Review: TRIBIT StormBox Flow Portable Speaker

Here is our review of the TRIBIT StormBox Flow Portable Speaker.

Specifications

  • Wireless Distance: 40M
  • Bluetooth Version: 5.3
  • Output power: 25W
  • Battery: 3.65V, 4800mAh, 17.52Wh
  • Bluetooth Protocol: A2DP, AVRCPHFP, HSP
  • Frequency Response Range: 50~20KHz
  • Frequency Band Range: 2402-2480MHZ
  • Maximum Transmission Power: ≤6dBm
  • Waterproofing Grade: IP67
  • Charging Time: About 4 hours
  • Play Time: 30 hours(At 60% volume with XBass off)

A Closer Look

What’s in the box?

The box contains the StormBox Flow, charging cable and instructions.

Final Thoughts

The TRIBIT StormBox Flow Portable Speaker is fairly hefty – not so much that you wouldn’t want to take it with you given its a portable speaker, but whilst it’s small, it’s quite heavy.

Sound wise, the StormBox Flow pumps out music at 25W, but there is also Tribit’s proprietary XBass tuning DSP technology boosts bass by 10dB at the same power playback, all at the press of a button. There are also 3 custom sound modes to choose from.

Stand it for a more focused and intimate music experience, ideal for your personal listening pleasure. Alternatively, lay it flat for a wider sound dispersion, perfect for entertaining a roomful of guests.

Battery life is really good at around 30 hours – so more than enough for a day out (that’s assuming you don’t use XBass otherwise that time drops a bit). The StormBox Flow can be fully recharged in around 4 hours.

You can use the TRIBIT app to make various customisations to make it perfect for your listening experience.

Connecting up the StormBox Flow to your device is easy using Bluetooth – you will be ready to listen in only a few moments.

It also has an IP67 dustproof and waterproof rating which means it’s great to use at the beach or by a pool.

The TRIBIT StormBox Flow Portable Speaker is available now priced around £68.00.

You can learn more from the TRIBIT website.

Review: Tiny Terry’s Turbo Trip

Tiny Terry’s Turbo Trip is a silly adventure title that has eccentricity at its core. Normally, this madness would drive me insane, but this game gets the balance just right. Whether you are completing quests, gathering junk, or racing around the open-world setting, playing is a joy. However, the lack of focus may be off-putting for straight-laced gamers. Accordingly, this is a bit of a Marmite experience.

This open-world adventure title was developed by Snekflat and published by Super Rare Originals. Moreover, it is a single-player title that utilises platforming elements. Alongside this, are a host of silly mini-games and plenty of zany characters to interact with. Subsequently, there is plenty to see and do as you try to get to the Moon.

Tiny Terry’s Turbo Trip tells a ridiculous plot.

You play the part of Terry. He is a naughty lad and his parents have punished him for his behaviour at school. He turns his punishment into a quest to become a famous astronaut. To be precise, Terry wishes to use any available vehicle to get to the Moon. Now, normal-minded individuals will know that this is absurd. Terry, on the other hand, is hell-bent on achieving his goal.

It is this strange focus that drives the central plot. As he explores his vast surroundings, he must collect super junk to upgrade his taxi. After all, the faster the taxi and the better the boost, the more chance he has of achieving his goals. En route, you must complete an array of strange missions and compete in some eclectic and interesting mini-games. The events won’t test you, but they were fun, nonetheless.

A game about doing whatever you wish.

If you like structure and a goal, Tiny Terry’s Turbo Trip probably won’t be for you. The fluid gameplay and lack of structure could drive you crazy. Furthermore, the unhinged residents chuck a spanner into the works. Consequently, you must put aside your sensibilities if you wish to get the most out of this title.

I adored the madness that unfolded. Additionally, the ability to hunt for money and smash things up to find super junk was rewarding. If this wasn’t enough, the mini-games are silly but well-conceived. My favourite was the no-rules football. However, I enjoyed hunting bugs, digging up treasure, and breaking the law. There are so many things to do during the 6-8 hour playtime.

Tiny Terry’s Turbo Trip is colourful but dated.

If you want a modern polished game, this won’t be your cup of tea. Yet, Tiny Terry’s Turbo Trip is a colourful and eye-catching game that has a bizarre style. Each character looks slightly deformed and the world is overbearing but strangely cute. The developer appears to have chucked a few ideas into the pot and worked with them all. Though this usually fails, they’ve done a nice job with their stage design and end product.

