First Look: Hex: Shards of Fate

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First things first. If you haven’t checked out Hex’s phenomenally successful Kickstater page then check it out now here. Apart from anything you can watch the best trailer for a game ever. For those who don’t know, Hex is a digital trading card game with MMO elements. With the hit and miss entries from Magic the Gathering in the video game world I’d say there’s a huge gap for a great TCG. That game is without doubt Hex: Shards of Fate.Game_Screen_1

I played Hex as fast as possible to see as much as I could in my given time. And even after only 30 minutes or so I needed prising out of my chair. This game is going to take up way too much of my time. So you start with a random hand from your deck with limited options to change your hand. You get shards which essentially act as mana and get added to your pool. Different cards cost different amounts and when you have enough shards you can play the card. So with the basics covered everything seems familiar for a TCG.

But just looking through my starting hand it instantly became very clear that Hex is like nothing we’ve seen, especially as far as digital TCG’s go. Each ability and description had me more interested than the last. The cards in Hex are limited only by the creativity of the team making them. Which means there are no limits for Hex. It’s a new game with entirely new and unique cards made specially for the game.

It was so refreshing not to repeatedly read the same three attributes over and over again. Each ability had my mind spinning with the possibilities it could create both for playing games and deck building. I can’t remember the last time I saw artwork both this original and just plain awesome at the same time. The cards look beautiful and I’m so looking forward to browsing through and seeing them all.

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Which is going to be difficult because there are already hundreds and hundreds of cards in Hex and there are loads more on the way. In fact the guys working on Hex have 15 designers working fulltime on cards alone. And that’s an amazing amount. Rest assured there will be enough cards in Hex.

Plus because they’re digital each card has its own stats which can be seen on the ‘double back’. So each of your creatures becomes truly individual. And you can also equip cards with different items you find on your travels. So even if somehow there aren’t enough cards for you in Hex you can change them up quite significantly with a whole roster of equipable loot. Everybody loves loot and why shouldn’t we have equipment in a TCG? It’s a great idea and from what little we’ve seen this is really going to open up the game to some interesting cards.

And just to make sure Hex is something extra special it’s an MMO too. So there’ll be PvE, PvP and the ability to trade and be part of a community. For all of us that have become disillusioned with the Magic franchise. For all of us who can’t go out and be part of a trading community in the real world – or can’t afford it. And for those who just want a genuinely new TCG with great artwork and clever, interesting cards and gameplay Hex is going to be fantastic.

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Hex is also free to play so everyone can get stuck in. Don’t be put off though, Cory Jones (president for Cryptozoic Entertainment) himself says ‘I’d rather go broke than make some bulls**t free to play game’ and I believe him. The entire team is genuinely passionate about Hex. And they should be. It’s creative and genuinely new. The MMO features are unique in a TCG. The UI is slick and easy to learn. There are more cards than you could ever want. And it’s free to play! Hex: Shards of fate is going to be amazing and I can’t wait to play more.

 

What exclusives do PS owners get with “Destiny”

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With less than two weeks until Destiny drops, with a game that’s been a long time coming since last year. But the PlayStation fans have a little more to be happy about with their versions of the game on PS3 and PS4, as they’ll get some exclusive content before Xbox owners. Destiny releases on 9th September for Xbox One, Xbox 360, PlayStation 3 and PlayStation 4.

Here is a video that highlights what exclusives PlayStation owner will get from Activision and Bungie, that highlights what gear, guns and maps you’ll be getting with these versions of the game.

PS Plus line up for September for europe

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Here are the new titles coming to PS Plus members in the EU for September 2014, first there will be Velocity 2X and Sportsfriends out for the PS4.

With Playstation All Stars Battle Royale and Hoard for the PS3, and the PS Vita will get Joe Danger which will makes it’s portable console debut alongside TxK.

