The very cool retro Atari’s Greatest Hits app for iOS has been updated to version 1.7 and there is also a Labor Day weekend surprise.
Relive the Golden Age of Gaming with a collection of the most popular retro games from the 70s and 80s. This extensive catalogue pays homage to each of the originals, with controls designed to mimic what Atari fans remember from 30 years ago! For those who love the classic gaming experience, this handheld breakthrough is sure to guarantee hours of fun.
The surprise is that you can unlock of all 100 games for Labor Day Weekend Aug 31 through Sept 4 for free!
Have you played any of the games yet? If so, let us know by leaving a comment below. I love playing some of the games that I used to play as a kid – one of my favourites was Adventure!
The Spotify app for iOS has been updated to version 0.5.5.
Get free access to Spotify Premium now! With Premium you’ll get access to 15 million tracks from thousands of albums and artists on your iPhone, iPod Touch & iPad. If you haven’t tried Premium before, you can try it on your mobile for 48-hours, completely free. You don’t even have to enter credit card details. Simply download this app and log in.
Great features
– Instant access to over 15 million tracks
– Stream online
– Listen offline – no mobile connection needed
– Share music with your friends
– Star your favourite tracks
– Wirelessly sync your own MP3s to your iPhone, iPod Touch & iPad
– Create and sync playlists
– Send the tracks you listen to direct to Last.fm & Facebook
* If you don’t have log in details – simply register for a free Spotify account on the Spotify website. Full mobile terms of Use & 48-hour free trial terms and conditions can also be found on the Spotify website.
What’s New in Version 0.5.5
* New: Sort playlists. Tap the “Sort” button next to the search field at the top of the playlist to sort by track name, album name, artist name, etc. (iPad only)
* New: Friendlier login for first-time users.
* Improved: Redesigned settings! Settings are now organized by category.
* Improved: Redesigned list of friends. You can now search among your friends. (iPad only)
* Improved: Radio loads faster.
The latest version of Media Browser, version 2.6.1, codename Atlas SP1 has been released.
This release includes mostly just bug fixes but also a couple of features including:
Enhanced support for other country rating systems. This should work much better now and give you the proper ratings to select in the parental control screens. We’ve included ratings for US, GB, AU and NL and others can be easily added by the user by creating a Ratings-[countrycode].xml in the Localization folder.
Support for customized default images. You should find a new “Default” directory under your IBN after install. Within it will be several directories under which you can place any of our valid image types (folder, backdrop, logo, etc.) and these images will be used for those types of items if no other is found.
To see the full list of changes and enhancements see here
Kingston Technology recently expanded it’s HyperX famliy with the new Predator memory.
The new high performance DRAM module complements the HyperX product range with the fastest speeds, lowest latencies and highest capacities. HyperX Predator is aimed at extreme enthusiasts and overclockers looking to push their systems to the maximum with the fastest speeds and highest performance hardware.
With its new heatspreader, HyperX Predator offers a more aggressive design, which accompanies the look and design of the latest PC hardware, and provides great heat dissipation to optimize memory reliability. The memory is IntelXMP certified and has been fully tested and validated on a top range of motherboards currently available on the market. End users can easily overclock their systems by simply selecting a profile in BIOS with no need for manual adjustments.
HyperX Predator is available in speeds up to 2666MHz; CAS latencies of 9 and 11; and, capacities from 8GB to 32GB in various dual- and quad-channel kit configurations.
Capacities 4GB–32GB (with 4GB, 8GB, 16GB and 32GB kits)
Speeds up to 2666MHz
1.5V & 1.65 V operating voltages enable stable overclocking
Intel XMP Ready; optimised performance settings handpicked and tested by Kingston engineers
Dual Channel kit tailored for P55, H67, P67, Z68, H61 (AG), and Z77 Intel chipsets; as well as A75, A87, A88, A89, A78, and E35 (Fusion) AMD chipsets
Exceptional clock and latency timing specifications to enhance overall system performance
Heat sink design achieves effective maintenance of speed while prolonging the memory lifecycle
Jet Set Willy is a computer game originally written for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time. The game is a sequel to Manic Miner (1983), and is the second game in the immensely popular Miner Willy Series. It was a significant development in the platform game genre on the home micro. A tired Miner Willy has to tidy up all the items left around his house after a huge party.
