To celebrate the release of action-packed TERMINATOR GENISYS, out now on Digital HD, 3D, Blu-ray and DVD, we’re giving a lucky winner the chance to bring home a Blu-ray!
In the war of man against machine, Kyle Reese (Jai Courtney, The Divergent Series) is sent back to 1984 by resistance leader John Connor (Jason Clarke, Everest) to protect his young mother, Sarah Connor (Emilia Clarke, “Game of Thrones”). However, this time unexpected events have altered the past and threaten the future for all mankind. Now Reese must join forces with Sarah and her “Guardian” (Arnold Schwarzenegger) to save the world and stop the next evolution of Terminators.
The TERMINATOR GENISYS Blu-ray 3D and Blu-ray include nearly an hour of bonus content, featuring behind-the-scenes interviews with the cast and filmmakers, including the director of the first two films, James Cameron. Plus, take an in-depth look at the stunning visual effects and jaw-dropping action sequences, the recreation of iconic scenes from the original film, and more.
How to enter to win
We have a copy of Terminator Genisys on Blu-ray to give away.
All you have to do to be in with a chance of winning is enter below:
To celebrate the release of action-packed MAGGIE, out on Digital HD on 16th November and Blu-ray™ and DVD from 23rd November 2015, we’re giving a lucky winner the chance to bring home a Blu-ray!
MAGGIE is the directorial debut from British director Henry Hobson(The Walking Dead) and starring Arnold Schwarzenegger(Terminator, The Expendables) as you have never seen him before.
A refreshingly unique take on the zombie genre, MAGGIE also stars Academy Award® nominee Abigail Breslin(Little Miss Sunshine) and Joely Richardson(The Patriot). A teenage girl (Breslin) in the Midwest becomes infected by an outbreak of a disease that slowly turns the victims into cannibalistic zombies. During her transformation, her loving father (Schwarzenegger) resolves to stay by her side.
How to enter to win
We have a copy of Maggie on Blu-ray to give away.
All you have to do to be in with a chance of winning is enter below:
For the first time since World at War, Call of Duty finally allowed itself a beta. Running primarily for people who pre-ordered the game, it was initially scheduled for just a few days; however the folks behind the scenes not only extended the runtime of the beta, but also eventually made it open to anyone with a passing interest. Along with the opportunity to stress test the servers a little more rigorously, it also gave the community a chance to have their own say in regards to balancing issues and potential glitches. With this foresight, can the people at Treyarch improve it?
As in all recent Call of Duty games, there’s more than just the multiplayer and campaign to work through. Black Ops 3 is no different; in fact it might well feature the most content in the series to date. A quick checklist includes the main campaign, the multiplayer, zombies, a free running time trial mode, dead ops arcade and nightmare mode which is basically the campaign, but with normal enemies replaced by zombies, which is surprisingly much more difficult.
Customising your character and having them appear in cutscenes in such high detail is rewarding
The main campaign is often a solid place to start, letting you learn the games’ new mechanics whilst enjoying many an elaborate set piece. Whilst not directly carrying on from the previous Black Ops storylines, it does feature certain narrative ploys that are indicative of the past Treyarch titles. There’ll be out of body experiences, supernatural entities and a foreboding sense of mystery culminating in a ‘what the hell just happened’ finale. It doesn’t turn out to be the most original story out there, and if I’m honest, some of the script work was more than a little cringe worthy at times too.
But that’s not to say I didn’t have fun, along with the potential for four player co-op at all times, there’s also an RPG system that lets you create loadouts and unlock abilities such as the incendiary fireflies or temporary invisibility. Along with customising what you take into a mission, you can also change your appearance and gender too; whilst there isn’t an enormous selection of choice, each ‘face’ is animated and rendered beautifully in-game. The only real issue here is that a lot of the abilities in each tree do the same sort of thing; I don’t particularly need multiple ways of briefly disabling robots when one of them simply destroys them outright. I would rather have had just a few that are easier to switch between as opposed to a slightly clunky selection wheel.
