Q and A by the Watch Dogs Developemt Team via Twitch at 8pm UK time

Tonight at 8pm UK time, the Ubisoft development team from Watch Dogs will be hosting a live Q&A on Ubisoft’s Twitch.tv channel.

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Jonathan Morin (Creative Director), Danny Bélanger (Lead Game Designer) and Colin Graham (Animation Director) will be fielding questions from the community following yesterday’s release date announcement of 27th May.

Watch by clicking the this link for the Ubisoft Twitch.tv channel

Pac-Man is Back in Pac-Man and the Ghostly Adventures Out Now

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Get ready to get your inner Pac-Man out with the new released from Namco Bandai Games Europe of PAC-MAN and the Ghostly Adventures is now available in the UK for the Xbox 360, PlayStation 3, STEAM, and Wii U. With a separate 2D side-scrolling version of the game is out now for the Nintendo 3DS system. I was lucky to be invited with my family a little while ago when the TV series was launched in the UK, and played the game at the event all I can say is the game is a lot of fun to play on your own or with the family.

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With the game is based on the original storyline from the hit animated series aired on Disney XD. In the new PAC-MAN and the Ghostly Adventures game our favourite yellow chomping machine becomes the unlikely hero destined to save PacWorld from the evil plots of Betrayus and his Netherworld ghosts!

The modern makeover of the beloved PAC-MAN property immerses players in a wacky world of new adventures while still harkening to classic PAC-MAN gameplay elements such as chomping ghosts. Not only will Pac still be devouring scared blue ghosts in PAC-MAN and the Ghostly Adventures, he will also have to face various types of Netherworld ghosts that will prove to be a challenge for the yellow youngster.

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In the fight for freedom and the future of PacWorld, Pac will need to rely on an extensive menu of Power Berries that bestow Pac with unique power-ups that allow him to either burn or freeze ghosts, bounce around like a rubber ball, barrel through levels as a spinning top or even mow down ghosts as a giant granite ball. Each power up changes the way players can attack or move across various terrains, bringing new and exciting gameplay challenges for players to master.

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PAC-MAN and the Ghostly Adventures twists the rules of PAC-MAN by letting gamers take on the role of the four mischievous ghosts—Inky, Blinky, Pinky and Clyde—in an all-new exciting multiplayer mode.

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Recorded at the Tv launch Party for the new series

PAC-MAN has teamed up with kids Dance group ‘Interlude’ to tour around London, UK in an inspired dance from an iconic 80’s cereal commercial (Which I remember). Working with renowned punk band ‘Less Than Jake’ (‘The Rest of my Life’ & ‘All My Best Friends Are Metal Heads’) and the Hackney-based dance group,

The re-imagined maze mode allows gamers and up to three of their friends to play competitively to see who can catch PAC-MAN first as the elusive yellow PacWorlder darts around intricate mazes. PAC-MAN and the Ghostly Adventures will also contain unlockable classic 2D arcade-style mini games featuring new Pac vehicles such as the Cherry Copter and Pineapple Tank.

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“Pac-Man, as one of the most iconic video game character, turned into quite a social phenomenon through the years as it expanded into merchandise and TV, becoming a real and powerful brand” said Mathieu Piau, EMEA Marketing Director for NAMCO BANDAI Games Europe. “Pac is now finally back with PAC-MAN and the Ghostly Adventures that brings the franchise beyond its historical boundaries through a great video game experience that will delight kids and fans of all ages and transcend the fun of its eponymous TV series.”

Bethesda and Dark Horse Create Three Next Books

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Dark Horse has teamed up with Bethesda to create three incredible art books “The Art of Wolfenstein: The New Order”, “The Art of The Evil Within” and “Dishonored: The Dunwall Archives”. Each hardcover book, packed with art and game design details, will retail for $39.99.

