Vodafone UK shows off 5G at Manchester Airport

Vodafone has switched on 5G at Manchester Airport, with other travel locations set to follow suit within weeks. In a UK first, holidaymakers and travellers getting ready for the half-term getaway tested the new, super-fast network by downloading a film or TV box set using 5G.  The testers downloaded content up to four times quicker than over 4G – providing them with more than enough entertainment for their flight.

Manchester Airport is the first of several travel hot spots where Vodafone is trialling 5G. Vodafone 5G masts are now in place at the airport, forming part of the 5G trials taking place across the city.  Further trials over the coming weeks will include Snow Hill railway station in Birmingham.

Passengers at Manchester’s Terminal One visited Vodafone’s special 5G ‘blast pod’ and were given a free Entertainment Pass on streaming service NOW TV. Airport users could download an episode of the new series of Tin Star in 45 seconds and the whole series in six minutes and seven seconds – up to four times faster than over 4G, which took 26 minutes and eight seconds.  At these speeds, Vodafone’s 5G network will allow a home Wi-Fi like experience, on the go.

5G will enable holidaymakers and business travellers to load a web page or a video instantly and, thanks to super low latency, people will be able to seamlessly stream a movie over 5G without buffering or lag.

Nick Jeffery, CEO, Vodafone UK said: “We all love to catch up on our favourite TV shows, play games or finish off some work when travelling. 5G, with its fast speeds and quick response times, will make that quick and easy, even in busy locations. We are proud to be the first provider to bring 5G to an airport and will be adding more major travel hotspots to our 5G network throughout the year.”

Brad Miller, Chief Operating Officer, Manchester Airport said: “We are delighted to support Vodafone’s 5G trial at Manchester Airport. As we progress with the design and delivery of our £1bn transformation programme, we are constantly exploring how new innovations and technology can be applied to improve the airport experience.

“As a business with a strong presence in our surrounding community, Vodafone was a natural partner for a trial project like this and we look forward to collaborating with them again in the future.”

As 5G handsets are not yet available for consumers, Vodafone completed the trial using its ‘Gigacube’ device – a portable router that is 5G enabled. Consumers connected to 5G via the Gigacube and used their Now TV Entertainment Pass to download and stream content.

With faster speeds, low latency and increased capacity, 5G has the potential to revolutionise our day-to-day lives by enabling smart airports and roads, as well as better connected cars, businesses and homes. It will act as a catalyst for emerging technologies such as artificial intelligence, Internet of Things (IoT), robotics and connected cities.

This latest 5G trial follows Vodafone’s successful test of 5G spectrum across a live network in April 2018 and the UK’s first 5G holographic call in September 2018.

Disney TSUM TSUM FESTIVAL exclusively for the Nintendo Switch

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BANDAI NAMCO Entertainment Europe today announced a new game Disney TSUM TSUM FESTIVAL, arriving exclusively for the Nintendo Switch in 2019.

 

Disney TSUM TSUM FESTIVAL brings Disney’s highly popular stuffed Tsum Tsum toys featuring iconic Disney characters to the Nintendo Switch for the first time ever.

Disney TSUM TSUM FESTIVAL stars a large roster of Disney characters, including Mickey and Minnie Mouse, in a myriad of party games which can be played with friends and family both at home or on-the-go. These party games can be played by up to four players on a single Nintendo Switch, or players can choose to play online with Tsum Tsum fans around the world.

Disney TSUM TSUM FESTIVAL will include the popular Tsum Tsum puzzle game, enabling players to experience the game on a larger screen and hone their Tsum Tsum popping and connecting skills. Players can also challenge their friends and family through local or online play to discover who’s the best!

Oppo launches the Oppo RX17 Pro, RX17 Neo and the Find X at CPW

With Oppo officially launched in the UK end of January with leading retailer Carphone Warehouse, introducing two new smartphones – OPPO RX17 Pro and RX17 Neo – and brings its flagship smartphone OPPO Find X to UK consumers for the first time.

For the last 10 years, OPPO – the company that started the era of selfie beautification – has been focusing on manufacturing camera phones, while innovating mobile photography technology breakthroughs. Introducing a number of smartphone firsts, OPPO was the first brand to launch smartphones with 5MP and 16MP front cameras, the first to introduce the motorised rotating camera, the Ultra HD feature and the 5x Dual Camera Zoom technology.

OPPO also has a proprietary charging technology, known as VOOC Flash Charge and its latest devices upgraded to Super VOOC, which currently offers the fastest fast-charge available on a smartphone. Allowing users to charge devices in only 10 minutes to get a 40% charge and 40 minutes to get a full charge.

Set to challenge the smartphone sector in the UK and across Europe, OPPO’s brand new RX series  offers a revolutionary experience with its sleek design and advanced technology, to empower people to pursue extraordinary experiences. At their core, both the RX17 Pro and the RX17 Neo are built upon four founding pillars of design, innovation, community and young minds.

The eagerly anticipated RX series surprises with its artistic design, bespoke colour palette, and unique photography features. Introducing dynamic and vivid colours, and enhanced image quality with both devices. The RX17 Pro also goes one-step further, with its new Ultra Night Mode camera mode.

