Square Enix, today revealed that the beloved and timeless classic, FINAL FANTASY IX, is available digitally for the PlayStation 4 now.
Originally released in 2000, FINAL FANTASY IX for the PlayStation 4 gives players the chance to relive a classic tale of love, magic and self-discovery with various enhancements including high-definition movies and character models, trophy support, auto-save functionality and optional game boosters including high-speed mode and no encounter mode.
FINAL FANTASY IX tells the story of the bandit Zidane Tribal who plans to kidnap the princess of Alexandria, Garnet Til Alexandros the 17th, with the troupe of thieves known as Tantalus. An unlikely series of events set Zidane, Garnet, the shy yet powerful black mage Vivi Ornitier, the loyal knight Adelbert Steiner, and other memorable characters on an epic journey as they learn about themselves, the secrets of the Crystal, and a malevolent force that threatens to destroy their world.
FINAL FANTASY IX is available digitally now for the PlayStation®4 for £16.99/ €20.99. Those who purchase the digital edition will also receive an original custom theme designed by Toshiyuki Itahana and eight key character avatars.
The game will be available for a discounted price of £13.59 / €16.79 for PlayStation Plus members until 26th September.
The first Destiny was a success on some aspects but for a vast number of people, it failed on far too much. From the story that had a lackluster “is that it?” ending to expansions that felt anything but a side step in story telling. Over three years Destiny was indeed improved but the core issues and reports of a very troubled development has made a lot of people nervous about Destiny 2 with concerns of more of the same and not wanting to board the hype train only to be let down all over again. I can happily say, as one of the many who were let down by the original Destiny, the sequel has shown that not only has Bungie listened and learned, but they have finally delivered on their promise and vision for the series.
I will start with for me, the biggest let down of the first game which Destiny 2 not only addresses but shows the biggest improvement for the sequel, the story telling. The first 45 minutes of the main campaign showcases just how much Bungie has focused on the story of Destiny 2, with an impactful opening that to put it simply, resets everything you experienced about the first game if you played it but also to give a launch platform to anyone picking up Destiny 2 and the series for the first time. It opens on the Tower, the social hub of the first game that players will know all to well as Guardian leaders Zavala, Ikora and Cayde-6 begin to discover that something is wrong with the storm that has enveloped the last defended city on Earth. The deadly truth becomes all too clear as the city is suddenly attacked by a cabal fleet, the Red Legion who invade the tower with ground troops taking the Guardians by surprise. But it soon becomes clear that their target is not the city itself or the Guardians defending it but the Traveler itself and the game opens with the player and their chosen Guardian, joining the battle.
As you fight your way through familiar sections of the Tower that the attack has destroyed, it feels like the previous Destiny as you take out Cabal forces left and right as you move to the center of the tower. But then the first big change takes place as you find yourself fighting along side Zavala in the central courtyard, actually fighting beside him. This is huge as previously, the Guardian leaders were generic NPC characters who did nothing, said very little and simply represented the three classes of Guardian in Titan, Warlock and Hunter. For Destiny 2 they are now a huge part of the story and it is vastly improved as a result of them being given more to do especially in their dialogue. Then you have the big bad making his entrance at the end of this prologue mission, Ghaul and oh what an entrance he makes. For the first time as a fan of this series despite all its faults, the game finally has a credible main adversary in the form of Ghaul, the leader of the Red Legion who has one purpose in mind. To take The Traveller and the Light for himself and his forces and make them powerful and immortal. This is a main villain who basically showed up at the home of the Guardians, kicked down the front door and took what he wanted just because he could. The prologue ends with the Red Legion placing a cage around the Traveler which cuts off the Guardians from its light, taking away their powers and in the final moment of Ghalt meeting your Guardian, he simply pushes you off the tower with his foot leaving you broken, powerless and for the first time…afraid.