Entering PS Plus:

3rd September: Velocity 2X (PS4)

3rd September: Sportsfriends (PS4)

3rd September: PlayStation Allstars Battle Royale (PS3/PS Vita Cross buy)

3rd September: Hoard (PS3)

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3rd September: TxK (PS Vita)
3rd September: Joe Danger (PS Vita) from the makers of No Mans Sky (Hello games)

First Pictures from Disney Short called “Feast”

Here are the first pictures from the new short called Feast, from first-time director Patrick Osborne (head of animation, Paperman) and Walt Disney Animation Studios, is the story of one man’s love life as seen through the eyes of his best friend and dog, Winston, and revealed bite by bite through the meals they share. The short opens on 30th Jan 2015 in front of Walt Disney Animation Studios’ Big Hero 6.

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Watch the new War Thunder trailer called “The Battle is On”

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Gaijin Entertainment has released a new cinematic War Thunder trailer, voiced by of Sir Michael John Gambon (known as Dumbledore in Harry Potter movies).  The new cinematic trailer, titled “The Battle is On!” showcases both land and air battles.

Disney Infinity characters brought to life

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As we are waiting for the next Disney Infinity game to launch, so why not look at the characters from the hugely popular video game Disney Infinity have been brought to life by miniature photographer Kurt Moses, of Un Petit Monde fame, as part of a new collection unveiled today.

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Featuring Disney fan favourites including Sorcerer Mickey, Wreck-it Ralph, Mr Incredible and Aladdin, the unique images show the characters in familiar scenarios, but in the real-world, created through clever angles, lighting, background and composition.

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After looking at these awesome photos of the figures you will never see them in the same light again.

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The Disney Infinity 2.0 Toy Box Combo Pack is set to launch on 7th November, giving Disney fans the chance to experience the new and improved 2.0 Toy Box and play with the newly announced Disney and Marvel characters, as well as all of their existing figures.

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Here are the last of the pictures showing of the Disney Infinity figures.

 

ESCAPE Dead Island release date and Dead Island 2 beta

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Deep Silver today has confirmed the release of  ESCAPE Dead Island, a third-person single-player survival mystery spin-off that unravels the origins of the zombie outbreak and tells of the events behind the Dead Island and the recently announced successor Dead Island 2.

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It be released on the 18th November in North America and the 21st November in the rest of the world. Developed by Fatshark, ESCAPE Dead Island will be available for the Xbox 360 and for the PlayStation 3 as well as Windows PC.

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ESCAPE Dead Island is a survival mystery that follows the story of Cliff Calo, who sets sail to document the unexplained events rumoured to have happened on Banoi. Arriving on the island of Narapela, part of the Banoi archipelago, he finds that not everything is as it seems. Haunted by deja-vus, Cliff will have to make sense of it all.

This story-driven adventure lets players delve into the Dead Island universe and unravel the origins of the zombie outbreak. Escape is only the beginning…Delivering the key features of a Dead Island game – visceral melee combat set in a beautiful paradise setting – ESCAPE adds a completely new tone to the zombie universe.

The visually unique styles accompanies the player on his struggle against insanity as he experiences the secrets of the Dead Island universe, fights off zombies with a vast and unique array of weapons and opens the path to the events that will happen in Dead Island 2.

Players who pre-order and purchase Escape Dead Island will also be given guaranteed access to the Dead Island 2 beta.

Dead Island 2 is in development at Yager (Spec Ops: The Line) and is due out on PC, PlayStation 4 and Xbox One in spring 2015

First Look: Mordheim: City of the Damned

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Even for those of us who are familiar with tabletop Warhammer it’s very possible that you haven’t even heard of Mordheim. Especially as official support for the game has long since stopped. The basic idea is a much smaller focus than standard Warhammer games focusing instead on smaller ‘Warbands’ instead of armies. Sounds like a great premise for a tactical RPG to me. And the guys at Rogue Factor took the time to show off some of their new game at Gamescom. And I’m so glad they did.

