Darksiders 2 Deathinitive Edition coming to PS4/Xbox One

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Nordic Games today announced that the Darksiders 2 Deathinitive Edition will come to current-gen consoles this winter.

The Deathinitive Edition will be a visually updated version of Darksiders 2, including all DLCs (Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov’s Axe, Van Der Schmash Hammer, Fletcher’s Crow Hammer, Mace Maximus, Argul’s Tomb) and running in native 1080p resolution.

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In addition to the graphic upgrade, adjustments to the game balancing and loot distribution have been made. The entire project is in the experienced hands of Gunfire Games, where nearly all staffers have already been working at Vigil Games and on Darksiders in the past. Reinhard Pollice, Business & Product Development Director at Nordic Games: “We took over the franchise roughly 2 years ago and thought about the next chapter for Darksiders ever since then. Naturally (and extremely excitedly!), there will be a large-scale project based on Darksiders, but for now it is very important for us to take care of the existing games and make those available to a broader audience.

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Bringing Darksiders 2 to current gen was a logical step for us and the team at Gunfire Games know their trade inside-out, so we easily and quickly had lots of ideas that we wanted to realise for this specific edition.” “It feels good to be working on Darksiders again, after a couple of years of hiatus”, comments David Adams, founder and president of Gunfire Games. “This project is a great opportunity for us to pick up where we left off two years ago and dig deeper into the game, which is close to all our hearts. Bringing the definitive Darksiders 2 experience to life is something that we hope a lot of people will enjoy and look forward to.”

About Darksiders 2 Deathinitive Edition Deathinitive Edition Features:

  • Darksiders 2 with All DLCs included and integrated into the game, offering a total playtime of more than 30 hours  *(Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov’s Axe, Van Der Schmash Hammer, Fletcher’s Crow Hammer, Mace Maximus, Argul’s Tomb)
  • Improved Graphic Render Engine for higher visual quality especially in terms of lighting and shadows
  • Improved and reworked level, character and environment graphics
  • Running in native 1080p resolution
  • Reworked and tuned game balancing and loot distribution

DS2-screen_01

What starts with War, ends in Death. Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother’s name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation…

  • Play Death: Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell
  • Epic Universe: Unlike anything the player has seen before, delivered in the unique style of Joe Mad
  • Heaven/Hell: Explore startling gameworld environments reminiscent of heaven and hell
  • Player Choice & Customization: Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death
  • Replay-ability: Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations
  • Traversal: Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before

Bedlam confirmed for PlayStation 4

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RedBedlam in association with Standfast Interactive, has announced that upcoming, genre-hopping FPS, Bedlam, will be released for PlayStation 4 in August.

The game, based on the novel of the same name by acclaimed author Christopher Brookmyre, will also be released for Xbox One, Windows PC and Mac on 13th August.

“Bedlam has been a labour of love for over eighteen months” said author, Christopher Brookmyre. “It’s been great to work so closely on the project alongside the passionate team at RedBedlam. They’ve put a ton of effort into transferring the Bedlam ‘gameverse’ from page to screen, and it’s really great to know that gamers will soon get to experience it all firsthand.”

In Bedlam, players take on the role of Heather Quinn (aka Athena), a programmer at medical scanning developer Neurosphere, who finds herself transported into the world of Starfire: a nineties FPS she remembers from her teen years. Searching for an explanation and a way home, she ventures beyond Starfire, to discover a vast realm of interconnected game worlds documenting the evolution of the FPS genre and of video games in general.

Tales from the Borderlands Episode 3 available 23rd June

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Get ready for Tales from The Borderlands, well the wait is over for the next episode as Episode 3 will be released the week after E3 2015.

tales from the borderlands episode three

Known as ‘Catch a Ride,’ the episode will be made available digitally the week of June 23 for Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. It will also be made available for Android, and iOS devices the same week.

 

Watch the new main trailer for “The Man from U.N.C.L.E.”

Watch the new main trailer for the “The Man from U.N.C.L.E.,” starring Henry Cavill (“Man of Steel”) stars as Napoleon Solo opposite Armie Hammer (“The Social Network”) as Illya Kuryakin in director Guy Ritchie’s “The Man from U.N.C.L.E.,” a fresh take on the hugely popular 1960s television series.