Onto the multiplayer then, and so far so good it seems. Even with the 3D movement, importantly it still feels like a Black Ops title, yes you’ll occasionally get shot from above by some ninja but it’s much less stressful than how it happened on Advanced Warfare. Every gunfight doesn’t escalate into who can boost jump and aim at the same time, essentially meaning that whoever bought a Scuf controller had a sizable advantage. Fluidly wall running around and across the map can indeed create interesting angles of opportunity, but it feels more like a useful method of map traversal than a way to win gunfights. Chaining together several walls before gliding effortlessly through a window to finally kill ‘that guy’ with an LMG is oh so satisfying when it happens, but the majority of fights start and end firmly on the ground.
In about three seconds, everyone here will be looking at a killcam…
The weapons themselves feel suitably distinguished from each other, whilst still keeping the archetypal format of single shots, burst fires and fully automatic variants. Thankfully it seems there’s going to be a greater focus on Assault Rifles and SMG’s once again, however that’s not to say that the other categories are useless. It’s more a case of, if you want to achieve a one shot kill, you’ll have to work a little harder. Sniper’s seemingly have little to no aim assist anymore, hopefully severely cutting down the times you’ll lose a fun fight in close quarters with one. And after recently jumping on Black Ops 2’s Nuketown, that’s a must.
Whilst most of the multiplayer offerings are fairly familiar, besides of course being able to run on walls and fire guns underwater, there are also a few new additions that feel pretty significant. Namely the Specialists, no longer are you a nameless grunt online; instead you pick a character and decide whether you’ll want to use their offensive or defensive power in-game. Much like a ‘support scorestreak’ (which aren’t a part of Black Ops 3) you’ll fill your specialist meter over time; with kills, assists and objective play further reducing the time it takes to earn. It’s an interesting concept, yet it can add an extra layer of chaos to the already frantic matches.
There are already more than enough ways to frustratingly die in Call of Duty, whether it’s being sniped at shotgun range or people sitting in dark corners for the entire match, sometimes death can feel a little cheap. Unfortunately, some of the offensive Specialist weapons only add to this, the ‘Tempest’ and the ‘Annihilator’ are prime examples of more one shot kill frustrations. Whereas the other, defensive powers such as ‘Glitch’ which teleports you back to where you were standing before add a whole new layer of meta game. It’s also encouraging to see people using the defensive ones just as much as the others. There’s a lot of variety in them and being able to see the character in-game and know what they could do feels like another level of the learning process.
The burlesque club doesn’t seem quite as appealing anymore
Most of the maps on offer are incredibly well designed and the classic ‘three lane’ style is commonplace. Once you’re competent at the wall running and thrust jumping, you can often find many sneaky, alternate routes tucked away that might help too. In some cases, it’s possible (although not entirely useful) to almost complete a lap without touching the ground leading to many ‘learning the ropes’ style private matches. It’s far from Advanced Warfares’ chaotic nature and seems to reward skill when traversing the areas instead of brute speed. As always there are some purposefully tedious head glitch spots on each map, but you soon learn to flank around them by taking the longer, yet often safer route. Each gun feeling genuinely unique certainly helps with keeping things constantly fresh and it’s good to see people using all kinds of attachments and perks due to the removal of Lightweight and Toughness from the game too.
Shadows of Evil is your one stop shop for zombies this year, and thankfully, it’s a good one. On top of adding a levelling system, you can also unlock attachments and camos for weapons too. New temporary power ups come in the form of GobbleGum’s and once again, you can customise a pack of five before a match. One thing to note before jumping in and getting slapped senseless by round four, is that due to the ever intriguing zombies storyline (of which I won’t spoil here) you don’t have any thrust jumps or anything crazy; sliding on your knees is about as close to advanced movement as you’re really going to get here. It might feel a little jarring of a transition between modes, but it’s the classic experience everyone knows and loves. Besides futilely having a clueless stab at the main ‘Easter egg’ and seeing how long you can survive for, there’s also plenty new content to explore along the way. You’ll grab new weapons, drink new perks and even turn into an electrifying octopus, and that’s not counting facing off against three-eyed bosses, flying insects and ritual keepers.
