Ni No Kuni : Wrath of the White Witch will be back in stock in the UK this week

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Namco Bandai Partners are pleased to confirm that limited stock of Ni no Kuni: Wrath of the White Witch will be made available to purchase from leading retailers, across the UK, later this week.

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Ni no Kuni: Wrath of the White Witch is developed by LEVEL-5, the studio behind the smash hits Dragon Quest VIII, Dragon Quest IX, and the Professor Layton series. LEVEL-5 collaborated with the legendary Studio Ghibli to create the cut-scenes in Ni no Kuni: Wrath of the White Witch. Studio Ghibli is world renowned for creating memorable anime masterpieces including My Neighbor Totoro, Castle in the Sky and Spirited Away.  The in-game music was composed by Joe Hisaishi the famed composer of musical scores for over 100 films including many of Studio Ghibli’s greatest productions and was performed by the Japanese Philharmonic Orchestra.

To celebrate the launch of Ni no Kuni: Wrath of the White Witch players connecting to the PlayStation Network will receive, for free, two exclusive familiars developed especially for the Western release: Draggle and Golden Hurly.

Ni no Kuni: Wrath of the White Witch is available now; exclusively for the PlayStation 3system with both English and Japanese voiceovers included as well as French, Italian, German and Spanish texts at retailers and on the PlayStation Store.

The original soundtrack of the game composed by Joe Hisaishi can be purchased worldwide exclusively at Wayô Records shop.wayorecords.net. It includes all 33 tracks from the game on 2 discs plus a bonus collector’s item: 20-page booklet featuring artworks, lyrics and background information.

Our review of Ni No Kuni: Wrath of the White Witch should be live shortly.

Check out our Let’s Play Ni No Kuni: Wrath of the White Witch

Dead Space A Journey Through Terror Part 1 of 4 Isaac Clarke’s Journey

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Before you take down the terror in Dead Space 3 on February the 8th, take a look back on Isaac Clarke’s journey so far here.

In four parts, the Dead Space Journey Through Terror series charts the evolution of the Dead Space series to date – its story, its gameplay and its scares, and also provides a glimpse at what the next chapter has in store for Isaac Clarke in Dead Space 3. This first episode of the mini series recounts Isaac’s journey so far.

A systems engineer on a team responding to a distress call onboard the USG Ishimura, his life changes forever when they discover the Necromorphs – hideous and deadly creatures reconstructed from the dead crew members. Isaac tries to rescue the Ishimura’s survivors, including his girlfriend Nicole with whom he communicates several times, only to discover that she took her own life prior to his arrival on the ship. A religious artefact known as the Marker had manipulated his mind. Isaac eventually escapes the Necromorph outbreak intact, but is left broken and heavy with guilt over Nicole’s death.

Three years later Isaac awakens from stasis on a huge station orbiting Titan, Saturn’s largest moon. Unfortunately for him, he awakens in the midst of yet another Necromorph outbreak. Gradually, he discovers that whilst he was unconscious his knowledge of the Markers was accessed by EarthGov and used to create blueprints for more Markers to be built, including one on Titan Station itself.

Though still suffering dementia from his feelings of guilt over Nicole’s death, Isaac again manages to stop the Necromorph outbreak despite being pursued by EarthGov and the fanatical Church Of Unitology. Helped by a fellow Titan survivor Ellie, he again escapes into space.

But their part in this tale is far from over…

Join us tomorrow for Dead Space | Journey Through Terror Part 2 of 4 | The Art of Dead Space

Pre order Dead Space 3 now:
http://www.deadspace.com/uk/content/new-special-offers

Star Wars Pinball coming soon for iOS, Android and everything else

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Zen Studios today announced Star Wars Pinball, a brand new collection of tables developed with authentic Star Wars moments.

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The downloadable game, developed in partnership with LucasArts, will be available February 2013 on a variety of digital platforms. The initial three-table pack will be themed around fan favourites including Star Wars Episode V: The Empire Strikes Back, Boba Fett and Star Wars: The Clone Wars.

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Each table features a different iconic moment from the Star Wars universe, with interactive 3D characters, and unique gameplay. With the first table release, players will take control of beloved characters such as Luke Skywalker, Boba Fett, Anakin Skywalker and Ahsoka Tano.

Players will also be able to post their scores to global leaderboards, experience in-game friend challenges, local hotseat, online multiplayer, and a host of other features. “It’s been over 30 years since Star Wars, videogames, and solid state pinball all burst onto the entertainment scene, and their popularity endures today. We’re excited to be combining all three for the very first time,” said Neil Sorens, Zen Studios’ Creative Director. “Our designers are huge Star Wars fans, and you can expect every detail in every table to reflect their passion for the Star Wars universe.”

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Star Wars Pinball will be available on the Apple App Store and Google Play.

Star Wars Pinball will also be available as downloadable content for Pinball FX2 on Xbox LIVE Arcade and Windows 8, Zen Pinball 2 on PlayStation Network for PlayStation 3 and PlayStation Vita as Cross-Buy entitled content, Zen Pinball 2 on the Mac App Store and Zen Pinball on the Apple App Store and Google Play.

For more information, visit www.starwarspinball.com or www.zenstudios.com.

Forza Horizon February Jalopnik Car Pack available on Xbox LIVE now

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Microsoft, Playground Games, and Turn 10 Studios have revealed the February Jalopnik Car Pack for Forza Horizon.

