New Gamestick Explainer Video Released

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Playjam, the team behind the much-anticipated GameStick (Which Game has a UK Exclusive on) have today released a new product ´explainer´ video.

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[youtube http://www.youtube.com/watch?v=QlNjIzNZh4o?feature=player_detailpage%5D

LEGO Marvel Super Heroes sneak peek at the superheroes

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Prepare to Hero Up this autumn, when  LEGO Marvel Super Heroes puts players in control of their favourite Super Heroes from the Marvel Universe.  With more than 100 memorable characters to choose from, each with their own unique powers and abilities, players are in for a brick-smashing adventure.

In a new video released today, you’ll get a sneak peek at a few members of the Amazing, Mighty and Uncanny (hint) team who join forces to stop an array of Marvel villains:

LEGO Marvel Super Heroes features an original story written by Mark Hoffmeier crossing the entire Marvel Universe. Players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine, Dead Pool, Black Widow and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world. Players will chase down Cosmic Bricks as they travel across an open-world LEGO Manhattan and visit key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion.

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The game will be out in the Autumn on Xbox 360, PlayStation 3, Wii U, Nintendo 3DS, Nintendo DS, PlayStation Vita and PC from Warner Bros. Interactive Entertainment and developed by TT Games.

And check out our preview of LEGO Marvel Super Heroes here.

Injustice Gods Among Us first DLC announced as Lobo

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Warner Bros. Interactive Entertainment today released a gameplay video featuring Lobo, the first character that will be available as downloadable content (DLC), beginning 7th May.

Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us introduces a new franchise in the fighting game genre and a brand new story created in collaboration between NetherRealm Studios, DC Entertainment and comic book writers Justin Gray and Jimmy Palmiotti.  As the story unfolds, players will experience the power, gadgetry and unparalleled strength of some the most popular DC Comics heroes and villains, such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman, The Joker and others, as they engage in epic battles in a world where the line between good and evil is blurred.

Here is the trailer for Lobo:

And don’t forget to check out my visit to Arkham Asylum below:

And also check out our review here.

Do you play Injustice: Gods Among Us? Let us know what you think about it by leaving a comment below.

Guild Wars 2 Flame and Frost: Retribution out now

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The last chapter in the epic four-part Flame & Frost Living Story series starts today. In secret foundries deep beneath the Shiverpeaks, the Molten Alliance is forging deadly new weaponry. Players will join with their comrades to take the battle to the enemy’s weapons facilities to defeat a final hybrid menace unlike Tyria has ever seen.

New Features:
·         New Story Dungeon – Molten Weapon Facilities
·         Limited BETA – Custom PvP Arenas & Spectator Mode
·         New World vs. World Abilities
·         New Guild Missions
·         Guild Siege Weapons and Back Banners

For more information please visit the Flame and Frost Retribution main page.

Flame and Frost is part of a multi-stage narrative that brings big changes to Guild Wars 2.

And in case you missed it, we recently interviewed the Guild Wars 2 Game Director Colin Johanson:

Check out our review of Guild Wars 2

Are you playing Guild Wars 2? Let us know by leaving a comment below.

Toy Story: Story Theatre from Disney Learning out now

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Lights, camera, action! It’s time to bring your very own story to life as you make your own animated movie starring Buzz, Woody, Jessie, and the gang.

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Choose your setting, characters, props, and actions – then record your voice to bring it to life. Simple puppet theatre tools make it easy and fun to imagine and play. With Toy Story: Story Theatre from Disney Learning, even little storytellers can share their great big ideas, again and again.

FEATURES

– Beloved Toy Story characters: Buzz, Woody, and Jessie

– Multiple backgrounds, props, and surprises

– Shrink, enlarge, and rotate your characters and props

– Beautiful art and magical sound set the stage

– Record your own voice and bring your story to life

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EDUCATIONAL FEATURES:

– Introduces early literacy skills through guided and imaginative story play

– Multi-touch capability invites parents to join the fun

– In app “Guide” for parents and caregivers offers offline activities to extend the learning

– Recommended for children ages 3-7

Disney Toy Story: Story Theatre is now available for iPhone and iPad for £1.99.

Rugby Challenge 2 The Lions Tour Edition new screenshots released

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Alternative Software and Home Entertainment Suppliers are pleased to showcase news screenshots for “Rugby Challenge 2 The Lions Tour Edition”, putting you in the heart of the action.

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From the line-out to the scrum, and from the kick to the try-line, Rugby Challenge 2  adds even more action to the most critically acclaimed Rugby franchise in the history of videogames. These features include:

  • Refined and expanded gameplay with the addition of quick taps, quick lineout’s, mauls from lineout’s, interceptions, contesting ball at the breakdown, removing players from the ruck, number 8 scrum pickups, and dynamic in game team strategies.