The first in the collection, “The Art of Wolfenstein: The New Order”, features full-color artwork from MachineGames’ upcoming first-person action-adventure shooter as well as developer commentary from the team. The book spans more than 200 pages and covers all facets of the game’s design, including concept art, character designs, , settings and technology all of which was inspired by Wolfenstein’s alternate 1960’s setting. Check out sample pages from the book on http://www.bethblog.com.

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The Art of Wolfenstein: The New Order” will available in North America at your local comic retailer on May 14th and your favourite bookseller on 27th May.

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The Art of The Evil Within” and “Dishonored: The Dunwall Archives” follow, with release dates in August and November respectively.

Dark Souls II Coming to PC 25th April

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NAMCO BANDAI Games Europe has announced that DARK SOULS II for PC and STEAM is scheduled to launch in Europe and Australasia on 25th April. DARK SOULS II for the PlayStation 3 and the Xbox 360 will be available on 14th March, 2014.

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Adventurers will be delighted to discover that the PC & STEAM version will fully benefit from PC capabilities: increased texture resolution and an enhanced frame rate option. On top of that, FromSoftware have been working to perfectly adapt the game for a mouse & keyboard combo.

As for console, and while supplies last, fans pre-ordering the game will receive the Black Armour Edition – containing an Exclusive Metal Case, the Original Game Soundtrack and an early access to the Black Armour Weapon Set – or if pre-ordered on STEAM fans will get bonuses –  digital soundtrack and the early access to the Black Armour Weapon Set, the Official Dark Souls II Artbook in PDF format and The complete Dark Souls II Digital Comic Book (written by Rob Williams and Andi Ewington with art provided by Simon Coleby) as digital extras for a complete immersion in the universe of DARK SOULS II.

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$B!H(BWe$B!G(Bre conscious of the high expectations from PC gamers and are working with FROMSOFTWARE in ensuring that the PC version of Dark Souls II offers the best experience possible. said Mathieu PIAU, EMEA Marketing Director at NAMCO BANDAI Games Europe. $B!H(BAfter an amazing first opus, DARK SOULS II promises an even more engaging, richer and challenging adventure that should please all gamers, regardless of their platform of choice.$B!I(B

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Dark Souls II will be launching in Europe and Australasia on 14th March, 2014 on the PlayStation 3 and Xbox 360 with the PC edition to follow on 25th April 2014.

Sony CEO Jack Tretton to Step Down

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Sony Computer Entertainment Inc. has announced that Jack Tretton will step down from his role as President and CEO of Sony Computer Entertainment America (SCEA) as of 31st March, 2014. This is a result of a mutual agreement between Mr. Tretton and SCEA not to renew their contractual relationship.

Shawn Layden, currently Executive Vice President and COO of Sony Network Entertainment International, will become President and CEO of SCEA, effective 1st April, 2014.

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Mr. Tretton has been with SCEA since its inception in 1995. As one of the founding members of the executive team, Tretton played a pivotal role in launching all PlayStation platforms in North America, including the original PlayStation, PlayStation 2, PSP (PlayStation Portable), PlayStation 3, PlayStation Network, and PlayStation Vita.

“Working at SCEA for the past 19 years has been the most rewarding experience of my career,” said Tretton. “Although I will deeply miss the talented team at SCEA and the passion demonstrated every day by our fans, I’m very excited about starting the next chapter of my career. I want to thank the employees, partners and customers for their tireless commitment to the PlayStation brand and, of course, to our fans who have pushed us to new heights of innovation and entertainment over the past two decades. I leave PlayStation in a position of considerable strength and the future will only get brighter for PlayStation Nation.”

A 15-year PlayStation veteran, Layden was one of the founding members of SNEI in 2010, joining the  company directly from Sony Computer Entertainment, where he most recently held the position of President, Sony Computer Entertainment Japan.  His career at Sony Computer Entertainment also included eight years at SCE Worldwide Studios in London where he directed international software development.

