This year, crash games are everywhere. You might be on a casino app feed or gaming stream, but you have likely seen a rocket, a plane, or even a chicken soaring higher and higher until–boom–all of it is gone. It is that split-second adrenaline rush, when you can either cash out or keep it going a bit longer, which is precisely why these games are taking off.
Core Mechanics and Simplicity
Crash games are constructed on one concept: risk versus timing. One of the multipliers is building up as we speak, and your task is to withdraw the money before it goes down. Simple as that. The regulations are very simple to pick up, and hence, newcomers are hooked in seconds.
The Aviator was set in stone with a small plane taking off and the multiplier flying in the sky. The greater the length of its flight, the greater the win, except in the event of a crash before it can win. Chicken Road is a game based on the formula, except that instead of the aircraft, it is a barnyard twist. You gamble on the number of chickens to cross a busy road. It is ridiculous, somewhat humorous, and unexpectedly strong.
These games do not require elaborate strategy and tutorials. You can play some rounds and wait somewhere to have a coffee, or when you are making a short ride. They are the right kind of entertainment that fits in with the way people use their phones, small bursts of entertainment that are very spontaneous but rewarding. Lists of the top chicken games show just how far this trend has gone, with more studios jumping in to create their own versions.
The Pull of Uncertainty
Some of the excitement lies in the fact that each round is so unpredictable. Once the multiplier begins to increase, the brain works in overdrive. You are aware that it will crash sometime, but not when. That guessing game causes an adrenaline rush of anticipation, and when you get your timing right on getting out, the reward is genuine.
These games are not only interesting because they are luck-based, but also because of the way they play in relation to the feeling of control. A single decision, and it is the decision that determines the difference. The peaks are acute, the defeats painful, and such a combination of emotions keeps the players glued together. The psychology of it is not new. Variable rewards have been in use in slot machines over the decades, but crash games apply this formula and dress it up in something that is, no doubt, faster, more interactive, and social.
Social and Competitive Vitality.
Rarely is a crash game a single experience. Live chats, leaderboards, and being able to see other people playing in real time are now common features of most of the platforms. It can be very exciting to watch another player poised to take that huge multiplier and, as a result, play yourself. And when they smash and crash just in time, collective responses on chat make a mood that one will never experience when playing in a real casino.
Even further has been pushed by streamer-led formats. The live viewing of a streamer who bets brings about drama that is infectious. You do not merely see the result, but you are in a state of suspense. In other regions, such as Asia, where streaming culture is massive, this format has made crash games a social experience just like a gambling experience.
Competition adds another layer. Many games include leaderboards and daily challenges where players chase the highest multipliers or biggest wins. It’s not only about the money, it’s about bragging rights. Getting your name on the board gives that small dopamine hit that keeps you coming back for more.
A Global Trend
By 2025, crash titles will account for more than a third of mobile casino sessions worldwide. They’ve spread far beyond niche audiences and are now a core part of mobile gambling. High Flyer by Pragmatic Play, for example, dominates across regions like Europe, Africa, and South America, where quick, low-data games fit perfectly into mobile lifestyles.
Different parts of the world gravitate toward different styles. North American players seem drawn to arcade-inspired versions like Crush Dynasty, while Asian audiences prefer streamer-driven formats with interactive features. Crypto-friendly platforms have also boosted growth, offering players instant deposits, withdrawals, and low transaction fees.
Crash games blend speed, simplicity, and suspense in a way few other genres do. Each round is short, but the emotional punch is strong. They’re fast, unpredictable, and endlessly repeatable, and that’s exactly why they’re everywhere in 2025, setting the stage for future trends in mobile gambling.
Cult of Blood is a survival horror adventure game developed by Dusty Box. Cult of Blood combines cinematic storytelling with modernized classic gameplay and fixed camera angles.
The story is inspired by a true story. You take on the role of a police officer sent to investigate reports of vampire sightings, uncovering a village hidden from the outside world and seemingly stuck in time.
Cult of Blood is trying to capture the feeling of classic horror games in a modern way so it doesn’t feel dated.
Cult of Blood is planned to release in 2026 on PS5, Xbox, and PC.
Dev Interview
I interviewed the developers and asked a few questions about their game and studio; here are their answers:
So, as far as I know, Cult of Blood is the first game by Dusty Box Studio. Can you tell me a bit about your studio and how it got started?
Answer: We are a small indie team of two founded in Greece, by our childhood love of classic survival horror games like Resident Evil and Silent Hill, which inspired us to create our first title, Cult of Blood, a cinematic, true crime inspired horror adventure that fuses ritualistic themes with intense, resource driven combat and fixed camera angles.
You mentioned that you’re a team of two. Have either of you been involved in developing video games before? If yes, can you please tell us what games?
Answer: One of our members has a creative background and has influenced and worked in the creation of other games, but overall Cult of Blood will be the first release. Experience comes from years of passionate involvement in the community and personal creative explorations, which now channel into our debut as game developers.
You said the Cult of Blood story was inspired by a true story. Could you tell us more about what that story is and where it comes from?
Answer: Cult of Blood’s story is inspired by the real life case of Magdalena Solís, a woman in 1960s Mexico who became infamous as the “High Priestess of Blood”; she led a small cult whose followers believed she was a reincarnated goddess, culminating in a reign of ritual sacrifices and violence, an episode we reimagined through a supernatural lens for the game’s narrative.
For how long has this game been in development, and what challenges did you face in the development process?
Answer: Cult of Blood has been in development for approximately two years, facing several challenges including technical hurdles from building game systems, resource limitations that required extensive multitasking between art, programming, and writing, and the difficulty of crafting an authentic survival horror atmosphere with fixed cameras on a tight indie budget.
Is there any feature or innovation that you think could give players a special experience?
