Win a VIP Glimpse of London Helicopter Tour with Bubbly for Two with BuyAGift.com

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We have a VIP Glimpse of London Helicopter Tour with Bubbly for Two Experience from Buy A Gift to give away worth £249.

Experience London in the most luxurious way possible! See the sights of the capital from the air. You’ll start your journey at airfields in either Essex, Surrey or Hertfordshire, and in true VIP style, be presented with a glass of bubbly each on arrival. Take a tour over England’s green and pleasant land, with the London skyline as a backdrop, on this fascinating and thrilling ride! You’ll spend 20 minutes taking in the breath-taking sights. Whatever you do, don’t forget your camera for spectacular pictures from the ride of a lifetime!

What’s included?

  • A 20 minute VIP London Skyline tour for two
  • A glass of bubbly each before boarding

How to enter to win

We have a VIP Glimpse of London Helicopter Tour with Bubbly for Two Experience from Buy A Gift to give away worth £249.

For your chance to win simply enter below:

Win a VIP Glimpse of London Helicopter Tour with Bubbly for Two

The closing date is 12.00am on 2nd April 2018. The prize is for a voucher from BuyAGift.co.uk. All expenses such as travel to event location are the responsibility of the winner.

  • Your voucher is valid for 10 months for two people
  • Please note this flight does not fly directly over London
  • This experience will run on selected Saturdays and Sundays April-October only
  • Maximum passenger weight is 18 stone (114 kg) – please mention when booking if over 15 stone (102 Kg)
  • Maximum height is 6’6″
  • The supplier makes every effort to accommodate disabled passengers – please contact for more information
  • Minimum age is 18
  • You must arrange a date for your flight using the information provided when you activate your voucher
  • Participants must bring their voucher, boarding pass, photo ID and proof of address on the day
  • Please note that there will be between 3–5 passengers on the flight (front seat upgrades available on the day directly when booking)
  • You must check weather on the day prior to setting off for your flight. Flights are subject to cancellation due to weather & operational issues
  • Advanced booking required. We advise you to book well in advance to avoid disappointment
  • All dates are subject to availability

This contest is only open to those in the UK – sorry!

You can learn more about BuyAGift and the various amazing experiences they have from their website.

Review: Cocoon Smart Home Security System

If you are in the market for a new home security camera, we have our review of the Cocoon Smart Home Security System.

Cocoon’s unique multi-room Subsound technology senses unusual sounds in your home, not just the room you place it in.

It’s Artificial Intelligence detects unwanted activity and learns to better protect your home, alerting you instantly if something unusual happens.

From the moment you turn it on Cocoon starts learning the unique ‘sound signature’ of your home, changing its security over time as your home changes.

This means you can trust it to decide when there’s something you need to know about.

And when it’s just the pet coming in.

Cocoon keeps your home protected and keeps you posted. Around the clock every day.

Who are Cocoon?

From their website:

“Cocoon first launched on the crowdfunding site Indiegogo in November 2014, smashing the campaign target in the first three days. Within a month Cocoon had been pre-sold to customers in over 50 countries, featured in almost every major tech publication and had secured seed funding from Breed Reply Investments.

Since early 2015 our team has grown from the initial 5 founders to a team of more than 30 based in Leeds and London.”

Specifications

What’s in the box?

The box contains the Cocoon, a power supply, ring mount to sit on, manual and a sticker.

A Closer Look

Configuring and Using Cocoon

Once you have plugged in the Cocoon to a power socket you need to configure it. All this is done via an app and your smartphone. Download the app and follow the steps.

Once you have completed all the setup steps, the Cocoon will check for any available updates and will automatically download and install them for you.

And that’s it – you are ready to go! The app will show you a number of items, including today’s activity and give you the option to watch the camera live.

You can also arm the system or sound the siren if you feel the need to.

Here is a video of Cocoon in action:

https://vimeo.com/245399768

Final Thoughts

The Cocoon is very small and lightweight – about the size of a tennis ball. It comes with a small ring base that you sit the Cocoon on to keep it stable. The power supply has a long cable in case you wanted to put the Cocoon away from a plug socket.

Setting up the Cocoon was very simple and quick – all I needed to do was plug it in, download and run the app, switch on location services on my phone and run through all the set up steps. That was it!

You can use the Cocoon in whatever way suite you. You can watch it live, or you can wait until you receive notifications – both of these options work very well.

The camera covers 120 degrees and has 720p HD video and also has night vision. The picture quality is very good and the night vision works very well too and you get good coverage from the wide angled lens. The only thing I would have preferred would have been a 1080p camera instead of the 720p one, but maybe in the next version they will do that?

I liked that I could trigger the siren if I wanted to, rather than having it go off with a false alarm. The siren itself is loud, so you really don’t want it going off unless you need it!

The subsound technology works very well – it takes a little while to learn your environment but once it does it picks up noise when you need it to.

If you forget to arm the Cocoon when you leave the house, don’t worry – it will automatically arm when you phone leaves the house.

All in all the Cocoon is a great little security device and camera, and it works pretty much out of the box. If you are thinking of getting something then you should definitely take a look at the Cocoon.

The Cocoon Smart Home Security System is available now priced £159.00.

You can learn more from the Cocoon website.