“It’s an honor and privilege to join Sony Computer Entertainment America and be a part of the team that is leading the next generation of gaming and entertainment,” said Layden. “SCEA is committed to delivering breakthrough gaming experiences that inspire fans and exceed their wildest expectations. As PS4 shows us every day, there has never been a better time to be part of the PlayStation community and I look forward to working with our retail, development, publishing and network partners to further demonstrate why PlayStation is the best place to play.”

“I’ve worked with Jack for nearly two decades and I want to personally thank him for his leadership and the considerable contributions he’s made to the SCEA business and PlayStation brand over the years. I wish him nothing but the best in his future endeavors,” said Andrew House, President and Group CEO, Sony Computer Entertainment. “I also want to welcome Shawn to the Sony Computer Entertainment America team. I have the utmost confidence in Shawn’s leadership capabilities, and his deep knowledge of the gaming industry and commitment to gamers, will help keep PlayStation at the forefront of entertainment and innovative gameplay.”

Win 1: Life On The Limit on Blu-Ray

STUDIOCANAL further mines the rich seam of real-life drama to be found in the world of Formula One as it releases mesmerizing documentary 1: Life On The Limit and we have three copies on Blu-Ray to give away.

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Narrated by Michael Fassbender, 1: Life On The Limit is an action-packed, cinematic documentary that channels the speed, excitement and abject danger inherent in this most glamorous of sports. The film charts Formula One’s journey from its comparatively humble beginnings in post-war Britain, through to the game-changing events of the 1976 season recently examined in the smash hit Rush, as well as the untimely death of F1 superstar Ayrton Senna. In so doing, 1: Life On The Limit showcases a world where drivers were akin to rock stars and where safety definitely wasn’t always put first.

Utilising rare archive footage and gathering the largest and most comprehensive selection of Formula One interviews ever collected, the film examines a sport that, even in its Golden Age, was stealing lives at a terrifying rate. With comment from Sebastian Vettel, Lewis Hamilton, Michael Schumacher, Bernie Ecclestone and Niki Lauda to name but a few, 1: Life On The Limit is not only an irresistible companion piece to the superb Rush but also a riveting, essential documentary in its own right.

Here is a clip:

How to enter to win

Via the site

So all you have to do to win one of the three 1: Life on the Limit Blu-rays is to click on the Contact Us link here or at the top of the page and tell us who your favourite Formula 1 driver is – simple!

Via Twitter

Just retweet the message below, and make sure you are following @aedney on Twitter:

Usual contest rules apply, and the winners will be selected at random. This contest is open only to those in the UK – sorry! You can enter as many times you as you like, but only one entry per day will be counted.

The contest closes Wednesday 12th March, so good luck.

1: Life On The Limit releases digitally on March 7th, followed by a Blu-ray and DVD release on March 17th.

SGN Titanfall Beta now up

Season 2 of ‘Sean’s Game Night’ launches with an explosive Titanfall Beta episode played on the Xbox One.

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Featuring two special guests, a first for the show’s format, our very own Andrew Edney who runs this site Connected Digital World, as well as writer for The Huffington Post joins returning guest Xtreme Gaming’s Arthur Tolmie. We play through Attrition, which is Team Deathmatch for anyone that doesn’t know, and Domination across 2 of the Beta’s maps, Fracture and Angel City.

Arthur guides Andrew and myself through the dos and don’ts of playing the beta. We all try different loadouts and show you individual perspectives from the action cutting between 3-player video feeds. Hope you have as much fun watching as we had fun playing. We certainly can’t wait to play the full game.

Titanfall is out March 14th for Xbox One and PC. March 28th for Xbox 360.

View and subscribe to the YouTube Channel.

You can read what we thought of the Titanfall Beta here.

Call of Duty : Ghosts Devastation DLC Pack Preview

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Get a first look at Devastation, the second DLC Pack available for Call of Duty: Ghosts. Devastation brings four small to medium-sized Multiplayer maps: Ruins, Behemoth, Collision, and Unearthed, which is a re-imagined version of Dome, the fan favourite map from Call of Duty: Modern Warfare 3.