Answer: Cult of Blood offers a special player experience by blending intense, strategic combat with classic survival horror elements like fixed camera angles and tank controls, creating a feeling of constant tension and vulnerability, its unique feature is the resource driven gameplay where every bullet and healing item matters, combined with an upgrade system using blood souls that encourages exploration and strategic decision making, all wrapped in a deeply immersive psychological horror atmosphere that emphasizes story and dread over jump scares.
What games did you take inspiration from for Cult of Blood?
Answer: Cult of Blood draws heavy inspiration from classic survival horror games like Resident Evil and Silent Hill, capturing the essence of fixed camera angles, tank controls, and a tense, atmospheric horror experience, while also incorporating unique influences from religious art and old cathedral architecture to create a distinct visual and thematic identity.
Cult of Blood uses a fixed camera angle, which can sometimes become a problem, especially for modern gamers. What did you do to make it more enjoyable for modern gamers, too?
Answer: To make fixed camera angles enjoyable for modern gamers, we carefully designed each camera placement to enhance cozy atmosphere and tension rather than obstruct gameplay, while integrating smooth player control with tank style movement and responsive character adjustments to prevent frustration, also emphasized clear visual storytelling and environmental cues to guide players intuitively, blending classic horror nostalgia with modern user friendly design sensibilities.
Have you thought about your future games? Are you planning on making more horror games, or are you planning to explore more genres?
Answer: We have expressed enthusiasm for continuing to make games in the future, hoping to build on the foundation laid by Cult of Blood, but we are also open to exploring new genres and creative directions to expand our storytelling and gameplay horizons beyond just survival horror as our experience and resources grow.
Occasionally, you don’t know you need something until it lands in your lap. This is exactly how I feel about the Pro BFG Reloaded Wireless Modular Controller from Victrix. This spectacular device has 2 unique models. 1 for PlayStation and 1 for Xbox. Both are compatible with PC. I’ve opted for the PlayStation option because I want something fresh and different from the vanilla PS5 controller.
Thankfully, this gamepad didn’t disappoint. Its modular design makes it a versatile and competitive device. Moreover, the Hall Effect switches are buttery smooth and perfect for high-paced and challenging games. Additionally, there are plenty of changeable parts, custom switches, and a free app to use on PC. Accordingly, it is the perfect option if you love to compete at an elite standard.
What’s in the box of the Pro BFG Reloaded Wireless Modular Controller?
The packaging catches your eye. It is colourful, informative, and robust.
The Pro BFG Reloaded Wireless Modular Controller is a stunning controller. It is bigger than the PS5 option, but it feels great to use. Every button is well-positioned, and it feels oddly familiar and simple to master.
Spare analogue sticks, rings, and d-pads are provided.
A 6-button fight pad module with Kailh switches gives you an edge.
Use the tool to undo the screws.
A colourful USB-C cable charges the controller.
Keep everything safe with the hard case.
Learn the basics with the user manual.
Technical aspects.
This elite pad is packed with match-winning technology. The hall effect switches, impressive battery life, customisable triggers, and interchangeable components make this controller stand out from the crowd. Furthermore, the fast charging facility ensures that you are rarely without power. However, if you run out of juice, the long USB-C cable keeps you in the game.
20 hours of wireless battery life may not seem as strong as its competitors. Yet, the Pro BFG Reloaded Wireless Modular Controller rarely let me down. Most gamers will find the battery life to be more than sufficient, and I cannot see too many people complaining.
The 5-stop clutch triggers and 4 mappable rear buttons are perfect for precise inputs and additional commands. Though mappable buttons are not my go-to option, I like the ability to change them on the fly. Furthermore, the clutch triggers were spectacular when playing COD and other FPS games.
Usability.
Do the words elite and game-changing have to mean complex and hard to use? Luckily no. The Pro BFG Reloaded Wireless Modular Controller is remarkably easy to set up, and the modules can be changed in no time at all. Moreover, there is no programming or complex processes to follow. Accordingly, it can be mastered with ease.
Changing the clutch triggers and mappable buttons is easy as well. Adjusting the guards and programming each input is a straightforward task. Follow the step-by-step guide and get yourself up and running. Alternatively, use it as a standard gamepad and enjoy the ergonomic design and comfortable weight distribution.
Build quality.
As expected, Victrix has delivered another incredible product. The case, cable, interchangeable parts, additional modules and controller are spectacular. Additionally, the removable screws are durable, and the clutch trigger points are hard-wearing. Consequently, this controller will take some heavy-handed action and will not falter.
The Hall Effect switches and Kailh switches deliver smooth and market-leading control and durability. Subsequently, you’ll destroy your foes with the fightpad and reduce the risk of stick drift with the impressive analogue sticks.
Where this controller really shines is its beautiful weight distribution and comfortable grips. The ergonomic design reduces fatigue and is ideal for lengthy game sessions. Moreover, the actuation distance for each button is comfortable, accurate, and impressively sharp.
Is the Pro BFG Reloaded Wireless Modular Controller worth it?
The Pro BFG Reloaded Wireless Modular Controller is probably the best PS5 controller I have used. Every aspect of this device is market-leading and impressive. I love the modular design and its versatility, as well as its user-friendly features. Furthermore, durability is essential when you are playing high-paced and stress-inducing games. Accordingly, it is a brilliant device, and I recommend buying it here!
Edifier, a global leader in premium audio technology, proudly announces the launch of the S880DB MKII—a fully upgraded successor to the acclaimed S880DB, featuring enhanced acoustic performance, redesigned circuitry and a modernized user experience.
The S880DB MKII features a completely upgraded driver system for a richer, more precise listening experience. The tweeter has been enhanced with a 1.25-inch titanium dome—up from 1 inch—and now includes a larger 25mm voice coil and neodymium magnets. These improvements deliver crystal-clear, transparent highs with greater accuracy and detail. Complementing this is a redesigned 3.75-inch mid-bass driver, which improves mid-range clarity and extends low-frequency response down to 50Hz. The result is a more solid, balanced soundstage that brings every nuance to life.