With this done his housekeeper Maria will allow him access to his bedroom. Willy’s mansion was bought with the wealth obtained from his adventures in Manic Miner but much of it remains unexplored and it appears to be full of strange creatures, possibly a result of the previous (missing) owner’s experiments. Willy must explore the enormous mansion and its grounds (including a beach and a yacht) to fully tidy up the house so he can get some much-needed sleep. Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. The game is an early example of a nonlinear title since, unlike the screen-by-screen style of its prequel, the player can explore the mansion at will. Willy is controlled using only left, right and jump. He can climb stairs by walking into them (jumping through them to avoid them) and climb swinging ropes by pushing left or right depending on what direction the rope is swinging. The play area itself consists of 60 screens making up the mansion and its grounds and contains hazards (static killer objects), guardians (killer monsters which move along predetermined paths), various platforms and collectable objects. The collectable items glow to distinguish them from other items in the room. Willy loses a life if he touches an enemy or falls too far, and he is returned to the point at which he entered the room. This may lead to a game-ending situation in which Willy repeatedly falls from a height, losing all lives in succession. Music on the Spectrum version was Beethoven’s Moonlight Sonata for the menu and If I Were a Rich Man during the game itself.
Who are Elite Systems Ltd?
From their website:
Incorporated in England in 1984, Elite was originally a leading developer and publisher of ground-breaking games for the Sinclair Spectrum and Commodore 64 home computer systems…
Today Elite is a highly-specialised developer AND publisher of game software products for handheld, mobile and wireless systems; providing mobile network operators and selected other partners around the globe with “the best names in mobile games”.
Final Thoughts
Wow, this really took my back to my childhood, and many MANY hours of playing Jet Set Willy on my trusty 48K ZX Spectrum.
It is a very good port onto the Xbox 360, in fact I would say it’s pretty much perfect. The game even plays inside an old fashioned TV (as you can see from the screen shot above). You control the game using the Xbox controller instead of a keyboard (obviously).
There are various options you can choose when playing the game, such as infinite lives, so no need to “poke” this game! Also, the various bugs from the original Spectrum game that needed “poking” have also been fixed.
I haven’t played JSW for a very long time, but it was like I had only played it yesterday. I found myself getting drawn back into Willy’s world and even remembering sequences to get through certain rooms (now that is scary!).
There is even a little history included in the menu options of the game to tell you all about the various bugs and issues, so it’s worth taking a moment to read them, and like me you will probably say “I remember that!”.
If you are a fan of Jet Set Willy, or if you are just a fan of retro games, then you have to get this game. Right, I’m going back in – I have to collect everything…..
Jet Set Willy 360 is available now from the Xbox Live Marketplace for 240 MS points. There is also a free trial you can download.
The S.T.R.I.K.E.7has been designed to offer gamers unprecedented control over their gaming environment. through the detachable modular design, unique V.E.N.O.M. touch sensitive colour LCD touchscreen and host of programmable features.
The fully modular design allows gamers to detach sections of the S.T.R.I.K.E.7keyboard and arrange as they see fit, even allowing the gamer to only use the sections of the keyboard vital to their game of choice.
Designed for the professional or competitive gamer, the S.T.R.I.K.E.7is ideal for LAN tournaments, allowing gamers to only transport the sections of the keyboard they require. Should the gamer only wish to take the main keyboard section, then they will still have access to the all important ‘cursor key functionality’, thanks to the Fn key, which when held, allows the ‘WASD’ keys (The keys most natural to hand to the majority of gamers) to function as the cursor keys.
The unique V.E.N.O.M. touch screen interface enables the gamer to take control of their gaming environment, launch games or applications at the swipe of a finger, deploy custom macro commands, program chat, game, media settings and more.
Examples of such features includes:
Program-specific volume control
Custom macro button layout
Quicklaunch of programs/games/apps
Journal for making game specific notes
Teamspeak
Backlighting Adjustment
Clock / Timer
Window Key Locking
Media Controls
At £249.99, the S.T.R.I.K.E.7 isn’t cheap, although I believe a lot of hard-core gamers will be very interested in the various features it has to offer.