So yes, there’s a lot of content in Black Ops 3, so much so that it feels like three unique games in one. The RPG and levelling up system of all three modes, combined with the co-op nature of them all, can make it a tough decision on which one to play. The Specialist weapons are a double edged sword in that they’re irritating to be killed by, but can be fun to use yourself and the story might not be my favourite in the series but the polished design and addictive gameplay all round will keep many, including myself, coming back for more over the next year.
Koei Tecmo is pleased to announce today the upcoming digital only release of Atelier Escha and Logy Plus: Alchemists of the Dusk Sky for the PlayStation VITA on 20th January 2016.
Following from the success of past Atelier releases on the portable platform, Atelier Escha and Logy Plus is the second stand-alone installment of Gust’s latest Atelier trilogy: the trilogy of Dusk. Preceded by the bittersweet Atelier Ayesha: the Alchemist of Dusk, Atelier Escha and Logy was released for the PlayStation 3 in 2014 featuring a dual leading character model, where the player could choose to see the story unfold through the eyes of the romantic alchemist Escha Malier, or the more levelheaded and rational Logix Ficsario. Surrounded by a colourful cast of interesting supporting characters Escha and Logy learn to combine their strengths and use the power of alchemy to unlock the secrets of the nearby ‘Unexplored Ruins’!
The PlayStation VITA version comes bursting with new content including brand new event scenes inspired by the Escha and Logy anime (released in Japan in celebration of Gust’s 20th anniversary).
Additionally, it includes all the DLC from the PlayStation®3 version, a new playable character, new costumes, and – to the delight of fans of the Atelier IP- a series of new, augmented difficulty missions and harder ‘boss’ enemies!
Finally, Gust have made a some tweaks on the game system, incorporating PSVita-only features and creating a more balanced gaming experience for the PlayStation Vita.
Harmonix has revealed details of its plan to support and expand Rock Band 4 as an ongoing live service. The program officially kicks off with its first major feature update on 8th December for Xbox One and PlayStation 4.
“Since we announced back in March, Harmonix has been saying Rock Band 4 will be the only Rock Band game for this console generation. We are thrilled to unveil details of our plan today as the realization of that promise,” explained Harmonix CEO Steve Janiak.
The post-launch program calls for monthly updates of varying scopes. These will be a mix of smaller releases focusing on bug fixing and stability improvements and larger updates adding new types of content and full-fledged features. Harmonix will engage in an open dialog with its community and use this feedback to help determine the future direction of the franchise.
The first update in the program will be offered for free and is scheduled to hit Xbox One and PlayStation 4 on December 8th. It focuses mostly on competitive and social features, including an entirely new online competitive system called “Score Challenges” which utilizes a live activity feed that shows users what their friends are playing, and allows them to compete with each other for high scores on songs.
“This first feature update should give our players a taste of what’s to come as Rock Band 4 evolves over the next year and beyond. All of us on the team are excited to develop and support the game in collaboration with our amazingly creative community.” added Rock Band 4 product manager, Daniel Sussman.
Deadpool – the thrilling/exciting/soul-uplifting third-person action game from YOURS TRULY…from Activision Publishing, Inc. and Marvel Entertainment might have had something to do with it, but enough about them – is out now for the PlayStation 4 and Xbox One. (OUR LITTLE BABY’S ALL GROWN UP!) (maybe now we can take that vacation to hike the Inca trail like we’d always planned).
And did I mention it’s a HO-HO-HOLIDAY B-B-BUNDLE!?! That’s right, since the holidays are apparently upon us (we wouldn’t know, we only celebrate Lyndon Baines Johnson Day) (he married a bird!), your purchase of Deadpool comes rolled up in all kinds of goodies:
Deadpool, which, as we’ve established, is a video game and is very good and nice.
All of the DLC (i loved that band!) for Deadpool, including:
○ Two bonus challenge maps: “GRT Plaza” and “Inside the Tower.”
○ The Uncanny X-Force and D-Pooly suits for looking gooooood in Infinite Mode.
My respect (no cash value, may not be redeemed in Europe or anywhere else for that matter).
And oh my ME (the only higher power we recognize), the FEATURES, you guys: a top cut of gun-and-katana-seared action, drizzled with an aioli (it’s just flavoured mayonnaise!) of manic sass and quips. And mutant powers? Uhhhh, YEA. We got mutant powers. Turbo-healing factor and teleportation much?
