Juwa Casino: HD system, unique bonuses, and more!

0

Juwa Casino ensures you get all the benefits for the ultimate gaming experience. So check out the platform for unique offers and enjoy thrilling gaming!

If you are looking for a platform with lots of perks, intriguing bonus opportunities, and seamless functionality, you are in the right place. Juwa is a real money casino any player would wish for. 

So, without further ado, let’s jump into the casino and discover all the advantages you get for playing here!

Enjoy Juwa Casino’s top-notch technology.

The HD quality of the Juwa casino becomes visible from the moment you step into the platform. You will be blown away by the easy accessibility of each page and the information there. That’s because the platform uses top-notch online casino software with seamless functionality.

Navigation through pages is as smooth as switching through games. Besides, the registration, depositing, and withdrawal go without any troubles and delays. So, the platform is refined to perfection to provide effortless gaming without lags.

Besides that, each game in the casino is also using cutting-edge technology. Whichever game you enter, you will be amazed by the graphics and the visual and audio effects. So, get ready to see some impressive themes and effects while enjoying unique bonus features and high payouts. And for those wondering how to get around GamStop, many players turn to offshore platforms that aren’t part of the UK self-exclusion scheme but still offer responsible gaming tools.

Customer support

Even though the Juwa casino has perfected its website, there’s always a possibility of minor issues. That’s why the platform has effective customer service that’s active 24/7. 

Whenever you need any help or have some questions on anything, you can always contact them and receive timely and effective solutions. 

Now let’s discuss the best bonus offers you receive from the Juwa.

Discover the best bonus offers in the market!

The best feature a real money online casino just have is bonus offers. With promotions, a platform helps users kick-start gambling, get used to the casino, check out various games, and even win more money while betting more.

Thankfully, Juwa Casino understands the importance of bonuses and spoils you with many offers. So let’s discuss them one by one!

When you register on Juwa, you get a welcome bonus of $5. You automatically become eligible for this bonus when you make an account. And it’s just a start!

After that, you gain additional deposit match bonuses for your first, second, and third deposits. That way, you will properly celebrate registering on the platform.

Besides these beginners’ bonuses, you can use a referral program to get additional money and an opportunity to play with friends. Whenever you invite your friends with the referral links, and they register, you both receive additional bonuses to your accounts.

Finally, you get an opportunity to participate in weekly challenges and earn money every day. With the simplest requirements and being loyal to the platform, you gain lots of credits and a better chance to win cash!If you’re ready to register at the Juwa casino now, fill out the registration form. During the process, choose Juwa as your main gambling platform and enjoy all the unique offers waiting for you there!

Blue Dragon Casino: Why You Need to Join Right Now

0

Online gambling is becoming increasingly popular. If you want to join the hype and need a quality platform, then Blue Dragon Casino is the way to go!

Given the fact that online gambling is a rapidly growing industry, there are more and more casinos popping up on the market. While a variety of choices means that players have a better selection to pick from, it may also confuse the newcomers. So, if you are the one and still have not figured out which casino to join, then this blog is for you.

In today’s article, we will provide a comprehensive review of Blue Dragon online casino. This platform has been operating in the online gambling industry for years and, throughout this time, has managed to gain trust among the players globally. Both newcomers and experienced players love gambling here, and this can be explained for several reasons. 

In order to better understand Blue Dragon’s popularity, we will first list the top 3 reasons which set this casino apart from other actors on the market. In addition, we will provide a short step-by-step guide which will explain to our readers how to join Blue Dragon.

Without further ado, let’s get down to business!

Blue Dragon Casino: 3 Key Factors Making It Exceptional

Top-Notch Security

One of the most noteworthy features of Blue Dragon Casino is the security measures. This online casino has incorporated top-notch security technology that can ensure your safety at a maximum level. 

With Blue Dragon, players can rest assured that they are well-protected. This means that their data and financial info are always in safe hands, and they don’t have to worry about privacy issues.

This technology also ensures fast financial transactions. Thanks to this, the deposits and withdrawals on Blue Dragon always proceed quickly, without interruptions and delays. 

Great Bonus Opportunities

Another great thing about Blue Dragon is the bonus opportunities. This online casino gives players a chance to quickly boost their gaming budgets and increase their chances of hitting super-lucrative winnings. 

The most popular promotion on Blue Dragon is the deposit bonus. This opportunity applies to the first three installments that a newly-registered player makes. 

Let’s break it down. The first deposit on Blue Dragon comes with a 50% match. This means that your first installment will be matched with 50% of the depicted amount (for example: if you deposit USD 100, you will get USD 50 as bonus money). When it comes to the second/third installments, in these cases, the deposit match bonus stands at 20%.

Another popular promotion on Blue Dragon is user role bonuses. The user role bonuses award players according to their activity on the platform. Within the framework of this promotion, players are given ranks with which they become eligible for different kinds of bonuses.

There are a total of 6 ranks. The highest rank is called the “King.” Players are given the “King” rank when they pass the USD 20k mark. After this, they become eligible for a 20% deposit match.

Excellent Customer Service

Blue Dragon can also boast its excellent customer service. Blue Dragon has a team of dedicated professionals who is in charge of assisting players with any issues that they might be having. 

Blue Dragon’s customer support service is available 24/7. They are very quick when it comes to responding to players’ requests/concerns. So if you ever encounter any problems, feel free to drop a message. Blue Dragon’s customer support team will be happy to assist you. 

Blue Dragon Casino: Additional Advantages

Nice selection of Games

In addition to security guarantees, bonus opportunities, and efficient customer support service, Blue Dragon also stands out with its huge selection of games. Here, you will be able to enjoy all sorts of online gambling genres, be it slot, arcade-style games, fish games, or others. 

Blue Dragon games excel in their quality. This applies to all the aspects of the game – whether it is graphics, sound effects, payout rates, or gameplay. All these games are developed by top companies, which guarantees that they are fair. 

One of the popular games on Blue Dragon is Fortune Panda. Fortune Panda is a Chinese-themed online slot with colorful visuals. Fortune Panda is played on 5 reels and 3 rows. The game offers 50 pay lines and a Return to Player (RTP) rate of 96.5%.

Another popular game on Blue Dragon is Ocean King. Ocean King is one of the best online fish table games out there. This game gives players a chance to shoot down constantly moving fish and earn rewards in exchange. 

Ocean King is a very interactive game that can provide you with hours of entertainment. So if you decide to join Blue Dragon, make sure to check it out. 