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Despite the fact the build I saw was pre-alpha the game is already looking extremely promising. At it’s core City of the Damned is a tactical turn based combat game. You control a ‘Warband’ made up of various (clears throat) ‘heroes’ and mercenaries from Warhammer. With the lore and massive amount of characters available from the Warhammer universe there’s already clearly more than enough content for you to create a properly unique squad.

One of the best things that became apparent is that your Warband is actually going to feel like your Warband. There are loads of customization options, loads of equipment slots to fill with loot and RPG style level ups as well. Even with the handful of units I got to see there was a definite sense that each was an actual character and not just a ‘soldier’ or ‘medic’ or whatever. Each character has two weapon load outs and plenty more besides. You can even have heavy armour on one shoulder and light on the other which not only looks cool but also has actual tactical benefits.

For example one soldier repeatedly tried to climb a high wall but his heavy armour meant he kept failing the dice roll and falling rather sadly back to the ground. Meanwhile his opponent got into a good position for the inevitable fight. But had he been lucky he would’ve had the high ground. The glory of dice rolls!

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Movement and positioning play a huge part in any turn based tactical game. Movement is handled in a very similar way to Valkyria Chronicles, which is undoubtedly one of the greatest turn based tactical games ever and one of my all time favourite games. And after me and the nice man from Rogue Factor had spent far too long talking about Valkyria and recommending it to a fellow journalist we managed to get back to City of the Damned. Like Valkyria Chronicles, City of the Damned avoids conventional tile based systems and uses orbs that represent energy. In City of the Damned you get 4 movement orbs, or at least this character did, which are each represented by a blue ring on the ground showing you how far you can move. The one thing me and strategy gamers around the world will love is that you can move back across a blue ring and not expend energy. No more knocking the controls and screwing up the entire game for a single mistake!

Combat is similar to the movement. Your character has a number of orbs they can use to attack. Any that are left over can be used for counter attacks. When you attack you can choose an ability and then ‘roll the dice’ and see what happens. It’s difficult to go into more detail because I only saw a handful of abilities but what I saw looked very good. An archer had a ‘knee shot’ (if you laughed you’re as sad as me) for example that aimed to cripple his target. The mage had several abilities one of which was very similar to rockets in Xcom: Enemy Unknown, friendly fire and all. Plus all spells have the chance of completely backfiring and even spawning hordes of chaos. There’s a huge risk reward to the mages which I can’t wait to either win the game for me or ignite my entire squad and call in hordes of chaos to eat their crispy faces.

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After you defeat an enemy they are unable to move or act for the rest of the battle and you can, if you feel the need, even steal their weapons. And when I say steal I mean it. As in they lose it and you gain it. To keep. Forever. It’s sadistic and hardcore and it’s awesome. You going to risk running in with rare loot equipped now? That’s going to be a dilemma!

So after your squad gets beaten and your lying in ruins as your enemy sprints of with bags of your hard earned swag over their shoulder you get to find out what damage your crew took. They might be fine. They might be out of action for a number of games. They might die, and of course in this game that means they’re actually gone. Or, and if there is a single feature that will set this game apart this is it, they might take some damage to a limb. Their hand could be crippled and effect their accuracy. They might lose an arm and only be able to wield single handed weapons. Or they might lose a leg and you can choose to have a peg leg and keep your character with some penalties.

So when you go online and an enemy has a peg leg you know this guy has seen action and is probably powerful enough that his owner decided to keep him despite the damage. I don’t know why this hasn’t been done before but it’s ridiculously cool. When you see a damaged character it’s not just an aesthetic choice something happened to him and he’s got the scars to prove it. Chaos can supposedly even mutate extra limbs and the arm of the guy we saw had become an axe which meant he had an awesome axe but no hand so couldn’t change weapons.