Microsoft has unveil several new features which will be available from today for the Xbox app on Windows 10.
New features will include:
Record voiceover in your Game DVR clips on your PC: With today’s Xbox app update running on the latest Windows 10 update, you can now plug in a headset and narrate your Windows 10 game clips with your own voice using Game bar and Game DVR hotkeys.
Record ANYgame on your Windows 10 PC: The recent Windows 10 update also enables you to record game clips and capture screenshots for ALL games, including PC games where Game bar and Game DVR hotkeys didn’t work earlier.
Xbox Store section: The Store section in the Xbox app will now bring you into the Xbox Store – a launching point for browsing and searching for both Windows 10 and Xbox One games. Xbox One 25-digit codes will also be redeemable within the app.
Facebook friend finder: Inspired by a top requested fan feature, we’re bringing two of your favourite social networks together – Xbox Live and Facebook – and making it easier than ever to find more people to play games and have fun with.
Activision has announced it will bring Chivalry: Medieval Warfare, Torn Banner Studios’ intense, melee-oriented action game, to the PlayStation 4 and Xbox One next month. This new release features 24-person online multiplayer, over 25 maps, dedicated server support and a new horde mode for teams of up to six.
Chivalry: Medieval Warfare is expected to storm the PlayStation 4 via the PlayStation Store on 2nd Dec. and Xbox One through the Xbox Games Store on 1st Dec. Also launching on these dates, on both platforms, is Chivalry: Medieval Warfare Ultimate Edition, which includes the full game, plus the Barbarian Character Pack, Marauding Arbiter Pack, Inquisitive Dreadnaught Bundle and Barbarian Weapon Pack. Pre-orders for the Standard Game and Ultimate Edition are expected to open on 25th November for Xbox One only.
Chivalry: Medieval Warfare makes combat fast, forceful and precise with a deep melee fighting system and the ability to quickly switch between first and third-person perspectives. Lay waste to castles and villages as one of four distinct classes – Knight, Vanguard, Man-at-Arms and Archer – in battles of cold, ruthless steel across a multitude of solo and team-based modes. The game includes over 60 period-authentic swords, axes, maces, javelins, bows and more, complemented by a range of armours, helmets and siege weapons, including catapults, ballistae, boiling oil and battering rams.
A number of cosmetic DLC sets, each sold separately, will also be available when Chivalry: Medieval Warfare arrives. The Barbarian Character Pack contains savage barbarian skins for each of the game’s four classes. The Marauding Arbiter Pack features new skins and helmets for the Vanguard class. The Inquisitive Dreadnaught Bundle holds new skins, helmets and special weapons for the Knight class. Finally, the Barbarian Weapon Pack delivers five brutal weapons of war.
Minecraft: Story Mode’s third episode is dropping Tuesday 24th November.
Minecraft: Story Mode Episode 3 – The Last Place You Look will follow Jesse and crew as they try to locate Soren, the final member of the Order of the Stone.
Minecraft: Story Mode is available to download via Playstation Network, the Xbox Games store, PC, Mac and compatible Android and iOS devices.
Curve Digital has announced plans to bring a selection of games from its catalogue to the Windows Store for Windows 10 via the ID@Xbox self-publishing program. Stealth Inc 2: A Game of Clones will be the first of Curve’s titles to land on the Windows Store, launching tomorrow on 20th November.
Stealth Inc 2 takes the premise of tight, arcade-orientated stealth to the next level as players embark on a remarkable platform adventure across a huge ‘Metroidvania’-style world in which clever gadgets, devious puzzles and a delicious sense of humour combine. “We are big fans of Windows 10, and we’ve loved working with Microsoft to bring the first of what we hope will be many titles across to the new store,” comments Jason Perkins, managing director, Curve Digital. “Windows 10 has shown Microsoft is committed to the needs of the modern consumer and the expanding store demonstrates this. It is great to be one of the first digital indie publishers to add Windows 10 support to our vastly-growing portfolio.”