The audio is loud, silly, and a little annoying. Each conversation is rambling nonsense and I ended up shutting off to the madness. Thankfully, it doesn’t become tiresome or distract you from the wonderfully satirical dialogue. On top of this, the sound effects are amusing and occasionally childish. Though the audio was a bit OTT, it works well with the theme.

Excellent controls.

The Switch isn’t my go-to platform. Consequently, the controller setup wasn’t as familiar as other consoles. Luckily, this matters not as everything is well explained. Moreover, the UI is clearly labelled and exploring the world is a joy. Though some of the jokes and silliness will go over younger gamers’ heads, they can play this with ease.

There is loads of replay value and plenty of longevity if you fall for Tiny Terry’s Turbo Trip’s charms. I invested around 8 hours and I played it docked and using the console as a handheld device. If you wish to search for every item and complete every quest, you can lose plenty more hours with ease.

Tiny Terry’s Turbo Trip is a great indie game.

The childish nature of Tiny Terry’s Turbo Trip will put some people off. However, if you want a nice blend of satirical dialogue and interesting mini-games, this should be on your radar. I chuckled repeatedly and enjoyed tackling the core quest line. Moreover, some of the characters made me belly laugh more than they should. Accordingly, though it is silly, I love it and I recommend buying it here! Can you make it to the Moon and complete your punishment? Upgrade your taxi, help the locals, and become a legend.

Review: Turbo Overkill

Developed by Trigger Happy Interactive and produced by Apogee Entertainment, Turbo Overkill is a fast-paced Modern Boomer Shooter hoping to quench your Doom Eternal cravings.

I think it’s safe to say that Doom Eternal was a great game but sometimes you have to go a step further and make you your life’s dedication, Put years of your remaining breaths into a project that will make everyone around you say that “by god, Doom Eternal was a great game.”

Turbo Overkill is exactly that game: a reminder of something better.

Doom on crack

In all seriousness, Turbo Overkill is, in fact, an enjoyable game. Beyond the obvious Doom inspired… Everything it does do some, just unique enough, things to stand out from the Boomer Shooter shadow. 

For Example:

Chainsaw leg: 

Your character is equipped with a chainsaw leg, which, as it sounds, is a chainsaw in place of a leg. 

How does this differ from the regular chainsaw from Doom, you ask?

Instead of just being a way to quickly kill enemies, the chainsaw leg in Turbo Overkill allows you to zoom through locations like a small bike, killing or damaging enemies on the way. With the speed and quick usage of this Spiky leg, I found myself using it to traverse distances even when outside of combat. It is truly the main selling point of Turbo Overkill.

Vehicles: 

Another thing Turbo Overkill has on offer is the two vehicles. One flying Car that controls surprisingly well and one bike that is there more for the trailer and cover art than anything. Still, I was expecting these to be pointless gimmicks with badly turning controls(looking at you Halo), but it led to very detailed and fun sections of the game.

The gangs of Turbo OverKill

Most of the plot went over my head in Turbo Overkill. Since the gameplay took Centre-stage, I found the story not worth engaging. That is to say, my focus was not on the nitty gritty, but I can give a general idea of the story. 

Unlike Doom’s Hellish locations and Hell itself, and whatever Duke Nukem’s world was, Turbo Overkill has a cyberpunk setting. Nothing but gia,nt neon plastered buildings and techno- themed locations.

The Story follows Johnny Turbo, a cyborg Mercenary looking to find and end a gang of revolutionaries that nearly killed him in the past. With a body augmented to the moon and back, Johnny goes from location to location, hunting down each high-ranking member, killing them, and destroying their plans of domination. All while his body slowly dies. 

It may sound dumb, but by the first 6 missions of episode 1, I was hooked. But then, by the 3 missions of episode 2, I found myself wishing for a conclusion. This brings us to the next point.

A Lengthy OverKill

No mincing words, Turbo Overkill is a very long game, 

Now, I don’t mean long, as too long for a poor game reviewer with deadlines. I mean long to the point of falling interest.

Each episode starts with new items getting unlocked for you. This happens throughout the first few missions. The few missions have you face great challenges, putting your skills and your weapons to the test. After is the final stretch where the game goes for the big conclusion. All the remaining challenges run to the finish line, and finally, the episode ends.

That would be well and good, but having to do it three times, especially when after a certain point, all the upgrades and weapons start to stack in the never-use pile, the fun slowly starts to fade.