Huawei Mate 10 Pro wins best smartphone at Mobile News Awards

Huawei today announced that the Mate 10 Pro won Best Smartphone at the Mobile News Awards, one of the most prestigious awards for the mobile industry. Awarded to the manufacturers who go above and beyond industry expectations, the win bolsters Huawei’s ongoing innovation and leadership in the premium smartphone category.

 

The Mate 10 Pro is the world’s first AI-powered smartphone, which is enabled by Huawei’s Kirin 970 chipset. By learning over time, its AI capabilities intelligently anticipate how the device will be used and when. Whether it’s pre-loading your favourite apps for the right time, or intelligently adjusting your camera settings to take the perfect photo on the Leica Dual Camera, the Mate 10 Pro offers a seamless mobile experience that enables users to devote more time to the things that matter.

On-device AI also underpins the performance of the Mate 10 Pro; intelligent resourcing of processing power provides 25x better performance and 50x greater energy efficiency, while the 4,000mAh battery offers superior battery life. It’s thanks to these AI-enabled capabilities and industry leading features that the Mate 10 Pro exceeded expectations for its market segment and took the top spot at the Mobile News Awards. The device has been incredibly well received across the globe – with media, influencers and consumers positioning it as a key contender in the flagship space, delivering best in class smartphone capabilities at an accessible price point.

“Today’s smartphone users expect a device that is reliable, inspiring, and personalised to their needs,” said James Jie, Managing Director, Huawei Consumer Business Group, UK & Ireland. “At Huawei, we believe that only AI has the power to do that. That’s why we introduced the Mate 10 Pro – a phone that doesn’t follow, it leads, and disrupts the status quo by enabling people to do and achieve more. Today’s award win is testament to the power and innovation that lies in the Mate 10 Pro, and we look forward to continuing to deliver a superior smartphone experience to more consumers across the globe.”

Review: Assassin’s Creed Origins – The Curse of the Pharaohs

Assassin’s Creed Origins has had an amazing run since its release and constant updates such as the recent Discovery Tours mode has really taken it and the series to a new level. That said, the first DLC drop for the game, The Hidden Ones, was a little underwhelming in terms of what it offered players but now we have the main DLC content with The Curse of The Pharaohs and a story that will literally raise the dead and Bayek has to investigate the cause before the ghosts of the past threaten Egypt.

Now if honest, the first time I read the name of this DLC and saw artwork for it I was a little unsure about it. It is not the first time that DLC for an Assassin’s Creed game has gone a little off topic and strange, in Assassin’s Creed III we had DLC that took Connor to an alternate timeline where George Washington had been corrupted by a Piece and Eden and declared himself King. But fighting the dead, on paper at least, seemed a little far fetched even for this series. Thankfully in no time at all, the story opens up an amazing new stage for the game that both celebrates Egyptian history but brings to life some of the most iconic Pharaohs.

Set four years after the events of the main game, Bayek is alerted by Aya that strange things are afoot in the city of Thebes and is asked to go and investigate. Once there he quickly discovers that the tombs of Pharaohs Tutankhamen, Akhenaten, Ramesses the Great and Queen Nefertiti have all been broken into and desecrated after their treasures have been stolen. Now the people are suffering as ghostly warriors and shadows of the Pharaohs have come back to haunt the people. Bayek takes it upon himself to lay these ghosts to rest by returning their stolen artifacts in the hope of easing their spirits and bring justice to those responsible.

Compared to The Hidden Ones DLC, this is a far larger expansion to the already huge map of Origins. There are full cities to explore this time around but also includes the wilderness aspects that made up a large portion of the exploration in The Hidden Ones. Depending on what level your Bayek is when entering this DLC, the difficulty of enemies can jump into the tough zone straight away with the level cap now raised to 55, a full ten levels above the 45 that the previous DLC raised it too. The Hidden Ones kind of made this level increase redundant as the story missions very quickly gave you the XP needed to hit the new cap and new upgrade levels for Bayek’s gear. This time you will have to do some work to earn the XP and bring your own weapons up to a level to match the enemies this time around especially when it comes to the materials needed to upgrade your hidden blade, gauntlets, tool pouch and armour which I will come to next. I really appreciated how the new level cap added a challenge for my Bayek who has been max level with maxed out legendary weapons since I completed the main story. Here I genuinely had enemy encounters which I had to walk away from because Bayek was just not ready to contest with yet and it took a few hours to reach the level where the “instant death skull” level indicator became something I could handle safely enough.

To deal with the Supernatural Pharaoh shenanigans Bayek undertakes several story missions in order to discover what it will take to bring peace to the dead, often by tracking down what artifacts have been stolen, dealing with those responsible or protecting the innocents from the wrath of the ghosts. This DLC is however the most supernatural filled content for Origins with what at first felt a little strange but quickly became something very fun. By investigating each of the Pharaoh tombs, Bayek discovers a portal to the afterlife which he must then enter to return the artifact and then fight the Pharaoh so that in their defeat they can find peace and be laid to rest finally. Each Pharaoh’s afterlife is a mini world unto itself and visually the best locations in the entire game with each having a theme that symbolizes the Pharaoh. For example Nefertiti is a beautiful sunny world with fields of reeds whilst Rameses is one of a battlefield with dead bodies scattered around and a dark and brutal environment. They are all visually stunning to explore and all serve like a mini city and even some side missions that will not only help lead into the final battle with the Pharaoh but also reward in a rather nice legendary weapon.