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There’s so much more to say about this game and I cannot wait to get on and play it. It’s already got procedural maps, which is impressive considering how dense and detailed the environments are. The permadeath, enemy looting and particularly the persistent damage is just plain cool. There’s PvP and PvE modes and plans to add entire factions as DLC in the future. The gameplay is basically Xcom: Enemy Unknown crossed with Valkyria Chronicles set in a Warhammer universe. They just happen to be two of my favourite games of all time which is useful.

City of the Damned is looking seriously good and I’ve only seen a small part of it. Easily one of the best games I saw at Gamescom this year and personally I just can’t wait to get on it. Mordheim: City of The Damned It’s due for early access late this year or early 2015 on Steam and there’s possibility of a PS4 version in the future although nothing is confirmed. This is the one to watch for any turn based tactical fan.

 

Big Hero 6 Coming to Disney Infinity 2.0

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Today Disney Interactive announced even more figures coming to Disney Infinity 2.0 is that Hiro and Baymax from the upcoming action-packed movie “Big Hero 6” will be entering the Disney Infinity 2.0 Toy Box. Fans will be able to use Hiro’s mind-power and Baymax’s super strength, along with hundreds of items, locations, props, vehicles and more from across the Disney and Marvel universes to create all-new adventures born from the imagination of players.

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Key highlights include:

• Hiro: From the heart of San Fransokyo into Toy Box 2.0 comes the brilliant robotics prodigy Hiro Hamada, who created “Big Hero 6.” The inventor of mind-controlled microbots uses his brain as his most powerful weapon.

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• Baymax: There is no robot better suited for the Disney Infinity 2.0 Toy Box than the plus-sized inflatable Baymax. While this robot might have a huggable side, he definitely packs a hard armor shell. His Kung Fu fighting moves can ward off even the fiercest of enemies. His rocket fist, super strength and thrusters are unmatched.

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There will also be a “Big Hero 6” Chem Capsule Power Disc, which allows players to create a cloud of frost that freezes enemies right in their tracks.

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Disney’s Hiro and Baymax figures will be available in the UK in early January 2015, with a North America date of 4th November 2014 for the figures. Additional Disney and Marvel characters will be announced in the coming months. With Disney Infinity 2.0: Marvel Super Heroes coming out on the 19th September in the UK on Xbox One, Xbox One, PS3, PS4 and the Wii U.

The Gauntlet gets new release date

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Warner Bros. Interactive Entertainment (WBIE) announced today that the release date for Gauntlet the fully modernized reboot of the classic dungeon crawler, has moved to the 23rd September, 2014. The additional time was needed to fine-tune details in order to bring gamers an even more robust multiplayer experience.

Gauntlet is still set to arrive on Steam for Windows PC and will offer full support for SteamOS and the upcoming Steam Machines in 2015.  As a thank you for all fans who pre-ordered the game, WBIE has added a special in-game item as a bonus: The Spawn of Kerthull, a special Wizard’s Robe made from dead imps, who are children of the greater demon, Kerthull.

WBIE and developer Arrowhead Game Studios today released a new video that takes an in-depth look into the heroes, game modes and lore of the game.

PAX Prime 2014 will feature a special opportunity for an early look at the game with “The Gauntlet” – a four-day livestream event where notable Penny Arcade personalities and other gaming / nerd celebrities will go head-to-head in a special tournament. “The Gauntlet” tourney will be held outside the Main Expo entrance in South Hall, where attendees can also get hands-on time with the game during the show. Both the tournament and participant gameplay will be streamed to the official PAX Prime Twitch channel.