I would suggest to the Developers to add more upgrade slots for your character as the game progresses as I feel it may fix the slump that occurs in the middle phases of Turbo Overkill.

Nevertheless, it is but a minor trife in what is ultimately a very enjoyable game.

Fun OverKill

Turbo Overkill serves up a satisfying, adrenaline-pumping experience that fans of old-school boomer shooters will appreciate. Its unique features, like the chainsaw leg and vehicle sections, elevate it beyond just a Doom clone, offering a fresh twist on the genre. 

While the length and repetitive upgrades can cause the momentum to slow, the overall fast-paced action and cyberpunk setting keep the game engaging. If you’re looking for a chaotic, fun-filled shooter that pushes the limits of your reflexes and you survive some obvious time padding, Turbo Overkill is a great game to play.

A Closer Look at the Official Atari Cartridge Gaming Console

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Here we take a closer look at the Official Atari Cartridge Gaming Console.

Step back into the golden age of gaming with the Atari Iconic Collection, a tribute to one of the most influential names in video game history. Atari’s legacy has not only shaped the gaming landscape but also sparked creativity across pop culture. Now, with this collection, you can bring a touch of gaming nostalgia into your everyday life, featuring stunning pieces that blend functionality with retro charm.

Triple the Nostalgia: Enjoy Atari’s top 3 games: Pong Sports, Asteroids, and Missile Command, all in one Atari console designed as an iconic Atari cartridge. 
Portable Gaming: Features a 2″ Colour LCD screen for vibrant gameplay on the go, bringing classic Atari action to your fingertips anytime, anywhere.
Keyring Convenience: Comes with a keyring attachment, making it the ultimate portable gaming gadget that you can take with you wherever you go.
Chipset: Just like the OG .a26 16-bit silicon brain.
Small & Light Weight: 6.3 (l) x 2.2 (w) x 7.7 (h) CM and weighing only 63 grams.
Entertainment on the Move: With its compact size and keyring attachment, it’s the perfect travel companion for entertainment during commutes, travel, or casual gaming sessions.
Perfect Collectible: An ideal gift for retro gaming enthusiasts, collectors, or anyone looking to relive the golden age of video games with a modern touch.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Official Atari Cartridge Gaming Console is available now priced around £29.99.

You can learn more from the ThumbsUp website here.

A Closer Look at the Original Stormtrooper 3D Helmet Decanter Set

Here we take a closer look at the Original Stormtrooper 3D Helmet Decanter Set.

Officially Licensed: Authentic design by Andrew Ainsworth, the creator behind the Original Stormtrooper Helmet in 1976.
Iconic Design: Original Stormtrooper 3D Helmet Decanter, 2 Glasses with the Original Stormtrooper Helmet Print and a black display tray with premium soft cup grips.
Premium Quality: Made from high-quality Flint glass, this decanter holds 750ml of your preferred spirit, and 2 x Glasses to sip your drinks from. A true tribute to the Empire.
Seal of Authenticity: Decanter comes with a genuine Steel Cork Seal, preventing any seeps or spillages and preserving the spirit’s quality.
Ultimate Gift: The ideal present for die-hard Original Stormtrooper enthusiasts.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Original Stormtrooper 3D Helmet Decanter Set is available now priced around £79.99.

You can learn more from the ThumbsUp website here.

A Closer Look at the Official Atari Joystick Decanter Set

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Here we take a closer look at the Official Atari Joystick Decanter Set.

Step back into the golden age of gaming with the Atari Iconic Collection, a tribute to one of the most influential names in video game history. Atari’s legacy has not only shaped the gaming landscape but also sparked creativity across pop culture. Now, with this collection, you can bring a touch of gaming nostalgia into your everyday life, featuring stunning pieces that blend functionality with retro charm.

Officially Licensed: Set includes 1 x CX-10 Joystick Decanter (750ml), 2 x Action Button Whisky Glasses (300ml Each) with Engraved Atari Logo & 1 x CX-78+ Tray.
Iconic Design: Decanter shaped like the original CX-10 Controller, a must-have for Atari fans.
Unique Whisky Glasses: Includes 2 Action Button Glasses with the Atari Emblem, enhancing your drinking experience.
Atari CX78+ Games Pad Tray: Presented on a stylish tray featuring the “Futuristic Since Forever” 50 Year Anniversary Slogan.
High-Quality Material: Crafted from durable Lead Free Crystal Glass, designed for longevity.
Collector’s Dream: Perfect gift for gamers, retro enthusiasts, and collectors of unique barware.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Official Atari Joystick Decanter Set is available now priced around £79.99.

