Review: GRIP Combat Racing

I love a good arcade racer, a game where you just strap yourself into a vehicle and put your foot down till the race is over. In my early gaming days, it was car combat that was the rage in Destruction Derby, Carmageddon and others all having players compete to do as much damage as they can. Arcade racing has refined over the years but the thrill of going fast and beating other players remained the focus and now we have the best of both in GRIP: Combat Racing, and the old school vibes along made me excited to play this.

Old school is certainly how it felt playing this which for me is a huge plus for the game as I lost 2 hours the first time I fired this up on my Xbox One. The ease of which GRIP is so pick up and play is why arcade racers can be so fun to play and GRIP has that right from the racing line. Set in the future here illegal street racing has now evolved into high impact combat racing, the game allows the player to pick a racing vehicle, choose some colours and boom you are in the action in a training race that really does all you need a tutorial to do as it introduces you to the racing style and the weapon power-ups you can utilities in a race.

Mode wise GRIP has a good selection from the single player campaign to online modes and co-op races. The Campaign will allow players to earn XP to level up which then unlocks new customisation options for your car from new paint patterns to wheels and rims. Sadly, this side is really underdeveloped and most of the cosmetics fail to feel like actual rewards at all, especially the tyre options as to be fair, you are moving so fast in a race you are never going to pause the game so you can appreciate how good the tyres look on the car. The racing tournaments in Campaign mode can differ in locations and AI difficulty with the first few tournaments offering no real challenge to players with AI that quite frankly never feels as though it can actually beat the player in a race let alone the very obvious rubber banding technique that keeps the Player and AI cars in a competitive reach even if you crash your car continuously off the track just to be teleported back and finding yourself catching up with opponents with annoying ease.

There is some strategy in how and when you use the weapon power-ups you collect in the race and you have two slots to fill with them, activated by using the controller’s bumper buttons. These power-ups can be either attack or defensive in nature such as the shield that can be activated to negate enemy attacks from behind to a quick speed boost to either close the distance or gain distance from the other cars in the race. A Gatling gun can be used to slow down cars in front of you at close range but the Scorpion tracking missile is my personal favourite as you time the firing once you have a lock on confirm on a car in front and watch it soar before making that final hit allowing you to take the lead with a satisfying “see you later sucker” moment as you blast past.

GRIP uses what it cheekily calls ‘Carkour’ in that for the race you can find yourself driving on the track and its walls and ceiling and at speed this can feel amazing. The tracks themselves are designed to allow this fluidly and will even incorporate the need to switch between them in a race with road blocks on corners to force you to take to the walls or jump ramps on the track that will flip the car onto the ceiling. I will say though at times this can feel a little disorientating when travelling at speed and it is very easy to lose sight of the other racers on the track with vehicles switching between them. Some of the tracks can be very hard to see in terms of where bends are coming up that require you to switch lane and well, to put it politely, many of the tracks themselves are rather boring to look at with no real effort put into their presentation to make them stand out or memorable.

There are visible attempts to not only showcase the inspiration taking from 90’s arcade racers such as Rollcage and even Wipeout as GRIP tries to compliment the racing with some musical tracks to pump the player up but this attempt only made me remember playing Wipeout, which is visually superior and excelled at having a kickass soundtrack to race to. GRIP only really serves to remind the player that this game did not have the same budget as the recent Wipeout Remastered collection and whilst what it does is ok, it certainly is nothing special. The limitations lead to the boring looking tracks and lacklustre soundtrack which fail to ignite the racing action for the player and the customisation options feel almost pointless to make your car standout in any ‘cool’ way.

GRIP: Combat Racing feels like a nostalgia game which has clearly taking inspiration from a love of the same game types from the 90s and it fails to be anything more than just that. Visually it looks bland and never manages to leap off the screen in a way more modern style combat racers such as Mario Kart for the Switch or Wipeout on the PS4 manage to do. The combat can be fun but it all feels far too basic to offer any real challenge and whilst the races can be fun to play, there is little there to grip the player to keep playing for very long, if you pardon the pun.

I appreciate what this game tries to accomplish and for a time, it did manage to remind me of those games I loved to play back on the original PlayStation but in 2018 it had to do more, offer more and be more than just a nod back to gaming era best left to nostalgia then the selling point of a modern-day racer. GRIP: Combat Racing is fun in split screen with friends and it really comes to life in the Deathmatch mode which with online play does extend the game beyond the dull campaign, but it fails to really do enough to make it a must have title and I can see this quickly becoming a freebie with either PS Plus or Games with Gold down the road.