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Set against the backdrop of the early 1960s, at the height of the Cold War, “The Man from U.N.C.L.E.centres on CIA agent Solo and KGB agent Kuryakin.  Forced to put aside longstanding hostilities, the two team up on a joint mission to stop a mysterious international criminal organization, which is bent on destabilizing the fragile balance of power through the proliferation of nuclear weapons and technology.  The duo’s only lead is the daughter of a vanished German scientist, who is the key to infiltrating the criminal organization, and they must race against time to find him and prevent a worldwide catastrophe.


 “The Man from U.N.C.L.E” also stars Alicia Vikander (“Anna Karenina”), Elizabeth Debicki (“The Great Gatsby”), with Jared Harris (“Sherlock Holmes: Game of Shadows”), and Hugh Grant as Waverly.

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The screenplay was written by Guy Ritchie & Lionel Wigram, who previously collaborated on re-imagining the classic detective Sherlock Holmes in two hit films.  The story is by Jeff Kleeman & David Campbell Wilson and Guy Ritchie & Lionel Wigram, based on the television series “The Man from U.N.C.L.E.

 

Turtle Beach new lineup for E3 2015

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Turtle Beach has today announced a selection of new headsets for the latest gaming systems will be showcased at this year’s E3 in Los Angeles at Booth #1347 in the South Hall of the L.A. Convention Center from 16th-18th June, 2015.

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The new lineup includes a variety of high-quality headsets that deliver the most immersive and competitive gaming experience, with a range of features and price points catering to gamers’ varied needs and budgets. E3 attendees will be among the first to check out the EAR FORCE Stealth 420X – the Company’s third officially licensed 100% fully wireless gaming headset designed for Xbox One, the EAR FORCE PX24 multiplatform gaming headset that comes with Turtle Beach’s innovative EAR FORCE SuperAmp™ battery powered in-line amplifier, and the EAR FORCE Stealth 450 wireless PC gaming headset with premium features like Superhuman Hearing and DTS Headphone:X 7.1 Surround Sound.

The Company’s E3 lineup also includes new additions to its entry level EAR FORCE Recon series gaming headsets, each featuring a new lightweight and comfortable design and convenient in-line controls.

Additionally, Turtle Beach will be holding select demonstrations of its groundbreaking hearing healthcare device – HyperSound Clear, which uses the Company’s patented directional audio technology to deliver rich, 3D sound to the targeted listener to improve sound clarity and speech intelligibility for individuals with hearing loss – for a crisp, clear home entertainment listening experience when watching TV, listening to music and playing video games.

“2015 continues our trajectory of leadership in gaming headsets,” said Juergen Stark, CEO, Turtle Beach Corporation. “Late last year we pioneered the category for fully wireless Xbox One gaming headsets with the launch of the Stealth 500X, which continues to be one of this year’s best-sellers. We’ve now followed that up with our most pre-ordered wireless headset – the Elite 800X, and again with today’s announcement of the Stealth 420X as our third fully wireless Xbox One headset with a suite of high-quality features.”

Stark continued, “We’re also unveiling eight new high-quality gaming headsets with innovative features like the PX24’s SuperAmp that delivers powerful sound from any connected device and adds features like surround sound and our amazing Superhuman Hearing capability. And I can’t wait for people to experience HyperSound Clear, which we believe will change the way people with hearing loss and their family and friends enjoy the latest home entertainment when it launches later this year. Whether you have or know somebody with hearing loss or simply love to see the latest groundbreaking technology, there’s nothing else like it available and you have to hear it to believe it.”

With E3 attendees who stop by Turtle Beach Corporation’s E3 booth will be able to get a first look at the Company’s new 2015 winter lineup of gaming headsets, which includes:

STEALTH-420X_ANGLE_WITH-MIC

  • EAR FORCE Stealth 420X Wireless Xbox One Gaming Headset – The EAR FORCE Stealth 420X is Turtle Beach’s third 100% fully wireless officially licensed gaming headset designed for Xbox One. The Stealth 420X is completely wireless for both game and chat audio, meaning no wires to the controller or Xbox One, and features booming 50mm speakers and an updated headset design with perforated, synthetic leather-wrapped ear-cups for added comfort. The Stealth 420X includes an adjustable and removable high-sensitivity boom mic with Mic Monitoring and separate game and chat audio volume controls. Additionally, the Stealth 420X comes with four Turtle Beach audio presets and a rechargeable battery delivering up to 15 hours of use for those long Xbox One gaming sessions. The EAR FORCE Stealth 420X is planned to launch 18th July, 2015.

