Review: Tower Simulator 3

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When it comes to playing and reviewing games, I like to pride myself in giving every game a decent chance. The reality is, making videogames is tough and getting it right is even tougher. So any game that’s able to reach that finish line deserves its own time in the sun and a proper look through before being speculated upon. All that being said, I believe Tower Simulator 3 could very well have used some more time in the oven.

I tried really hard to get myself to go back and keep experiencing this game, telling myself that perhaps at some point things would click and I would actually be able to gain access to the intended experience. I am sad to say, throughout my time spent with tower simulator 3, this did not happen.

Tower Simulator 3 is a game about controlling an air port tower as you guide planes and prepare them for take off and landing. You’re able to tell the planes which runway to proceed to and when its the right time to take off, while also making sure you’re clearing runway space for other planes that may need to land. The game prides itself with its accurate airport simulation as well as boasting voice recognition features allowing you, the tower controller, the ability to simply guide the planes with your voice.

While the game seems like it would be a really fun experience on paper; getting to mess around with planes with just your voice, the game actually delivers very inaccurately on its promises. The voice recognition feature does indeed exist, but it may as well not have because half the time it doesn’t even understand what you are trying to say, and the other half of the time you might not even know what you’re supposed to say because trying to be as close to a simulation as possible the game wants you to actually use proper tower control lingo.

To be fair, I am not actually versed in real life tower control lingo so I cannot confirm the accuracy of the voice commands present, what I can however tell you is that the game actually requires you to read through a manual to understand exactly how you’re going to go about giving your commands and what command means what. I hold a very firm belief that a nicely designed game is able to guide the player through its mechanics using gameplay instead of simply telling the player what to do or having them READ A FREAKING MANUAL. Reading manuals could even be overlooked, Keep talking and Nobody Explodes is another game that actually requires you to read a manual as well, but for that game the reading of the manual actually ties into the gameplay and therefore makes the player feel more involved, Tower Simulator 3’s manual is not this, it is a straight up guide on how to play the game, something that could very well have been accomplished with a tutorial within the game itself.

This isn’t supposed to be a review about the game’s manual however, so I will continue with the actual gameplay. Once you’re past the manual and actually understand what you have to do the game still doesn’t cut you any slack in the way you are supposed to play. the game controls like a free form camera, using your WASD keys to move the camera wherever you want, like you can literally stand under a plane while you guide it. This seems like a great touch however it actually makes the game really difficult to play. The main gameplay of the game has you looking over these different screens that provide you different information about the airport such as a radar showing all the planes taking off and coming in, a map showing all the runways and the planes, another screen that lists all the planes awaiting commands and lastly a command prompt where you actually input your commands and get responses of whether they are valid or invalid (you can use your voice for the commands here and get voiced responses). With all of these windows that the player constantly needs to be looking at, a free form camera where you actually have to take the camera to each individual screen thus makes the game really difficult to navigate. It seems as though you are merely just observing a simulation happen, and if the game just was that, this free form camera would make sense, just being able to get cinematic shots as the airport functions would be a great experience, but the problem is, nothing happens unless I make it happen and in order to make things happen I need to navigate this very convoluted command system on top of this free form camera that makes it hard to see the information I need to make things happen!

The cinematic camera could have easily been redeemed if the game just gave the player a HUD but nope, instead you have the option of opening up multiple windows and putting your screens on different windows and screens on your computer that are separate to the game, which would be great if I actually had 6 monitors but for an average gamer, this is a big ask!

I apologize for the fact that this review has become somewhat of a rant. I do believe Tower Simulator 3 is good at its actual air port simulation but what’s missing here is everything that makes a game actually a game, something someone would actually want to play and not just observe and in that regard Tower Simulator 3 completely misses the mark. I really wish I could enjoy just setting the graphics up, look at these beautiful planes take off and roleplay as if I’m actually in a tower on a bright early morning, but sadly with all of my attempts this just didn’t happen.

I award Tower Simulator 3 a disappointing 3/10.