Having used it to play a few games it certainly adds to the entertainment. The keyboard felt quite natural to use and the ability to remove items from the keyboard, and even to relocate them to a different position is great.
And there are so many things you could do with the V.E.N.O.M. touch screen, the possibilities are endless.
I look forward to testing this out for a much longer period.
Recently at Gamescon, I got to play two levels on THQ’s forthcoming game Company of Heroes 2, and I was very impressed!
It is 1941 and the beginning of what will become the most brutal conflict of World War II, as Germany launches a full-scale invasion of the frozen tundra of the Soviet Union which would result in over 14 million military casualties. Take command of the iconic Soviet Red Army in brutal frontline warfare to free Mother Russia from the invading Nazis. Your strategic skills and tactical expertise hold the power to tip the very balance of this conflict in the sequel to the critically acclaimed and multi award-winning Company of Heroes. Engage in visceral tactical combat that will define you as a military leader and challenge you to wield the might of the Soviet Empire as you smash your way to Berlin.
As a true sequel to Company of Heroes, this game moves the battle away from the common Western Front focus of World War II and refocuses on some of history’s most brutal and devastating conflicts on the Eastern Front, challenging players to take command of the iconic Red Army and repel the Nazi invaders from the very gates of Moscow.
Company of Heroes 2 utilizes Relic Entertainment’s state of the art proprietary Essence 3.0 Engine to bring new technological advancements to the strategy genre in the form of innovative Dynamic Battle Tactics, increased graphical fidelity and new environmental destruction, ultimately putting the player in control with new Commander Abilities.
We were among a small group of people who were the first in the world to actually play it, so it was quite an honour.
The new rendering engine means that there is both better animation but also means that there is lower system spec requirements.
The game looked really good, and the Alpha code we were playing was only running on DX9, I can’t wait to see it running on DX11 when the game is released! Additional detail will include track deformation in the snow, and lots more!
There is a high level of environment destruction in the game – basically if it exists in the world, it can be destroyed, burnt down, smash a tank through it and more.
THQ have taken the time to live record every single weapon used in the game – so no stock audio effects here. They recorded audio of single shots, burst shots, being fire right next to the recorder and even from a mile away, so it really adds an authentic sound to the gameplay.
There are a number of new features in the game, including a line of sight featured called True Sight. In most games, your character has a “bubble” of sight around him and so he can see things, including what’s behind a wall if he walks up to it. With True Sight your view changes dynamically, so for example, if you drive up to a wall and you don’t have any troops the other side of the wall you won’t be able to see what’s beyond it. Also, if you set fire to a building, the smoke could blow in front of your troops stopping you from seeing properly, and you will have to wait until the smoke clears before being able to see what’s there. This makes the gameplay more interesting and means you have to think, and play, more strategically.
There is also a dynamic weather system called ColdTech. As weather played an important roll in the Eastern Front, for example, in the Winter of 1941, the weather reached –41 degrees, which was cold enough to freeze fuel in vehicle fuel lines. Weather is effectively a “third player” in Company of Heroes 2. There are blizzard conditions in the game, and you will have to keep your men warm or they will get colder and colder and eventually get hyperthermia and die. There is also dynamic snow, with the ability to layer on and remove snow as needed for the level. The snow in this game actually has depth – for example running through deeper snow will slow down your troop movement. You can even use snow for cover, and melt or destroy snow to get at your enemies.
There is also ice which has different textures. Vehicles on the ice will actually slip and slide on the ice, and you can even crack or destroy the ice as needed. The heavier the vehicle the more damage is inflicted about the ice. For example, if you drive a tank across some ice, you will actually see the ice cracking around the tank! The more pressure you put on the ice, the more likely it will break, so be careful! Ice can also refreeze – so if it is really cold the river will freeze and the cracked ice will refreeze.
We got to play two missions in the game, lasting about 90 minutes. We got to see two very different maps and thus two different ways of playing the game. The graphics and sounds were fantastic, and the ColdTech weather system really makes it a different game. I figured I could just move a large group of my men across the map and ignore the cold – that was a big mistake – only 2 men actually got to where I sent them, and they were almost dead!
You really do have to think strategically in this game – but not to the detriment of the gameplay. I found the game easy to control once I got the hang of it.