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  • EAR FORCE PX24 Amplified Multiplatform Gaming Headset – Built on Turtle Beach’s best-selling X12 and PX22 headset design, the EAR FORCE PX24 is a multiplatform gaming headset for PlayStation 4, Xbox One, PC, Mac and mobile/tablet devices, and features Turtle Beach’s all-new, innovative EAR FORCE SuperAmp battery powered in-line amplifier that delivers crisp highs and thundering lows to the PX24’s 50mm speakers.

PX24_SuperAmp

  • The SuperAmp also includes convenient fingertip controls allowing listeners to tune the headset to their preferred gaming platform, and provides audio enhancements like Superhuman Hearing, Variable Bass Boost, Turtle Beach Virtual Surround Sound and Variable Mic Monitoring. The PX24 also features an adjustable, high-sensitivity boom mic.

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  • EAR FORCE Stealth 450 Wireless Surround Sound PC Gaming Headset – A 100% fully wireless PC gaming headset with large 50mm speakers, the EAR FORCE Stealth 450 features DTS Headphone:X 7.1 Surround Sound and custom DTS Surround Sound modes combined with four Turtle Beach audio presets to further immerse fans in their favourite games, movies and music. The Stealth 450 also includes Superhuman Hearing, which gives players the competitive advantage of hearing enemies before they come into view, as well as Variable Mic Monitoring, an adjustable high-sensitivity boom mic that can be removed when watching movies and listening to music, and a rechargeable battery delivering up to 15 hours of use.
  • EAR FORCE Recon 60P Gaming Headset – An amplified digital stereo headset for PlayStation 4 and PlayStation 3, the EAR FORCE Recon 60P plugs directly into an available USB port to deliver amazing sound and Mic Monitoring, and features 40mm speakers and a brand new over-ear design for added comfort. The Recon 60P comes with an adjustable and removable high-sensitivity boom mic, plus convenient in-line Volume and Mic Mute controls, and is multiplatform compatible for Xbox One, PC, Mac and mobile/tablet devices in addition to the PS4 and PS3.
  • EAR FORCE Recon 50 / Recon 50X / Recon 50P Gaming Headsets – The EAR FORCE Recon 50 series gaming headsets are multiplatform compatible for PC and Mac, Xbox One, PlayStation 4 and mobile/tablet devices, and feature a brand new, lightweight over-ear design with 40mm speakers built for great sound and extended comfort. The Recon 50/50X/50P comes with an adjustable and removable high-sensitivity boom mic and convenient in-line controls for Volume and Mic Muting. The Recon 50 also includes a PC-Y adapter for universal PC, Mac and mobile/tablet compatibility.

 

  • EAR FORCE Recon 30X Chat Headset – Featuring an original, innovative slotted ear-cup design, Turtle Beach’s EAR FORCE Recon 30X is an officially licensed chat headset for Xbox One, and also works with PlayStation 4, PC, Mac and mobile/tablet devices. The Recon 30X comes with convenient in-line Volume and Mic Mute controls, and features a single 40mm over-ear speaker with a unique, slotted design enabling players to hear game audio with both ears for a much better audio experience.

In addition to its all-new lineup of gaming headsets, Turtle Beach Corporation will also be showing its groundbreaking HyperSound Clear hearing healthcare device. HyperSound technology is a fundamentally new approach to sound delivery that utilizes thin panels to generate an ultrasound beam that carries audio through the air. The panels direct sound in a narrow, controlled beam; much the way a flashlight directs a beam of light. When an individual enters the beam, they hear immersive 3D audio, similar to wearing a surround sound headset. HyperSound Clear speakers have been shown to improve sound clarity and speech intelligibility in individuals with hearing loss.

ROCCAT signs up Heroes of the Storm team

ROCCAT makes a commitment to Blizzard’s latest MOBA title, called Heroes of the Storm, by signing up “WELL MET” as a sponsored team.

