Review of Black Ops 2: Apocalypse DLC From Activision

 

Back to it’s origins is the theme for the final DLC pack in the season pass for Black Ops 2. With two out of four multiplayer maps being re-imaginings and the new zombie map starring familiar faces, is this faithful fan service, or are they on the cusp of stagnation?

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Frost takes place in a snowed over European city, with a dreadfully narrow bridge, of which no-one dares cross due to ample sniper coverage. Flanking routes adorn the sides, giving players who have a sense of survivability an avenue to travel. A central, frozen canal river resides perpendicular to the general passages of combat, providing a quick; sneaky way to cross the breadth of the map, often undetected. Several rooms overlook high-traffic areas, perfect for sitting quietly in a corner; frustrating the run ‘n’ gunners. Several long lines of sight grace this map making a long range assault rifle or LMG a useful choice for the majority of encounters.

Pod, an atypical example of how visions of utopia often, in media at least, turn into a literal warzone. An overgrown palette of clambering vines and dilapidated structures provide the setting for a good mixture of close and mid-range combat. A natural looking environment makes a change from the fashionable ‘clean’ look of some previous maps and creates an almost believable theatre. Small pods are dotted about in predictably tactical positions, overlooking entrances and each other, often giving you something to shoot at. The outer skirts hold some particularly nasty lines of sight for those who love to exploit the head glitch spots too.

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Dig is the first of two remakes in Apocalypse, taking it’s inspiration from the classic World at War map: Courtyard, it’s frenetic outdoor corridors house some ferocious SMG and shotgun battles, whilst the wily may find solace via clambering to a vantage point. Blindly charging into the centre will reward you with a killcam faster than you can scream an obscenity as there are many canny places to hide and spy around the outskirts. If you do plan on taking the aggressive stance, you’d better brush up on corner peeking as the square map is somehow filled with them. With many clamber points; being able to take unpredictable routes throughout the map, objective based games can be surprisingly more tactical, the downside being the inevitably large amount of deaths from behind!

Takeoff is the final multiplayer map on offer, reminiscent of the original Black Ops map Stadium from the First Strike DLC. Favouring verticality and large open areas ripe for air superiority, it’s a snipers paradise. Or in other words, frustrating! Easily defendable vantage points are rife, making certain game-types a nightmare to traverse between objectives. My best survival technique involved a silenced SMG, and sticking to the outskirts at all times, manly! Domination is hectic to say the least, but then, Domination is always hectic! With a couple of power points under your teams control, the enemy shouldn’t stand a chance.

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Origins, by far the packs largest draw, sees the original gang banding together again in a new zombie adventure. With a 1000 ft. roaming robot, wonder weapons aplenty and an all new Easter egg to discover, most players will find solace here. Multiple individual generators powering small sections of the map as opposed to the classic ‘power on’ switch, allows a little more exploration and planning that can go into the starting phase. Set in the era of WW1, trenches and no-mans land are the suitable battlegrounds of Origins. Again, a lot of new material, and lore, has been implemented into zombies. New elemental staffs can be created, a giant tank can be ridden around on and new armoured zombies will destroy you if you’re not geared up properly. A whole slew of secrets awaits those with four players, patience and a penchant for exploration, perhaps there’s even an end besides dropping dead at the hands of the horde?

Despite the always on par zombie offering and the entertaining, if not a little tired multiplayer maps, with Ghosts just around the corner, you’d probably be better off putting the cash towards that instead. Although a solid offering, it’s timing of release was simply too late in the games life-cycle to warrant a purchase from many but the hardcore. Without any special features or new playlists on offer, the resounding bang it deserves to go out on, ends up as more of a fizzle to mark the end of one of the best shooters of this generation.

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Reviewed on PS3, also available on Xbox 360 and PC.

Dark Horse Comics announces The Witcher comic

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Dark Horse Comics proudly announces its next hit video game tie-in series, The Witcher, based on the critically acclaimed games by CD Projekt RED.

