Company of Heroes 2: The Western Front Armies Trailer

0

Relic have produced a live action launch trailer to celebrate next week’s release of The Western Front Armies.

https://www.youtube.com/watch?v=eAA4R206stg

The trailer shows just how terrifying even the ‘quiet’ moments in war can be, this eerie new trailer is sure to captivate both new and existing audiences for Company of Heroes 2.

Wargaming to Support Series of Restorations at Tank Museum

Wargaming has unveiled details of its presence at the annual Tankfest, taking place at The Tank Museum in Bovington, England, on 28th and 29th June. The company is raising funds to support vehicle restorations at the museum and will reveal its brand new mobile gaming unit, a WWII MGT-20 truck, at the event.

ACRV_1_1403259732

Wargaming organized an in-game special ahead of the military festival, inviting World of Tanks players to purchase a series of premium shop packages from 21st –22nd June, from which the proceeds will go towards restoration projects at Bovington, including repairs of the British Comet tank, the Allied M4 Sherman tank, and the mighty German Jagd Kanonon tank destroyer.

“Wargaming has a long history of collaboration with The Tank Museum in Bovington. We both believe that legendary military warfare has great historic value and should be preserved for future generations,” said Wargaming CEO Victor Kislyi. “This year we’ve offered our players a chance to contribute to the restoration of the museum’s collections, and have been overwhelmingly impressed with their enthusiasm. Seeing our community so eager to participate in such projects allows us to plan for future efforts in supporting events like these.”

Daimler armoured Car_1_1403259733

Along with announcing its donation, Wargaming will officially open the Company’s MGT-20 event truck. The vehicle will be equipped with gaming stations and Xbox 360 consoles ready and waiting for players to come and test out World of Tanks and World of Tanks: Xbox 360 Edition. Other community events at Tankfest will include raffles, trivia games, Q&A sessions with developers, and giveaways for players.

 

LEGO Marvel Super Heroes: Universe in Peril Hits iOS

0

Warner Bros. Interactive Entertainment, TT Games, Marvel Entertainment and The LEGO Group have kicked off summer gaming with the release LEGO Marvel Super Heroes: Universe in Peril for iOS device, now available for download on the App Store for £2.99 on iPhone and iPad

LEGO  Marvel Super Heroes: Universe in Peril features an original story crossing the entire Marvel Universe. Fans can take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world!

In LEGO  Marvel Super Heroes: Universe in Peril players can experience 45 action-packed missions as they chase down Cosmic Bricks across key locations. With more than 90 playable characters, gamers battle enemies using fast-paced combat moves and can activate super moves such as the Hulk’s Thunder Clap and Iron Man’s Arc Reactor. Players will gain instant access to their favorite Marvel Super Heroes and Super Villains, as well as power-up abilities through in-app purchases.

Mortal Kombat X Exclusive Interview with NetherRealm at E3 2014

Last week at E3 I was shown some of the new Mortal Kombat X game from NeatherRealm Studios, and after I got to talk to them about it.

MortalKombatX_Kotal_Scorpion_SnowForest_Choke

Mortal Kombat X combines cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.  For the first time, Mortal Kombat X gives players the ability to choose from multiple variations of each character impacting both strategy and fighting style. Players step into an original story showcasing some of the game’s most prolific characters including Scorpion and Sub-Zero, while introducing new challengers that represent the forces of good and evil and tie the tale together.

Over to Steve:

Which is your favourite Mortal Kombat character? Let us know by leaving a comment below.

Call of Duty – Ghosts get PSN and PC Invasion date

0

Call of Duty Ghosts Logo BlackCalling all Call of Duty: Ghosts players on the PlayStation 4, PlayStation 3 and Windows PC will be able to get their hands on Invasion – the game’s third DLC Pack – on 3rd July. Invasion offers players four new multiplayer maps each with a unique field order, plus “Awakening,” the third chapter in the game’s four-part episodic Extinction storyline.

 

Invasion’s four new multiplayer maps include:

 

Departed: Set in a rural Mexican town during the Dia de los Muertos (Day of the Dead) celebration, players who complete the map’s Field Order will unlock the Death Mariachi killstreak. Armed with dual-wielding pistols, the Death Mariachi settles scores, with each kill turning enemy players into another member of the band, and a temporary squad mate.