You can learn more from the ThumbsUp website here.

A Closer Look at the Official Atari 3D Wall Art – Atari Legends

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Here we take a closer look at the Official Atari 3D Wall Art – Atari Legends.

Step back into the golden age of gaming with the Atari Iconic Collection, a tribute to one of the most influential names in video game history. Atari’s legacy has not only shaped the gaming landscape but also sparked creativity across pop culture. Now, with this collection, you can bring a touch of gaming nostalgia into your everyday life, featuring stunning pieces that blend functionality with retro charm.

Retro Revolution: Dive into the past with the Atari Legends 3D Wall Art, bringing the iconic cartridge design into your modern space.
Colourful Nostalgia: Each piece captures the vibrant essence of the classic Atari games, adding a splash of nostalgia and good gaming memories to any room.
Dims: 40 L x 2.2 W x 28.7 H (CM).
Interactive Artwork: Not just a visual treat, this collection invites viewers to engage with a piece of gaming history on their walls.
Dynamic Décor: Whether it’s for a gaming den, living room, or office, this work of art offers a versatile touch that complements any decorating style.
Legacy Collection: A celebration of Atari’s pioneering contributions to the gaming world, making it a must-have for enthusiasts and collectors.
Time Capsule: Each 3D wall art piece serves as a portal back to the golden age of gaming, evoking memories, and admiration.
Unique Gifting Idea: Ideal for the gamer who appreciates the roots of video gaming, or anyone looking to add a distinctive piece to their collection.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Official Atari 3D Wall Art – Atari Legends is available now priced around £394.99.

You can learn more from the ThumbsUp website here.

A Closer Look at the Official Atari 3D Wall Art – Pong Collection

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Here we take a closer look at the Official Atari 3D Wall Art – Pong Collection.

Step back into the golden age of gaming with the Atari Iconic Collection, a tribute to one of the most influential names in video game history. Atari’s legacy has not only shaped the gaming landscape but also sparked creativity across pop culture. Now, with this collection, you can bring a touch of gaming nostalgia into your everyday life, featuring stunning pieces that blend functionality with retro charm.

Vintage Gaming Charm: The Atari Pong 3D Wall Art is a nostalgic piece that brings the iconic game to life in your space.
Unique Collectable: This decorative item is a must-have for any Atari fan or vintage game enthusiast, adding a retro touch to any room.
Dims: 33.8 L x 2.2 W x 25 H (CM).
Artistic Flair: It’s not just a decoration but a piece of art that sparks conversation and reminiscence of the golden gaming era.
Versatile Décor: Whether it’s in a game room, living room, or office, it blends seamlessly with various interior styles.
Nostalgic Journey: Experience a trip back in time and relive the joy of playing one of the most iconic games of the past, Pong!
Ideal Gift: Perfect for gamers, art lovers, or anyone with a penchant for retro, it’s a unique and thoughtful present.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Official Atari 3D Wall Art – Pong Collection is available now priced around £34.99.

You can learn more from the ThumbsUp website here.

A Closer Look at the Official Atari 3D Wall Art – Asteroids Collection

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Here we take a closer look at the Official Atari 3D Wall Art – Asteroids Collection.

Step back into the golden age of gaming with the Atari Iconic Collection, a tribute to one of the most influential names in video game history. Atari’s legacy has not only shaped the gaming landscape but also sparked creativity across pop culture. Now, with this collection, you can bring a touch of gaming nostalgia into your everyday life, featuring stunning pieces that blend functionality with retro charm.

Nostalgic Elegance: The Atari Asteroids 3D Wall Art is a unique collectable that brings the iconic game to life in your space.
Vintage Gaming Charm: Infuse your space with a dash of retro gaming allure, reminiscent of the golden age of gaming.
Dims: 25 L x 2.2 W x 33.8 H (CM).
Art and Gaming Fusion: This piece is not just a decoration but a work of art, sparking conversations and memories of vintage gaming.
Versatile Décor Piece: Ideal for a game room, living room, or office, it complements various interior styles with its nostalgic charm.
Collector’s Item: A must-have addition to any gaming memorabilia collection.
Journey to the Past: Relive the joy and excitement of playing one of the most iconic games from the golden era of gaming.
Perfect Gift: A thoughtful present for gamers, art lovers, or anyone with a love for retro and vintage items.