The main story focuses on the fight to take back The Traveler, the Light and to defeat Ghalt or “Gary” as Cayde-6 so perfectly named him in a pre-release trailer. He and his forces are a real and credible threat to all life and the Guardians. He has taken the Traveler, sacked the last city on Earth and taken away the light from the Guardians making them powerless and mortal. It is something I had really taken for granted without thinking about it, that one of the benefits of having the Light was the immortality it brought my Guardians. Each time I respawned it was enough that I was but I had never really considered what that meant and that it was truly the greatest gift from the Traveler. But now that has gone and the Guardians are now normal people who now feel the fear of death which changes the storytelling dramatically and overall, the main campaign benefits from this as a player and a fan. We see this truth come out in the main characters with each leader going their separate ways as they deal with the loss of it all with Zavala retreating and feeling the guilt and shame of failing to defend the city and Traveler. Ikora retreats to Io, the last planet touched by the Traveller in order to feel that presence once again and Cayde-6 who takes it upon himself to get revenge by going after Gary on his own even without his powers. The story is rich and it feels it each step of the way with a blend of gameplay and cinematic cut-scenes which tells the side of the story from Gary’s point of view.
So that is one big tick for me but I know that for many it is really the gameplay and content that is the biggest worry about Destiny 2 but like the story telling, this has also been overhauled greatly. Destiny 2 base game, outside of Raids and Strikes, has the same amount of content and things to do both solo and in a fireteam that Destiny had with all its DLC by the end. Main campaign missions take players to different worlds as usual but now the worlds feature new dungeons called Lost Sectors and extra story missions known as Adventures which serve as side missions to the main campaign for extra XP and rewards which can be undertaken during or after the main story missions. There is certainly plenty of content to do throughout and Bungie have taken a lot of feedback into consideration. Enemies no longer have a set level, even the minions so unlike the first game where it would differ depending on location, now they simply exist as a threat wherever you go keeping everything balanced. Some aspects are locked out until you reach the end of the campaign or at the very least close to the maximum player level of 20 such as Patrols and Strikes so the game makes players work for it and it’s a very enjoyable ride and journey to get there. Once the main story is completed even more becomes unlocked with new missions on each world to return to and complete. It is staggering how much content there is to do in this base version of the game which is great to do solo or with friends.
Leveling up has also become far less grindy and more rewarding as well. XP is earned in the usual way and will help get your Guardian level to 20 before the Light level becomes the next thing to work on. At level 20 legendary gear and weapons can be obtained and equipped along with Exotics. Legendary and Exotics can be infused as before to increase their light levels but are now class specific so armour obtained for a Titan for example can no longer be used to infuse the armour of a Warlock or Hunter. Each world will have a key character who acts as a vendor and everything you do on those worlds from patrol missions, to adventures, taken out high level minions and chests will give players Tokens that can be redeemed to strengthen reputation with that vendor. 20 tokens will earn a legendary engram from that Vendor which when claimed will reward in weapons or armor. So what became a tireseome grind in the first Destiny post game will reward players even more so now, making everything worth while which when combined with daily challenges means going through all this never feels like a chore.
Even the Crucible, something that drove me absolutely nuts with frustration previously, has also been changed and overhauled for the better. Crucible is now a 4 Vs 4 team affair with familiar modes like Supremacy, Control and Clash making up the quickplay playlist whilst a new objective based Competitive playlist adds new modes Survivor and Countdown to the mix. So even the PvP side has been given more content and with the 4 Vs 4 dynamic bringing a very HALO 2 MP vibe and feel, it is finally a mode I can enjoy either solo or with friends. The Crucible is not the only place where I feel Bungie have wisely gone back to their roots in HALO for Destiny 2.
Destiny 2 looks, feels and plays very much like the game Bungie promised as their follow up to the HALO series. Destiny itself suffered from a problematic development and just felt unfinished and messy. But here Bungie have so far gotten all their space ducks in a row by taking the strengths of the first game in terms of action and gunplay and removed all the niggles and nonsense from the gameplay itself. The Directory can be called up wherever the player is and can be used to travel to any location much faster than before, removing the need to go to orbit, pick a location and go there which plagued the first game. Loading times are way shorter now meaning more time is spent in game then watching a ship floating in a wormhole and overall everything just happens faster, smoother and with more common sense.