Invasion_Poster_CoDG

 

Pharaoh: In the abandoned archeological site of an ancient Egyptian palace, players will have to be on the lookout for collapsing monuments and urns full of flesh-eating scarabs, among other surprises in this multi-level map. Players who unlock this map’s Field Order will be handsomely rewarded by Anubis, the half jackal/half human protector of the dead.

 

Mutiny: A remote Caribbean island harboring an eerie pirate hideout complete with abandoned trading posts and prison cells, where speed and stealth are a must as players navigate the narrow and intertwining pathways. Players that unlock “Mutiny’s” Field Order will find themselves escorted by two ethereal ghost pirates who will happily send enemy players down to Davey Jones’ locker on their behalf.

 

Favela: A refreshed version of the fan-favorite map from Call of Duty®: Modern Warfare® 2, this Brazilian shantytown has seen substantial change since its original release. Buildings once under construction are now complete, while others have crumbled into a state of disrepair. Players must avoid falling to their death as they traverse the map from one building to the next, avoiding enemy snipers taking advantage of the map’s long sightlines. Players who complete “Favela’s” Field Order can call in air support from a nearby Y-8 Gunship.

 

Anchoring the Call of Duty: Ghosts Invasion DLC Pack is the next installment in the game’s Extinction mode episodic narrative, “Episode 3: Awakening.” In Awakening, the team descends into the perilous alien underworld to strike at the subterranean fortress of the Ancestors, the mysterious puppet-masters behind the Cryptid invasion. Armed with a range of new hi-tech weapons and equipment, the team must penetrate a series of defensive barriers to reach the Ark and unlock the secrets of the Ancestors’ psychic powers. As the final battle draws closer, the fate of Earth and the future of the human race hang in the balance.

Exclusive Interview with John DiMaggio (Bender, Marcus Fenix, Jake the Dog and more) at E3 2014

Last week at E3, Turtle Beach organised some voice panels, and one had John DiMaggio on it. After the panel I got to speak with him.

E3 2014 - Exclusive interview with John DiMaggio (Bender from Futurama)

You may not recognise John’s face, but you will recognise his voice. He has given a voice to Bender from Futurama, Jake the Dog from Adventure Time, Marcus Fenix from Gears of War, and many others.

John was kind enough to take time out of his very busy schedule to talk to me about a few things, over to John:

Which is your favourite character John voices? Let us know by leaving a comment below.

And thanks again to Turtle Beach for organising the panels and getting me access.

First Impressions: Battlefield Hardline Beta

Now that Battlefield 4 has been mostly soothed of its issues, it’s time for some new blood before the next major instalment. Instead of something in the usual cannon, EA have teamed up with Visceral to create Hardline, a cops vs criminals bonanza with new game modes to suit. But how does it hold up so far during the public beta?

battlefield_hardline_5_wm

As to be expected from something bearing the fabled Battlefield brand, quite well really! Whilst the general look and feel of the game screams ‘reskin’, it plays out completely differently to what you might be used to. Of course, there are the usual recoil heavy weapons and vehicles that will feel instantly familiar to most Battlefield players, but due to the new game modes, a whole new level of tactics emerge.

Blood Money was my first game mode; probably one I’ll continue to play avidly when the game releases. Essentially a glorified yet tweaked version of capture the flag, it places a whopping great pile of cash in the centre of the map and tasks each team to either steal it, or ‘recover’ it if you’re on the other side of the law. Once you’ve collected some money, (you can carry up to 500,000) you then have to get it to your open backed truck, first team to 5 million wins. There are a few kickers however, if you die whilst clutching your bag of treats, the enemy can instantly pick it up off your body and proceed to their armoured truck, netting all the profit. And in case that wasn’t stressful enough, each team can also steal off each other’s trucks, at the risk of having to carry it across the map of course.

Usually, Blood Money commences with all players rushing the centre of the map like a savage pack of wolves; while it’s often hilarious to see a menagerie of vehicles collide and spectacularly explode (due to copious usage of C4) it’s also common to see unspoken vows of teamwork emerge. More so than ever in a Battlefield game, it’s important to stick together here; helping out a pinned down teammate laden with goods is a predictably satisfying moment.

battlefield_hardline_4_wm

A Battlefield game wouldn’t be complete without tactical, open maps and Hardline is no exception. Taking a quick tour of the map reveals plenty of verticality, open roads, compromised buildings and perches fit for a sniper. Fortunately, to help combat them, there’s now a grappling hook and zip line, which every class has use of. Not only is it gratifying to zip up behind a sniper for a cheeky knife kill, but the possibilities for map traversal will hopefully become exponential once the final version is released.