The collection includes more than just wall art; it also features an Atari Joystick Decanter Set, a Pint Glass, and dynamic 3D wall art inspired by iconic Atari games like Pong and Asteroids. The Joystick Decanter Set is crafted to elevate your drinks experience, shaped like the original CX-10 controller and complete with two action button glasses, a must-have for any collector. The Atari Beer Glass is perfect for enjoying your favourite beverages, blending the classic Atari logo with practical design.

Whether you’re a gamer, a fan of ’80s nostalgia, or simply someone who appreciates unique collectibles, the Atari Iconic Collection is designed to celebrate your love for gaming history. Ideal for home décor, entertaining, or as the perfect gift, these pieces evoke memories of the golden era of video games while fitting seamlessly into any modern lifestyle.

Official Atari 3D Wall Art – Asteroids Collection is available now priced around £34.99.

You can learn more from the ThumbsUp website here.

Review: Care Bears: To The Rescue

Care Bears: To The Rescue is a great family-friendly title. If you adore the colourful and heartfelt franchise, this will be right up your street. However, you’ll want to give this a wide berth if you have no children and despise the fluffy bears. As I have 3 young girls, I sit in camp number 1. Accordingly, there were squeals of delight as my children controlled their favourite characters.

This action platform game was developed by Polygoat and published by Forever Entertainment. Moreover, it is a single-player or up to 4 player experience. It utilises basic stage design and the mechanics are child-friendly. Consequently, adults will fly through every level. Yet, we must remember that this is aimed at a young audience and children from 6 to 10 will adore every moment.

Care Bears: To The Rescue has a wholesome story. 

80s cartoons were renowned for their wholesome plots. The hints at moral code and the obvious good vs evil were fantastic. However, the shallow writing and in-your-face approach will not win any awards for subtlety. This didn’t bother my girls too much as the easy-to-follow plot got a thumbs up from them. 

The Care Bears notice something wrong with the Silver Lining. This once mellow place is emitting bad energy. Unfortunately, Bluster has created a bad seed and it is spreading negativity across the world. Luckily, though, the heroes step up in time to save the day.

Simple mechanics. 

This won’t wow you with complexity. Instead, the simple mechanics allow each player to navigate the world with ease. Jumping, running, and crossing chasms are par for the course. As the game evolves, you will face new challenges, but none of them are too testing. Additionally, there are enemies to overcome, but they can be thwarted with your Belly Badge Power.

Each of the Care Bears has their own special skill. This sounds interesting, but it rarely makes a difference. This was a shame but I liked the straightforward approach. Furthermore, though I enjoy helping my kids to game, it is much more relaxing when they don’t ask for my help every 2 seconds. 

The gameplay throws in the odd curveball with some unique stages. Moreover, there is a mini-game in each of the core worlds. These weren’t overly testing, but they broke up the repetitive gameplay and helped to keep things fresh. 

Care Bears: To The Rescue is vibrant but dated.

The side-scrolling movement and simple animation have a dated feel. Moreover, the basic assets and rudimentary level design won’t compete with bigger-budget games. However, Care Bears: To The Rescue is still pleasant to look at. The animation is smooth and I like the lack of glitches and bugs. Additionally, the vibrant colour palette matched the vivid nature of the franchise.

The audio was as loud and heartwarming as expected. The music has an upbeat tone and the sound effects are simple but effective. Unfortunately, the dialogue is accompanied by a tedious tapping sound and this drove me bonkers.

Excellent controls. 

Moving left and right while exploring the odd secret area won’t test you or your children. However, the tight and easy-to-understand controls were very welcome. Alongside this, new elements were well explained and some minor trial and error removed any sense of doubt or failure.

I’m rarely invested in a child-friendly title, but this was different. Care Bears: To The Rescue has a fun collectable sticker system that kept me interested. Every stage has 3 stickers to collect and some of the hiding places were fantastic. Moreover, there are stars to find but I couldn’t work out their purpose. Subsequently, despite the star issue, this has some replay value and longevity. 

Care Bears: To The Rescue is great for its intended audience. 

Older gamers will scowl at this title. The idea of basic 90s-inspired gameplay will be off-putting. However, this is for children and my review reflects this approach. The gameplay mechanics are refined but ideal for younger players. Moreover, the stage design has enough variety to keep you interested. Accordingly, it is great for its intended audience and I recommend buying it here! Can you prevent the darkness from taking hold? Choose your Care Bear, explore the world, and save the day.