Review: LEGO DC Super Villains

Fish and Chips, Ice-cream and sprinkles, bacon and eggs are just a few examples of perfect partnerships that work together fantastically. When it comes to video games putting the universe of DC Comics and the world of TT Games’ LEGO has always been something very special for me as a fan of both and LEGO DC Batman 3: Beyond Gotham has to be my favourite game so far. Not to say the MARVEL LEGO games are not amazing but there is just something about them visiting the DC universe that elevates everything to new heights. So, when the big twist came in the announcement that the next chapter in the LEGO DC series was going to be focusing on the iconic Super Villains of DC, my fanboy glee was off the chart. Thankfully, the game more than lives up to the promise the name of it created.

I completely fell in love with the idea of this game as soon as I watched the first announcement trailer as I have been hoping for them to return to DC for quite some time but never actually considered them making the villains the stars of the game. Something else I never actually considered was giving the player the ability to make their own Super Villain and make them the lead star of the story, so even before pressing the Start button my excitement was off the scales. It is such a brilliant idea to incorporate a system that has always been a side part of all LEGO games, the character customizer but to actually write it into the story itself is rather refreshing. In fact, it is the first thing you get to do as a player in the game as the opening sees Commissioner Gordon bringing criminal files for Lex Luthor himself to review, one of which is of your player. You can decide the gender of your super villain, costume, weapon choice and skill set that they will start with. You can also decide if they are a speedster or not which doesn’t actually count as a super power but will mean they will have super speed by default if you choose.

As you play through the game, your super villain will learn new super powers as part of the story as more become unlocked through new characters or story events, so even if you are unable to give your created character the superpowers you want to begin with, by the time you complete the main story you will be able to go full on with the powers you want them to have. Now I have a great imagination and decades of comic book reading experience across both DC and MARVEL comics to draw on, but just imagine the younger audience actually getting to create their own character to put in the game and how awesome it will be for them to both play and see their character on screen. My very good friends’ little girl was kind enough to help me create my first character for the game in ‘Laser Girl’, with her trust baseball bat named Lucille and the super power of laser beams and it was amazing to see this little lady get so creative in making her own character for the game which can be fully edited at any time especially when new characters are unlocked to the roster and new items are unlocked to be used in the customizer.

The story itself is also one of the cleverest so far for a LEGO DC game which will see the Super Heroes of the Justice League mysteriously vanish only to be replaced by the Justice Syndicate who claim to have been asked to watch over the Earth as the Justice League are on a secret mission off world but nothing is as it seems with these guys. Coming from a different Earth in the DC Multiverse, they are similar to the heroes we all know but also different so for Superman we have Ultraman and Super Woman instead of Wonder Woman, Power Ring for Green Lantern and Johnny Quick for The Flash. Lex Luthor and the other Super Villains begin to suspect that something is not quite right here and soon it is very clear that the Justice Syndicate may actually be the evil versions of the Justice League, and instead of celebrating their chance to run things their way, they realise that in fact, they may have to actually be the heroes instead or risk these new super powerful villains taking over the world instead of them.

The best part of TT Game’s doing DC over them doing MARVEL is that they are able to bring together the iconic voice acting cast from across DC animation and TV that fans will no doubt know and love. Kevin Conroy, Tara Strong and Mark Hamill provide the voices for Batman, Joker and Harley Quinn which alone would be something incredibly epic but then they also went into the Justice League animated series for some of the characters with Clancy Brown as Lex Luthor and Michael Rosenbaum as The Flash and not to mention even visiting the CW ArrowVerse with John Barrowman voicing Malcolm Merlyn and Brandon Routh voicing Shazam and The Atom. Now sadly not every character is voiced by the talent fans will know, it was a shame not to have Tim Daly voicing Superman for example, and die-hard fans will notice who is missing, but the very fact they managed to get so many of the original voice actors for this game alone makes it truly special and impactful.

The story is really well written and paced very nicely across the levels which will have the player not only controlling their own created character throughout but also additional super villains as the Legion of Doom investigate what the Justice Syndicate is really up to. Levels will take players all over the DC Universe from Gotham city to Metropolis and even Apokolips War world itself and can put groups of characters together to play as during levels. The level of detail in the animations of each character just shows the passion of TT Games team when it comes to all thing DC and the little extra touches in their powers and skills had me smiling like a numpty throughout playing this game. It will be absolutely worth just playing as all the different characters you can to experience how different they are even if they have the same skills or power set. Levels are multipart and blend in well with the sections of just getting to the next story missions which can be a little free roam as well as having their own story element to them.

The puzzles are all pretty simple and will not be taxing even to a younger audience playing and feature puzzle styles seen in the most recent LEGO Games so will be very familiar to players. Something I thought they did really well is that as tradition with all LEGO games, is that in order to 100% a level for collectibles you will need to come back once you have completed that level and repeat it in Freeplay mode which allows players to use any character they have unlocked on the roster. What I really appreciated was in how these sections which can only be done in Freeplay mode will tell the player that, previous games do not do this so you will only find out by failing to do it the first time but in having the game tell the player right away it can only be played in Freeplay not only saves time but also points out where to go when you do replay the level in free play mode. What I would recommend is to actually complete the main story first before going back in Freeplay as it just makes the game more enjoyable and fun to do it that way, for me at least anyway.