Another mode on offer is the Heist gametype, which is again, structured like capture the flag, only this time taking a Payday 2 slant on proceedings where the money filled bags must be brought to extraction before the police call a halt to proceedings. Whilst it does play out differently, it does teeter on the edge of feeling a little too like a classic Battlefield match.

Whilst the visuals and sound retain their specific Battlefield flair, there’s nothing too new or too far removed from previous titles of the same moniker. Save for the accompanied single player portion of the game, it worries me slightly that it’ll all feel ultimately like a re-skinned Battlefield 4, only with different objectives. Nevertheless, in the final version I’ll be keen to try out some more of the maps, experience some new Levolution scenarios and try my hand at a few of the new gadgets such as the Tasers and handcuffs. In the meantime however, it comes across as though they’ve changed just enough to avoid calling it an expansion, what with the lack of jets, tanks and a conquest mode, but not altered quite enough to create a new feeling game. Battlefield veterans might well feel ambivalently at home, despite desperately wanting to move on.

Beta played on PC, also available on PS4.

Release date: October 21st, 2014

Full version, when released, will be on PS4, PS3, Xbox One, Xbox 360 and PC

Ubisoft and Apocalypse join to commemorate WW1

0

Ubisoft has announced its association with CC&C (France) and IDEACOM INTERNATIONAL (Canada), two production agencies specialised in historical productions, as part of the creation of Valiant Hearts: the Great War. Valiant Hearts: the Great War is an interactive adventure showcasing the graphic power of the UbiArt Framework and putting in motion the lives of touching characters lost in the trenches of World War I.

VH_SC1_Historical_Facts

This partnership allowed the Valiant Hearts: the Great War development teams to access the outstanding databases of Apocalypse, World War 1. It was a unique opportunity to update the already-filled game encyclopedia with a significant amount of reworked photographs, which granted players with accurate and striking content to learn more on these major chapters of history.

Valiant Hearts: The Great War is the story of crossed destinies and a broken love in a world torn apart. Developed by a small-scale yet very talented team within Ubisoft Montpellier, the game is a thoughtful balance between exploration, actions and puzzles; all of these integrated into a stirring story taking place at symbolic World War I locations. Players will relive the Western Front, the Marne, the Verdun or the Somme battles. This detailed informational content is available in-game and has been conceived as part of the partnership with Apocalyspe, World War 1 and the iPad and Web app Apocalypse 10 Lives.

Apocalypse 10 Lives is a piece of immersive web fiction driving users to the heart of war through a four-hour tale, two hours of video archives, more than 250 sketches, hundreds of photographs and unseen documents. These ten heroes, who witnessed the conflict from every front, run into each other and meet famous and anonymous people – ten different but significant views on these dreadful years.

Grid Autosport “This is Racing” Trailer

0

Codemasters has released the ‘This Is Racing’ GRID Autosport launch trailer ahead of the game’s store ship date of 24th June in the USA and race into retail in Europe on 27th June for the Xbox 360, Windows PC and for the PS3.

the video reveals the intensity and drama that only racing cars can provide and demonstrates GRID Autosport’s huge breadth of content. Each of the five disciplines of racing – Open-Wheel, Street, Tuner, Endurance and Touring Cars – are showcased at a selection of the game’s environments, including iconic motorsport circuits like Mount Panorama, Spa-Francorchamps and Indianapolis, and beautifully recreated cities whose streets are turned into stunning tracks including Washington, D.C., San Francisco and Barcelona.

The trailer focuses on GRID Autosport’s uniquely robust and competitive racing, as the game’s range of thoroughbred racing cars, ranging from hot-hatches like the Volkswagen Golf R to hypercars including the Bugatti Veyron 16.4 Super Sport, are shown taking chances, making contact and occasionally crashing out in the uncompromising sprint for the chequered flag.

GRID Autosport’s huge career mode, featuring over 100 routes and 22 environments, will see players build a career as a professional racing driver. Gamers can specialise in their favourite discipline or master them all as they develop their team or climb the ranks by accepting new offers. Players will feel the aggression of the pack in Touring Cars, speed into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more.