Visually Destiny 2 is absolutely stunning with character models and worlds looking sharper than ever even on just normal PS4 and Xbox One. Armour and weapons look amazing and the new Shader system, where you now get shader packs of one time use shaders to apply to weapons, armour, sparrows and even your ship, add a new customisation option which wasn’t there before. Having the main characters get more story time and dialogue is great, especially having Nathan Fillion voicing Cayde-6 just adding more Nathan Fillion to the mix is a big win. The Clan system is both rewarding and integrated far more cleanly than previously and the new Guided Games feature that allows solo players or teams to find others to take on the fireteam specific content like the Nightfall Strike or the Raid means that the large numbers of fans who felt disconnected from that side, can now take part making the entire experience more inclusive.
This really is the version of Destiny that Bungie wanted to launch with and should have. It plays amazing, has a large amount of things to do and you can noticeably see the enhancements and tweaks made to make it all just work that much better. If you put Destiny down ages ago and have been nervous about picking this up, please don’t be. It is an action packed thrill ride that so far for me at lease as someone who was frustrated and disappointed with the first Destiny, has no downsides. Now what is important is what happens next in terms of new content such as more Raids and Strikes which the little post credit scene (which I will not spoil) teases that something big is coming with the first expansion that should keep players happy and fighting.
I went into the first Destiny hoping for and expecting an experience similar to what made me fall in love with HALO and Bungie to begin with. Sadly that game did not deliver what I wanted but with Destiny 2, they are back on track and I am captivated in a story I can understand, worlds I can happily explore and get lost in and an online experience that delivers on everything Bungie said they wanted to bring to players three years ago but never quite got there. Right now everything is positive about Destiny 2 and I am happy for both Bungie and us as players that they were finally able to get their act together even if it took a whole truck load of mistakes to get here.
Now it is up to Bungie to keep delivering with Destiny 2 going forward but happily I came to the end of Destiny 2 main story not feeling the “Is that it?” vibe I had with the first game but a definitive “give me more of this” sensation and I am excited to see friends both loving and hopeful of what will come next for Destiny.
With Lara Croft, returns to the big screen next year played by Oscar-winning actress, Alicia Vikander, and we’re delighted to share with you the first poster. A mythical island awaits, as Lara ventures into the unknown to solve the puzzle of her father’s mysterious death. The highly anticipated action-adventure comes from exciting director, Roar Uthaug (The Wave), and also stars Dominic West (The Wire) and Walton Goggins (The Hateful Eight).
Lara Croft is the fiercely independent daughter of an eccentric adventurer who vanished when she was scarcely a teen. Now a young woman of 21 without any real focus or purpose, Lara navigates the chaotic streets of trendy East London as a bike courier, barely making the rent, and takes college courses, rarely making it to class.
Determined to forge her own path, she refuses to take the reins of her father’s global empire just as staunchly as she rejects the idea that he’s truly gone. Advised to face the facts and move forward after seven years without him, even Lara can’t understand what drives her to finally solve the puzzle of his mysterious death.Going explicitly against his final wishes, she leaves everything she knows behind in search of her dad’s last-known destination: a fabled tomb on a mythical island that might be somewhere off the coast of Japan. But her mission will not be an easy one; just reaching the island will be extremely treacherous. Suddenly, the stakes couldn’t be higher for Lara, who—against the odds and armed with only her sharp mind, blind faith and inherently stubborn spirit—must learn to push herself beyond her limits as she journeys into the unknown. If she survives this perilous adventure, it could be the making of her, earning her the name tomb raider.
The GAME OF THRONES: THE TOURING EXHIBITION will make its global debut at the historic Museu Marítim in Barcelona, Spain, for a limited time, HBO Global Licensing and GES has announced. Sold Out and Encore are partnering with GES to present the exhibition in Barcelona.
The new 10,000-square-foot interactive experience, inspired by and filled with the breathtaking images and enthralling artefacts from the hit HBO series, will give fans an up-close and personal look at the authentic props, costumes and set decorations from the groundbreaking show.
GAME OF THRONES: THE TOURING EXHIBITION will allow fans worldwide to experience the craftsmanship and artistry of the GAME OF THRONES production up close in the largest public display to date. Featuring a unique mix of immersive environments, interactive, and multimedia content, visitors will experience the lands of Westeros and Essos and relive the trials and tribulations of the series’ nobles and common folk alike who struggle for survival in the shadow of the Iron Throne.
Several dynamically themed exhibition areas based on series settings will feature displays of costumes, props, weapons and armour in an immersive way:
The wintry landscapes of the North, the tree-lined pathway of the Kingsroad, and the regal settings of King’s Landing.
The conquered city of Meereen with its garrisons of Unsullied warriors and the loyalists of House Targaryen.
Iconic settings like the House of Black and White, the home of the Night’s Watch: Castle Black; and the frozen lands Beyond the Wall.
The show-stopping centrepiece of the iconic Iron Throne Room, where visitors can gaze upon the Westerosi seat of power in all its foreboding glory.
“From the steps of Dragonstone to the Great Pit of Daznak, the country and people of Spain have played host to some of the most iconic settings in GAME OF THRONES,” said Jeff Peters, vice president of licensing and retail at HBO. “It adds to the excitement that our first location for this exhibition is also in a country where we recently launched a new streaming service, HBO España. We’re confident that our fans in Barcelona, throughout Spain, and across Europe, are going to love this new opportunity to immerse themselves in the world of GAME OF THRONES.”
“We are excited to raise a banner in Barcelona, Spain, the gateway to the Mediterranean, as the location for the global debut of GAME OF THRONES: THE TOURING EXHIBITION,” said Eddie Newquist, chief creative officer and EVP of GES. “The opening in Barcelona will represent the culmination of the collaborative efforts of many talented artisans, designers, and craftsmen to bring this unprecedented collection of the iconic props, costumes and settings to fans worldwide, and we are thrilled to kick off the tour in such a historic location.” “It is an honour for Sold Out to work alongside Museu Maritim, Encore, GES and HBO to bring to Barcelona the world premiere of the official exhibition based on the great television series GAME OF THRONES,” says Rafael Giménez, director of Sold Out, promoter of the exhibition in Spain. “The cosmopolitan character of Barcelona and the huge fan base of this fantastic television saga in our country are the main reasons to have selected Barcelona as the first city of this great touring exhibition of GAME OF THRONES. The presence in Barcelona of this impressive show undoubtedly contributes to placing the city on the international circuit of major international exhibitions.”
The presence in Barcelona of this impressive show undoubtedly contributes to placing the city on the international circuit of major international exhibitions.”
“It is a great pleasure and an honour to be part of this new adventure,” said Pascal Bernardin of Encore. “At last this iconic series is turning into a live exhibition and winter is coming to Barcelona.”
Parrot has revealed the all-new Parrot Bebop 2 Power, the fully equipped, the new generation of its quadcopter.
The Lightweight (525g), robust, compact and accessible to everyone, the Parrot Bebop 2 Power embeds a wide range of technology and features that are ideal for a pilot or amateur aerial videographer.
• New photography capabilities: for shooting photos or video footage like a professional
• New piloting modes: Sport or video
• New take-off modes: either hand throw into the air or take-off from the ground
• New flight time: 30 minutes of flight time, or up to 60 minutes thanks to the two high capacity batteries included!
• New comfort for immersive flights: FPV Parrot Cockpitglasses 2 goggles are compact, foldable and lightweight, and specially designed to put you in the pilot’s seat
• All new designs: The new Parrot Bebop 2 Power has been redesigned with a deep matte black finish and a distinctive gloss coat, for a more stylish look
• Parrot Skycontroller Wifi 2 controller gives you complete control, for a precise piloting experience, and reach speeds of up to 2km2…
Compact, lightweight (525g) and ultra-resistant, thanks to its fibreglass and Grilami structure, the Parrot Bebop 2 Power comes in a new Dual Black design, combining two texture effects; black matte and black gloss.
The Parrot Bebop 2 Power includes a Wi-Fi Parrot Skycontroller 2 to explore the world up to 2km!
The Parrot Bebop 2 Power embeds unique advanced technology and sensors to ensure a reliable and stable flight. Thanks to two new high-capacity batteries, you can enjoy up to 60 minutes of flight time (30 minutes per battery)
Capture beautiful landscapes, yourself and adventures with your friends. The drone’s unique piloting features, which are based on Artificial Intelligence, will help you to take truly impressive shots.
