A Closer Look at So Bomb DIY Aroma Twist’N Mould Bath Bomb Maker

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Here we take a closer look at So Bomb DIY Aroma Twist’N Mould Bath Bomb Maker from Canal Toys.

Awaken your senses with the Twist N Mould Bath Bomb Maker! Just mix powder, fragrances and salts together then choose from the 2 shaped moulds, heart and round, to twist’n mould up to 10 scented bath bombs!

Choose your favourite colour of powder, mix & match scents using the aroma guide, then add salt crystals to create your perfect bath bomb that is uniquely yours. Bath bombs are dry and ready in under 1 hour! Keep and enjoy your creations or gift them to someone special.

Features

  • QUICK & EASY DIY BATH BOMBS: Make up to 10 scented DIY bath bombs using 2 fun twist’n mould devices! Just add water!
  • TWIST IT UP: Fun and easy to make! 5 colours to mix in different styles, 3 scents and salts to create the aroma mood you want! Make heart and round shaped bath bombs with 6 sensory moods to choose from!
  • THE PERFECT GIFT: Each pack comes with amazing accessories and contents to create the best bath bombs that you & your friends will love!

Contents

  • 1 Mixing bowl
  • 2 Twist’N Mould devices
  • 5 Bags of baking Soda
  • 5 Bags of citric acid
  • 3 Bags of crystal salt
  • 1 Spoon
  • 3 Bottles of fragrances
  • 1 Sticker sheet
  • 1 Aroma guide
  • Instruction sheet

The So Bomb DIY Aroma Twist’N Mould Bath Bomb Maker is a lot of fun and will make bath times fun too!

The So Bomb DIY Aroma Twist’N Mould Bath Bomb Maker from Canal Toys is available now priced around £9.99 and is aimed at ages 6 and up.

Available from Smyths now.

Review: It’s a Wrap

Have you ever wondered what it would be like if Adobe Premiere or iMovie had more of a . . . gamified element to it? Have you ever been sitting there alone tediously editing something and wished you could be playing a video game instead?

Developed by Chanko Studios and published by AMC games, It’s a Wrap may be the experience for you. A mix between puzzles and platforming, It’s a Wrap operates as if players are a mix between a film editor and a director. With its puzzles and plotline, the game certainly adds a more exciting element to the editing process.

This game was released in August of 2023, and can be played on Steam or the Nintendo Switch.

Lights, Camera, Action!

It’s a Wrap ventures back into 1980s Hollywood, where players play as an arrogant yet popular actor named Johnny Rush.

This image displays the title for each of the three films in It's a Wrap.

The game features a total of three films you play through. “Ace Avanti and the Very Last Curse,” the first film, is very Indiana Jones-esq. Then there is the sci-fi film “Big Trouble in Space,” and finally “Cold as Hell,” which has classic 80s elements of a gun-slinging protagonist and high-speed car chases. Players must guide Johnny throughout the action sequences of these movies in order to complete the game.

Each set gives a script, providing helpful guidelines on how the sequence of events is supposed to go. If you become stuck on a set, the script can offer some extra hints.

The issue with each action set is that it seems like NOBODY knows how to time the props and stunts correctly. Players are in charge of editing the movie clips around to accurately time when props are supposed to set off, like a rolling boulder or volcanic spew. You drag these clips around and order them precisely. When you believe that you have the clips in the right order, players press the “action” button to begin the scene. Players now control Johnny Rush himself and have to move towards the end of the stage, evading the props and traps. If you fall off the set or get hit by something, players “die” and must try again.

This images show the part of the game where you edit and move around movie clips to time props correctly.

A novel and engaging experience

It’s a Wrap is unique and I have yet to see a game quite like it. It is unfortunately rather short plot-wise, but getting through each scene can be challenging and tedious . . . which will certainly add more hours to your gameplay! Overall, as said, It’s a Wrap feels like a gamified version of Adobe Premiere.

This title features a degree of voice acting, with some full-fledged voice-acted lines and some other Simlish grunting. The dialogue is silly and keeps players engaged at least for a good while, alongside the charming cast of characters.

Chanko Studios has definitely brought something fresh and new to the realm of gaming with the game’s film-editing aesthetic and oscillation between a puzzle game and a 2D platformer. I believe that these ideas can be polished up and expanded upon in the future.

A series of trial and error . . .

While the game is engaging at the start, the levels slowly become more and more challenging . . . and by “challenging,” I mean overly meticulous. This difficulty may excite some players. Otherwise, it could prove to be way too tedious for puzzle enjoyers and too dull for platforming fans.

I myself shifted between amusement and complete frustration. Some sets are not very intuitive and require loads of attempts to get it right. For the platforming segments, most of the levels only require players to hold down the left joystick to go forward. Johnny relies on players’ abilities to time the props in the editing stage, not so much your platforming skills. There are moments where you must shield the actor and time your jumps, but that is about it.

I also wish that there were more new mechanics introduced throughout the game. It’s a Wrap is short, and players pretty much get the idea of the full gameplay at the very beginning. Some of the stunt/prop clips are locked, meaning that players are unable to move them around. Other clips are totally left up to the player’s control. In the second film setting, for example, a new mechanic of looping clips are introduced (where props continuously move). Other than that, there are not too many other creative mechanics.

This image shows a script for one of the sets. In the editing portion, players need to make sure the props hide Johnny so he can get through without being seen.

Final Thoughts

It’s a Wrap is a novel experience that appeals to 1980s movie nostalgia and incorporates the idea of filmmaking into players’ own hands. The concept of this game is appealing, but it is a good thing that It’s a Wrap is so short. After a while, it does become rather aggravating.

This game may be too unforgiving for a puzzle game, and too lackluster for a platformer. Otherwise, It’s a Wrap is full of charm and great ideas, providing a window for inspiration for games in the future.

Review: Sucker for Love: Date to Die For

Sucker for love: Date to die for invites players to embark on a journey through a world where love and terror collide, all within the immersive atmosphere of a hand-drawn, 90’s anime-inspired visual style. As players assume the role of Stardust, they find themselves entwined in a perilous romance amidst a backdrop of mystery and danger, with every step through the hauntingly beautiful house the player will never know what might hide behind each door.

The hand-drawn visuals of Sucker for love: date to die for, immediately draw players into a world teeming with nostalgic charm and immersive detail. From the moonlit corridors to the shadowy corners of the House, each scene is a meticulously crafted work of art that captures the essence of classic animation while adding a modern flair.

Navigating the house in Sucker for love: Date to die for is an experience filled with palpable tension and heart-pounding suspense. As players venture through the dimly lit hallways and explore each room, they are given the option to slowly open each door, allowing them to take a cautious peek into the unknown beyond. This mechanic adds an extra layer of anticipation, as players must steel themselves for the possibility of encountering something sinister on the other side, even if they are back tracking or re-entering a room from a couple minutes ago. Unexpected jump scares lurk around every corner, ready to jolt them from their seats. The sense of unease is relentless, keeping players on edge as they unravel the mysteries hidden within the house’s walls.

The combination of romance and horror in Sucker for love: date to die for creates a thrilling gameplay experience. As players forge relationships with unexpected visitors and out of this world entities, they must also confront the terrifying cult that inhabit the house, adding an extra layer of depth and challenge to the game. Every encounter is a delicate balance between passion and peril. As players navigate the treacherous setting, there are options for multiple endings and each one of them will take them closer to unlocking the final chapter. The idea of having to unlock all endings (even the ones that end with the player dying) is a great way to let the player explore and try out things without fearing the outcome. That in turn can have unexpected advantages during the current playthrough.