GRID Autosport delivers players a separate and extensive online multiplayer game. Online, players will collect and maintain a garage of cars to customise, tune and upgrade. Players can compete in races across the game’s five disciplines, plus a range of Party modes and in Demolition Derby mode. Gamers who join up to RaceNet, Codemasters’ free online community hub with over 1 million members, will be able to track their progress in game, receive new gameplay challenges every week and can join together to form Racing Clubs as clan-style online competition comes to GRID Autosport.

GRID Autosport is set to ship on 24th June in the USA and release on 27th June in Europe for the Xbox 360, Windows PC and for the PS3. A limited edition of GRID Autosport featuring exclusive additional content including the Mercedes-Benz SLS AMG Coupé Black Series, GRID Autosport Black Edition, is available to pre-order from GAME in the UK.

Free Thomas Was Alone DLC for iPad out today

0

Thomas Was Alone for iPad has been updated today with the free DLC story Benjamin’s Flight, developed by Bossa Studios and Indie Developer Mike Bithell. To celebrate Thomas Was Alone will also be on sale for a limited period. Benjamin’s Flight is available as a free download for everyone who has already joined Thomas & friends on their iPad adventures.

BEST 2_1403177178
In this free Thomas Was Alone level pack, discover the tale of young Benjamin, who goes in search of the Fountain of Wisdom aided by his father’s incredible invention. Benjamin meets a new companion and a familiar face in this story, which takes place in the events leading up to Thomas’s emergence.

20 brand new levels and 3 new characters
• Reach new heights and solve new puzzles with Benjamin’s jetpack
• A new story about hope and the wild impetuosity of youth. And jumping.

BEST 1_1403177177
Thomas Was Alone is available for £3.99 / $5.99 from the App Store on iPad.

Trials Fusion Get First Major Update

0

Ubisoft announced that Trials Fusion, the popular platform racer from RedLynx is receiving a free update, the first of many planned to introduce new features for the game. The free update brings online tournaments to the game, giving players the chance to show off their skills in a variety of challenges. Additionally, 10 player-created tracks have been made available cross-platform through Track Central, giving players more tracks than ever to choose from.

Tournament_HUD

Through tournaments, players will be able to see how they stack up against other Trials Fusion players. Each tournament will run for a limited time, giving players multiple opportunities to place on the leaderboards to win rider gear, bike parts, in-game cash and experience points. Prizes will be rewarded based on a players’ position on the leaderboard, the higher the rank the greater the prize.

Trials Fusion downloadable content will be rolling out to players starting this summer in six pieces. Each piece is purchasable on its own or all six pieces can be purchased as part of the Trials Fusion Season Pass for £15.99. Downloadable contents include new tracks, new bike parts, rider gear, new items for the track editor and each piece of content will let players experience a new Career Mode Event.

Track_Central_Tracks_xbox

Additionally, a Trials Fusion demo for Xbox One is available now, developed by RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Kiev,

DAWN OF THE PLANET OF THE APES final trailer released

Twentieth Century Fox has released the final trailer for DAWN OF THE PLANET OF THE APES.

1396523296-DOTPOTA202ND20TEASER20POS

A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier.  They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.

Here is the final trailer:

DAWN OF THE PLANET OF THE APES is out in cinemas July 17th.

Let’s Play: Destiny Alpha

0

I’ve recently been spending a lot of my time on the Destiny Alpha. Here’s a few videos of my adventures.

 

First mission with the Warlock class.

Co-op Strike Mission Objective 1

An encounter with ‘Devil Walker’

An encounter with ‘Sepiks Prime’. Which is immediately after Devil Walker!

Exploring the Tower

Exploring the Cosmodrome part 1

Exploring the Cosmodrome part 2

Hopefully this gives you a good idea of how Destiny plays. Also check out my first impressions here. Destiny is looking mighty impressive, and this is the Alpha with most features limited! Bring on the Beta!

Review: Worms Battlegrounds

Once more, Team 17’s classic Worms franchise returns, this time on the PS4. Can they once more recreate their magic and deliver a banana bomb of excitement or has their lack of progression granted them too little wriggle room?

5

From the first time I booted up my brand new, shiny/dull grey PS1, and popped in a fresh copy of Worms, I was hooked. Every single device I’ve owned since then that is capable of running Worms in one form or another, has been taken over by the pink little blighters. This time around, it’s the turn of the PS4 to keep the disc warm for a presumably long while.