In addition to the hundreds of mind-warping puzzles, unique gadgets and HD visuals, the Windows 10 version of Stealth Inc 2: A Game of Clones features online Windows leaderboards to challenge your friends and rivals, along with dastardly in-game achievements to unlock on your gamer profile. Pumped BMX+ and Action Henk will be arriving shortly on the platform. More of Curve’s games coming to Windows 10 will be announced over the course of 2016. Stealth Inc 2: A Game of Clones will be available in the Windows 10 Store worldwide on Friday 20th November, priced £7.99 / €9.99 / $9.99.
BANDAI NAMCO Entertainment Europe S.A.S. and game development studio VIS Games today proudly reveal the very first gameplay trailer for Professional Famer 2016.
The game offers the most authentic farming experience available: including original machines, realistic seasonal changes and dynamic ground with visual field stages. Most importantly though, it lets you live the life of a professional farmer with all the joy that country life provides. Control a whole range of vehicles and useful machinery across a gorgeous, sweeping countryside. Deal with the forces of nature and respond accordingly to increase the yield from your fields, care for the animals, and expand your farm to prosper.
Take on the ultimate challenge of professional agricultural management and get set for a dynamic and wide-ranging farm simulation experience with Professional Farmer 2016, which will be available on PC, PlayStation 3, PlayStation 4, Xbox One and Wii U in Q1 2016.
Konami has today announced that it will look to reward those who have continued to support the Pro Evolution Soccer franchise by offering its forthcoming UEFA Euro 2016 content for free to everyone who owns PES 2016.
Erik Bladinieres, Football & Alliances Director: ‘It has been a difficult few months for the fans in how we have been delivering content in our recent Data Packs, with some items missing that our consumers expected. The PES Production team appreciate their fans’ support and want to reward their support and bring back confidence in the Data Pack releases.
“With this announcement, we hope we can regain their trust. The next Data Pack is scheduled for early December, including the Maracana stadium, more faces, new national team kits, club teams and the player roster which was confirmed on October 19th. We strive to keep delivering quality content to our fans, for free.”
The content of the UEFA Euro 2016 content has yet to be defined, but all content delivered by Data Pack featuring Euro for next year’s prestigious tournament will be free to all existing users.’
Today Eidos-Montreal head of studio David Anfossi announced Deus Ex: Mankind’s delay on its official website. He notes the studio is aiming for the latest game in the iconic series to be a worthy successor of Human Revolution, which it aims to not only meet those expectations, but to exceed them.
“We’re confident and proud of the game so far,” Anfossi writes. “However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet our high standards. In order to achieve this, we need to move the release of the game to August 23rd, 2016.”
The launch of Deus Ex: Mankind Divided was due on the 23rd February, 2016, the game’s release date has now been pushed back by six months to 23rd August, 2016 for the PC, PS4 and Xbox One.
Activision is once again delivering on that promise with another set of live, playable music experiences featuring performances by Rival Sons.
Rival Sons, a rising rock band from Southern California, is currently slated to support Black Sabbath’s world tour in 2016. They kicked off the official Guitar Hero Live US launch party on 20th October at the YouTube Space in Los Angeles. This marks the first in a unique series of live performances that Activision will introduce to GHTV, supporting the platform as a continuously updated vehicle for music discovery. The band opened the event with three tracks, which are now playable in GHTV. The tracks are:
Keep On Swinging (Live)
Pressure and Time (Live)
Electric Man (Live)
Later this year, Activision will introduce more playable live footage from the Guitar Hero Live US launch party, including tracks from Weezer and Grizfolk.
But that’s not all. Additional music videos are now playable in GHTV today, including new tracks from System of a Down, Judas Priest and more, via two new premium shows: Lords of Metal and Pop Punk Perfection. The new tracks are:
Lords of Metal
System of a Down – Toxicity
Judas Priest – Painkiller
Bullet For My Valentine – Tears Don’t Fall
Pop Punk Perfection
Sum 41 – Fatlip
Four Year Strong – Just Drive
Tonight Alive – Lonely Girl
Guitar Hero Live launched with hundreds of songs playable in GHTV and new music will continually be added at no extra cost, giving fans access to a huge variety of music as the platform continues to grow.
Guitar Hero Live is available now on PlayStation 4 and PlayStation 3, Xbox One, Xbox 360, Wii U console as well as Apple TV, iPhone, iPad, and iPod touch.