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From Paul Tobin, the Eisner Award–winning writer of Bandette, with art by Joe Querio (Lobster Johnson, B.P.R.D.) and covers by Dave Johnson (100 Bullets), comes a riveting comic based on The Witcher, a series of dark fantasy RPGs with a character-driven, nonlinear story set in a gritty living world and inspired by a series of extremely popular novels that have been translated into nineteen languages. The comic series introduces a new adventure featuring Geralt of Rivia—a witcher, one of the few remaining monster hunters.

Traveling near the edge of the Black Forest, in the land of the Angren, monster hunter Geralt meets a widowed man whose dead and murderous wife resides in an eerie mansion known as the House of Glass, a place of endless rooms where horror waits around every corner. Geralt will have to use all his witcher prowess to solve the manor’s mystery and survive.

With the two Witcher games already available, fans can get to know Geralt even before the release of The Witcher 3: Wild Hunt in 2014 on PC, Play Station4, and Xbox One, the all-in-one games and entertainment system from Microsoft. The Witcher games have collectively earned over 270 awards and sold more than five million copies worldwide.

The Witcher #1 will be available for purchase on March 19, 2014, in comic shops everywhere!

Win a copy of Irritum from indie-developer Nick Padgett

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Irritum, the first release from sole indie-developer, Nick Padgett is a 3D puzzle-platformer that focuses on the sensitive issues of depression and suicide, and we have 20 copies of the game to giveaway.

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Irritum is a game revolving around the concepts of depression, and suicide. The player finds themselves in purgatory with no memory of their past life. Two mysterious beings, Cassus and Sollus, guide the player in their journey of discovery, and lead them either to retribution or oblivion. The only thing you know is to keep moving forwards, either collecting your memories in each level or ignoring them completely. Either discover the purpose of Irritum, or escape it.

The gameplay for Irritum is a 3d platformer with a puzzle-like twist. The player must use inter-dimensional planes to reach the end of each level, but they can only have one plane activated at a time. For example, the player can activate red platforms and interact with them as normal, but when blue is activated, the player will float through red platforms as if they did not exist. The player also has the ability to create a ghost of themselves that is immune to damage, and reverse gravity at their will to overcome difficult obstacles.

Irritum is available now for £7.49 for the PC, Mac and Linux.

Here is a trailer for Irritum:

What you have to do to win

So all you have to do to win a copy is to click on the Contact Us link here or at the top of the page and tell us you want to win a copy.

Usual contest rules apply, and the twenty winners will be selected at random and will each get a code for the game.

And you can enter more than once, just only one entry per day will be accepted.

The contest closes Saturday 19th October, so good luck.

Good luck and thanks to Nick Padgett for the codes.

GTA Online: Half a Million GTA$ Stimulus Package this Month

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Given some of the recent technical issues during these first days of GTA Online, and now that things are starting to look much smoother (touch wood!), we are planning to provide a special stimulus package for all who have played or will play Grand Theft Auto Online this month.

We will be dropping a cool half a million GTA$ in the GTA Online bank accounts of all players this month, starting as early as next week.

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‘Don’t Spend It All in One Place!’

 

In order to keep the current worldwide in-game economy balanced, we will be providing this GTA$ to players via two deposits of $250,000. We will announce specific dates as soon as possible, but are currently hoping to be able to make the first deposit by the end of next week (after we’ve confirmed that issues causing game progress loss have been fixed) with the second installment to happen by the end of the month. For players who experienced cloud server errors, connection issues, and lost game progress and characters in these first days of GTA Online, we hope this GTA$ helps to facilitate a fresh start or makes your continued life in Los Santos and Blaine County extra sweet.

 

Below are a few more details on how it will work. Stay tuned for tips on how to make the most of GTA$ cash, info on ways and places to earn more cash fast, as well as updates on all the new GTA Online content additions we’re working on for this fall and beyond.

 

  • You must play or have played Grand Theft Auto Online at any time during the month of October 2013 in order to qualify for the GTA$500,000 deposit in your in-game bank account.
  • Players will first have to install a forthcoming GTAV title update which we expect to happen next week. That title update (1.04) is expected to fix the remaining instances of issues that have caused vehicle purchase loss and will also enable the functionality through which we’ll be providing this GTA$ stimulus cash to players.
  • We will announce at the Rockstar Newswire when each deposit is made.
  • Each of the two GTA$250,000 deposits will be made by Rockstar and should automatically appear in the in-game GTA Online bank accounts of eligible players. Beyond downloading the forthcoming title update mentioned above, there should not be any additional special action required by eligible players to redeem.

Xbox Announces “The One Tour” UK Dates

Xbox One is hitting the road later this month, to offer you the chance to experience a new generation of games before the console launches on 22nd November. Fans will be able to go hands-on with the incredible selection of blockbuster titles including “Forza Motorsport 5”, “Dead Rising 3”, “Ryse: Son of Rome”, “Killer Instinct”, “Battlefield 4”, “FIFA 14” and more.

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Coming to London and Manchester, “The One Tour” is an invitation for all UK gamers. The tour will begin in the capital from 25th October through to 3rd November, before heading to Manchester from 18th – 27th November. Register now at xboxonetour.com to choose a date and time for your Xbox One hands-on session, but hurry – tickets will be allocated on a first-come first-served basis.

UK Xbox Brand Marketing Manager, Marianne McLardy said: “The One Tour provides the opportunity to put Xbox One directly into the hands of thousands of gamers from across the country and we can’t wait to let people try it out. With launch just a few weeks away, it’s the perfect time for fans to experience the blockbuster line-up of games coming to Xbox One from 22nd November – those that want to take part should register now to avoid missing out.”

If you can’t make the London or Manchester dates, don’t worry. Xbox One will also be playable as part of the “Area One” and “Test Drive” tours, with more dates to be announced soon. Additionally, fans in France, Italy and Spain will also be able to get their hands on the Xbox One line-up at the Xbox booths at Milan Games Week (Oct 25 – 27), Paris Games Week (Oct 30 – Nov 3), and Madrid Games Week (Nov 7 – 10). For more information on the tour, please visit xbox.com/en-GB/onetour

Dishonored: Game of the Year Edition Now Available

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Dishonored: Game of the Year Edition is now available at retail for £29.99 / €39.99 for Xbox 360, PlayStation 3 and on the PC for £24.99 / €29.99.

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Developed by Arkane Studios, Dishonored: Game of the Year Edition  – the definitive compilation of the award-winning first-person action game that won more than 100 Game of the Year Awards – includes the full game as well as all of the game’s official add-on content: Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches and Void Walker’s Arsenal.

Pre-Orders are up for Mad Catz TE2 FightStick for Xbox One

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You can now Pre-Order the Killer Instinct Arcade FightStick Tournament Edition 2 for Xbox One now at:

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Watch the video from E3 this year showing off the Mad Catz TE2 Arcade Fightstick.

 

Screenshots for Adventure Time: Explore the Dungeon Because I DON’T KNOW!

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New Screenshots for Adventure Time: Explore the Dungeon Because I DON’T KNOW!

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Here are a few new screenshots of the upcoming Adventure Time game, Adventure Time: Explore the Dungeon Because I DON’T KNOW out on Xbox 360, PS3, Nintendo 3DS and Wii U this Autumn.

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Lock and Load – The Wolf Guard Gears up for Space Hulk

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Danish development studio Full Control today revealed the first chapter expansion for Space Hulk, the 3D digital turn based strategy game based on the best-selling board game set in the Warhammer 40,000 universe. Scheduled to launch in late 2013, the Space Wolves chapter expansion will includes a three missions based on the classic “Fangs of Fenris” campaign, that first introduced the ferocious warriors of the Wolf Guard into Space Hulk.

In celebration of the announcement of the new expansion, Full Control will launch their first Steam sale on Saturday 12th of October, where Space Hulk will be discounted by 33% for 24 hours. To purchase Space Hulk during the sale please visit the offical Space Hulk site at: http://www.spacehulk-game.com/ or via digital distribution service Steam: http://store.steampowered.com/app/242570/

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“When it came to selecting the first expansion chapter for Space Hulk we felt that the introduction the Space Wolves would be both a great addition to the game, and a nod to the fact that our studio is based in the heart of Scandinavia – the Viking kingdoms of the past”, said Thomas Hentschel Lund, CEO of Full Control. “Devastatingly ferocious in attack and immovably resolute in defense, the Wolf Guard will be a fantastic addition to the Space Hulk universe introducing new gameplay styles and methodology into the classic turn based action”.

The three mission campaign “Fangs of Fenris” uses the elite Wolf Guard Terminators of the Space Wolves chapter. The campaign was originally posted in White Dwarf magazine #200 from 1996, and is now making the leap to the digital game. The chapter will also introduce new weapons including the Frost Blade, Frost Axe and Wolf Claws.

 

Rabbids Big Bang Release Date Announced for iOS and Android

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Today, Ubisoft announced that Rabbids Big Bang will be released on 17th October on iOS, Google Play and Amazon at the price of 69p.

The Rabbids are making space their new playground in this physics-based game on smartphones and tablets. Players will pilot the wacky creatures using jetpack boosts and the gravitational force of planets to avoid catastrophic accidents, fly around obstacles and explore the edges of the galaxy. for more information on Rabbids Big Bang please got to the Facebook page

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Skylanders Swap Force Take Over New York Time Square

With the upcoming launch of Skylanders SWAP Force from Activision on 13th October, 2013 in North America and 18th October in the UK, Activision has brought the world of Skylands to life for one special day in Times Square and invited fans to participate in the “SWAPtoberfest” event.

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James Marsden awards a Skylanders SWAP Force starter pack to Ethan W. during the Skylanders SWAP Force launch event in Times Square in
New York City on October 10, 2013.  (Photo by Donald Bowers/Getty Images for Activision)

Kids who visited Times Square on SWAPtober 10th had the chance to be among the very first to play the game before it’s available at retail this coming Sunday. SWAPtoberfest featured Skylanders SWAP Force-themed activities, photos with Skylanders costumed characters as well as chances to win a Skylanders SWAP Force Starter Pack and special Skylanders-themed merchandise. Adding to the excitement, actor James Marsden (“Anchorman 2”) hosted the event and joined emcee Zach Gordon (“Diary of a Wimpy Kid,” “Pete’s Christmas”) for the event.

Skylander SWAP Force Launch Event

Kids take in all the activities of “SWAPtoberfest” – a life sized build out of the world of Skylanders in the middle of Times Square in New York to celebrate the Oct. 13, 2013 launch of Skylanders SWAP Force.  (Photo by Donald Bowers/Getty Images for Activision)

Available for Nintendo Wii, Nintendo Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 on 13th October and the 18th October in the UK and day-and-date for PlayStation 4 and Xbox One, Skylanders SWAP Force introduces an all new innovative play pattern – swapability – that lets gamers reconfigure the top and bottom halves of 16 new SWAP Force characters by mixing and matching their powers and moves into more than 250 unique combinations¹, and then bring them to life in the game.

TopGear The Stig Coming to Forza 5 Next Month Only On Xbox One

Racing fans will soon be donning their virtual crash helmets in anticipation of the imminent release of “Forza Motorsport 5” where they will have the first opportunity ever to try and beat the BBC motoring entertainment TV show’s white-suited test driver The Stig – albeit his Digital Cousin.

In an exclusive new video released today by BBC Worldwide, the renowned racing driver’s digital counterpart can be seen clocking up some perfect lap times around a test track, while the Xbox One Racing Team V8 Supercar crew are unawares. Unlike the real-life Stig however, it’s rumoured that for the very first time ever this will be a more fallible Stig – and one that can be beaten – but only if you’re fast. Players will be able to test themselves against him in “Forza Motorsport 5”, coming exclusively to Xbox One on 22nd November.

The video launches ahead of the annual Supercheap Auto Bathurst 1000 car race taking place this Sunday at the Mount Panorama Circuit in Bathurst, New South Wales, Australia. The car featured in the video being driven by The Stig’s Digital Cousin is the Holden Xbox One Racing Team car which will be driven by Britain’s Andy Prilaux, three-time WTCC winner and Bathurst veteran, and Sweden’s Mattias Ekstrom in this weekend’s race.

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Duncan Gray, Top Gear’s Commercial Director at BBC Worldwide says: “Trying to beat The Stig on track has long been the petrol-fuelled dreams of Top Gear fans everywhere and whilst Jeremy and the team did not want to frustrate or embarrass gamers by putting forward the real Stig, they did help us track down a potentially more fallible relative of their tame racing driver.”

 

Dan Greenawalt, creative director on “Forza Motorsport 5”, said “The partnership between Forza Motorsport and Top Gear has featured many highlights over the years. Including The Stig’s digital cousin in the game is a natural extension of that creative partnership. Now, on top of racing against the best virtual drivers in the world online or against brand new cloud-powered Drivatar opponents in career mode, players can tackle the digital cousin of one of the world’s most celebrated racing icons.

 

In “Forza Motorsport 5”, players will be able to experience Top Gear in numerous ways throughout the game. Players will be able to race the Top Gear test track – every corner from Hammerhead to Gambon meticulously recreated with unprecedented accuracy. An all-new Career Mode will feature events and opponents that are true to each car’s automotive heritage. “Forza Motorsport 5” career events are organized by car genre – including vintage cars, sports compacts, grand touring, exotics and more. Jeremy, James, and Richard will be on hand, providing their unique perspective through voiceovers on the collection of cars featured in the career mode events.

Call of Duty: Ghosts Clans Trailer & Early Clans Registration

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Today Activision released a new trailer for Call of Duty: Ghosts, featuring Call of Duty: Ghosts’ Clans and Clan Wars.

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Clans is an integral part of the Call of Duty: Ghosts multiplayer experience and introduces new breakthroughs this year, including the Call of Duty Clan Wars game experience and cross-platform Clans for the first time.

Additionally, starting today through October 25th, Call of Duty fans can create and/or join a Call of Duty: Ghosts Clan prior to the game’s launch in November. Existing Call of Duty Elite Clan Leaders will be able to reserve their current Call of Duty Elite Clan Name as their Call of Duty: Ghosts Clan Name on a first-come, first-serve basis, as well as copy over and manage their existing Call of Duty Elite Clan Member roster. New players and players who don’t already have a Call of Duty Elite account can sign up for a free Call of Duty account to create their own Call of Duty: Ghosts Clan, or join an existing one.

For more information about Call of Duty: Ghosts Early Clan Registration, please head to OneofSwords’ post: http://oneofswords.com/2013/10/what-you-need-to-know-about-call-of-duty-ghosts-clans-early-clan-registration/

New Title Update for GTA Online for Xbox 360

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A new title update to address the reported issues of game progress loss in GTA Online as well as other technical fixes, tweaks and enhancements is now available for PlayStation 3 and Xbox 360. As I reported last night, This title update will resolve the cause of players losing their gameplay progress except for some specific instances where players purchase a vehicle and the save does not occur due to a cloud save failure. A fix for that particular issue is being worked on and we will provide an update as soon as we know when this will be resolved.

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Fixes in this title update include:

 

  • Fixes      multiple issues causing character deletion or other loss of progress
  • Fixes      issues causing infinite loading, infinite sky cams, and missing interface      options between jobs
  • Fixes      an issue causing the “replay” option to be locked out on certain      jobs
  • Fixes      an issue where a player would become stuck in the mod garage when      respraying a Sanchez motor bike
  • Fixes      an issue where the Player became stuck inside Los Santos Customs during      Online tutorial flow.
  • Fixes      an issue causing the loss of guns and ammo
  • Fixes      issues causing GTA races ending early because of players spawning too far      ahead
  • Fixes      issues in Last Team Standing where sessions would not progress past the      lobby
  • Fixes      issues with network errors when joining Last Team Standing using Quick Job
  • Added      clarifications around when a player is using a temporary character in GTA      Online during Rockstar Cloud server outages
  • Adjusts      the monetary penalty for being killed in a One on One match