High-Quality Sound Performance At the heart of the S880DB MKII are high-performance chipsets from Texas Instruments and the powerful XMOS XU216 processor, enabling advanced digital audio processing with precision and efficiency. This upgraded architecture supports high-resolution audio playback at 24-bit/96kHz, ensuring crystal-clear sound with ultra-low distortion. Together, these core components provide exceptional signal processing and audio fidelity, delivering a premium listening experience worthy of true Hi-Fi standards.
Hi-Res Audio Certified The S880DB MKII meets and exceeds Hi-Res Audio certification standards, delivering uncompromising sound quality. Its digital interfaces support resolutions up to 24-bit/192kHz, while
the Texas Instruments analog front end operates at 24-bit/96kHz, ensuring ultra-precise signal handling and exceptional clarity across the entire frequency range.
Hi-Res Audio Wireless Certified Equipped with a Bluetooth 5.3 receiver, the S880DB MKII supports the LDAC codec with transmission rates of up to 990kbps—enabling high-resolution wireless audio streaming at up to 24-bit/96kHz. This ensures audiophile-grade sound quality over Bluetooth from compatible Android devices (Android 8.0 and above), combining convenience with uncompromising performance.
Enhanced Bass Capability The S880DB MKII features a dedicated SUB OUT port, allowing you to connect an external subwoofer for even deeper, more powerful bass response. This added flexibility lets you expand your sound system and enjoy a fuller, more immersive low-end performance—perfect for music, movies and gaming.
User-Friendly Controls & Smart Connectivity Controlling your audio experience is simple and intuitive with the S880DB MKII. Use the newly designed rechargeable 2.4GHz remote control or the onboard speaker knobs for quick access to playback and volume. The integrated OLED display with auto-dimming ensures clear, real-time feedback without distracting glare. For deeper customization and convenience, the speaker is fully compatible with the EDIFIER ConneX app, allowing you to fine-tune settings and manage inputs directly from your smartphone.
Spend a few minutes inside a modern online casino and something will feel familiar right away. The way the menus move, the glow of the lights, the soft fade between screens. It feels more like a video game or even a movie sequence than a traditional betting site. That is not by chance. Over the past few years, casino designers have started to borrow ideas from games and film to make interfaces that are not just functional but full of atmosphere.
On sites like Betway, featuring online casino games, you can see just how far design has evolved. The flat menus and blinking icons of the past have been replaced by smooth motion, layered textures, and a sense of polish that feels closer to entertainment than utility. Betway, for example, presents its games through clean scrolling layouts that guide you through the lobby naturally. Every element moves as if it belongs to a larger rhythm. The design invites you to explore rather than simply select.
Learning from Games
Video game studios have spent decades fine tuning how people interact with screens. They learned that even complex systems feel easy when the movement and feedback are right. Casino developers watched and applied the same thinking. The best casino interfaces now work the way game menus do, using gentle motion, depth, and clear structure to keep players engaged.
When you hover over a game icon, it may lift slightly or glow for a moment. When you scroll, the tiles glide into place like cards on a table. These small gestures create a sense of motion that feels natural. The player does not think about navigating. They simply move through the interface as if it were second nature.
Color also plays a part. Many casino sites now use darker backgrounds with bright highlights to focus attention. The design feels cinematic and helps the eyes rest where they are meant to. It keeps the experience calm, clean, and modern.
Borrowing from Film
Cinema has always understood the language of light and timing. Casino design has learned to use those same tools. The brightness of a button, the direction of a shadow, the slow shift in lighting between pages. All of these choices create a feeling of depth and space. A good interface does not just present a menu. It sets a mood.
Transitions matter too. Instead of sharp cuts between screens, designers use slow fades and flowing motion to keep everything connected. It feels like watching one continuous scene rather than clicking through pages. Sound adds another layer. Quiet clicks, soft tones, and subtle echoes take the place of the loud arcade sounds that once filled casino games. It feels closer to a film score than a machine.
Where Design Becomes Experience
The best design does not stand in front of the user. It steps aside and lets the experience breathe. Game developers and filmmakers have always known that. The same is now true for casino interfaces. Each color choice, each bit of animation, each sound works together to guide the player gently without ever drawing attention to itself.
Modern casino design is no longer about menus or buttons. It is about building a mood that feels alive. The interface becomes part of the performance. Every click feels like a small scene change, every motion a quiet cue. The screen is not just where the game happens. It is part of the story.
Barbie Horse Trails is a dream game for fans of the franchise and younger players. Although it is only a single-player affair, my kids took turns as they tackled each quest. Furthermore, you can feed, clean, and care for your new BFF. This BFF is a stunning horse who helps you investigate the park and find hidden treasures.
This child-friendly adventure was developed by PHL Collective and published by Outright Games. It is a third-person jaunt with a reasonably large open world to explore. Though many of the tasks are simple, this did not annoy my younger children. My 11-year-old wasn’t so sold on the gameplay, even though she enjoyed the story and the colourful imagery.
Barbie Horse Trails is a tale of help and love.
Whenever your aunt calls for help, you do not ignore them. This is exactly what happens in Barbie Horse Trails! Barbie’s aunt needs help in Canterbury Trail Park. Unfortunately, she has bitten off more than she can chew, and she needs some junior rangers to help save the day. The 2 Barbie dolls jump at the chance to impress their aunt and show off their horse riding skills. Moreover, they assist the locals with every minor task on offer.
