EXSI Server on VMware Player Part 1 – The Installation

 

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For my first How to Video for 2014 I will be starting off on a 3 part series of EXSI Server on VMware Player. For those who do not know what VMware’s EXSI Server is I will give a brief overview. EXSI Server is an Enterprise Type 1 hypervisor used for guest virtual machines that run directly on a host server’s hardware without requiring an additional underlying Operating System. What most people already know is that normally this is not inexpensive server software and for the whole enterprise setup with all the different add-ons like VCenter, Vsphere, and so forth. This is not something that a person who either wants to learn about EXSI Server or a Small Business cannot afford. Even trying it for 60 days is not usually enough time to decide how to deploy or even configure a Virtual Environment for your IT Infrastructure, let alone if you want just learn how to use to take a Certification Test for VMware.

What is nice about what I am showing you in this how to Video you can basically have your own little VMware Virtual Lab for free (This excludes the physical machine host of course) that will not cost a dime out of either your pocket or that of your Small to Medium Business IT Infrastructure. The pure bonus is that everything shown can be easily applied to a physical environment when you are ready to do so.

Below are some reference links that I mention in my Video…

VMware Website

www.vmware.com

VMware Hardware and Software Compatibility guide

http://www.vmware.com/resources/compatibility/search.php?deviceCategory=software&testConfig=17

EXSI Server on VMware Player Part 2 – The Conversion

EXSI Server on VMware Player Part 3 – The Upgrade

Installing and the Basic Configuration of VMware Player

 

Batman Arkham Knight : Exclusive Interview with Dax Ginn from Rocksteady

I got a special sneak peak at Batman: Arkham Knight and then got to talk with Rocksteady about it.

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In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

I spoke with Dax Ginn from Rocksteady about Arkham Knight, and what we can expect from it later this year. Over to Dax:

You can also see some new screenshots here – the game looks amazing, and you can read my first look here.

Batman: Arkham Knight will be released later in 2014 for the Xbox One, PlayStation 4 and PC.

First look screenshots for Batman Arkham Knight

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We have some brand new never before seen screenshots from the new Batman: Arkham Knight from Rocksteady.

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In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

Here are some more screens:

Towards the start the game, Batman meets up with Commissioner Gordon.

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The Arkham Knight has Batman in a tight spot!

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Batman talking to Oracle, who has a much bigger part to play than in the previous games.

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Batman with the Batmobile – it’s the first time the Batmobile is in an Arkham game.

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The Arkham Knight attacks – but who is he?

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A closer look at the Arkham Knight, the new character created by Rocksteady with DC Comics. Looks a lot like Batman, doesn’t he?

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I got to see some of the gameplay of Batman: Arkham Knight at a special sneak preview, and it looks great!

You can read more about that here, and watch my interview with Dax Ginn from Rocksteady here.

Batman: Arkham Knight will be released later in 2014 for the Xbox One, PlayStation 4 and PC.

First Look at Batman Arkham Knight

I got a special sneak peak at Batman: Arkham Knight, and here are my thoughts on it.

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In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

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The first major point to note about Batman: Arkham Knight is that it will only be available on next gen consoles, so the Xbox One and the PlayStation 4, and also Windows PC. This next gen only decision was taken by Rocksteady in order to make the game they wanted to make, including the sheer size and scale of the entire Gotham City, along with a lot of the graphics elements. Rocksteady wanted to ensure that the player felt like they actually were the Dark Knight himself.

Arkham Knight takes place about 12 months after the events in Batman: Arkham City. With the death of the Joker, there was a period of stability in Gotham City, as crime started to fall and the city started to get on its feet again, however, all that is about to change with the return of The Scarerow, last seen in Batman: Arkham Asylum.

The game starts as The Scarecrow has issued a chemical threat against the whole of Arkham City, and the majority of it’s citizens have fled to safety, leaving only the criminal elements, the police and one Dark Knight, along with Oracle to deal with the threats.

Batman must make his way to meet with Commissioner Gordon on the roof of the Gotham City Police Department, and this is where you see just how far the graphics elements have come, with helicopter lights bouncing off his cape whilst it moves around in the wind as he swoops around the city and rain drops running down Batman’s cowl. It’s something that Rocksteady refer to as “epic verticality” and is something that could only be achieved with next gen.