Review: Chernobyl Liquidators

I really wanted to love Chornobyl Liquidators. The premise had me hooked—a raw, unfiltered look at one of the worst nuclear disasters in history, putting you in the shoes of the people who had to clean up the mess and deal with the horrifying consequences. And at first, I was into it. The opening missions, where you play as a first responder, are intense, gripping, and honestly, best parts of the entire game. These early sections had me thinking, Okay, sure, there are some bugs, and the controls feel a little off, but this is worth pushing through.

But then the game did something weird. It tricked me.

And the rest of the game

After those initial first responder missions—the ones that really made me feel like I was in the disaster, battling flames, and experiencing the chaos first-hand as some firefighters don’t make it through. Then game just changes. It slows down, loses momentum, and turns into something completely different: a smudgy, frustrating, and much less satisfying version of Viscera Clean-up Detail. Instead of fighting through disasters, making split-second decisions, and surviving the immediate aftermath of the explosion, you spend the rest of the game cleaning up radioactive sludge, scrubbing walls, and following repetitive orders that feel more like busywork than a compelling experience.

I don’t mind slower, methodical gameplay if it’s engaging, but here, it just isn’t. The mechanics feel unfinished, the objectives are boring, and the sense of urgency from the opening missions disappears almost entirely. Worse yet, the bugs and performance issues that were already present in the first part of the game become even harder to ignore. some frame drops and stuttering, made the already sluggish gameplay feel even worse. The controls, which were already stiff, become a real problem when you’re trying to complete tedious tasks of cleaning blue fart clouds.

I tried harder to like the game than the developers did

It’s such a shame because the game had something. The atmosphere is fantastic, the historical detail is great, and those first few missions had me completely immersed. But once the game shifts gears, it feels like it loses all confidence in itself. It goes from being a gripping, high-stakes disaster simulation to a slow, buggy chore simulator. I wanted to push through, I really did, but by the end, I just felt drained. If the developers had stuck with the intensity of the opening and refined the gameplay instead of turning it into a tedious clean-up job, Chornobyl Liquidators could have been something special. Instead, it feels like a game that tricked me into thinking it was great, only to slowly reveal how hollow it really is

After going through the game in about 5 hours I can say that the game can be enjoyed, but I cannot recommend it without a strong sale. The is currently sitting at €16 on steam which is definitely too high for a game where the developers seem like they lost interest half way through.

Review: Blow It Up

Blow It Up described itself as a ‘physics destruction game’, and that put a grin on my face. The destruction part for an obvious reason. Everyone needs a little bit of destruction in their lives every now and then. But the ‘physics’ part did its fair share too. When I see a physics based game, I imagine knocking out the lowest block of a tower and watching everything collapse into tiny bits. It’s one of those pleasures in life that you’re really not sure you should be enjoying.

So the fact that Blow It Up features bombs as the central mechanic was the cherry on top. Before we dig into that though, there is an elephant in the room that we need to address. Blow It Up is very similar, in gameplay, to Angry Birds. I suspect that’s an unavoidable comparison. It’s no bad thing though. Angry Birds provided a winning formula. Despite a small amount of physics wonkiness, Blow It Up is undeniably fun.

Blow it Up

Dropping Bombs

The basic format is nice and simple. You stroll your anthropomorphic bomb character over to a level on the hub, and you’re greeted with a stack of wood, concrete and enemy bombs. On the left is your, presumably, more heroic bomb. You drag with the mouse to indicate its trajectory and let it fly. If you’ve set your trajectory correctly, the concrete and wooden towers will collapse into screaming bits. It’s good fun. Launching a bomb on the perfect trajectory is wonderfully rewarded by the physics engine showing all the individual sections of the towers collapse.

It’s a simple pleasure, but to Blow It Up‘s credit, it works hard to keep things fresh. There’s a decent selection of bombs, for instance, which all have different skills. Your basic one will accelerate when clicked, but by the end you’re carpet bombing areas with the airship or splitting into cluster bombs. My personal favourite was the gun bomb, which would freeze and just start shooting its way through the architecture. What’s more, the levels are sensibly designed. Certain structures can’t be destroyed, for instance, requiring crafty use of all the bombs. There wasn’t a single type that was left unused.