I cannot stress enough that this is not an adult-focused game. Although older people can play it, you will find the action to be underwhelming, basic, and far too easy. As such, it will be tedious, annoying, and a little too bubbly. However, if you are a young lover of Barbie, this will be right up your street. Additionally, it is unbelievably safe, and there isn’t a curse word in sight.
Basic action.
You are free to ride wherever you want. But it is the side quests and main goals that drive you forward. Each of the tasks is effectively a mini-game or fetch quest. This is why Barbie Horse Trails isn’t suitable for older players. Younger players, however, will adore the clear goals, basic mini-games, and the sense of reward.
As you explore the world, you’ll find stickers and chests. The chests have customisable objects, food, and other minor bits. These can be used to change your style or the look of your horse. The stickers are used to earn rewards and appease one of the locals.
Looking after your horse is a key lesson. Barbie Horse Trails asks you to clean, feed, and care for your horse regularly. Though none of these are challenging, they add a little depth and a nice life lesson.
Barbie Horse Trails is vibrant but dated.
Barbie Horse Trails isn’t the most modern game I’ve played. The characters are a little rough, and some of the cinematic is rudimentary. However, its vibrant colour palette makes up for the shortcomings. Furthermore, the large world is a joy to explore.
The audio is as sweet as you’d expect. Furthermore, the acting is loud and full of energy. The upbeat soundtrack adds a wholesome and uplifting atmosphere that will make you smile. Additionally, the pleasant ambient sound effects and constant horse noises are a winner.
Simple controls.
The UI is clean and easy to follow. Consequently, the controls can be mastered in no time. Thanks to the excellent tutorial, my girls thrived with little guidance from an adult. Therefore, this is the perfect option if you want your kids to take control in a safe environment.
Replay value is a little limited. Though you are free to explore the park and take as many pictures as you like, this soon becomes stale. Subsequently, only die-hard fans will return to change costumes and look after their horsey friend.
Barbie Horse Trails is perfect for gaming kids.
This isn’t a triple-A title, but the developer still puts on a decent show. The graphics may be a little dated, but that doesn’t matter. The story, safe gameplay, and fun characters make up for the shortcomings. Furthermore, my youngest girls loved the freedom and the vibrant and large world. Accordingly, it is perfect for gaming kids, and I recommend buying it here! Can you help your aunt succeed? Befriend your horse, help the locals, and become a park ranger.
ESports is big business! Aspiring gamers love to push themselves as they try to hit elite pro status. However, fatigue, poor reactions, and diminishing eye health undermine gamers’ potential. Thankfully, the Echo glasses from GUNNAR help to reduce these issues.
These blue light and UV protection glasses are perfect for gamers and office workers. Alternatively, maybe you simply love your phone and wish to reduce glare and eye strain. Either way, these comfortable, attractive, and elite-level specs are the way forward.
Available with GUNNAR’s patented technology and popular yellow-tinted lenses, these glasses will impress. Not only do they improve your eye health, but they have a sharp edge that’ll impress your audience and your friends.
What’s in the box of the Echo glasses?
The packaging is understated but robust. Additionally, it can be recycled.
The Echo glasses look great. Furthermore, they have flexible hinges, a slim square frame, and they are incredibly durable.
A hard and soft case is provided. Moreover, you can clean the lenses with the microfiber cloth.
Technical aspects.
GUNNAR’s patented technology reduces eye dryness and headaches. Moreover, it keeps you sharper and more alert for longer. The result is increased productivity and the chance to leap up the leaderboard. Joining the major leagues as an Esports star isn’t easy. Consequently, giving yourself a match-winning edge with these glasses could make all the difference.
The yellow-tinted lenses deliver 65% blue light and 100% UV protection. On top of this, the yellow tint reduces glare for a more comfortable experience. Though this isn’t ideal for graphic designers, other office workers or gamers will love the crisp but calmer contrasting colours.
Though the Echo glasses only come in one lens style, you can order prescription lenses. -5 to +5 can be arranged at checkout. As such, if you require a specific prescription, you can still enjoy the GUNNAR medical benefits.
Build quality.
The design is sharp, eye-catching, and modern. I love the half rimless frames and the square lenses. The lightweight style and adjustable 180° flexi hinges help to reduce fatigue and strain during marathon work or gaming sessions.
The stainless steel composition is perfect for durability and a modern but timeless appeal. The business-like finish works well for elite athletes or office workers. Unlike other GUNNAR products, these glasses aren’t outlandish or divisive. Instead, they will appeal to a large audience.
Are the Echo glasses worth it?
I’m a huge fan of GUNNAR. The ability to ebb and flow with new designs and tastes is appealing. Moreover, I like how they push design and innovation to the next level. The Echo glasses embody this mindset with their sleek finish, comfortable nature, and market-leading tech. As such, they are great for gamers and professionals, and I recommend buying them here!
In my previous review on nfoPRINCE and Terminist Arcade’sHYPERVIOLENT, I briefly discussed the Lovecraftian genre. I mentioned the eldritch god Cthulhu and a boom in Lovecraftian horror games in early 2000s. Though I praised the game and believed it held up well in this genre, it did feel more like an underlying factor.
In today’s review of Forgive Me Father 2, the Lovecraftian theme takes center stage right from the beginning. Images of Cthulhu are everywhere. Posters with odd symbols and texts scatter the landscape. Weapons have strange appearances with tentacles, tendrils and teeth. Enemies can range from tentacled creatures and cultists who look human. There are dark tomes to use magical abilities, such as faster firing or life-stealing. I felt completely immersed in a Lovecraftian world, which was perfect for October and the spooky season!
Developed by Byte Barrel and published by Fulqrum Publishing, the game was originally released on steam October 24th, 2024. There was a later release for PlayStation and Xbox on September 9th, 2025. Forgive Me Father 2 throws the player into a Lovecraftian boomer shooter with dark-comic like visuals and a tale of trying to find sanity again. With 12 chapters, four boss battles, five difficulty settings, tons of secrets and things to unlock, and a New Game +, Forgive Me Father 2 offers hours of entertainment. The Priest must go through the distorted locations of his past, journeying through his own mind in order to save himself from madness. So, watch out for clocks as we discuss Forgive Me Father 2!