‘We are thrilled to announce the official launch of OPPO in the UK today, with the availability of RX17 Series in partnership with Carphone Warehouse. This has been one of the brand’s most anticipated European decisions so far and we are proud to be bringing OPPO’s long history of technological innovation and beautiful design to this market. We look forward to our future in the UK and are excited to be celebrating this moment with a special event in the heart of the thriving city of London,’ said Terance Tan, Executive Director of Sales at OPPO.

RX17 Pro: Intelligent camera brings new depths to smart phones

Specially designed for night shooting, the RX17 Pro features the latest hardware and software from the AI Ultra-Clear Engine, Smart Aperture and OIS (Optical Image Stabilization). This image-enhancing technology, produces outstanding definition for pictures. Making images clearer and brighter, with added intelligent noise reduction and highlight restoration so photos are refined to perfection.

Equipped with a triple-camera set-up including 25MP front camera and 12MP/20MP rear camera, Sony IMX576 sensor, F1.5/F2.4 smart aperture and real-time HDR support, the RX17 Pro is designed to capture images effortlessly.

Other features include a 6.4 inch Waterdrop screen, including a ‘Hidden Fingerprint Unlock’ feature and ‘Smart Bar’ multitasking function. Corning® Gorilla® Glass 6, the most durable cover glass to date for high-impact resistance. Wireless payment, supporting NFC wireless payment, making the transition to mobile payments easy and convenient. Revolutionary Gradient Design, introduce a brand-new “Radiant Mist Color”, using 3D fog glass to give the body a soft look and feel, and resulting in a fingerprint resistant, durable design.

Specifications OPPO RX17 Pro
Dimension 157.6mm*74.6mm*7.9mm
183g
Screen 6.4-inch 2340*1080, AMOLED, 19.5:9, 402ppi ,WaterDrop Screen, Gorilla Glass 6
Rear Dual Camera 12MP+20MP+TOF

F1.5/F2.4 (Smart Aperture)

OIS

AI Ultra-Clear Engine

AI Scenes Recognition, AR stickers 2.1, AI Portrait Mode, RAW HDR, 2D O-moji,

sFront Camera 25MP, f/2.0

Sensor: Sony IMX 576

Sensor-HDR, 2D O-moji,

AI Custom Beauty

Core Hardware CPU: Snapdragon 710, 2.2GHz,10nm LPE process

GPU: Adreno™ 616
RAM: 6GB/8GB UFS2.1
ROM: 128GB
BAT: 3700mAh(1850mAh*2)(type)

Networks (Depending on markets)
4G/4G+: TD-LTE, LTE FDD;
3G: WCDMA,TD-SCDMA,CDMA2000
2G: GSM,CDMA
Connection WLAN 802.11a/b/g/n/ac
Bluetooth 5.0, NFC
OS ColorOS 5.2 (Android 8.1)
Charge SuperVOOC charge
Others Hidden Fingerprint Unlock(depends on markets)
Sensors: magnetic sensor, light sensor, distance sensor, gyroscope, gravity
Type-C, OTG
Dual Nano-SIM cards

 

RX17 Pro is £549 and is available from Carphone Warehouse here

The RX17 Neo: Lightweight and mighty

Precision engineering meets enigmatic design with the RX17 Neo with a 6.4-inch waterdrop display to create more screen space and a compact design, the smartphone is just as lightweight as it is advanced.

Its exterior is meticulously crafted to please the eye, displaying a dynamic colour range (Mocha red and Astral blue) as it moves between light and shadow. With its combination of original design and cutting-edge IMT gradient construction, no two angles will ever look the same.

Boasting a 25MP AI Front Camera and dual rear camera, it makes it easy to shoot and edit photos at the click of a button. The camera is backed up by an AI algorithm, which uses more than eight million reference points to ensure every dimension is brought into focus, it is like having powerful desktop-like photo editing software in the pocket.

The RX17 Neo, also features OPPO’s Smart Bar that lets users toggle through apps and functions with effortless freedom. As well as, a new Music on Display, so the screen can be turned off and still play music, video audio, or other media.

Specs

Specifications OPPO RX17 Neo
Dimension 157.5mm*74.9mm*7.5mm
182g
Screen 6.4-inch 2340*1080, AMOLED, 19.5:9, 402ppi ,WaterDrop Screen, Gorilla Glass 6
Rear Dual Camera 16MP+ 5MP , f/1.7+f/2.4

AI Scenes Recognition, AR stickers 2.1, AI Portrait Mode, RAW HDR, O-moji,

sFront Camera 25MP, f/2.0

Sensor: Sony IMX 576

Sensor-HDR, 2D O-moji,

AI Custom Beauty

Core Hardware CPU: Snapdragon 670,2.0GHz

GPU: Adreno™ 615
RAM: 6GB(UFS 2.1)
ROM: 128GB
BAT: 3500mAh(type)

Networks (Depending on markets)
4G/4G+: TD-LTE, LTE FDD;
3G: WCDMA,TD-SCDMA,CDMA2000
2G: GSM,CDMA
Connection WLAN 802.11a/b/g/n/ac
Bluetooth 5.0
OS ColorOS 5.2 (Android 8.1)
Charge VOOC Charge
Others Hidden Fingerprint Unlock(depends on markets)
Sensors: magnetic sensor, light sensor, distance sensor, gyroscope, gravity
Type-C, OTG
Dual Nano-SIM cards

The RX17 Neo is £319 and is available from Carphone Warehouse here

Find X: OPPO’s flagship

Available for the first time in the UK, the Find X is the first Android smartphone to feature 3D Structured Light Technology. Using 15,000 facial dot recognition and intelligent analysis, to produce 3D Face Recognition, which is 20 times safer than fingerprint recognition, for unlocking the phone.