In conclusion, Sucker for love: date to die for offers a captivating blend of romance, horror, and nostalgic anime-inspired visuals, providing players with an unforgettable gaming experience. With its immersive storytelling, tense gameplay mechanics, and stunning hand-drawn art style, this game is sure to leave players breathless as they embark on a journey through love’s haunting embrace. Clocking in at a duration of approximately 4 to 5 hours to uncover the true ending, players will find themselves thoroughly engaged in this gripping adventure dating sim. Brace yourself for an adventure like no other, and discover if love truly conquers all in this hauntingly beautiful tale.

Game released on steam 23rd April 2024 and as of writing will set you back $13.59

Review: 240W PD USB-C to USB-C cable

The 240W PD USB-C to USB-C cable from Acefast is a reliable choice. This nylon-braided cable is robust, hard-wearing, and small enough to hide in your work bag. Moreover, it delivers an almighty punch regarding charging speeds and data transfer. As such, this versatile tool is ideal for your mobile phone, laptop, or tablet.

Thanks to the 40Gbps high-speed data transfer, you can easily move files. Additionally, it supports 4K HD display and Thunderbolt 3/4. You’ll also enjoy lightning-fast charging speeds thanks to the PD3.1 fast charging and USB4 protocols. Accordingly, this is the perfect option for commuters and office workers.

What’s in the box of the 240W PD USB-C to USB-C cable?

  • The small but colourful packaging will catch your eye. Alongside this, it is informative and can be recycled.
  • The 1m 240W PD USB-C to USB-C cable is pleasant to hold. The nylon-braided cable is flexible and robust. Consequently, I wasn’t concerned about breakages or damaged internal components.

Technical specifications.

The 240W PD USB-C to USB-C cable is the ideal choice if you want something for charging and data transfer. Moreover, its 4K HD support makes it the ideal choice if you need to present videos from your tablet, phone, or laptop. Alongside this, the Thunderbolt 3 and 4 compatibility is a game-changer. With the capacity to support up to 2 4K monitors, you can improve your productivity and your presentations. 

The PD3.1 protocol ensures that this cable delivers an adjustable voltage supply. Furthermore, it is capable of up to 48V/5A max 240W output. The adjustable supply allows 48-volt, 36-volt, and 28-volt fixed values with 240-watt, 180-watt, and 140-watts respectively.  Accordingly, this is the perfect choice if you work with the latest high-powered tech. Additionally, the fast-charge facility will keep you in the game as your devices are juiced up in no time.

Build quality.

The biggest risk to any cable is damage to the ports and the internal components. Fortunately, the 240W PD USB-C to USB-C cable is tested for up to 25k cable bends. This reassuringly high value impressed me. Subsequently, I wasn’t worried that the cable would weaken or break. Alongside this, the end ports are sturdy and easy to handle. Therefore, there is no risk of accidental breakages.

My only gripe is the 1m cable length. Though this is suitable for most tasks, it may be problematic if you need to use your device whilst streaming videos or displaying a presentation. Therefore, I’d have preferred a slightly longer option to cover every potential circumstance.

Is the 240W PD USB-C to USB-C cable worth it?

Whenever I charge my high-end tech, I want it to be protected at all costs. As such, I’m willing to spend more money to ensure I get the best quality cable. Though this cable has a moderate price point, I think it is worth every penny. This robust option is perfect if you wish to charge the most demanding tech. Additionally, it is ideal if you wish to present 4K videos or transfer large files. Finally, the exceptional build quality cannot be ignored. I believe that this is the perfect item to pair with the Z4 4-Port charger from Acefast. Accordingly, I recommend buying it here!

(More information on Acefast can be found here!)

The 240W PD USB-C to USB-C cable has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! Acefast provided a sample for this review!)

Review: Unicorn Overlord

An Addicting & Fun Ride On the Unicorn Overlord

After over 80 hours to roll the credits, Unicorn Overlord never ran out of steam, nor did it once become tedious to play. Having a detailed map to freely explore, deeply layered strategy mechanics, and a perpetual gameplay loop will give strategists a hard time to put down this tightly knitted tactics RPG adventure. Although the story is predictable, the way all other aspects of the game tie together will leave a lasting impact on its players. 

A Safe Story

While the narrative of Unicorn Overlord is sprawling it’s also as simple as it gets. Queen Ilenia of Cornia is slain and overtaken by Emperor Galarius who proceeds to take over Cornia and the surrounding kingdoms. Alain, child of the late queen, goes into hiding until he is of age to avenge his mother’s death and take back Cornia from the now established kingdom of Zenoira. You command Alain and his army as they travel across the lands to liberate each kingdom and amass an army to take on Emperor Galarius. Doing so will spread the word of the Liberation Army which will appeal to leaders who may offer to join your cause to get back at the common enemy of Zenoria.

In the story, characters have moments of intriguing arcs or motives, but in the end none of them particularly stick out. For example, there’s a mini arc where a certain villain of Zenoria has created a plague that you need to stop from spreading. This small plot does nothing to connect to the main overall plot though. There’s really no twist to the story and the ending, even though it is satisfying, is quite predictable. Unfortunately, the writing of the story or characters doesn’t do anything too memorable. The most memorable thing about them are their class types and what weapons they wield.

Here is an overview trailer of Unicorn Overlord, first revealed in a Nintendo Direct.

A Real-Time-Twist!

Unicorn Overlord’s most unique mechanic is the real-time strategic twist it puts in its combat system. All units move in real time! Yes, this means all battles are given a time limit in which the player needs to complete the mission’s objective (usually defeat so and so) to win. This is interesting because you can set your cavalier unit on a path to a specific enemy garrison. On its path the cavalier may encounter an enemy unit you may have not anticipated. When those units cross paths a battle outcome will be displayed, you have the option to use items, or rearrange the positions within the unit before the battle commences. This can be challenging because the battles are mandatory if units cross paths, no matter the outcome. So it’s imperative to set characters on a path where there are no enemies that directly counter them.

Luckily, the player has the option to pause time at any moment (that’s not combat) and course correct their path. The overall time limit for battles may be a few minutes, but with all the pausing and planning these battles will not be as quick as they seem. Some battles are only to overtake a garrison or two, some battles cover multiple towns and cities. Cleverly, all battles take place on the overworld map which means both inside and out of combat you will be traversing through potential war territory. This clever design just makes it intriguing to see how the inclusion of bodies of water, forests, and other environmental factors will affect combat. 

Map Traversal 

One of the most interesting things about this journey is being able to openly and thoroughly explore the world map at your leisure. There is a set path to take, but there are many opportunities where the missions open up and leave it for you to explore. You come across towns naturally and literally choose which branching path you want to follow. The story battles are mandatory, but side missions aren’t which makes the journey even more self-made. There’s plenty of secrets to discover and it never felt pointless to walk across the map and see what there is to find. 

This is a view of a corner of the Kingdom of Cornia in the overworld. The battle map is exactly the same, with less NPCs.

The Gameplay loop

This game does a great job at introducing the gameplay mechanics and slowly building upon its layers to full capacity. In the beginning of the journey, each unit will only permit two characters in its roster. As battles are won throughout the land you will be rewarded by gaining renown. The more renown attained allows access to upgrade your army level which will open the promotion of units and characters. Honors (in-game currency) are spent to promote character classes and expand the size of units. 