The Story: A Tale of Redemption
The story takes place immediately following the events of the original Forgive Me Father. We are playing as the Priest who serves as the main character in both games. The Priest has seemingly gone mad under Cthulhu’s power. He battles haunting visions and memory loss, unable to distinguish reality from illusion. We also regularly hear from another character, the Voice, an unknown figure who “helps” us along the way. Along our journey, we come across small pieces of lore, such as letters or old photos to help us remember our past.
Without having played the first game myself, I was still able to understand the story taking place. It wasn’t the most in-depth narrative, though with an insane Priest and questionable Voice, I’m not sure if the story they could tell would be the most reliable. The dialogue between the two characters help show who they are, their thoughts and motives. I appreciated the disjointed memories serving as the chapters we travel through. The bits and pieces of lore we do get help us piece together the Priest’s past without spelling it outright for us.
Admittedly, my experience with boomer shooters is limited. However, I’m getting the sense that story takes a supporting role to the gameplay. Though I would always love to hear a story, I can certainly enjoy experiencing it alongside the characters. The Priest himself doesn’t remember and can only piece his past together as he experiences it in his mind. As the player, I felt I was right there in the horrors with him. Overall, though the story is brief, confusing and maybe a bit messy, I think the developers at Byte Barrel did a great job given the type of game!
The Gameplay: Covering the Basics
Having played Forgive Me Father 2 on a PS5, the controls were pretty simple to grasp. Movement was fluid and shooting was straightforward. The weapon wheel that also slows down time is a nice touch and makes swapping weapons easy in mid-combat. I do wish there was a quick button to perform a melee attack, such as pressing down on R3, but it wasn’t too much of an issue to change manually. There’s also a flashlight that will need to be charged as the battery dies, or else you will be travelling in the darkness.
There are various items scattered throughout the chapters. These include items such as ammo, health and armor. Playing on normal difficulty, I felt there was a good balance of loot. I needed to keep an eye on my ammo, yet even with my horrible aim, I only ran out occasionally. Health seemed rare to come across, but armor was in place to resist enemy attacks. There were also some secrets to come across, such as hidden weapon tokens and strange clocks to destroy.
Chapters aren’t particularly long and the maps are rather straight forward. I never got lost or turned around and always had a good idea of where to head next. Sometimes the way would be locked and require me to either kill all the enemies in the room, find a corresponding colored key or pull a lever. Occasionally, a small camera image would pop up in the corner showing me the way opening which was super helpful to remind me where I need to go next.
After completing a chapter, you are given a results screen that shows valuable information, such as how many enemies killed or secrets unlocked. I really appreciate them showing the total so that players aren’t searching chapters for more secrets if they’ve already discovered them all. You are then transported to the Asylum. The Asylum serves as a hub between chapters for you to unlock new dark tome pages or weapons and replay previous chapters.
The Combat: Where this Dark Game Shines
Forgive Me Father 2’s combat is where the game truly shines thanks to the enemies and the weapons. To kick things off, the enemy designs stand out with impressive detail and creativity. From the thin zombie guys carrying severed heads to the tentacled army guys with rapid fired bullets, the attention to detail the developers gave was obvious. Every time I came across a new enemy type, I had to take a second just to admire how it looked.
Though I’m not a fan of them being static in the world pre-combat, its a much different story once they get going. The AI in different enemy types were given a range of movement, like some enemies are intentionally dodging my shots, making quick thinking necessary for combat. Melee enemies would spread out as they ran at me, instead of coming in a single-file line. They often lurked just beyond corners, forcing me to tread carefully, weary of whatever might jump out next.
I would say my only gripe with the enemies I’ve encountered so far is the amount of ranged enemies. At times, the game felt like a bullet heaven with the number of bullets I needed to dodge. Whereas this feels fitting for the boss battles, it became slightly tedious during regular combat. I found myself spending more time trying to dodge enemy shots than actually firing my own. Don’t get me wrong though, I can appreciate the challenge it brings. You can use enemies to body block the bullets, too, which could lead to some unique strategies.
Speaking of bullets, the weapons in this game are visions of art. It’s easy to see from their designs that the developers really wanted to pay special attention to them. The fact that most weapons have a Lovecraftian look only furthers my Lovecraftian experience. The weapons I’ve tried out feel unique from each other, like they are not just carbon copies of the next. Different shotguns for example have different traits that make them feel unique from the other shotguns. With six different weapon types and four weapons in each, there is a ton to discover here. Players have the ability to customize their playstyle with the weapons they use. Gathering weapon tokens in chapters felt super rewarding knowing that the next weapon you buy could be the coolest one yet.
The Graphics & Audio: A Big Tentacle Applause
This section will be brief but only because I have nothing but praises in these departments. The game showcases a beautifully crafted art style that delights the eye. The dark comic-style graphics blended with the Lovecraftian theme and the violence was a great choice by the developers. The enemies, weapons and world simply looked cool. I wish there was a guide so that we could look at the models closer. The game delivers superb lighting and shadows—assuming, of course, you’ve kept your flashlight charged. There’s a great attention to detail in the designs for enemies and weapons. This shows how much passion Byte Barrel has for this game.
The audio follows along these same lines. Enemies only make noise when they spot you, but their ability to hide behind corners and walls makes encounters far more intense. I jumped any time I walked past a barrier and heard groans from behind me. Some enemies will even have more unique sounds, which again, shows the attention to detail the developers gave to this game. The music also has a nice balance of intensity and eeriness depending on the situation.