Enemies take on a more supernatural look as well as normal guards are now soldiers of the dead and just look awesome. Not to mention the rather interesting inclusion of giant Scorpions, which have been shown off in art work leading into this DLC. Killing them will also provide the much needed new material of ‘Shards of a star’ which are required to upgrade Bayek’s normal gear and it can only be acquired in the afterlife worlds and you will need quite a bit of it as well as the usual crafting materials in order to bring the gear up to the new maximum limits. This will encourage exploration of each world to obtain this material but these locations are just so visually stunning to be in that you will want to just explore them naturally anyway to cut loose with the photo mode.

I really came to appreciate the way in which this DLC also deals with Bayek and his faith which has been such an important part of his character all through the game. Bayek is struggling with the faith he has believed in and defended as a Magi. He believes his actions have taken away his chance to find peace in the afterlife but through his interactions with the Pharaohs he is told that his path to the afterlife is safe, and he is asked to stop doubting his actions and to really keep doing the work he has undertaken as a Hidden One. I also liked how at first Bayek handles the supernatural element and dealing with ghosts and the afterlife as something that is just another experience with the Artifacts which he feels is just an illusion crafted by their effects. It does break down though when Bayek returns from the afterlife with a rather nice new legendary weapon but at least the writing has Bayek processing what is happening which is something I felt did not happen too strongly in the main story and The Hidden Ones DLC.

As the final piece of DLC with the original Season Pass, The Curse of the Pharaohs offers a great deal of new content and exploration to enjoy even after reaching the new level cap of 55. The work that has gone into this DLC to create the new locations, especially the Afterlife areas was certainly worth the wait. With the roadmap for Assassin’s Creed Origins looking to continue this year at least, I can still see there are things for Bayek still to do and I would love to see more focus on his work as a founder of The Hidden Ones which will in time evolve into the Assassin’s Brotherhood we know from the series. Dealing with ghosts and the supernatural was a nice side story for Bayek but I would like to see more real world content for him going forward.

There is a lot for players to sink their teeth into with this DLC with new weapons and gear to be found and upgraded and with the new difficulty challenge brought to the Trials of the Gods and Discovery Tours mode, it is amazing to see where Assassin’s Creed Origins has gone in the six months since release and the promise of continuing support and possible content in the year ahead.

The Curse of the Pharaohs is a great piece of DLC to found off the first planned content for the game and well worth returning to Ancient Egypt one more time to experience.

Thrust master announces the World First Racing LED Display for PS4

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Thrust master has announced its racing ecosystem for PlayStation 4 (PS4) Bluetooth LED display unit, which competitive racers can position Wherever they like in order to have all vital information right in their field of vision: the BT LED Display.

The BT LED Display has been designed for all racing fans on PS4 systems – both racing wheel owners, and Dualshock 4 Wireless Controller users. Thanks to its handy LEDs and displays, it lets racers view all of the most important information in the same place, for enhanced performance: engine speed (tachometer/revolutions per minute), lap in progress, current gear, time… It’s the first display equipped with Bluetooth wireless technology, officially licensed for PlayStation 4.

Depending on the configuration of their gaming space, users can position the BT LED Display wherever is most convenient for viewing the selected information – no wires, no distance constraints. With the BT LED Display, it’s all about being fully immersed in the game… with no distractions!

The first PS4 game publishers to have adopted the product and pushed the envelope with this innovative concept bear testament to the level of interest surrounding the BT LED Display. “We are delighted to be able to support the new BT LED Display. Thrustmaster has created a great solution that further immerses our PS4 players into our racing games,” states Andy Gray, eSports and Brand Partnerships Manager at Codemasters. “Both F1 2017 and DiRT 4 support the device and it gives players a wide variety of easy-to-view information that will be extremely helpful and a big advantage.”

Sébastien Waxin, Marketing Project Manager on Racing Games at Bigben, agrees. “The BT LED Display offers you a great advantage while playing WRC 7 on the PS4 system. It really helps you to get the perfect timing for shifting but also to check your time and performance during a stage. For top players, having this advantage in WRC 7 will allow them to save precious tenths of a second and make the difference.”

The BT LED Display features Bluetooth wireless technology and is officially licensed for PlayStation 4.

  • 15 built-in LEDs for tachometer function (RPM)
  • Central numeric display showing the current gear
  • Left and right alphanumeric displays, featuring 4 characters and 14 segments per display
  • 6 marshalling LEDs: 3 on the left, and 3 on the right
  • 3 rotary selectors with push-button feature
  • On/off button
  • Adjustable brightness

The BT LED Display features a lithium-ion battery, for between 24 and 48 hours of use on a single charge. It can be recharged using a micro-USB cable*, like the one used for charging the DUALSHOCKâ4 Wireless Controller.

  • Compatible with PS4 only
  • Works with all PS4 wheels on the market: recommended for use with the T-GT**, T500 RS**, T300 series**, T150** and T80** racing wheels, in particular
  • Compatible with DUALSHOCKâ4 Wireless Controllers*
  • The first games to integrate the BT LED Display include DiRT 4, WRC 7, F1 2017, Project CARS 2 and Gravel
  • The list of compatible PS4 games is available at https://support.thrustmaster.com (on the BT LED Display page) and is updated regularly

* Not included.