Review: Desktop Dungeon: Rewind

Do you ever wonder what it would be like to build your own kingdom in a fantasy world? Fortunately, in Desktop Dungeons: Rewind you can do just that. Developed by QCF Design and jointly published by Prismatika and Indienova, Desktop Dungeons: Rewind is a remaster of Desktop Dungeons. I have not played the original Desktop Dungeons and as such, this review will be from the perspective of someone who has only played this remaster. Desktop Dungeons: Rewind, is a puzzle rogue-like game with interesting mechanics, fantastic character designs, and a lot of content to keep players invested. While the game has some issues like its cheesy dialogue or the UI having a monopoly on-screen space, it still is overall a good game.

Dungeons and Kingdoms

Desktop Dungeon: Rewind’s plot is quite basic. The events begin after your caravan is attacked by monsters and you decide to rally up your fellow caravan members to create a Kingdom. In order to do that, you need money, which can be found in dungeons. This is done by sending heroes to gather resources. While simple, the story works well and allows you to focus on the gameplay. However, the main issue with the story arises in the dialogue. Unfortunately, the game tends to use dialogue that is akin to your parents using emojis. While it has some funny jokes, a lot of them do not land and ruin the atmosphere of the game’s gritty fantasy world.

Your very own Kingdom

Explore, Fight, and Level Up

Desktop Dungeons: Rewind is split up between two sections, the preparations and the exploration of the dungeons. The preparations take place in the kingdom, where you can build or upgrade buildings. By doing this, you gain access to more classes, kins, and items for the dungeons. Also available in the kingdom are the challenge modes, which task you with defeating bosses under certain conditions. These act similar to the movies in Pokestar Studios in Pokemon Black & White 2, where you are given a scenario and must complete it using the limited resources you are given. The challenge modes are great for teaching the deeper mechanics of the game to players who are struggling with gameplay. Furthermore, they are a fun distraction from the exploration gameplay.

The exploration of dungeons is the other half of the gameplay. Once preparations are complete you be placed with your chosen warrior on a grid-based map. It is here that you will fight enemies, level up, and finally confront the boss. Enemies will not attack you unless you attack them so you must be the one to seek them out and slay them. However, as you explore you will be healed and as such, the more you explore the fewer opportunities you will have to heal. This leads to having to balance exploration with healing to not waste limited resources. This led to a very fun but difficult game. There are also plenty of maps and bosses each with their gimmicks keeping the game from becoming stale. Overall I enjoyed the gameplay however, I did find that it can become frustratingly hard at times.

A thief finds treasure

The Mighty Kingdom and its Sounds

Desktop Dungeons: Rewind has great character designs that reflect the character’s personalities quite well. This is furthered by the character’s portraits which all look incredible. It is also present in the enemy amazing enemy designs. Unfortunately, it is followed by bad UI. The UI covers the screen making it so you can’t see the whole map, even in its most zoomed-out form. It is also intrusive, making it so you can’t click on areas covered by the UI. While there are ways to navigate around the awful UI, I should not have to do so. Fortunately, the UI still does a great job of telling you what you need to know to plan your next move. Lastly, this game sounds alright, there was nothing that blew my mind but it wasn’t awful either.

Desktop Dungeons Rewind and Recap

Desktop Dungeons: Rewind, is an enjoyable game with a lot of puzzle-based gameplay and a variety of different modes. Unfortunately, the game has faults like the cheesy dialogue and the intrusive UI. However, the amazing character designs, amount of content, and great puzzle gameplay far outweigh the bad. Although the game can be frustratingly difficult, the game is still overall an entertaining experience. I recommend giving this game a chance if you are interested in trying out this unique hybrid of rouge-like and puzzle gameplay.

Review: Monster Energy Supercross 6

Racing games attract a large audience. However, they are also a Marmite genre. Consequently, you either love or hate their adrenaline-fuelled ways. I love this genre. More specifically, I adore everything to do with motorbikes. Therefore, when Monster Energy Supercross- the official videogame 6 (Monster Energy Supercross 6) hit my desk, I began to salivate.

Now, I understand the normal complaints. People moan about familiar mechanics, a lack of evolution, and how sports games stagnate. However, I couldn’t care less. A new instalment brings fresh graphics, gameplay tweaks, and many hours of mindless action.