The roster itself is huge at 162 and will only get bigger when the DLC packs release for the game and yet again, the Season Pass is kept at a very respectable pocket money level of £11.99 which is something I love about the LEGO Games in how it keeps the DLC so affordable. With DLC packs that will focus on the Aquaman film due out at Christmas and the CW DC ArrowVerse and more, there are plenty of reasons to invest time into this game in the months to come. The roster itself is pretty great just as it is in the main game with all the villains you can name and a few you may not as well as other Super Heroes who get a moment to shine as well. Outside the main story levels there are side quests and races to unlock more characters and vehicles offering a massive amount of content to play. Unlike MARVEL Super Heroes 2 which suffered a limited roster due to licensing issues so it had to leave out X-Men and Deadpool which was noticeable for fans, having all the DC characters here just makes this a real joy for DC Comics fan of any age which boosted by the staggering humour of LEGO games really makes this a true no brainer to have in your collection.

I really have to commend the passion and attention to detail that the TT Games team have put into this game which can be seen in the animation of characters, the story and voice cast for the game and in just how much effort has been put into making this such a fantastic game to play. The combat has been refined so feels more fluid although boss fights can still feel clumsy in their execution but the animation definitely feels as though it has been tidied up say compared to LEGO MARVEL Super Heroes 2 which is a good thing. There are times however where the camera itself can be more of a nuisance then a help in certain set pieces and when the group of playable characters is big, switching between them can be annoying and fiddly.

But overall LEGO DC Super Villains is a highly polished and well thought out game that highlights the very best of the LEGO games series and of the DC Comic book universe and is just incredibly fun to play and even more so to see all the little nodes and Easter eggs as a die-hard DC Comics fan. I am having such a great time unlocking the rest of the roster and just being in the LEGO DC universe which is exactly what I hoped this game would offer for me.

Being a Super Villain has never been more fun, and being bad along side Joker, Lex Luther and the evilest of all villains in Condiment Man is a superb way to celebrate all things DC and LEGO.

Three UK Launches New “Live” 4G+ Technology To Improve Internet Speeds

0

Three UK has today announced that it has launched new 4G technology to improve mobile internet speeds by between 15% and 33%, targeting areas that are experiencing a boom in mobile internet demand.

Over 2,700 sites across cities such as London, Birmingham, Cardiff, Edinburgh and Glasgow have been upgraded to enable ‘carrier aggregation’, which combines Three’s 4G spectrum bands to release its full power potential and ensure customers have speedy interest wherever they are.

The new ‘live’ technology responds to mobile internet use in real-time – kicking into action during periods of high data use. Those people with devices that support carrier aggregation technology (around 50% of devices on Three) will experience a significant improvement in service and will know they are using the new live 4G technology by the 4G+ sign that will appear on their phone.

Alongside this all of Three’s 10 million customers will reap the rewards of the new technology as capacity across the entire network is freed up – allowing them to use their phone for the things they love. With the average Three UK customer currently consuming 3.5 times more mobile data than the industry average, it is expected to significantly improve the mobile experience for customers, while also serving as a crucial building block for the development of Three’s 5G network.

Dave Dyson, Chief Executive at Three UK, said: “Three customers are the highest consumers of data, with this trend expected to continue for several years. As we ready our network for 5G, we’re moving quickly to put the right technology in place to deliver the most reliable mobile experience for our customers. This latest innovation plays a critical role in ensuring our customers will be able to make the most of their mobile devices, both now and in the future.”

This news follows an announcement in September where Three UK, O2 and SSE Enterprise Telecoms released details of a fibre agreement that will form the basis of enhanced fibre access in London, paving the way for further 4G and 5G deployment by connecting cell sites and masts through Thames Water’s wastewater network.

Honor Magic 2 Officially Unveiled in China

Today the Honor Magic 2, has officially unveiled today in Beijing. Building on the success of the world’s first and real AI-powered smartphone Honor Magic, launched in 2016, the Honor Magic2 2 is bound to take smartphones to a whole new level with a vast array of futuristic technology features – the world’s first Magic Slide full-view display achieves a nearly 100% screen-to-body ratio; the next-generation AI-dedicated Kirin 980 processor delivers greater intelligence and AI-processing power; YOYO, a virtual assistant, provides an all-in-one smart-living enabler possessed with mind-reading and machine-learning capabilities; and the AI-empowered six-lens camera setup provides a revolutionary photography experience.