** Sold separately.

  • The BT LED Display is now available, at a suggested retail price of £139.99 

Watch the end level boss trailer for “Ready Player One”

Warner Bros. UK has revealed Dreamer, the end level boss trailer for Steven Spielberg’s pop culture odyssey, Ready Player One, based on the bestseller from Ernest Cline, ahead of the theatrical release on 29th March.

Shadow of the Tomb Raider Will Deliver Lara Croft’s Defining Moment

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Square Enix today announced Shadow of the Tomb Raider will be available for the Xbox One family of devices including Xbox One X, PlayStation 4 and Windows PC/Steam. All platforms will launch simultaneously on September 14, 2018.

Shadow of the Tomb Raider will be unveiled on April 27, 2018.

Fans around the world can visit www.TombRaider.com for a chance to play the game and meet the developers at one of three exclusive reveal events.

BAFTA Nominations Announced: British Academy Games Awards in 2018

BAFTA has today announced the nominations for the British Academy Games Awards in 2018. A total of 45 games have been recognised, showcasing the very best games of the past 12 months and highlighting an outstanding level of creative excellence from a broad range of UK and international development teams.

Hellblade: Senua’s Sacrifice leads the way with nine nominations across Artistic Achievement, Audio Achievement, Best Game, British Game, Game Beyond Entertainment, Game Innovation, Music, Narrative and Performer.

Horizon Zero Dawn receives nominations in eight categories: Artistic Achievement, Audio Achievement, Best Game, Game Design, Music, Narrative, Original Property and Performer.

What Remains of Edith Finch receives seven nominations in Best Game, Game Design, Game Innovation, Music, Narrative, Original Property and Performer.

Two games receive five nominations apiece: Gorogoa in Artistic Achievement, Debut Game, Game Innovation, Mobile and Original Property; and The Legend of Zelda: Breath of the Wild in Artistic Achievement, Best Game, Game Design, Game Innovation and Music.

Cuphead, Night in the Woods and Uncharted: The Lost Legacy receive four nominations. Assassin’s Creed Origins, Monument Valley 2, Playerunknown’s Battlegrounds and Super Mario Odyssey receive three nominations each.
Receiving two nominations each are Snipperclips, Fortnite, NieR: Automata, The Sexy Brutale and Bury Me, My Love.
Nominated in the Performer category are Abubakar Salim (Bayek) in Assassin’s Creed Origins, Ashly Burch (Aloy) in Horizon Zero Dawn, Melina Juergens (Senua) in Hellblade: Senua’s Sacrifice, Valerie Rose Lohman (Edith Finch) in What Remains of Edith Finch and Claudia Black (Chloe Frazer) and Laura Bailey (Nadine Ross) in Uncharted: The Lost Legacy.

The new Game Beyond Entertainment category, introduced to recognise games that deliver a transformational experience beyond pure entertainment, explores a range of social issues. Nominees include the prequel to the BAFTA-winning Life is Strange, Life is Strange: Beyond the Storm, which elegantly tackles issues rarely touched on in ‘traditional’ games; exploring themes of love, friendship, bullying, and everyday dilemmas. Night in the Woods, which explores issues surrounding depression and the class system in small-town America. Bury Me, My Love, the mobile game telling the tale of a couple separated by the Syrian conflict. Last Day of June, which deals with issues of loss when a couple suffer a tragedy. Hellblade: Senua’s Sacrifice, which explores the titular character’s struggle with mental health issues and Sea Hero Quest VR, a game that contributes to research on dementia through gameplay.

Other nominated games are Call of Duty: World War II, Clash Royale, Destiny 2, Divinity Original Sin 2, Final Fantasy XV, Gang Beasts, Get Even, Golf Clash, Hollow Knight, Just Dance 2018, KAMI 2, LEGO Worlds, Mario + Rabbids Kingdom Battle, Overwatch, Reigns: Her Majesty, Slime Rancher, Sniper Elite 4, Splatoon 2, Star Trek: Bridge Crew, Star Wars Battlefront 2, Stranger Things: The Game, Tacoma, Tom Clancy’s Rainbow Six Siege, Total War: Warhammer II and Wolfenstein II: The New Colossus.
The ceremony, hosted by Dara O’Briain, takes place on Thursday 12 April at Troxy, London and live streamed on all major social, online and gaming platforms: www.bafta.org/games/howtowatch
The awards will be preceded by a Champagne Taittinger reception and followed by a seated dinner and after-party for guests.

Guests attending BAFTA’s awards ceremonies support the organisation’s charitable work and initiatives that identify, support and nurture new talent in this thriving sector.
Tickets are now available at www.bafta.org/games/awards/tickets.

Review: Yakuza 6 – The Song of Life

Up until last year the Yakuza series was honestly not on my radar, I had heard about it but never had the opportunity to dive into its world. That was until ‘Yakuza Kiwami’ was released, the re-master of the first Yakuza game that I finally delved into it after watching several streams and just being absolutely blown away by the setting, story and characters. Then with Yakuza Zero, the game that’s serves as the prequel to the whole series, my appetite for this series grew. So when the most recent installment was given a UK/EU/US release date finally I was more than a little excited. Safe to say, this is an instant classic game and very quickly jumped into my top five games list.