Developed and published by Milestone S.r.l, this is an ultra-realistic racing simulation title. What’s more, it has some amazing free ride areas, a plethora of custom options, and many great game modes. Accordingly, it offers exactly what I hoped for, and much more in between.

Jump the start and get ahead of the crowd.

Monster Energy Supercross 6 is massive!

Whenever I play a sports game, I need to have a deep and fulfilling career mode. Additionally, I expect a range of fun and interesting options as well as a competitive online mode. Luckily, Monster Energy Supercross 6 is massive! With a fully customisable career mode, rhythm racing, an academy to explore, and a free-play mode to enjoy, it doesn’t disappoint.

Alongside the offline mode, you’ll tackle a phenomenal but challenging online community. Here, you’ll encounter some of the best global races as you battle for glory across a range of engine classes. The vibrant community was welcoming and loud, but occasionally toxic. Thankfully, it is easy to escape unwanted attention or play with friends in private lobbies.

The best career mode yet. 

Monster Energy Supercross 6 shocked me with its level of detail and ride customisation. As such, this is the best career mode to date. Thanks to the difficulty settings, the action is accommodating to new and veteran gamers alike. Furthermore, the excellent tutorial sets you on your way.

With 3 career layers to master, you’ll climb the ranks however you wish. You can pick your rider’s skills, adjust every layer of the bike, and customise the livery to your liking. What’s more, you’ll have a rival to compete with, contract objectives to complete, cash to earn, and injuries to overcome. Additionally, you can make the action harder or easier depending on how you are feeling.

The ability to alter the gameplay on the fly and tailor your rider and your machine to your style was fantastic. This simple idea ensured that you were committed to your career path throughout your journey to becoming a champion.

3 racers drift around a dirt corner.
Keep it tight and drift around every corner.

More than just a career. 

Though I adore the depth of the career mode, occasionally I wanted a casual experience. This is where the rhythm attack mode and the Supercross Park come into their own. The latter allows you and your friends to arse around on your bikes as you explore unique locations. Moreover, each area is linked to the official tracks, so you can ride freely and practice in your favourite arenas.

Alternatively, the rhythm attack mode challenges you to race over a rough dirt track against one other competitor. Here, you test your balancing skills and bravery as you perfect each hump and race to the finish.

Monster Energy Supercross 6 blew my mind. 

This genre always looks phenomenal. Developers pour their blood, sweat, and tears into an ultra-realistic experience. As such, Monster Energy Supercross 6 blew my mind. The level of detail of every machine and item of clothing was jaw-droppingly good. Moreover, the splatter from the mud, the excellent physics mechanics, and the massive arenas were incredible. On top of this, the fantastic environments and the smooth frame rate enhance the experience.

With so much going on and crashes and carnage unfolding at every angle, I expected this to be messy. However, it was buttery smooth and exciting to play. The developers have delivered a monumental title that looks great and performs better.

Love it or hate it, the loud and obnoxious engines bring this to life. However, the blend of tones and unique sounds for each engine adds another layer of realism. Additionally, the sound of bones crunching and the thud of every crash will make you wince while making your blood pump faster.

The racers shift their balance to land every jump.
Keep your balance and land every jump.

Riding like a pro in no time. 

On the surface, there is plenty to learn and master. Yet, thanks to the excellent academy and straightforward tutorial, you’ll be up and running ASAP. Then consider the difficulty settings and you’ll ride like a pro in no time. Moreover, the excellent controller layout, responsive inputs, and user-friendly approach help to alleviate any concerns while flattening out the learning curve.

The career mode keeps you busy for hours. However, the excellent online mode adds a competitive edge. With a new ranking system and a leaderboard to climb, this gets the competitive juices flowing. Additionally, cross-play is enabled and therefore you can challenge your friends no matter the platform.

Monster Energy Supercross 6 is an adrenaline junkie’s best friend. 

If you love bikes or online shenanigans, then this is the game for you. Monster Energy Supercross 6 leaves its predecessors in the dirt thanks to its custom options and excellent, albeit occasionally toxic online action. Furthermore, the incredible visuals, loud audio, and amazing tutorials bring this to life and balance the field. Accordingly, I adored it and I recommend that you buy it here! Can you become the champion of the arena? Race hard, take no prisoners, and aim for the crown.