Easy-To-Use Interface

Finally, we also have to point out the Interface of Blue Dragon. This online casino is very straightforward; This means that players can easily navigate themselves on the platform. 

This feature helps newcomers the most. It enables them to quickly adapt themselves to casino features and get comfortable using all the tools in no time!

How to Join Blue Dragon

In order to join Blue Dragon if you will need to set up an account on the famous online casino BitOfGold. Registering on BitOfGold is quite easy; let’s break this down.

First, you will have to fill out the registration application with simple information such as name, date of birth, mobile number, and email. Here, you can keep in mind that, when filling out the form, you can also indicate a referral code that will get you bonus money (the referral code can be retrieved from a friend who already has an account on BitOfGold online casino). 

After submitting the registration form, you will get a notification in your email. Once you get it, you will have to verify your account. 

After you go through the verification, log in to your account, pick Blue Dragon Casino, and deposit funds. Once the transaction is approved, you can browse the game library and enjoy top-notch titles.

News: Techno Banter

0

Crunching Koalas is an interesting and unique publisher that likes to push the envelope. Many of their titles are unusual, stylish, and full of witty dialogue. Once Upon a Jester was a laugh-a-minute experience that I thoroughly recommend. However, time moves on and new games are released. Determined not to fall behind, Crunching Koalas has announced its latest endeavour, Techno Banter.

Developed by Dexai Arts, this is a colourful game that is influenced by the German Techno scene. With a banging soundtrack, neon-infused visuals, and strange characters, it will be full of surprises. What’s more, the dialogue is guaranteed to make you chuckle as you deal with a never-ending stream of punters wishing to dance the night away.

What’s Techno Banter all about?

As the bouncer, players will face the entry queue of various characters. These seedy individuals are waiting to get into the Green Door Club. Consequently, you decide who gets to come in and party until sunrise, and who will need to be persuaded away. Those not making the cut will often object, and that’s when the “banter” part kicks in. Players will have to choose the wittiest and most clever insults and clap backs to chase them away.

The soundscape and the raw, gritty art style of the game are heavily influenced by the Berlin techno scene. This can be felt in the neon-drenched design of locations like Rainbow Drive, or the Green Door Club. The climatic, bass-heavy and BPM-rich soundtrack is full of tracks composed by real-life DJs, and veterans of famous Berlin clubs like Tresor or Berghain.

When can I get hold of a copy?

Techno Banter sadly won’t be available until the end of the year. However, if you happen to be in Berlin head to the A MAZE festival. Here, Crunching Koalas has a playable demo for you to try out. If, like me, you are not in Germany, then you’ll have to wait a little longer to get your hands on this interesting title.

(More information on Crunching Koalas can be found here!) 

Review: Redfall

0

Arkane is a beloved studio most famously known for their immersive sim games (Dishonored, Prey, etc). They are made up of two separate teams, Arkane Lyon, and Arkane Austin. Lyon previously developed Deathloop which critics generally praised back in 2021. Now, Arkane Austin has released Redfall, an open world, borderlands-esque looter shooter about a town overran with vampires.

With such a drastic departure from the types of games they’ve made before, does Redfall leave a lasting impression or a nasty bite?

Arkane & Redfall

Immersive sim games are simply one of the best types of games in the industry. Throwing a whole bunch of mechanics at the player and giving them multiple ways of attacking every objective makes for incredible replay-value. One of the best developers at this is Arkane, with outstanding games such as Prey and Dishonored.

Naturally many fans would expect Redfall to have many of these core game-design philosophies that have been so present in Arkane’s previous work. However, Redfall has very little to zero immersive sim elements.

I’m all for creative ambition, but chasing trends while ignoring all of the pillars which made you is a bizarre choice to me. All of this results in a confusing mesh with horrible AI, lack of choice, and facing enemies head on being your best course of action throughout the entire game. This doesn’t feel like an Arkane game, and that’s a major issue.

The World of Redfall

For all of the problems with this game, I still found myself having fun in certain areas. Particularly for me, the first 5 hours I thought that maybe reviews were being too harsh. However, the games problems reveal themselves to you the longer you play.

At first, searching for loot was fun, until you realize there’s only a just a handful of gun types and loot variations of said guns in the game. There’s only two or three shotguns, a handful of assault rifles, a few snipers, etc. Loot I got for these guns early in my playthrough, I also got later in the game. Seems there just wasn’t much loot made for each of the weapons (or at least enough to last 20 hours).

The actual world itself is quite pretty in some areas, but the awful textures really blemish it. I did find myself occasionally stopping to take in the scenery as most of the house and gun models look pleasant. I just really wish combat encounters, the story, and characters were fleshed out more.

Final Thoughts

Some people are saying this one of the worst games ever made, which simply isn’t true. This game is not good by no means, a AAA game launching in such a state is unacceptable from Arkane and Xbox. I do think many can have a good time with this game, especially if you play with friends. I had some fun, but as you put more hours into it, the game just begins to get repetitive.

It’s by no means the worst game I’ve ever played, but it could have been so much better. There is potential here and I hope they continue to update and support the game, but launching in such a buggy, unpolished state, was really the final stake in the games heart.

Review: Live A Live

Square Enix have their fingers in many pies, from massive Final Fantasy games to publishing Tomb Raider reboots, however, some of its more impressive work falls outside of the huge, storied franchises.

Just so with Live A Live, originally released in 1994, this title was remastered as recently as July 2022 for Nintendo Switch. However, as of April 27th, PlayStation and PC players now have access to the multitude of stories contained within its coded walls.  What is completely fascinating to me is how this remaster came about. According to sales figures from 1994, Live A Live only sold 270,000 units worldwide, hardly your typical remaster fodder, but I must say, they’ve done exceedingly well here.

Live A Live is, on its surface, a very simple JRPG. Take seven seemingly unrelated stories and create a miniature narrative surrounding each. It’s something we have seen in recent years with Octopath Traveller 1 & 2 being prime examples of this kind of storytelling. Make sure to keep each story mechanically diverse from its peers so gameplay doesn’t become stale and the job’s a good’un.

Live A Love

However, Live A Live is so much more than that, to say nothing of the fact that these seven stories are not as independent as it would seem, the worlds that are created here are brilliantly realised, each feeling well-crafted and worthy of being the subject of a full title, let alone a seventh (or less) of one.

Players can choose to play through the chapters in any order they may choose, although I’m certain that your mileage may vary as some chapters are high-octane action adventures whereas others strum out a more sedate beat. Each one uses the same combat system, yet differs in the way in which your chosen hero interacts with the world around them.

For instance, journeying to prehistory I played a young tribal Neanderthal of some description, who learned about the world around him by using his overdeveloped sense of smell to hunt, track and detect. In the wild west, I laid traps for a pesky gang of bandits hellbent on disturbing a small town. In the modern day, I fought through a martial arts tourney, allowing my enemies to strike me with their secret techniques so that I may copy them.

Each felt completely different, as though an entirely new game within the game itself. But it is important to note that which links all of the above together. Live A Live has been remastered in such a loving way, graphics are phenomenal, the HD 2D art style that served Square Enix so well in Octopath is back to great effect here. Backgrounds are stunningly rendered, riding through the wild west with Ennio Morricone-esque music playing was a true thrill. As for the music, it is brilliantly used to create atmosphere and deliver the story beats in a dramatic fashion.

Live A Dive

That’s not to say the game isn’t without its faults. It is very apparent that this was a 90s release as there are some elements here that reek of 90s game design. God forbid you trust the autosave system, as it is punishingly infrequent, as I found out when I had to replay a good 15 minutes of dialogue and cutscenes just to get back to where I was following a loss in combat.

In addition, I can’t say that I was in love with the combat. Combat in Live A Live takes place on a grid, with characters able to move up, down, left, and right. Once in range, you may select from a variety of abilities the hit certain tiles on the grid. Whilst the combat works, it always felt a bit off to me, as though the skill ceiling wasn’t as high as it could have been, whilst also punishing you for being naïve with its mechanics.

Live A Live is an excellent set of stories contained within a very polished package. The remastered elements are fantastic, with the music and art a particular highlight. Sadly some elements of 90s video games have not aged well and could’ve done with an update here. Having said that, if you love a nostalgia trip and have the odd masochistic tendency then this will easily be a 10/10 for you as what it does well it knocks out of the park.

Review: Like a Dragon: Ishin!

Like a Dragon: Ishin! is the latest title in the popular Yakuza franchise. However, it’s not as new as some people think. Originally, the game came out in 2014 as a launch title for the PlayStation 4. Unfortunately, it only came out in Japan. In 2023, the game was remade using Unreal Engine 4 and released worldwide, and I, for one, am thankful it did!

Like a Dragon: Ishin! Gameplay

Set in late-Edo Japan, during turbulent times of class wars and oppression or the British seeking colonisation, the game’s world will feel new to fans of the series. The gameplay itself will, for the most part, feel familiar. In the game, you play Sakamoto Ryoma. Ryoma is a samurai who, on returning home, witnesses his father figure’s death and vows revenge. Travelling through Kyo will unravel a sinister plot threatening Japan as you seek vengeance.

Throughout the game, you will explore and live a life in the Another Life portion, allowing you to take it easier with activities like farming, cooking, and trading. Of course, it wouldn’t be from the Yakuza franchise if there weren’t a variety of minigames to discover. From dancing to karaoke, chicken racing to cooking, the diversity of life in this period is brought to the front. I love these little side quests and minigames because they make the world feel more real and enriched.

It’s not all perfect, though

Players have reported issues regarding framerate drops, stuttering and crashes. On PC, I noticed some minor stuttering during cutscenes (on a high-end PC), and these mostly went away following a patch. Some of the NPC interactions and pathing also occasionally felt awkward, reminding me that this was a remake of a much older game.

As with all Yakuza games, the cutscenes are frequent and lengthy, so while the flow of gaming can take a hit, they’re a joy. Building on the story and narrative. Someone with better editing skills than me could assemble them together and make a Japanese cinema-inspired short movie with them.

I can’t fault the fun this game offers, though. With the main quest, the side stories and the minigames, this is a wonderful historical action game with a unique but fitting story. I particularly like the nods to real people of the time, even though this story is a work of fiction. Similarly, whether using a keyboard/mouse combo or a controller, the controls felt smooth and responsive.

Combat in Like a Dragon: Ishin!

Combat in Like a Dragon: Ishin! is what you’d expect from a game in the Yakuza series before the 2020 Yakuza: Like a Dragon implemented turn-based combat. The free-form combat makes the action sequences more fluid and works well with a controller or traditional keyboard/mouse.

You have four styles to pick from when in combat: brawler, swordsman, gunslinger, and wild dancer. Each has its own unique set of moves, combos, and playstyles. Brawler is a martial arts style, while katana relies on the sword. Gunslinger is great for ranged combat, but if you want a truly unique experience, pick wild dancer when you can. This is a more agile blend of swordsman and gunslinger, and wielding both as you dance around the screen dispatching foes is genuinely satisfying.

The combat is slick and looks great. It can be challenging to get sword fighting to feel and look good in a game, but Like a Dragon: Ishin! does this very well. As you fight and build up combos, you will get scored at the end and can earn points to level up the skills in each combat style’s skill tree. Side quests around trainers in the game world can also help improve those skills. This was a nice blend of gameplay mechanics and story mechanics to make you feel like you were improving naturally. In addition, weapons and equipment can also be improved by visiting a blacksmith. This is the first time a mechanic like this has been introduced in a Yakuza game, and it’s great for adding to the immersive experience.

You can also obtain Trooper Cards, which allow powerful abilities to be used with each fighting style. Combat is well thought out and, while challenging, never felt impossible.

Audio and Visuals

The remake feels incredibly well done, for the most part. The game is set in late-Edo Japan, and the world has been created with incredible care and attention. Walking through towns feels like stepping back in time, and taking in a spot of virtual tourism is great.

The audio is well done, from NPCs talking amongst themselves to the impressive voice acting during cutscenes. Combined with atmospheric music escalating to high-tempo scores during combat, the world comes alive.

Visually, while some of the textures can still look a little flat, the upgrade from the original to the Unreal 4 Engine is clear. Textures, hair, and models all look much better and again draw you into this world. Animations are also on point for the main characters and during combat, and the cutscenes are cinematic. My only gripe, if I was to have one, is that sometimes the NPCs can feel a little awkward, and it swiftly reminds you that this is a remake of an older-generation game.

Final Thoughts on Like a Dragon: Ishin!

It’s important to remember that this is a remake, so sure, it has some awkwardly outdated NPC pathing and interaction and graphically, some textures look a little flat. Though these are minor issues, I’m nit-picking as a reviewer. I can’t deny that I loved being transported to late-Edo Japan and embarking on this epic story, playing all the little minigames, exploring the world, engaging in katana swordfights and more. The care, attention, and enhancements this game received set it above every other game in the Yakuza franchise. It’s a must-play.

Review: Monoprice DisplayPort 1.4 to 8K HDMI cable

If you are not tech-savvy, it can be easy to buy the wrong product. Whether it is a TV, sound system, or gaming rig, you can go horribly wrong. However, today I’m not talking about a big-ticket item. Instead, I’m looking at one of the most important cables you can purchase. I am, of course, alluding to your HDMI cable. Specifically, I want to look at the Monoprice DisplayPort 1.4 to 8K HDMI cable.

This chunky cable is a powerhouse that delivers an exceptional resolution. Moreover, it is available in 3 sizes and is well built and affordable. On top of this, it is backwards compatible with older DisplayPorts. Consequently, it is a fantastic addition to your setup and something that you cannot afford to overlook.

What’s in the box of the Monoprice DisplayPort 1.4 to 8K HDMI cable?

  • Monoprice keeps its prices down by simplifying the packaging. As such, the cable is delivered in a clear plastic bag and nothing else. 
  • The Monoprice DisplayPort 1.4 to 8K HDMI cable is heavy, robust, and built to last. Available to buy in 3ft, 6ft, and 10ft lengths, as such, you won’t struggle to find the right fit.

Technical aspects.

The Monoprice DisplayPort 1.4 to 8K HDMI cable is designed to deliver high-quality resolution to any compatible device. What’s more, it is backwards compatible with older DisplayPorts. Subsequently, this makes it a versatile addition to your gaming and movie setup. Alongside this, the cable is capable of displaying 8K footage at 60Hz or 4K at 120Hz. Furthermore, it provides up to a whooping 32.4Gbps. Subsequently, you’ll enjoy a crisp image that is capable of displaying everything that’s promised. 

One element to consider, however, is that this cable isn’t bidirectional. Now, for many standard users, this won’t be an issue. Yet, if you use an HDMI-equipped computer or video source to a DisplayPort display, it will not connect. Thankfully, this wasn’t a problem for me, but it was something to be aware of.

Build quality. 

This hefty cable is strong, flexible, and built to last. The excellent connection between the HDMI ports and the cable body is reassuringly strong. Moreover, the varied length ensures that you can purchase the right cable for the job at hand.

Alongside this, you needn’t worry about a faulty product. Monoprice is so confident that they offer a lifetime warranty. Accordingly, not only do you get an amazing product, but you also get peace of mind.

Is the Monoprice DisplayPort 1.4 to 8K HDMI cable worth it?

With technology moving on rapidly, you don’t want your visuals to be throttled. Consequently, grabbing an 8K-ready HDMI cable is a great move. Thanks to the amazing build quality, excellent Hz delivery, and large Gbps rating, you are guaranteed incredible picture quality. Alongside this, the lifetime warranty is reassuring and this future-proof cable should be combined with the Blackbird 8K60 2×1 Switch. Accordingly, I was impressed with this cable and I recommend that you buy it here!

(More information on Monoprice can be found here!) 

The Monoprice DisplayPort 1.4 to 8K HDMI cable is awarded the Movies Games and Tech Gold Award.

Review: R-Type Final 3 Evolved

I’ve been out of the schmup scene since Super Aleste, which I played in around 2013. Since then I’ve played a few hours of a handful of titles that I’d struggle to name, and I haven’t really though much about the genre since.

I started playing this game a little over a week ago and, after the first few hours, I had a realization: “Oh yeah. These games are incredibly fun.”

Godspeed Spaceship

You’re in a ship going left to right and there’s a host of alien scum in your way. We all know what the premise is, so how’s the gameplay? You have your charge shot, rapid fire, charged special, and a “force”, which is a small orb which either attacks independently of your ship, or affixes itself to the side. You also have 4 different speeds which can help you maneuver out of any sticky situation you may find yourself in.

There are 7 levels, and those 7 levels took me about 3 hours. Keeping in mind that I used almost all of my 10 continues (about 30 lives) and had a few other setbacks, this might not sound like a ton of game. For anyone accustomed to 60 hour pseudo-rpgs, this might seem off, but this is an arcade game in which repetition, replayability, and mastery are key.

As well as the 7 levels in this game, you also get the entire campaign from the last game, as well as 3 free dlc packs of 3 levels each. I spent about 20 hours in this game before accepting that there are levels I am not yet capable of beating on Bydo difficulty.

Should you still have any questions regarding what is actually in this admittedly confusing package, then please check out the FAQ.

Look & Sound

If you’re coming back into the schmup scene after a while like me, you might be somewhat put off by the graphics of R-Type Final 3. In screenshots and videos the 3D models of enemies and environments just feel off. This was my initial reaction, and it’s what made me so reticent to try and review the game, but then I remembered that one of the best metroidvanias of the past decade was Bloodstained and that looks arguably worse.

3D models in these 2D legacy games always feels off, but the moment you begin playing I find that any previous reservations just melt away as you get taken in by how immediately entertaining the gameplay is. These older games have no grace period and not much build-up, they’re fun from the moment you have control until the very end. Yes, sprites would have looked nicer, but they also would have taken away so much development time, that we wouldn’t have gotten a fraction of the content we actually got, and certainly none of the customization.

In fact, the only complaint I actually have about the visuals is that the camera slightly tilts whenever you move up or down and this threw me off a few times in some of the later areas which are more reliant on precision.

The music is nothing spectacular, but it’s serviceable to hype you up as you manage to sweat your way through a seemingly impossible section for the 10th+ time. One thing which can feel off at times though is the sound mixing. I’m almost never attentive enough to notice things like this, but so many of the sounds when over-layed will simply amplify, or muffle one another. I tried a few stages with several different sound options and it never seemed to help. It was never a huge issue, and perhaps it may just need a patch, but it felt worth mentioning.

What Else We Got?

So, you’ve beaten a few levels and now you want to see what else you can do. I was incredibly surprised by the sheer amount of customization this game offers you.

For starters: there are 12 ship slots in which you place one of over 100 unlockables ships. Each of these ships can be purchased using resources earned at the end of levels, and each one differs in any number of ways from the previous ship. Many have their own designs, their own shot types, and their own feel. Each of these ships can then have their colours changed, their decals changed, and they can all then be stored in your own hub area.

When the multiplayer aspects gets off the ground, it’ll be interesting to see the number of ways in which people can express their personalities and playstyles through their ships. You can also buy additional outfits for your pilot avatar. While these initially seem like vanity items, certain colour costumes can actually affect the resources you gain after a mission.