Magic Slide Full-View Display Open

As the world’s first Magic Slide full-view display smartphone, Honor Magic 2 is an “Ultra-simplicity” design model that delivers an unrivalled user experience with a ground-breaking 6.39-inch Magic Slide full-view display feature that achieves a true no-notch and an almost 100% screen-to-body ratio, and optical in-display fingerprint recognition technology. Each slide-down opens the door to a spectacular visual experience.

The Next Generation of AI Powered by Kirin 980 Processor

Representing an all-round upgrade on the intelligence front, Honor Magic 2 is built with the AI-dedicated Kirin 980 processor, which is empowered with the world’s first dual-core NPU processor, delivers high-performance AI-computation processing power, providing users with an exceptional AI-driven user experience. With a 4,000-point intelligence score, YOYO, a virtual voice assistant, redefines human-AI interaction to bring scenario-based and unparalleled user experience as it learns about the world and makes advancements just the way we do.

Photos like Never Before by AI-Empowered Six-lens Camera

Equipped with the 24MP triple-lens rear camera and 17mm ultra-wide angle as well as retractable 16MP triple-lens front camera, HonorMagic2 brings a revolutionary photography experience. In addition to conducting image segmentation to automatically execute photo retouching by fine-tuning parameters with the ground-breaking AI-powered rear camera, the retractable front camera will also utilise high-level 3D facial recognition and portrait lighting features, creating artistic selfies with excellent beautification and bokeh effects.

Honor Magic 2 is more than a marvel of engineering technology, it is a futuristic device that undoubtedly puts us ahead of our counterparts. Equipped with a wide range of state-of-the-art technology and high-performance feature upgrades, Honor Magic 2 is bound to be the phone of the year and it will achieve further breakthroughs in the high-end technology market. Its continued advancement also represents significant progress for Honor towards its goal to be among the top three mobile brands globally within 5 years.

Honor Magic 2 will be available in China for pre-order through Vmall, JD, Tmall, Suning, Vipshop, YHD, Amazon and GOME at below recommended retail price from now to 5th November:

6 GB RAM + 128 GB ROM -> RMB 3799

8 GB RAM + 128 GB ROM -> RMB 4299

8 GB RAM + 256 GB ROM -> RMB 4799

The official sale in China will start from 6th November.

At tonight’s event, Honor unveiled the HONOR WATCH, its first flagship smartwatch. Equipped with a 1.2-inch AMOLED round touchscreen and double-sided strap, the HONOR WATCH is one of the slimmest smartwatches on the market. Powered by the industry’s first dual chipset architecture, this smartphone lasts 7 days on a single charge and supports functions such as real-time heart rate monitoring, precise navigation and health tracking. The gadget’s global release is planned for January 2019.

Spyro Reignited Trilogy out on the 13th November

0

The first ever, fire-breathing and talking Spyro drone. A first of its kind, the Spyro drone is soaring across the United States to commemorate the upcoming video game launch of Spyro Reignited Trilogy on 13th November. Kicking off from “Stone Hill” near New York City today, the life-size Spyro drone is spreading his wings to explore the cities and iconic landscapes across the country that have a striking resemblance to what fans will immediately recognise as iconic levels and themes from the trilogy.

While it has been 20 years since the first Spyro game was released, some friendships never die. To ensure that Spyro can connect with old and new friends alike, the Spyro drone will be capturing his cross-country adventures on his social media channels for fans to enjoy. The drone even speaks iconic lines from the game.
“We can’t wait for fans to see this awesome fire-breathing and talking Spyro drone and encourage everyone to have their phones ready to catch Spyro on his journey,” said Michelle Fonseca, Senior Product and Marketing Director, Activision. “Spyro the Dragon is such a pop culture classic and we’re thrilled to bring this beloved character to fans for the launch of the newly remastered series, Spyro Reignited Trilogy.”

During the U.S. tour, two icons will connect when Spyro delivers an early copy of Spyro Reignited Trilogy to entertainment icon, Snoop Dogg.

Excited as ever to be reunited, both will be dropping the same sick burns they had back in the day. The socially-connected Spyro drone will share Instagram stories, tweets and posts of the two O.G.s catching up on Spyro’s social media channels.

Spyro Reignited Trilogy is a dynamic gaming collection that will have both original and new franchise fans “Spyro-ing” out of control when it releases on 13th November 2018.

Players will feel the fully remastered fire of the three original Spyro games that started the phenomenon – Spyro the Dragon, Spyro 2: Ripto’s Rage! and Spyro: Year of the Dragon – complete with more than 100 levels, fire-breathing attacks, lush environments, and Spyro’s zany cast of characters all in HD graphical glory on PlayStation 4, PlayStation 4 Pro and the Xbox One / Xbox One X.

SEGA Mega Drive Classics on Nintendo Switch Release date revealed

0

SEGA Europe Ltd. has revealed that the iconic retro collection SEGA Mega Drive Classics is launching both physically and digitally on Nintendo Switch on Thursday 6th December 2018.