The Conclusion: Perfect for the Halloween Season
From what I can find, Forgive Me Father 2 will be receiving a new chapter and physical releases for PS5 and Nintendo Switch on November 7th, 2025. Beyond that, I’m not sure what else the developers have in store, if anything. Honestly, despite the game’s seemingly short length, it feels complete. Plus, with New Game +, tons of weapons and abilities to unlock, and all the secrets and clocks to discover, there’s a lot more to the game than just beating the chapters. I’m not a big VR gamer, but I think this game would be super fun to play in VR. Or perhaps they might be working on a 3rd installment instead?
Overall, I had a blast and will definitely continue playing this one post-review. I haven’t beaten all the chapters yet and I’ve heard the Old One Cthulhu itself makes an appearance. If you were or still are a fan of boomer shooter games such as Doom, I encourage you to give this one a try! I would also recommend this game to those that enjoy the oddities of the Lovecraftian genre as the attention to details will fully immerse you within a Lovecraftian world. A big bravo to Byte Barrel and I’ll be sure to keep my eyes open for what they do next.
Gaming has transitioned from hours-long games to short, quick games that can be played on breaks and public transportation. Quick-access titles now feature on all major platforms, from social apps to browser tabs. These are not filler games. They’re pulling millions of players daily and influencing the way future games are developed.
Games are now embedded in chat threads, pop up between video segments, or even appear in shopping apps. Sessions are usually no longer than a couple of minutes, but are intended to give people an opportunity to play anywhere, anytime.
The mechanics that made short-session games prosper in social games are now applied across the board. Developers in completely different industries started to investigate this low-barrier way of development. Games that use fast rounds, no reset period, no complex rules, and are playable on many digital platforms have emerged, including some that focus on crash-based mechanics.
These are games built for quick decisions and that provide immediate results. They’ve been designed to fit around people’s existing habits, rather than replace them. In this space, crash games like Plinko and Aviator found a format that matched this demand. These games were, by no means, part of the social media scene, but they did use similar design principles. No tutorials, no instant payouts, and no hassle in between rounds made them popular among those users who desired the same instant access that is easily offered elsewhere.
For those who are unfamiliar, here’s how Aviator works and where to bet on Aviator game: players place their bets before a new round begins, then watch as a plane takes off and the multiplier increases. The aim is to cash out at the right moment: just before the plane disappears to lock in a win.
On the question of where, make sure to find a safe and reliable platform to do so. That simple approach, paired with minimal waiting time, helped make these games a go-to for platforms looking to offer something that’s engaging without dragging on.
How Quick-Play Became a Market Standard
What used to be a side format is now a category for itself. Data shows the global instant games market will be worth more than $3 billion by the end of 2025, with consistent growth projected through 2032. The increase is driven by the shift in usage from users seeking to extract maximum from their social platforms by investing in a tap-and-go user experience that still has progression and shared moments with friends.
Short-session games now follow common characteristics:
No downloads
Fast entry
Session times of less than five minutes
Integration with social or content-sharing tools
TikTok allows players to enter a game directly from a sponsored post. Snapchat comes with Bitmoji games, which run when users are chatting. Facebook pushes games in its news feed that don’t need to open a separate app to remember your score.
Game makers saw users spending more time on these formats. That attention resulted in more funding and more studios working only on making short-session games. But the growth didn’t stop with social platforms.
The Market Shift: Why Everyone Wants In
Short-session gaming is not restricted to social platforms anymore. The format has been extended to mobile devices, messaging applications, and browser-based services. The global instant games market is estimated to reach $3.1 billion in 2025 and reach $7.58 billion in 2032, at a compound annual growth rate of 13.6%.
That growth has made a once-niche category a major segment of the industry. Large tech players are already making their moves. Facebook signed an agreement with Japanese game developer Playco to create social-oriented games that will load instantly. Snapchat has bought several studios to create games based on their Bitmoji avatars and messaging system.
TikTok is still experimenting with the release of games via sponsored content and in-app mini games. There are also indications that integration on a broader scale might follow. Google is rolling out Instant Play, a feature that allows Android users to play games without having to install them – a move that is in support of faster gameplay and lower entry barriers.
Analysts have pointed out that Apple may follow suit, especially as the demand rises for light titles that the user can quickly get into and out of.
What This Means Going Forward
As more users look for content they can try in seconds and leave without penalty, developers are starting to build specifically for that experience. This shift is already visible in both mobile and online games.
Major platforms are investing in tools that let studios produce games faster. They’re also testing new ad models to monetize without needing app stores or in-game purchases. Google has already introduced Instant Play to make game access faster on Android.
The demand is clear: users want games they can access instantly, that don’t require long instructions, and that work in short windows of free time.
The Order of the Snake Scale captures an old-school edge that is hard to ignore. Though it won’t appeal to lovers of modern gaming, it has a delightful PS One feel that reminded me of Alone in the Dark. Shot predominantly from a top-down perspective, there is a feeling that Big Brother is watching. However, things take a twist when shooting mechanics are unlocked. Here you’ll tackle some rudimentary first-person moments for an impressive change of pace.
This puzzle adventure title was developed by FM Simple Games Studio and published by Ultimate Games. It is a single-player experience that blends cyberpunk ideas and a dystopian future. Moreover, there are horror vibes as you explore dark and sinister locations. Using classic genre tropes, players must explore each location and find items to progress. The world expands nicely, and the plot plays out at a pleasant rate.
The Order of the Snake Scale tells a suspenseful story.
This Lovecraftian experience is set in a sinister and overbearing world. A corporation known as NML Corporation is part of the new world order. They control everything, and what they say goes. You control a cyborg detective called Seth Vidius. He is investigating a murder in the town of Happy Rock. By exploring the surroundings and understanding its history, he hopes to crack the case and understand the corporation.