One other thing which is not all too impactful but warrants a mention is that every time you unlock art in this game, you can set that art as either the load screen image or the main menu image. This is a small thing, but it’s solved a problem I’ve always had with unlockable art and it’s done it in a way I never expected.

A Wonderful… Sequel?

R-Type Final 3 is an iteration on R-Type Final 2. Much in the same way that Hitman 2 was an iteration of Hitman 1; the game basically looks and plays the same, but there’s a bunch of new levels, you can also play all of the old levels, and they’ll be incrementally adding stuff to it whenever they happen to feel like it (there are 9 dlc level packs available at launch, all of which contain 3 levels).

This kind of structure makes these kinds of games difficult to review at launch because many of the advertised features, while ‘available’, are mostly promissory and come with the dev message of “This will be really awesome once it’s in the game”.

There’s supposedly some sort of multiplayer in which you compete with players to see who can get the highest score in a given level, but it’s inaccessible as of now. There’s also an MMO-esque hub area in which you can walk around with your customizable pilot and emote; however, there are no other players because the service is not available yet.

I get that community is important in arcade games, but if score-jockeying and schmup supremacy/ friendly rivalries were such a focal point of this game, then why is none of this stuff available yet? What’s here is wonderful and incredibly fun, but by virtue of adopting an almost live-service model, it’s inherently half-baked.

The game is also exclusive to PS5 of all things supposedly because it hopes to implement PSVR. Not for the actual game mind you, but just for a first person cutscene at the beginning. I’m not sure of the story behind this exclusivity, but this seems like an odd way to split your fanbase especially when the last game was available on practically everything.

Review: Boss Rush Mythology

Retro consoles delivered a simpler way of gaming. Instead of convoluted stories and vast worlds, you enjoyed a straightforward and often linear experience. Now, modern gamers may scoff at this restrictive approach, but older players adored the recurring gameplay loops and stripped-back core mechanics. Boss Rush Mythology transports us back to a bygone era thanks to its rudimentary graphics, haunting audio, and refined ideas.

Developed by Alexey Suslin and published by Sometimes You, this is a 2D fighting title. What’s more, it has a hardcore edge thanks to its Souls-like combat. This arena-based game tests you in a way that many others won’t. You’ll have to study your opponents’ traits, plan everything you do, and purchase new equipment to overcome 20 of the toughest bosses you’ve ever witnessed.

Protect yourself from each boss.
Don’t let its size fool you.

Boss Rush Mythology is cruel!

I can take or leave a brutal game. Moreover, I have to be in the mood to tackle anything with the words Soulsborne or Souls-like in the description. Consequently, Boss Rush Mythology required some mental preparation before I jumped on in. This sadistic title pushes you from the opening gambit. With nothing but monstrous bosses to defeat, you are tested immediately.

With no plot to talk of, or any sort of meaningful ideas, you focus on the excellent combat, and seemingly never-ending lineup of harsh overlords. You control a mysterious fighter that pits themselves against mythological beasts. You’ll come head to head with creatures from Greek, Scandinavian, Egyptian, and Slavic mythology. The aim of the game is simple: defeat each monster and move on to the next. However, unsurprisingly, there is more to it than first appears, and you’ll get hooked on a testing and trying experience.

Why so challenging?

The words “Why so challenging?” rattled around my brain repeatedly. No matter how much I tried, this hardcore and often brutal title kicked my ass over and over again. Yet, I couldn’t put it down as its sadomasochistic concept is oddly addictive. As such, every layer of every battle is considered your “cup final”. Subsequently, you have to put in a perfect shift if you wish to defeat each creature you face.

The setup is unbelievably simple. Your hero starts with a sword and a healing spell. Furthermore, he can only attack, block/parry, and heal himself. However, this strange hero is agile and can leap like a gazelle and roll like a gymnast. Additionally, you may string together commands as you are executing any action. Therefore, you can slash, leap, and roll in one slick move. This mechanic is essential if you wish to succeed. What’s more, understanding every trait of your opponent is the key to your success. 

Fighting with a giant cat will only end in tears.
Here kitty-kitty!

Stars and portals. 

20 unique bosses stand between you and being crowned a champion. But achieving this momentous goal is no mean feat. Thanks to their individual talents, you’ll have to master and overcome each monster. Furthermore, each overload has special attacks that must be avoided. However, you’ll use your wits, agility, and defence to stun your foe and complete each stage. 

Every battle is rewarded with a maximum of 5 stars. What’s more, every successful bout awards you gold to buy new weapons and equipment. Earning each of the stars is easier said than done as you must move quickly, parry projectiles, or avoid being hit. Accordingly, getting through each of your foes is tough and will test your skills and resolve. 

Between the portals is a central hub. This is a safe area where you may refresh your health and purchase new weapons and items. Alongside this, there is a training area to polish your skills. You’ll spend limited time in this location as you flit from arena to arena, trying to complete your task of becoming a champion.

Boss Rush Mythology epitomises old-school gaming. 

Though Boss Rush Mythology is polished, it is distinctly old-school. Thanks to the basic sprites and simple level design, you are reminded of a Sega Mega Drive title. What’s more, the garish colours, rudimentary animation, and refined backgrounds enhance the retro vibes. On top of this, I adored the unique backdrops and every boss’s individual traits. 

The audio continues the dated approach. With an aggressive but simple soundtrack and shrill sound effects, it’ll transport you to the 90s. I loved how every battle was complemented by an upbeat and cruel song. What’s more, you won’t tire of the rudimentary sound effects as you slice, dice, and roll your way to victory.

The hero tackles an enormous bow-wielding boss.
I think you have an unfair height advantage.

Excellent controls. 

I was surprised by how great the controls were. Thanks to the stringed commands and responsive inputs, you can move like a ninja. Additionally, once you understand your opponents’ traits, you’ll block, roll, and parry like a pro. 

If you struggle with challenging titles, Boss Rush Mythology isn’t for you. However, if you enjoy something that tests you repeatedly, then you’ll adore every moment. Yes, it is cruel and unkind, but the action is addictive and rewarding. Subsequently, there is plenty of replay value if you can stomach the tough ideas. 

Boss Rush Mythology is brilliantly dated and unbelievably cruel. 

Boss Rush Mythology pushed me to my limits. No matter how much I tried, it kicked my ass throughout. Yet, it is this cruel touch that makes you want to play it repeatedly. Furthermore, its tough nature is rewarding. Accordingly, I enjoyed it and I recommend that you buy it here! Can you defeat every mythological beast? Learn the basics, master your skills, and kill everything in sight. 

