and challenged my skill with the gameplay and fighting and it just leaves me wanting more of both. The story is genuinely majestic and deep with fantastically written and designed characters that are complimented by the fun gameplay and amazing visuals and musical score.

God of War is a must have title for any PlayStation fan and for fans of this series. Whilst some may feel it has changed too much from the original game, it had to change to be relevant for 2018 and the way it has evolved into something special is a testament to the brilliant team over at Sony Santa Monica Studio for delivering this series to a new audience in a thrilling and satisfying new way.

Kratos is back and I for one look forward to seeing how this series will continue.