MILF characters in big video games

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Video gaming represents the fastest-growing leisure activity in the world, easily outstripping movie watching or music appreciation in terms of sheer numbers of devotees. One reason for the success of this industry is the way games can not only reflect life, but also provide positive role models that players can identify with. This is particularly noticeable in the way that female characters have developed over the years, evolving from less imaginative roles such as princesses, to become stronger protagonists who could easily hold their own. Bright female characters and older cougars or milfs in particular take center stage more often nowadays.

Typical video game characters from the past

Not so long ago, powerful female protagonists were less prevalent. Lara Croft made a distinct impression when she was first launched in 1996’s Tomb Raider, becoming one of the most iconic female figures in the history of video gaming. Her design, featuring pneumatic curves to go with her feisty attitude, combining beauty with an intrepid spirit, became an instant hit. Resident Evil, a franchise running from 1996 to the present, set in a post-apocalyptic world, introduced the striking but mysterious, Ada Wong. Against a familiar backdrop of zombie hordes, this older woman is fearless and beguiling.

Why this concept became popular

Other potent women followed their origins down to other sensual mature females appearing in movies and TV shows. Driven by the loosening of social dogmas, these vibrant women also inspired a raft of dating outlets. The best of these can be highlighted by visiting https://datinger.uk/best-milf-dating-sites-uk/ where there once can find comprehensive reviews and guides to which outlets offer the best opportunities to mingle with older female singles. Finding a partner who shares your passion is a dream of many single people and it can be as simple as ever thanks to numerous platforms with all kinds of filters to sift through the lists of potential matches.

Best MILF characters in modern video games

Freya in God of War 

In God of War’s 2022 outing, Ragnarok, Freya is one of the most powerful figures, and joins players throughout the storyline. A one-time Queen of the powerful female warrior clan, the Valkyries, her role is key in battles against the Asgard forces. Given her shifting loyalties, Freya is a wonderful character to see in the game, her outlook constantly evolving and developing. You can play Freya’s Missing Piece, a side quest, by unlocking it once you’re able to freely explore the Vanaheim realm.

Lady Dimitrescu in Resident Evil Village

Resident Evil Village, released in 2021, is a captivating survival horror game, with the voluptuous Lady Dimitrescu inspiring cosplay and fan art. To be able to play as this strong character, you’ll need to achieve S Rank on The Bloody River, a tricky new stage that has been added.

Abigail Marston in Red Dead Redemption 2

We are on America’s Wild Western frontier in the late 19th century, where characters can roam freely across a wonderfully rendered landscape. Players can get involved in bank and stagecoach heists, as well as master horse riding skills, while opportunities to make moral choices give an added edge. Abigail is a prostitute who has become familiar with various members of the outlawed Van der Linde gang, before falling for gang member John, the primary protagonist. The addition of Liars and Cheats, the third downloadable pack for Red Dead Redemption, Abigail is now a multiplayer character model you can select in the Outfitter user interface.

Mad Moxxi in Borderlands 2

Borderlands is set on a far-off planet, Pandora, where ‘vault hunters’ are searching for the untold riches rumored to be buried in the ‘vault.’ Their quest is rendered doubly dangerous by the alien wildlife in this hostile world, together with the vicious bandits roaming the landscape. Mad Moxxi is on the lookout for a new husband, and to do so, she takes part in fights to the death in an arena. Innovations during these contests include low-gravity bouts and shieldless fights. Note that while Mad Moxxi is a powerful, MILF role model, a 50-something hostess with an impressive cleavage and lots of attitude, she is currently unplayable. But she does feature as an intriguing character, her heart tattoo alluding to the darker secrets of her origins within the Hodunk clan.

Finally, here’s some advice for the future. All the MILF characters under discussion here will help pave the way for absorbing games you can enjoy with a love interest. The more you indulge in your hobby, the greater the bond that can grow. Inevitably, you might well begin making plans for further down the line, such as when you eventually get around to starting a family. There’d be nothing wrong in becoming familiar with some of the games that will help you down this road when the time comes. Considering ideal titles for preparing kids for school is something every parent is going to need to contemplate at some point. Having preliminary discussions, no matter how far in advance, will always be advantageous!