Each part of Gotham City has a unique look and feel, and it does look amazing. We got to see parts of Chinatown, with neon lights bouncing off puddles of water – there is a lot of detail there!

In Arkham City, Batman had the capability to use his grappling gun to move around the city, in Arkham Knight, Rocksteady have introduced the full grapple reversal, which enables Batman to instantly change direction, something very useful if you are going the wrong way, or suddenly decide to deal with some of the criminal elements around the city.

Another thing that Rocksteady have integrated very well into the game are narrative cut scenes. It’s fairly common place for the gameplay to stop, then for the narrative to start, then back to gameplay, but for the player to actually see a pause or a small beat. With Arkham Knight this is seamless – Batman swoops down onto the roof of the GCPD and the narrative kicks straight in without any pause.

From there you are given a number of tasks which you have to deal with, such as helping an Gotham City Police Officer who is surrounded, and finding a stolen truck – and this is just the beginning.

There is another new element that has been introduced called Gadgets While Gliding. This enables Batman to use various items, including Batarrangs, whilst gliding. This gives us the ability to take out some of the bad guys before we have even landed! Which brings us nicely onto combat.

The combat elements that made the Arkham series famous are still there, and they have been enhanced somewhat. There is a throw counter so you can pick up a bad guy and throw him at other bad guys. You can also take weapons from bad guys and use them yourself. You can also use various environmental elements depending on your location at the time.

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The biggest addition to the game is the Batmobile. For the first time in the Arkham series, the Batmobile is included, and is an integral part of the game. You can call the Batmobile and it will come to you, or you can go to it. You can even jump out of it whilst it’s in motion, straight into flight and not worry where you left it. There is a great sequence where the Batmobile comes screeching round the corner towards you, spins, the top slides open and Batman leaps up, and in, driving away without missing a beat. Rocksteady worked closely with DC Comics to bring their own unique interpretation of the Batmobile to the game, and it looks good!

In Arkham City, Oracle (Barbara Gordon) had a role to play, although she was just a voice. In Arkham Knight, her role is dramatically increased, and this time we actually see and interact with her. Her base of operations is the Clock Tower, and its a location that we can visit, access the Bat computer, and more. She also helps guide you around the city and adds a more personal element to the game.

The sneak peak ended with a brief introduction of the title character – the Arkham Knight.

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We don’t know much about him yet, but his suit looks rather a lot like Batman’s, and the A on the front looks like Arkham Asylum. He manages to get the drop on Batman, puts a gun to Batman’s head, and the screen fades to black as we hear a gunshot. One thing is certain, Batman has his work cut out for him. Arkham Knight is a brand new character developed by Rocksteady in conjunction with DC Comics.

Kevin Conroy returns as the voice of Batman, and given that characters such as Harley Quinn, Penguin, The Riddler and Two-Face are in the game, expect the return of Nolan North, Troy Baker and Tara Strong too!

And talking of Harley, if you pre-order the game you get a playable Harley character – now who wouldn’t want to play her?

Because Arkham Knight is the last in the Rocksteady Batman trilogy, they really wanted to go out with a bang and create something special, and certainly from the gameplay that I have seen, I think they may just have pulled it off. I cant wait to see more, and get some hands-on for myself!

You can see some more screenshots here, and watch my interview with Dax Ginn from Rocksteady here.

Batman: Arkham Knight will be released later in 2014 for the Xbox One, PlayStation 4 and PC

Reap Some Hellishly Good Loot – Win Diablo III: Reaper of Souls

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Our good friends at Blizzard have given us some Hellishly Good Loot to giveaway, you won’t want to miss this one!

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The crusade against death itself begins as Blizzard Entertainment’s epic action-RPG expansion Diablo III: Reaper of Souls goes to the next level and challenges Windows and Mac gamers anew on March 25th 2014.

In Reaper of Souls, the five original heroes from Diablo III—Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard—are joined by a new champion: the Crusader, an unstoppable force of righteous destruction who channels the power of divine wrath upon his demonic quarry. Players will embark on a dark and perilous journey across a challenging new act, slaying countless minions in a quest to defeat the evil Malthael, the fallen Archangel of Wisdom.