Devastation also includes the “Ripper,” a brand new tactical 2-in-1 weapon with the unique ability to switch from SMG to AR and back on the fly, in the middle of combat. And as a special bonus for Call of Duty: Ghosts DLC Season Pass holders on Xbox 360/Xbox One, the “Ripper” is available NOW for immediate use in-game! Other platform Season Pass Holders will also get early access to the “Ripper” with dates to be announced soon.

The Extinction saga picks up with Episode 2: Mayday. Following the events of Nightfall, players board an abandoned research vessel, in search of answers. Players will face two new alien foes – Seeders, and the 100ft tall “Kraken. New weapon mods and paths to explore come packed in this exciting chapter.

Devastation arrives first, exclusively on Xbox Live on April 3rd, with other platforms to follow.

Review: Call of Duty Ghosts: Onslaught DLC

The somewhat all new map pack from Activision and company lands on Playstation and PC. Containing four multiplayer maps, two new guns for use online and the first in a series of chapters for the horde-like extinction mode. Can it surpass the likes of older Call of Duty map packs, or will it simply pass by unnoticed?

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Fog, a map not only for horror fans, but for people in those blasted ghillie suits to lie prone in the outskirts of the map near bushes. Oh, and for people who can’t help but flock to a solitary house with four entrance points of which are offset only by a rather balancing view upon some major traffic areas. A small cavernous area provides ample opportunities for the run and gunner, yet the subtle chasm inside will claim many a sarcastic death from the few who don’t look where they’re going. Despite being a bit of camp fest, there are some nifty things about Fog. For one, there are probably dozens of nods to famous horror films of yore that are great fun to find; if that doesn’t satisfy your lust for blood, there is always the KEM package which, if you can get your hands on it, transforms you into Michael Myers. Similar to the Maniac suit, it let’s you run amok, this time with a deadly axe, needless to say, this is probably the primary reason people vote for Fog in the rotation.

Bayview is probably the largest letdown for me in the pack due to the old height advantage problem. That and my expectations for the moving tram. Set in sunny California, Bayview is home to some tightly cluttered buildings, a long and largely useless promenade and a tram. Most of the action, whether it be yours or in the enemies killcam, will be found in one of two upper floor buildings that encompass the centre of the map. I’m all for tactics, but the majority of the map is a giant killbox. There just doesn’t seem to be much of a flow or a back and forth. Either people are riding the mostly bulletproof tram for a laugh or are sat up top waiting for people to obliviously run into their sights. Whilst the tram can be used in slightly inventive ways such as placing a sentry turret inside it, I was hoping for some incredulous objective play such as the B flag in domination being placed inside. It may not have worked but it would have added an extra dimension to the map.

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Containment is one of the better offerings, two opposing sides, separated by three routes. A large bridge houses some nasty crawlspaces under the radiation leaking truck which adorns the maps epicentre. Stray too close and an EMP style reaction cripples your effectiveness. With each side playing host to claustrophobic buildings and flank routes, it’s the snipers and long range rifles that hold the obvious advantages down the somewhat obscured lines of sight, yet equipping the no fall damage perk and performing some death defying leaps off the bridge will easily get you around the back of your foes. Whilst for the most part, the map flows nicely; even sometimes evolving into a standoff, there are some peculiar inclusions. For one, there is an incredibly easy to defend, upper floor house situated pretty much behind one of the spawns, making it an absolute nightmare in games like domination. Across the opposite side, it doesn’t fare much better what with the already limiting ‘dull brown filter’ being applied to Ghosts, it simply exasperates the difficulty in picking out foes against the brown backdrops.

Ignition is the token remake of the ‘classic’ map Scrapyard from Modern Warfare 2. Fans will likely know what to expect from this, the high vantage points offer some particularly vicious lines of sight whilst the outskirts are full of medium range assault rifle battles. Features new to this rendition include an all new underground section, perfect for traversing the almost unnecessarily open ground of which lies above, along with more jet powered rocket ‘traps’ that will rarely kill anyone, but do look nice. Players will generally have to be on their toes as enemies seem to crop up from everywhere on this map. The camping so and so’s are however not too much of a threat as there are many positions to dislodge them from; that’s a trade off I think most players would accept. Games of domination can be particularly hectic due to the (often) short and narrow lines of sight offered by the distractions of flag capturing; despite the objectives being mostly out in the open, there are surprisingly few deaths occurring from unknown locations.

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Nightfall starts us off as the first of four in a series of episodic content for extinction. An incident occurs at an Alaskan research facility up in the wilderness, (surprise!) and it looks like it’s up to us to retrieve the intel in an attempt to discover what went wrong. Queue new aliens and a ridiculously large boss. One of the new enemies is quite simply a pain in arse, they come equipped with one of the most annoying traits present in any game, teleportation. One minute you’re quite happy keeping them at range, an instance later, you’re getting slapped silly by an alien. Brilliant. Fortunately, someone nice has littered the area with special lockers that contain weapons that seem almost necessary in some parts. Unfortunately, the keys to the lockers are often guarded and can distract you into a fit of inattentional blindness. Get past all this however, and you’re treat to a showdown with the ‘Breeder’, an arachnid-esque sponge that towers over you and has the bite to match it’s bark. Good luck.

Finally, the Maverick, my primary reason of interest in the Onslaught DLC. A dual purpose weapon, you can equip it in either it’s sniper or assault rifle form. As a sniper, it’s semi-auto, has a lot of recoil and sports a tracker sight with an increased optic zoom. Whilst it’s not for the sniper purists out there, it’s still a serviceable weapon; it’s useful in most sniping scenarios. As an assault rifle, it possesses a rarity in Ghosts, good, clear iron sights. Whilst the recoil is a little strong compared to it’s brethren of the same category, it feels meaty at close range and certainly adequate at medium encounters. Pop a grip and a muzzle brake on and enjoy the satisfaction of not using either the Remmington or the AK 12 for once! The one issue I do have with the Maverick is the ‘lightweight wooden stock’, not only does it not seem to match the otherwise semi-futuristic look of the weapon, but most of the available camo’s simply don’t look right when equipped.

As a whole, it’s a fairly hearty piece of DLC. Whilst there are some slight disappointments, in terms of the potential missed opportunities, and the defiantly bland colour palette opposing Black Ops 2’s rich and vibrant appeal. However, there’s a lot of playtime on offer, the Maverick’s not just a novelty and the maps are, thankfully, smaller.

Forget Oceans 13 when you got The Lego Hobbit Thorin’s 13

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You can forget Oceans 13 when you got Thorin’s 13 team up for a hilarious and exciting adventure toward the Dwarven Kingdom of Erebor.  Check out the new LEGO The Hobbit videogame trailer from Warner Bros. Interactive Entertainment that was released today.

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Grab a buddy and prepare to trek across Middle-earth this Spring as LEGO The Hobbit comes to the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PlayStation Vita, the Wii U, Nintendo 3DS and Windows PC out 11th April.  As seen in this humorous trailer, LEGO The Hobbit takes teamwork to a whole new level, allowing players to “buddy-up” as Thorin Oakenshield and Company of Dwarves perform new abilities and special attack moves.

Watch Dogs to be released 27th May

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Today, Ubisoft revealed that its highly anticipated open world action-adventure game, Watch Dogs, will be released worldwide on 27th May, 2014.

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In Watch Dogs, players assume the role of Aiden Pearce, a new type of vigilante hero who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) to control almost every element of the city.

“We are pleased to be able to reveal to gamers all over the world the new release date for Watch Dogs,” said Geoffroy Sardin, EMEA Senior Vice President of Sales and Marketing, Ubisoft. “We are extremely confident that the additional time we afforded the dev team to refine and polish the game will be more than worth the wait.”

Players who purchase Watch Dogs on either PlayStation3 or PlayStation4 will have exclusive access to 60 minutes of additional gameplay via the PlayStation Network.

“We’re really excited for the launch of Watch Dogs on both PS3 and PS4 and are confident that it will prove to be one of the standout games of 2014,” said Michael Pattison, Vice President, Third Party Relations, Sony Computer Entertainment Europe. “It’s a unique and visionary game and we believe that the exclusive content available via PSN will not only excite gamers, but showcase how PlayStation is a preferred destination for Watch Dogs.”

With a release date of 27th May for the PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and Windows PC, With a Wii U version will be released at a later date.

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PS3 Watch dogs bundle

With two console bundles from Sony announced for Watch Dogs.

Are you ready to test your hacking skills tested for Watch Dogs.

 

MGSV: Ground Zeroes with Second-Screen elements, and more

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Konami Digital Entertainment has announced an exclusive pre-order incentive for its forthcoming METAL GEAR SOLID V: GROUND ZEROES for PlayStation 4, PlayStation 3, Xbox One and Xbox 360, and released assets showing several key gameplay additions in action.

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Released on 21st March, KONAMI has announced that anyone who pre-orders METAL GEAR SOLID V: GROUND ZEROES will receive exclusive content, including Mother Base Staff for use with METAL GEAR SOLID V: THE PHANTOM PAIN’s Mother Base. The Mother Base is introduced during the events of GROUND ZEROES but plays a central role in the forthcoming METAL GEAR SOLID V: THE PHANTOM PAIN.

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The pre-order DLC codes will be provided via a printed insert within physical copies of GROUND ZEROES. Digital versions will access the pre-order DLC automatically upon loading THE PHANTOM PAIN. Once the DLC content is unlocked, users will have access to exclusive Mother Base items that will give GROUND ZEROES users a key advantage when they embark on THE PHANTOM PAIN.

KONAMI has also detailed key links between GROUND ZEROES and THE PHANTOM PAIN. Both released under the METAL GEAR SOLID V moniker, GROUND ZEROES sets up characters and content that will be further explored within THE PHANTOM PAIN. GROUND ZEROES also acts as an introduction to many of the game-changing elements that the latest METAL GEAR SOLID offers, including open-world environments, changing weather and the passing the of time, and hugely improved AI throughout.

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Although details on THE PHANTOM PAIN’s scenario are as-yet unrevealed, any characters or POWs rescued within GROUND ZEROES will be available within THE PHANTOM PAIN. Similarly, players will be able to use their save game from GROUND ZEROES to help establish a Mother Base in THE PHANTOM PAIN, while actions made when rescuing hostages, POWs, and specific characters will all have important repercussions later on. More details to come!

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Kojima Productions has also confirmed that all four versions of METAL GEAR SOLID V: GROUND ZEROES will benefit from an accompanying iDROID App. Accessible via iOS, Android, and Smart Glass systems, the iDROID service acts as a second game screen and syncs with the main action. It can be used to show a map of the world and summon air support, while any cassettes found in the game can also be played via the App, and it will also show your global ranking in terms of mission success.

Crucially, the iDROID also provides the ability to build Mother Base. The Mother Base concept was pioneered in METAL GEAR SOLID: PEACE WALKER, and introduced as a central hub that allowed users to develop new armaments and store items for future use.

The Mother Base element is an integral part of the iDROID App and also works as a stand-alone game. Using iDROID, players can sync with GROUND ZEROES, and work on their Mother Base while on the road or listen to music and intel contained on cassette tapes found in the main game.

Mad Catz Announces OUYA Everywhere agreement for M.O.J.O Micro Console

Mad Catz and OUYA announced today a content agreement to bring OUYA to the Mad Catz M.O.J.O. Micro-Console for Android.  In addition, the price of M.O.J.O. will be reduced to an MSRP of $199.99 in the United States with similar price adjustments taking place in all major territories.