These features have been expertly created by Parrot engineers, who have developed a neuronal-like network which is able to analyze live images captured by the Parrot Bebop 2 Power’s camera and can recognize different elements of its surroundings such as humans and vehicles. This technology makes the Parrot Bebop 2 Power visual tracking much more accurate and the selection of subject to track much more simple and fast.
Similar to a Director’s assistant, it will allow you to take perfect videos and photos effortlessly. Thanks to the Parrot Bebop 2 Power Artificial Intelligence, just double tap the screen on a smartphone to focus. Slide a finger on the screen to position your subject into the frame, guided by the line of force. Thanks to that you are fully focused on the piloting and the Parrot Bebop 2 Power takes care of everything else. Even if the subject is moving, the position will remain the same on the screen.
Magic Dronies: capture the ultimate ‘dronie’ using the Parrot Bebop 2 Power’s four automatic movements, which use visual recognition and GPS positioning of the Smartphone. The Orbit, Tornado, Parabola or Boomerang modes will select the visual effect you want, and make sure you’re in the centre of the video or photograph at all times.
The Parrot Bebop 2 Power, uses Follow Me with GPS and visual tracking Integrated into the device, this feature gives the drone the capacity to follow your every step, record your adventures, and keep you in the centre of the video – even during extreme sports activities!
Auto Shots: four pre-programmed flying movements for capturing landscape views, including sophisticated photographic features and camera moves. Panoramas, travelling and other visual effects will be accessible in a flash thanks to 360, Reveal, Epic and Rise features.
High quality images
Parrot Bebop 2 Power is equipped with a customised wide angle lens and a cutting-edge anti-distortion technology, which provides bright and clear aerial shots.
Its 3 axis digital stabilization patented technology provides unrivalled stabilized images, reducing vibrations and aliasing effects. Its CMOS 1/2,3″ 14MPX sensor allows you to film in Full HD 30fps and to take JPEG and Adobe DNG Raw formats for retouching via a post-production process.
Take-off launch
Parrot Bebop 2 Power guarantees a new flying experience that starts from take-off! The sensors identify if the drone is put on the ground or on your hand. If Parrot Bebop 2 Power is on your hand, click on the app or Parrot Skycontroller 2 take-off button and propellers will turn slowly. Throw the Parrot Bebop 2 Power in front of you and the propellers will accelerate until stabilizing the drone. It’s now awaiting your commands.
Piloting modes that suit each usage
Parrot Bebop 2 Power has introduced two piloting pre-sets, adapted to the drone:
– ‘Sport’ mode releases the power of the machine! This is ideal for experiencing an FPV drone race, reach 65km/h of speed and as a racer, it will tilt at turns whilst remaining perfectly stable.
– ‘Video’ mode proposes settings that suit aerial video shoots. Movement and rotation speeds are controlled.
Each mode can be customised to suits your own piloting style.
Touch & Fly: Point a position to explore
Touch & Fly is a navigation feature that allows you to select a position on the map and as a result, the drone will fly there autonomously.
Keep your finger on the map and you will add a point of interest.
An intense immersive experience
The new Parrot Cockpitglasses 2 is lightweight, compact, foldable and comfortable, thanks to its adjustable interpapillary distance.
Compatible with the majority of smartphones (up to 6’’), Parrot Cockpitglasses 2 place you at the heart of the action with a wide field of view of 96 degrees.
The landscape will pass before your eyes as you control your shoots perfectly benefiting of a precise image with no disruption.
Similar to a heads-up display, information from the flight are highlighted in front of you (e.g. altitude, speed, distance and level of battery).
A button allows you to switch to a sight view, meaning that you will stop the FPV mode without removing goggles.
Parrot has equipped the Bebop 2 Power with a number of systems that improve quadcopter reliability and flight safety:
A flashing electric blue light, on the back of the drone, enables you to identify the drone even from distance.
The FreeFlight Pro piloting app, allows you to manage each flight parameters (speed, altitude etc) and place a geo-fence for limiting your flying zone that the drone won’t be able to exceed.
On the app or on the Parrot Skycontroller 2 just click the ‘Return Home’ button and the Bebop 2 Power will automatically fly back to the take-off point.