SEGA Mega Drive Classics is already available for physical pre-purchase from US and EMEA retailers. With these great classics coming to the portable Switch, retro fans can soon enjoy over 50 favourites across every genre on the go.

The Revenge of Shinobi, Streets of Rage 2, Gunstar Heroes, Phantasy Star II, Golden Axe, Sonic the Hedgehog and many more. The release will bring fans of the classics some nostalgic memories, but with modernised features added it’s now also for the new generation of players to enjoy. Online multiplayer, achievements, mirror modes, same-screen local co-op mode, rewind and save states offer new ways to play the classic greats.

Bionik announces Mantis VR headphones are officially licensed for PS VR

0

Bionik have announced the Mantis is now officially licensed for use exclusively with (PS4) and (PS VR) in Europe, Africa, Middle East, Russia, India and Oceania. Bionik’s unique detachable headphones will help players further immerse themselves in the incredible virtual worlds of PS VR.

Mantis is engineered for seamless integration with PS VR, featuring a unique clip-on design for easy attachment and removal. Comprised of high quality components and a complementary color scheme, the headphones are lightweight, intuitive to use and come complete with an audio cable for use with PS VR. The officially licensed Mantis will include both on-ear and over-the-ear attachment options, which allows for even more customization to fit the needs of all PS VR players.

“The Mantis was designed from its inception to complement and enhance the extraordinary PS VR experience as a natural extension of the headset,” said Amir Navid, Bionik’s SVP of Product Development. “We’re thrilled to partner with SIEE on the official licensed release of Mantis, and look forward to serving our SIEE region customers that have been excited for the Mantis’ debut. This kit will include everything you need for customized, integrated, and immersive sound made even richer thanks to PS VR’s 3D Audio capabilities.”

Review: E-Win Racing Gaming Chair

Here we review the E-Win Europe Flash Normal Series FLA Ergonomic Office Computer Gaming Chair from E-Win Racing.

Specification

From the E-Win Racing website:

  • Ergonomic design — more efficiently and comfortably, integrated foaming: headrest cushion & lumbar cushion
  • Patent race car seat breathable material Fabric Extra higher backrest to save neck and spinal, Flexible seat back with adjustment
  • Special 4D PU soft armrests with adjustment protect shoulders and wrists
  • Strong aluminum base, 3” wheels & Latest design

Who are E-Win Racing?

E-Win Racing produce cheap gaming chairs, and here is some information about them from their website:

What’s in the box?

The box contains the chair and all the components needed to build it – and it is very well packaged.

A Closer Look at the Chair

Putting the Chair Together

The instructions contain easy to follow steps to putting your chair together.

Here you fit the wheels in the base.

And this is what it looks like.

Then start to piece it together.

You need to remove some bolts, fit the two pieces of the chair together and then refit the bolts.

Then place the plastic protectors over the sides of the chair covering the bolts.

Then turn the chair upside down and fit the lever piece.

Then place the chair onto the base, and that’s it, your chair is ready to use.

Final Thoughts

As I mentioned earlier in the review, the chair comes very well packaged and protected. Putting the chair together was fairly simple and straightforward, with easy to follow instructions so you can’t go wrong.

The chair not only looks great, and smells great (it has that new car leather smell) but it is incredibly comfortable too!

You can raise and lower the height of the seat with a pull on the handle, making sure you can get in into the most comfortable position for whatever you want to use it for, whether that’s gaming, watching movies, working, or just sitting in it!

The armrests can also be moved into various positions for optimal comfort.

The seat back can also be reclined allowing an 85 -155 degree adjustment, so you can almost be laying flat if you want, and you can also tilt the chair to whatever position you want it in.

All the adjustments you want to make are simple and don’t require much effort at all, meaning you can get the chair set up to your perfect comfortable position within a matter of moments, and if you want to change it, then you can easily do so.

I mentioned that the chair was incredibly comfortable, and it really is. The chair itself is made out of high density memory foam sitting on a strong durable steel frame. When you sit it in you feel both comfortable and secure. And you also get free cushions for your lower back and neck which are also easily positioned and help to make you as comfortable as possible.

Movement in the chair is easy, whether thats turning around, rolling into a new position, or adjusting the positioning as we already mentioned.

If you are the market for a high quality, incredibly comfortable gaming chair then you really should look no further than the E-Win Europe Flash Normal Series FLA Ergonomic Office Gaming Chair, it really is the one to beat. And it would be a great Christmas present for the gamer in your life too!

The E-Win Europe Flash Normal Series FLA Ergonomic Office Gaming Chair with Free Cushions is available now priced EUR349 and comes in Red, Blue and Black.

You can also get 10% off by using the code MGT, so what are you waiting for?

You can learn more from the E-Win Racing website and also check out all their other chairs.

