PlayStation Plus for June 2014 from Trine 2 to NBA 2K14

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PlayStation today announced the PS+ for June, the titles will be Pixeljunk Shooter Ultimate and Trine 2 for the PS4. The PS3 will get NBA 2K14 and Lone Survivor and the PS Vita will get Dragon’s Crown and Surge Deluxe on 4th June.

Sony Computer Entertainment’s PS Store and Plus content manager Chris Howe said Sony’s goal is offer a “more balanced set of games” each month.

Sony will also adjust the length of time each title will be available. Starting in July, every title in the Instant Game Collection will be available from the first Wednesday of the month and will be free for that month until the first Wednesday of the following month.

PS4

Pixeljunk Shooter Ultimate
Pixeljunk Shooter Ultimate

Trine 2 PS4

Trine 2: The Complete Story

PS3

NBA 2k14
NBA 2K14

Lone Survivor (PS3/PS Vita Cross-Buy)

PS Vita:

Dragon’s Crown
Surge Deluxe

Total War: Rome II – Pirates & Raiders DLC Out Now

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Get ready to plunder the ancient world with the latest Culture Pack for ROME II! Pirates & Raiders introduces the ancient-world Balkan culture, consisting of three new playable factions. Each is adept at raiding or piracy, and capable of amassing huge mercenary armies at lightning speed.

total war rome 2 pirate and raiders DLC

Players can now ransack the campaign map as the Ardiaei of Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom. With their own rosters of military and naval units, distinct traits, religion and play styles, the Balkan factions offer new and unique ways to experience the Grand Campaign in ROME II.

https://www.youtube.com/watch?v=s5lq5htRKS8

To complement the Pirates & Raiders Culture Pack, ROME II owners were updated with extra free content earlier this week. This latest Free-LC comprised an extra playable faction from the Balkan culture – the fiercely independent Thracian tribe of The Getae – plus a new historical battle, The Battle of Pydna.

“Quantum Break” to be Shown at Gamescom

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Remedy Entertainment, the creators of “Max Payne” and “Alan Wake,” will showcase “Quantum Break’s” signature, time-amplified gameplay for the very first time in August at Europe’s largest gaming show, Gamescom.

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To give fans a sneak peek at what they can expect later this summer, Remedy Entertainment released a new “Quantum Break” video narrated by Creative Director Sam Lake that provides new story details and never-before-seen footage from the game.

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To be launched in 2015 exclusively for Xbox One, “Quantum Break” delivers an entertainment experience like no other with the fusion of an intense, cinematic action game and a high-quality, live-action show.

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The game follows “Quantum Break’s” hero, Jack Joyce, as he desperately struggles to prevent the end of time, while the show revolves around the conspiracies and intrigue within the villainous corporation called Monarch Solutions, Jack’s main enemy.

Together, they form an intertwining narrative where the actions you take directly impact how the story across both the game and the show unfolds.

Plants Vs Zombie Garden Warfare Coming to PS3, PS4

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EA and Popcap game Plants vs Zombie Garden Warfare is coming to PS3 and PS4 on 19th August in North America and the 22nd for the UK, now PlayStation fans will also be able to experience the Garden Variety and Zomboss Down expansion content from day one.

Plants vs Zombies Garden Warfare is a crazy fun third-person shooter built in the Frostbite 3 engine. Team up with up to four players in the wave-based Garden Ops game mode or take to the battlefield in 24-player battles full of tactical action! As you play you will unlock new abilities, customizations, taunts and much more.

Plants vs. Zombies Garden Warfare on PS4, where it will be playable at a native 1080p resolution and blazing fast 60 frames per second. Additionally, PvZ Garden Warfare on PS4 will also be playable via Remote Play on the PS Vita, giving players the option to take the fun of PvZ Garden Warfare on the go. For support-minded players, the popular Boss Mode feature will also be playable as a companion experience on mobile devices via the PlayStation App. Lastly but certainly not least, split screen co-op will be available on PS4.

World of Tanks Xbox 360 Edition Soviet Steel Update and more

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Wargaming today announced details for its upcoming Soviet Steel update for World of Tanks: Xbox 360 Edition, as well as information on the Combat Ready Starter Pack that will offer players a tremendous value and exclusive items for the console free-to-play title.

Representing the largest single content update so far for the title, the Soviet Steel, slated to go live on 3rd June, will enrich the game’s roster with 29 iconic USSR tank destroyers, light, medium, and heavy tanks, bringing the in-game vehicle total to over 150. The intimidating IS-3; a brutal close quarters and urban combat icon, the ISU-152; a high tier tank destroyer, and more will clash on two new battlegrounds—Komarin and Ensk.

World of Tanks Xbox 360 Russian update

The company also announced the Combat Ready Starter Pack, containing a war chest’s worth of in-game gold and other goodies at a discounted price of £15.99. Included in the package are:

  • The premium Panzer 38H Tier II German light tank, famously known for its heavy armor and quick firing gun.
  • 3 days of premium account time granting 50% boost in accumulated Silver and experience.
  • 200,000 in-game Silver.
  • 1500 in-game Gold.
  • 30-day voucher code for Xbox Live Gold status.

The Combat Ready Starter pack will be available this August.

Broken Sword 5 – The Serpents Curse Ep 2 out now for PS Vita

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Revolution Software is now available for the PlayStation Vita version of Broken Sword 5 – the Serpent’s Curse: Episode Two is out now in Europe, the concluding episode to the two-part adventure.

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“We are absolutely delighted by the response of PlayStation Vita gamers to the first episode of The Serpent’s Curse” says Charles Cecil, founder, Revolution Software. “A large number of people had contacted us to ask, or simply just demand, that we bring the game to Vita. Now they can get stuck into the concluding episode or, for those who preferred to wait, to play the adventure in its entirety.”

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Episode Two ramps up the level of drama, as well as the difficulty level, as the game progresses: the second part starting with George and Nico having to dodge shotgun fire, with George then meeting his ultimate nemesis – a terrifying goat!

 

The adventure bursts out from Paris and London, taking the player on to stunning locations throughout Spanish Catalonia and to deepest Iraq, the birthplace of civilisation.

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Broken Sword 5 – the Serpent’s Curse: Episode Two is available now for PlayStation Vita, priced £9.99 (€12.99) or £15.99 (€19.99) for both episodes – although, for a limited period, there is a special launch discount on the PSN Store.

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Both episodes of the game are also available for PC, Linux and Mac from Steam, GOG.com, Humble Store, and Get Games, priced £18.99. Episode Two on iOS and Android will be available shortly.

 

Orphan Black Exclusive Interview with Dylan Bruce

This weekend at MCM London Comic Con, I got to sit down with Orphan Black star Dylan Bruce.

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So over at Dylan:

Do you watch Orphan Black? Let us know your thoughts by leaving a comment below.

Star-Crossed Exclusive Interview with Greg Finley

This weekend at MCM London Comic Con, I got to sit down with Star-Crossed star Greg Finley.

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So over at Greg:

Do you watch Star-Crossed? Let us know your thoughts by leaving a comment below.

Bones Exclusive Interview with Tamara Taylor at MCM Comic Con 2014

This weekend at MCM London Comic Con, I got to sit down with Bones star Tamara Taylor.

bones

So over at Tamara:

Do you watch Bones? Let us know your thoughts by leaving a comment below.

Murdered: Soul Suspect Interview with Naoto Sugiyama

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I recently had the chance to sit down with Naoto Sugiyama to talk about all things Murdered Soul Suspect – and there is some new gameplay footage in there too!

MURDERED ONLINE PREVIEW (9)_1393429501

Murdered: Soul Suspect is a dark, detective thriller with a supernatural twist: solving your own murder from the afterlife. Play as Ronan O’Connor, a Salem police detective with a checkered past, whose life is brought to an untimely end by a brutal killer. Trapped in a limbo world called Dusk, he is unable to find peace until he can bring his killer to justice.

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So over to Naoto:

Murdered: Soul Suspect will be available June 2014 for the Xbox One, Xbox 360,  PlayStation 3, PlayStation 4 and PC.

Review: Titanfall Expedition DLC

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For anyone that’s played Titanfall on PC, Xbox 360 and/or Xbox One already knows that the 15 maps that already comes with the game has quite the variety as it is. We all have our favourites, whether you’re into your open and wide playgrounds for Titan and sniper heavy duals, to my personal favourite tighter built up arenas to show off your parkour abilities. The Expedition DLC adds another 3 maps into the mix that offer even more ways to take down your opponents in a variety of ways.

Runoff

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Runoff is set at a water collection and treatment facility that offers a tighter arena for Titans to engage in combat. More importantly it’s the first map in the whole game that really offers vertical Titan fights. As players might be storming the water logged tunnels on ground level you could be ambushed from players on the urban built factories above. This map is medium sized compared to the others.

I particularly enjoyed playing Last Titan Standing on Runoff as the tight corners and vertical advantages with rat runs beneath made tactical approaches and escapes work well.
(A cross between the maps Angel City and Smuggler’s Cove)

Swampland

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Swampland is a map that features a remote water processing facility amongst ancient ruins. Probably more known as the map with trees you can wall run and hang from, Swampland is large and open with a lot of foliage for all your long distant fire fighting needs. This map is extra large and offers a lot of height and cover above.

This map was great for Attrition as you have many vantage spots on top of the trees which are great for sniping, the ancient ruins for your close range pilot battles and vast open forestation for Titan fights between the trees.

(A cross between the maps Boneyard and Lagoon)

War Games

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War Games is set as a pilot certification simulator training session. With the unique opening cut scene showing the start up sequence entering virtual reality War Games looks and feels like VR through and through. If you’ve played the game’s training mode you’ll notice the same art style of bright blue and orange neon textures with purposely-placed parkour walls for convenient wall running. This map is large and is perfect for pilots to show off their abilities to traverse across the arena.

Playing Hardpoint Domination on this map was by far the most enjoyable game mode. With a variety of ways to approach the Hardpoints all with various vantage spots to defend them within, this game mode played differently every time I played War Games.
(A cross between the maps Colony and Overlook)

Expedition Variety Pack and Expedition Attrition are 2 playlists you can choose to play if you fancy just playing the 3 maps on rotation. These, the DLC and the added recent update have given more to the Titanfall experience and we await to see what’s next as part of the Season Pass. For the stand alone price for the pack some players out there that are use to getting 4 maps and an added weapon and game mode like in Call of Duty would probably find this DLC lacking on the content front. But remember what Respawn are giving you is tried and tested perfected maps that offer a unique experience with every playthrough and added variety.

Preview: GRID: Autosport

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I was really quite disappointed with GRID 2. Not particularly because it was a bad racer but because it felt like a step backwards from the first GRID. At least it did to me. GRID: Autosport is making itself out to offer pretty much everything in one nice tidy racer package, and avoiding being thought of as a sequel to GRID 2.

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Autosport offers five disciplines, Touring, Endurance, Open wheel (basically F1), Tuner and Street. I reckon that should just about cover everything. Assuming there’s a decent roster of cars to back it up there are clearly enough disciplines to make sure Autosport keeps us coming back for more many hours down the road.

Swapping between disciplines it becomes very obvious that they’re not just for show too. With the difference in cars, tracks and race types there is a definitive line drawn between each discipline that keeps them separated from each other. Although in the preview code I played there wasn’t an enormous roster of vehicles and upgrades the groundwork is there ready for the full release.

The handling models have that familiar GRID sliding feel that makes tight races all the more exciting but it’s clear that Codemasters are perfecting their formula with the franchise. The handling never feels overly simplistic but ensures GRID doesn’t fall into the trap that some simulators can and forget to actually let you have any fun. If GRID has always done one thing right it’s excitement.

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The visuals are everything we’ve come to expect from GRID and the tracks always seem to have even more detail than the car models. Which, truth be told, is the right way to do it. How many of us play racers from the bumper cam where you can’t see the car anyway? In fairness GRID’s handling model does at least give you a fighting chance of playing from a third person view but it’s still not the same. With GRID constantly staring at the track for hour after hour isn’t a problem and Autosport is looking good so far, especially the textures on the asphalt and tarmac.

Most importantly I was elated to see the return of many of my favourite features from the first GRID that had disappeared on GRID 2. There’s an XP bonus that increases as you increase the challenge by changing some, or all, of the many difficulty options (like Forza). Better still is the return of your team mate and team objectives. You aren’t required to arbitrarily make it to first place from last place race after race. There are realistic goals that you and your AI driver can achieve together. I’m so glad Codemasters put this back on, I loved this feature in the first GRID.

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So even though I only got my hands on a relatively small amount of the content it looks like Autosport will offer there’s a definite feeling that everything’s in place. The mechanics are solid, there’s a decent damage model and everything’s looking rather polished to be honest. With a ton of cars, upgrades and races Autosport just might be what GRID 2 should have been.

 

Get your “Battlecry” ready for 2015

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Bethesda has announced that Battlecry Studios is making a game called…  wait for it BATTLECRY, amplifies team-based combat by combining visceral brutality and competitive multiplayer action to create a new gameplay experience. Choose your warrior – each with a meaningfully distinct suite of attacks and abilities – from one of several factions from diverse parts of the world. With strategy, brutal attacks, and unique weapons, fight for power and glory in 32-player battles across the WarZones. This is the life of a warrior, and victory is yours for the taking. The game will be out in 2015 on PC as a free to play game.

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Background:   Following a cataclysmic world war at the dawn of the 20th century, the most powerful Empires left standing came together to ban gun powder under The Black Powder Treaty. The short peace that followed gave birth to the Pansophic Revolution – a golden age of industrial manufacturing and design. As technology advanced, old tensions reignited and soon the world faced the scourge of war once more. Fueled by technological Pansophic advancements, the face of warfare has changed. All disagreements are settled head-on by elite teams of chosen warriors from all over the world, with each member specializing in either high-tech ranged gadgetry or sophisticated melee weapons. Trained and bred for battle, they meet each other in sanctioned WarZones to faceoff for their share of glory.

https://www.youtube.com/watch?v=3A6R6IWPTeo

The game is due out on PC in 2015.

Key Features:

Competitive Multiplayer Amplified

Take on the role of an elite warrior and engage in brutal, high-action, 32-player battles in a variety of gameplay modes. Responsive, smooth controls unleash violent, high-impact, and stunning combo attacks previously reserved for modern brawlers. Dynamic movement allows you to seamlessly grapple, evade and mantle to quickly cover distances and evade the other team. Engage in combat and use the game’s Adrenaline system to unlock special powers for a short time or conserve Adrenaline to unleash your lethal Ultimate ability when the time is right. In BATTLECRY, your skill, timing, and teamwork create a diverse gameplay experience.

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Become a Warrior

Choose your side from the powerful Royal Marines, the courageous Cossacks and more as they come online, then build and progress your chosen warrior by earning iron and advancing through the ranks. Each rank unlocks new abilities and effects, allowing deep strategic builds for your Warrior on every Level. Select from classes like: the Enforcer, who wields a massive sword and transformative shield to inflict and absorb damage; the Tech Archer who unleashes a maelstrom of arrows from afar; or the Duelist, using blinding speed and stealth abilities to pick off unsuspecting enemies in isolation.

A World without Gunpowder

Welcome to a world of ritualized combat where open wars are a thing of the past and warriors, the chosen few, risk life and limb in imaginative WarZones to maintain peace. Each Zone is designed to combine positioning, spacing and verticality to redefine your core combat experience. Fight with transformative weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull, or electrocute your foes with high powered blades crackling with electro-static energy.

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The Last Moments of Your Life  

Enjoy intense graphics and animations, with immersive third-person cameras as you fight toward life or death. The game’s bold, expressive art style directed by Viktor Antonov (Half-Life 2, Dishonored) supplements the game’s visceral combat and heightens the gameplay experience. Inspired by comic books and illustrations, BATTLECRY’s highly-stylized environments change depending on whether you are winning or losing in the arena.

MCM London Comic Con Smashed 100,000 Visitors

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Last weekend the MCM London Comic Con passed the 100,000 visitor mark for the first time, smashing the Excel-based event’s previous highest attendance record.

mcm London comic con

Show organisers revealed that 101,600 attendees came through the doors of MCM London Comic Con between Friday 23 and Sunday 25 May, compared to 88,000 people last October and just over 70,000 in May 2013.

“This has been the most successful MCM London Comic Con on record – in fact, the largest event of its kind ever held in the UK,” said show co-organiser Bryan Cooney. “The soaring attendance not only reflects a growing worldwide interest in comic cons and the ever-expanding range of attractions and activities at our show, but also the strength of the community that has built up around it over the years. Whether you’re into sci-fi, comics, videogames, movies, manga, anime, J-fashion or cosplay, the twice-yearly MCM London Comic Con has become the place to meet up with like-minded friends and make new ones.”

“MCM London Comic Con keeps going from strength-to-strength,” show co-organiser Paul Miley added. “As well as featuring a great special guest line-up and a host of top comic book creators, games publishers, film studios, anime distributors and retailers, this latest show saw us respond to public demand by expanding our online video, eSports and Asian culture offerings. And when we return in October, the show will be even bigger and better!”

The next MCM London Comic Con takes place at Excel London on 24-26 October 2014.