If necessary, FindMyDrone feature will indicate you the last GPS position of the drone and will guide you to it.
Parrot Bebop 2 Power is available in September 2017 at Argos, Maplin, Amazon.co.uk and at parrot.com, MSRP £629.
To celebrate the release of Phoenix Forgotten on DVD, we are offering you the chance to win a copy.
From Producer Ridley Scott and based on the shocking, true events of March 13th, 1997, when several mysterious lights appeared over Phoenix, Arizona. This unprecedented and inexplicable phenomenon became known as “The Phoenix Lights”, and remains the most famous and widely viewed UFO sighting in history.
Phoenix Forgotten tells the story of three teens who went into the desert shortly after the incident, hoping to document the strange events occurring in their town. They disappeared that night, and were never seen again. Now, on the twentieth anniversary of their disappearance, unseen footage has finally been discovered, chronicling the final hours of their fateful expedition. For the first time ever, the truth will be revealed…
Written and Directed by Justin Barber, Written and Produced by T.S. Nowlin (The Maze Runner) Produced by Ridley Scott (The Martian) and Mark Canton (300).
How to enter to win
We have two copies of Phoenix Forgotten on DVD to giveaway.
Fancy a career change? Inspired by the upcoming release of Arrow: The Complete Fifth Season on Blu-ray™ and DVD, we’ve been pondering how easy it is to move into the superhero profession… Considering how many people have made it without actually possessing a ‘superpower’ (i.e being born on another planet or getting involved in a freak lab accident), we’re thinking it’s not entirely impossible. Pretty impossible, but not entirely. Take a look at this lot…
Arrow
Oliver Queen, the infamous billionaire playboy turned outspoken politician, but in the guise of Arrow he’s a vigilante superhero who fights crime using archery, a skill he picked up on safari as a child. It makes you wonder why you wasted all that time on flute lessons, doesn’t it?
Batman
After the brutal murder of his parents, the mischievous Bruce Wayne trains himself up to mental and physical perfection, which frankly walks all over that time you taught yourself how to put together some flat pack furniture from a YouTube tutorial. If this doesn’t prove that practice makes perfect, we don’t know what does.
Green Lantern
Arguably offering the easiest way of becoming a superhero, the Green Lantern gained his powers from a Power Ring. This snazzy piece of jewellery gives the wearer the potential to harness a huge amount of power, but they must have the will and imagination to back it up, which is actually trickier than it sounds.
Iron Man
After being wounded in a war zone, eccentric billionaire playboy (we’re noticing a theme here) Tony Stark builds an armoured suit to escape his captors, which he later utilised back home to launch himself into superhero alter ego Iron Man. At this point we’re wondering if it would be easier to get bitten by a radioactive spider…
Black Widow
She might not have actual superpowers, but Natasha Romanoff (code name Black Widow) is badass. The former agent of S.H.I.E.L.D and Avengers founder is an expert in everything from martial arts to computer hacking. So much more than just a triple threat, she makes our CV look like a piece of loo paper.
Arrow: The Complete Fifth Season arrives on Blu-ray™ and DVD September 18
Prepare for an epic stand-off between Arrow and Ra’s al Ghul, as Arrow: Season Five comes out on Blu-rayTM and DVD September 18th. Arrow stars Stephen Amell (Teenage Mutant Ninja Turtles), Emily Bett Rickards (Brooklyn, The Flash) and Katie Cassidy (Supernatural, Taken). To celebrate the release we’re giving you the chance to win a copy on Blu-ray™!
In Season Five, newly appointed Mayor Oliver Queen finds himself challenged as he fights on two fronts for the future of Star City. With his right hand, John Diggle, back in the military and his sister Thea adamant about hanging up her vigilante hood as Speedy, Team Green Arrow is down to just Oliver and Felicity – but they’re no longer the only vigilantes in town. Green Arrow’s public defeat of Damien Darhk at the end of Season Four has inspired a new crop of masked heroes to step up and defend the city, though their painful inexperience makes them obstacles rather than allies in the field. The arrival of a deadly new adversary will force Oliver to confront questions about his own legacy, both as mayor and as the Green Arrow.