Welcome to the OnePlus 6t launched today in New York

Today OnePlus has announced the OnePlus 6t the second flagship phone for this year, including the addition of an in-screen fingerprint scanner, a smaller notch, and the removal of the 3.5mm audio port in favour of USB-C earbuds.

The OnePlus 6t will have a starting price of £499 starting price for the OnePlus 6t, which included 128GB of inbuilt storage and 6GB RAM.

If you don’t mind spending a little more will benefit from 8GB of RAM – that’s twice amount included in the Google Pixel 3 and Pixel 3 XL as well as a choice of Midnight Black, and Mirror Black finishes.

OnePlus will charge £529 for these upgraded models, that’s £10 more than the OnePlus 6 from earlier this year prices.

OnePlus 6t Specs

  • Glass front and rear with aluminium frame
  • 6.41in Full-HD+ (1080×2280, 19:9) Optic AMOLED touchscreen with reduced ‘Waterdrop’ notch, Gorilla Glass 6
  • In-display fingerprint scanner (unlocks in 0.34 seconds)
  • Qualcomm Snapdragon 845
  • Adreno 630
  • 6/8GB RAM
  • 128/256GB storage
  • Dual-lens rear camera, single selfie camera
  • 3D Face ID recognition
  • USB-C 3.0
  • 3700mAh battery, Fast Charge
  • Android 9.0 Pie with Oxygen OS
  • Available in Midnight Black, and Mirror Black

https://youtu.be/ev1q3KRvals

There will be a high-end OnePlus 6T with 256GB of inbuilt storage and 8GB of RAM for £579.

OnePlus 6T will boast a 6.41-inch AMOLED display with a resolution of 2340 x 1080. This is slightly larger than the 6.28-inch AMOLED on its predecessor, OnePlus 6.

https://youtu.be/Jb9fsNay8-k

The new phone OnePlus 6t will be a powered by a 2.8GHz Qualcomm Snapdragon 845 chipset, coupled with either 6GB or 8GB of RAM depending on the model. There will be 128GB and 256GB storage configurations available, too. The GPU will be Adreno 630.

Fast and Smooth

Using the latest, most powerful platform, Qualcomm’s Snapdragon 845, with up to 8GB of RAM, and Adreno 630 GPU, OnePlus creates an experience that continues to provide high performance both in-game and for everyday usability.

Gaming Mode 3.0

For the launch of OnePlus 6T, OnePlus has introduced Gaming Mode 3.0. With the toggle on, off switch you can answer calls via speaker, block on screen notification, disable automatic brightness and make your voice or video calls notifications, rather than intrusive alerts that disturb those pivotal in-game moments.

OnePlus provides optimum performance and minimum lag – to do this, Network Boost limits other apps’ network usage when Gaming mode is turned on. OnePlus 6T detects gaming apps and can automatically turn on Gaming Mode. Alongside these features, floating notifications allows you to continue gaming uninterrupted.

Smart Boost

Smart Boost analyses your day to day phone usage and closes apps that are used least to make sure that your gaming apps have the power they need for optimum functionality. The new feature improves app cold start speeds by up to 20 per cent through storing data from frequently used apps in the phone’s RAM.

Rich and Immersive Display

The OnePlus 6T has a rich and immersive display, with a 6.41-inch Optic AMOLED display at a 19.5:9 aspect ratio for great viewing angles. So whether you need to run or turn, OnePlus 6T’s screen offers everything mobile gamers need.

Fast Charge

OnePlus Fast Charge has the capabilities to keep your phone charging consistently while in-game, so whether you’re being fragged or attacked, you’re phone will retain power at the most crucial points of a game.

Will go one sale the 6th November 2018.

Maid of Sker a new survival horror game coming to PC/PS4/Xbox One/Nintendo Switch in Q3 2019

0

Wales Interactive has announced a new survival horror game coming to PC, PlayStation 4, Xbox One and Nintendo Switch in Q3 2019. A boxed edition will also release in retail at the same time, published by Perp Games.

Maid of Sker is a first-person stealth survival horror, set in a remote hotel with a macabre history from Welsh folklore. Brave the nightmares of the Quiet Men.

When they arrive, do not panic — don’t even breathe.

Based on the haunting true story of Elizabeth Williams, you play as Thomas Evans, a musician who is thrust into a terrifying battle to save the woman he loves. Set in 1898 in and around Sker House, a real dwelling which still stands to this day and is said to be one the most haunted in Britain.

Expect a story of forbidden love within a family empire driven by torture, slavery, piracy and a supernatural mystery that suffocates the grounds of Sker House.

Featuring realistic 4k visuals with gameplay focused on stealth, exploration and no-weapon survival tactics. Experience a multiple thread narrative where your decisions matter, unlocking different story paths and multiple endings.