Review: The Library of Babel

Games that are born from ancient texts are hit-and-miss. Usually, a heap of creative licence undermines the originality, and you are left somewhat confused. Moreover, as the new creation zooms off on a trajectory often unknown, the original ideas become lost in the mire. The Library of Babel balances a sci-fi experience with Jorge Luis Borges’ 1941 short story. Consequently, you experience a strange blend of classic writing and Hollywood sparkle.

Developed by Tanuki Game Studio and Neon Doctrine and published by the latter, this is a platform title. What’s more, it incorporates stealth elements and a Metroidvania-lite experience. Accordingly, there is plenty of back-and-forth action, many head-scratching moments, and the requirement to find certain objects or complete set goals before you move on. Therefore, its semi-rigid approach won’t be appreciated by everyone that has a go.

Make sure that you time every jump correctly.
Time those jumps correctly.

The Library of Babel overloaded me with lore. 

The Library of Babel pushes mountains of rich lore and wonderful detail from the off. This incredible storytelling was overpowering and overwhelming, but amazing at the same time. With a dramatic tale to tell, and weird robotic denizens to appease, you are chucked in at the deep end. However, if you can wade through the sea of facts and subplots, you’ll enjoy a fantasy sci-fi experience that wonderfully sets the scene. 

Humanity became extinct 20,000 years ago. In their place, robotic beings continue the mindless violence and destruction of their human counterparts. You control Ludovik, a seeker that has been sent to Babylon to investigate a murder. Here, he discovers an insane cult controlled by Colonel Kabor. These crazy cultists spout nonsense about the truth and will stop at nothing to spread their illicit gospel. Yet, you cannot allow them to continue. Instead, you must infiltrate their bases, gather information, and stop them once and for all.

Classic mechanics and plenty of stealth. 

The Library of Babel has some fantastic and well-considered mechanics hiding behind its familiar shell. At first glance, this looks like any other platform/Metroidvania title. However, once you dig a bit deeper, you’ll enjoy a stealthy endeavour that tests your patience and your resolve. Furthermore, there are minor puzzle elements, some platform sections that lean on quick reflexes, and plenty of collectables to find. 

The stealth element sits at the fore as you explore a range of deadly locations. By hiding behind bushes, crawling between crates, and staying in the shadows, you keep out of trouble. Yet, if you are seen, you are blown into a million pieces. No matter how great the hero is, he is weak as piss. Subsequently, one shot to the face kills him. Luckily, though, checkpoints are plentiful and progress is rarely hindered. Accordingly, death is more annoying than anything, as there is minimal impact.

Make sure that you listen to every instruction.
How can I serve you?

The action is painfully slow. 

I adored the cold and mechanical setting and the rich environments. Whether I was exploring a mountain, a dank cave, or a creepy wood, it never got old. Yet, the freedom to explore is held back by the painfully slow stealth mechanics. Each of your red-cloaked foes meanders along a fixed path. Whilst their back is turned, you must scurry between an array of obstacles to stay hidden. Yet, if you are spotted, you are executed, and the task begins again. 

This concept was theoretically enjoyable. But in reality, it was too slow, and this created a voyeuristic atmosphere. Furthermore, though there was a sense of drama and danger, layers of frustration undermined much of the action. Consequently, I played this casually to ensure that I didn’t get bored with what I saw. 

The Library of Babel is a gruesome but cold title. 

Though the core concept frustrated me, I adored the presentation. The strange world, grim imagery, and cold robotic characters were great to look at. Additionally, the excellent stage design, interesting platforming elements, and timely puzzles helped to alleviate the tedium. What’s more, the odd religious symbols and eerie temples were fascinating to look at. Accordingly, the developers have done a great job of incorporating Borges’ ideas into this futuristic affair.

The creepy atmosphere is enhanced by the excellent audio. As such, the slow soundtrack supports the stealthy moments. Furthermore, the odd upbeat track adds to the drama, especially when you are exploring previously unseen locations. Alongside this, the basic sound effects are shrill and in keeping with the futuristic theme.

Ride the lift to a destination unknown.
Where will this go?