The plot unfolds nicely as each key area reveals the history of the universe and the heroes within. Moreover, the dialogue is nicely balanced while revealing the true nature of the oppressive overlords. Though the plot sits at the fore, the puzzles, shooting, and exploration mechanics drive the action forward and keep you hooked throughout.
Old-school but enjoyable.
The developer has focused on an old-school design. The puzzles, dialogue, and exploration are well-trodden but interesting. There are some original moments, but the game heavily relies on genre tropes to keep you playing. This isn’t a complaint, as I love the dated appeal and the familiar nature of the gameplay.
The action flits between top-down movement and first-person combat. The shooting mechanics will not test you, and ammunition is easy to find. Accordingly, there is no sense of danger and survival mechanics are out of the window. This was a shame as I’d have loved to have seen a risk vs reward approach.
The Order of the Snake Scale is rough but great to look at.
Though The Order of the Snake Scale is a little rough around the edges, it didn’t matter. I don’t think a well-polished finish would have worked with this type of game. The rough character models and semi-open world work perfectly together. Moreover, the low texture quality complements the grainy and sinister colour palette.
The audio is atmospheric and captivating. There is a nice blend of songs, and the ambient sounds work particularly well. As you explore each location, there is a sense of tension and suspense. This supports the uncomfortable, horrific, and oppressive plot.
Clunky controls.
The Order of the Snake Scale is a PS One era title. Subsequently, the controls are going to be somewhat ropey at best. Moving the hero takes a little getting used to as he turns and moves pretty slowly. Thankfully, the shooting mechanics are much smoother. Though the controls weren’t perfect, you get used to them pretty quickly.
Replay value and longevity aren’t at the fore. Unfortunately, this isn’t the longest puzzle adventure title. Yes, I got stuck occasionally, but better experienced players will fly through the puzzles and other core moments. Thankfully, it is inexpensive and good value for money.
The Order of the Snake Scale is a great nod to the past.
This isn’t a game that will appeal to modern gamers. The dated appearance and unusual controls will be a turn-off. However, if you are in your late 30s or older, you’ll enjoy the retro nature of this title. I think the developer has delivered a solid puzzle adventure experience, and The Order of the Snake Scale is an uncomfortable, but enjoyable jaunt. Accordingly, I recommend buying it here! Can you crack the case? Talk to the locals, explore your surroundings, and keep yourself together.
The Witcher, White Wolf glasses from GUNNAR capture that fantasy edge from the much-loved franchise. Whether it is the game or the TV series, fans will adore the attention to detail and the incredible materials. Moreover, the accessories look amazing, and the hard case is designed to turn heads.
Available in 3 different models, The Witcher, White Wolf glasses offer plenty of versatility. I was sent the non-prescription amber-tinted lenses. Alternatively, I could have selected sunglasses or an array of lens types in -5 to +5 prescription. If you require the latter, these can be ordered at checkout.
GUNNAR is renowned for its Easter eggs and high-quality materials. Fortunately, these glasses incorporate both. The accessories are great, and the frames are comfortable, durable, and perfect for marathon gaming or work sessions. Additionally, the little nods to the franchise will make hardcore fans smile. Furthermore, the leather accents, slim frames, and classic style will appeal to fashion lovers.
What’s in the box of The Witcher, White Wolf glasses?
The packaging is discreet and understated.
The Witcher, White Wolf glasses are part of GUNNAR’s Epic performance level. The slim brushed nickel aviator style is timeless, and I loved the clean look.
A soft case and microfiber cloth can be used to clean the lenses and keep your glasses safe.
The hard case is faux-leather and has some nice Witcher details.
Technical aspects.
Gaming glasses are essential if you wish to reduce the ill effects of blue light and UV light. The amber-tinted lenses offer 65% blue light and 100% UV light protection. Accordingly, this is perfect for anyone who uses tablets, monitors, mobile phones, and TVs for extended periods. Blue light dries out your eyes and causes unwanted fatigue. Moreover, the risk of headaches and itchy eyes is increased.
Thankfully, the patented GUNNAR lens technology helps to reduce these problems. The amber tint mellows the sharpness of contrasting colours. Furthermore, your eyes will not dry out as you type or game for hours. The result is increased productivity, fewer headaches, and reduced fatigue. Additionally, your reactions will be sharper, and you’ll climb up every leaderboard as a result.
Build quality.
GUNNAR never do things by halves. The Witcher, White Wolf glasses are another example of their premium products being delivered perfectly. Every aspect of this product is high quality and next-level. The case and accessories look fantastic. Furthermore, the attention to detail is remarkable.
This level of detail isn’t just reserved for the accessories. No, the Easter eggs can be seen on the slender arm of the brushed nickel frame. Rune markings can be seen on the left arm, and fans with a keen eye will appreciate the subtle but important detail.
The slim frame and aviator-style lenses have a timeless aesthetic. Moreover, the leather-bound arms are comfortable against your temple. Multi-barrel hinges deliver a robust frame that can withstand some rough and tumble. However, I wouldn’t want to be too heavy-handed. The lenses are coated with a scratch-resistant and oleophobic layer. This helps to protect the advanced polycarbonate material and reduce smudges and unwanted marks.
Are The Witcher, White Wolf glasses worth it?
GUNNAR sell an incredible range of unique, stylish, and interesting glasses. Consequently, they have a style to appeal to a large audience. The Witcher, White Wolf glasses will be snapped up by lovers of the franchise and anyone who wishes to incorporate a classic and timeless look to their work or gaming appearance.
These glasses are comfortable to wear whilst improving your eye health. Additionally, they’ll improve your productivity and reduce fatigue and headaches. Accordingly, I love them and I recommend buying a pair here!