A 3D sound based AI system is the core survival gameplay mechanic. Hide, run, creep, trap and distract are just some of the basic techniques you need to master to survive enemies with super hearing.

Objects can be picked up and used as traps with various levels of sound. As you progress, enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option!

Time it correctly and you’re safe, for now. Run out of breath and — suffer.

“With our knowledge and experience of cinematic interactive storytelling from the likes of BAFTA Cymru award-winning Late Shift, we are implementing a cause and effect feature in Maid of Sker — meaning your choice of gameplay will effect different outcomes later in the game.” Ben Tester, Marketing Manager at Wales Interactive.

“We are extremely proud to continue our relationship with Wales Interactive.  Maid of Sker is influenced by real events and promise to be one of 2019’s scariest games.  We are delighted to be offering horror fans the opportunity to own a Physical Boxed copy of the game.” Rob Edwards, Managing Director at Perp Games.

“We are taking inspiration from R.D. Blackmore’s 19th century novel, The Maid of Sker, and the original Welsh ballad, Y Ferch o’r Sger, but telling the story in a truly sinister way, with multiple endings that will be discovered depending on the player’s actions. Expect to play a truly terrifying survival horror that reignites one of the most haunting tales in Wales.” Ben Tester, Marketing Manager at Wales Interactive.

With the support of the Creative Europe Programme – MEDIA of the European Union

Welcome to the new Hive View Outdoor

Centrica Hive, has today revealed its smart external camera, Hive View Outdoor. Equipped with new technology, a simple installation process and the latest must-have security features, it delivers greater peace of mind by deterring unwanted attention and keeping people informed of activity outside their property. Launching globally early December, it is available now to pre-order from Hive and Amazon.

Richer, more robust features, easier installation and more accessible price points have driven consumer interest in smart technology as a viable security proposition for the home. Powered by cutting-edge technology, Hive View Outdoor is weatherproof, element-proof and equipped with automatic night vision. Mains powered, it works 24/7 to detect sound, motion or people, sending notifications once recording starts. A live HD feed gives immediate access to see outside the home, with content captured and securely stored for quick and convenient later viewing. Two-way audio allows people to speak directly through the camera, whereas smart notifications provide thumbnail images of the person detected to help customers quickly check who’s there.

With the number of outdoor smart home surveillance cameras in the US, the UK, and Western European countries, such as Italy, forecasted to nearly triple over the next five years, developing Hive View Outdoor made complete sense.

Tom Guy, Global Product Director, Centrica Hive commented: “Our customers have inspired our product designs ever since we started Hive. Protecting their home and loved ones is of the utmost importance and it was clear we needed to extend our security offering to give complete reassurance. Hive View Outdoor builds on the much-loved features found within our stylish indoor camera, Hive View, offering an extra layer of security for the outside of every home.”

Hive View Outdoor is Hive’s third collaboration with renowned designer and fuseproject founder Yves Béhar. The camera is visually striking, sharing the same elegant design philosophy as seen in other Hive devices. Simple to set up, Hive View Outdoor works within minutes of installation and is managed through the intuitive Hive app. When connected to other Hive devices, extra layers of smart security can be created using Hive Actions. Linking Hive Lights to the Hive View Outdoor will make it look like someone’s home, connection to a Hive View, means customers can rest easy knowing their whole home is looked after, inside and out.

Captured video is securely stored remotely and can be viewed and downloaded for free for 24 hours. Once downloaded it can be kept forever. With Hive Video Playback Membership, access to this content is extended for 30 days, giving customers optional extra reassurance that everything is covered, even when away for an extended period of time.

Customers can self-install or purchase professional installation by a British Gas engineer or certified professional. Once on the wall, the magnetic mount allows it to be easily manoeuvred to offer the best possible view with its wide 130° lens and safely secured through an anti-theft mechanism.

A robust roadmap is in place to enhance the camera, providing customers with richer features. Adjustable Activity Zones will allow customers to choose areas to monitor, while Automated Sounds, such as a dog’s bark, will help deter unwanted attention.

Watch the live action trailer for Fallout 76

0

The wait for Fallout 76 is almost over, but you can watch the Live Action Trailer today! Prepare to discover a new and wild wasteland in the heart of West Virginia in what is the largest, most detailed open world in series history.  

Reclamation Day, 2102. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers—chosen from the nation’s best and brightest – emerge into post-nuclear America. Play solo or join together as you explore, quest, build and triumph against the wasteland’s greatest threats.

The Fallout 76 B.E.T.A. is available now on Xbox One and begins October 30 on PlayStation 4 and PC.

Xiaomi to launch with Three this November

Today, Three have announced that the much anticipated Xiaomi brand will be arriving at Three from Friday 9th November.

Three will be the first UK network to range Xiaomi products and they will be physically available in-store and online from launch. This will bring the innovative and exciting Xiaomi brand to a whole new consumer audience through a strong high street presence in the 327 Three stores across the UK.

