Synopsis
You wake up to find yourself in the institute of a tormented doctor, who, after losing his wife to an incurable illness, descends into madness and comes to the conclusion that death is respite. Kidnapped by masked men, you must navigate through the dark and twisted hallways of the institute, facing the doctors creations, uncovering dark secrets and doing everything you can to escape.
Review
Upon looking at the game I thought that it would be a good and enjoyable experience, I wasn’t expecting an amazing indie game of course but one which I would actually like, however I was wrong.
There were some positives but the negatives outweighed them heavily. Starting off with the positives, I thought that despite the combat feeling very clunky it was somewhat fun, you only had 3 weapons available (an axe, pistol and shotgun) so the weapons were limited but I do like horror games with combat just as much as those that don’t. Usually, horror games which don’t have combat focus more on the atmosphere and playing the whole ‘running away game’, to make for a more terrifying experience and the games which focus on combat don’t so much and it was evident when playing.
There were a few boss fights, and though some of their designs were cheesy they were fun in a way, I mean apart from the fact that it took expending all of your ammo, and playing a dodge and hit game for several minutes until they finally died, it wasn’t that bad. I was actually impressed with how durable they were, I mean they withstood 15 bullets and around 30 hits with an axe before dropping, which just made the weapons feel useless in a way, throughout most of the game they do actually, but wow, the enemies did feel invincible at times.

The graphics were okay, nothing groundbreaking but good enough to hold up for a horror game, and the design for the institute honestly wasn’t that bad, I thought it was well designed and did feel quite creepy at times, some areas didn’t really have much to them and felt empty at times, but others were actually good enough to be compared to other horrors I’ve played.
The music also was quite good, some of the tracks really had that horror vibe to them and helped with the atmosphere, one thing with it that bugged me a bit, was that once the music would end there would be a couple of seconds pause then the track would play again, something which a lot of people would overlook but it just broke it up in a way. I’ve seen the same thing when playing some mobile horror games or even Roblox when I was younger, so it reminded me of being cheaply made.
Despite that it just has too many negatives to deem it a ‘good game’, sure it was playable but on a bad day I would probably turn off after ten minutes.
The animations were not good and some felt goofy, especially the first death of what seemed to be a prisoner who was tied in a chair and after pushing the button, blades from both sides would close in on him and as you can imagine would kill him, but it was executed poorly and unrealistically, horror games aren’t that realistic of course, but if there is one thing that should be it has to be the deaths. Anyway, the saws started cutting into him and he started to lose blood (everything was fine up until that point), then all of a sudden his body just dissapeared and all that remained were some limbs and organs which flew about, you probably can’t imagine it that well, but after seeing it yourself, you’ll realize how awful it really was. Not to mention he wasn’t even screaming in pain and there was no evidence of blood despite being ripped apart by it.
After seeing that around five minutes in, I had a good guess of what the quality of the game would be and I was pretty much right.
The levels didn’t have any uniqueness or good design to them, most of the time it was find a key or solve a puzzle to progress, it was overused and just felt lazy for most parts. Some of the puzzles were actually creative, but needing to do one to progress to the next section every time made it feel more like a chore if anything. There was one section which in all fairness was somewhat unique, you were basically trapped in an elevator for a couple of minutes dodging saws and that’s pretty much it. It was an extremely short level, but long elevator ride which was very boring, but that pretty much sums up the game as a whole.
The Voice acting was also pretty bad, I don’t think many people are bothered by it, but for me it most definitely did. I feel like especially for a horror game which is meant to put fear into you when playing, having the protagonist sound bored, unmotivated and just not trying completely ruins the atmosphere and if anything makes it more laughable. His reactions to specific things were quite funny actually, he didn’t sound bothered or terrified at all of being trapped in a place where he’s been brought to be tested on and tortured, he was calm about it which just made no sense and made me laugh a few times. But at least they didn’t use AI which would’ve been much worse…
Story wise is was pretty basic and just reminded me of Outlast with a lot less depth, person who runs a mental institute starts torturing and doing tests on the patients, only for them to descend into madness and become monster-like, it felt very similar to it.
I’m going to give the developers some credit of course, they’ve only made 2 games including Gore Doctor with the other one actually receiving some positive reviews, it was a completely different type of game of course, being a Sci-fi visual novel but it does show that they’re capable of producing good work. The idea for gore doctor wasn’t the worst, but just wasn’t executed well in the end. In all fairness If I was to make a horror game it would be nowhere as good as Gore Doctor, so good from them for actually making it possible.
Final Verdict
Gore doctor tried to be a gory, scary and memorable experience which left the bad animations, voice acting and boss designs etched into my mind. If you’re bored and want to play a short low quality horror game to earn easy trophies then go for it, otherwise I’d steer clear…
















































