Additionally, characters from the army can be stationed at liberated towns and cities to collect neighboring resources. These resources are used to fulfill deliveries needed for towns and cities to be rebuilt. Rebuilding towns and cities will reward you with equipment, useful battle items, and honors. Not every town is able to be rebuilt immediately, this requires you to check on areas that are not stationed or not yet discovered. It is an addicting effort that will have you continuously checking on both new and old open areas to expand and upgrade your characters and units.  

Variable Units

The ever growing and customization of units is what kept me so addicted to this tactical RPG. In addition to the number of characters per unit, a unit leader is to be assigned. Each character gives a specific benefit when assigned as unit leader such as reducing wait time or assisting another unit in battle from a short distance. Furthermore, so much significance goes into the positioning of each character within their units. It is recommended to place more beefy characters, like hoplites, in the front row of their units. More fragile characters, like healers or witches should be placed in the back row. It is very fun to try different combinations of characters with varying positioning, and it is really satisfying to find characters that synergize well in battle.

Deep Tactics

The technical mechanics don’t stop there, because character abilities and items diversify gameplay even more! To optimize a character’s effectiveness to the first degree you are able to set conditions to a character’s abilities. For example, a healer by default is set to restore hp to an ally after they take any damage from an enemy. However, the game gives you the control to set conditions to all abilities. Instead, you can make it so that said healer restores hp to their ally after they take a certain amount of damage, you can set that healer to restore hp a certain ally ONLY or you can remove that action entirely. 

This can also be a strategic move to give priority to their other abilities or to use secondary weapons the healer may have. Speaking of which, most weapons and items will offer alternate or additional abilities to utilize in the heat of battle. Equipping these weapons to a suitable character can be enough to tip the scale in the heat of combat. Unicorn Overlord’s combat system is as deep as Marianas Trench and not once did I feel too overwhelmed to change anything because it does so well to explain the mechanics. 

Here is a look of the interface when customizing a specific Unit. It looks. a little overwhelming, but I promise it is all thoroughly explained in game.

Performance and Visuals

Unicorn Overlord sports solid and colorful visuals that especially POP on the Switch OLED. Cutscenes and story beats are presented on a 2D lay out, kind of like pages in a book. The simplicity of the cutscenes compliment the visual aesthetic nicely. As for performance, I encountered no issues whatsoever in my play through. Battle segments do run very slowly by nature because the game is turn based. Moving character by character, ability by ability the game can grow tiresome to do every battle. Fortunately, the game gives you the option to fast forward through the battle segments by holding the ‘right trigger.’ You can even skip the whole battle sequence entirely by pressing ‘start‘ to initiate the battle. Although, with vivid visuals and how satisfying it is to outsmart your enemies you will not be skipping all the battles throughout the campaign. 

The Verdict

Unicorn Overlord is a cleverly designed Tactics RPG whose strategic systems will hook its player early on. The openness of the map warrants a quest that is full of objectives that are all self-fulfilling and purposeful to complete. It does a fantastic job at teaching its tactics mechanics and excels at allowing its players to find their way to strategize against the countless enemy types to encounter. Unicorn Overlord’s captivating gameplay loop will trap its players into wanting to do everything they can to optimize their units. The narrative is not as interesting as its name ensues, but Vanillaware has proved that the name should be remembered as one of the strongest Tactics RPG to stand on its own. I cannot recommend this game enough to new or veteran tactics RPG players. 

Review: Children of the Sun

Devolver Digital isn’t your typical video game publisher. They specialize in the gloriously weird, with independent titles that push the boundaries of storytelling and gameplay while keeping the fun part of a good video game. From the ultra-violent ballet of Hotline Miami to the bizarre deck-building roguelike with a talking squirrel in Inscryption, Devolver embraces the strange.

This eccentricity explodes into their legendary live conferences, where press conferences turn into wrestling matches, CEOs ride flaming motorbikes, and the line between hilarious promotion and genuine chaos blurs beautifully (go see on youtube the best moments of their press conferences). It’s a perfect reflection of their development philosophy: embrace the crazy, and get ready for a wild ride.

Children of the Sun is hoping to deliver that same experience. However, it seems that Devolver took this title “more seriously” than its predecessors.

In this peculiar strategy game disguised as a shooter, we take control of a character simply known as THE GIRL, whose mission is to eliminate THE CULT. Yes, the capitalized presentation is intentional, as that’s how the characters are introduced to us. How does THE GIRL achieve this? By shooting everything and everyone in sight. You might think it’s just another puzzle game with FPS mechanics, but I assure you, it’s something you’ve never seen before.

The core gameplay revolves around manipulating the trajectory of a bullet in a “frozen” world. Each level becomes a gruesome puzzle box where you strategically ricochet the bullet off walls, trigger environmental hazards, and eliminate cultists in a symphony of violence. It’s a unique blend of slow-motion shooter and strategic puzzler, demanding meticulous planning and lightning-fast reflexes.

The key to racking up points is swift execution. Create combo kills by staying alert and strategically utilizing your environment. You can even exploit birds and gas tanks to extend your bullet’s deadly path until the stage ends. Remember, time only moves when the bullet travels towards its next target, similar to Superhot’s core mechanic.

The campaign in Children of the Sun might be on the shorter side, clocking in at around four to five hours. But don’t let that fool you! To help keep the experience fresh, the protagonist unlocks new psychokinetic abilities as she progresses. These abilities act like power-ups, adding a new layer of strategic depth. Imagine manipulating the bullet’s speed for extra punch or bending its trajectory mid-flight to catch enemies off guard. The enemies themselves evolve too. Bulletproof vests and force fields necessitate careful planning before engaging them. In the end, mastery lies in optimizing your approach, minimizing wasted moves, and making every bullet count.

The scoring system in this game keeps you coming back for more. It takes into account various factors like the distance the bullet travels, the time spent in each stage, the part of the opponent’s body hit, and whether the target is moving. There’s also a global leaderboard where you can compare your scores with others. But the real replayability comes from the multiple ways to approach each stage. And to top it off, a panoramic view of the bullet’s path lets you see the epic destruction you’ve caused.

While the intricate level design is impressive, the occasional hidden enemy can be frustrating to discover, forcing you to replay sections until you find them.

The art style is strangely appealing, perfectly matching the game’s quirky atmosphere, a deliberate choice that complements the bizarre events unfolding on screen. Even the act of controlling the bullet as it soars through odd winds adds a layer of beauty to the strange landscapes. This is a Devolver game after all.

As I said, the story is short and nothing special. It gets a somewhat dark tone to it. I like it but maybe is to much for some people. The well-paced game leaves you wanting more after the credits roll, it could have been just a little longer in terms of stages.

Children of the Sun carves out its own niche with a bold and memorable identity. The game takes a “less is more” approach to its mechanics, but the variety of situations you encounter with those mechanics keeps things fresh and engaging. It’s just a pity that the experience is over too soon, leaving you wanting more from this stylish blend of paranormal mystery, occult horror, and creeping paranoia. I still had a lot of fun with it and something tells me we will hear about Children of the Sun again in the future.

Review: Panzer Knights

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Do you want waifus or an actual enjoyable game? That was my initial question as I sat down while watching caseoh with my girlfriend after finally opening back up this doc. The game in question provided this as my thesis, and these are now my thoughts on… Panzer Knights

Visuals

Panzer knights did intrigue my interest with its artstyle. It’s reminiscent of Valkyrie chronicles! If you don’t know what that is, it’s basically a sketch style mixed with anime, at least in the gameplay it is. when it comes to character designs they’re just straight up basic anime and if you’re wondering what the waifus look like… well keep wondering I’m not getting into an argument with my girl over this. Just know it’s nothing too crazy.