Shadi Halliwell, chief marketing officer at Three UK, said: “The partnership with Xiaomi is an exciting one for us. They have a broad portfolio of connected devices and we are looking forward to unveiling our future plans together.”

Review: Doctor Who Series 11 Episode 4 – Arachnids in the UK

So far Series 11 has been an absolute delight for fans of Doctor Who with perhaps the strongest start for a new Doctor since David Tennant’s 10th Doctor replaced Chris Eccelston’s 9th. Following the traditional flow of episodes and timing very well with Halloween weekend, fans now get to enjoy the 13th Doctor’s first “watching behind the sofa!” episode with ‘Arachnids in the UK’ and interesting to see that it is focusing on the very human fear of spiders going from the trailer.

With what fans are referring to as the ‘Team TARDIS’ group of three companions, despite the Doctor not using that actual term yet this series, having to scramble for screen time, I have been waiting for Yasmin to come centre stage in a story and for Mandip Gil to really get something to sink her teeth into as Ryan and by proxy Graham have had more camera time and importance in the first three episodes than her. Yas has so far for me at least, had a strong connection with the Doctor and is able to read the emotions of her with more clarity and empathy than the guys. So when the Doctor finally returns the team back to Sheffield in right time zone and looks apprehensive about having to continue alone as both Graham and Ryan seem very happy to be heading home, it is Yas who reads the situation and quickly invites the Doctor home for Tea for which the Doctor jumps at the opportunity.

I loved how Jodie performed this scene portraying the genuine and almost fear for her Doctor to suddenly be alone after her first adventures since regenerating and reminded me right away of when the 10th Doctor had a similar moment with Rose, unsure if she would continue to travel following his regeneration and also how Rose herself was also unsure of this strange new person claiming to be the same Doctor she had travelled with. There was fragility in the fear that she would be suddenly all alone for the first time, which seemed to be a daunting reality for her so jumping at the chance to go and have Tea with Yas and her family to continue that connection was rather joyful.

 

Getting to see Yasmin’s family as well was a great way to see what Yas was risking by travelling with the Doctor but also showing a family once again such as with Rose, Martha and Donna, though I never actually found Martha’s family too interesting.

Something else that I have noticed with the 13th Doctor is her almost 6th sense ability to detect that something may not be wrong, noticing the little things in the people around her that trigger her ‘Doctor Sense’ and the immediate reaction to ask if anything is wrong and if she can help, such as noticing someone in possible distress knocking on one of Yasmin’s neighbours doors leading to the main story of something rather sinister at the local University putting them front and centre of the action.

I do like how this episode keeps the scare factor pretty grounded in very real terms by using spiders but dialling up the arachnophobia levels right up to 11, which no doubt means any viewers creeped out by spiders naturally have either disappeared by the sofa or just flatly turned it off, and I hope they are just behind the sofa watching through their fingers. The effects are yet again very well done, the CGI blending very well with the new almost US style of film quality this series is using. It just works and for now does not stand out as overused CGI by using real stunt and effects along with the CGI, which for Doctor Who is pretty good.

 

The inclusion of a successful, very wealthy yet total douchebag American in the form of character and owner of the hotel and epicentre for the giant spider problem, Robertson is very on the nose especially when they mention he is running for President in 2020 before dropping Trump’s name. Doctor Who often mentions real world cultural aspects but this felt more political commentary than just a random A stereotypical american businessman. But the social commentary continues in to environmental territory by the discovery of what caused the spider problem which again, very current in terms of how plastic waste is very much in the public conscious right now.

Bradley Walsh continues to surprise me each with with his role as Graham, and I have to confess that going into Series 11 I had expected him to be used as the generic comic relief and was not looking forward to him being a part of the show. But as with his other dramatic acting roles, his performance of Graham is moving both in how he deals with Ryan but also in his processing of the loss of his wife from the opening episode. It is subtle and understate but strong at the same time, even Ryan who is usually the star companion in the story takes a back seat to both Graham and Yasmin whilst also having his own moment in the form of a letter from his real father that he is reluctant to open.

Arachnids in the UK on the whole was a pretty pleasant episode with a very human non alieny story that will no doubt put many behind their sofas but then brought it back to a very human level which held a mirror up to numerous current affair world issues before wrapping things up with a very lovely moment for the Doctor. There is still no real massive series story arc as yet and no little teases or threads being left there and so far is really just The Doctor and her companions having an adventure of the week. If anything, these first four episodes have really been a prologue as the new Doctor finds her feet and companions understand what travelling with the Doctor can mean both in adventure and in risk.

Now its time to see where the series goes next after taking four weeks to set the stage, but I am firmly on board the new look TARDIS and new Doctor, and with all the setting up of this new TARDIS team completed, the series needs to take off the training wheels and really fly.