As the world’s first panoramic designed phone, the Find X combines two seamless pieces of glass with the front screen featuring a panoramic view. OPPO used COP flexible screen packing technology bringing the visual screen ratio to 93.8%. With the front almost all-screen, the user has an unprecedented visual experience.

Specifications OPPO FIND X
Dimension Approximate

156.7mm*74.2mm*9.4mm
186g

Screen 6.4 inch 2340×1080, 401ppi, OLED, 60000:1, Panoramic Arc Screen
Front Camera 25MP, f/2.0

Sensor: Sony IMX 576

3D Structured Light

Sensor-HDR

3D AI Beauty Technology
AI Portrait Mode

Rear Dual Camera 16MP+ 20MP, f/2.0+f/2.0

Sensor: Sony IMX 519+ IMX 376k
AI Recognition, AI Beautification, AR stickers, AI Portrait Mode, RAW HDR

Video: 1080P@240fps,720P@480fps

Core Hardware CPU: Snapdragon 845
CPU: 4×2.8 GHz Kryo 385 Gold + 4×1.7 GHz Kryo 385 Silver
GPU: Adreno™ 630
RAM: 8GB LPDDR4X
ROM: 256GB
BAT: 3400mAh(1700mAh*2)(type)
Networks 4G/4G+: TD-LTE, LTE FDD;
3G: WCDMA
2G: GSM
Connection WLAN 802.11a/b/g/n/ac
Bluetooth 5.0
Color Bordeaux Red/Glacier Blue
OS ColorOS 5.1 (Android 8.1)
Charge SuperVOOC Charge
Others Google Assistant
Sensors: magnetic sensor, light sensor, distance sensor, gyroscope, gravity
Type-C, OTG
Dual Nano-SIM cards

 

The Find X is £799 and is available from Carphone Warehouse here

Review: METRO Exodus

The METRO game series has always had a special place in my heart because for me, no other shooter title experience matches it for story telling and world building. The setting of a post-apocalyptic world which has been ravaged by used of nuclear weapons in World War III has left the only survivors in Russia using the metro system to live and move around created a perfect platform for a first-person shooter blended with true survival game mechanics. Now we have the third entry in the series following the canon ending to METRO Last Light and fans have been eagerly awaiting to carry on the adventures of Artyom whose world is about to change forever.

Players return to play as Artyom, a year after the events of the last game (using the good ending) where we find him still serving as a Spartan Ranger but now married to Anna. Life is still stuff, with the Rangers heading out to find resources and supplies to help feed the community whilst tackling the dangers of rival factions and mutated creatures on the surface where venturing out into is still highly dangerous and life risking. Life is relatively good for Artyom but his world and that of the people he cares about the most is about to change forever.

Now I do not want to spoil anything about the story because the opening that leads to the massive change is something players should discover for themselves, but what I can say is that this is by far the largest world in the series yet as Artyom and his companions will be off exploring far more of the country then ever before. For the first time, players will be able to explore outside of Moscow and travel across Russia in search of a new home adding new exploration challenges to the tried and tested linear story missions of the previous games. The new narrative has an immediate impact on the gameplay and with so many games now moving towards a more open world style of gameplay, this is the next natural evolution of the Metro Series.

However, METRO Exodus is not an open world game but instead offers far more freedom to players to experience this new larger world as they see fit. The traditional story missions are there which follow a linear path for the player to follow but now that the world is so much wider, the player will also have the option to expand on that by having more room to explore the world and taking on side missions and objectives around the main story stuff which thrives well using the same survival game mechanics METRO games use so well. It takes a few hours into the game for the world to open up and almost as much time to get used to that new level of freedom you have because you have to take the time to plan and prepare for everything you do in the game.

It is the survival aspects that stay true to every fans of the METRO series in Exodus and they are more vital to the gameplay as ever. Crafting for me plays far more of a crucial part in Exodus than previous games in the series especially if you are planning on exploring the new areas as you will still need to make sure you have enough air filters for your breathing mask for toxic areas you will find throughout. Far more crucial though will be maintaining, upgrading and making your weapons and ammo. This side has always been the main factor that METRO has stood out against all over shooters and in Exodus, the risks of exploring and failing to master crafting and maintenance can literally cost you your life in the game. It can be a double-edged sword as well as in order to find new designs and materials needed to craft weapons, med kits and ammo will require the risk of going out and exploring new areas in order to find the materials needed. This is why sensible planning comes in as you will need to check what you currently have in terms of med kits and ammo before you head out on any mission but especially if you go exploring.