How to enter to win
We have three copies of Arrow The Complete Fifth Season on Blu-ray to giveaway.
To celebrate the release of Alien Covenant on DVD and Blu-ray, we are offering you the chance to win a copy on Blu-ray.
The crew of the colony ship Covenant, bound for a remote planet on the far side of the galaxy, discovers what they think is an unchartered paradise, but is actually a dark, dangerous world. When they uncover a terrifying threat beyond their imagination, they must attempt a harrowing escape.
Featuring an all-star cast including Academy Award Nominee Michael Fassbender (X-Men franchise, Steve Jobs), Katherine Waterston (Fantastic Beasts and Where to Find Them), Billy Crudup (Jackie), Danny McBride (This Is The End) and DemiánBichir (The Hateful Eight), ALIEN: COVENANT is loaded with bonus material including deleted and extended scenes, commentary by director Ridley Scott and much more.
How to enter to win
We have three copies of Alien Covenant on Blu-ray to giveaway.
The closing date is 12.00am on 1st October 2017. This contest is only open to those in the UK – sorry!
ALIEN: COVENANT, the newest chapter in the groundbreaking ALIEN franchise, arriving on Digital Download 4th Septemberand on 4K Ultra HD™, Blu-ray™ and DVD 18th September.
To celebrate the release of CODumentary on DVD and Blu-ray, we are offering you the chance to win a copy on Blu-ray.
Spanning more than 16 years and including input and insight from developers, fans, industry experts and professional esports players from around the globe, CODUMENTARY sees writer, director and producer Jonathan Beales examine the state of play as rival developers raced to create a generation-defining gaming experience at the start of the noughties. With Infinity Ward’s original Call Of Duty taking the spoils, the stars were then aligned for COD: Modern Warfare to take things to the next level…
Shot on location across the UK, USA, Rio De Janeiro, Paris, and even Utah Beach, Normandy, the real-life location of the D-Day Landings, CODUMENTARY gets under the series’ skin to begin to understand how Call Of Duty in all of its iterations has truly and constantly evolved to maintain a seemingly unassailable position at the top.
Essential for documentary aficionados and, essentially, Christmas come early for aCODlytes everywhere, CODUMENTARY is at the top of its game in explaining how Call Of Duty remains at the top of its own.
How to enter to win
We have three copies of CODumentary on Blu-ray to giveaway.
Parrot, has announced the all new Parrot Mambo FPV – the first FPV minidrone of its kind!
Parrot Mambo is THE ultimate fun-to-fly minidrone – and now provides a unique FPV racer experience.
Thanks to its FPV HD camera
An HD camera (120° FOV) easily attaches to the top of the Parrot Mambo FPV drone using Smart Block technology, and a microSD card (not included) can be inserted to store recorded pictures and video footage.
The drone’s view is transmitted to an inserted smartphone, ideal for exploring surroundings and creating short videos (720p format) to share with friends. Thanks to the live streaming feature and the Parrot Cockpitglasses 2, the immersive flight experience is at the control of the pilot.
Insert your smartphone (up to 6” in size) into the Parrot Cockpitglasses 2, which are compact, lightweight and foldable.
Their innovative design provides comfort and an optimal immersive experience, thanks to its adjustable interpupillary distance and a wide field of view of 96°.
When worn, you are fully immersed at the heart of action as the Parrot Mambo FPV soars through doorframes, weaves beneath furniture, turns right and left, and crosses the finish line. Your surroundings will pass before your eyes as you enjoy every second of this incredible flight.
The all new Parrot Cockpitglasses 2 (FPV goggles)and accompanying Parrot Flypad piloting controller, the Parrot Mambo FPV opens the pilot to an exciting world of fully immersive, drone racing experiences.
Ideal to fly indoors and outside in the garden,theParrot Mambo FPV transforms its environment into a giant playground – turning everyday items around the home into obstacles and racetracks.
It also comes fully equipped with a range of brand new piloting modes, perfect to train yourself before a big race, and Parrot Mambo FPV’s new powerbattery provides up to 10 minutes of flight time.
The Parrot Mambo FPV creates an all new flying experience, putting you at the heart of the cockpit, and into the role of the drone’s pilot!