Blow It Up

Wibbly-Wobbly

Let’s talk a bit more about Blow It Up’s physics. It’s voxel based. What this means is that everything is built from three-dimensional pixel-equivalents called voxels, each of which are affected by the physics engine. So when a bomb collides with a wall, it’ll blast apart into pieces. This makes for good collapses, but it is a little wonky at times. Towers will often be left standing on just one skinny leg, for instance. The 3D nature backfires a bit too. There were a couple of times when enemy bombs would be knocked into the foreground, so that none of my bombs could touch them. A bit frustrating.

Still, when it works, it works very well. I had a couple of levels where I launched a single, well-placed bomb and sat back as everything began to slowly fall apart in the perfect domino effect. Beautiful. That said, the decision to use voxels does hurt the visuals a bit. The blocky style looks a bit ugly, in my opinion, and it’s lacking some personality. The enemy bombs, and the levels in general, look a touch bland. It’s not a deal-breaker but, without wishing to directly drag up the comparison again, I don’t think anyone is going to make the Blow It Up Movie.

Blow It Up

Blow It Up – Good Messy Fun

It’s not really what we’re here for though, is it? We’re here for the gameplay, and that is undeniably fun. Blow It Up isn’t a long game, clocking in at about two and a half hours for the campaign, but there are some elements that’ll keep people coming back. Levels function on a bronze-silver-gold scoring system, for example. Most importantly, however, it lets you create levels and upload them to the Steam workshop. There’s not too many there yet, but I played a couple of interesting ones. One emulated the Death Star’s exhaust port. I want to come back to it once a few creative types have pushed it to the limit.

Once again, I come back to where I started: it’s fun to throw explosives at buildings and watch them all fall down. The voxel system makes the collapses a bit more realistic, even if it can get a bit wonky at times. That’s a risk of every physics engine, though. Blow It Up may not stick around for long, but if you’re in the mood to watch something collapse into tiny bits, then it’ll more than scratch that itch.

(Blow It Up’s Steam Page)

Review: WX4+ Wireless Controller

The WX4+ Wireless Controller from Gioteck is ideal for younger gamers. I previously covered many PowerA Nintendo Switch controllers and loved them all. This gamepad is a little understated by comparison, but the RGB lighting gives a wow factor. It has customisable rear triggers and a pleasant dark or light camo finish.

Alongside this, the inputs are responsive and accurate and it feels nice to hold. The lightweight design may not appease everyone, but I liked it for lengthy gaming sessions. Additionally, the wireless approach isn’t normally so affordable. Consequently, if you want an inexpensive device that is great to look at, keep on reading. 

What’s in the box of the WX4+ Wireless Controller?

  • The packaging is simple but effective furthermore, the contents are well protected. 
  • The WX4+ Wireless Controller is easy to use. The 16-button design feels like an official controller. Subsequently, there is no awkward breaking-in period.
  • Charge the controller or play wired with the USB-C cable. 
  • Learn the basics with the user guide. 

Technical aspects. 

Design and usability are 2 key factors when selecting a new gamepad. Thankfully, the WX4+ Wireless Controller scores highly in both categories. This attractive device has an 8-hour battery life with a 2.5-hour charging time. This may seem low, but its affordable price point gives it a little leeway. Moreover, you can charge it while using it if you plan on an epic gaming session.

On top of this, it has motion and vibration support and it is compatible with a PC and the Switch and OLED Switch consoles. This versatility was great and I like the reassurance of switching it between platforms.

Customisable rear buttons and quick-fire triggers are essential for FPS lovers. Thankfully, this controller offers this as standard. The rear buttons can be switched on the fly and this is important if you flit between games.

Another key element was connectivity. I hate it when wireless devices are a pain to use. Thankfully, the WX4+ Wireless Controller was a cinch to use. I could connect it to my Switch with no effort. Additionally, the handy LED lighting highlighted which player was using the device. 

Build quality. 

Talking about lighting, this gamepad has customisable RGB. Though this isn’t essential, I like the eye for detail. Moreover, vibrant accessories are a gaming staple. A simple button allows you to pick the RGB design. This straightforward approach was appreciated as my kids love to experiment.

The lightweight but ergonomic design was comfortable. Though it feels slightly different to the official controller, I could use it with no bedding-in period. On top of this, the rear buttons were placed in a sensible position. I could use either input without adjusting my grip. Alternatively, I could ignore them altogether.

Finally, the travel distance for each button was pleasant. Moreover, there wasn’t an uncomfortable plastic feel that cheapens lesser gamepads. Instead, this affordable controller is great to use despite its reasonable price tag. 