A number of times when I chose to go exploring a new area, I would be caught out by running out of ammo for my guns and being left to run or hide from mutated creatures and wild animals until I either found or crafted new ammos. Thankfully, your backpack can also serve as a basic crafting table for making repairs to weapons or crafting new ammo, filters and med kits but of course, this is only if you have enough materials to craft with. By not preparing properly I often ran out of ammo for my carried weapons leaving me with one of the worst melee combat systems in a recent game, to fend off attackers. When you can craft ammo, do not expect to be filling up your ammo quickly, often crafting will only provide you with a handful of bullets or cartridges so deciding which weapons to carry is also key, I often relied on having the A-Shot revolver as my back up piece to my assault rifle.

You can carry Molotov cocktails which are great at enemy crowd management and throwing knives which are great for dealing with enemies when going for a stealthier style of play. I prefer to go full stealth when possible, and I love being in an enemy human location and sneaking about taking down enemies by either simply knocking them out in a more pacifist way or lethal take-down with my knife, depending on how you are feeling. You can pretty much stealth your way for most encounters but if spotted then enemies will actively hunt for you so remembering location layouts. It is very satisfying to be able to get in, take out the enemy and looting everything you before make a cheeky escape that is always so very satisfying to me and now there are more opportunities to put those skills to the test thanks to the side missions now added along with exploring new locations.

The size and scope to METRO exodus is brilliant to see as the game will take you the player as Artyom on a year long journey. This means you will also see all four seasons from Winter to Spring, Summer and Autumn all play out throughout that year as you travel on the train named ‘Aurora’ now travelling across Russia. This also means visiting new locations and environments such as desserts which is such a stark contrast to the bleak winter wilderness of the past two games. Even finding vehicles that can be driven or sailed add so much to the experience after spending two games barely seeing anything above ground and being in tight tunnel systems. The biggest surprise however came from the new dynamic day and night system which can be used to great effect when planning to raid a bandit camp for example as during the day you are far more likely to be seen but under the cover of darkness at night, especially if the new weather system kicks in giving you a nice electrical storm to mask your sound, really helps you out.

Where 4A Games, the developer of the METRO series has been clever enough to do is to not get carried away with what an almost open world style game can do and instead have used it to enhance almost everything you have already experienced in previous METRO games but maintaining that core value of at times, linear shooting missions that can make you feel all claustrophobic at times of being in a confined area and constantly on the edge of your seat fearing that you could be attacked at any time and knowing that you have only a few bullets left in you guns. Just as Artyom is discovering this new game world, so are you as the player and because the game stays so true to all the best elements of the METRO series, it never strays too far from that core experience despite having so many new features this time around.

The pace can be rather sluggish at times as can a lot of the ex-positional dialogue you can have with the NPC’s dotted around the game who are all very happy to talk your ears off even if you choose to just walk away from them. The melee combat is very frustrating as if you do run out of ammo your only real option is to use the right stick to hit them with the butt of your carried gun when all I wanted to do was carry a pipe to smash enemies over the head with as the melee combat is clumsy and awkward and leaves you feeling  all brittle and useless when outnumbered by enemies and you fail to hit anything with your melee. I also did not like having to hold down X in order to interact with everything whilst at times very little action would break up long story cut-scenes. But overall these are really just niggling issues to what is a very fun game for fans of the series and forced me to get better at using the crafting system and knowing when or if I could pick a fight or to avoid a possible environmental encounter with beasts until I was ready and better equipped to do so.

METRO Exodus is the evolution the series needed for a 2019 release, and the new elements and features compliment what made the series stand out so much in the first place. By keeping the core elements to METRO at the heart of the game but managing to open the world up for new experiences for seasoned fans of the series but also to attract new players to it with Exodus, 4A Games have delivered a real belter. I have already planned out my next run with the game in order to spend more time exploring and making better use of the crafting system instead of just sticking to the story missions, which the game completely allows you to do with little hand holding as possible. The freedom, to play the game as you want is a big game changer for me as it is something that I really like in my games now such as the Far Cry series.

This game offers so much that I really hope more people give it a chance than just the faithful series fans, because there is so much to sink your teeth into if you want a real test to your survival skills next to an incredible story with rich characters. Visually this game is stunning and you will get more than enough use of the photo mode to take advantage of the new environments to indulge your artistic talents or just to show off the scenery. I was a little worried about how much the game experience would change with the new size and freedom to METRO Exodus but it works so well that this is a great way to kick of the big releases of 2019 and put the series firmly into the mainstream deserving of more attention.

Space Junkies landing on the 26th March

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Ubisoft announced that Space Junkies, a jetpack-fueled arcade shooter developed exclusively for virtual reality gaming, will be available 26th March on PlayStation VR, Windows Mixed Reality headsets, Oculus Rift + Touch and HTC Vive. Space Junkies can be pre-ordered on Steam and Oculus Store starting today and on the PlayStation Store on 20thFebruary.

Developed by Ubisoft Montpellier and powered by Brigitte, a new proprietary virtual reality engine designed to allow teams to work seamlessly in virtual spaces and adapt to VR pre-production and production, Space Junkies offers a fast-paced multiplayer action experience set in three-dimensional space arenas and leverages full VR embodiment to immerse players in intense microgravity battles.

The PlayStation VR version of Space Junkies will support the Dualshock 4 controller, and feature a unique navigation system that allows players to fly at speeds through immersive vertical battlespaces. Players will also have full use of the SIXAXIS controls for unique embodiment in VR.

At launch, Space Junkies will offer 1v1, 2v2 and free-for-all modes, as well as a wealth of different weapon and customisation options across six varied interior and exterior battlefields. Each arena features unique tactical zones, dynamic lighting and breakable environments. No battle will feel the same, and players will need their wits and combat skills to avoid death coming fast from all directions. Additionally, the game will receive new content updates beyond release, including new modes, maps, weapons and customisation items.

Several test phases will be held prior to launch, including an Open Beta across all platforms. Players can register to participate in closed tests at https://betasignup.ubisoft.com/sjreg/LogIn.

“We are beyond excited for the launch of Space Junkies and can’t wait for players to jump into this rocket-injected, gunslinging laser bonanza in outer space!”said Adrian Lacey, producer at Ubisoft Montpellier. “Being able to launch on PlayStation VR is great news for our players and we are looking into supporting additional headsets to bring the Space Junkies experience to more people in the future.”

Those anticipating Space Junkies before its official retail release can already get a full, unique experience with Space Junkies Arcade, a dedicated version of the game available in more than a hundred of VR arcades worldwide. Prior to the launch, Virtual Athletics League will also be kicking off an international tournament in partnership with Ubisoft, Springboard VR and HP on 19th February. The competition will pit the best teams from participating arcades against one another for $4,500 in gear and prizes.

For more information on Space Junkies Arcade and those participating in the tournament, please visit valvr.com/space-junkies-international-tournament.

Introducing KaiOS on 8 New Energizer Feature Phones to be shown at MWC2019

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Avenir Telecom, the exclusive Energizer licensee, and KaiOS Technologies, maker of KaiOS, the emerging mobile operating system for smart feature phones, today announced their partnership and the forthcoming release of eight new KaiOS-powered Energizer® feature phones.

“These Energizer feature phones target entry-level users that need a device that is easy to use, ergonomic, and reasonably-priced,” said KaiOS Technologies CEO Sebastien Codeville. “This focus on expanding access to affordable solutions is exactly in line with Kai’s mission of closing the digital divide, which is why we’re pleased to partner with Avenir Telecom and serve such an important user segment.”

The eight Energizer® feature phones, starting at 29.99€, will run on KaiOS and come preinstalled with the KaiStore, as well as several apps and services including the Google Assistant, Facebook, Google Maps, YouTube, and Twitter. The devices will be available for distributing partners to stock starting in June 2019.

“With 450 million units sold in 2017, the feature phone market is flourishing. We look forward to launching the first Energizer phones featuring KaiOS, and making further inroads into this market, notably in developing countries”, declares Jean-Daniel Beurnier, CEO of Avenir Telecom. “By integrating KaiOS into our Energizer mobile phones, we are able to offer ‘smart feature phones’ that help to connect populations whose internet access is restricted; thus, making them a preferred choice among consumers.”

KaiOS currently connects more than 50 million users in over 100 countries. The platform enables a new category of devices that require limited memory, while still offering a rich user experience. Together with its partners, Kai aims to close the digital divide by bringing mobile connectivity to the billions of people without internet in emerging markets, as well as providing those in established markets with an alternative to smartphones.

The suite of the eight new feature phones will be on display at the Energizer Mobile stand at this years MWC 2019, which we are attending so will get hands-on for you all.

Children’s educational app, Hey Duggee: The Counting Badge, wins 2019 Kidscreen Award

The educational app, Hey Duggee: The Counting Badge, has won a 2019 Kidscreen Award for ‘Best Branded Learning App’ in the ‘Digital – Preschool’ category.

Hey Duggee: The Counting Badge is based upon the popular animated children’s television series, Hey Duggee (with the narration voiced by Alexander Armstrong).

Designed with Early Years Foundation Stage learning outcomes at its core, the app features a diverse mix of engaging counting tasks and automatically adjusted difficulty levels to help children of young ages learn and enjoy numeracy.

Hey Duggee is created by Scary Beasties, a BAFTA award-winning digital agency, in association with BBC Studios and Studio AKA, a multi-BAFTA winning, EMMY awarded & Oscar-nominated independent animation studio.

Hey Duggee: The Counting Badge is available on GooglePlayAmazon, the Apple AppStore and retails at £2.99.

Peter Hickman, BBC Studios Producer for Children’s and Drama said, “Hey Duggee goes from strength to strength, not just on TV, but in the highly competitive world of children’s apps. I’m over the moon.”

Honor announces the Honor 8A smartphone for under £140

HONOR has today launched the HONOR 8A smartphone that boasts a 6.09-inch Dewdrop FullView Display, 87 per cent screen-to-body ratio and offers finger gesture command features, which can be used with a one-handed grip. The sleek smartphone is also equipped with SmartPA, which amplifies sound significantly to deliver premium audio performance. The HONOR 8A is available at a fantastic price point of £139.99.

The key features of the HONOR 8A include:

  • 6.09-inch HD+ Dewdrop FullView Display
  • SmartPA speakers combined with a dual-suspension structure
  • Long lasting 3,020 mAh battery
  • Triple card slots (i.e. Dual SIM slots and Micro-SD slot)
  • 13MP main camera with flagship level f/1.8 wide aperture; complemented by an 8MP front-facing camera
  • MT6765 high-frequency 8-core processor
  • Built-in wireless FM Radio
  • Phone unlock using facial recognition
  • EMUI 9.0

“We’re thrilled to launch the HONOR 8A, our latest best-value smartphone. With the HONOR 8A, we are offering a smartphone built with the highest quality technology, but at an affordable price point. The device is a perfect mixture of style and substance, as it brings both impeccable design and fantastic audio quality. We are beyond excited for our fans to get hold of the HONOR 8A,” said Michael Pan, President of HONOR Western Europe.

The ultimate visual experience

The HONOR 8A is the brand’s latest budget-friendly smartphone that packs high-end features in both design and performance. The Dewdrop notch, nestled at the top of the screen, measures a mere 3.2mm and houses the front camera, light sensor and proximity sensor. The Dewdrop notch is 71.1 per cent smaller than traditional notches and enables the screen to reach an 87 per cent screen-to-body ratio, providing users with a true full-view display. The HONOR 8A pays tribute to the classic dual-texture rear body design, featuring a glossy, glass-like finish. The HONOR 8A is available in black.

The HONOR 8A is also equipped with a display screen mode certified by TüV Rheinland – a feature that reduces blue light emitted by the screen to prevent eye fatigue.

Unrivaled sound quality

The HONOR 8A is equipped with a dual suspension structure, a big sound cavity that delivers uniform acoustics. The phone can deliver 30 per cent more volume in comparison to its predecessors due to the built-in high power SmartPA amplifier, which boosts the HONOR 8A’s ability to deliver superior sound quality.

Re-imagine clarity in photography

The HONOR 8A is equipped with a 13MP rear camera that has a f/1.8 wide aperture, which allows for more light entry when capturing images. In addition, the camera is also fitted with an automatic HDR mode to allow for a more dynamic range and greater image details, even in night photography. On top of that, the 8MP front camera is equipped with an advanced portrait and AI algorithm that improves the quality of selfies.

Premium technology

The HONOR 8A is optimised with the EMUI 9.0 operating system and is based on the latest Android 9 Pie. The device’s background app management algorithms are enhanced by artificial intelligence to guarantee a smooth user experience, even after extended periods of usage. The built-in 3,020mAh battery works with the 12nm 8-Core power-efficient processor and EMUI’s intelligent power-saving capabilities to easily provide a full day’s use.

The recommended retail price is £139.99. It will be available for purchase at Amazon and Carphone Warehouse from 13th February.  More retailers will be announced shortly.

Collector’s Pack for The Walking Dead: The Final Season Announced

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Skybound Games prepares for the launch of Episode 4 in Telltale’s The Walking Dead: The Final Season on 26th March, has announced today a Skybound.com-exclusive Collector’s Pack that includes a boxed edition of the entire Final Season, plus an exclusive AJ Pin and Figure.

Save big with new deals from Honor from the Honor 9 Lite to the Honor Play and more

If you’re looking for high-end tech at affordable prices, then HONOR has you covered with limited-time deals live this February.

Whether you’re a fashionista, photography expert or hardcore gamer, HONOR offers something for everyone without having to blow your budget!

For the Gamer….

HONOR Play

RRP: £279.99

Promotion:  £239.99 (valid until 31/03/19)

Game-Changing Fun

The HONOR Play delivers a fantastic entertainment experience straight to your smartphone. Whether it be for gaming enthusiasts or those watching Netflix on the commute, the HONOR Play immerses users in a premium entertainment experience. It packs a 6.3-inch FullView HD display, 3D surround sound and a large 3750 mAh battery which allows for 15 hours of video streaming and 95 hours of music playback in a compact, slim handset.

The HONOR Play is available to purchase at Amazon, Very, Argos, AO, Carphone Warehouse, John Lewis, and www.hihonor.com/uk

For the Fashionista…

HONOR 10

RRP:£349.99

Promotion: £299.99(valid until 19/02/19)

Style and Substance 

The HONOR 10 has sold over 1.5 million units in Europe since its launch last May and comes complete with a high-power mobile AI processor Kirin 970. With an AI-enhanced 24+16MP dual camera, this powerhouse acts as an intelligent selfie companion, allowing you to turn your favourite moments into instant professional shots. The stylish handset boasts a sleek design complete with a 3D aurora glass design, composed of 15 layers of shimmering colour, available in Phantom Green, Glacier Grey or Phantom Blue.

The HONOR 10 is available to purchase from Amazon, Very, Argos, AO, Carphone Warehouse, John Lewis andwww.hihonor.com/uk

For under £200…

HONOR 9 Lite

RRP: £179.99

Promotion: £129.99 (valid until 28/02/19)

Affordable quality

Packing a mighty punch in a hugely affordable package, the HONOR 9 Lite could be perfect for you. The device offers a 5.6-inch full-view screen with a bezel-free design and, as one of the first devices to carry a quad lens camera, features a dual lens on the front and the back, making for stunning selfies. All these features are offered at a great price, making this the perfect phone if you’re not looking to break the bank.

The HONOR 9 Lite is available to purchase from Amazon, Very, Argos, AO, Carphone Warehouse, John Lewis and www.hihonor.com/uk

For under £100…

HONOR 7S

RRP: £99.99

Promotion: £79.99 (valid until 26/02/19)

Big benefits at a small price

The HONOR 7S is the ideal phone for anyone on a budget. The device has a 5.4-inch screen, a 16mp+2mp camera as well as a built-in ‘selfie-LED’. The HONOR 7S offers wonderful value at an incredibly competitive price point.

 

The HONOR 7S is available from Amazon, JLP, Very, Argos, AO and www.hihonor.com/uk

ID@Xbox Releases for February 4th – 8th 2019

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Each week a number of new ID@Xbox titles are released. Here is the roundup of the releases for this week.

RIOT: Civil Unrest

As the world’s economic crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.

Salt and Sanctuary

Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm of forgotten cities, blood-soaked dungeons, desecrated monuments, and the fallen lords they once celebrated.

Ages of Mages: the last keeper

Ages of Mages: The last keeper is a TPS beat ’em up game, will makes you and your friends(family) have a good weekend on your sofa.

Take the princess back!

How our cute mages make the great job done and save the day?

39 Days to Mars

Embark on the 19th century’s most unreliable spaceship in this 2 player couch co-op adventure. 39 Days to Mars is a unique game designed to be played with a friend, where both players have important roles in the expedition. Solo players are aided by the computer-controlled ship’s cat.

Access Denied

Access Denied is a puzzle game where storage of personal data is secreted away, thanks to a special form of protected boxes. The player has the role of a professional cracker, who must test their skills and crack open these boxes across 36 different levels.

Pumped BMX Pro

Pumped BMX Pro is the next installment in the high adrenaline, fast-paced arcade BMXtrickathon. Master 60 levels and over 200 challenges while pulling off as many radical stunts as possible on one of 15 bikes. Want to make it your own? Design your own bike and hit the grind to reach the peaks of global leaderboards.

Dark Quest 2

Dark Quest 2 is a turn based RPG where you control a party of heroes on your epic quest to defeat the evil sorcerer and his minions. The game features a party based system where you control a group of heroes, an isometric hand-drawn art style, dice based mechanics and much more.

Each map is designed to take you through an adventure that will test your party’s strength, courage and sanity as you go deeper and deeper into the castle in search for the chambers of the evil sorcerer.

Away: Journey to the Unexpected

Welcome to a feel-good FPS! A colorful adventure combining action, negotiation and rogue-lite elements. You play as a kid that is neither a hero nor a warrior. Yet with the power of friendship, you will overcome every obstacle in your way!

Choose your path through the levels, uncover the light-hearted story, and above all, recruit allies. All the wacky and powerful characters you meet can be played in first person, and it’s up to you to find the right answers to get them to join your team!

Pipe Push Paradise

Pipe Push Paradise is a challenging, plumbing-based puzle game. You’ve arrived on a lonely island faced with a hero’s calling. Rise to the occasion (push pipes around) and restore this paradise to its former glory.

Please, Don’t Touch Anything

Pease, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game.

Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything!

Glass Masquerade

Welcome to Glass Masquerade – an artistic puzzle game inspired by Art Deco and stained-glass artisans of the 20th century. Combine hidden glass pieces to unveil clocks and themes exhibited by various cultures of the world at the ‘International Times Exhibition’ – an interactive electronic show.

Evoland Legendary Edition

Evoland Legendary Edition brings you two great and unique RPGs, with their graphic style and gameplay changing as you progress through the game!

Inspired by many cult series that have left their mark in the RPG video gaming culture,Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

See you next week for another round-up of the new ID@Xbox releases.

Two Minute Review: R.A.T. 4+ Optical Gaming Mouse

It’s time for a two minute review of the Mad Catz R.A.T. 4+ Optical Gaming Mouse.

The R.A.T range is built for endurance,using materials and components specified to meet the demands. The R.A.T. 4+ is constructed around a super lightweight chassisensuring the sensor position is perfectly balanced for tracking on your gaming surface. It also provides the rigid foundation for the rest of the control modules.
R.A.T. 4+ also comes fitted with industry leading OMRON switches (a life of 20 million clicks),ensuring that those with the fastest clicking fingers won’t miss an action!

All gamers are different. The RATs are precision engineered,making key parts of the product adjustable,to enhance and improve your playing style. R.A.T. 4+ has an adjustable palm rest. So whether your grip is palm, claw or finger-tip, the R.A.T. 4+ can quickly adapt by adjusting in length to suit you.

What’s in the box?

The box contains the mouse, a guide and some Mad Catz stickers.

A Closer Look

Final Thoughts

Back in November Mad Catz announced they were shipping new products, and one of them was the R.A.T. 4+ Optical Gaming Mouse. Having reviewed other Mad Catz mice in the past, and being impressed, I was looking forward to getting my hands, or should that be hand, on it!

One of the key features of the R.A.T. 4+ is its customisation options. You can tweak just about anything want and create profiles which makes is easy to swap between games, or those pesky spreadsheets!

You can program the buttons to in order to suit your play style too.

The R.A.T. 4+ is comfortable to hold and use and you can even adjust the palm rest if you need to.

The R.A.T. 4+ comes in both white and black, so pick whichever you prefer and get gaming!

All in all this is a really great gaming mouse and if you are serious about your PC gaming you should definitely take a look at the R.A.T. 4+, you won’t be disappointed.

The Mad Catz R.A.T. 4+ Optical Gaming Mouse is available now priced around £60.

You can learn more from the Mad Catz website.

Ghost Giant to be published by Perp Games this Spring

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Zoink Games and Perp Games has today announced that Ghost Giant will have a simultaneous physical and digital launch, this Spring.

Originally revealed during E3, this is one of the most highly sought after PSVR exclusive titles of the year. Ghost Giant comes from the developers behind Stick it to the Man, Fe, and Flipping Death.

This exciting puzzle adventure filled with warmth and charm sees a lonely boy named Louis befriend a giant ghost visible only to him. As the Ghost Giant, you’ll have to carefully build trust with Louis and help him through small, big and sometimes overwhelmingly huge obstacles, discovering the true meaning of friendship along the way.

Ghost Giant has already received critical acclaim from various outlets, with Tech Radar calling it a ‘Beautifully designed game’ Comic Book saying it’s ‘the most promising looking PSVR game’ and VR Focus saying Ghost Giant is ‘a wonderful Toyland Adventure’ and ‘one of the standout VR titles of E3’

As the Ghost Giant, you will get to explore the world of Sancourt, helping its citizens with all manner of day to day problems by using your size and strength. Ghost Giant offers a unique, crafty-looking dollhouse world which can be manipulated in multiple ways and is full of hidden secrets.

Zoink’s aim with Ghost Giant is to recreate the feel of exploring a doll’s house in VR by lifting furniture off the roof and playing around with trinkets and furniture inside, while also giving players a purpose and sense of scale to deliver something truly special and memorable. You’re not just a manipulator from outside the screen, you’re really in there, participating in Louis’ world and being recognized by him as his friend.

Of this very special announcement, Olov Redmalm, Art and Creative Director at Zoink Games says “Warmly welcome to Sancourt! I’m absolutely thrilled that we’re getting a physical release of Ghost Giant by Perp Games. With their line of great VR game releases, we feel right at home. The team at Zoink Games hopes that through Ghost Giant you will experience something quite unique in both VR and storytelling! We’re very proud of the game and it handles a topic we’re all really passionate about. So buckle up, ready your handkerchiefs (just in case things get emotional) and prepare to become the Ghost Giant.”

Ghost Giant has been written in collaboration with Swedish writer, Sara Bergmark Elfgren, whose work has been translated into 25 different languages and is perhaps best known for her Engelsfors Trilogy. This gives players a whole new perspective on VR by pushing the boundaries of physical interaction with emotionally compelling storytelling.

Releasing a physical release at the same time as digital offers everyone the opportunity to explore the world of Sancourt, however, they choose to play their games, from day one. Perp are honoured to work on such an exciting project and cannot wait to bring it to market.

Rob Edwards, MD of Perp Games, is delighted to work on Ghost Giant and talks about the incredible slate of games Perp have coming up. “Ghost Giant is what VR is all about. A warm, heartwrenching story that fully immerses you into the world. We are so excited to be working with Zoink Games on one of the most anticipated VR games of 2019.”

 

Ghost Giant will arrive exclusively on PSVR in Spring 2019 and will receive a boxed release in EU territories. A North American date will follow.

Skybound and Beamdog to bring Classic RPGs on Console

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Skybound Games and Beamdog today announced a publishing partnership that will bring classic roleplaying videogames Baldur’s Gate, Baldur’s Gate ll, Baldur’s Gate: Siege of Dragonspear, Icewind Dale, Planescape: Torment, and Neverwinter Nights to console platforms in 2019.

Beamdog is known for bringing enhanced versions of Dungeons & Dragons videogames to fans both new and old on the PC platform, including the critically acclaimed Baldur’s Gate, Neverwinter Nights and Planescape: Torment. Six of Beamdog’s fan-favorite games will be released on console platforms for the first time ever via Skybound all as Enhanced Editions sold at retail stores and online (www.Skybound.com). These upcoming releases will allow RPG fans the opportunity to experience epic Dungeons & Dragons adventures in a whole new way.

A selection of Beamdog’s games will be on display in the Skybound Games booth at PAX East in Boston from March 28th to March 31st, all coinciding with the first anniversary of Skybound Games as the video game publishing arm of Skybound Entertainment.

“These games are iconic, including Baldur’s Gate, which has really set the standard for Dungeons & Dragons computer roleplaying games,” said Skybound Games CEO Ian Howe. “We’re excited to bring Beamdog’s incredible slate to new platforms for both the dedicated fan and those who will soon discover these adventures for the first time. As longtime fans of Baldur’s Gate and Dungeons & Dragons it’s fantastic to partner with Beamdog as the newest member of the Skybound family.”

“We are ecstatic to partner with Skybound Games to bring these great classics to new platforms,” said Trent Oster, Beamdog CEO. “Skybound’s accomplishments are amazing and they have a demonstrated love and respect for creators. We’re thrilled to find ourselves working with such a talented group.”