Yakuza 6 picks up after the events of the last game which saw our main hero Kazuma Kiryu seriously injured and whilst in hospital is arrested by the Police for his previous crimes. Kiryu does not resist and takes a three year prison sentence in order to have a full clean break and return to the Sunshine Orphanage that his owns and the foster children who reside there, which has been left in the hands of his ward Haruka. Haruka at the end of the last game gave up her huge career as a pop idol in order to support Kiryu. Now released from prison, Kiryu heads to the orphanage expecting to find the children in the care of Haruka but instead of a sweet family reunion, Kiryu discovers that Haruka left the orphanage long before his release without either telling him or the children where she was going. Now he must find her and discover what caused her to leave which just might be the biggest surprise yet for him.

Very quickly Kazuma Kiryu has become on of my favourite characters in gaming and that is thanks in part to the amazing attention to detail in how this series has developed its characters and the absolutely astonishing way in which the voice acting which remains in the native Japanese is able to still convey every emotion and beat of the story that never makes reading the subtitles needed to know what is happening at all painful or distracting. I wish I could actually speak Japanese to appreciate the voice talent in this game because this is perhaps the most cinematic gaming experience I have had in recent years. The entire voice cast is truly superb in this from minor characters to those intertwined throughout the story and it all begins with Kazuma Kiryu and there is little doubt that the man voicing him, Takaya Kuroda, is a huge factor in the success of this series and character but the same is equally so for all the returning voice cast.

However that said, for those who may be unfamiliar with the Yakuza series, Yakuza 6 absolutely takes that into consideration by taking a step back after the initial story opener to slow things down and introduce all the main characters who have come along for the ride with Kiryu. This section will give players a quick catch up on who the main players are and in a nice natural way without bogging down with too much back story. If you do have a knowledge of previous games then of course that will only serve to enhance Yakuza 6 as throughout there will be moments and references to previous games but that is where the beautiful attention to detail comes in again as when these occur, at no time will it take an inexperienced player out of the story or the world thanks to how the writing and story telling is so good you can still take away the emotion of the moment and have an appreciation for it all the same.

One of the iconic elements to the Yakuza series has to be the blend of main campaign story telling, the side quests or ‘sub stories’ and the player freedom to explore the world. The main campaign is segmented into story chapters and is made up of at times long cut-scenes along with proceeding gameplay. It is a third person action game that focuses on two main locations of Kamurocho and Hiroshima with parts of the story requiring Kiryu to spend time in each city. For this more recent entry into the series a good few elements have been overhauled and I was very grateful for that. For example Kiryu can now go from street level to inside an establishment without any loading screens unless a cut-scene is triggered, which really maintains the flow of the game for me at least especially when going into a shop in order to stock up on health items and it just being a seamless popping in and out. Next comes in the form of finally being able to place a location marker on the map which will have a green marker to follow on the mini map to get there. Previously the map for me was rather annoying in this respect and trying to return to a location or just trying to navigate around it was problematic in the early stages of the game. Now moving around the map with clear markers for the main story objective and now the green player placed marker just comes in so handy.

My favourite overhaul has to be with the combat system now which is just nice and tidy for me. Previous games had Kiryu using three different fighting techniques, each with their own skill tree wheel to upgrade. Now Kiryu has one fighting style which incorporates what was previously separate making it so straightforward and easy to understand. As you upgrade his fighting skill list you can unlock new moves making Kiryu an absolute bad ass when dealing with the many enemies you will face on the streets of Kamurocho and Hiroshima. The traditional heat gauge also returns, this is something that builds up during combat and again can be upgraded through the game. Once built up it can be triggered maximising Kiryu’s attack and whilst it does not reduce the damage he takes he will be able to take several hits and keep on swinging which is perfect considering outside of boss fights, fighting is all a matter of Kiryu being outnumbered by enemies. The most fun feature has to be the heat finishers which can bring a swift and often brutal end to an enemy once used. Kiryu will start off with just three heat orbs and each heat finisher uses one and is then replenished as the heat gauge refills.

Outside the main story missions, Yakuza 6 has an impossible amount of extra content to enjoy from the random fighting encounters with thugs, Yakuza and Triads that will pick a fight the moment they set eyes on Kiryu to the many mini games and activities that players can indulge in. From doing Karaoke to visiting a Cat Café and going to Cabaret clubs and batting cages, there is a crazy amount of things to do which the game gives real freedom between important story stuff to have fun with. Stepping into a Club SEGA and playing full retro SEGA games like Virtual Fighter V or Space Harrier to classic Outrun and Puyo Puyo is a real delight and there is even a Gym you can sign up to for daily exercise sessions and a personal trainer who will also advise on what Kiryu should eat. Of course the Sub Stories are really the secret ingredient in the Yakuza series and in this game they go to a whole new level. Sub stories are basically optional side missions to do which can earn XP to level up with or money to spend on supplies or food and they can range from some serious story telling to completely random events. For example one will have a young couple pretending to switch bodies in order to prevent the girls family from breaking them up to helping an old man save his would be lady friend from the clutches of a devilish cult. Some will certainly lose some translation from a cultural point such as the ‘Online chat’ sub story which literally stopped me in my tracks and I absolutely suggest that if you are planning to stream this game, this is one sub story not to play on stream!