Is the WX4+ Wireless Controller worth it?

There are some fantastic third-party controllers for the Nintendo Switch. I’ve tried many of them and they’ve impressed me. Thankfully, the WX4+ Wireless Controller was no different. Though it isn’t as attractive as the PowerA gamepads, I like the vibrant RGB and the choice of camo colours. Moreover, the accurate inputs were great. Its major shortcoming is the low battery life and this may put people off. Despite this problem, I like it and I recommend buying it here!

(More information on Gioteck can be found here!)

The WX4+ Wireless Controller has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: Microtopia

In an industry brimming with automation and factory-building games like Factorio, Satisfactory, and Dyson Sphere Program, it takes something special to stand out. Microtopia, released in on February 18, 2025, manages to carve out its niche by combining colony simulation with automation mechanics, all centred around robotic ants. With a fresh approach to the genre, a unique take on worker management, and a minimalist yet satisfying aesthetic, Microtopia brings something new to the table while maintaining the depth and challenge fans of factory builders crave.

A New Kind of Factory Builder

At its core, Microtopia is about managing an ant colony made up of robotic workers. Unlike traditional factory-building games that rely on conveyor belts and mechanical automation, here, your ants serve as the transport system. They gather resources, deliver them to processing stations, and return materials to stockpiles. However, there’s a catch—your robotic ants have limited lifespans. Every movement they make, every task they complete, tick away at their lifetime until they eventually expire. This forces players to think critically about the efficiency of their logistics.

Efficiency is paramount in Microtopia. Unlike conveyor belts, which can be optimized endlessly in traditional factory sims, here you must manually create efficient pathways. The paths you draw dictate the movement of your worker ants, and each unnecessary detour or inefficient route can lead to wasted worker lifespans. A well-designed layout will see resources quickly transported from collection points to assemblers with minimal wastage, while a poorly planned colony will see worker ants dying en route, forcing constant replacements and slowing progress.

Visually, Microtopia embraces a clean and minimalist aesthetic. The robotic ants, glowing paths, and futuristic yet organic environments make the game feel unique. The sound design complements this with a calming yet immersive ambient soundtrack, making the gameplay feel meditative despite its strategic depth.

Gameplay

Microtopia starts players off with a structured tutorial, easing them into the mechanics of path drawing, resource gathering, and automation. Early on, the game feels somewhat relaxed, giving players the time to experiment and understand how to best optimize their colony’s workflow. However, as the game progresses, the challenge increases, demanding better logistical planning and more refined automation strategies.

One of the most compelling aspects of Microtopia is how it balances freedom with structured gameplay. While the game provides goals and objectives, it never forces you into one strict way of playing. Some players may choose to optimize every aspect of their colony for maximum efficiency, while others may experiment with sprawling networks and complex transport routes just to see how the system reacts.

The balance of micro and macro management is also impressive. You’re not just setting up machines and letting them run indefinitely—you have to account for worker lifespans, resource shortages, and the ever-present need for expansion. This adds a dynamic layer of challenge, as no single setup will be perfect forever. Instead, you’re constantly refining, tweaking, and adapting to keep your colony running smoothly.

And progression

Progression in Microtopia is also marked by unlocking new islands, each featuring distinct biomes with unique layouts and resources. These islands introduce fresh challenges, requiring players to rethink their strategies to adapt to new environments. Some islands may have scarce resources, demanding efficient extraction and transport solutions, while others may introduce difficult layouts interfere with efficiency.

Adding to the depth of progression is the expansive inventor unlock tree. Players can produce science points by utilizing inventor ants, a special class of workers that must be fed by the colony. This creates another layer of resource management, as players must decide between feeding the queen to generate more ants, which can then be combined into stronger units, or sustaining the inventor ants to unlock new technologies. The constant balancing act between expansion, efficiency, and technological advancement keeps the gameplay engaging and rewarding.

Final Thoughts

Microtopia offers a fresh take on the factory-building genre. Its focus on efficient movement, worker lifespans, and creative logistics management makes it stand out from its peers. The challenge of creating optimized pathways without the reliance on traditional conveyor belts provides a unique gameplay experience that rewards careful planning and experimentation. While there are some rough edges, Microtopia is already a promising entry into the genre, and for those looking for a new challenge in automation and strategy, it’s well worth diving into. My main issue with Microtopia is the same as other games of the sort. every few hours I see my mistakes and either delete to rebuild, or start over.