I was really impressed with Company of Heroes 2, and in fact, I wanted to play more. I guess I will just have to wait until nearer the release date, and I can’t wait to see how much difference playing on DX11 will be, because even on DX9 the game looked fantastic.
Company of Heroes 2 is scheduled to be available for PC in early 2013. For more information check www.companyofheroes.com . This is definitely on my must have games list for 2013!
Check out the trailer video below:
What do you think of Company of Heroes 2? Let us know by leaving a comment below.
This morning my computer told me about an update for the AMD Catalyst Software Suite – taking it to version 12.8.
Version 12,8 contains the following:
AMD’s first logo certified driver for Windows 8 production featuring support for the DirectX® 11.1 and the new WDDM 1.2 driver model:
Target-Independent Rasterization (TIR): TIR is a new rendering path that enables superior anti-aliasing in Direct3D driver applications.
Native Stereo 3D Support: Windows 8 natively supports stereoscopic 3D gaming and videos via compatible applications.
Unified Video API: Video playback has been integrated into the DirectX 11 API, enabling simultaneous video and gaming content. Transcoding performance may also be improved for supporting applications.
Optimized screen rotation for rotation aware devices.
Improved sleep/resume performance.
Optimized GPU power consumption.
Support for AMD features
AMD Eyefinity
OpenCL™
OpenGL
UVD
AMD Dual Graphics / AMD CrossFire™ Technology
AMD Overdrive
AMD Catalyst Control Center / Vision Engine Control Center
RESOLVED ISSUES
This section provides information on resolved known issues in this release of the AMD Catalyst 12.8 software suite.
Resolved Issues for the Windows 7 Operating System
Over/underscan settings are correctly restored on system reboot
SolidWorks: Graphical corruption is no longer experienced
Crysis Warhead: No longer crashes when launched in DirectX 10 mode
System no longer hangs when resuming from sleep mode
Audio is no longer disabled if the connected HDTV Is switched off/on
Enabling dual graphics mode with a HD 7000 series product no longer displays green video playback
Call of Duty- Black Ops : No longer hangs when loading a mission in DirectX 9 mode with Crossfire enabled
Shogun 2: Flickering text is no longer experienced
Star Wars – The Old Republic: In game cinematics no longer experience flicker when using the arrow keys
Dirt Showdown: 8-Ball track no longer hangs with AMD Crossfire functionality enabled
Max Payne 3: A black screen is no longer observed when launching game in DirectX 11 mode with AMD Crossfire functionality enabled
Max Payne 3: Applying in game settings no longer causes the game to crash
Resolved Issues for the Windows 8 Operating System (These issues were found in the Catalyst driver for the Windows 8 Preview)
Video playback using the Metro video player no longer shows green corruption
Deus Ex – Human Revolution: Graphics corruption is no longer experienced during in game cinematics with AMD Crossfire functionality enabled
Battlefield 3: game no longer crashes when AMD Crossfire functionality is enabled
Need for Speed – The Run: game no longer crashes to the desktop
Blocky video corruption no longer seen when using VLC
System no longer hangs when using PowerDVD
Green video corruption is no longer seen when using various video players
Resolved Issues for the Windows XP Operating System
QQ Dancer: A black screen is no longer randomly experienced
KNOWN ISSUES The following section provides a summary of open issues that may be experienced with the AMD Catalyst 12.8 software suite.
Known issues under the Windows 7 operating system
Max Payne 3: Lights may flicker when run in Direct X 11 mode in a triple AMD Crossfire configuration
F1 2011: Vehicle textures may flicker when graphics profile is set to low
Enemy Territory Quake Wars: Poor performance may be experienced with AMD Crossfire technology enabled
Rage: Poor performance may be experienced with AMD Crossfire technology enabled
Known issues under the Windows 8 operating system
Blocky corruption may be experienced when playing back Flash video content
De-interlacing settings may not be applied to interlaced content when using MPC-HC and PowerDVD
Civilization V: game may crash when run in DirectX 9 mode
Total War – Shogun 2: game may experience random crashes
Rage: game may experience random crashes
Known issues under the Windows XP operating system
Diablo 3/Starcraft 2/World of Warcraft: Performance may be affected when run in windowed mode