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To celebrate the launch of this epic Diablo III expansion we’re giving lucky readers the chance to win a Diablo III Reaper Of Souls Collectors Edition packed with all kinds of special extras, including the gorgeous ‘The Art of Reaper of Souls book’, the exclusive ‘making of’ DVD and Blu Ray, mouse mat and the game soundtrack.

We’ll also be giving five copies of the standard edition of the game to runner ups, and gifting them with a random item of exclusive Diablo III merchandise. Mouse mats, watches, action figures, Diablo III pennants and T-Shirts are all part of the selection on offer.

How to enter to win

Via the site

So all you have to do to be in with a chance of winning is to click on the Contact Us link here or at the top of the page and tell us which Diablo III character you like to play as – simple!

Via Twitter

Just retweet the message below, and make sure you are following @aedney on Twitter:

Usual contest rules apply, and the winners will be selected at random. This contest is open only to those in the UK – sorry! You can enter as many times you as you like, but only one entry per day will be counted.

The contest ends Tuesday 1st April, so good luck.

Diablo III: Reaper of Souls is available now for Windows and Mac.

Wolfenstein in the EU Release Date Changed

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Wolfenstein : The New Order will now be launching simultaneously in North America, Europe and Australia on 20th May on the Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC!.

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The game is currently under development at MachineGames, Wolfenstein: The New Order, the first-person action-adventure shooter, reignites the franchise widely recognized for pioneering the first-person shooter genre. Set in the 1960s, the monstrous Nazi regime has used mysterious advanced technology to win World War II. They now rule the globe with an iron fist. Wolfenstein: The New Order sends you across Europe on a harrowing mission to bring down the Nazi war machine.

As an added bonus, everyone pre-ordering the game will be invited to access the DOOM beta with their copy of Wolfenstein: The New Order.

Dragon Ball Z: Battle of Z New Updates

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Namco Bandai Games Europe has announced that a free DLC is available now for Dragon Ball Z Battle of Z for PlayStation VITA. This DLC will extend the audio support of the game with Japanese Voice-Over!

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On top of this, players will be able to enjoy 2 additional characters! After getting a grasp of GOD GOKU’s terrific abilities, brawlers will be delighted to know that two characters with limitless powers are joining the fight! Previously released as a bonus for those who pre-ordered the game, NAMCO BANDAI Games Europe decided to release them as paid DLC in order to let all the gamers embody them and get deeper into the Dragon Ball Z universe!

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Few more details about those fearless fighters:

  • SUPER SAIYAN BARDOCK: Thought to have been destroyed along with planet Vegeta, BARDOCK was sent back in time. During his fight against Chilled, he awakens into a Super Saiyan.
  • SUPER VEGITO: By using the Potara, GOKU and VEGETA fuses into VEGITO. In this Super Saiyan form, even MAJIN BUU, who absorbed many fighters’ powers, could not defeat him.

Each character will be available through DLCs on the Xbox Marketplace (25th March) & PlayStation Network (26th March).

The Witcher: House of Glass #1 of 5 Comic Book out today

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CD Projekt RED, the developer behind the critically acclaimed Witcher franchise, and Dark Horse Comics, one of the global leaders in comic book publishing, has today’s release of The Witcher: House of Glass, a new and exciting addition to the vast and action packed universe of monster hunter Geralt of Rivia.

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Created by Paul Tobin, with art by Joe Querio and covers by Dave Johnson, The Witcher House of Glass extends the universe known from critically acclaimed video games and books, and delivers a compelling tale of adventure, horror and mystery.

Travelling near the edge of the Black Forest, in the land of the Angren, witcher Geralt meets a widowed man whose dead and murderous wife resides in an eerie mansion known as the House of Glass. With its endless rooms and horror around every corner, Geralt will have to use all his witcher prowess to solve the manor’s mystery and survive.

The Witcher: House of Glass is available in physical format in good comic book stores in the United States of America and as a digital download, via the Dark Horse iOS and Android application, as well as online, on the Dark Horse Digital comic book store.

Football Manager for PS Vita released date announced

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Sports Interactive and SEGA Europe Ltd, has announced the release date for Football Manager Classic 2014 (FMC 2014) for PlayStation Vita has been set as Friday 11th April.