Upon starting it up, you are greeted by the voraciously sarcastic and demeaning Tara Pinkle, excellently voiced by Katherine Parkinson of IT Crowd fame. She’ll soon regale you with the basic but serviceable storyline regarding a certain Lord Crowley-Mesmer, a worm of course, who’s hell-bent on the ol’ world domination via acquiring the Stone Carrot. Needless to say, it’s up to you to put a stop to this madness by unleashing all kinds of wanton destruction inside various exhibits of a museum, all the while being scolded for not running off with everything in sight by Lady Pinkle.

Serving as a base for newcomers to the series, the story mode lets you get to grips with the fundamentals of movement and general platforming, as well as learning how to use the various landscapes to your advantage. Instead of covering the absolute basics of dispatching worms in varying hilarious manners, the story missions play out like puzzles instead. You’ll often be tasked with getting to a certain area of the map whilst picking up the required tools on the way. However, due to the different classes of worms at your disposal, it can sometimes take a fair amount of thought on some of the latter stages in how to progress. Luckily, Team 17 thought it prudent to incorporate checkpoints into the main missions, letting you try again from whenever you activated it. Probably a good job too seeing as some of the missions can certainly rack the time up.

2

Along with the 25 story missions that should set you back a fair few hours, there are also ten Worm Ops to try your hand at. Acting as challenges, you can post times on leaderboards to see how bad you are at the game, alongside it teaching you some of the more advanced tactics in the process. One of the earlier levels is a great example of when you should move and when you should stay put, it plonks you down in the middle of the ‘map’ with infinite rockets and seldom jetpacks. Inherently, the objective is to destroy all the enemy worms dotted about and whilst you can eventually kill them all from your starting position, it will require either a deft aim or plenty jet pack scavenging from the surrounding utility crates to win in a reasonable time.

Of course there’s the old classic ‘local play’ to get your eye in with the AI before challenging the intimidating internet horde, but there’s also a rather solid, yet easy to use, clan system to get stuck into as well. From here, you can create or join a clan to rank up, climb the leaderboards and assert your dominance. For the less competitive, there are unranked matches too to either whet or satiate your appetite.

It wouldn’t be Worms without a veritable armada of weird and wonderful weapons at your disposal and with 65 varieties of armaments on offer, you should never be short of an idea or two. Also adding many a potential spanner in the works are the physics objects and their resultant contraptions, ranging from creating a bridge by knocking something over, to useable doors and platforms.

Of course, it’s not only weapons and utilities you have to worry about now, as besides the standard Soldier worm, who can detonate grenades at any point during the timer, there are also others to test your tactics. Returning from Worms Revolution are the Heavy guys who deal out more damage and create a massive explosion upon death at the unfortunate, extreme handicap of movement speed and jump height. There’s the Scientist, who can not only heal nearby worms for 5 health a turn but can also remove the poison affliction too, and lastly, the ever useful Scout. He’s is the nimblest yet weakest of the lot, trading damage dealt and suffered for vastly increased movement and jumping speed. Oh, and being able to see what’s in a nearby crate at the start of a turn; the ability to crawl into tiny spaces and also to never set off a landmine are all envious traits too.

6

Creating your own team of squishy warmongers is always half the fun, and again, Team 17 and Sold Out have delivered once more. Customising your worms with spectacles, aviators and all manner of headdresses is great fun, but it’s the sound banks where the franchise has always shone. It often becomes quite the bewildering dilemma, having to choose between the classic angry Scotsman, the nature watcher and the advertiser due to the genuine hilarity of their responses.

There are some nice, exclusive touches to the PS4 version too, in exchange of the Xbox One’s SmartGlass interactions. The light bar on the back of the controller lighting up when danger is abound, worm voices coming through the controller speaker and the incredibly useful, if not a tad unresponsive, assignable weapon quick select using the touchpad.

Whilst there are plenty of plus points going around, Worms Battlegrounds does also have its share of negatives too. The backgrounds and the landscapes can often seemingly blend together, giving little indication of whether terrain is physically there or not. The ninja rope feels unnecessarily difficult to land with, and for a PS4, it’s hardly stretching the boundaries of its capabilities either. To offset these however are the surprisingly punchy and gratifying audio effects and the inevitable intricacies of learning how to master each and every tool in the arsenal.

Despite them appearing to have fallen towards the darkside; cowering under girders and blowtorching their way to ‘safety’ in regards to a possible evolution of their game, it’s instead a constant refinement process that still keeps them feeling fresh nearly 20 years on.