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  • Revamped Sound and commentary systems, with real-time commentary from Grant Nisbett and former All Black Justin Marshall, along with French language commentary from Eric Bayle and Thomas Lombard.
  • 110+ teams and 50+ stadia from around the world featured including official team, competition, and special match licenses.

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  • More options than ever before to create or customise players, teams, and competitions, and also change game rules and behaviour to shape game play.

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“Rugby Challenge 2 The Lions Tour Edition” is released this summer on Xbox 360, PlayStation 3 and PC.

MotoGP13 packshots feature top riders

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The packshots for MotoGP13 have been released and they feature some of the top riders.

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The packshots feature top, world riders, and are localised for each major territory. A combination of 3 of the above listed riders have been used per packshot, with the UK pack featuring top British rider, Cal Crutchlow, along with the hugely successful Valentino Rossi and last season’s World Champion, Jorge Lorenzo.

The game features:

  • 3rd Person: This is the game’s default riding view with the camera set behind and above the rider. It displays a satisfying and authentic light shaking and wind noise when racing at high speeds. This is a customisable view, with the distance between the camera and the bike being adjustable during gameplay.
  • Cockpit: In this view the camera sits in front of the rider, almost on his lap and shows the swinging cockpit of the bike.
  • Helmet: This offers the most realistic view, with the camera inside the rider’s helmet, giving you an accurate, real-life perspective of the track through the eyes of the rider.

Developed by the Milestone studio, MotoGP13 is scheduled for release in 2013 for Xbox 360, PlayStation 3, Windows PC and PlayStation Vita.

Terraria on the PlayStation 3 gets a release date

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After weeks of waiting, PlayStation fans across Europe and Australia can finally set out on their Terraria adventures, tackle new bosses and challenge friends in multiplayer! The PC and Console smash hit will be making its way to the European PlayStation Store on 15th May.

This is how Terraria is described, and the game is pretty much what it says on the tin:

Welcome to the world of Terraria! DIG, FIGHT, EXPLORE, BUILD! Nothing is impossible in the special edition version of this action-packed sandbox adventure! Over a dozen environments and hundreds of items to craft and enemies to defeat! The world is your canvas – make it your own.

Originally released in 2011 for the PC by creator/developer Andrew Spinks’ Re-logic studio, Terraria has received universal, critical acclaim and over 2 million “Terrarians” have struck out on their own adventures and fallen for its mix of side-scrolling, action-adventure gaming and emphasis on crafting and exploration.

Don’t forget to check out our review of Terraria on the Xbox 360.

Are you going to buy Terraria? Let us know by leaving a comment below.

Treyarch Release Update for Call of Duty – Black Ops 2 for Xbox 360 & PS3

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Treyarch has released Call of Duty: Black Ops 2 title updates for the Xbox 360 and PS3 versions of the shooter.

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As well as offering a number of fixes for the title’s multiplayer offering and some gameplay balancing, the updates introduce a limited time game mode. It’s a Team Deathmatch variant which awards players 150 points per kill, allowing them to quickly build up Scorestreaks.

Xbox 360 update

Feature improvements:

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
  • Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer issues addressed:

  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
  • Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
  • Addressed multiple issues on Magma where players were able to fall or dive-to-prone in certain lava areas and survive.
  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.
  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
  • Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
  • Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
  • Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
  • Addressed an issue with League Teams appearing incorrectly when they view another player’s League Team in the Leaderboards.
  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
  • Overkill challenges will now progress if the player is using an alternate select fire mode.
  • Bots will no longer attempt to capture and destroy the Headquarters from outside of the Alien Set Van or the Castle.
  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
  • Fix for the Hellstorm Missile not defaulting to the center of the Vertigo map when it flies in.
  • Equipment, Turrets and Guardians are now destroyed when they are thrown or placed into the lava in some areas on Magma.
  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
  • Addressed a rapid scrolling issue in the Preset Class Menu.
  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
  • Text displayed for “Enemies forfeiting…” increased on Split-Screen to make it more legible.
  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
  • Resolved an issue with signing in and out while a film in loading in Theater.
  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
  • Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
  • Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay balancing:

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.

Zombies Mob of the Dead issues addressed

  • Addressed an issue reported by the community where players would collide with each other and die while riding the gondola.
  • Players can now board the plane once it’s been built.
  • Fixed an issue in Grief Mode where the Wolf head would freeze after round 5.
  • Addressed various zombie pathing issues throughout the map.
  • Fixed an issue where character conversations would overlap with each other.
  • Fixed an issue where players could not unlock the Juggernog machine that was locked down by Brutus.
  • Addressed several exploits involving zombie pathing and the zombie shield.
  • Resolved an issue where the game would not end if killed by the Acid Splat.
  • Fixed an issue where players could get stuck behind the Afterlife doors.
  • Resolved various pathing issues where zombies would not path to players behind open doors.
  • Addressed an issue with the electric chairs placing the players underneath the.
  • Addressed an issue where the prompt to build the plane would disappear while holding the Tomahawk.
  • Addressed an issue with the wins and loss data not updating in the Grief leaderboards.

PS3 game update 1.10

Feature improvements:

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
  • Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer issues addressed:

  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
  • Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.
  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
  • Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
  • Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
  • Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
  • Addressed an issue with League Teams appearing incorrectly when they view another player’s League Team in the Leaderboards.
  • Resolved an issue where other player’s Combat Records appeared greyed out the first time their Playercard was selected in the Leaderboards.
  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
  • Overkill challenges will now progress if the player is using an alternate select fire mode.
  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
  • Addressed a rapid scrolling issue in the Preset Class Menu.
  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
  • Text displayed for “Enemies forfeiting…” increased on Split-Screen to make it more legible.
  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
  • Resolved an issue with signing in and out while a film in loading in Theater.
  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
  • Addressed an issue where the second player of a Split Screen match would flicker in and out of the stream.
  • Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
  • Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay balancing:

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.

Microsoft offer Xbox LIVE Gold access free this weekend in the UK

Microsoft are offering Xbox LIVE users who do not have a Gold account free access to the Gold services for this weekend only.

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Get ready for an unmissable weekend of gaming and entertainment with the next Gold Unlocked Free Live Weekend. From 12.00pm midday BST on Friday 3rd May until 23:59 BST on Sunday 5th May, enjoy multiplayer gaming with Gears of War: Judgment, EA SPORTS FIFA 13 Ultimate Team Spring Classic, Halo 4 and many more – all for free!

Football fans can take part in the EA SPORTS FIFA 13 Ultimate Team Spring Classic in-game tournament all weekend for the chance to win 1,000,000 in-game coins plus other prizes. Petrol heads should check out the Forza Rivals Mode events for both Forza 4 and Forza Horizon. On Halo 4, play a total of ten Spartan Ops or War games missions over the weekend and receive Double XP on your next ten missions!

The full list of online gaming also includes Double XP on Gears of War: Judgment, Assassin’s Creed 3 and Far Cry 3. Multiplayer functionality will be unlocked across all Xbox games, including recent releases such as Tomb Raider, so prepare yourself for an epic weekend of online gaming and entertainment with your friends on Xbox Live.

As Xbox Live continues to expand its offering of world leading entertainment apps, you can enjoy content from the likes of Now TV, LOVEFiLM and Netflix. If you’re in the mood for a blockbuster movie check out Jack Reacher and more on Xbox Video. Existing Gold customers will also be rewarded with TV Tokens to watch shows such as Breaking Bad, Being Human and Vampire Diaries on Xbox Video this weekend.

Fans are also invited to enhance their Xbox 360 game and entertainment experience with Internet Explorer, as well as Xbox SmartGlass which turns their phone or tablet into an intelligent second screen.

To try some of these exciting new features along with all the other existing Xbox Live Gold experiences for free, visit the Xbox Dashboard and log in to Xbox Live.

Preview of Lost Planet 3 from Capcom

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We recently got to play some Lost Planet 3, both single player and multiplayer, and here is our preview.

Lost Planet 3 introduces Jim, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonization, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy.

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With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realizing that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid. Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential for not only his contract work but also his protection against the ever-changing climate.

Lost Planet 3 is being developed by Spark Unlimited, a studio best known for its first-person shooters like Legendary and Turning Point: Fall of Liberty rather than being developed in house by Capcom.

Single Player

The single player campaign starts when Jim first arrives on E.D.N. III. He hasn’t exactly arrived smoothly. The first few minutes act both as a mini tutorial and also as an introduction to the planet and some of the characters.

From then on its a case of working your way to the base, meeting various people and then getting your rig and going out. The more dangerous the mission, the more money you make. Moving in the rig can be slow, as you would expect from a rig, and so a little patience is required. For the most part you are outside of the rig, especially later in the game when you activate a new feature called Platform Mode. What this does is convert your rig into a mobile platform that collect T Energy.

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During these platform missions, the rig is vulnerable to attack and your mission is to both protect the rig, repair it when necessary and fight off the hordes of akrids that what to both kill you and destroy the rig.

You can accelerate the repairs on your rig using the the thumb sticks on the controller, and while its fairly simple, it takes a little getting used it.

Something more sinister is going on around E.D.N. III, so expect the story to unfold, after all, you are replacing a character called Diaz who disappeared after both complaining about NEVEC and talking about conspiracy theories.

Multiplayer

The multiplayer modes we had the opportunity to play were Akrid Survival mode and Scenario mode, along with a few different maps.

Scenario mode had one team attacking the other teams base, where as Akrid Survival mode had the teams trying to survive wave after wave of Akrids. Check out the interview with Andrew later on for a better description.

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If you want to see multiplayer in action for yourself, check out these videos which contain new footage captured at the event:

Akrid Survival Mode Multiplayer Outpost Map

Scenario mode Multiplayer Stronghold Map

Scenario Mode Multiplayer Alpha Lair Map

Final Thoughts

I enjoyed playing both the single and multiplayer modes. For single player, it look a little while to get into, but once the action kicked off there was no stopping it. The facial expressions on the various characters are done really well, as are the graphics in the game.

The music fits really well, adding a dark and scary atmosphere to an already dark and scary planet!

During the game you also receive video messages from your wife Grace, and these are a nice little touch that serves to remind you just what Jim is actually doing there.

Multiplayer is a lot of fun, although I can see it becoming a little repetitive, although to be fair we only got to play a small part of it, and I did really enjoy it. Also it does help to play with a team who understand the meaning of teamwork!

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All in all I look forward to playing more Lost Planet 3 when it’s released.

And don’t forgot to check out our Exclusive interview with Andrew Szymanski who is the producer of Lost Planet 3:

Lost Planet 3 will be released August 30th on the Xbox 360, PlayStation 3 and PC.

What do you think of it? Let us know by leaving a comment below.

Deep Silver releases brand new KILLER IS DEAD trailer

A brand new Killer is Dead Trailer is available for you all.  This time, we celebrate the lovely ladies in Mondo’s life.

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“KILLER IS DEAD” is set in a not-so-distant future similar to (but not the same as) the world we know now. The player takes control of an executioner named Mondo Zappa who wields a Japanese sword in his right hand and brandishes interchangeable weapons in his left artificial arm. His ultimate goal is to execute various heinous criminals scattered around the world and beyond.

Here is the new trailer:

Completely unique visuals and outstanding stylish action come together to deliver an unprecedented gaming experience in “KILLER IS DEAD.” This brand-new action title is being jointly developed by KADOKAWA GAMES and GRASSHOPPER MANUFACTURE, with SUDA51 lending his trademark sense of style at the helm. It will be available worldwide in summer 2013.

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Visit the Official Site at www.loveandkill.com

EE Brings 4G to More UK Towns

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EE has expanded its 4G network to cover an additional 12 towns in the UK. The service has now gone live in Aylesbury, Berkhamsted, Billericay, Blackpool, Brentwood, Dewsbury, Huddersfield, Lytham St Annes, Marlow, Pontefract, Thame and Windsor, taking the total of connected towns and cities to 62.

The latest expansion sees EE 4G reach more than 50% of the UK population and puts the company on course to meet its target of 70% coverage by the end of the year.

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EE pledged to double the speed and capacity of its 4G mobile network this summer, taking average speeds to more than 20Mbps and headline speeds to 80Mbps plus.

“Our rollout of the country’s first 4G mobile network is continuing at a great pace to ensure that we are connecting people right across the UK to one of the fastest mobile networks in the world, as quickly as possible,” said EE chief executive Olaf Swantee.

“Consumers and businesses in the UK use mobile internet more than any other market, and rely on it for long commutes; there is a demand for the best mobile services, and we’re working to meet that demand.

“We’re committed to rolling out 4G to 98% of the population by the end of 2014, and that includes the double-speed 4G that will launch this summer.”

EE announced earlier this month that its 4G customer base has reached 300,000 six months after its launch.

iOS 7 Design Will Resemble Windows Phone

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pple’s forthcoming iOS 7 interface will be “very, very flat” and will step away from its current gloss and shine approach, it has been reported.

Several sources who claim to have seen the latest update described a more simplistic design for the operating system, with one even comparing it to Windows Phone, according to 9to5Mac.

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If true, the significant changes could be a difficult transformation for iPhone users, who are accustomed to the current iOS design, which has remained relatively similar since its inception.

An interface redesign for iOS has been widely speculated since Jonathan Ive took control as head of the new human interface (HI) department in October 2012 – he is said to be against “flashy”.

The move would mark a shift away from the iOS’s design to a simplistic look, which could mean a downscale of heavy textures, glossiness and real-life digital elements such as the yellow notepad.

Other significant changes thought to be coming to the OS include new-look icons for Apple’s native apps, as well as redesigned tool bars and tab bars. It is also reported that Apple has been testing adding ‘glance-able’ information and system option panels, like Notification Center. One early idea for implementing the new panels is said to be through left and right side swipes.

Despite the changes, sources highlighted that it would not be more difficult to use than previous versions as the core apps and the system would still function the same.

A date for the release of iOS 7 has not been set, but it is due to be revealed at WWDC in June, which could signal a release as early as Autumn.