FMC 2014 for PS Vita is the first game in the series’ long and successful history to allow fans to carry on a single continuous game, whether they’re at home using their computer or out and about with their PlayStation Vita (or vice versa).English Match_1395842530

FMC 2014 for PS Vita has been co-developed by Sports Interactive, its sister development studio Hardlight (responsible for Sonic Dash and Sonic Jump) and Sheffield-based Little Stone Software.

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“For years, the dream of many Football Manager fans has been to be able to enjoy a full version of their favourite game wherever they are,” says Shahid Ahmad, Senior Business Development Manager, Sony Computer Entertainment Europe. “Sports Interactive and SEGA have realised that dream on the PS Vita, and we at PlayStation are delighted with their ground-breaking results.”

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Football Manager Classic started life as a ‘slimmed down’ game mode in Football Manager 2013, specifically designed as an alternative, less time-consuming way for players to approach the game. The release of FMC 2014 for PS Vita marks the first time that it’s been released as a standalone game.

“It’s great to finally be able to release FMC Vita. This game has been the most technically challenging that we’ve ever worked on – we’ve essentially fit a PC game that needs loads of memory, a mouse and a keyboard into Sony’s wonderful handheld with a touch screen and the help we’ve had from all of our partners has been wonderful,” says Miles Jacobson, Studio Director at Sports Interactive. “To be able to take your home computer save onto the road adds a huge amount to the Football Manager experience.”

Review: inFamous: Second Son

The stalwart Sony series returns with it’s prodigal (second) son. An exclusive touted as a display of the PS4’s power and grunt, wrapped up in an open world and all trussed up with super powers. What’s not to like?

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Starting out as an ordinary day, our denim jacket sporting, Akomish rouge Delsin is quite happily defacing public property with a few cans of spray paint, when, luckily for us, his day takes rather an odd turn of events. After reconvening with his understandably disapproving sheriff brother Reggie, a crashing armoured truck interrupts their argument. Always trying to help in some form or another, Delsin helps the survivor up, only to discover he’s a bio-terrorist (or conduit to the sympathisers). Not only that, but it turns out Delsin can, in some way, absorb the powers of conduits through touch alone. After a pursuit and a stilted battle with the generous ‘donator’ of your new smoke power, you eventually find yourself at the feet of the, soon to be, antagonist Augustine, the hard as nails, concrete wielding, conduit hunter. Upon her torturing your Akomish clan members for information, Delsin vows to help those afflicted by the torturous concrete and sets off on his quest to attain Augustine’s ability and rid her of power.

Whilst Cole MacGrath might not have been to everybody’s liking due to his almost dull and uncaring demeanour, our new (anti) hero Delsin Rowe provides plenty of, occasionally, misguided attitude to go around. His ‘punk’ look also might not appeal to everyone (myself included) and despite how his denim jacket might ripple and flap in the wind, I’d rather he had just the hoody from the start. As per usual, significant karmic sidings will alter the appearance of your character, a red tone for evil and a light blue/white for playing nice. Usually, I’m rather partial to the angelic guise of a karmic hero, however Delsin takes the form of a badly dressed 90’s hipster, adorned by faded light blue denim. Making their return are the ironically linear karma choices, which naturally boil down to a few key decisions throughout the game. Of course, you can assist the ascent to heroism or the downfall to becoming infamous via performing various good or evil deeds around the city, most of which you’ll recognise from the previous titles. Drug busts can be averted, officers of the law can be ‘restrained’ and many other karmic decisions can be taken advantage of due to the regular spawns of activity. The problem being that they’re a limiting means to an end. The end being, which set of bonus powers do you wish to acquire, the blue or the red?

In the past infamous games, side missions were plentiful, and often fraught with karmic dilemmas. Not so much the case with Second Son, the main plot is really the only structure this time around; you’ll find yourself slightly disappointed by the distractions on offer. Side missions come in the form of the rather repetitive ‘find the hidden item’ game which consists of most of the quests on offer. In several different guises, the game will ask you to find hidden cameras, search for hidden audio logs and scour the area for a hidden spy. Thankfully, there’s plenty of mindless destruction to take part in too, each district has it’s own percentage of occupation by the DUP (Department of Unified Protection) which you must whittle down by destroying surveillance cameras, radio masts and of course, the liberal use of graffiti. Once below 30% you can initiate a stand off with increasingly snarky conversations to a bio terrorist hotline operator; once you’ve fended off the competition, the DUP will not only have a reduced presence, but you’ll also be able to fast travel to and from this point. Honestly, why you would want to fast travel when it only takes a couple of minutes to traverse the map with some of the latter abilities I don’t know however.

