Call of Duty: Ghosts Onslaught DLC Pack Out Now for PS3,PS4 and PC

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Call of Duty: Ghosts players on PlayStation 4, PlayStation 3 and Windows PC can now purchase the first DLC Pack – Onslaught.  The new DLC Pack delivers four unique and classically designed Call of Duty multiplayer maps, the all-new “Maverick” dual-purpose Assault Rifle/Sniper Rifle, and the first instalment in Extinction’s four-part episodic narrative, “Episode 1: Nightfall.”

COD Ghosts Onslaught_Containment Action

New multiplayer maps in Onslaught include:

Fog: Set alongside the banks of a murky lake, players skilled enough to pick up the map’s unique Field Order can become the embodiment of evil and don the mask of Michael Myers, one of cinema’s most iconic horror characters, in this chilling homage to classic horror films.

BayView: A coastal Californian boardwalk that offers players fast-paced run-and-gun gameplay amid a seaside town. Clever players will be able to climb onto the map’s moving trolley to engage enemies, as well as call in devastating artillery strikes from the Naval Destroyer anchored offshore.

Containment: This map drops players into a raging battle amidst a war-torn Mexican village, where the action centers on the crippled remains of a small bridge holding a hi-jacked truck leaking radioactive material.

COD Ghosts Onslaught_Bayview Action

Ignition: Is a reimagined version of “Scrapyard” – the fan-favorite multiplayer map from Call of Duty: Modern Warfare 2, placing players into a deserted space launch facility with frenetic action amongst abandoned warehouses, flame trenches, a massive transport crawler, and dynamic map elements that can take players out if they’re not paying close attention.

Onslaught also arms players with the Maverick, a deadly new, dual-purpose addition to their multiplayer arsenal. Outfitted with a lightweight wood stock, players can choose to use the Maverick as either an Assault Rifle or Sniper Rifle, depending on their tactical needs.

Anchoring Onslaught is “Episode 1: Nightfall,” the first installment in Extinction’s new, four-part episodic narrative. As the initial foray into this single, connected story that will be told across each DLC Pack launch throughout the year, “Episode 1: Nightfall” takes fans to a remote research facility hidden deep within the Alaskan wilderness, where a small recon team must infiltrate the facility to find out what happened to the mysterious Nightfall Program. This expanded Extinction storyline introduces new characters, plus two all-new alien species, and debuts an exclusive Venom-X weapon that pulverizes the Cryptids, as players delve deeper into the story of what happened following mankind’s first contact with the Cryptids in Colorado.

Fans can purchase Onslaught as either a standalone DLC Pack for a suggested retail price of $14.99, or purchase the Call of Duty: Ghosts DLC Season Pass.  Season Pass holders not only get all four epic DLC Packs for the discounted suggested retail price of $49.99*, but they also get instant access to the downloadable multiplayer map, “Free Fall,” as well as the Team Leader Digital Pack, which comes with a unique multiplayer character head, weapon camo, reticle, player patch, player card and player background.

Review: Dead Rising 3: Chaos Rising DLC

Episode 3 of the Untold Stories DLC is out and was surprisingly really good. A bit of recap, we’ve already played a spec ops commander and an alcoholic feisty resistance member within the zombie-ridden city of Los Perdidos. These two protagonists aren’t as interesting in comparison to the renegade biker Hunter Thibodeux in the Chaos Rising DLC but what makes this additional pack a definite must have?

Dead_Rising_3_Chaos_Rising_Screengrab

Hunter, if you haven’t played through the games main campaign, is the first boss you stumble across within your first hour of play. Knowing this you’ll find this prologue leading up to the cross over a nice touch to the story telling aspect of the Dead Rising 3 experience. This tattooed Redneck isn’t a hero with no redeeming features. You are playing a straight up villain and this is what makes Chaos Rising different and unforgettable. Starting of in prison for wrongly taking the wrap for your crew you’re tasked with escaping with no prior weapons in your inventory. I honestly played through this DLC like it was to be a survival horror game which is what the Dead Rising games are but fused with dark humour through over the top characters and the ridiculous weapon combos usually thrown in making the series less scary. This prison break section was pretty much as scary as this game gets. Having to find weapons whilst only having yourself to answer to Hunter is as lonely as he’ll get.