Participants in “The Gauntlet” tournament include:

  • Jerry Holkins and Mike Krahulik, founders of Penny Arcade and the PAX Tradeshows
  • Bestselling fantasy author Pat Rothfuss
  • Hosts and Web Sensations Morgan Webb and Graham Stark
  • Webcomic creators Scott Kurtz, Kris Straub and Katie Rice
  • Nerdcore rap artist MC Frontalot
  • Musician-comedians Paul And Storm Angry Joe Show’s Joe Vargas
  • YouTube gamer Jesse Cox
  • GTNews’ Andrea Rene
  • IGN’s Greg Miller
  • Nerdist’s Jessica Chobot
  • Electric Playground’s Jose Sanchez

PAX Prime attendees and Twitch viewers can check out “The Gauntlet” tournaments at the below times:

Game Preview and Tournament Pre-Matches
Friday (29th August) – 6:30pm – 8:30pm PDT                  [2.30am – 4.30am]

Tournament Semi-finals
Saturday (30th August) – 3:00pm – 5:00pm PDT             [11.00pm – 1.00am]

Tournament Semi-finals
Sunday (31st August) – 6:30pm – 8:30pm PDT               [2.30am – 4.30am]

Main Event – Tournament Finals
Monday (1st September) – 11:30am – 1:30pm PDT        [7.30pm – 9.30pm]

Diablo III: Reaper of Souls patch 2.1.0 launches

Today the newest patch for Diablo III: Reaper of Souls patch 2.1.0 has officially launched on the PC and Mac today.

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Patch 2.1.0 introduces some major content updates, including:

  • Seasons
    • Seasons start in Europe on this Friday, 29th August at 21:00 CEST
  • Greater Rifts
  • Leaderboards
  • Itemization Updates
  • New Environments

The full release notes can be read here

UFC gets free update with new fighters and more

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Electronic Arts has today released the second free EA SPORTS UFC Content Update featuring three new UFC fighters including welterweight fighters, Matt “The Immortal” Brown and Mike “Quicksand” Pyle, as well as Heavyweight fighter, Stipe Milocic.

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In addition to the roster expansion, the Content Update also contains key gameplay additions and improvements including, but not limited to:

·         Manual Taunts: Players will now be able to add insult to injury with a well-placed taunt. Pressing Left or Right on the directional pad will cause a fighter to taunt their opponent mid-bout.

·         Kick Catching: Players will now have the ability to catch opponents’ kicks during parries if the attacking fighter has low stamina or high leg-damage when throwing the kick. If the parry button is held, a takedown will be initiated.

·         Single Leg into Half Guard: Successful basic Single Leg Takedowns will now end up in Half Guard.

·         Stamina: Stamina loss on Strikes Landed has been adjusted.

 

NHL 15 Demo out now for Xbox One and PS4

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Electronic Arts Inc has today announced that the official game demo for EA SPORTS NHL 15 is now available for download on Xbox One and PlayStation 4. With the demo, you can lace up as either team from the 2014 Stanley Cup Final, the Los Angeles Kings or New York Rangers, and skate under the bright lights of Madison Square Garden and the Staples Center. If you are new to the NHL franchise or just want to work on mastering the Superstar Skill Stick, jump into the demo’s Practice Mode for a free skate against a goalie.

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In NHL 15, you will see the most realistic looking and skating hockey players ever in a videogame, along with most detailed and authentic representation of the game of hockey itself. 12 Player NHL Collision Physics and Real Puck Physics capture the hard hitting chaos and unpredictability of the sport, while the Superstar Skill Stick and Vision AI put the flow and finesse of the game in your hands.

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Witness the sights and sounds of authentic arenas across the National Hockey League, as 9,000 individual crowd models – the most ever in a sports videogame – hang on every play called by an all-new three man commentary team.

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Play the game from three new camera angles, Dynamic High, Dynamic Medium and Dynamic low, to experience the on-ice action like never before. In addition, a new partnership with NBC Sports, brings a world class broadcast package to the game.

Pokken Tournament announced for 2015

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Today it was announced that Pokken Tournament (mash up of Pokemon and Tekken) is being developed in collaboration with Bandai Namco. With the announcement in Japan today, it showed Tekken producer Katsuhiro Harada and Soulcalibur producer Masaaki Hoshino, reports Polygon, which likely means both teams will be contributing.

Pokken Tournament is due next year in Japan. No North American release plans have been announced.