But they add so much content to an already incredible main campaign story and are just fun and beneficial to complete. The game also throws in two new aspects as side activities in the form of the Troublr App and Clan Creator mini game. The Troublr App is exactly that, an app on Kiryu’s phone which alerts him to any nearby crime being committed in the hopes that players will accept and step in to stop the crime often meaning showing up and punching people in the face often enough that they decide against doing crime. The Clan Creator was the real surprise for me and is basically a “build a gang and go have a fight” with Kiryu acting as the General giving instructions to his clan once in battle and has its own story arc to follow should the player decide to stick with it which I completely recommend players do. Not only is it actually fun with a rewarding story pay off but it is also a very quick and fast way to earn money and xp which will help level up Kiryu for the main story chapters. Once you have your clan in a strong enough position you can even take your clan online and play other players which I had not expected. Having so much to do is just a real bonus to a game that would already be a GOTY contender for me for just its main campaign and gameplay alone but to have all this side content to work through and all the activities players are freely able to enjoy really makes this a staggering game in terms of content.

Now I have deliberately avoided going into the story too much in order to prevent spoilers because this is really a game that has to be played to really appreciate and the main story has so many surprises and twists that to reveal any in a review would be a tragic shame. I love games that have good story telling which is why series such as Assassin’s Creed, MASS Effect and JRPGs are my go to games. Yakuza 6 is just sublime on so many levels that my first play-through for this review came in just shy of 29 hours and that was without completing the Clan Creator side story. I also love that the game does have a New Game Plus mode once completed allowing the chance to replay the game on perhaps a new difficulty and to complete all those sub stories you might have left behind before completing the story. New Game Plus also carries over all skill levels, items and money from the previous game to continue working on in this next play-through. It also allows an option to start a Premium Adventure which takes away the main campaign and just allows players to spend time in either location and just enjoy the activities there which is great as this can be a separate save file to load up if the mood to just explore and have fun without the fighting and drama takes your fancy.

Despite it being only March, Yakuza 6 is definitely in my short list already for GOTY 2018. It delivered on every aspect of what I consider makes up a great game. The story is fantastic and emotional and with a voice acting performance from the whole cast that transcends the language barrier and conveys all the emotion felt by the characters throughout. Visually this game is stunning and the cut-scenes flow together so well they could be put together as a cinematic film and lose nothing as a result they are just that well written, animated and performed by all involved. The gameplay is incredible and ticks just as many boxes for me as the story telling accomplishes and I just love how you can go from the super serious moments of the main campaign to the utter randomness of a sub story before heading off to take in some Karaoke with a night cap in the local Cat Café. That randomness never breaks the momentum or story telling in any way, even the most crazy of sub stories only serve to enhance what is already a great experience to have with Yakuza 6.

If you have always been tempted by the Yakuza series but yet to dip your toes into its waters, this is the perfect game to do so and believe me when I say that doing so will only add both Yakuza Zero and Kiwami as follow up games to play if you do. This is a series that is staggeringly good on multiple levels that thanks to the recent remasters has found a deserving place in gamer’s collections here in the west. I was just so impressed with how much content there is to enjoy but most importantly, making me feel included in the story and series despite only experience two of the many games in this series to date. It is a refreshing experience to have with its style of story telling and a cast of characters that rival any major series of games right now.

My first time with this game was a 29 hour playthrough which I enjoyed so much I immediately started a New Game Plus and cranked the difficulty up to Legend and completed it a second time before putting my review together and that second time through had me discovering new sub stories I had missed the first time and giving the Clan Creator side content a go and I just loved it as a nice break from all the fighting and main campaign action. This really has something for everyone and does just as much to welcome newcomers to the series as it does by taking long term fans on a nice nostalgia trip that doesn’t leave newcomers lost in the sentiments.

My only regret is that I never came to this series before now but what a way to enter this series for the first time with Yakuza 6. Though the wait has been long and the final delay made it just a little longer of a wait to April 17th to get this game in your PS4 but trust that the wait is worth it. Whilst you wait for this to release I cannot recommend enough giving Yakuza Zero and Kiwami a play if you get the chance to introduce this world and characters if you are new to it. It has been a very long time since I have been able to be this praising of a game and boy it makes me smile to say Yakuza 6 is potentially the big surprise of 2018 already.

I just hope they add more songs to the Karaoke machine by April 17th!

SEGA Mega Drive Classics coming to PS4 and Xbox One

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SEGA Europe Ltd. has an Altered Beast of an announcement certain to create an Alien Storm amongst the Shining Force of retro SEGA fans out there, as SEGA Mega Drive Classics is set to release both digitally and physically for PlayStation 4 and Xbox One on May 29, 2018.

The collection has over 50 retro classics to experience across every genre; arcade action, shooters, beat’m ups, puzzlers, old favourites and hidden gems, with a raft of modern features. These include online multiplayer, achievements, mirror modes, rewind and save states meaning players old and new should find revisiting these great games an absolute Sonic 3D Blast. Visit the product page for more details, http://www.megadriveclassics.com.