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As opposed to the stereotypical format of evil powers being superior to the reticent heroic ones, second son doesn’t really give you much of an incentive, in terms of combat effectiveness, to be evil. Instead of offering a straight up choice of upgrades for each power, you’ll find some abilities are next to useless with the evil side, whereas on the path of righteousness, it may have several advantages. A short example being the neon powers standard attack; the baddies amongst you may enjoy a faster fire rate, whereas the aspiring hero’s will savour an almost overpowered period of slow motion whilst aiming.

Whilst each set of powers have the same basic functionality, each feel completely different in combat and general city traversal. The smoke power relies upon guerrilla tactics, grenades and a proper utilization of the smoke dash as a means of controlling the distance between you and your foes.  In contrast, the second, neon power, rewards accuracy and patience,  the later powers also require you to employ corresponding play styles, but I won’t spoil those here! Switching between powers is done via draining the appropriate source, so if you fancy roaming around as the Lost smoke monster for a bit, you’ll have to drain smoke stacks, chimneys, and damaged cars. To switch to the neon set, you’ll have to absorb some of the many neon lights that adorn the beautiful Emerald City. Even though it would be nice to have access to all of your powers simultaneously, it makes for a hectic moment or two in battle; also a surprisingly tactical decision before hand too. It’s worth mentioning too, that Sucker Punch have also done a fantastic job of making sure that each power source is always within grasping distance yet, as neon signs and chimneys blend in quite well, they’re not ostentatious in the typical video game way.

Traversing the sprawling city of Seattle can be a little hit and miss at times as the standard climbing mechanic seems to have been altered in such a way that you’ll get frustrated at Delsin as he scrambles at thin air, unable to ascend the most basic of buildings without inanely mashing the jump button. Fortunately, each power has it’s own method for getting about town, so the problem is quickly forgotten. A slight quibble is that the smoke power is much slower at covering long distances, so much so, that you may find yourself swapping powers, seemingly unnecessarily, just to reach your destination, before swapping back to it.

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Seattle, may well be the second star of the show, with each district painstakingly detailed and full of that all important colour. Shop windows and puddles reflect the city around them; there’s nothing quite like making use of all your spectacular powers in a gigantic, city block sized fight against a super powered squadron. The ridiculous amount of particles that render whenever you press circle whilst using the smoke power still amazes towards the end of the game and the neon effects are like nothing you would expect, they’re genuinely awe inspiring. The characters facial expressions are also beyond impressive, remember L.A. Noire? Well this blows it out of the water, with ease. You could probably mute the cutscenes and still understand the context. In fact, the facial MoCap and, consequently, expressions are that impressive, it makes not being able to skip the cutscenes less of an irritation. Add to this, another Troy Baker stellar performance; it’s difficult not to be drawn in. The music, however slightly under utilized it may be, does a fantastic job of rousing the player as a large battle is about to erupt; can be especially poignant during some of the major scenes.

It might be on the short side, (it’ll take less than 15 hours to see and do everything in one playthrough) the controller gimmicks and the not so subtle nods to other franchises may be a little cringe worthy and the melee perhaps a tad dull, but inFamous Second Son will keep you coming back long after you’ve beaten it; due to the paper trail free DLC on offer, you’ll want to! Second Son is one of the best open world ‘super hero’ games of all time, it’s also, without doubt, the prettiest console game you’ve seen thus far; as such makes it a must buy for any and all PS4 owners.

Watch the Trials Fusion Trailer

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See the all new Trials Fusion physics-driven Trick System and take the first place of the global high-score dashboards!  Trials Fusion introduces for the first time tricks and a brand new futuristic environment, coming out on 16th April for Xbox One, PS4 and PC.

 

The Winners of our The Dead Rising Collection from Capcom on Xbox 360 Contest

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Our good friends at Capcom gave us three copies of The Dead Rising Collection on Xbox 360 to give away – here are the winners.