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Introducing the cars in this pack:

1970 Nissan Datsun 510

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Practicality and appeal have rarely met more successfully than in the Datsun 510 series. Its inspired design is revered among import enthusiasts worldwide. The 510 proved its race chops with off-road and on-track success in the early 1970s, including the 1970 East African Safari Rally and competitive finishes in the U.S. Trans Am series in 1971 and 1972—where it won the under 2,000 cc class. Early on owners built up their 510’s in the image of the race-winning cars which, in part, inspired today’s “Stance” culture.. The 510’s influence is still felt today and, due to its popularity and easy upgradeability, it is rare to find a stock model these days. Build one in Forza Horizon then take to the roads or rally circuit to experience the joy of this JDM icon.

2012 Toyota FJ Cruiser

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So many SUV’s have gone the way of becoming luxurious coaches. Sure, they can go offroad, but that doesn’t mean they look comfortable doing it. Not the FJ Cruiser! It was cast in the mold of its ancestor– the legendary FJ40 Land Cruiser–with off-road capability at the forefront of its design. The FJ will take you places few other SUVs would dare to tread and it does so in style and comfort. Whether in town or on the highway, it is no lumbering beast. The FJ is well-mannered and its unique retro functional form will always attract attention. Taken off-road its best-in-class ground clearance and mighty approach and departure angles let the FJ articulate its way over most obstacles with ease. It is at home on the trail but is equally welcome to travel about town in rugged grandeur.

2013 Subaru BRZ

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As the phenomenally successful collaboration between Subaru and Toyota, the BRZ has been met with widespread critical acclaim and manic consumer demand. This is a classy, adept, and (with much thanks) rear-wheel drive sports car that puts the emphasis on sports. The BRZ is powered by a new Subaru-designed naturally aspirated flat-four that makes 200 horsepower and screams right up to its 7,400 rpm redline. Keeping the overall weight down and distributing that weight as close to the ground as possible were design priorities. The result is a low-slung and well-balanced disposition. Is the BRZ driftable? Absolutely! Can it also corner predictably and inspire confidence? Indubitably. In fact, complementing its potential as a spirited daily driver, the BRZ is ready for the track. According to Subaru, enough trunk space for a set of race wheels and a toolbox was built into the design from the start.

1991 Ferrari 512 TR

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Whether you call it the replacement for the Testarossa or simply the next evolution, the 512 TR iterates on one of the Prancing Pony’s most celebrated models. Literally, the 512 TR stands for five-liter, twelve-cylinder Testa Rossa. For 1991 its sculpted curves were enhanced, and the nose and rear valance treatments were updated. The most significant improvement, although not visually apparent, was the lowering of the engine and transmission. Handling, already exceptional, was improved to an even higher standard. For 1991, a 4.9 liter, 180-degree, 12 cylinder with four valves per cylinder delivered increased horsepower for a total output of 421 horsepower for U.S. models. Visually stunning with performance to match, the 512 TR should be a welcome addition to any collection.

1973 Mazda RX-3

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The evolution of the Japanese sports car is evident throughout the Mazda RX-3’s history. It is similar in body style to the Nissan Skyline and Toyota Celica of its era, but that is where the similarities end. Mazda’s “Wankel” or rotary motor is a far cry from typical cylinder-driven motors. The internal rotors convert pressure into rotating motion and deliver smooth high-rpm power. For 1973 in the U.S. the RX-3 came with the larger 12A motor that made a healthy 90 horsepower. In a car weighing less than 2,000 pounds, the power-to-weight ratio made the car agile and fairly quick. It could be said the RX-3 is the nemesis of the Skyline, since it won the touring car category of the Japanese Grand Prix in 1972 and prevented the GT-R from winning 50 races in a row. The RX-3 was successful on and off the track placing fifth overall in the 1975 Bathurst 1000 and winning its class two years in a row. The RX-3 remained in production until the design was reconceived as the RX-7.

1966 Ford Country Squire

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Emulating the original look and feel of the real woody sedans and wagons of the 1950’s, the 1966 Country Squire was adorned in fiberglass paneling with a vinyl decal printed to simulate wood. This family truckster was standard fare for middle America in its day and was commonly purchased with a rear-facing third seat. It is obviously designed for families and hauling kids around, but its 315 stock horsepower is no slouch in the giddy up department. Weighing in at more than 4,000 lbs., you can really swing your weight around the roads of Horizon’s Colorado. Even though drifting may never have been in the minds of their original owners, there is something special about getting sideways in a Country Squire.

2010 Devon GTX—February Season Pass Bonus Car

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The Devon GTX targets those who are willing to pay a premium to drive something unique and exclusive. With a price tag of more than a half-million dollars, exclusivity is guaranteed. As for uniqueness, the GTX certainly has that market cornered. Underneath the gullwing doors and smoothly contoured carbon-fiber body is the core of the Dodge Viper. Devon has massaged 50 more horsepower out of the 8.4 liter V-10 and upgraded the suspension and braking. Performance testing at Laguna Seca resulted in lap times just a shade lower than those set by a Viper ACR. Whether gaining a few tenths of a second per lap (and the ability to make even the most posh heads turn) are worth four times the cost of a standard Viper is a decision most of us will never have to make.

Check out our Exclusive Forza Horizons interviews

The February Jalopnik Car Pack is available for 400 MS Points or, for those who own the Forza Horizon Season Pass, the pack will be available for free. “Forza Horizon” Season Pass owners will also receive the February Season Pass Bonus Car, the 2010 Devon GTX for free.

The 1966 Ford Country Squire is free sample car this month for all Xbox LIVE Gold members.

PS Vita 1st birthday sale this week on the PlayStation Network

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To celebrate the first birthday of the PS Vita, Sony have discounted a number of titles by up to 50% on the PlayStation Network.