The physical edition will be available to pre-order from US and EMEA retailers very soon. It comes complete with a double sided Golden Axe and Streets of Rage poster, identical to the ones you will see in the game’s 90s inspired retro gamer’s bedroom, the hub through which players can access the entire collection. Details of digital pre-order will also be available very soon.

As if that wasn’t enough to see retro fans through to The End of the Millennium, players of the SEGA Mega Drive Classics on Steam will also be treated to The Treasures of King Nole in the form of a huge free update to the feature set, giving it parity with the console launch when it releases on May 29, 2018.

Brainwavz introduces the S0 IEM noise isolating earphones

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Brainwavz, has today announces the availability of its S0 IEM noise isolating earphones. The S0 IEM is the latest in the Brainwavz range of over 25 earphones and headphones and accessories and represents great value at £35.73 /$49.50, from www.brainwavzaudio.com

The Brainwavz S0 earphones have been designed to provide a balanced sound signature with each part of the sound spectrum represented being both accurate and clear. The all-metal housing and flat, tangle free cabling provides a sleek look, feel and long-lasting durability (with no fear of tangling in a bag either!). The S0’s will work with any genre of music and are sure to keep anyone happy whether they’re listening to pop, classical, hip-hop or rock.

The Clearwavz mic and remote use a high precision MEMS (Micro-Electrical-Mechanical System) silicon microphone with a three-button control. This enables users to make audio calls as well as audio playback and is far easier to control with maximum performance so making a phone call on the go could not be simpler.

SPECIFICATIONS:

  • Drivers: Dynamic, 9 mm
  • Rated Impedance: 16 Ω
  • Frequency Range: 18 Hz ~ 18 kHz
  • Sensitivity: 100 dB at 1 mW
  • Rated Input Power: 10 mW
  • Cable: 1.2 m Y-Cord, Copper
  • Plug: 3.5 mm, Gold Plated

MICROPHONE & REMOTE:

  • Supports Apple iOS
  • Phone Call Control
  • Audio Player Control
  • Volume Control
  • MEMS (Micro-Electrical-Mechanical System)

INCLUDED ACCESSORIES:

  • Earphone Hard case
  • 6 sets of Silicone Ear Tips (S M L)
  • 1 set of Comply Foam Tips S-400
  • 1 Shirt Clip
  • 1 set of Silicone Bi-Flange Eartips
  • 1 set of Silicone Tri-Flange Eartips
  • Velcro Cable Tie
  • Instruction Manual
  • Warranty Card (24-month warranty)

COMPATIBILITY FOR 3.5 MM JACK:

iPods, iPhones, iPads, MP3 Players, Computer & Laptops & Other Audio Devices

The S0 earphones also come with Comply S-400 foam tips included. These are the best premium foam ear tips that can be found, provides for perfect seals and enhanced bass. Within the packing, there are also various other foam tips included so there is a size and style for everyone.

Pure Farming 2018 out now and Post-Launch support plans announced

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To all farmers-at-heart: Pure Farming 2018, a new farming game from Techland Publishing and developer Ice Flames, has just hit stores worldwide, and also revealed extensive plans for post-launch content, heavily influenced by community feedback.

After inheriting an in-game farm, you buy the best machines and work hard from dawn to dusk, selling crops, invest in new technologies, while making your farm the most efficient one in the state. And then you go global!

“We listened closely to the farm simulator community, so we understand their expectations. That’s why we’re bringing a fleet of fully licensed machines from such industry leaders as Zetor, JCB, Great Plains, and many others. We’ve designed unique farms located in the USA, Japan, Italy, Colombia and Germany, and introduced various crops specific for these regions,” said Lukasz Abramczuk, Producer at Techland Publishing. “Thanks to three distinct game modes, we believe we’ve created a game that is very accessible to newcomers and at the same time satisfying for hardcore gamers who know their way around a virtual farm”

Techland Publishing and Ice Flames are planning extensive post-launch support for Pure Farming 2018, with both free and paid content. A detailed schedule will be shared soon.

In the meantime, here’s a top-level look at the upcoming support:

● At least 7 DLCs with new models, machines, and other surprises within 6 months;
● General game improvements based on players’ feedback from launch;
● At least 3 updates to modding tools within 3 months;
● Support for steering wheels and peripherals, and more within 3 months;
● Regularly selected PC mods added as free DLC for consoles.
 

Pure Farming 2018 is now available on PC, PlayStation 4 and Xbox One. For those who pre-ordered the game will get the Germany map DLC free.

Playstation in Concert brings orchestral music to a new generation

Orchestral music today is more likely to be experienced online and more young people engage with it through computer games than in a concert hall. To celebrate the role that computer games play in introducing a new generation of people to orchestral music, the Royal Philharmonic Orchestra, PlayStation and Classic FM have joined forces to present PlayStation in Concert.

Featuring the music from games spanning Original PlayStation, PS2, PS3 and PS4, the 80-strong Royal Philharmonic Orchestra will be joined by the City of London Choir, complete with a spectacular light show. The programme includes music from The Last of UsThe Last GuardianUncharted 2: Among Thieves and Uncharted 3: Drake’s DeceptionEverybody’s Gone to the Rapture, LittleBigPlanet and Horizon Zero Dawn, among others.