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Feel the full and gruesome weight of the Undead on your Xbox 360 through the critically acclaimed DEAD RISING series. From Frank West to Chuck Greene and back again, this is zombie-slaying action that will have you dripping in blood up to your eyeballs. All the action, all the content, all the killing.

DEAD RISING
As photojournalist Frank West you’ve uncovered the scoop of the century – a mall full of zombies, cordoned off by the army. Now you’re locked in with thousands of shambling corpses for the next 72 hours. With stores full of an assortment of impromptu weapons how you survive three days of shopping and chopping and uncover the mystery of the outbreak is up to you…

DEAD RISING 2
Welcome to Fortune City. Chuck Greene is on a mission to save his daughter and escape the city alive. Create crazy combo weapons to help you shoot, stab and carve your way through the zombie infested casinos and streets of the once great gambler’s paradise.

DEAD RISING 2 OFF THE RECORD
Frank West returns to get the scoop on the Fortune City outbreak with a brand new storyline, new areas to explore and more hilarious combo weapons to create.

DEAD RISING 2 CASE ZERO
This prologue to Dead Rising 2 sees Chuck Greene and his daughter, Katey, on the run from the zombie outbreak that hit Las Vegas. Stopping off in sleepy Still Creek for supplies Chuck and Katey’s hopes of refuge are quickly shattered.

DEAD RISING 2 CASE WEST
Frank West and Chuck Greene team up for some serious co-op action as they embark on a brand new case set in the Phenotrans Facility on the outskirts of Fortune City.

The winners

Neil Jenkins

Sandra K.

Oliver Porter

Thanks again to our friends at Capcom for the games, and watch this space for another great contest starting soon.

The Dead Rising Collection from Capcom is available now on Xbox 360 priced £29.99.

D-Link Shipping New AC750 Range Extender

D-Link is now shipping their new AC750 range extender.  Read on for details!

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D-Link is now shipping their new AC750 range extender.  This product is aimed at providing coverage to hard-to-reach dead zones in your home.  Here is the press release:

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D-Link Now Shipping 11AC Range Extender for Bringing Wi-Fi Coverage to Dead Zones with the Push of a Button

Dual Band Wi-Fi Range Extender Works with Existing Router to Extend Wi-Fi to Those Hard to Reach Places

FOUNTAIN VALLEY, Calif. – March 25, 2014 – D-Link today announced that the new Dual Band Wi-Fi Range Extender (DAP-1520) is now shipping. Designed to easily eliminate Wi-Fi dead zones, this latest addition to the D-Link® family of networking solutions is ideal for bringing wireless coverage to hard-to-reach areas in the home like basements, upstairs bedrooms and outdoor areas. The compact Range Extender provides wireless speeds of up to 750Mbps, perfect for seamless web browsing and high bandwidth Internet activities like HD video streaming and online gaming.

“As the number of mobile devices in a household increases and we spend more time online, more and more consumers are looking to extend their Wi-Fi coverage and solve the problem of the dreaded dead zone in the home,” said Daniel Kelley, vice president of marketing, D-Link Systems, Inc. “Our new Wi-Fi Range Extender not only works with virtually any wireless router brand to extend an existing 802.11g, 11n or 11ac network, it does so with the push of a button and can be configured using a mobile device, without the need for a PC. One can simply plug the extender into a wall socket within range of a current wireless signal, and instantly expand the wireless network to the furthest corners of the home.”

Utilizing Wireless AC technology, which offers speeds up to three times faster than Wireless N, the new Dual Band Wi-Fi Range Extender (DAP-1520) enables users to take advantage of the latest in wireless technology while still remaining backward compatible with Wireless 802.11n, g and b networks. This range extender can also be used to add dual band wireless capabilities to a single band router, helping to reduce Wi-Fi interference from nearby wireless transmitters in the home for maximum throughput. In addition, the Dual Band Wi-Fi Range Extender features a simple one-button installation so users need only press the WPS button on the existing router and then on the extender to sync and instantly increase the coverage of a wireless home network. Users whose routers do not have a WPS button can use a web browser or D-Link’s free QRS Mobile app for simple setup.