Gameplay

This is where things take a turn for the worse, panzer knights arguably has some of the most boring gameplay I’ve ever tried, it lacks depth or enjoyment. The game gives you plenty of variety in tanks and the weaponry inside them as you progress through its small story which isn’t much. Tank gameplay would be fun if the game was even slightly difficult. If you are too distant from your enemy they won’t even realize they’re being shot at or try to move. When you’re close, you’ll get attacked but as long as you’re over the age of 12 you shouldn’t have an issue destroying them. And sadly besides a mediocre variety of tanks, weaponry and characters, you won’t find yourself experiencing anything better during your playtime.

Story/Characters

There’s not much of a story in this game, if anything just a bunch of random dialogue for each mission, dialogue that isn’t well written in the slightest, there were plenty of issues with mistyping and none of the convos flow well regardless. It just feels like the game wants you to get the objective done and that’s all. If it didn’t feel like the story was trying to get rid of me, I would probably enjoy it more. And the characters aren’t much better, although they can seem a bit fun off their design, everything else is just plain, nothing about them catches my eye or interest, if you’re interested in the appeal of the characters and their design, well at least there you would have some fun.

Music

The music isn’t anything crazy, most of the time the game feels empty of any music and when it’s there it’s just not entertaining, it doesn’t even excite me while playing. It’s dull atmosphere also just adds to the emptiness of sound while going through these levels, and there’s also not many tracks either. Leaving me with a sour taste in my mouth.

Performance

On the upside, the performance is splendid! Ran into almost 0 issues, the game ran smoothly and never failed to deliver but the reason I say almost is because of small technical mistakes like the tanks not noticing you or the dialogue being mistyped to high heaven, the game worked fine.

Verdict

If you were wondering I do not recommend this game, it’s dull, repetitive and lacks any excitement, if you’re here for the women! Go right ahead and get it, but if you want an actual good game look elsewhere as this game provided me more lows than highs. I give it a 3/10 the artstyle and performance make it at least a game that works but the lack of actual greatness outside of it makes it a game that disappoints.

Side Notes

The game was reviewed on a pc that holds an Rx 6750 Xt Powercolor fighter and an intel i5 1300f. Another thing I want to mention is that the controller support didn’t work in the main menu so you might need a keyboard on standby to traverse that but the gameplay feels great with controller support besides that issue.

Review: MP3 Pro player

The MP3 Pro player from Majority is a fantastic device. I’ve recently covered their Pocket MP3 player and I admired its usability, build quality, and impressive design. Consequently, when I was offered its big brother, I jumped at the opportunity. Now, you may worry that MP3 technology is old hat. Well, I disagree with this mindset. Though streaming music via Deezer, Spotify, or Apple Music is convenient, I love the guarantee that your MP3 files will work. Furthermore, you don’t need an internet connection and once you own your song, you needn’t pay again. Therefore, there are plenty of positives to this 90s and early 00s file of choice.

This audio device is tiny. Additionally, it reminded me of the early iPod, and this can only be a good thing. With a touch radial menu and a crisp display, this is a user-friendly option. Moreover, the fast-charging USB-C port ensures that you can keep the tunes going even when you let the battery life run low. Alongside this, the internal storage can hold up to 12000 songs and an external SD card can be used to expand this further. Accordingly, you will not run out of space no matter how eclectic your music tastes are.

What’s in the box of the MP3 Pro player?

  • The compact packaging is tough and pleasant to look at. The detailed information is to the point and the imagery is striking. What’s more, it can be recycled.
  • The MP3 Pro player fits in the palm of your hand. The metal casing delivers a professional finish and the touch radial menu is responsive. On top of this, the charging and audio ports are well-positioned.
  • Wired headphones are provided.
  • A lanyard helps to keep the device safe.
  • Charge the MP3 player with the USB-C cable.
  • Learn the fundamentals with the user manual.

Technical aspects.

Where this device differs from the Pocket MP3 player is the ability to play videos and MP3s. Though this may seem a minor difference, it was pleasant to have the choice available. My daughter adored this feature as she could download her favourite music videos and lose herself for hours. If you are not so keen on this option, you can simply install MP3s and get on with your day. Talking of MP3s, this device offers a wide range of compatible file formats. However, MP4 is not one of them. Subsequently, you must steer clear, otherwise your song/video will not work.

Thanks to the 64 GB internal storage, you can listen to around 12,000 songs. Alongside this, you can insert a 128 GB micro SD to expand your storage further. The SD card is not included, and I believe it isn’t necessary. Yet, if you have a massive music catalogue, or you wish to watch music videos, you may wish to utilise this facility.

The fast-charging facility allows you to boost your battery life by 5 hours in as little as 30 minutes. The 300 mAh battery delivers an impressive 67 hours of playtime. However, this is reduced if you take advantage of the Bluetooth 5.0 connectivity and use the video facility. Though battery performance was lowered, I never worried about running out of power. As such, this is a powerful device that will not disappoint.

Usability.

This MP3 Pro player is ideal if you wish to keep your life organised. With a built-in calendar and easy-to-access folders, you can manage your life and your music with ease. Additionally, the UI is smooth, and the touch radial menu is responsive and easy to understand. If you have ever used an iPod, you will feel right at home. However, if this is your first radial rodeo, you will get used to it in no time.

Though you can use the included wired headphones, I recommend using Bluetooth instead. This straightforward set-up option is ready in less than 30 seconds. Consequently, you can connect any compatible headset without breaking a sweat. Yet, if this isn’t your thing, the provided headphones are more than suitable.

If you somehow forget a set of headphones, not all is lost. Instead, you can use the impressive built-in speaker to get you by. Now, this isn’t the most powerful audio choice, but it works well in a pinch. Though it lacks a full range of tones and the bass isn’t as powerful as I’d have liked, it works regardless. Consequently, this is a versatile device that is suitable for many occasions. 

Build quality.

The metal casing was impressive. Additionally, the vibrant screen is compact and perfect for every music video you wish to watch. Alongside this, the ports are robust, and I have no concerns that they will take some rough-housing. The radial touch menu was responsive, and it was easy to go between menus and select every song. The smooth case has a polished metal finish and is small enough to fit in your pocket. The only downside is a lack of a clip to secure it to your top if you are exercising.

The handy lanyard mitigates the lack of a clip. However, this was a massive plus point for the Pocket MP3 player. The well-positioned lanyard loop is ideal if you have a clumsy teenager or youngster in your household. Though I wasn’t blown away by the wired headphones, they are suitable if you run out of battery power on your wireless headphones. The rubberised cable is hard-wearing and the eartips are comfortable. What’s more, they deliver a pleasant range of tones. Subsequently, they are suitable for most audio tasks.

Is the MP3 Pro player worth it?

Delivering a whopping battery life and amazing storage capacity, the MP3 Pro player is worth every penny. Moreover, the ability to play videos and the handy built-in speaker make this stand out from its peers. Furthermore, it has a 3-year warranty and it is unbelievably easy to use. As such, this is incredible, especially when you consider that it is available for under £35. Accordingly, I love it and I recommend buying it here!

(More information on Majority can be found here!)

The MP3 Pro Player from Majority Audio has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! Majority provided a sample for this review!)

Review: Enclave HD

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After over 20 years lying dormant, Enclave HD has made its return. Finally arriving on PlayStation, is it a hidden gem? Or should it be left in the past?

The Line Between Good and Bad

Orginally developed and released way back in 2002 by Starbreeze Studios, Enclave HD is an action RPG that released exclusively on the original Xbox before being ported to PC. Brought back to life by Ziggurat games for the current generation in an hd port, Enclave HD is set in the medieval fantasy realm of Celenheim, where one thousand years before the events of the game occur, a demon lord named Vatar and his Dreg’tar army all but destroyed the realm. In a desperate act to save the realm, the high wizard Zale created a rift around Celenheim, ensuring its survival and protection but now, as the game begins, the rift is closing and evil is on the rise again. I liked how the story is set up through a typical fantasy trope, with it being shown through old medieval texts and mosaics. This sets up the story perfectly for the player to let them know what they are in for. What makes Enclave HD unique for its time and for contemporary players is that the game offers two campaigns both set on either side of the war, coined the ‘Light Side’ and the ‘Dark Side’. The game purposely forces you to play as the light side (unless you want to use an old cheat to unlock the other campaign early) in order for you to truly understand the stakes at play for the realm itself. It makes sense to do this as the dark side can be viewed as mindless grunts serving their lord, whereas the light side adds the human element to the player. It’s a smart choice by the developers and one that benefits both campaigns greatly.

In the roughly 8 hour overall campaign across both sides, the player is tasked with fighting through linear based areas in a level-based structure. It’s both ironically refreshing and retro that a medieval fantasy game like this is not a massive open world game like so many today. The game really benefits from this structure as you hack, slash, shoot and block your way through hordes of enemies. The story of Enclave HD is not going to blow you away in today’s day and age of games like ‘The Witcher 3’ or ‘Dragon Age: Inquisition’ but it’s a serviceable tale full of your usual fantasy elements. Whether it’s orcs and goblins or mages and druids, this game fills your fantasy needs perfectly fine. Cutscenes are mostly told through the previously mentioned medieval text design but there are some in-game moments such as conversations with the queen of Celenheim or the demon lord Vatar which help flesh out their motives and desires for the player. With a game that revolves around the conflict of good versus evil, it’s important both campaigns have significant endings to them displaying these morals and Enclave HD has made a concerted effort to end both campaigns with definitive statements for each side. Of course story can only hold a linear game like this up for so long. Gameplay will always be king.

A Relic Of The Past

With this being a remaster, the gameplay has remained exactly the same as it was 20 years ago, therefore I struggled to love or even like the gameplay of Enclave HD at times. Choosing from over 12 classes over both campaigns, the gameplay loop essentially boils down to just hack and slash over and over and over. Weapons feel exactly the same whether it be a sword, dagger or axe. No attack feels significantly different to the other, creating such a stale boring loop; I just felt I was mindlessly swinging my way through levels at times. If the developers had added a lock on function for this remaster it could have swung the gameplay loop into a positive light but sadly no addition has been made. Every fight I had across both campaigns just felt like I was winning a button mashing contest, which is fun at first but incredibly tedious and boring by the final level. Ranged weapons can offer slightly more variety for players but again each weapon feels so similar, it’s hard to differentiate, especially with the enemy AI.

Enemy AI is so unbalanced it is laughable at times. Enemies can either come mindlessly charging at you in waves or stand completely still unconcerned that their impending doom is right around the corner. No attack you inflict on your opponent feels weighty, so I felt at times I was constantly staring at the health bar of both the enemy and myself. Other dated game design choices rear their ugly head as well, checkpoints in particular being a mess. Some checkpoints in levels are so bizarrely placed it makes the game quite hilarious at times, particularly when a respawn point is right next to the boss. The gameplay really lets Enclave HD down; amid its engaging story, it’s a dated design that really should stay in the past.

A Mix of Old And New

This generation of games has become obsessed with remakes, ports and remasters, with middling results. Enclave HD falls squarely in the remaster category thanks to a multitude of reasons. Graphically speaking, the game has a typical coat of high definition polish added to its visuals but that’s pretty much it. Environments and characters look exactly the same as they did on launch; it’s what we’ve come to expect in a remaster of an old game like this. Framerate differs wildly at times, dependent on setting and the amount of enemies on screen and this really could have been given some love and care.

Conversely, sound design and the musical score really seem to have been given a new lease of life. Swords clanging off a metal shield and arrows launching from the bow sound fantastic. The sound design really helps create the fantasy element for the game and it’s commendable that the developers have taken time to make it sound so crisp and powerful. What really stands out is the creation of an enhanced soundtrack with over 20 new tracks included. This is a fantastic addition to the game as the soundtrack really is wonderful. Varied for both campaigns, the music feels quintessentially medieval. The score roars loudly during combat, creating tension and excitement for the player and it really helps mask the clunky combat at times. I just wish the love and care put into the sound design and music had made its way into the rest of the game.

Verdict

I hate to use this term but Enclave HD really feels like a cheap attempt at remastering a cult classic. The story still holds up well and a fantastic updated soundtrack helps fans of the original game find reason to revisit. With dated combat, awful enemy design and AI and visuals that really have been left in the past, Enclave HD is a another lack lustre attempt to remaster in today’s era of video games. Better to have been laid to rest in the past.

Review: NZXT H5 Flow (Starfield Edition) Mid-tower PC Case

NZXT is known for making high-quality, premium products at a decent price. Aesthetically, they’re incredible, and the successor to the H510 Flow is no exception. This is the NZXT H5 Flow (Starfield Edition), a beautiful and efficient mid-tower PC case with fantastic graphics. If you’re a fan of the game and want to build a new PC – this could be the case to do it in.

Overview of the NZXT H5 Flow (Starfield Edition)

The NZXT H5 Flow is a mid-tower PC case that supports ATX motherboards. With the now signature cable tidy bar in the front and the tempered glass panel on the side, it’s exactly as you would expect from NZXT. The front features a perforated mesh panel with a finer mesh dust filter underneath to promote excellent front air intake. You have a perforated space for a 120mm exhaust fan on the back.

The case can also fit a 280mm radiator (or two 140mm fans) on the top. This change in the design to the top panel is welcome, as the perforation has been extended, and there is now a magnetic dust filter on the top of the case. Where the Flow stands out is the unique bottom-mounted scoop fan that is angled and points directly at the GPU. Offering a source of cool air intake. The PSU slot is covered completely, and unlike previous versions, the PCI slot covers are solid metal.

Overall, the case is simple and elegant in its design. The tempered glass panel offers a large viewing window into the PC and is held in place by one thumbscrew. It’s important to note only the white and Starfield versions of the case come with clear tempered glass – the black case has a tinted pane. The back panel is solid and held in place by two thumbscrews – there’s also good clearance back here for drives, cable management and fan control boxes. I use the Corsair RM1000x PSU in my build, which fits perfectly with plenty of room for the cables.

There are some nice cut-outs at the top, rear, and side of the case, allowing for clean cable management from the front. The front fan bracket is removable for easy installation.

Design

The Starfield game livery sets this version apart in the H5 Flow lineup. NZXT has printed the graphics on the side panel, the panel under the glass, and the front and top of the case, which are enough to show your love of the game without being overstated and ‘in-your-face’. My favourite feature is the signature NZXT cable tidy bar printed in blue, yellow, orange, and red stripes that are synonymous with the game. It really pops inside the white case. If you’re not a fan of the game, the case comes in black and plain white.

Features of the NZXT H5 Flow (Starfield Edition)

The case has decent front IO, although better ones are on the market. It features a combined audio/headphone jack, USB 3.2 Gen 1 Type-A and USB 3.2 Gen 2 Type-C ports. These all connect to the motherboard via a unified header, which is appreciated for minimising cables. Do check your motherboard is compatible, though.

Be mindful that the case only comes with two fans; you’ll probably want to replace both and add several more, especially adding two fans at the front of the case to ensure good ambient temperatures.

What’s in the box?

  • H5 Flow Starfield Limited Edition Case
  • Case accessories pack

Specifications for the NZXT H5 Flow (Starfield Edition)

Key Specs

  • Motherboard Support:Mini-ITX, Micro-ATX, ATX
  • Enclosure Type:Mid-Tower
  • Case Material:SGCC Steel, Ultra-clear Tempered Glass, Dark Tinted Tempered Glass (Black only)

Dimensions

  • Height:464mm (With Feet)
  • Width:227mm
  • Depth:446mm
  • Weight:7.01 kg

Compatibility & Clearance

  • Max CPU Cooler Clearance:Up to 165mm
  • Max GPU Clearance:Up to 365mm
  • Front Radiator Clearance:45mm
  • Cable Management:Up to 23mm

Front I/O Ports

  • USB 3.2 Gen 1 Type-A:1
  • USB 3.2 Gen 2 Type-C:1
  • Headset Audio Jack:1

Expansion Slots

  • Standard:7
  • Vertical:0

Drive Bays

  • 2.5″:1+1
  • 3.5″:1

Fan Support

  • Front:2 x 120mm / 2 x 140mm
  • Top:2 x 120mm
  • Rear:1 x F Series Quiet 120mm (Case Version) included
  • Bottom:1 x F Series Quiet 120mm (Case Version) included

Radiator Support

  • Front:Up to 280mm
  • Top:Up to 240mm
  • Rear:Up to 120mm

Fan Specs

  • Model:F120Q (Case Version)
  • Speed:1200 ± 240RPM
  • Airflow:62.18 CFM
  • Static:1.05 mm – H2O
  • Noise:25.1 dBA
  • Fan Connector:3-pin

Final thoughts on the NZXT H5 Flow (Starfield Edition)

The fan on the bottom is a great addition that blends well with the PSU shroud. There are a couple of filters underneath the case, providing some additional (and much-needed) airflow into the case, which was lacking in the previous model. The case needs additional fans, so bear this in mind regarding the price. I would recommend the NZXT F series.

Also, please be mindful that the back of the case only accommodates one 3.5” and one 2.5” drive or two 2.5” drives.

The cable management is great, with some really good, well-placed cable management secure points, Velcro cable ties, and approximately 2cm of space in the back to organise the cables.

Overall, I think once fully built with proper fans, the case manages inside airflow well and does so. It looks incredible. If you’re looking for a good-looking case without compromising thermal controls, then the H5 Flow is definitely a case to consider.

For more information, you can see more at the NZXT website.

Review: NZXT F120 and F140 PC Fans

In my recent PC build using the H5 Flow (Starfield Edition) case, I used F120 and F140 fans to pair with the NZXT Kraken Elite 280 RGB AIO. This meant I needed two F140s in the front, two F120s for the AIO (so they match), and two more F120s for the bottom-mounted GPU fan and rear-mounted exhaust fan.

Unboxing and installation

The fans don’t really come with a lot, as it’s an all-in-one design. They can be mounted to pull air into the case or exhaust it. The RGB ring around the outside of the fan is in the direction air will flow so that inward lights will extract, and outward lights will pull cold air in. This gives a lovely aesthetic for the front fans to shine out of the case, and the radiator and exhaust fans provide nice lighting inside. Each fan has two cables, one for the RGB and one for the 4-pin PWM fan control.

To reduce the number of cables plugged into the motherboard, I recommend picking up the NZXT fan control and lighting hub—this is not the same hub that comes with the AIO or the packs of three fans, as that one only allows for connecting the RGBs together. Regarding RGBs, these are bright and easily customisable in the NZXT Cam Software, where you can also control the fan curve and speed. (The F series fans also come in DUO with an LED ring on both sides, Core with the fan blades being the element that lights up and non-RGB Pressure and

The design is understated and clean, and it will look great in any case. The rubber gaskets at each screw hole also help with sound dampening and ensure a good quality fit.

Cooling ability and running modes for the NZXT F120 and F140 PC Fans

So far, I have not noticed any issues with these fans keeping the temperatures stable inside my case. With a positive pressure setup, the fans pull in decent amounts of cool air and exhaust out the back and through the top. Temperatures in my system remain stable, even under CPU or GPU load.

I am particularly happy with how they perform in silent mode. With no room cooling turned on, I cannot hear the PC fans when they’re running. When the RPM ramps up, you can start to hear them, but not to a level that could be considered too loud. They remain solid enough not to cause any whine.

What’s in the box?

·  120mm/140mm RGB Fan (depending on what you buy)

·  Installation Accessories

Specifications

F120

Key Specs

  • Material:Plastic, rubber, PCB
  • Fan Rated Voltage:12V DC, 0.18A, 2.16W
  • LED Quantity:18
  • Bearing:Fluid Dynamic Bearing (FDB)
  • Fan Connector:4-pin PWM

Dimensions

  • Height:120mm
  • Width:120mm
  • Depth:26mm

Cooling

  • Speed:500 – 1,800 ± 300RPM
  • Airflow:13.94 – 50.18 CFM
  • Static Pressure:0.75 – 2.7 mm-H₂O
  • Noise:17.2 – 27.5 dBA

Fan Life

  • Hours:60,000
  • Years:6

F140

Key Specs

  • Material:Plastic, rubber, PCB
  • Fan Rated Voltage:12V DC, 0.3A, 3.6W
  • LED Quantity:18
  • Bearing:Fluid Dynamic Bearing (FDB)
  • Fan Connector:4-pin PWM

Dimensions

  • Height:140mm
  • Width:140mm
  • Depth:26mm

Cooling

  • Speed:500 – 1,800 ± 300RPM
  • Airflow:24.85 – 89.48 CFM
  • Static Pressure:0.94 – 3.39 mm-H₂O
  • Noise:20 – 32.5 dBA

Fan Life

  • Hours:60,000
  • Years:6

Final thoughts on the F120 and F140 PC Fans

The F series fans from NZXT, specifically the NZXT F120 and F140 PC Fans, are fantastic and versatile fans for any build. They are well-made and feel and look premium. The RGB LED quality is bright and well-balanced, and the performance is just as impressive.

For more information on the NZXT F120 and F140 PC Fans, you can check out the NZXT website. The F120 retails for £24.99 and the F140 for £26.99 at the time of writing.

Review: Kraken Elite 280 RGB AIO Cooler

So when I decided I wanted an all-white build I went on the hunt for an AIO that would match the aesthetic, as well as provide excellent performance for high-end components. There was only one option – the NZXT Kraken Elite 280 RGB AIO cooler.

Unboxing and setup

The packaging for NZXT products is always good, and this was no exception. Inside you get the radiator which features nicely braided pipes to the AIO control unit, brackets so it supports Intel and AMD as well as two 140mm RGB Core fans and the necessary cables and fixings.

Setting up the AIO was straightforward as well and the instructions are pretty clear to follow. Always work out where you’re going to put your AIO before mounting your fans and which side you will want the pipes on. Once you know that, screw on the fans, mount to the case and affix the cooler to the CPU. The cooler comes with pre-applied thermal paste so it’s very beginner friendly.

NZXT Kraken Elite 280 RGB AIO Features

The NZXT Kraken Elite 280 RGB AIO cooler is impressive and has several features that make it a particularly good choice.

Firstly, it is very easy to assemble. I swapped out the RGB core fans with two F140 fans to match the rest of the case, and this was very easy to do.

The CPU block’s design is simple. It’s effectively a cylinder with an impressive LCD display that is edge-to-edge and vivid in both colours and brightness. I love this display, and it’s one of the biggest selling features of this particular AIO. The screen is a 2.36” diameter wide-angle LCD display with 640×640 resolution and 60 Hz refresh rate and through the NZXT Cam software you can control what’s displayed on it. The LCD sceen has support for GIFs, static images and useful readout information such as CPU and GPU temperatures. This truly allows you to customise the screen to fit your build’s theme. For me, pairing it with the H5 Flow (Starfield Edition) meant it was the perfect place to display the Constellation logo or the ship startup GIF depending on how I’m feeling.

The AIO comes in 240mm, 280mm and 360mm options as well as black and white colour options. This provides good versability in the range to suit pretty much every case.

The AIO is based on an Asetek platform with a 27mm thick aluminium radiator, a solid copper cold plate with micro-skived fins and pump speeds of up to 2800RPM.

Using the NZXT Kraken Elite 280 RGB AIO

I’ve been using this AIO for a while now in my PC build (7900x CPU) with the radiator mounted to the top of the case and the fans set to exhaust. The performance has been fantastic across the range of activity – from productivity tasks to extensive gaming, the AIO has done its job and ensured the thermals of the CPU remain well within tolerance. While the CPU did get very close to its TDP limit out of the box, I have never experienced throttling and these components are designed to run hot! However, I have meticulously undervolted my CPU because I’m just not comfortable with those stock temperatures. Since then, the cooler has been even more effective at keeping the temperature in limits I’m comfortable with under load.

The fans can run in a variety of different modes, all controlled through the NZXT software and I recommend pairing this AIO with NZXT fans in your case of choice so you can use the NZXT hub (not the included one, which only links ARGB) to minimise cables going into the motherboard. NZXT care about the aesthetic though, and the single cable running out of the CPU block is proof of that.

What’s in the box?

  • Kraken Elite 280 RGB
  • F140 RGB Core fan
  • Installation Accessories
  • RGB Controller
  • Breakout cable set

Specifications

Cap

  • Material:Aluminum, Plastic
  • Display Orientation:Software adjustable Default, +90, +180, and -90 Degrees
  • Display Panel Active Area:2.36” (60mm) diameter
  • Display Color:24-bit true color LCD
  • Display Resolution:640 x 640 px
  • Display Brightness:690 cd/m²
  • Display Panel Type:TFT-LCD (Wide Viewing Angle)

Water Block

  • Dimensions:Diameter: 81.9mm H: 59.5mm
  • Material (Block):Copper
  • Material (Housing):Plastic

Pump

  • Motor Speed:800 – 2,800 ± 300 RPM
  • Power:12V DC, 0.3A

Radiator

  • Dimensions:143 x 315 x 30mm
  • Material:Aluminum

Tube

  • Length:400mm
  • Material:Ultra-low Evaporation Rubber with Nylon Braided Sleeve

Compatible Socket & CPU

  • Intel:Intel Socket LGA 1700, 1200/115X Intel Core i9 / Core i7 / Core i5 / Core i3 / Pentium / Celeron
  • AMD:AMD Socket AM5, AM4, sTRX4*, TR4* (*Threadripper bracket not included) AMD Ryzen 9 / Ryzen 7 / Ryzen 5 / Ryzen 3 / Threadripper

Final thoughts on the NZXT Kraken Elite 280 RGB AIO

This AIO is the perfect addition to my all-white build and provides a great level of personalisation with the LCD display. It’s easy to install making it suitable for beginners and provides powerful cooling even to the highest end CPUs.

For more information on the NZXT Kraken Elite 280 RGB AIO, and the other AIOs from NZXT, head to their website. The AIO currently retails for around £239.99.

Review: A Living Room

Comedy games are a rare commodity these days so one tries to grab whatever they can get hands on. Especially if it is free! That was my thought going into the Point and click game, ‘A Living Room’; but as I went deeper and deeper into the disjointed and often confusing story, I came to a conclusion: It is just not funny! 

Which is quite a statement to make for a game filled with wise-cracking living furniture. 

A Living Room(2024)| Game Trailer

Point and click and Drag

A Living Room is a simple point and click adventure game that gives you about an hour of gameplay. The idea is, as any other game of the genre, to poke around, clicking on objects and trying to get items to progress. The entire play area is a small room with a two tables, two sofas, and a TV. The old man never leaves the room and your attempts to get him out only lead to more uninspiring jokes.

At points when you feel that the gameplay might take an approach toward some challenge, it reverts to comedy bits, hoping to be funny again, and hope is all one can say about this game’s attempts at humour.

Point and click and NOT FUNNY

You play as an old man named, in what I can assume was an attempt at humour, ‘Yourself.’ Taking Yourself, you are never quite sure what the main goal is in this Point and click game. Instead we waddle around completing task after task till the very end.

As I said earlier, the furniture and almost everything else in the room is alive and interactable. Each with their own personalities and voice-acted dialogue, yet, sadly, they seem to be trying too hard to be funny. Never really getting me to smile or laugh.

The old man’s dry and aged humour, which could have been the saving grace, also fails to deliver the punch. It seems that the creators felt held back from saying anything too wild and failed add any flavour to our protagonist making him feel just shallow and boring.

The goal of the game is to talk with these (animate) inanimate objects and get tasks done. 

For example, you need to find the remote which happens to be under the couch cushions. The couch, knowing this, refuses to give them up and told us to buzz off.

The solution was to find a talking knife that calls you, “papa,” and threaten the couch. Even though this sounds like it would be funny, the execution of the scene and how the characters talk, still somehow made everything feel bland.

Going forward with the game, you will have more interactions and more tasks just like this one.

In the end, after all the tasks done, the Point and click game ends unceremoniously in a puff of smoke. There is a little more to it but I wish to not spoil. 

No Funny?

There were points that showed some sign of being just a little on the funny side. For example, there was a bowl of lemons, and if you used the knife to cut one, it prompted another lemon to get angry and challenge you to find a better quote than, “When life gives you lemons, you make lemonade.” While not a knee-slapper, this sure did give me a chuckle.

Point and click and A POTENTIAL THAT MISSES ITS MARK

Looking at the images and reading the game’s description made me think that this was going to be a comedy game with dry humour; it sounded like a blast. But sadly, the jokes fell flat and gameplay left me more bored than amused.

Sure, there were a couple of moments that brought a smile to our faces, but overall, the humour didn’t quite stick the landing.

In the end, this hour-long Point and click game fell short of my expectations.

Review: Noblechairs Legend (White Edition) Premium Gaming Chair

If you’re looking for a premium gaming chair, the Noblechairs Legend (White Edition) should be on your radar. With its sleek design and impressive build quality, this chair is perfect for gamers who want to experience maximum comfort and support while playing. Whether you’re engaged in an intense gaming session or just need a break, the Noblechairs Legend (White Edition) has got you covered. Its ergonomically designed body-hugging shape, coupled with the use of high-quality materials, makes it a chair worth considering. So, if you’re serious about gaming, you should definitely check out the Noblechairs Legend (White Edition).

Unboxing and assembly

The chair needs to be assembled and comes well-protected in its huge and heavy box with plenty of bubble wrap and foam. I was impressed with how well the chair was packed in, with no moving parts and nothing rubbing or causing abrasion on the seat or backrest.  In the accessories box, you will find a plastic container with the very minimal screws you’ll need and a hexkey/screwdriver combined tool.

The instructions are printed on premium-feeling plastic-coated paper and are easy to understand, with clear pictures that walk you through the process. It starts with flipping the seat upside down and bolting in the second arm, followed by the mechanical control box and the handles. Then, pop the wheels on the base, attach the gas-powered pillar and cover, and slot one into the other. It’s all very straightforward.

What followed next was a little tricker, however. There is a safety screw inside the back adjust arm that needs removing, but unfortunately, I couldn’t get the included tool to bite on it enough to loosen it, so I had to resort to one of my own screwdrivers. I’m unsure if this is a common problem, but I’d recommend having a Phillips screwdriver on hand, just in case. Then came the challenge of attaching the back section to the pillars. It’s definitely more manageable with a friend to help you!

Once this is done, it’s just a case of fixing the covers, and you’re done. All in all, it was a pretty straightforward affair that didn’t take too long to complete. The chair also comes with a lower back cushion and headrest cushion that affixes to it with an elastic strap.

Design and Features of the Noblechairs Legend (White Edition)

The Noblechairs Legend (White Edition) is a fantastically comfortable, supportive, and premium chair. While a gaming chair at heart, sporting that ‘could be in a luxury car’ vibe, it isn’t over the top as some gaming chairs can be. This chair feels just as comfortable in a gaming setup as it does in an office environment. This is in part due to its more streamlined design aesthetic.

Price-wise, the chair retails for £419.99 for the Noblechairs Legend (White Edition). However, there are discounts on other colour schemes (the char comes in Black, White, Java, Black/Red and a Grey Shure Edition in faux leather or Grey in fabric). You can also pick this chair up in a limited edition Starfield-themed (and in fact, their other chair styles also have plenty of limited-edition tie-ins to pick from, such as Fallout and Star Wars). The price-to-quality ratio is definitely there, and this is reflected in the premium and durable materials used.

As a bigger guy, I was impressed with the ample seat space, the comfort and the support offered by the tall back. I love the look and design of this chair; it shows its heritage but feels modern and a lot more understated than a lot of ‘racing style’ chairs on the market. The adjustments also all work exceptionally well. The class-4 gas lift is powerful enough to support my weight, and the back adjustment, while a little clunky, offers decent recline. You can also lock it in place if you don’t like too much movement in your chair. On carpet, the castors work really well.

This chair probably won’t be comfortable for people under 5’10” because the lowest seating position is too high off the ground. The maximum weight limit is 150kg, and the height limit is 200cm, so it will support various body types.

I was initially worried about the faux leather used to cover the seat and back, but the expertly crafted German PU Leather feels incredibly durable, and I haven’t noticed that stickiness when sitting on the chair in shorts that often puts me off having faux or real leather seating. It’s also easy to clean, which, when you have a white chair, is definitely reassuring!

The Noblechairs Legend (White Edition) has all the usual adjustments, such as 4D armrests (more on them in a moment), reclining, height and tilt adjustment, and lumbar support adjustment. Its upright position definitely promotes good posture, and I’ve found myself slouching a lot less than normal when typing or gaming. If you cannot use the in-built lumbar support due to its position, then the chair also comes with two foam cushions – one for lumbar and one for the headrest. I find myself using the headrest cushion as when sitting back in the chair without it. If I don’t, I’m too far back to correctly see the screens of my computer at a comfortable angle. Each user, of course, will vary in terms of preferences, and the fact the Noblechairs Legend (White Edition) provides so much adjustability is fantastic to see.

If I can find any fault with the Noblechairs Legend (White Edition), it would be in its armrests. While the 4D adjustability is great, they feel a little unstable and will shake if moved. I also found them uncomfortable to lean on for an extended period. This is a common issue with most chairs, however, due to very few having enough padding, and one I fix with cloth-padded slip-on covers.

Technical Specifications

  • Integrated adjustable lumbar support
  • Adjustable seat height
  • Practical tilting function (max. 11°)
  • 4D Armrests for maximum adjustability
  • Adjustable backrest angle (90° to 125°)
  • Deform resistant cold foam
  • Durable hydraulic gas lift (Class 4)
  • Office chair certification in accordance with DIN EN 1335
  • Robust steel frame
  • 60mm casters suitable for hard and soft flooring
  • Max load of up to 150 kg (330 lbs)
  • Weight approx. 30 kg/ 66.1 lbs
  • Pillow set included

Dimensions of the Noblechairs Legend (White Edition)

  • Total Height: 132 – 142 cm / 52 – 55.9 inch
  • Seating Height: 48 – 58 cm / 8.9 – 22.8 inch
  • Backrest Height: 90 cm/ 35.4 inch
  • Backrest Shoulder Width: 47 cm/ 18.5 inch
  • Backrest Outer Width: 52 cm/ 20.8 inch
  • Backrest Inner Width: 28 cm/ 11 inch
  • Seat Surface Outer Width: 52 cm/ 20.5 inch
  • Seat Surface Inner Width: 33 cm/ 13 inch
  • Seating Area Depth: 48 cm/ 18.9 inch
  • Armrest Width: 10,5 cm/ 4.1 inch
  • Armrest Depth: 27 cm/ 10.6 inch
  • Armrests Height (Lowest Chair Position): 67 – 74,5 cm/ 26.4 – 29.3 inch
  • Armrests Height (Highest Chair Position): 73,5 – 80 cm/ 28.9 – 31.5 inch
  • Armrests Inner Distance: 48 – 52 cm/ 18.9 – 20.5 inch
  • Armrests Inner Distance: 53 – 57 cm/ 20.9 – 22.4 inch

Materials

  • Steel (frame)
  • Cold foam (inner cushioning)
  • Radiant white high-tech vinyl, made in Germany (cover)
  • Aluminium (base)
  • Nylon / polyurethane (casters)
  • Polyurethane (armrests)

What’s in the box?

  • 1x Seat Base
  • 1x Backrest
  • 2x Cushions
  • 1x Wheel Base
  • 1x Mechanical Box
  • 1x Arm
  • 5x Wheels
  • 2x Screw Covers
  • 1x Gas Pole
  • 1x Gase Pole Cover
  • 5x M8 (20mm) Screws
  • 3x M5 (16mm) Screws
  • 1x Hexkey/Screwdriver Tool

Final thoughts on the Noblechairs Legend (White Edition) chair

Undoubtedly, this chair is a visual delight, radiating a sense of luxury and premium quality in its construction and packaging. The ease of assembly is a welcome feature. The pristine white finish, contrasted against the sleek black wheelbase and fixtures, creates a striking yet understated design. With its unwavering focus on comfort and ergonomics, this chair is a versatile choice, catering to the needs of gamers and individuals seeking a statement piece for their ‘work-from-home’ desk. The Noblechairs Legend recognition at the 2023 European Hardware Award for Best Gaming Chair is a testament to its exceptional quality.

For more information about Noblechairs, you can visit their website to see the full range.

(Disclaimer: Product provided for review – the company cannot alter this article unless factual inaccuracies exist. All views are my unbiased assessment of the product)