With revenge in his blood, Hunter’s goal is to track down and find his gang who put him in prison. Amongst the zombie hordes you’ll be hunted down by that said gang who have groups throwing molotov cocktails at you and will beat you with bats. The streets of Los Perdidos has never been so dangerous and with Hunter’s quest being more melee weapon based you’ll find you’re getting up close and personal in more fights. There’s an interesting selection of new weapons to have fun with which includes a petrol canister strapped with flares to draw the zombie’s attention before burning all in the vicinity. But the main focus is centred on a motorcycle with moving sawblades at the front that can also shoot blade projectiles, serious crazy fun and easily the best selling point.

What Chaos Rising has which the other 2 didn’t include was actual boss fights. Yes, actual bosses with health bars just like the ones in the campaign. This makes a huge difference and gives me faith that the next instalment could be the best of all 3 combined in one final outing. The side missions in this are fun to do, collecting custom bikes and bringing them back to the bike shop, exactly how Grand Theft Auto does it but with the undead in the way. The collectables include finding top self rare alcohol as well as destroying emergency telephone posts across the city, the generic stuff.

Chaos Rising felt shorter than the other 2 available but has a longer lasting impression with scenarios and characters that are less forgettable than in the others. Hunting down bikers is so far the highlight to the Untold Stories episodes and fits right at home as an alternative perspective from a villainous protagonist.

Murdered: Soul Suspect Interview with Eric Studer from Airtight Games

I recently had the chance to sit down with Eric Studer from Airtight Games to talk about all things Murdered Soul Suspect – and there is some new gameplay footage in there too!

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Murdered: Soul Suspect is a dark, detective thriller with a supernatural twist: solving your own murder from the afterlife. Play as Ronan O’Connor, a Salem police detective with a checkered past, whose life is brought to an untimely end by a brutal killer. Trapped in a limbo world called Dusk, he is unable to find peace until he can bring his killer to justice.

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Eric Studer graduated from DigiPen Institute of Technology in 2005 with a degree in video game programming. He’s been in the video game industry ever since. Working with Warner Bros. in Burbank, California as Associate Producer, Eric developed multiple video games for mobile devices including properties like Get Smart, The Dark Knight, Speed Racer, and the Looney Tunes Franchise. With WB Games in Seattle he helped ship FEAR2 and worked with the company’s shared cinematics and audio department. Eric then accepted a Cinematics Producer position at Sucker Punch Productions where he was the first producer ever hired there. Working very closely with actors,  the director, motion capture technicians, and Creative Director, Eric oversaw the development of over 75 minutes of in-game cutscenes for inFamous 2. Now Eric acts as the Senior Design Producer at Airtight Games where he manages the design and writing teams, helps the technical lead heard cats, and tries to keep as much trivia about his current project in his head at the same time as possible.

So over to Eric:

Murdered: Soul Suspect will be available June 2014 for the Xbox One, Xbox 360,  PlayStation 3, PlayStation 4 and PC.

GTA Online: The Business Update Coming Next Week

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Coming next week The Business Update, out on the 4th March is coming to PSN and Xbox Live Grand Theft Auto Online. Thrill-seekers and weekend warriors can hop in any of three all-new, blazing fast sports cars and airplanes aswell.

GTA Online Business update

Swing by Ammu-Nation to pick up two new weapons, the Heavy Pistol and Special Carbine, which both offer some serious firepower.

Dress for success with formal and business casual attire options like new suit jackets, slacks, glasses, heels and blouses, or don new all-business hairstyles and currency themed tattoos. There’s also a collection of new masks, perfect for disguising yourself during the next hostile takeover.
gta online guns
Just like the recent Valentine’s Day Massacre Special, the new vehicles and weapons will be available in both Story Mode and Online. In Story Mode, weapons will be deposited into all three characters’ inventory with two full ammo-clips and all three cars are accessible from their garage properties. In GTA Online, you’ll be able to purchase the new weapons and their attachments at any Ammu-Nation location while the vehicles will be available for purchase from Legendary Motorsport and Elitas.
Don’t forget that this weekend is your last chance to grab the Albany Roosevelt limousine, the Gusenberg Sweeper machine gun and all the rest of the exclusive items from the Valentine’s Day Massacre Special before they’re gone. Once you purchase them in-game, they’re yours to keep – but they will no longer be available to purchase after midnight PST this 2nd March.

The Walking Dead Season 2 Will hit PS3 on 4th March and more

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The second episode of The Walking Dead Season 2 will hit PlayStation 3 on 4th March, Telltale Games announced on today.

Also Telltale game  confirmed that the PlayStation Vita version of The Walking Dead: Season Two is tracking for release towards the end of March. Episode 1 and Episode 2 will be available for $4.99 USD each, or as part of a season pass option including access to Episodes 1-5 as they are released.   

the walking dead

Titled “A House Divided,” the episode sees Clementine caught between a group of survivors and its exiled leader, voiced by actor Michael Madsen. A new trailer for the episode embedded below introduces some of the new dilemmas players will negotiate with Clementine.

Release dates are unconfirmed for “A House Divided” on other platforms.

Telltale also recommended players finish 400 Days, the DLC episode which bridges the first and second seasons of the game, before playing Episode 2.

 

New ID@Xbox Developers Announced by Microsoft

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Today Microsoft has added almost 70 developers to the list of successful ID@Xbox applicants, which now spans over 200 developers in total. With developers that include Playdead, developer of Limbo, Ska Studios, developer of Charlie Murder and The Dishwasher: Vampire Smile, and The Behemoth, creator of Castle Crashers and Battleblock Theater.

ID@Xbox

“It has been an exciting couple months for ID@Xbox,” reads a post by Chris Charla, program director, on the Xbox NewsWire. “We created this program to make it easy for independent developers to bring their innovative ideas to Xbox One, and the response from the community continues to be amazing!”

There are apparently “thousands” of applicants to ID@Xbox, which was unveiled last summer. “This list is by no means exhaustive,” cautions Charla. “It’s just a sample of the many independent developers who will be bringing their games to Xbox One.”

Here is a updated list upto 27th February

  • 4gency
  • A Crowd of Monster
  • Alientrap Games
  • BetaDwarf
  • Big Ant Studios
  • Bloober Team
  • Blowfish Studios
  • Brain in a Jar
  • Brushfire Games
  • Cherry Pop Games Ltd
  • Codeglue
  • Code-Monkeys
  • Compulsion Games
  • Crunching Koalas
  • Deco Digital
  • Empty Clip Studios
  • Escalation Studios
  • EXOR Studios
  • FarSight Studios
  • Fatshark
  • Flix Interactive
  • Four Door Lemon Ltd
  • Frambosa
  • Frima
  • Glass Bottom Games
  • HB Studios
  • Headup Games
  • Heart Machine
  • Holmade Games
  • Humble Hearts LLC
  • I Fight Bears
  • Implausible Industries
  • Iridium Studios
  • iSquared Games Ltd
  • Larian Studios
  • Mediatonic
  • MeinMein
  • Mighty Rabbit Studios
  • Mimimi Productions
  • nDreams Ltd
  • NeocoreGames
  • No Goblin
  • n-Space
  • Piwot
  • Pixel Balloon
  • Playdead
  • Rebellion
  • Relentless Software
  • RetroCoders
  • Ripstone
  • Robomodo
  • Ska Studios
  • Smudged Cat Games Ltd
  • Snowrunner
  • Spry Fox
  • The Behemoth
  • Tiny Castle Studios
  • Toxic Games
  • Vector Unit
  • Vertigo Games BV
  • VooFoo Studios
  • Warhorse Studios
  • WaterMelon
  • Xona Games
  • Zoë Mode

The first ID@Xbox games are apparently in certification now – according to an earlier report, they’ll release in March.

Castlevania: Lords of Shadow 2 Mastery System Explained

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Konami Digital Entertainment today release a new gameplay video showcasing the new adaptive combat elements of Castlevania: Lords of Shadow 2.

The conclusion to the ‘Lords of Shadow’ series is available now for the Playstation 3, PlayStation Network, Xbox 360, Xbox LIVE Games on Demand, and Steam for PC, and the new footage highlights how users can create modified combat elements within the game.

The new system is integral for combat, as Dracula awakens in a weakened state and must gradually extend his abilities. Gamers can gather experience points by killing foes and solving puzzles, and then use them to enhance the abilities of the game’s three main weapons: the Void Sword, Chaos Claws and Shadow Whip. Each weapon is governed by a ‘skill tree’ system, wherein players cleverly level up their weapons.

The more the player uses a specific weapon to execute key combination attacks, the more their power grows. Experimentation is rewarded with increased power as challenging attacks are perfectly implemented. The new trailer highlights how these attacks reward the player, devastating those that dare defy Dracula.

Infinite Crisis: Open Beta Date Announced

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Warner Bros Games and Turbine have announced that on 14th March Infinite Crisis (MOBA), will enter Open Beta. To celebrate this milestone three never-before-seen Champions have been revealed!

Green Arrow, Aquaman and Mecha Superman will join an already robust lineup of Infinite Crisis Champions, which includes Batman, Superman and Wonder Woman, among many others. Bios for each of these new Champions’ can be found below.

In Open Beta, players will be able to test their skills on Infinite Crisis’ exciting new tri-lane map, “Gotham Divided,” where two universes collide and players can battle across Gotham City and its Multiverse variant Gotham by Gaslight.

Meacha Superman Trailer

Green Arrow Trailer

Aquaman Trailer

PS Plus for March Dead Nation to Tomb Raider to Smart As

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Sony has announced March’s batch of PlayStation Plus content for Europe.

Headlining the update are Dead Nation Apocalypse Edition on PS4 with  is a top-down shoot ‘em up set in an apocalyptic zombie-infested world, from the
talented developer Housemarque, famous for the Super Stardust titles and, more recently, the critically acclaimed RESOGUN., and Tomb Raider and Brothers A Tale of Two Sons on PS3.

Dead Nation Apocalypse Edition trailer

With the PS Vita having Pixeljunk Monsters Ultimate HD and Smart As for this months PlayStation Plus for the Europe.

Europe’s Best Call of Duty Players Head to London

With the best Call of Duty  players from across Europe are descending on London this weekend to battle it out in the finals of the Call of Duty European Championships. 26 teams from the UK, France, Germany, Spain, Italy, Netherlands, Sweden and the rest of Europe will go head-to-head for a chance to represent their country at the Call of Duty Championship, presented by Xbox being held from 28th March to 30th March  in Los Angeles for a share of the tournament’s $1 million total prize purse.

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Hosted by Activision Publishing in partnership with Gfinity, the Call of Duty European Championships will take place from 1st March to 2nd March in one of England’s most iconic sporting venues, Twickenham Stadium, where teams will compete for a €15,000 prize pot in the Twickenham Live Room. The top eight teams will then qualify for the global Call of Duty  Championship, presented by Xbox – the first competitive prize tournament to be held on Xbox One, the all-in-one games and entertainment system from Microsoft – at the end of March in Los Angeles.

Watch the action live and exclusively at MLG.tv as they compete for the ultimate prize in eSports.
Over the last month, more than 500 teams across Europe competed for a spot in London this weekend. Eight UK teams qualified for the Call of Duty European Championships and will face-off against each other, with the top four teams heading to California for the global Call of Duty Championship, presented by Xbox.

Dark Souls II “Dark Intentions” Behind the Series video

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With the launch of Dark Souls II (Namco Bandai) on Playstation 3 is building and to give a glimpse at the making of the new Dark Souls game, with a behind the scene video from the developers call ‘Dark Intentions’ featuring FromSoftware’s Director Yui Tanimura, Peter Serafinowicz (Actor), Daisuke Satake (Art director at FromSoftware) and Ryan Morris (Lead Translator).

Dark Souls II is released on Playstation 3 and Xbox 360 on 14th March with a PC to be revealed very soon.

Wargaming Announces Fundamental Improvements for World of Tanks

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Wargaming today released the trailer for a World of Tanks developer diaries series, focusing on major improvements the game will receive in 2014.

http://www.youtube.com/watch?v=Dws4XUIHFVI

“It will be a truly transformative year for the game,” said World of Tanks Producer Mike Zhivets. “Enhancements planned for 2014 touch upon the very core of World of Tanks, and each of them will overhaul the look and feel of the title, inducing the tank combat experience we deliver with a whole new level of realism and immersion.”

Throughout 2014, World of Tanks will receive a revamped graphics renderer, adding a greater level of detail to vehicle models and providing for a more realistic gaming environment. The technical enhancements in the game will also extend to its physics engine, introducing a highly responsive gaming environment, dynamic suspension, blown-off turrets and damageable small parts, while its gameplay will be enriched with the highly requested Historical Battles and a new meta game functionality—Fortified Areas.

First teaser for Transformers Universe

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Here is a little vine teaser for the first Transformers Universe has just been revealed.

https://vine.co/v/MKWVDumdMZr/embed/simple?audio=1

Tune in for the full bot reveal, coming this Friday! 

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Trials Fusion Coming to Consoles and PC on 16th April

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Ubisoft has announced a Trials Fusion release date of 16th April on Xbox One, Xbox 360, PS4 and PS3 and the PC and developed by Redlynx.

The digital download will cost £15.99, while a physical version including the base game and a season pass will be available from 18th April for PS4, Xbox One and PC.

trials-fusion

The season pass will be available separately for £15.99 and will give purchasers access six DLC packs which will be released up until April 30 2015. Packs will contain new tracks, new bike parts, new rider gear, and new items for Trials Fusion.