BioWare and Electronic Arts released a new trailer for Dragon Age: Inquisition, this time going into detail about the enemies that reign terror on the land of Thedas. As one of many characters (from a series of classes), it’s up to you to stop them as part of the Inquisition.
The trailer is below for your viewing pleasure. The game will arrive on 18th November for Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC.
Ubisoft announced that The Crew is coming on November 11th to Xbox 360, in addition to Xbox One, PlayStation 4 and Windows PC. The Crew is a action-driving MMO that takes gamers on a wild ride throughout a massive open world recreation of the United States, full with exciting challenges and populated by other real players.
“It’s Ubisoft’s objective to continue to meet the needs of consumers who have not yet made the move to the new console generation,” said Geoffroy Sardin, senior vice president of sales and marketing, Ubisoft. “The Crew was originally built for the new generation of consoles, but we have always had a desire to make it accessible to as many people as possible. We’re excited to bring The Crew’s same core features, massive scope, mission variety, and overall driving experience to Xbox 360 players.”
Asobo Studio is leading development of The Crew for Xbox 360 with support from the teams at Ivory Tower, Ubisoft Reflections and Ubisoft Shanghai.
Ubisoft announced that after the closed beta on PC that took place in July and will resume again on August 25th, a limited number of players will be invited to participate in a closed beta for Xbox One and the PlayStation 4 starting in late September. Exact dates and further details on this closed beta period will be communicated at a later time.
Mad Catz announced today the M.M.O.TE Gaming Mouse. Designed in conjunction with e-sports professionals, the M.M.O.TE the R.A.T. range of gaming mice, and has been created to service the needs of the competitive MMO (Massively Multiplayer Online) gaming community.
Joining the already released R.A.T.TE, the M.M.O.TE is an evolution of the Company’s award-winning M.M.O.7 Gaming Mouse, and has been created to appeal directly to the e-sports professional. Unlike the R.A.T. TE, the M.M.O.TE targets MMO gamers specifically, delivering a finely-tuned specialty mouse with an ultra-lightweight chassis and high-precision performance. In addition, a new ergonomic design places up to 60 programmable commands at the fingertips of the gamer, all instinctively available via intelligent button placement.
The M.M.O.TE utilizes lightweight materials to reduce inertia, while speed and accuracy is enhanced with a new, fully-adjustable 8200 DPI sensor. Customizable attributes such as ‘lift-off’ height calibration and dynamic surface detection provide gamers an edge through the ability to tailor their mouse to their personal playing style.
“MMO games are a staple of competitive gaming, and Mad Catz is dedicated to providing the tournament gamer with specialty hardware,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “We believe the launch of our M.M.O.TE GamingMousewill allow us to continue growing our market share in PC gaming through products designed specifically for the professional gaming community.”
Mad Catz announced today the S.T.R.I.K.E.TE Tournament Edition Keyboard. Designed in conjunction with e-sports professionals, the S.T.R.I.K.E.TE is a tournament-focused addition to the Company’s S.T.R.I.K.E. keyboard range, and created to service the needs of the competitive gaming community.
Incorporating a strong aluminium chassis and no fewer than 109 ‘brown profile’ mechanical keys, the S.T.R.I.K.E.TE is the only keyboard in the S.T.R.I.K.E. range to feature a unique ‘tournament grade’ design which offers ultra-quick key response and 30-key rollover anti-ghosting functionality. Favoured by the worlds’ leading e-sport athletes, the Brown Profile mechanical keys are renowned for their reliability, having a life extending beyond 50 million keystrokes.
The S.T.R.I.K.E.TE features multi-zone illuminated backlighting, dedicated macro buttons and advanced programming software capable of calibrating multiple keystroke macros to within 1/1000th of a second.
“Our S.T.R.I.K.E. keyboards are designed to lift the bar in performance. The S.T.R.I.K.E.TE complements the range perfectly and services the ever-growing community of e-sports professional gamers,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “The growth in competitive gaming shows no sign of abating, and we’re confident that our range of Tournament Edition hardware will contribute positively to sales in FY15.”
The S.T.R.I.K.E.TE will be available in matte black, gloss black, gloss white, and gloss red colours.
Warner Bros. Interactive Entertainment and Monolith Productions released the Shadow of Mordor Story Trailer – Sauron’s Servants.
Talion sets out to rage war against Sauron’s servants, The Black Captains, who forced the Ranger to watch as his son and wife were murdered.
Middle-earth: Shadow of Mordor will launch in the UK on 3rd October 2014 for PlayStation 4, Xbox One, PlayStation 3, and Xbox 360 and on 2nd October 2014 for PC and Steam.
At the Sony press conference Media Molecule showed that it’s not leaving the world of Tearaway just yet. With the first game’s success on PS Vita, now the studio is now focusing on PlayStation 4 with a whole new entry called Tearaway Unfolded.
Just as with its Vita counterpart, the PlayStation 4 version of Tearaway will take advantage of its platform’s unique features. The game will take advantage of the DualShock 4’s touch pad, microphone, and gyroscope. It will also take advantage of the PS4 hardware to create whole new paper-based environments. Effects like wind will make their debut, leading to the Tearaway world’s most logical mechanic: paper airplanes.
At the Sony conference at Gamescom Ninja Theory has announced its next action title, Hellblade.
Although only a CG trailer for the game was revealed, it appears to tell a similar story to Heavenly Sword, with what appears to be a cursed young girl carrying a sword, possibly the Hellblade mentioned in the title, to do battle with them.
Ubisoft has pulled back the curtain and showed off some of the deep and varied experience that will be found in Far Cry 4: an extreme mission at the peaks of the Himalayas, and a journey into the mystical world of Shangri-Là. Ubisoft also provided more details on their PlayStation exclusive promotion called the “Keys to Kyrat.”
A trip to Kyrat wouldn’t be complete without a visit to the highest peaks of the Himalayas. Throughout the game, players come across a series of missions located at the peaks of snowy mountains. The Himalayan missions push them to extremes as they encounter avalanches, ride snowmobiles and fight for each breath as they live the effects of high altitude. The wingsuit might be their only chance at survival.
Kyrat is also a beautiful land deeply rooted in its rich mythology. Shangri-Là is a fabled place that is part of that folklore and has been sought after by mortals in the hopes of finding enlightenment. Presented as a parallel and esoteric universe, Shangri-Là is a place where players transcend into the limitations of their own mind and go to a place where legends live. They’ll encounter a completely different set of mythical enemies with unexpected and surprising behaviors. Players have an ally, a noble white tiger, the protector of Shangri-Là. The tiger comes to the player’s defense when provoked or can be sent to attack nearby enemies. The Shangri-Là bow, with the exclusive ability to momentary slow time, will also be available while players unlock skills within the main skill tree.
Players who purchase Far Cry 4 on PlayStation 3 or PlayStation 4 will get 10 exclusive Keys to Kyrat, allowing them to invite their friends to play via PlayStationNetwork. Players can tackle the open world together for a free two hour trial period, and can explore Kyrat, capture outposts, and gain in-game rewards, even if they haven’t yet purchased the full game.
Development on Far Cry 4 is being led by Ubisoft Montreal in collaboration with Ubisoft Red Storm, Ubisoft Toronto, Ubisoft Shanghai and Ubisoft Kiev. The game will be available worldwide on 18th November for PlayStation4, PlayStation3, Xbox One, Xbox 360 and Windows PC.
Destiny is GameStop’s most pre-ordered new IP in history, and to kick off Gamescom 2014, the team has released a brand new competitive multiplayer trailer. Bungie has revealed the official Destiny competitive multiplayer trailer.
Global retailer GameStop Senior Vice President of Merchandising, Bob Puzon, said, “With the launch of Activision’s Destiny just around the corner, our GameStop associates are working diligently to prepare for what is currently our highest pre-ordered new IP in history. Based on the consumer excitement we are encountering in our stores every day, Destiny is on track to deliver a tremendous gaming experience.”
Ubisoft announced today that Valiant Hearts: The Great War, the puzzle-adventure game set during the World War I, will release on 4th September, only on the App Store.
This mobile version coming on iPad, iPhone and iPod Touch introduces intuitive touch controls, completely rethought and adapted to the mobile format, making Valiant Hearts more accessible than ever before.
Valiant Hearts: The Great War is the story of crossed destinies and a broken love in a world torn apart. It gives players the chance to live a touching yet comical adventure which focuses on the journey of four people as they brave the battles and difficulties of the Great War following their faithful canine companion. All of the main characters are inextricably drawn together, and friendship, love, sacrifice and tragedy befall each as they help each other to retain their humanity against the horrors of war.
Valiant Hearts: The Great War is being developed by a small team at Ubisoft Montpellier, known for their work on critically-acclaimed titles like Beyond Good & Evil, Rayman Origins and Rayman Legends. The team is using the UbiArt Framework to easily and efficiently animate the game’s comic-book style, which consists of a wide-ranging colour palette – from the dank trenches to green forests and snowy fields – that provides stunning scenic variety and visual contrast. Ubisoft’s UbiArt Framework is a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world.
See back and watch the premier gameplay of the Xbox One exclusive Quantum Break during the Xbox Gamescom press conference today in Cologne, Germany. And there’s a lot to be excited about.
The game shows an unprecedented amount of detail in Remedy’s current engine, with the main hero, Jack, working his way down from a torn-down building, only to hide in cover from moving patrols that are employed by Monarch Solutions. Some run-and-gun gameplay followed, along with a time-stopping element that allows you to get the jump on them with stylish melee attacks, and even surround them with time particles of some time to distract them, eventually allowing your bullets to penetrate them and eventually kill them. You’ll have to be careful, though, as some form of meter in the corner of the screen tracks how sparingly you can use these powers.
Also at that Microsoft press conference it was announced that Xbox One will be getting an official Halo Channel.
The Halo Channel features an Xbox One-style dashboard, offering access to numerous Halo in-game features, bios on all the series’ characters, behind-the-scenes goodness, and portals to original content like the upcoming Halo: Nightfall original series. Users will also jump into the Halo Channel to get access the Halo 5: Guardians multiplayer beta as soon as it’s ready.
343 also had some cool tidbits for Halo: The Master Chief Collection, noting that a Halo 2-style ranking system will be in place for multiplayer, with the classic Sanctuary map on full display during the presentation. Halo: The Master Chief Collection will arrive in November.
Today 343 Industries offered some early details on the Halo 5: Guardians multiplayer beta. Most notably, there’s now a date.
The beta will take place from 29th December 2014 through 18th January 2015, with three game modes in place, along with seven maps and eleven weapons. All players will have the same number of unlocks, ensuring an even playing field. 343 also hints that beta participants may be able to unlock content for the final version of Halo 5 when it arrives in 2015.
Halo 5: Guardians multiplayer beta access will be granted to anyone that purchases Halo: The Master Chief Collection.