I often grow frustrated when games within the industry discourse are cast aside simply for their aesthetics. Many complain that certain titles (particularly those originating in Japan) possess such grating art styles that they can’t take them seriously, or worse, look down on those who enjoy them.
At first blush, I can understand why people would feel that way about Mamorukun ReCurse!. Its aggressive anime facade can be offputting, especially for “serious gamers” who don’t want to be associated with “that kind of stuff”. Unfortunately, this mindset prevents them from experiencing all sorts of great projects, and while ReCurse! isn’t the cream of the crop, it’s a fun bullet hell timewaster perfect for those looking to chase a high score.
ReCurse! is technically an enhanced port of Mamorukun Curse!, an arcade game that hit Japan in the summer of 2008. Given its initial trappings, you might expect the story to be threadbare, and you’d be correct. Somewhere in here there’s a plot about people being sucked into the Netherworld, where you’ll need to battle a generic “Darkness”, but it’s not likely to hold your attention.
Narrative isn’t too much of a concern for an arcade experience, and the gameplay is more than capable of picking up the slack. ReCurse! is a shmup, featuring a bunch of stylized anime kids. Each has a different shot spread; some fire straight, others in an arc, and one even has homing attacks.
Along the way, you’ll have to dodge plenty of projectiles, with precise movement being just as important as actually killing enemies. It’s a thrill to narrowly avoid death, but should you get hit by an errant shot, your character is done for. Your score in a stage is dictated not only by how many foes you gun down, but by how quickly you can complete it.
ReCurse! does add one interesting wrinkle to the shmup formula, that being the curse bullet mechanic. Charging one up and blasting an enemy will make them take damage over time, but they’ll also fire more projectiles back and drop increased rewards when killed. Alternatively, you can shoot a weak curse right in front of you, where entering it will temporarily buff your firepower. These are great ways to boost your effectiveness as you chase high scores, and the risk-reward tradeoff keeps skirmishes with even low-level enemies engaging.
If you’re deadset on discovering why the game’s events are happening, you can check out story mode. Here you’ll be ushered through various stages, all of which are bookended by relatively static character portraits exchanging dialogue. While this might be considered the premiere offering for a home console release, it’s hard to recommend it when the arcade mode is also present. It allows you to play through many similar environments, even letting you choose which path you’d like to take, without needing to entertain a weak plot.
There’s also the obligatory challenge mode. You’ll be given access to a small handful of stages, and after finishing them, you’ll unlock more grueling gauntlets to battle through. Unfortunately, these are made up of the same scenarios and boss fights you’ve already experienced, offering little in terms of new playable sections, so your enjoyment will be based purely on how motivated you are by chasing scores.
Completing levels across all modes will give you unlockables to view in the gallery. They’re almost all illustrations of the cast, but if you enjoy the anime art style, they can be fun to browse through. You’re also able to view the cutscenes from the arcade release and story mode if you want a refresher.
Is Mamorukun ReCurse! for everyone? No. Is Mamorukun ReCurse! even for most people? Probably not. The game caters to a very niche audience with its gameplay and art style, but that shouldn’t take away from the fact that the package on offer is solid, and those who appreciate the genre will find it a decent addition to their collection.
Here we take a closer look at the Pitaka 600D Black/Grey (Twill) iPhone 17 Pro Max Ultra-Slim Case.
An ultra-thin and ultra-light phone case with MagSafe compatibility.
Crafted from aerospace-grade aramid fiber for strength and elegance
Ultra-thin and feather-light for a barely-there feel
Minimalist, timeless design that elevates your iPhone
100% MagSafe compatible and wireless charging ready
Scratch-resistant and durable for long-lasting use
Thickness: 0.904(±0.1mm); Weight: 21.3(±1g)
2 months warranty
Made from aerospace-grade aramid fiber, which is 5x stronger than steel and weighs just 1/5 as much. It’s ultra-thin, incredibly tough, and built for premium protection—without the bulk.
Crafted from finely woven aramid fiber, our case offers a silky-smooth, luxurious texture you can feel. It’s not just light and strong—it’s a pleasure to hold, every single time.
A case under 1 mm thick shields the Camera Control Button with aramid fiber, while a hidden capacitive layer lets you tap and slide effortlessly. Seamlessly integrated, it preserves the aramid texture for precise, responsive control.
Offers a sleek, barely-there profile that preserves your phone’s original feel. Ideal for minimalists seeking elegant protection without added weight.
The Pitaka 600D Black/Grey (Twill) iPhone 17 Pro Max Ultra-Slim Case is available now priced around $59.99.
Here we take a closer look at the Pitaka 600D Black/Grey (Twill) iPhone 17 Pro Max Aramid ProGuard Case.
Military-grade protection made from aramid fiber and TPU combined.
Arched Corner Cushioning for all-around defense
Built with aerospace-grade aramid fiber reinforced by shock-absorbing TPU
MagSafe compatible for seamless charging and accessory use
Engineered for military-grade drop protection, safeguarding against serious impacts
Designed to resist scratches, scuffs, and daily wear
Thickness: 2.01(±0.1mm); Weight: 38.1(±1g)
2 months warranty
Passed military-grade protection testing at a height of 2.44 meters and obtained MIL-STD-810H certification. Always feel secure.
The four corners feature an arched design that naturally creates space around the phone, acting like built-in air cushions. On impact, they deform to absorb shock, ensuring even accidental drops land softly.
Made from aerospace-grade aramid fiber, which is 5x stronger than steel and weighs just 1/5 as much. It’s ultra-thin, incredibly tough, and built for premium protection—without the bulk.
Crafted from finely woven aramid fiber, our case offers a silky-smooth, luxurious texture you can feel. It’s not just light and strong—it’s a pleasure to hold, every single time.
The Pitaka 600D Black/Grey (Twill) iPhone 17 Pro Max Aramid ProGuard Case is available now priced around $59.99.