Necromunda: Hired Gun is a first person shooter set in the darkest fathoms of Warhammer 40,000’s most famous hive city, For the uninitiated a hive city is basically a self contained area occupied by humans somewhat like a beehive. Within Necromunda: Hired Gun you are a bounty hunter who picks their contracts and hunt them until you get the reward. In what could be quite a lonely existence amongst all the killing you are lucky enough to have a companion, a dog to help you with your hunting, a dog you can……. upgrade!
The general plot of Necromunda: Hired Gun revolves around you playing as a mercenary who is trying to unravel a conspiracy involving one of the most powerful and organised gangs in Necromunda. The story starts of interestingly enough but after an hour or so you sort of lose the plot to an extent as it just doesn’t hold your attention a great deal whilst many of the characters are pretty forgettable. In between the missions which are set in a pretty linear way you can have some downtime and upgrade various attributes to help you kill more quickly, imagine Doom but with a lot more customisable skills.
In Necromunda: Hired Gun you spend a lot of time running and gunning, this is a very bloody and gore induced game. The actual violence and action is quite a lot of fun as you jump across large gaps using your hook or run along walls to your hearts content firing into hordes of enemies, some from Warhammer 40,000 lore. The weaponry on offer is suitable entertaining to use but the close up one hit kill is probably one you’ll use because you’ll be invincible whilst you perform it, which is especially useful when other enemies see you. Whether that invincibility was meant is up for discussion because it will often result in enemies running up to you unable to kill you, so when you perform one up close kill you just perform another. The enemy AI doesn’t have a lot going for it, they seem to have zero tactics and will just run close to you shooting, you won’t need to play much hide and seek to find them. There is a dog you can upgrade with cyber technology and it’s pretty useful in finding enemies and damaging them.
There are side missions you can take part in that are designed to help you garner more loot but they are not much deeper than killer a certain amount of enemies within a level you’ve already travelled through. the loot and credits allow you to either upgrade your various abilities or buy new weapons. This adds an RPG element to Necromunda: Hired Gun which some may find involving but you’ll find you don’t need to upgrade much because it doesn’t really matter as most are easy kills. The campaign in Necromunda: Hired Gun is fairly short whilst the ending lacks a fair bit of fanfare you may ask what was the point of it all.
Graphically Necromunda: Hired Gun gives a perfect dystopian perspective, all the mission environments look fantastic and suit the Warhammer 40,000 history it operates in. Art wise Necromunda: Hired Gun pulls you in with it’s dark and dingy world. On the PS4 I vary rarely have to experience clipping or a slowed down framerate, unfortunately Necromunda: Hired Gun suffers more than its fair share which is big shame, it’s not something I expect in 2021. Generally the sound in each mission is pretty scene setting. The dialogue and voice acting is a bit on the bland side, that probably explains why so many of the characters you come across are not engaging.
Necromunda: Hired Gun could have been a very good and extremely fun first person shooter, however there are a number of technical issues and forgettable characters which hinder it somewhat. If you’re looking for a no frills shooter then Necromunda: Hired Gun will keep you interested for a few hours, if you’re looking for something deeper and more challenging then Necromunda: Hired Gun will have you shooting blanks.