Review: EasySMX 9124 Controller

Controllers are a personal thing; what someone likes and insists is the best controller of all time, there will be someone else to explain exactly why they’re entirely wrong. What I think everyone will agree on, though, is that the EasySMX 9124 controller is fantastic value for money, but is it good?

Design and Construction

The controller feels very premium, despite having a very affordable price. Connecting via Bluetooth (there is also a dongle sold separately for PC connectivity) or cable is straightforward and clearly denoted with indicator lights on the front of the controller. Feeling like a Switch Pro controller, it’s incredibly comfortable to hold, and the grip on the handles prevents slipping. Fingers fall naturally onto the controller, and it never felt awkward to reach most of the buttons.

On pressing the home button to turn it on, the indicator lights and the backlights for A/B/X/Y light up. I particularly love what EasySMX have done with these button lights as they give the controller some life and, due to how it’s constructed, an almost 3D effect. The version I have to review is white with a black back and looks very sleek, I particularly appreciate the minimalist company logo at the top of the controller.

In terms of connectivity, there’s a USB-C port at the top, along with a mount attachment for a mobile phone holder.

Buttons Galore!

When it comes to buttons, this controller has a lot. Beyond the standard switch controller buttons, you also have four programmable buttons on the underside that are easy to access when holding the controller normally.

Buttons and joysticks all feel responsible, and there is little to no input lag. The buttons are tactile, robust and make a satisfying click when pressed.

What’s in the Box?

  • EasySMX 9124 Controller
  • USB-C Cable
  • Literature

Technical Specification

ConnectionBluetooth/Wired
Applicable platformsSwitch, Windows PC, Android, iOS
VibrationYes, 5 level dual vibration
InterfaceUSB-C
Cable Length1m
Battery Capacity (mAh)600
Charging Time (h)2.5-3h
Use Time (h)>10h
Weight211g

Using the EasySMX 9124 Controller

I tested the controller with a variety of listed compatible devices and had no issues with any of them. Naturally, it felt most familiar when using it with the Nintendo Switch. Playing games and navigating menus felt seamless and responsible, and I love how tactile the buttons are.

The mapping process for the M buttons on the back is straightforward enough, and the instructions are clear for setting it all up.

When it comes to the ‘rumble’, I can tell you this controller has it! Perhaps a little too intense, but sadly I couldn’t find a way to reduce the intensity during my testing.

Where to Buy?

The EasySMX 9124 controller can be purchased directly from EasySMX themselves, or on sites like Amazon.

Final Thoughts on the EasySMX 9124 Controller

Overall, the EasySMX 9124 controller is fantastic for the price point, and, honestly, better than a lot of the more expensive ones. It’s comfortable to hold and use, the buttons and joysticks are responsive and tactile, and the battery life is decent. It is also compatible with a variety of devices, making it a great choice.

Review: EasySMX TG-01 Wireless Earbuds

I’m always excited when new products appear, and that was the case when I learned about the TG-01 wireless earbuds. I wasn’t familiar with EasySMX, but I’m so glad I tested these because, for the incredibly reasonable price point, they are exceptional.

Design

Now, I know packaging isn’t the most important thing when it comes to a tech review, but I can’t help but think the unboxing experience really is where it all begins. Thankfully, the TG-01 wireless earbuds have some pretty good packaging. The box is simple, providing graphics and information on all sides and opens like a book with a magnetic closure revealing the goodies within.

The charging case, and indeed the earbuds themselves, are made of smooth, high-quality plastic with a nice grey-to-black gradient. The case has a single USB-C port on the bottom for charging and a discrete EasySMX logo. Overall, it feels good in the hand, like a smooth pebble. The case fastens with a magnetic closure, and the earbuds are secure inside with magnets as well. I did try shaking it about, and they didn’t fall out, so I’m not worried about losing them from the case when on the go. The case has a small light to indicate the charge level.

The earbuds themselves are the traditional stick design and have a small indicator light. As soon as you take them out of the case they will pair with a device or be ready to pair. It’s all incredibly slick and seamless. The silicone tips of the earbuds are interchangeable, so you can find a size to ensure a secure fit.

Compatibility

The TG-01 wireless earbuds have fantastic compatibility, even though they’re marketed for use with VR headsets. This is because the versatility of both a USB dongle and Bluetooth connection makes them usable with pretty much any device you can think of. I’ve tested them with my phone, PC, Nintendo Switch, Steam Deck and both the Quest 2 and PICO 4 and didn’t run into any connection problems. This makes them a perfect travel companion because one set of earbuds is all you need.

The dongle is great for ultra-low latency, and I would always recommend this when connecting to a games console or headset. If your device doesn’t have USB-C, then don’t worry, because the dongle also comes with a removable USB-C to USB-A adapter. If you have multiple things to plug in, for example, a charging cable, the dongle allows for USB-C passthrough. The dual mode worked well, allowing pairing via Bluetooth and dongle at the same time. Perfect for when a call interrupts your gaming.

Pros and Cons of the EasySMX TG-01 Wireless Earbuds

+ Great audio quality overall– Charging cable is very short
+ Ultra-low latency (virtually none!)– Slightly muddy mids and highs
+ Touch volume control 
+ Easy to pair and use 
+ Dual connectivity 

Using the Earbuds

The TG-01 wireless earbuds are incredibly easy to use. Either pair via Bluetooth or use the included dongle. When using them with a multitude of devices I didn’t run into any issues with paring and even with Bluetooth, the latency was acceptable. Of course, for gaming, you will always want to use the dongle, and when you do, the latency is virtually non-existent. The USB-C passthrough on the dongle is a great feature, too, allowing for my other VR accessories to be plugged in at the same time.

The earbuds are exceptionally comfortable to wear with a decent fit, I didn’t worry about them falling out during some highly mobile VR  gaming. In the box you also get some additional tips which can be swapped out easily and provide different fits.

When it comes to sound quality, I was fairly impressed. They sound clear and have some nice rich bass to them. I will say there’s a slight muddiness to the mids and highs but certainly not enough to ruin the experience. Overall, they provided a rich, crisp sound. Voice was particularly clear, which I appreciated.

What’s in the box?