Presenting the show will be Jessica Curry, one of the leading figures in computer game music today, as well as being the BAFTA award-winning composer of the soundtrack to Everybody’s Gone to the Rapture. Jessica also presented High Score on Classic FM, the UK’s most popular classical music station. High Score was the first series on British radio dedicated to video game music.

The concert will also feature the first use of EnCue at the Royal Albert Hall – a real-time programme note app that delivers media and content to concertgoers’ smartphones as the music unfolds from the stage.

James Williams, Managing Director of the Royal Philharmonic Orchestra, comments: “PlayStation has been a force in the world of arts and entertainment for some of its fans’ entire lives. Many people today have grown up with the music video games, and have come to love the sound of the orchestra through playing. This truly 21st-century concert, accompanied by the latest technology to enhance the concert experience, is a signpost for where orchestral music is expanding. It is fantastic that one of the world’s great orchestras will collaborate with other leaders in their fields to craft something very exciting for a new generation of concert-goers.”

“Music is a vital component in our player’s overall gaming experience; it helps us truly immerse the player and transport them into exciting and unfamiliar worlds or emotionally driven experiences,” comments Alastair Lindsay, Head of Audio, Worldwide Studios Creative Services Group. “With this in mind, it’s unsurprising that the appetite for video game soundtracks is growing all the time and that the music is being enjoyed in its own right.  Having this opportunity to work with the Royal Philharmonic Orchestra, to realise some iconic PlayStation soundtracks in concert form is a dream come true. We have been working closely with game studios and composers to create new, and never before heard, arrangements to perform in one of the world’s premier concert music venues.”

Sam Jackson, Classic FM’s Managing Editor, said: “The success of our two series of High Score, and the fact that over half a million under-25-year-olds now listen to Classic FM every week, is proof of a growing younger audience for classical music in the UK. We’re really pleased to be partnering with the Royal Philharmonic Orchestra and PlayStation on this, the first event of its kind, which promises to be an exciting night of world-class music.”

PlayStation in Concert

Royal Philharmonic Orchestra

Wednesday 30 May 2018, 7.30pm

Royal Albert Hall

https://www.rpo.co.uk/whats-on/eventdetail/937/-/playstation-in-concert

Hive announces the Hive Hub 360 that connects Hive devices together and detects important sounds

  • Today Hive has announced the Hive Hub 360 which is a stylish, a new wireless hub that connects Hive devices together and detects important sounds in the home.

The most advanced Hive Hub yet, it combines powerful connectivity with 360-degree audio detection. It can be used to detect sounds, including a dog barking, smoke or carbon monoxide alarm going off and glass in windows or doors breaking.

The AI technology in the new Hive Hub 360 it can detect and react to important sounds around the home. This ability to hear like a human makes the Hive Hub 360 more helpful, as it can react appropriately based on what it recognises and will send a notification to your smartphone via the Hive app to let you know. It therefore doesn’t need to wait for commands from its owner, and provides extra peace of mind when you’re away. For example, on hearing your dog barking it can send a notification to your phone, so you can hear whether they are in trouble, barking at a stranger or just being noisy and take the appropriate action.

Audio Analytic, the pioneer of cloudless artificial audio intelligence, provides Centrica Hive Limited with the software which gives the new Hive Hub 360 its humanlike sense of hearing. Audio Analytic’s software currently enables the Hive Hub 360 to recognize and react to three key sounds that need action: glass in windows or doors breaking, dogs barking and smoke or Carbon Monoxide alarms sounding.

“Our customers are at the heart of everything we do and we are always looking for the latest innovative technology to make their lives easier.” comments Tom Guy Global Product Director, Centrica Hive Limited. “Working with Audio Analytic has given us the opportunity to build in the very latest sound recognition technology into the Hive Hub 360. Combining form and function, the hub is stylishly designed as the centrepiece for the Hive ecosystem, while also giving our customers extra peace of mind when away from their homes.”

Audio Analytic’s software, ai3, has been designed with privacy in mind. While it will detect and react to specific sounds that it has been calibrated for, it does not send data to the cloud continuously for analysis. Using edge-based intelligence, ai3 processes sounds locally without depending on vast computing resources or streaming constantly to the cloud.

Commenting on the emergence of sound recognition as a vital technology for smart homes, Francisco Jeronimo, Research Director at IDC said: “The sense of hearing is essential in the AI world, as it enables devices to understand context, which is the ability of the device to identify different sounds from the environment and understand whether an action needs to be taken or not.

IDC believes that sound recognition is a key strategic technology that should be made available in all connected devices that will use AI to offer unique experiences to their users, by providing context-awareness to their personal digital assistants

Any sound that’s recorded and can be listened to in the Hive app.

The wireless device has been designed to live anywhere in the home and there’s no need to plug into the broadband router as it connects via Wi-FI.

Hive Hub 360 is integrated with Hive Actions, a clever feature that enables users to connect their Hive products together through the app so their home works seamlessly around them.

Hive Hub 360 is the hub that looks after the home and is available from today in Black & Brushed Copper and White & Champagne Gold, the Hive Hub 360 is priced at £99.

Following the Hive View smart indoor camera which launched earlier in the year it helps make the home smarter and more stylish.