Here are all the sale items (thanks to Digital Spy for the complete list):

A-men – Was €9.99/£7.99, now €7.49/£5.99
Army Corps of Hell – Was €39.99/£34.99, now €19.99/£15.99
Asphalt Injection – Was €24.99/£19.99, now €12.99/£9.99
BlazBlue Continuum Shift Extend – Was €24.99/£19.99, now €19.99/£14.99
Dungeon Hunter: Alliance – Was €34.99/£29.99, now €17.99/£13.99
Escape Plan – Was €12.99/£9.99, now €6.49/£5.19
Everybody’s Golf – Was €14.99/£11.99, now €9.99/£6.99
F1 2011 – Was €39.99/£31.99, now €19.99/£15.99
Hustle Kings – Was €7.99/£6.49, now €3.99/£3.19
Little Deviants – Was €14.99/£11.99, now €9.99/£6.99
Lumines: Electronic Symphony – Was €34.99/£29.99, now €17.99/£13.99
Michael Jackson The Experience HD – Was €24.99/£19.99, now €12.99/£9.99
MLB 12 The Show – Was €29.99/£23.99, now €14.99/£11.99
ModNation Racers: Road Trip – Was €14.99/£11.99, now €9.99/£6.99
MotorStorm RC – Was €5.99/£4.79, now €2.99/£2.39
PlayStation All-Stars Battle Royale – Was €34.99/£29.99, now €19.99/£14.99
Reality Fighters – Was €14.99/£11.99, now €9.99/£6.99
Rayman Origins – Was €34.99/£29.99, now €17.99/£13.99
Ridge Racer – Ultimate Edition – Was €24.99/£19.99, now €12.99/£9.99
Shinobido 2: Revenge of Zen – Was €39.99/£34.99, now €19.99/£15.99
Street Fighter X Tekken Vita – Was €44.99/£39.99, now €29.99/£24.99
Super Stardust Delta + Advanced Star Fighter Pack Bundle – Was €9.99/£7.99, now €4.99/£3.99
Tales from Space: Mutant Blobs Attack – Was €6.99/£5.49, now €3.49/£2.79
Top Darts – Was €7.99/£6.49, now €3.99/£3.19
Touch My Katamari – Was €29.99/£24.99, now €19.99/£15.99
Unit 13 – Was €34.99/£29.99, now €19.99/£14.99

The sale starts tomorrow and lasts all week.

And if you are a PlayStation Plus subscriber you will also receive a further 10% discount.

StableBit Scanner 2.0 for Windows Home Server 2011 updated to version 2.3.1.2860 BETA

StableBit Scanner 2.0 for Windows Home Server 2011, SBS 2011 Essentials and Storage Server 2008 R2 Essentials has been updated to version 2.3.1.2860 BETA.

An advanced hard disk surface scanner, monitor and more.

Monitors all your hard drives and ensures that every bit holding your precious data is readable.

2.3.1.2860 BETA

  • In the file scan, when non-recoverable entities are detected (such as unknown file systems), do not allow the user to start recovery on those entities.
  • Open Scanner in local notifications was not working on x64 and only in the Release build (non-WSS only).
  • Increased SMART query timeout in the Release build. It was timing out if you had many disks and SMART would not show up in a timely manner.
Download the latest version from here

Review of the iO PLAY2 Bluetooth music and handsfree system

You need this

You don’t know it yet, but trust me on this – you need one of these in your car.  Unless you’re driving around a brand new top-of-the-range executive car, it’s unlikely the in-built system in your car is as good as the iO PLAY2.  If you don’t have an in-car audio or hands-free system, the iO PLAY2 will massively improve your driving experience.  I had an iO PLAY2 fitted in my car – an MX5 Mk 2 – a few weeks ago, and I’ve been using it every day.  First of all, to test it, but then just to use it.

Vital Statistics

As you can see from the photographs, the iO PLAY2 consists of two small units (about the size of large USB memory sticks).  The first is the controller, which has two buttons and a combo dial/button.  The side buttons are used during audio playback to change tracks and scan through tracks.  They are also used to answer calls and end them.  The centre dial/button is used during music playback to change the volume, and pressed to pause/unpause.  It’s also used to navigate the menu system, choose menu options, and set up the device.

You see what’s going on on the other unit – the display.  This OLED unit is monochrome (orange) and very clear.  It can be set at two brightnesses, or set to auto-dim at night time.  The simple controls match the simple menu layout very nicely – all you need is left, right and select and you can do everything you need to with ease.  Here are the salient features:

Key features

  • High quality music streaming
  • Full iPhone/iPod access
  • iO Zoom advanced music search function for iPods & iPhones
  • Advanced handsfree functionality
  • Multipoint ProTM – connect 2 devices at any one time with FULL functionality

Further product features

  • Fully compatible with iPods & iPhones
  • Customisable EQ presets
  • Text to speech, phonebook, menu, text messages and iPod album/track
  • SMS text message compatible (handset dependant)
  • Automatic phonebook synchronization up to 9000 contacts
  • Removable high contrast OLED screen
  • Steering wheel control inputs (optional accessory)
  • Parking aid compatible
  • Multi-lingual (5 language) support
  • CVC technology for superb call quality
  • Illuminated iO PLAY2 controller, mount anywhere in your vehicle
  • Audio-sensing 3.5mm jack aux in
  • Auto-connect up to 5 devices in memory
  • Dual mute outputs for multiple configurations
  • Excellent sound quality and performance using the 180 watt class D amplifier
  • Line-level RCA output for amplified connection for multi-speaker systems
  • Advanced technology for your portable Sat Nav voice instructions

I have used the iO PLAY2 to link up with my phone via Bluetooth to make and receive many calls.  I’ve also used it (constantly) with my iPod Nano – connected in the glove-box.

Call Quality

The iO PLAY2 links into your existing car audio system, and so uses the speakers already in your car for the audio output for calls.  The input is via a microphone, which the installer will mount in the best location, pointing at the driver.  In my case, it’s in the corner where the windscreen meets the dashboard – it’s small, but not so small that you worry that it’s cheap!  Incoming calls cause the PLAY2 to ring through your car speakers, with audio playback being paused.  You can choose between 5 very nice ringtones, and set the volume.  You answer by pressing the green button, or reject by pressing the red.  I’ve got my controls mounted right in front of my MX5’s stubby gear stick, so I can use the controls with my hand on the gear stick.  To make a call, you navigate to the “Phonebook” menu and then jog left and right through your contacts, which sync automatically from your (compatible) phone.  If you have voice prompts turned on, the PLAY2 will read the names to you so you don’t have to look at the display.

The call quality is excellent.  I’ve used several Bluetooth hands free kits, and this one blows the others away.  My car is very noisy, and I haven’t been able to make calls above about 40mph before.  With the iO PLAY2, the audio coming through the car’s speakers lets me hear the other person easily, and everyone I’ve spoken to says my voice has been crystal clear.  When parked up, people have had no idea I’ve been on hands free and commented that it sounded like my mouth was next to the phone.

Other sounds are also routed through the iO PLAY2 from connected devices, so the SMS notification sounds will come through your car’s speakers too, for example.  It also supports text-to-speech for reading the messages, but sadly my phone isn’t compatible.  See their website for compatibility information.

Music Quality

The iO PLAY2 comes with two connectors.  A universal audio jack, which incorporates audio sensing to detect when something is connected, and also an Apple connector for iPhones and iPods.  The cables can be mounted pretty much anywhere in your car – mine are in the glove-box.  For apple devices, your music track information and playlists are available through the display and controls.  Choose from albums, artists and playlists, and also continue from where you left off last time you were driving with “Now Playing” – just like on your Apple device.  Again, if you have voice prompts turned on, the PLAY2 will read the track and album titles to you so you’re not distracted from the road.

The PLAY2’s inbuilt amplifier leads to excellent sound quality.  When paired with the inbuilt EQ presets, you can really customise the experience to your music tastes (or audio books!).

Verdict

I can’t fault the iO PLAY2.  It’s the best Bluetooth device I’ve used, it’s the best hands free device I’ve used, and it’s the best after-market iPod connector I’ve used.  I’ve never used a Bluetooth device before that reconnects immediately every time without some kind of problem.  There’s no doubt in my mind that the iO PLAY2 gets the CDW top accolade of 5 out of 5 – the Gold Award.  If we used percentages, I think I would struggle to give a score of less than 100%.  Fittings can be arranged via the my-io.com website, which has a search function to find your local dealer and fitter.

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Samsung Announces Two New Galaxy Phones

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Samsung announced two new mid-level Galaxy cell phones, the Young and the Fame. Read on for details.

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Samsung announced two new mid-level Galaxy cell phones, the Young and the Fame. Here are the press release details:

SAMSUNG ANNOUNCES GALAXY YOUNG AND GALAXY FAME

Stylish Android™4.1 (Jelly Bean), smartphones with enhanced interface

5th February 2013, London, UK – Samsung Electronics Co., Ltd, today unveiled the Samsung Galaxy Young and Galaxy Fame. Available in white, deep blue, wine red and metallic silver, the Galaxy Young is a smart and affordable handset, ideal for the younger, stylish generation. The Galaxy Fame, available in pearl white and metallic blue, combines powerful performance with an essential suite of features and services.

Both the Galaxy Young and Galaxy Fame run on Android™4.1 (Jelly Bean), for faster and smoother screen transitions, making it easier to take and share photos.

Powered by a 1GHz processor, the new handsets ensure swift operating speeds for multitasking, fast webpage loading and soft user interface transitions. The Galaxy Young and Galaxy Fame feature a 1,300mAh battery capacity for longer talk time and 4GB of internal storage to take advantage of the handsets’ multimedia content capabilities.

Like the Galaxy S III, these new devices understand movements with their intuitive Motion User Interface. Simply shake the devices to refresh and update content or turn over the handsets to mute the ringer.

Wi-Fi Direct allows easy content to be shared easily between nearby devices and both handsets also come pre-loaded with Samsung Game Hub Lite.

Samsung’s device management software, S Cloud, provides safe and simple back-up and storage options for contact information, bookmarks, and SMS.

Samsung Galaxy Young

With a compact, curved frame and ergonomic design, the Galaxy Young is perfect for style seekers. A 3.27” full touch HVGA resolution screen means that viewing photos, messages and multimedia content is clear and vivid. Dropbox features offer access to files in any location; for easy editing and sharing photos and videos.

Samsung Galaxy Fame

The Samsung Galaxy Fame is a stylish device featuring a 5 megapixel camera and Bluetooth® 4.0, sharing information instantly with other Bluetooth enabled devices. Also equipped with NFC, the Galaxy Fame allows easy sharing with other Samsung smartphones via S Beam by simply touching the devices together.

Both devices will be available in the UK from March 2013.

For more information on these two devices, please visit www.samsungmobilepress.com.

The Young sports a 3.27” screen, both are on Android 4.1, and both sport NFC support.  Look for these phones to hit the market in March 2013.

Dell XPS 13 Ultrabook Coming Soon With a Full HD Display Option

Dell’s XPS 13 Ultrabook is seeing an upgrade soon, moving to a full 1080p resolution.  Read on for details.

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Dell recently announced that the XPS 13 was getting a display upgrade, moving from 720p to 1080p.  Available soon in the UK and other countries, be on the lookout for it; pricing starts at £1,079.  Here is the press release:

Dell XPS 13 Ultrabook coming soon with a Full HD display option

Since Dell introduced the XPS 13 Ultrabook, it has become one of our most decorated products, winning 52 awards across 18 countries last year. Improvements have been looked at and in particular a stunning full HD display has been added. This new version of the XPS 13 will be available to customers in the United Kingdom and select countries around the world in the next few weeks at a starting price of £1079.00. The full HD display will also be offered as the standard display for the new XPS 13 Developer Edition, based on Project Sputnik which will be extended to Europe, with more details to follow soon.

If you were keeping up with Dell last month at CES, you may have seen news about the XPS 13 already, and here are the details. First and foremost, the 1920 x 1080 Full HD display on this laptop is gorgeous. The new 1080p display contains almost 2x the pixels of a typical 720p display, and the difference is noticeable. Everything looks sharper, whether you are viewing high resolution images, watching 1080p video or even reading text on an eBook or a web page.

More pixels also means you’ll have more screen real estate, so you will see more of that spreadsheet (see image below) or that you’ll be able to see more detail in a high resolution image than you would compared to a typical notebook screen.

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Beyond the sharpness, colours are stunning. Part of the reason is that the full HD display offers a 72% colour gamut vs. the 45% colour gamut on the standard panel. This means the new display can reproduce a wider range of colours compared to the standard display, and the difference is noticeable. Another benefit of the full HD panel is that viewing angles are much wider compared to the standard display—178 degrees versus 80. This means you will see the improved visual quality that the full HD display offers whether you are viewing it directly or pretty far off to the side. And finally, the full HD screen is brighter as well—at 350 nits, it is up to 75% brighter than a typical 200-nit display.

The XPS 13 is often judged against the MacBook Pro 13, but in terms of size and weight, the MacBook Air 13 is a more realistic comparison. The XPS 13 is smaller than the MacBook Air 13 as it fits a 13-inch screen into something barely bigger than an 11-inch footprint. The 1080p display offers 44% more pixels than the 900p display that it currently offers.

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All the other features that made the XPS 13 popular overall—like its sleek, thin lightweight but sturdy design, backlit keyboard, the soft-touch palmrest, edge-to-edge display, and great-sounding speakers are all still there. And because it’s built around third-generation i5 and i7 processors and integrated HD 4000 graphics, you don’t have to compromise on performance.

All the enterprise-ready features that have made it popular in businesses like ProSupport, configuration services, asset tagging, BitLocker data encryption and others are still supported. IT administrators looking to automate the OS deployment process can utilise the XPS 13 CAB files as well.

Has Blackberry Been “Reinvented” With The Z10 (Review)

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Has BlackBerry “reinvented” the new smartphone generation with BlackBerry 10, and leading the charge is the new full-touchscreen Z10 handset.

For BlackBerry fans, the Z10 is everything you wanted. It’s a sleek, classy and well-made smartphone that performs well in most areas and is suited to both personal and professional use.

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Hands on with the Blackberry Z10 from PDTechHD

But there’s no denying that it looks remarkably like an iPhone, and doubts remain over BlackBerry 10. The OS brings some great ideas – including a fantastic typing system and the ability to have two active accounts on the same phone – but it also feels a bit behind the times compared to rival systems.  BlackBerry 10 suffers from a general lack of apps, the maps tool is dated and the swipe gestures are very confusing at first. But anyone willing to forgive a few software irritations will still find a lot to love about the Z10.

Design/body

There’s no way around it; the Z10 looks remarkably like a chunkier, less beautiful iPhone 5. The handset is 5.12 inches wide, 2.58 inches deep and 0.35 inches thick (130 x 65.6 x 9 mm), making it just a bit deeper than the iPhone 5. At 4.78 ounces (135.4 grams), it feels light in the hand and is arguably more comfortable to use than Apple’s handset, thanks to slightly rounded edges and a textured finish. However, the iPhone 5 is made out of much more premium materials than the Z10’s plastic shell.

BlackBerry 10 front BlackBerry 10 side

The Z10’s display measures 4.2 inches on the diagonal with a resolution of 1280×768 pixels. This gives 356 pixels per inch, beating the iPhone 5’s 326ppi density – not that you will overly notice. The screen displays text and graphics clearly, and ensures colours are vibrant and bright. The side bezels are a tad chunky but not horribly so.

Users get 16GB of onboard storage, and that can be increased to 64GB with a microSD card.  Micro-HDMI port and Micro-USB ports are on the left edge, and the right houses up and down volume keys and a voice command button.

BlackBerry 10/Apps

The OS has many strong features but also others that feel dated compared to the competition, and the lack of apps is a problem. We like BlackBerry Balance, BBM Video calls and the BlackBerry Hub, but the camera features feel limited and the maps app is very basic compared to Google Maps.

BlackBerry 10 BlackBerry World

BlackBerry 10 launches with more than 70,000 apps, including Twitter, Facebook, LinkedIn and Foursquare, along with Skype, Amazon Kindle, WhatsApp, Angry Birds and Rdio. But there is no Instagram, Spotify, Netflix, or YouTube (BlackBerry has included an icon, but it just leads through to the browser). With iOS, Android and even Windows Phone offering much more apps, BB10 starts to seem behind the game.

But at least with the Z10 you get NFC support for wireless transfer of data and contactless payments, along with the exclusive and still hugely popular BBM service. There is also a decent music app on board, and bundled apps for productivity tool Documents To Go, Dropbox, Newsstand and BlackBerry’s own Story Maker.

Processor/Battery life

The Z10 has a 1.5 GHZ dual-core Snapdragon S4 Plus processor, which is not exactly meaty against quad-core rivals such as the Samsung Galaxy S3. But the system seems to admirably handle most tasks that you can throw at it. Downloading apps is quicker than the 2Ghz Motorola Razr i, and web browsing is zippy. Only on the really heavy duty apps and tasks did we see some lag. Battery life is rated at up to 10 hours of talk time, up to 60 hours of audio playback and up to 11 hours of video playback from a full charge of the 1,800mAh battery. We found that the battery does generally just about last a full day, even with some game playing and full screen brightness.

Keyboard

BlackBerry prides itself on the typing experience and the Z10 features an excellent system on board. The trademark BlackBerry keyboard pops up on the screen and makes typing a dream. The touch keys have a more solid and satisfying feeling than typing on iOS, Android or Windows Phone devices.

The keyboard has a learning engine that monitors what you are typing and then suggests words above the keys. You can then just ‘flip’ your thumb over the word to write it. Predictive text is nothing new, but flip word is so much faster and it is possible write entire sentences with just your thumb. The system also supports three different languages for multilingual people.

Camera

Camera has never previously been a strong point with BlackBerry phones, so its good to see the Z10 pack an 8-megapixel camera on rear and a 2-megapixel snapper on the front. Video recording comes in 1080p high-definition on the rear and 720p on the front for those BBM calls.

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The shutter speed is a real plus on the Z10. Most photos are taken almost instantly, which cuts out the danger of missing your subject. You can select scene mode, such as for action and night, as well as take pictures in a 3:4 or 9:16 ratio. But compared to other systems, there are not many other features available, barring the option to select the best picture from a burst shot.   There is no HDR for improved shot quality and no function to change ISO settings, while geotagging and grid are also absent. It is also annoying that you cannot turn off the loud clacking sound of the camera taking a photo. The pictures themselves are crisp and defined, but the autofocus struggles to cope at times and can completely misread the desired subject of the photo.

The Verdict

BlackBerry had an impossible task with the Z10 – it had to reinvent the whole concept of a smartphone just to get noticed. It has not done that – not by a long shot – but it has created a solid and dependable phone. If it adds lots more apps, rolls out some fixes for the OS (Google Maps, please) and wins over the personal-professional crowd, then the brand could well get back into the game.

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HP Offering £100 Cash Back on February Micro Server Purchases

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HP in the UK is offering £100 cash back on any purchase of a Micro Server in February and £30 back on purchases of extended warranty plans.  Read on for details.

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HP in the UK is offering £100 cash back on any purchase of a Micro Server in February and £30 back on purchases of extended warranty plans.  Here are the deal’s details:

HP ProLiant MicroServer Offer
Claim £100 Cash back with the HP ProLiant MicroServer

Introducing HP ProLiant MicroServer – part of a “Just Right IT” solution for smaller businesses

Outgrowing your business computing solution?
Introducing HP ProLiant MicroServer – part of a “Just Right IT” solution for smaller businesses

Moving to a first server network just got easier! Designed specifically for small and micro businesses, HP ProLiant MicroServer is the key to eliminating the constraints that restrict your business’ growth. Rather than accept technology that’s too small to get the job done or too big to manage efficiently, HP MicroServer provides Just Right IT-with the right feature set in the right form factor at the right price.

HP CarePack

Enhance your MicroServer’s warranty with 3 Years onsite cover with HP Care Pack (details below). If we are unable to rectify a fault over the phone and need to send out an engineer, you will incur no additional charge, plus parts and labour costs are also included.

If you are in the market for a Micro Server and are in the UK, go ahead and check it out!

Review of Guardians of Middle-earth from Monolith Productions

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Multi-player on-line battle arena (MOBA) games are a bit of a rarity for the PS3 gamer in an age of polished graphics and epic cut-scenes so Guardians of Middle-earth is quite a brave choice, relying on good old RPG statistic driven game play.

TUTORIAL

Even to someone like me with very little experience of the MOBA genre the tutorial explains the basics of how the combat works and the victory conditions very well. Beyond this the game more or less leaves you to figure things out yourself.

There’s a rather comprehensive glossary and decent documentation available in game to help you on the way but one of the most confusing parts of the game is when you first get to customize your classes and equipment where getting stuck in and figuring it out yourself is the best course of action. There is also a very cool “slang” dictionary made up of terms people use on-line.

GUARDIANS

There are 22 guardians available in GOME most of whom are classic characters made popular by the Lord Of The Rings books and film trilogy but there are also a lot of characters from other places in the Middle-earth lore. There’s definitely a good cross-section of characters and there should be enough to ensure everyone has a choice of someone they want.

You can have any of them for 5,000 gold as soon as you have the funds available. This isn’t quite as straight forward as it sounds because 5,000 gold is a fair bit of cash in GOME the best way to earn gold being to level up or complete challenges with different characters both of which will reward you a cash bonus.

The guardians are varied and there is a great selection of unique abilities and varying health, damage and ability stats between guardians which gives a great contrast to the different classes and characters. The same can be said for the abilities and none of the 22 guardians feel “tacked on” or half-baked. Each weak a different six guardians are available as “featured this week” which allows players to use a guardian without having purchased their card.

Getting access to a guardian you want without paying is a great way to try before you buy and ensure you don’t waste your difficult to acquire in game currency when you finally come to purchase them but it is annoying that someone could choose them in a lobby and stop you choosing the same character you might have paid for.