  • TG-01 Earbuds
  • Charging Case
  • USB-C Dongle
  • USB-C to USB-A Adapter
  • Interchangeable Earbud Tips
  • USB-C to USB-A Charging cable
  • Literature

Technical Specifications

Bluetooth version5.0
Driver size10mm
Frequency response20Hz-20kHz
Sensitivity98dB
Impedance32Ω
Battery lifeUp to 4 hours (earbuds) / Up to 3 additional charges with the case
Charging time2 hours
Water resistanceIPX4
Control modeTouch
Track systemTwo-channel

Where to Buy the TG-01 Wireless Earbuds*

In the USA, the earbuds can be purchased on Amazon by clicking here or directly from the official EasySMX website by clicking here.

In the UK, the earbuds can be purchased from Amazon here.

Final Thoughts on the TG-01 Wireless Earbuds from EasySMX

For the cost of the earbuds, the TG-01 wireless earbuds from EasySMX are fantastic. They look good, fit well, and provide great sound quality. The earbuds are also incredibly comfortable to wear for prolonged gaming sessions. It’s honestly astonishing that they’re so affordable, considering the features like dual connectivity and ultra-low latency via the dongle.  

To find out more, check out the EasySMX website.

*Contains affiliate links

Review: Sweet Bakery Tycoon

Sweet Bakery Tycoon is a title that’ll make you smile, scream, and laugh. Its action is moreish, rewarding, but unbelievably simple. Consequently, this is the perfect game if you want 10 mindless minutes or a bit of a hectic challenge. Having reviewed Food Truck Tycoon in October 2022, I couldn’t wait to get my sticky hands on this sweet endeavour.

Developed and published by Baltoro Games Sp. Zoo., this is a management simulation title. What’s more, it has some fast-paced moments, an array of complex recipes, and some of the campest characters I’ve ever witnessed. However, it is undeniably addictive and has that “just one more go” feeling at its core. 

Sweet Bakery Tycoon has an excellent learning curve.
The opening levels set you on your way.

Sweet Bakery Tycoon follows a familiar path. 

Unfortunately, Sweet Bakery Tycoon fails to tell a story. Subsequently, the action is a little shallow! However, this soon fades into insignificance as you serve your nth customer while collecting buckets of cash. Additionally, you’ll love upgrading your bakery, while appeasing every person that crosses the threshold.

With no plot in sight, this game focuses on its simple but enjoyable core mechanics. You must run a successful bakery that serves coffee, ice cream, cocktails (smoothies), and yummy cakes. With masses of ingredients and oodles of toppings, you’ll be kept on your toes, as no request is the same. Moreover, time is of the essence as everyone has somewhere to be. Accordingly, you must get every order right, bake the goods correctly, and place the correct topping in a timely fashion.

Work hard and earn 3 stars on every level.
Work hard and earn 3 stars.

Upgrades and special levels. 

The gameplay loop is a familiar entity. Effectively, you start with basic ingredients and your bakery expands and receives new items the further you progress. Yet, this is not all, as you can invest your cash into better equipment and brighter decor. The upgrades are essential as they improve your productivity and make your business easier to manage. Whether it is an all-singing and all-dancing coffee machine, extra room for plates and cocktails, or more oven space, it is all essential. On top of this, the better the ingredients, the more money you can earn. Therefore, invest wisely and you’ll fleece every customer that opens the door. 

Alongside the standard levels, Baltoro Games Sp. Zoo. treats us to a hardcore experience. A small list of special levels has been introduced to test your resolve. During these stages, the customers are harder to please while demanding more goods. What’s more, it is advised to have the best equipment possible, otherwise failure is all but assured.

Sweet Bakery Tycoon is bright and camp.

The gameplay is brilliantly refined. However, visually it is cute, camp, and unbelievably vivid. Each level plays out from a fixed-screen perspective. Any customers enter and exit the bakery from the side and this helps to reduce clutter. What’s more, the orders are displayed in a thought bubble art style. This was excellent, as it was easy to follow and simple to manage. Additionally, every ingredient is unique, and this helps further still.

The cute factor goes off the chart thanks to the jovial audio. The upbeat music and simple sound effects are a delight to listen to. Furthermore, Sweet Bakery Tycoon doesn’t have an overpowering soundtrack, and that was the right choice. Had the developers made things too crazy and loud, it wouldn’t have worked. Instead, the perfect balance between fun and pressure ensures that you are always smiling. 

4 customers are patiently waiting for their treats.
Work hard and serve every customer.

Occasionally clumsy controls. 

The customers are demanding and know what they want. As such, you have to mix, bake, and create plenty of whacky creations. Sadly, though, the occasionally clumsy controls hold this back. Whenever time is of the essence, it is too easy to select the wrong item. Subsequently, you waste plenty of food and your customers become impatient. Furthermore, this leads to failure and a lower score than anticipated.

Talking of scores, Sweet Bakery Tycoon’s success is measured in stars. As each level begins, you are advised of the amount of cash required to earn 1 star. If you feed every customer in a timely fashion, you’ll receive a tip and more money. Accordingly, each penny counts as you work towards earning 3 stars at every level. This simple measure of success makes this a stupidly addictive game that gets under your skin. Subsequently, though it isn’t complicated, and it could be deemed repetitive, it has plenty of replay value and longevity.

Sweet Bakery Tycoon is an excellent casual title. 

I know this is a simple indie title, but I adored every moment. Thanks to its colourful graphics, fun audio, and refined mechanics, this is an excellent casual game. Moreover, it is stupidly addictive and the special stages will test even the best players around. As such, I loved it and I recommend that you buy it here! Can you run a successful bakery? Serve every customer, upgrade your gear, and earn 3 stars on each stage. 

Review: Trifox

Trifox is a 3D action-adventure game developed by Glowfish Interactive and published by Big Sugar. In Trifox, you control Trifox and must use the three different abilities to fight your way through hordes of enemies and solve puzzles along the way.

Trifox Gameplay

Trifox can transform into a warrior, an engineer, or a mage, each with its own unique abilities. The warrior is strong and can deal a lot of damage, the engineer can build turrets and traps, and the mage can cast spells. Players can mix and match Trifox’s abilities and weapons to create their own unique playstyle. While this sounds great, sometimes it didn’t feel like switching was necessary, and it would have been nice for this to be further developed

The control style works perfectly for frantic combat and boss fights, but it can feel a little awkward in the platforming elements of the game. This makes some of the movement feel clunky and some of the platforming elements unnecessarily challenging.  

It’s clear the focus of the game is the combat, but the platforming and puzzle experience is also an important element, and the puzzles can provide a challenge. At times, this may get frustrating but is overall a solid experience.

When it comes to combat, this is really where Trifox shines. There’s a lot of freedom in how you approach combat throughout the game; you can choose to use any of Trifox’s three transformations to vary your playstyle and find an approach that suits you. Combine this with fluid and responsive gameplay and combat is an enjoyable experience. The animations are particularly great. When it comes to foes, the variety on offer is fantastic, each with its own unique attacks and strategies, which means you do, on occasion, need to adapt your playstyle.

Graphics and Audio

The art in Trifox is wonderful and will draw you into the world with ease. With vibrant colours, unique models and a vibe that will remind you of classics like Banjo Kazooie and Crash Bandicoot, you’ll enjoy the spectacle unfolding in front of you.

A lot of care and attention has clearly been put into the game design and the world design. Specifically, the levels all feel unique and grow in complexity and scale as it progresses.

As far as sound design goes, Trifox does it well. From the sound of bullets to ricochet noises, the small sound effects of picking things up, and even the background music were all exceptionally done and integrated.

Final thoughts on Trifox  

Trifox is a fun and challenging game that is sure to appeal to fans of action-adventure games. The game’s graphics are colourful, and the gameplay is fluid and responsive. Trifox is a great choice for players who are fans of the genre and want to try something unique.

Review: Suffer The Night

Why is it that horrible things always happen to creative types in horror? Stephen King loves punishing writers, for instance. Now Suffer The Night is over here torturing a horror illustrator. You never see a postman being chased down a hallway by a monstrous anthropomorphic envelope, do you? Maybe it’s because creative people tend to be more introspective or maybe the horror is just a giant metaphor for that feeling when you sit down at a writing desk and all motivation instantly leaves you.

It’s an appropriate (if slightly rambling) topic, because Suffer The Night feels like a young artist’s portfolio: it’s a little all over the place. It’s a maelstrom of ideas, scooting from one to another without stopping. The inevitable end result is a mix of things that work and things that don’t. Suffer The Night did leave me with a positive feeling but there are definite issues that drag it down.

Suffer The Night - Mr. Tops

Get Ye Flask

Today’s spook-recipient is Stacey, the aforementioned horror illustrator. Trapped at home thanks to a heavy rainstorm, she’s visited by a tall, unnecessarily creepy man. Turns out he really wants her to play this little text adventure he’s made. Like, really wants her to. This first section is mainly a series of jumpscares, paired with a weird in-game text adventure. It’s not bad, but doesn’t sell the rest of the game well. Soon though, Stacey does something silly and is dragged away by the suspiciously pale man. When she wakes up, she’s a long way from home.

It quickly becomes apparent that we’re inside the text adventure, which is a great premise. Suffer The Night‘s atmosphere was ramped up by the knowledge that the weird bits in the text game would be thrown at me in full 3D. Not to mention that Stacey’s own work is going to be mixed in too. The first third of the game, at least, is excellent at building atmosphere. You need to explore a crypt with nothing but a lighter and a special machine that can reveal secrets. It very rapidly becomes clear that you’re not alone down here. I found it genuinely nervewracking at times, especially when you’re crawling through tight tunnels.

Let me talk about that special machine for a moment, as it’s an interesting mechanic. It’s a scanner that can reveal hidden things throughout the map. It leans heavily into the ‘game’ element, allowing you to patch in handy tools and collectibles. At times it’s the only way to see what’s ahead of you and restricting your viewpoint is used to good effect. That said, this machine is also complicit in a cardinal sin. Remember those collectibles? If you don’t patch ’em all in and collect them, you’ll get a bad ending. I hate when good/bad endings are tied to hidden objects rather than any choice on the player’s part. I learned this from the achievements too, so I knew halfway through my run that the ending was going to suck for Stacey. Kind of a downer.

Suffer The Night - Creepy Door

Welcome To The Funhouse

Flipping back to the positives for a moment, I want to give Suffer The Night props for including combat. For quite some time now, the done thing for indie horror games is to either make you walk down a jumpscare-filled hallway or run away from some big monster and hide in a locker (thanks, Outlast). So when Suffer The Night handed me a crowbar and then a gun, I was intrigued. Combat can add to horror, I feel. It can add tension and panic. Suffer The Night doesn’t make the most of it, with half the enemies being slow-moving skeletons, but it’s a good idea for the pile.

Unfortunately, with a pile of ideas must come a feeling of inconsistency. Case in point, the second third. After going through a giant representation of the pale man’s oesophagus (trust me it’s weirder in-game), we emerge into a big funhouse, staffed by a murderous bunny rabbit, taken straight from one of Stacey’s illustrations. It suddenly becomes an obstacle course of whirring sawblades and fire traps. Horror and atmosphere are rather left at the door, to be replaced with frustration. The boss fights with the murderous robot bunny feel like they’ve been spliced in from some other game. They’re fun, don’t get me wrong, but the whole section doesn’t feel congruous with the time spent crawling on our belly through a catacomb.

Then it shifts to a forced stealth section where our weapons don’t work and we’re back to relying on our scanner. Hello again horror, so long combat. This inconsistency permeates throughout the whole of Suffer The Night. The animations are good, for example, and Stacey’s design is nice. But the camera has a weird wobble to it that was never far off from hitting my motion sickness. There’s just a general feeling of jankiness to the experience. Like bullets being stuck to the ceiling until you press a button to make them fall down. Even the voice acting has this strange level of awkwardness to it. It’s charming, in a way. It’s a chaotic, restless core surrounded by rough edges.

Suffer The Night - Monster

C:\ Spooky_Game.exe

It’s strange, but the abiding feeling that Suffer The Night gave me was hope. I’ve played a lot of indie horror games – probably more than most – and so many of them play it safe. It’s usually a confusing mess of rooms, a single monster model and a run button. Suffer The Night doesn’t play it safe. It brings in combat, historically very difficult to pull off in a horror game, and tries to bring in puzzles and boss fights. The developers, Tainted Pact, clearly understand the fundamentals of atmosphere and they’ve written an interesting story to tie it together.

It feels like they’ve taken a bundle of ideas and thrown them at the wall. Not all of them stick. The funhouse, for example, fell straight off into the waste paper basket. But enough of them stick to leave me with a good feeling. It even managed to pull off a satisfying final boss fight, even if the bad ending spoiled that feeling somewhat. Ultimately, Suffer The Night struggles to emerge from its inconsistencies but if Tainted Pact can learn from its lessons, then they could make something truly great.

(Suffer The Night’s Steam Page)