The Parrot Mambo embeds the highest performing technologies and an ultra-powerful autopilot. Quick and agile, it delivers bursts of speeds of up to 30km/h – and as an expert of stunt flying, a range of airborne acrobatics!
Easy to handle and agile, the Parrot Mambo comes with three piloting modes especially designed to suit all skillsets – from beginner to expert. This includes:
Easy: the ideal mode for those at the early stages of piloting a drone. Everything is under control in this mode, making sure that the Parrot Mambo is stabilised both horizontally and vertically – and the autopilot assists you on each manoeuver.
Drift: The horizontal stabilization is disconnected. The Parrot Mambo flies with quick precision and performs sharp turns – creating a truly dynamic piloting experience.
Racing: This is the ultimate race mode. The autopilot is completely disconnected and piloting is at your complete control. The Parrot Mambo in Racing Mode doesn’t provide any assistance, stability is completely managed by you, and all the flight settings are in your experienced hands.
Parrot Mambo FPV is available in September 2017 at Argos, Currys, Amazon.co.uk and at parrot.com for £159.
Get ready for the Bayek’s fearsome enemy, The Order of the Ancients, in the brand new gameplay trailer for Assassin’s Creed Origins.
Assassin’s Creed Origins will be released worldwide on October 27TH, 2017 for the Xbox One family of devices including Xbox One, Xbox One S and Xbox One X when it launches on November 7TH, PlayStation 4 Pro, PlayStation 4 and Windows PC.
With the release of Dishonored: Death of the Outsider, coming tomorrow (15th September) watch the official launch trailer.
Take on the role of Billie Lurk, once one of Dunwall’s most notorious killers-for-hire. Reunited with your old mentor, the legendary assassin Daud, you undertake the greatest assassination ever conceived: killing the Outsider, a god-like figure whom Daud sees as instrumental in some of the Empire’s most dishonorable moments. As you venture deep into the grimiest corners of Karnaca to uncover the mystery of the Outsider and his origins, face deadly opposition, dark ancient powers, and difficult decisions that will forever change the world around you.
Death of the Outsider brings players back to the Empire of the Isles, with breathtaking visuals, intricately designed levels, and brutal combat systems that are a hallmark of the Dishonored series. With a new character comes a unique new set of supernatural abilities, deadly weapons and powerful gear, empowering players to become the ultimate assassin.
Dishonored: Death of the Outsider launch worldwide tomorrow the 15th September, 2017 on PlayStation 4, Xbox One and PC.
Wired Productions, has today pleased to announce a new partnership with Danish developer Flashbulb Games to bring the much-loved, and physics-based puzzle/platformer, Max: The Curse of Brotherhood to PlayStation 4.
Max: The Curse of Brotherhood is a cinematic fairy-tale adventure perfect for the whole family to enjoy. Where Scandinavian storytelling meets colourful 2.5D platformer, Max offers perspective players classic jump and run gameplay, smart and innovative puzzles and a fun and unique gameplay mechanic to boot.
Adventurers must unleash the power of the Magic Marker as they:
· Embark on this classic tale of brotherhood to rescue Max’s kid brother Felix from the grasps of the evil lord Mustacho
· Explore a world filled to the brim with challenging physics puzzles and frantic platforming
· Climb, fight and draw their way through deserts, lantern-lit bogs, ancient temples and lush-green-forests
· Raise great pillars of dirt from the ground to reach new heights, grow trees to make bridges and create swinging vines to cross gaping chasms
“We’re absolutely thrilled to be able to finally bring the Flashbulb team’s endearing platform puzzler to the PS4 platform,” said Leo Zullo, Managing Director, Wired Productions. “It’s a magical game with gorgeous visuals that effortlessly combines charming old school platforming action with cunningly-designed puzzle elements. In short, we can’t wait to bring Max to a whole new host of gamers!”
“Ever since we started Flashbulb, it has been our ambition to bring our titles to as wide an audience as possible,” said Rune Dittmer, Managing Partner of Flashbulb Games. “We are very excited to bring The Curse of Brotherhood to the PS4, and for a whole new crowd of players to experience the magic of Max.”