The group boasts two well-known former StarCraft II pros in “Socke” and “HasuObs”, both from Germany. Together with their teammates ShadowmaRex (Germany), sportbilly (Croatia) and Survol_T (France), they managed to achieve a 70% win rate last month. The team is currently ranked #1 in the European ESL Major League Season.

ROCCAT_HotS

Markus Frey, Head of Marketing at ROCCAT, on the acquisition: “We believe in the potential of Heroes of the Storm as an eSports title and we think this team has an especially good composition. Having two experienced players who know how to perform under pressure in tournaments and important games helps a lot”.

The new players will be part of Team ROCCAT alongside the League of Legends division and SCII veteran “HyuN”.

New Team ROCCAT player “HasuObs” comments: “This is a great opportunity for us. Having the support of ROCCAT lets us focus on the game 100% so we can constantly improve our gameplay and tactics. Also, on a competitive level, you require the best gear out there and ROCCAT certainly delivers – we can’t wait to have our fist talks with the engineers about upcoming products”.

Blood Bowl 2: Campaign Trailer, release date & more

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With Blood Bowl 2 coming out on the 22nd September 22 on PS4, Xbox One, and PC. The game was delayed by a few weeks compared with its initial planned release this June, in order to ensure that players would enjoy the most polished foundations for the next generation Blood Bowl experience as possible.

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As a thank you for the support and patience, players will receive an extra Blood Bowl 2 race (including its own AI, design, skills, and their Star Players): the Lizardmen or the Wood Elves during pre-order campaign on consoles and PC.

PC players who will pre-order the game on Steam will also be able to enjoy the multiplayer beta demo a few weeks before the release of the game.

 

Logitech Wireless Touch Keyboard K400 Plus

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Today Logitech has announced the new Logitech Wireless Touch Keyboard K400 Plus with a £34.99 RRP with a global rollout in July worldwide.

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The Logitech touch keyboard is meant to be an easy all in one solution for interacting with the PC you have connected to your big-screen TV from your sofa.

https://www.youtube.com/watch?v=f6xud2R9Nwk

It’s meant to be easy to use with multiple OSes straight from the box. Its operating range is 10m (33ft).

Xbox One 1.04 patch for The Witcher 3 is out now

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With CD Projekt Red released patch 1.04 for The Witcher 3 on the PlayStation 4 a few days ago and 1.05 on PC last week, the Xbox One was left out on the newest patch until today.

The patch 1.04 offers many of the same changes as it did on the PlayStation 4, which includes enlarged font of some HUD elements and subtitles, improved camera smoothness, and ceasing Geralt’s obsession with interacting with candles near chests and other interactive elements.

The Witcher 3 Wild Hunt

Here’s the full list of changes patch 1.04 brings to the Xbox One:

  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.
  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
  • Deploys the Bovine Defense Force Initiative.
  • Rebalances the prices of maps that can be purchased from merchants.
  • Improves camera behaviour when the player executes finishing blows.
  • Fixes an issue where the player could loot mutagens from Nightwraith clones.
  • Fixes an issue whereby interaction with Fiend decoction was incorrect when Geralt was overburdened.
  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
  • Introduces a number of fixes in in-game communities.
  • Introduces a number of fixes related to combat.
  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.
  • Fixes a crash that could occur on the transition to the Isle of Mists location during the quest of the same title.
  • Fixes a number of issues related to horseback riding.
  • Improves Geralt’s movement, especially when he swims.
  • Improves the smoothness of camera movement.
  • The player can no longer target foes positioned on different building floors than Geralt.
  • Fixes a number of issues related to Vitality regeneration.
  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.
  • Autosaves will no longer be created when Geralt dies.
  • Unequipping saddle bags now correctly affects Geralt’s capacity.
  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
  • Roach no longer levitates after being summoned while Geralt is on a slope.
  • Fixes a rare issue where Geralt could become invincible after executing some finishing blows.
  • Introduces a number of general stability and performance improvements.
  • Introduces a fix for occasional game freezes or infinite loading screens that occurred upon exiting the Main Menu.
  • Improves performance in selected scenes and cutscenes.
  • Adds a series of colour-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Colour-blind friendly features can be enabled in the Options\Gameplay submenu.
  • Ciri can no longer unlock fast travel points.
  • Fixes incorrectly named female travellers in some localized versions.
  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
  • Fixes an issue where in certain situations the game could crash while a save was being loaded.
  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
  • Improves the scale of selected elements of the GUI and HUD.
  • Reward messages are no longer displayed over black screens.
  • Disables “Input device changed” messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Introduces a number of improvements in the tutorial messages for gwent.
  • Introduces a number of bug fixes and user experience improvements in the GUI panels.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
  • The player can no longer venture beyond the game world boundaries during the Through Time and Space quest.
  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
  • Reduces the number of Wild Hunt minions spawned during the Ciri’s Story: Fleeing the Bog quest.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • The bookmaker at the races held at the Vegelbud Estate now spawns correctly.
  • The Forefathers’ Eve quest can no longer interrupt the quest titled A Favour for a Friend.
  • Fixes an infinite black screen that could occur during the Now or Never quest.
  • Fixes an issue whereby some witch hunters would disappear during the Now or Never quest.
  • Fixes a number of errors in dialogue during the Of Dairy and Darkness quest.
  • The monster in the Contract: Dragon quest now spawns correctly, and the relevant Journal entries update properly.
  • Fixes an issue where player character inebriation and the related effect could become permanent when invoked during the No Place Like Home quest.
  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
  • Geralt can now always play gwent with Madame Serenity.
  • Fixes an issue where Vernon Roche would not appear at the Hanged Man’s Tree during the Eye for an Eye quest.
  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • Fixes an infinite loading screen that could occur during the King’s Gambit quest.
  • Fixes an issue where Ermion could not leave Lugos’ area during the Sunstone quest.
  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
  • Fixes an issue that prevented a character spawning for a random encounter.
  • The player can now always leave the crypt during the Scavenger Hunt: Viper School Gear quest.
  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven’s Treasure quest.
  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
  • Fixes an issue where the player could not fast travel under certain rare circumstances.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • The player can no longer take on the Apiarian Phantom contract multiple times.
  • Fixes an issue where some players could not progress during the Broken Flowers quest.
  • Fixes an issue whereby the “Novigrad, Closed City” entry might have remained in the Journal indefinitely.
  • The player can now use the activator received from Triss during the quest titled The Battle of Kaer Morhen.
  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.
  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
  • Fixes an issue where Vernon Roche failed to proceed to Oxenfurt Bridge after a scene during the Get Junior quest.
  • Fixes an issue where Geralt could not interact with a torch in the Get Junior quest.

AM2PRO LAN event coming to Blackpool next month

AM2PRO the UK’s upcoming LAN event organiser and streaming organisation, has today announced that its Omnia Call of Duty: Advanced Warfare event taking place in Blackpool on the 4th and 5th July 2015 is open to gamers of all abilities.

The event will see individual gamers and eSport’s teams compete in several ‘high intensity’ rounds, played on Xbox One’s, in order to win a minimum £7k prize fund.

 Am2Pro

With the success of its previous event earlier in the year, which had over 60 teams competing, Am2Pro is enhancing this summer’s contest by enabling up to 2000 competitors to join in the battle for first prize. Hosted at the Norbreck Castle Hotel, competitors and spectators can take part in a variety of contests, meet like-minded gamers and even try out the products available on display by the event sponsors, including Astro Gaming.

In addition to attending the event itself, the Omnia event will be broadcast via the Am2Pro Twitch TV stream which has a vastly growing audience of gamers.

Carl Moore, managing director Am2Pro said, “The interest in multiplayer gaming is evident. Our events enable amateur gamers to compete alongside pro-gamers and are becoming hugely popular.  The rush of beating a professional is second to none and knowing that those hours of gaming at home, could potentially win you a lot of money is a great bonus! Those that aren’t ready to step up to being in the game, can come along and see others in action, pick up some techniques and maybe we can convince them to join in a future LAN event.”

Competitors simply need to bring their own Xbox One compatible wired headsets, wired controller, a copy of the game and their skill and determination to go hard against the enemy!

Those wishing to make a full weekend of it can take full advantage of the onsite accommodation which can be purchased as a ticket bundle via the website.

First teaser of PES 2016

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With PES celebrating their 20th anniversary, this Friday 12th June will see the full details of the next entry in the Pro Evolution Soccer franchise PES 2016.

https://www.youtube.com/watch?v=9kgmiZSoG78

Konami has announced Neymar Jr is set to be the cover star of Pro Evolution Soccer 2016.

Neymar Jr said

“This is a real honour for me to be cover star for PES 2016″ commented Neymar Jr. “The series has long been praised for its sheer level of control and utter realism and I am delighted to be working with such a talented team as Konami. I am fascinated by the huge amount of work involved in putting together the game and ensuring the world’s top players look and play just like the real things, and cannot wait to see myself in action as soon as possible.”

“Neymar Jr. is a player that perfectly fits the PES brand, and what we want to achieve” added Erik Bladinieres, European Brand Director of Football. “His unique qualities and the ability to surprise goes hand in hand with the gameplay experience in PES 2016. In our anniversary year we want to celebrate the past, while look forward to the exciting future of the brand. We’ll do this with Neymar Jr. leading our campaign.”

Who’s at this years Insomnia55?

Multiplay, the UK’s largest and rapidly growing gaming festival Insomnia, has announced the initial line-up of its upcoming Insomnia55 festival taking place 28th-31st August at the Ricoh Arena, Coventry.

With billions of views and tens of millions of subscribers, The Yogscast group will be heading to the UK’s home of esports and gaming culture, Insomnia55. Well-known names from the crew such as Lewis, Sjin, Duncan, Sips, Hannah, Martyn, Hat Films and Turps will be sharing some of their unique insight into gaming culture across the event’s three live days.

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With hugely popular online content creators including Syndicate and The Diamond Minecraft return after attending previous Insomnia festivals, while first-person shooter enthusiast Ali-A attends for the first time this year.

Also returning are The Sidemen featuring KSI, W2S, Vikkstar123, Behzinga, Zerkaa, Miniminter and TBJZL, bringing their unique sense of gaming-focused humour to the event. With Kwebbelkop, Slogoman, The Gaming Lemon and Jelly also attending, Insomnia55 will be the only place to see your favourite stars, and with plenty of guests still to be announced, now is the perfect time to book your place at the UK’s biggest gaming festival.

At Insomnia55 there will be more live ‘Lets Play’s, more exhibition booth gaming, and more interactive gaming content than any Insomnia event to-date. Other regular returning features include the 24hr BYOC (Bring Your Own Computer / Console) LAN areas, the Minecraft zone, Panel Talks, the Indie Zone, the Retro Zone, the Tabletop Gaming Zone, and the burgeoning Retail zone.

“We are thrilled to have so many online stars attending Insomnia55. Ever since introducing this aspect of the show we have seen thousands of young gamers discover their passion for live gaming events, and it is a very rewarding experience being able to bring creators and fans together in our weekend-long live festival experience,” said Craig Fletcher, Founder and CEO of Multiplay. He continued, “We pride ourselves on delivering more content, more personalities, more showcases and more esports tournaments than anyone across Europe, and Insomnia55 is no exception.”

“Attending Insomnia as a Special Guest is an amazing experience. Multiplay are incredibly accommodating and good to work with, and the opportunity to see thousands of fans in a festival environment is something you just can’t get anywhere else in the UK,” said Josh “Zerkaa” Zerker, member of The Sidemen. “This is my third time attending Insomnia with the rest of the Sidemen crew and we always have a great time, and can’t wait to show all our fans what we’ve got in store for Insomnia55.”

Insomnia55 takes place at the Ricoh Arena over Summer Bank Holiday weekend, Friday, 28th August to Monday, 31st August 2015. Tickets are currently on-sale and are available via http://insomniagamingfestival.com/tickets/.

Volume given a release date for PS4,PS Vita and PC

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Today Mike Bithell’s Volume has finally been issued a release date on PS4, PlayStation Vita and PC as the 18th August.

 

Volume gives players the ability to build and share levels, utilising all the props found in the game.

Watch the tv spot for “SPECTRE”

Watch the first tv spot for SPECTRE which aired in the US last night during the NBA finals.