In any match each team can only have the same guardian once and if you’ve spent 5,000 gold on a new guardian it is possible to consistently get added to a game after someone else picks that guardian essentially disabling your guardian of choice.

CUSTOM CLASSES & “BELTS”

A much wiser investment is in the “belts”. Belts apply to any guardian you are using so it seems until you have a good belt setup, ideally consisting of all top-level stuff, belts should really have your attention. At first the custom belts are incredibly confusing but looking back I’m surprised it daunted me even at first as it’s very simple when you get into it.

Each belt has seven slots, each representing two in-game levels, that you can allocate a gem to. Once your guardian reaches an even numbered level the gem you assigned to the corresponding belt slot will have its effect activated. Guardian level two activates slot one, guardian level four activates slot two and so on to a maximum of slot seven and guardian level fourteen.

There are five different coloured gems depending on the effected stats or abilities of the gem, and any colour can go in any slot. Until you start adding “relics” to your belt.

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A relic limits you to only specific coloured gems in specific slots but once your guardian reaches the level corresponding to the slot at the end of the relic its ability is activated along with the gems’, and these really are game changers. Once you have your belt set up you can select it with any guardian before going into battle and making sure you have a couple of good belt setups is crucial to success.

The gems and relics really give you something to work for and have kept me coming back to the game, earning cash to upgrade my belt. There is absolutely tons to unlock, unlocking anything takes work, and the potential combinations make for huge replay value, especially for the completionist.

GAME PLAY

Any of the maps will have shrines to take over which reduce the damage all your teams guardians will take and are well worth having. A good struggle to control these is part of any good match on GOME.

Other than shrines towers must be destroyed in order down any lane until you eventually reach the enemy base and achieve victory. A steady stream of soldiers will pour from your barracks and the same for the enemy and you can upgrade your defensive towers and barracks depending on your guardian level.

As you destroy towers and kill enemy soldiers and guardians your own guardian will level up to a maximum of 14 (this has nothing to do with the main “profile rank” that can be found in the menu and starts at 0 every game). If you reach a tower on your own without soldiers the tower will attack you, and it will win, even if you’ve leveled up and the tower hasn’t. It will also attack you if you are in range and attack an enemy guardian.

So when attacking your soldiers are essential cannon fodder and when defending you can keep guardians at bay by positioning in front of towers to make yourself a target and get your own tower to retaliate.

The battle system is a little strange at first but as you proceed deeper into the game it becomes obvious why Monolith made the choices they made. Holding “R2” will attack continuously and to unleash your powers you simply press the corresponding face button.

Although a basic battle system it really just frees you up so you can concentrate on positioning, taking over shrines and upgrading your own defenses and barracks. Usually this will lead to tactical game play and more or less eliminates the possibility the game will just become a very basic Lord Of The Rings team death match, although at times guardians do just move back and forth attempting to get towers to shoot at enemies, especially when the AI is in control.

MATCHMAKING & GAME MODES

There is actually only one game mode in GOME and you can choose whether it’s three lane or single lane. The three lane games are the standards and are a much more balanced experience so this is definitely where you want to be.

The standard on-line games have five players on each team and if there aren’t enough players the game adds AI to occupy any remaining spaces. The only problem with the AI substitutes is that usually someone backs out just before the game starts and gets replaced with AI which leaves that team at a disadvantage.

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To answer this “Elite Battlegrounds” are unlocked once you reach profile level two which make the game up of only human player regardless of wait time. The wait times are longer than “normal” matches, roughly three minutes gets you into a lobby rather than about the two minute mark to start playing.

You can also play a skirmish game with any combination of AI or real players with a choice of difficulty for the AI as well. The punishment for playing against AI in this way is a lot less XP, however it does still contribute to your overall profile rank so if you want an easy life and are prepared to accept the low XP you can play this way.

The AI is actually very good and doesn’t ruin the game just because one player isn’t there but don’t get tempted (like I did) and stay off-line against the AI for too long because you’ll just eventually realize how much XP you could’ve had and that the on-line isn’t really that different or intimidating anyway.

Matchmaking is slow but once you’re in a game it can last a long time (especially without the twenty minute timer), lag is rare and disconnects are not really an issue.

GRAPHICS

The graphic styling represents Middle-earth well but both the character and map design lend themselves to substance far more than style. With the exception of a handful of the abilities there isn’t anything likely to wow anybody but with a game of this style functionality needs to take priority and Monolith did just that.

Don’t get me wrong it doesn’t look bad at all, but it’s no AAA title. That is apart from the opening cut scene, which is absolutely superb. It looks great and there is a load of over-the-top guardian fighting so definitely don’t skip it at least the first time.

SOUNDS

The sound effects are good and again adhere to the lore of Middle-earth whilst providing notifications when you are targeted by towers along with other notifications announced by a lovely sounding female voice-over. The guardian specific sound effects are varied enough that even between Legolas and Haldir the noises their bows make are noticeably different.

With clear, concise and easy to hear information from the voice-over Monolith again seem to have aimed for functionality and hit it, doing so while keeping the iconic LOTR sound effects in place is well achieved.

CONCLUSION

A reasonable looking and deep MOBA makes a rare addition to the PS3 and I’m glad I gave it some time to get going. Despite feeling very slow at times it’s well worth your time to get to know it and just at least try it. Getting into the customization is rewarding and will be the addictive hook that keeps you coming back for more time and time again. For LOTR and strategy gaming fans alike, GOME is a definite success.

One thing that must be remembered is that this is a PSN/XBOX LIVE title. Priced at 1,200 Microsoft Points or £11.99 on the PSN (or free for Playstation Plus members) this is one of the best and cheapest network titles available and in some respects is worth thinking of as a full title. Lord Of The Rings: Guardians Of Middle-earth is available now on PSN and XBOX LIVE and is worth every penny, especially if you’re a Playstation Plus member!

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Sky take another step forward in keeping kids safe online

Today Sky announced that it is committed to helping parents better control the content their children can access both in and out of the home, by introducing network-level protection.

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Sky already offers PIN protection for Sky TV, and free parental controls where certain types of websites can be blocked so that kids don’t accidentally stumble across unsuitable content while surfing the web.  Now Sky have now also committed to offering a whole-home solution to their 4 million broadband customers. Including reporting tools for parents so they will know each and every time any changes have been made to the settings they’ve applied, to ensure they are happy with the settings at all times.

This is what Lyssa McGowan posted on the Sky blog:

Protecting children from inappropriate content in the digital world is something Sky has always taken extremely seriously.  In the connected world, it’s never been easier to access a wealth of information and entertainment, but, at the same time, it’s also presented a number of challenges in terms of providing a safe and enjoyable environment for kids.  It’s an issue which parents are understandably concerned about and which has quite rightly taken its place high up the political agenda.

Back in September of last year I outlined on this blog some of the positive steps Sky had taken to give parents more tools to better control the content their children could access both in and out of home.

This includes adding PIN protection to Sky TV, so certain programmes and even entire genres of channels can be locked behind a PIN, or even hidden from the electronic programme guide altogether.  Online, we offer free parental controls where certain types of websites can be blocked so that kids don’t accidentally stumble across unsuitable content while surfing the web.  And last year, we began presenting customers with an automatic – or ‘active’ – choice to install parental controls when they first access the internet through their Sky Broadband connection.

In fact, Sky went even further, becoming the first broadband provider to pre-tick the ‘yes’ button – in other words, setting up parental controls became the default option, only avoidable if a customer actively chose not to use them.  We also became the first public WiFi provider to filter out access to adult websites as standard across our more than 16,000 WiFi zones.  So whether in cafes, shopping centres or train stations – places where parental supervision can’t be assumed – we’ve made sure children can’t inadvertently access inappropriate content over Sky’s public network.

But back in September, I made the point that technology and online behaviours don’t stand still, and neither, therefore, could our efforts to keep innovating to help Sky families ensure they feel safe when enjoying our broadband service.

So while computer-based parental controls are important tools for parents, on their own they are not sufficient in protecting kids who are accessing the net through a growing range of devices such as games consoles, tablets and smartphones.

That’s why we’ve been investigating ways to help provide a ‘whole-home’ solution in which web content can be filtered out not by a particular device, but at a household-level so that parents can define the type of access they want blocked and the filtering will apply across all connected devices in the home.

And I’m delighted to be able to confirm that Sky has committed to offering a whole-home solution to all of our more than 4 million broadband customers. We will also introduce reporting tools to parents so they will know each and every time any changes have been made to the settings they’ve applied, to ensure they are happy with the settings at all times.  We will roll out this technology later on this year.  This is a significant step and one which will give parents even more power to keep their kids safe online.  I’m particularly pleased to be able to make this commitment on Safer Internet Day, which is an initiative that Sky fully supports.

Dyson Unveils Airblade Tap That Really Blows

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Dyson, the British engineering group behind the bagless vacuum cleaner and the ‘airblade’ dryer, has unveiled a  new device that combines a hot and cold water tap with a hand dryer.

The  Airblade Tap cuts out the need to go to a separate hand drying area as the  system washes a person’s hands, and then dries them in 12 seconds right at the  tap.

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Whilst the Airblade Tap is not cheap at £1,000, the firm’s founder, Sir James  Dyson, feels that it offers savings over separate hot air dryers and towel  dispensers in public bathrooms.

The machine uses a totally redesigned  Dyson digital motor placed underneath the sink, along with an air filter and  sound-silencing equipment.

A pipe then carries the water, electrics and  the air up to the tap, where a stainless steel head unit delivers the water flow  and unheated air jets out at 430mph (692 km/h).

Both the water and air  streams are sensor operated so there are no taps or buttons to touch. The  infrared sensors emit light to pinpoint the position of a person’s hands, and  then computer circuitry co-ordinates the response of water or air “without long  delays”.

After washing, the system is claimed to dry hands in 12  seconds, compared with 43 seconds for a conventional wall-mounted dryer.

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Dyson also feel that there is a hygiene and safety benefit to the system.

“The conventional way to wash and dry hands is too slow. Hand drying  facilities are often not located near a sink, and hand dryers can take up to 43  seconds, so people can give up. But damp hands spread up to 1,000 times more  bacteria than dry hands,” said Dyson on its website.

“There’s no need to  leave the sink to use the Dyson Airblade tap hand dryer and it dries hands in 12  seconds.”

Sir James Dyson added: “In washrooms using conventional taps,  you’ll need to move to a separate hand drying area, dripping water on the floors  as you go. It’s why we’ve developed a tap with our hand drying technology in  it.”

Dyson have calculated that after the upfront cost, the Airblade Tap costs £48 per year to run, compared with an estimated £1,460 for a paper towel dispenser (involving re-stocking and disposal).

The firm says that the tap costs up to 69% less to run per year than other hand dryers, and it can also  save on space in washrooms.

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Dyson’s existing Airblade hand dryer range have proved a huge success since they  launched in 2006, and the devices are now installed at more than 250,000  locations around the world.

But some commentators believe that the  upfront cost of the Airblade Tap may put some people off.

Stuff magazine news editor Will Dunn said that the £1,000 price may mean only businesses  wanting premium design will take the plunge.