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Announced earlier this week, the OUYA Everywhere initiative aims to bring OUYA to a wide variety of devices, with the M.O.J.O. Micro-Console being the first.  OUYA on M.O.J.O. is expected to debut later this spring with all existing and upcoming OUYA content available on the Mad Catz Micro-Console.

“Up until now, the game console experience has been locked inside a box,” said Julie Uhrman, CEO and founder of OUYA.  “Together with the hardware veterans at Mad Catz, we end that.  Today’s announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere.”

“With more than 680 games and 33,000 developers signed up, OUYA features an impressive catalogue of content from AAA developers and independent publishers, all of which are designed to replicate the core gaming experience, taking advantage of the TV and controller,” said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc.  “This agreement with OUYA encapsulates our vision of an open software platform powered by M.O.J.O.’s high-performance hardware, and supported by the entire ecosystem of GameSmart gaming accessories.  We believe today’s announcements will widen the appeal of M.O.J.O. introducing it to a greater number of passionate gamers.”

Mario Kart 8 Trailer and Limited Edition Announced

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The Start the engines with a revving and gravity-defying courses awaiting, the Mushroom Kingdom’s finest racers are set to line up on the starting grid on 30th May 2014 when Mario Kart 8 launches on Wii U. But in the meantime, whether or not you know your Blooper from your Bullet Bill, Nintendo has today announced two options to get your karting skills up to speed in the form of the Mario Kart 8 Limited Edition software bundle and a Super Mario Kart promotion coming to Nintendo eShop for Wii U on 27th March 2014.

Mario Kart 8 Limited Edition

Mario Kart fans who have ever unleashed a Spiny Shell item or been on the wrong side of one will know of their capacity to make or break a race, therefore as a memento of times both good and not so good,  the Mario Kart 8 Limited Edition software bundle will come complete with a Spiny Shell Collector’s Item alongside a physical copy of Mario Kart 8, with the Spiny Shell proudly perched atop a black and transparent frame. Packaged together as a uniquely designed bundle, the Mario Kart 8 Limited Edition launches on 30th May 2014 and is ready for pre-order now from the Nintendo UK Online Store and selected retailers, available while stocks last. Customers in the UK & Ireland who have already pre-ordered the standalone copy of Mario Kart 8 will have the opportunity to upgrade pending availability. One of the most devastating items found in-game, expect to see the Spiny Shell back in its natural environment knocking champion racers off the podium when the item appears in the Mario Kart franchise once more from 30th May 2014.

Meanwhile, for fans wishing to keep their kart tyres warm and reactions sharp before 30th May 2014, the Super Nintendo classic Super Mario Kartwill release on Nintendo eShop as a Wii U Virtual Console title on 27th March 2014. As part of a promotion to celebrate both this legendary title and Mario Kart 8, fans who purchase Super Mario Kart on Nintendo eShop from its release until 30th June 2014 can get a discount of £5.49 on Mario Kart 8 if they choose to purchase Mario Kart 8 on Nintendo eShop from the release of the game until 30th June 2014, providing the purchase takes place on the same Wii U console.

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As an added extra for those who pre-order at retail either the Mario Kart 8 Limited Edition software bundle or Mario Kart 8 as a standalone game, Mario Kart-themed keyrings will be available for fans from selected outlets. Whether satisfying a need for speed with the Golden Dash Mushroom, knocking over rival drivers with a Red Shell, or temporarily bulldozing through a course in the form of a Bullet Bill, the keyrings on offer will represent some of the most memorable items from the Mario Kart franchise.

In the UK & Ireland the Golden Dash Mushroom will be available for those that pre-order at Littlewoods and Very, whilst those pre-ordering via a selection of independent retailers will receive the Bullet Bill keyring. The Nintendo UK Online store will be offering an exclusive Mario Kart 8 bundle which will include the Mario Kart 8 Limited Edition Spiny Shell bundle, a Bullet Bill T-Shirt and the Red Shell keyring. GAME will be offering those in the UK that pre-order Mario Kart 8 a Wii U Super Mario Kart Racing Wheel.