More about the Dual Band Wi-Fi Range Extender

The Dual Band Wi-Fi Range Extender delivers a range of performance features, including:

  • Wi-Fi Protected Setup™ (WPS) push button for easy connection to a wireless network
  • Compatibility with virtually any wireless router brand
  • Wi-Fi AC750 technology for high-speed wireless connectivity to devices
  • Dual band connectivity for greater flexibility and reduced interference
  • Backward compatible with existing Wi-Fi devices (802.11n/g/b)
  • Support for secure wireless encryption using WPA™ or WPA2™ security

Availability and Pricing

The D-Link Dual Band Wi-Fi Range Extender (DAP-1520) is now available on throughout D-Link’s vast network of retail and e-tail outlets for $69.99 EDLP. Detailed specifications are available online at www.dlink.com/DAP-1520.

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MSRP is $69.99, not unreasonable for adding coverage to your AC router installation.  Check it out if you are in the market for a range extender.

LaCie Fuel Review: Mobile Media Access Done Right

LaCie was good enough to send on a LaCie Fuel portable hard drive aimed at mobile devices.  Here is my review; read on for details!

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LaCie was good enough to send on a LaCie Fuel portable hard drive aimed at mobile devices.  Here is my review!

Background

The LaCie Fuel is a portable wireless hard drive that allows you to take up to 1TB of content with you and consume it on your mobile device.  To start, here is how LaCie describes the Fuel:

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LaCie Fuel Expands iPad Capacity to 1TB

PARIS, FRANCE – Today, LaCie announced Fuel: a go-anywhere wireless hard drive for iPad®, iPhone® and Mac®. Without requiring Internet access, the LaCie Fuel™ adds 1TB of external storage capacity to compatible mobile devices. Users can store up to 500 movies, 160,000 songs or 190,000 photos, and share them with up to five devices at a time. What’s more, AirPlay® compatibility means users can easily stream movies onto the big screen via Apple TV® or music to compatible speakers.

Wirelessly expand your ipad

The LaCie Fuel lets users access enormous media libraries right from their iPad. With 1TB of storage at their fingertips, they don’t need to pick and choose what they load onto their mobile device. Not only does the LaCie Fuel let them access all their media files while they’re on the go, it also has plenty of extra space to accommodate future needs.

“The mobile industry is ubiquitous. Consumers rely on their mobile devices more than any other personal technology,” Philippe Spruch, executive vice president, Seagate branded, CEO and chairman of the board, LaCie. “The LaCie Fuel enriches mobile entertainment by providing consumers with ample storage and untethered accessibility. By name, form, and function, the LaCie Fuel lets users sustain their digital life.”

Access and share content

The LaCie Fuel lets users go off-the-grid and still have access to their files. With up to a 10-hour battery life*, the LaCie Fuel lets users enjoy their media all day without needing Internet or cables. The product creates its own Wi-Fi network, much like a router, so other devices can connect directly to it without the need for Internet access. In addition, the LaCie Fuel acts as a hotspot when connected to the Internet via Wi-Fi. This feature lets the LaCie Fuel share Internet access with other connected devices.

With AirPlay compatibility, the LaCie Fuel lets users mirror content playing on a mobile device to a TV with a single tap. This allows users to view everything from vacation photos to home videos stored on the LaCie Fuel on the largest screen in the house. They can also take advantage of Airplay-enabled speakers to listen to their favorite playlist on the LaCie Fuel.

Sync and transer files

The LaCie Fuel appears as an external drive on a computer, so users can wirelessly upload or download files without draining battery power from their laptop. And with Dropbox integration, they can sync files between a computer and the LaCie Fuel automatically. This means that every time they add music, movies, or photos to the Dropbox folder on their Mac, the change is reflected on the LaCie Fuel – or vice versa. If users want to speed up the transfer process, the LaCie Fuel offers a universally compatible USB 3.0 port to transfer media libraries up to ten times faster.

App for easy media access

LaCie Fuel marks the first product collaboration between Seagate and LaCie. The wireless hard drive features streamlined file access, thanks to the free Seagate Media app – available for iOS®, Android®, and Amazon Kindle®. It automatically organizes files by type, making them easy to browse. Users can stream videos or music, open office documents, and enjoy full-screen navigation. The app makes browsing a media library a visual experience with support for photo and video thumbnails, plus cover art for music. For more information about the Seagate Media app, visit http://www.seagate.com/services-software/apps/seagate-media-app/.

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Check out these two videos for a good overview of the product: