Nest announces Hello video doorbell and more

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Nest Labs, Inc. has today announced a home security solution that includes the Nest Secure alarm system, Nest Hello video doorbell, Nest Cam IQ outdoor security camera, and corresponding software and services.

  • Nest Secure alarm system – A home security system designed to be tough on intruders and easy on you. The Nest Secure starter pack includes these products:

○        Nest Guard is an all-in-one security base that provides the alarm, keypad and a motion sensor, along with a friendly voice.

○        Nest Detect is a category first: a sensor that detects both motion and open or close movement in one compact, battery-powered product. Put it on a window and it will know when it opens. Stick it on a wall and it senses motion in a room. Place it on a door and it can do both.

○        Nest Tag is a convenient fob that can attach to a keychain, allowing you to easily arm and disarm Nest Secure without a passcode. Nest Tags are easy to share with family members and trusted people who regularly enter the home, like dog walkers.

  • Nest Hello video doorbell – Nest’s first video doorbell combines the trusted security and intelligence of a Nest Cam with the familiar convenience of a doorbell.
  • Nest Cam IQ outdoor security camera – Nest Cam IQ is an intelligent security camera that knows a person from a thing. Nest Cam IQ can identify when someone’s in your home, alert you, and automatically track that person as they move. Nest Cam IQ delivers 1080p HD video, HD quality audio, and 24/7 live streaming.

“Today, Nest is delivering on the next phase of our strategy to create the thoughtful home,” said Marwan Fawaz, chief executive officer of Nest. “We’ve had quite a year so far, expanding into 11 more countries, growing our product portfolio with the successful launches of Nest Cam IQ indoor and the Nest Thermostat E, and today we’re disrupting yet another product industry: home security. By building product experiences our customers love, Nest has experienced more than 60% growth on devices shipped in recent years and continued to expand to millions of homes around the world”.

Nest Secure

Nest Secure is the first alarm system that is actually enjoyable to live with, designed to be convenient for homeowners as they come and go.

“When we looked at the home security market, we saw a similar landscape to when we entered the thermostat market,” said Matt Rogers, Nest’s founder and chief product officer. “Just as people tend not to use programmable thermostats because of their complexity, the current home security offerings are also a huge pain to live with – whether it’s bulky hardware, false alarms or loud and stressful countdowns. That’s why 43 percent of people with alarm systems don’t ever arm them.* We set out to design a product that isn’t just effective during a security incident, but is delightful and easy to use when people are at home with their families, living their lives, which is the vast majority of the time.”

Everyone in the family has a different routine, so Nest provides multiple ways to arm and disarms: by tapping Nest Tag onto Nest Guard, through the Nest app, or by entering a code on the Nest Guard keypad.

Nest Secure makes it easy to monitor from anywhere, sending a notification if something needs attention. You will have the option to add additional monitoring and deterrence by adding Nest Cams to their system, which is all controlled from the same Nest app.

Nest Detect sensors combine both motion and open/close detection so they can be placed on either doors, windows or walls. They also provide the option to temporarily bypass the alarm on the way out, with the press of a button, thanks to a feature called Quiet Open. And if someone forgets to turn on the alarm? Nest sends a Remind Me notification to arm it directly from the app.

Nest Guard is designed to remain on guard – with battery backup and an optional cellular backup service – even if Wi-Fi is down or the power is out. And with an easy, voice-guided setup that doesn’t require tools, screws or wires, it’s simple for either the customer or a Nest Pro to install.

Nest Hello Video Doorbell

Nest is shipping intelligent and powerful cameras. But there is one important area of the home not completely addressed by Nest Cams – the front door. It’s the place people come in and out. Where the action happens. And one of the first places burglars check for occupants.

Nest Hello can detect a person, then send an alert and a snapshot, even if that person doesn’t ring the bell. With Nest Aware, customers can get alerts when strangers or suspicious activity like people talking or dogs barking are detected.

Nest Hello customers can engage with guests and strangers at the door from anywhere and have a natural conversation with HD Talk and Listen. Echo suppression and ambient noise cancellation ensure it’s easy to hear each other, even on noisy streets. A list of pre-recorded responses makes it easy to quickly and effortlessly answer visitors with one tap from the app.

Nest Cam IQ Outdoor

Buying a security camera is driven by the peace of mind that comes from knowing the home and family are protected. But when it comes to keeping an eye on the home, we know people don’t want more information, they want better, actionable information.

Earlier this year, with the launch of Nest Cam IQ indoor, Nest introduced one of the most intelligent and powerful cameras on the market to bring better security to the inside of your home.

Now, Nest is extending that intelligence outside. Featuring a brand new design, Nest Cam IQ outdoor is a camera that does more and requires less time from customers. Instead of just showing what’s happening, it will deliver critical, actionable information via an alert – like spotting someone unfamiliar in the yard – so users know that the alert is important.

Google Assistant on Nest Cam IQ Indoor

Not only is Nest bringing new hardware to its camera portfolio, but will provide customers with the option to add the Google Assistant to Nest Cam IQ indoor. It’s the first security camera to have the Google Assistant built in and will be available via a free software update for all current and new customers this winter.

The Google Assistant adds a new level of intelligence to Nest Cam IQ indoor, including the ability to ask questions, control the home, and manage tasks.

Security Product Integrations

Through the Works with Nest program, Nest has been working with partners to create integrations with its portfolio of new security products.

Nest has been working with Yale, which brings 175 years of expertise in locks, to build a modern take on a secure deadbolt. The new lock, as well as Nest’s own products, leverages both the Thread and Weave technologies to securely communicate with Nest Secure and other Nest products, even if the power is out or there’s no Internet connection. The Nest + Yale lock will be available early next year.

Customers can disarm the Nest Secure alarm system when they unlock the Nest + Yale lock, and they’ll be able to unlock the door when they notice a friend (or delivery person) through the Nest Hello video doorbell.

Nest will also launch a new accessory, called Nest Connect, that will ensure Nest Secure will work in large homes, as well as enable the Nest + Yale lock, and similar products, to connect to the Internet and be controllable via the Nest App.

When it comes to security, making a home seem like it’s occupied can provide powerful deterrence. Works with Nest products including lights, switches and plugs from companies such as Lutron, LIFX, and Philips can connect with Nest security products to make it look like your home when Nest notices you’re away. That can help prevent break-ins from happening.

And with Chamberlain’s MyQ-enabled garage door openers, users can get a notification if they’ve  left their garage door open. Then they can close it from wherever they are with a tap on their phone.

The Works with Nest program, using technologies such as Thread and Weave, enables Nest products to work seamlessly with products from other manufacturers as a complete system.

Pricing and Availability

Nest Secure can be pre-ordered beginning today on nest.com and will ship in November, when it will become available at leading retailers in the U.S.

  • The Nest Secure starter pack, which includes Nest Guard, two Nest Detects and two Nest Tags, has a suggested retail price of $499.
  • Customers will be able to purchase additional Nest Detects for $59 and Nest Tags for $25.
  • A Nest Secure starter pack plus Nest Cam Outdoor will be available on nest.com and at Best Buy for $598, a $100 discount.
  • Cellular backup service will be available on nest.com for $5 per month or $50 per year.
  • Nest has partnered with MONI to offer its award-winning, 24/7 professional monitoring service in the coming months.

Nest we’ll be launching Nest Secure in Europe and Canada next year.

Nest Cam IQ outdoor will be launching in the United States, Canada and all Nest European markets in November at leading retailers.

  • Nest Cam IQ outdoor is available at a suggested retail price of £329 incl VAT.
  • To get more details about when it will be available, please visit www.nest.com/uk.

Nest Hello will be available in the U.S. and Canada in the first quarter of 2018, and Europe later next year.

IMAX Announces Special Formatting and New Art for Thor: Ragnarok

Today IMAX has released exclusive art for the film featuring Thor surrounded by the movie’s all-star line-up of characters including Hulk, Loki, Valkyrie, Hela, and more.

Fans who see Thor: Ragnarok in IMAX will get to experience more of the galactic adventure than those that see it in standard cinemas. In IMAX, select scenes will feature a 1.9:1 aspect ratio.  This special formatting means that IMAX moviegoers will see 26% more of the image and the action than in standard cinemas.

Thor: Ragnarok opens in IMAX cinemas on 24th October.

Xbox One X enhanced titles confirmed 130 titles with more to come

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Xbox One X is now the fastest-selling Xbox pre-order ever with more Xbox One X Project Scorpio Edition consoles pre-ordered in the first five days than any Xbox ever.

Also today, Xbox has announced Xbox One X standard edition pre-orders begin today. Local retailers around the world, including Microsoft Store are opening up more pre-orders for Xbox One X.

 

    • Current list of Xbox One X enhanced titles so far

A Plague Tale: Innocence
Anthem
ARK: Survival Evolved (Game Preview)
Ashen
Assassin’s Creed Origins
ASTRONEER (Game Preview)
Battlerite
Below
Black Desert
Brawlout
Chess Ultra
CODE VEIN
Conan Exiles
Crackdown 3
Danger Zone
Dark and Light
Darksiders III
Dead Rising 4
Deep Rock Galactic
Diablo III: Reaper of Souls – Ultimate Evil Edition
Dishonored 2
Dishonored: Death of the Outsider
Disneyland Adventures
Dovetail Games Euro Fishing
DRAGON BALL Fighter Z
Dynasty Warriors 9
EA SPORTS FIFA 18
Elex
Elite: Dangerous
EVERSPACE
F1 2017
Fable Fortune
Fallout 4
Farming Simulator 17
Final Fantasy XV
Firewatch
For Honor
Forza Horizon 3
Forza Motorsport 7
Gears of War 4
Gravel
Halo 5: Guardians
Halo Wars 2
Hand of Fate 2
Hello Neighbor
HITMAN
Homefront: The Revolution
Injustice 2
Jurassic Park
Killer Instinct
Killing Floor 2
Kingdom Come: Deliverance
Life is Strange: Before the Storm
Madden NFL 18
Mafia III
Mantis Burn Racing
METAL GEAR SURVIVE
Metro: Exodus
Middle-earth: Shadow of War
Minecraft: Xbox One Edition
Minion Masters
Monster Hunter: World
NBA 2K18
Need for Speed Payback
Ooblets
Ori and the Will of the Wisp
Outcast – Second Contact
Outlast 2
Paladins
Path of Exile
Pixar Rush
PlayerUnknown’s Battlegrounds
Portal Knights
Pro Evolution Soccer 2018
Project Cars 2
Quantum Break
Raiders of the Broken Planet
Railway Empire
Real Farm Simulator 2017
ReCore
Resident Evil 7 biohazard
RiME
ROBLOX
Robocraft Infinity
Rocket League
Sea of Thieves
Slime Rancher
SMITE
Sonic Forces
Star Wars II Battlefront
State of Decay 2
STEEP
Strange Brigade
Super Lucky’s Tale
SUPERHOT
Surviving Mars
Tennis World Tour
The Artful Escape
The Crew 2
The Darwin Project
The Elder Scrolls Online: Morrowind
The Elder Scrolls V: Skyrim Special Edition
The Last Night
The Long Dark
The Surge
The Witcher 3: Wild Hunt
Titanfall 2
Tom Clancy’s Ghost Recon Wildlands
Tom Clancy’s The Division
Train Sim World
TT Isle of Man – Ride on the Edge
Warframe
Warhammer: End Times – Vermintide
We Happy Few
Wolfenstein II: The New Colossus
World of Tanks
WRC 7 FIA World Rally Championship
Zoo Tycoon

When it comes to games, we’re thrilled to announce that you’ll be able to enjoy more than 130 (and counting!) new and existing games enhanced for Xbox One X to take advantage of its full power, including Far Cry 5, L.A. Noire, Greedfall and Okami HD.

 

Get ready for the Race of your life with Project Cars 2 out this Friday

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Out in two days is Project CARS 2 (22nd September) powers its way onto the PlayStation 4, Xbox One and PC.
Project CARS 2, the second instalment in the Project CARS motorsport franchise developed by Slightly Mad Studios, takes the franchise and its fans into a blistering new era of motorsport racing simulation.

With the largest track roster ever seen on console, 29 motorsport series featuring 180+ cars from dozens of elite brands, and four full seasons of grip-altering weather across 140 revolutionary “living” tracks, Project CARS 2 brings home all the authenticity, beauty, and passion of racing action as never before.

https://www.youtube.com/watch?v=1khjn5s0vls&feature=youtu.be

To celebrate the release comes the Project CARS 2 Launch Trailer that features “Silence”, a track that has been hailed as one of the greatest Trance Anthems of all time, and which has now been revisited by Rhys Fulber, co-founder of the electronica band Delerium, specifically for the Launch Trailer.
Taking the song’s tempo down to 100 BPM to highlight Sarah McLachlan’s sublime vocals, Rhys Fulber has created a new cinematic techno dub remix of “Silence” to welcome 2017’s definitive racing game, Project CARS 2

Review: Knack 2

A sequel was released in the last two weeks which thousands of fans had been waiting years for. Expectations of fierce battling and the chance of becoming true heroes brought these players together all excited on September 6th. It had been a long wait but thankfully it was a worthwhile wait. That game…Knack 2.

Yeah I know Knack 2 right. The original Knack was a launch title when the PlayStation 4 was first released and the reaction to it was mixed to say the very least from players and the gaming press alike. I came rather late to owning a PS4 but Knack was a title that I wanted to play and thanks to a very generous PSN sale I picked it up for an absolute steal. After all the negative things I had both heard and read, I was not sure what to expect but was genuinely surprised to find that I really enjoyed it. Knack was a fun action platformer which looked great, played great and whilst the story and characters were a little generic, I had a really great time both playing and streaming it. So when I heard a sequel was finally coming out I was pleased to see it becoming a series because I felt there was enough here to start a PlayStation game series.

Knack 2 is bigger than the first with a much longer and deeper story with far more action in terms of actual combat than the original which is made clear from the very opening which sees Knack and Lucas standing on a building looking down to see their city under attack from advanced yet mysterious robots with Lucas claiming that is all his fault. Knack jumps into battle hoping to save the city in a prologue that will teach new players the basics of how Knack works but also to reacquaint those who played the original with the world and this unlikely hero in Knack, also in thanks to a very obvious but clever explanation of everything in the opening cut-scene to the game. The twist is that the opening then leads to what the main game is, a flashback journey where the player experiences the journey right up to the point where the opening kicked off.

Knack 2 really is big improvement on the first game both in terms of how it delivers the story but more importantly in the gameplay. Knack is still able to absorb the surrounding relics around him which causes him to grow in size and strength but the platforming sections will still require him to shrink all the way down to navigate small areas. It is still impressive to see how big Knack can get but at the simple pressing or the R1 button to instantly shrink back down to his littlest form, which at his biggest size of 32ft tall to drop down to 2ft is is visually impressive. Combat wise Knack can still punch, kick and body slam enemies to oblivion and at points through the game will learn new powerful moves to aid against the ever increasing powerful enemies that will be thrown in this path.

There is something to be said about the ease of which Knack is to pick up and play with a refreshing common sense approach to the puzzle sections that players will need to navigate in order to keep pushing Knack forward in an area. The only real place a player may get caught in is the combat where it really just becomes a numbers game for Knack as he is often outnumbered by enemies with a mixture or simple minions to more deadly attacking foes that will challenge the player’s reaction times. The almost over simplistic elements at time are balanced out by the length of the campaign itself which for me came in at just over twelve hours which was a surprise. Even when you complete the game it offers more to do with its New Game + mode which will allow you to carry over any skills and collectibles from your first run into a new game to do it all again but perhaps at a higher difficulty. There is no way to collect every collectible either in just a single playthrough just as it is not possible to unlock everything on the new skill tree where as Knack levels up, the player can unlock new skills which can boost his attacks to be faster and hit harder and improve his health whilst adding new moves to his combos. This need to replay the game multiple times never feels cheap either due to the fact that this is just a fun game to play. Plus once you have completed the main story at least once, it opens up challenge mode in the Extra Content menu option which offers time attack levels and also the Coliseum which tasks the players with defeating waves of enemies in the quickest time possible for as long as Knack can survive. I have to say for the asking price at time of writing of just £29.99, this game offers a lot of content which the original game did not and adds a satisfying replay value to everything.

But it does have some issues and these are relatively minor ones but for me personally, rather annoying ones. During the story, the human side characters will join Knack for the journey but leave all the fighting to Knack and then after you have avoided hazards and battles enemies to move towards the next section, they will either be there waiting for Knack or show up just as you did. This kinda breaks the video game logic for me because if they could so easily and safely get their butts to where I had to go but Knack has to risk his life to fight, shrink, jump and solve puzzles to get to the same place, why not just go with the humans, hell why not just shrink down and just get a piggy back through the whole thing. Like I said, minor but annoying!

Then you have what should have been the best new feature for Knack 2 which just ends up being a more “oh just why didn’t you let us do this online’ frustration, the new co-op mode. Knack 2 can be completely played in two player co-op with a second blue coloured Knack joining the action. In Co-op the new Knacks can even join forces in combat either by attacking the same enemies for the rather clever way in which one Knack can punch the other Knack causing their relics to fly out and hit enemies like a machine gun almost. It is tremendous fun to play in co-op which is why the fact that is restricted to local co-op only is just so disappointing. I really struggle to understand why games in 2017 still refuse to allow online co-op when they have local co-op included. Yes sofa shared play is great fun with friends and Knack 2 benefits from it but it would also greatly benefit if the co-op was also online, something that bugged me here and also in other titles such as the recent LEGO games. It is a great new addition to the gameplay but with online factor it could have been amazing.

The story is well told and fun to experience but again, the rather beige and boring side characters that pop up in cut-scenes as almost filler content holds the story back for me. Then you have the relationship between Knack and Lucas which never really clicked for me in the first game and especially now in the sequel. The voice acting just fails to make the characters connect in any real way and it grates on me how Lucas takes credit for pretty everything Knack does with the “we” all the time, cheeky git. The rest of the game is really solid with the visuals which are striking and good set pieces in the action and platforming which has nice little touches even if the camera position at times fails to help see where Knack needs to go at times.

Perhaps the biggest mistake though with Knack 2 is just how under marketed this game was before release and having the same launch date as Destiny 2 was really just cruel because Knack 2 is so much fun to play and the series now that it is one, deserves to have more of a presence in the PlayStation 4 family and line up of games then it has. With the improvements made in this sequel and the story teasing a third, Knack 2 delivers a fun experience for gamers of all skill types with plenty of replay value and even if restricted for sofa co-op only, a great reason to share it with a friend.

Knack 2 is a sleeper hit title for me of 2017 which has great potential to offer even more if a third game is released. I only hope Sony PlayStation see the sense and finally invest faith in it as a series and allows it to keep growing bigger and better….just like Knack himself.

Plantronics announces sports headset for all sports types

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Plantronics, today announced the expansion of the company’s sport headsets with the BackBeat FIT Family, a range of wireless sport headphones to fit any user’s active lifestyle. New products include the BackBeat FIT 300 Series, the BackBeat FIT 500 Series, as well as the BackBeat FIT Training Edition and BackBeat FIT Boost Edition, both of which feature an exclusive partnership with the PEAR Personal Coach App.

“The BackBeat FIT Family provides a variety of styles and features designed with sport in mind,” said Greg Miller, director, Portfolio Business Management at Plantronics. “There’s a sweat-protected, stable and comfortable pair of BackBeat FIT headphones that’s right for any level of fitness – whether you’re looking for a dedicated sport headphone with on-demand coaching, or just want something comfortable and stylish to wear throughout the day.”

The BackBeat FIT Family delivers the premium features that Plantronics headphones are known for, including comfort, stability and durability. Featuring Plantronics’ signature audio quality and performance, the portfolio can inspire any fitness experience from beginner bodyweight and yoga workouts to advanced marathon training programs. Its range of affordable prices along with varying colours and different wearing styles provides a greater choice to help motivate any athlete wherever they are on their fitness journey.

 

A new partnership with PEAR Personal Coach App means users can now take their workout to the next level by bringing together wireless freedom and ultimate stability with interactive, on-demand coaching with the BackBeat FIT Training Edition and BackBeat FIT Boost Edition.

Introducing the BackBeat FIT Family

  • BackBeat FIT 300 Series, one of the world’s lightest Bluetooth headphones designed to easily transition between fitness and everyday life. BackBeat FIT 300 Series wireless earbuds offer a discreet, ultra-light, portable and sweat-proof design that stays comfortably stable and blocks out unwanted gym noise. The low friction cloth cable, six hours of battery life and a patent-pending, secure-fit ear tip design make BackBeat FIT 300 Series a perfect match for both active and everyday use while still providing an immersive listening experience.

  • BackBeat FIT 500 Series, for those who enjoy being active and are looking to enter the world of on-ear wireless. BackBeat FIT 500 Series provides an immersive experience before, during and after a workout, up to 18 hours of battery life, protection against sweat and comfortable memory foam earcups that block out the noise and help users focus on deep, rich sound.
  • BackBeat FIT Training and BackBeat FIT Boost Editions build on Plantronics renowned BackBeat FIT wireless waterproof headphones by featuring two new enhanced bundle offerings to help users challenge themselves to meet their personal best. The Training Edition includes unlimited access to 12 hand-picked PEAR Personal Coaching App workouts and a six-month access to PEAR+ membership. The Boost Edition includes everything in the Training Edition plus an IPX5-rated water resistant charging pouch that provides up to 10 additional hours of listening time and a quick-drying sport mesh fabric. A touch-sensitive battery meter shows the status of the headphones and charge pouch. Both versions feature an open-ear tip design that helps users stay aware of their surroundings when they’re taking their workout outdoors.

Pricing and Availability

BackBeat FIT 300 Series will be available towards the end of October in four colours – black/grey, dark blue/blue, grey/lime green and grey/coral – in select retailers for £89.99.

BackBeat FIT 500 Series will be available from November at select retailers in two colours – teal and black – for £89.99.

BackBeat FIT Boost Edition will be available from November at select retailers in two colours – black core and power blue – for £139.99.

BackBeat FIT Training Edition will be available in 2018, in black core and power blue colours – for £109.99.

Watch the first trailer for Tomb Raider coming March 2018

Her legend begins, watch the first trailer for #TombRaider starring Alicia Vikander as Lara Croft. The film directed by Roar Uthaug (The Wave) also stars Dominic West (The Wire) and Walton Goggins (The Hateful Eight) arrives in cinemas March 2018.

Play Forza Motorsport 7 today with Xbox One/Windows 10 Demos

Today the official Forza Motorsport 7 demo for both Xbox One and Windows 10 PC will be available for download at 6 p.m. GMT ( can’t wait to get my hands on this demo), with three unique racing experiences showcasing the depth and breadth of the experiences available in the game.

The new trailer lets you feel the thrill of real-world racing in the driver’s seat of some of the amazing cars in Forza Motorsport 7, all in-game 4K footage. Feel the adrenaline rush with HDR, authentic engine response and realistic audible and visual experiences. Also, for the first time ever, customise your racing style alongside your vehicle with a massive Driver Gear collection, taking your Drivatar to the next level.

https://www.youtube.com/watch?time_continue=4&v=_PKL3323wkQ

With Forza Motorsport 7, everyone can experience the danger and beauty of competitive racing at their limit. Collect over 700 Forzavista cars, including the largest collection of Ferraris, Lamborghinis and Porsches available in any racing game.

Master over 30 famous environments with dynamic conditions that change every time you race. In addition, Forza Motorsport 7 will feature more than 15 different “Voices of Motorsport,” including professional race car drivers, TV personalities and more.

Out for Xbox One and Windows 10 on the 3rd October 2017.

Review: Sony Xperia ZX Premium smartphone but is it any good?

A few months ago Sony announced the new Sony Xperia XZ Premium, the review unit was kindly sent into review from Vodafone.co.uk, many thanks. Phones generally concentrate on one or two areas where they shine, and Sony has always been about the camera, which to tell you the truth, is pretty awesome on the new Xperia XZ Premium.

 

There are two colours to choose from, which are of a deepsea black, luminous chrome. We were sent the deepsea black coloured phone, and it’s incredibly shiny and sensitive to fingerprints. The XZ is covered in glass, giving the phone a premium finish. The top and bottom parts of the handset are strangely made from plastic, which does ruin the aesthetic somewhat.

Back off the Sony Xperia ZX Premium

There is Gorilla Glass 5 present to give the phone some protection as well. I have no doubt that you would want to get this into some kind of case as quickly as possible. Fingerprints alone will quickly turn this handset into a greasy nightmare. The bezel that surrounds the screen is quite thick too, which I feel is a little unforgiving in this day and age, considering Samsung and Apple are coming out with sleeker looking handsets.

The XZ is covered in glass, giving the phone a premium finish. The top and bottom parts of the handset are strangely made from plastic, which does ruin the aesthetic somewhat. There is Gorilla Glass 5 present to give the phone some protection as well. I have no doubt that you would want to get this into some kind of case as quickly as possible. Fingerprints alone will quickly turn this handset into a greasy nightmare. The bezel that surrounds the screen is quite thick too, which I feel is a little unforgiving in this day and age, considering Samsung and Apple are coming out with sleeker looking handsets.

Holding the device I had not a problem, the square shape isn’t enough to put me off. The only problem is the physical size of the handset. There’s no way that even someone with the largest of hands is going to be able to reach to the top of the screen while using the handset with one hand.

The lock/unlock button on the right-hand side of the handset doubles as a fingerprint scanner, which does give the phone a sleek look as there are no physical buttons present. It’s easy to reach too and reacts pretty quickly to your thumb.

The volume rocker is just above and again, looks sleek.

The jack plug for headphones is placed on top, which I love. It means wired headphones can lead away from your pocket nicely if stored upright. The USB-C port has been placed on the bottom in a standard fashion. The whole device has an IP68 rating, which means it’ll survive a dunk in the bath if you’re like me and knock your phone off of the side on a regular basis.

The screen is a selling point too. Coming in at 5.5 inches, with a 4K resolution of 3840 x 2160. However, most of the time you’re going to be seeing a 1080p downscaled version. 4K resolutions only activate once 4K resolutions have been detected in the media you are watching. So this means anything streamed from Amazon Prime, or now Youtube HDR or even something recorded from your video camera.

The reason Sony has opted to do this is that running a 4K resolution on a mobile will destroy battery life very quickly. Downscaling the resolution ensures the battery life will continue to be spent over the course of a day rather than a few hours.

Even still, because of the Triluminos screen and 807ppi, colours still looked pretty amazing.

The specifications are pretty standard for a flagship handset. Inside is a Qualcomm Snapdragon 835 processor, paired with 4GB RAM. There’s even 64GB storage that’s available as standard, no other sizes though. It’s a decent size but this phone advertises its 4K screen pretty heavily. If you’re going to be storing a lot of 4K content, then be prepared to have to invest in an extra microSD card. It supports cards up to 256GB.

After running a Geekbench 4 session we can give it a final score of 1918 on a single-core processor and 6470 on a multi-core processor.

The performance was as expected. Launching graphically heavy apps were a smooth quick process and didn’t give any issues in things like dropped frames or even stutter.

The Android 7.1 version that comes with the handset is only littered with minimal Sony bloatware and didn’t really get in the way of my overall experience.

Camera

The Xperia XZ Premium’s rear camera is excellent. with a 19-megapixel snapper with an aperture of f/2.0, “predictive” phase detect and laser autofocus for quick lock-on in both well-lit and low-light conditions. The sensor is 1/2.3in in size, too, so the same as all its major rivals. As for the front-facing camera, that’s a 13-megapixel, f/2.0 camera with a 1/3in sensor.

The main feature that Sony seems to be used to draw people in is its slow-motion capture. One notable change is the increase in frames per second during the slow-motion action shots.

https://www.youtube.com/watch?v=dVZwWD4LOWI&feature=youtu.be

Usually, phones increase their rate to 240-frames per second, but Sony gives you a seriously impressive 920-frames per second. That means this phone is able to capture so much more detail and quality in its slow-motion shots. Pair this with the colourisation and impressive sharpness, and you’ve got yourself a blinding shot.

However, the way you capture a slow-motion shot is extremely fiddly and could be enough to put some people off. To activate slow motion you first have to be recording a standard video. From here you need to click the dedicated slow motion button to activate the feature.

The Good
  • Specification matches top tier mobiles
  • Graphically heavy and demanding apps launch with ease
The Bad
  • The design looks a little dated now
  • Slow motion camera mode is fiddly to capture a good shot

The Sony XZ Premium is a very solid phone. My only issues with the device issue are the design. There’s nothing really wrong with the handset’s specification at all and definitely sits on par with other flagship devices in terms of speed, camera quality and even screen resolutions. It just looks very dull compared to other handsets on the market. But for those wanting a phone that looks very business ready, then this is the handset for you. The Sony Xperia XZ Premium is available through Vodafone for as little as £46 a month.

Review sample sent in by Vodafone.co.uk

ZONE OF THE ENDERS: The 2nd RUNNER – M∀RS coming to PS4/PSVR

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Konami Digital Entertainment B.V, has unveiled its new 4K/VR Remaster of ZONE OF THE ENDERS: The 2nd RUNNER – M∀RS.
ZONE OF THE ENDERS: The 2nd RUNNER – M∀RS is an enhanced version of the publisher’s highly regarded 3D robot action game, which was originally released for PlayStation 2 in 2002 and re-released in HD for PS3 in 2012, of which forms the basis of the new edition. All visual and aural elements have been remastered for native 4K resolution, and the action has been similarly improved with the game experience being ported to VR. As such, the new game retains the unique and beautiful visuals of the original title but boasts textures in updated 4K while using surround sound techniques to offer layered and immersive audio effects.

The year is 2174 and the despotic BAHRAM military organisation is using its new Orbital Frames mech-robot technology to complete the suppression of Mars and the Earth. Seizing control of the Jehuty Orbital Frame – the most powerful craft of its kind – the player is the last hope for the stricken planets. Thus, using the Jehuty unit’s advanced technology, the player is charged with striking deep at the heart of the BAHRAM army.

ZONE OF THE ENDERS: The 2nd RUNNER – MRS many additions further enhance a game already recognised as one of the greatest space action titles to date. The new edition showcases battles that rage between the player and a number of adversaries, while the nimble Jehuty unit boasts fantastic mobility, including the ability to throw adversaries, utilise shield devices that double as weapons and access teleportation systems within combat scenarios. This action also takes place within stunning native 4K and fully interactive environments. As the towering armies go to war, buildings crumble and forests are laid to waste. The game also boasts a cast of characters that propel the game’s unfolding and dramatic plot.

With interest in the new remaster set to be huge, KONAMI will be inviting attendees to this year’s Tokyo Game Show to take the VR-enhanced Jehuty out on a mission. Visitors to KONAMI’s booth in Hall 7 of Tokyo’s Makuhari Messe will be able to experience the single player game in all its glory within a specially created VR set-up on the stand.

ZONE OF THE ENDERS: The 2nd RUNNER – MRS is scheduled for launch on Steam/PC, PlayStation 4 and PlayStation VR in Spring 2018.

FINAL FANTASY IX, is available digitally for the PS4 now

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Square Enix, today revealed that the beloved and timeless classic, FINAL FANTASY IX, is available digitally for the PlayStation 4 now.

Originally released in 2000, FINAL FANTASY IX for the PlayStation 4 gives players the chance to relive a classic tale of love, magic and self-discovery with various enhancements including high-definition movies and character models, trophy support, auto-save functionality and optional game boosters including high-speed mode and no encounter mode.

FINAL FANTASY IX tells the story of the bandit Zidane Tribal who plans to kidnap the princess of Alexandria, Garnet Til Alexandros the 17th, with the troupe of thieves known as Tantalus. An unlikely series of events set Zidane, Garnet, the shy yet powerful black mage Vivi Ornitier, the loyal knight Adelbert Steiner, and other memorable characters on an epic journey as they learn about themselves, the secrets of the Crystal, and a malevolent force that threatens to destroy their world.

FINAL FANTASY IX is available digitally now for the PlayStation®4 for £16.99/ €20.99. Those who purchase the digital edition will also receive an original custom theme designed by Toshiyuki Itahana and eight key character avatars.

The game will be available for a discounted price of £13.59 / €16.79 for PlayStation Plus members until 26th September.

Review: Destiny 2

The first Destiny was a success on some aspects but for a vast number of people, it failed on far too much. From the story that had a lackluster “is that it?” ending to expansions that felt anything but a side step in story telling. Over three years Destiny was indeed improved but the core issues and reports of a very troubled development has made a lot of people nervous about Destiny 2 with concerns of more of the same and not wanting to board the hype train only to be let down all over again. I can happily say, as one of the many who were let down by the original Destiny, the sequel has shown that not only has Bungie listened and learned, but they have finally delivered on their promise and vision for the series.

I will start with for me, the biggest let down of the first game which Destiny 2 not only addresses but shows the biggest improvement for the sequel, the story telling. The first 45 minutes of the main campaign showcases just how much Bungie has focused on the story of Destiny 2, with an impactful opening that to put it simply, resets everything you experienced about the first game if you played it but also to give a launch platform to anyone picking up Destiny 2 and the series for the first time. It opens on the Tower, the social hub of the first game that players will know all to well as Guardian leaders Zavala, Ikora and Cayde-6 begin to discover that something is wrong with the storm that has enveloped the last defended city on Earth. The deadly truth becomes all too clear as the city is suddenly attacked by a cabal fleet, the Red Legion who invade the tower with ground troops taking the Guardians by surprise. But it soon becomes clear that their target is not the city itself or the Guardians defending it but the Traveler itself and the game opens with the player and their chosen Guardian, joining the battle.

As you fight your way through familiar sections of the Tower that the attack has destroyed, it feels like the previous Destiny as you take out Cabal forces left and right as you move to the center of the tower. But then the first big change takes place as you find yourself fighting along side Zavala in the central courtyard, actually fighting beside him. This is huge as previously, the Guardian leaders were generic NPC characters who did nothing, said very little and simply represented the three classes of Guardian in Titan, Warlock and Hunter. For Destiny 2 they are now a huge part of the story and it is vastly improved as a result of them being given more to do especially in their dialogue. Then you have the big bad making his entrance at the end of this prologue mission, Ghaul and oh what an entrance he makes. For the first time as a fan of this series despite all its faults, the game finally has a credible main adversary in the form of Ghaul, the leader of the Red Legion who has one purpose in mind. To take The Traveller and the Light for himself and his forces and make them powerful and immortal. This is a main villain who basically showed up at the home of the Guardians, kicked down the front door and took what he wanted just because he could. The prologue ends with the Red Legion placing a cage around the Traveler which cuts off the Guardians from its light, taking away their powers and in the final moment of Ghalt meeting your Guardian, he simply pushes you off the tower with his foot leaving you broken, powerless and for the first time…afraid.

The main story focuses on the fight to take back The Traveler, the Light and to defeat Ghalt or “Gary” as Cayde-6 so perfectly named him in a pre-release trailer. He and his forces are a real and credible threat to all life and the Guardians. He has taken the Traveler, sacked the last city on Earth and taken away the light from the Guardians making them powerless and mortal. It is something I had really taken for granted without thinking about it, that one of the benefits of having the Light was the immortality it brought my Guardians. Each time I respawned it was enough that I was but I had never really considered what that meant and that it was truly the greatest gift from the Traveler. But now that has gone and the Guardians are now normal people who now feel the fear of death which changes the storytelling dramatically and overall, the main campaign benefits from this as a player and a fan. We see this truth come out in the main characters with each leader going their separate ways as they deal with the loss of it all with Zavala retreating and feeling the guilt and shame of failing to defend the city and Traveler. Ikora retreats to Io, the last planet touched by the Traveller in order to feel that presence once again and Cayde-6 who takes it upon himself to get revenge by going after Gary on his own even without his powers. The story is rich and it feels it each step of the way with a blend of gameplay and cinematic cut-scenes which tells the side of the story from Gary’s point of view.

So that is one big tick for me but I know that for many it is really the gameplay and content that is the biggest worry about Destiny 2 but like the story telling, this has also been overhauled greatly. Destiny 2 base game, outside of Raids and Strikes, has the same amount of content and things to do both solo and in a fireteam that Destiny had with all its DLC by the end. Main campaign missions take players to different worlds as usual but now the worlds feature new dungeons called Lost Sectors and extra story missions known as Adventures which serve as side missions to the main campaign for extra XP and rewards which can be undertaken during or after the main story missions. There is certainly plenty of content to do throughout and Bungie have taken a lot of feedback into consideration. Enemies no longer have a set level, even the minions so unlike the first game where it would differ depending on location, now they simply exist as a threat wherever you go keeping everything balanced. Some aspects are locked out until you reach the end of the campaign or at the very least close to the maximum player level of 20 such as Patrols and Strikes so the game makes players work for it and it’s a very enjoyable ride and journey to get there. Once the main story is completed even more becomes unlocked with new missions on each world to return to and complete. It is staggering how much content there is to do in this base version of the game which is great to do solo or with friends.

Leveling up has also become far less grindy and more rewarding as well. XP is earned in the usual way and will help get your Guardian level to 20 before the Light level becomes the next thing to work on. At level 20 legendary gear and weapons can be obtained and equipped along with Exotics. Legendary and Exotics can be infused as before to increase their light levels but are now class specific so armour obtained for a Titan for example can no longer be used to infuse the armour of a Warlock or Hunter. Each world will have a key character who acts as a vendor and everything you do on those worlds from patrol missions, to adventures, taken out high level minions and chests will give players Tokens that can be redeemed to strengthen reputation with that vendor. 20 tokens will earn a legendary engram from that Vendor which when claimed will reward in weapons or armor. So what became a tireseome grind in the first Destiny post game will reward players even more so now, making everything worth while which when combined with daily challenges means going through all this never feels like a chore.

Even the Crucible, something that drove me absolutely nuts with frustration previously, has also been changed and overhauled for the better. Crucible is now a 4 Vs 4 team affair with familiar modes like Supremacy, Control and Clash making up the quickplay playlist whilst a new objective based Competitive playlist adds new modes Survivor and Countdown to the mix. So even the PvP side has been given more content and with the 4 Vs 4 dynamic bringing a very HALO 2 MP vibe and feel, it is finally a mode I can enjoy either solo or with friends. The Crucible is not the only place where I feel Bungie have wisely gone back to their roots in HALO for Destiny 2.

Destiny 2 looks, feels and plays very much like the game Bungie promised as their follow up to the HALO series. Destiny itself suffered from a problematic development and just felt unfinished and messy. But here Bungie have so far gotten all their space ducks in a row by taking the strengths of the first game in terms of action and gunplay and removed all the niggles and nonsense from the gameplay itself. The Directory can be called up wherever the player is and can be used to travel to any location much faster than before, removing the need to go to orbit, pick a location and go there which plagued the first game. Loading times are way shorter now meaning more time is spent in game then watching a ship floating in a wormhole and overall everything just happens faster, smoother and with more common sense.

Visually Destiny 2 is absolutely stunning with character models and worlds looking sharper than ever even on just normal PS4 and Xbox One. Armour and weapons look amazing and the new Shader system, where you now get shader packs of one time use shaders to apply to weapons, armour, sparrows and even your ship, add a new customisation option which wasn’t there before. Having the main characters get more story time and dialogue is great, especially having Nathan Fillion voicing Cayde-6 just adding more Nathan Fillion to the mix is a big win. The Clan system is both rewarding and integrated far more cleanly than previously and the new Guided Games feature that allows solo players or teams to find others to take on the fireteam specific content like the Nightfall Strike or the Raid means that the large numbers of fans who felt disconnected from that side, can now take part making the entire experience more inclusive.

This really is the version of Destiny that Bungie wanted to launch with and should have. It plays amazing, has a large amount of things to do and you can noticeably see the enhancements and tweaks made to make it all just work that much better. If you put Destiny down ages ago and have been nervous about picking this up, please don’t be. It is an action packed thrill ride that so far for me at lease as someone who was frustrated and disappointed with the first Destiny, has no downsides. Now what is important is what happens next in terms of new content such as more Raids and Strikes which the little post credit scene (which I will not spoil) teases that something big is coming with the first expansion that should keep players happy and fighting.

I went into the first Destiny hoping for and expecting an experience similar to what made me fall in love with HALO and Bungie to begin with. Sadly that game did not deliver what I wanted but with Destiny 2, they are back on track and I am captivated in a story I can understand, worlds I can happily explore and get lost in and an online experience that delivers on everything Bungie said they wanted to bring to players three years ago but never quite got there. Right now everything is positive about Destiny 2 and I am happy for both Bungie and us as players that they were finally able to get their act together even if it took a whole truck load of mistakes to get here.

Now it is up to Bungie to keep delivering with Destiny 2 going forward but happily I came to the end of Destiny 2 main story not feeling the “Is that it?” vibe I had with the first game but a definitive “give me more of this” sensation and I am excited to see friends both loving and hopeful of what will come next for Destiny.

First look at the new poster for Tomb Raider starring Alicia Vikander

With Lara Croft, returns to the big screen next year played by Oscar-winning actress, Alicia Vikander, and we’re delighted to share with you the first poster. A mythical island awaits, as Lara ventures into the unknown to solve the puzzle of her father’s mysterious death. The highly anticipated action-adventure comes from exciting director, Roar Uthaug (The Wave), and also stars Dominic West (The Wire) and Walton Goggins (The Hateful Eight).

Lara Croft is the fiercely independent daughter of an eccentric adventurer who vanished when she was scarcely a teen.  Now a young woman of 21 without any real focus or purpose, Lara navigates the chaotic streets of trendy East London as a bike courier, barely making the rent, and takes college courses, rarely making it to class.

Determined to forge her own path, she refuses to take the reins of her father’s global empire just as staunchly as she rejects the idea that he’s truly gone.  Advised to face the facts and move forward after seven years without him, even Lara can’t understand what drives her to finally solve the puzzle of his mysterious death.Going explicitly against his final wishes, she leaves everything she knows behind in search of her dad’s last-known destination: a fabled tomb on a mythical island that might be somewhere off the coast of Japan.  But her mission will not be an easy one; just reaching the island will be extremely treacherous.  Suddenly, the stakes couldn’t be higher for Lara, who—against the odds and armed with only her sharp mind, blind faith and inherently stubborn spirit—must learn to push herself beyond her limits as she journeys into the unknown.  If she survives this perilous adventure, it could be the making of her, earning her the name tomb raider.

Game of Thrones: The Touring Exhibition Kicks Off Worldwide Tour in Barcelona

The GAME OF THRONES: THE TOURING EXHIBITION will make its global debut at the historic Museu Marítim in Barcelona, Spain, for a limited time, HBO Global Licensing and GES has announced. Sold Out and Encore are partnering with GES to present the exhibition in Barcelona.

The new 10,000-square-foot interactive experience, inspired by and filled with the breathtaking images and enthralling artefacts from the hit HBO series, will give fans an up-close and personal look at the authentic props, costumes and set decorations from the groundbreaking show.

Tickets to this blockbuster event are available at www.gameofthronesexhibition.com.

GAME OF THRONES: THE TOURING EXHIBITION will allow fans worldwide to experience the craftsmanship and artistry of the GAME OF THRONES production up close in the largest public display to date. Featuring a unique mix of immersive environments, interactive, and multimedia content, visitors will experience the lands of Westeros and Essos and relive the trials and tribulations of the series’ nobles and common folk alike who struggle for survival in the shadow of the Iron Throne.

https://www.youtube.com/watch?v=4RxHf_EPPZ4&feature=youtu.be

Several dynamically themed exhibition areas based on series settings will feature displays of costumes, props, weapons and armour in an immersive way:

  • The wintry landscapes of the North, the tree-lined pathway of the Kingsroad, and the regal settings of King’s Landing.
  • The conquered city of Meereen with its garrisons of Unsullied warriors and the loyalists of House Targaryen.
  • Iconic settings like the House of Black and White, the home of the Night’s Watch: Castle Black; and the frozen lands Beyond the Wall.
  • The show-stopping centrepiece of the iconic Iron Throne Room, where visitors can gaze upon the Westerosi seat of power in all its foreboding glory.

“From the steps of Dragonstone to the Great Pit of Daznak, the country and people of Spain have played host to some of the most iconic settings in GAME OF THRONES,” said Jeff Peters, vice president of licensing and retail at HBO. “It adds to the excitement that our first location for this exhibition is also in a country where we recently launched a new streaming service, HBO España. We’re confident that our fans in Barcelona, throughout Spain, and across Europe, are going to love this new opportunity to immerse themselves in the world of GAME OF THRONES.”

“We are excited to raise a banner in Barcelona, Spain, the gateway to the Mediterranean, as the location for the global debut of GAME OF THRONES: THE TOURING EXHIBITION,” said Eddie Newquist, chief creative officer and EVP of GES.  “The opening in Barcelona will represent the culmination of the collaborative efforts of many talented artisans, designers, and craftsmen to bring this unprecedented collection of the iconic props, costumes and settings to fans worldwide, and we are thrilled to kick off the tour in such a historic location.”   “It is an honour for Sold Out to work alongside Museu Maritim, Encore, GES and HBO to bring to Barcelona the world premiere of the official exhibition based on the great television series GAME OF THRONES,” says Rafael Giménez, director of Sold Out, promoter of the exhibition in Spain. “The cosmopolitan character of Barcelona and the huge fan base of this fantastic television saga in our country are the main reasons to have selected Barcelona as the first city of this great touring exhibition of GAME OF THRONES. The presence in Barcelona of this impressive show undoubtedly contributes to placing the city on the international circuit of major international exhibitions.”

The presence in Barcelona of this impressive show undoubtedly contributes to placing the city on the international circuit of major international exhibitions.”

“It is a great pleasure and an honour to be part of this new adventure,” said Pascal Bernardin of Encore.  “At last this iconic series is turning into a live exhibition and winter is coming to Barcelona.”