Jump, jump, jump, and miss. 

Whenever you are undertaking a time-specific task, you need the controls to be on point. The Library of Babel mostly gets its inputs spot on. However, occasionally, the hitbox between platforms is wayward. Accordingly, you’ll jump and miss repeatedly. As a consequence, the cultists see you, and you get shot from the air like a clay pigeon. Fortunately, though, with copious amounts of checkpoints at your disposal, this shortcoming doesn’t impact your progress too much.

Thanks to the large amount of collectables, and the slow action, you’ll enjoy between 10 and 15 hours of gameplay. However, the one-dimensional stealth element should have evolved alongside the varying environments. Because the core ideas are so rigid, the action becomes monotonous, and this impacts replay value and longevity.

The Library of Babel needed more strings to its bow. 

There is plenty to admire when you look at The Library of Babel. The world is fascinating; the characters are compelling and cold, and the platform elements expand the world by adding height and depth. However, the key stealth concept fails to evolve. Subsequently, this holds the game back from reaching its potential. Additionally, the controls weren’t as tight as they should have been, and this was frustrating. Despite these shortcomings, I still recommend that you buy it here! Can you complete your mission? Eliminate the cultists, help the locals, and discover the truth behind the murder. 

Juwa Casino: HD system, unique bonuses, and more!

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Juwa Casino ensures you get all the benefits for the ultimate gaming experience. So check out the platform for unique offers and enjoy thrilling gaming!

If you are looking for a platform with lots of perks, intriguing bonus opportunities, and seamless functionality, you are in the right place. Juwa is a real money casino any player would wish for. 

So, without further ado, let’s jump into the casino and discover all the advantages you get for playing here!

Enjoy Juwa Casino’s top-notch technology.

The HD quality of the Juwa casino becomes visible from the moment you step into the platform. You will be blown away by the easy accessibility of each page and the information there. That’s because the platform uses top-notch online casino software with seamless functionality.

Navigation through pages is as smooth as switching through games. Besides, the registration, depositing, and withdrawal go without any troubles and delays. So, the platform is refined to perfection to provide effortless gaming without lags.

Besides that, each game in the casino is also using cutting-edge technology. Whichever game you enter, you will be amazed by the graphics and the visual and audio effects. So, get ready to see some impressive themes and effects while enjoying unique bonus features and high payouts. And for those wondering how to get around GamStop, many players turn to offshore platforms that aren’t part of the UK self-exclusion scheme but still offer responsible gaming tools.

Customer support

Even though the Juwa casino has perfected its website, there’s always a possibility of minor issues. That’s why the platform has effective customer service that’s active 24/7. 

Whenever you need any help or have some questions on anything, you can always contact them and receive timely and effective solutions. 

Now let’s discuss the best bonus offers you receive from the Juwa.

Discover the best bonus offers in the market!

The best feature a real money online casino just have is bonus offers. With promotions, a platform helps users kick-start gambling, get used to the casino, check out various games, and even win more money while betting more.

Thankfully, Juwa Casino understands the importance of bonuses and spoils you with many offers. So let’s discuss them one by one!

When you register on Juwa, you get a welcome bonus of $5. You automatically become eligible for this bonus when you make an account. And it’s just a start!

After that, you gain additional deposit match bonuses for your first, second, and third deposits. That way, you will properly celebrate registering on the platform.

Besides these beginners’ bonuses, you can use a referral program to get additional money and an opportunity to play with friends. Whenever you invite your friends with the referral links, and they register, you both receive additional bonuses to your accounts.

Finally, you get an opportunity to participate in weekly challenges and earn money every day. With the simplest requirements and being loyal to the platform, you gain lots of credits and a better chance to win cash!If you’re ready to register at the Juwa casino now, fill out the registration form. During the process, choose Juwa as your main gambling platform and enjoy all the unique offers waiting for you there!

Blue Dragon Casino: Why You Need to Join Right Now

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Online gambling is becoming increasingly popular. If you want to join the hype and need a quality platform, then Blue Dragon Casino is the way to go!

Given the fact that online gambling is a rapidly growing industry, there are more and more casinos popping up on the market. While a variety of choices means that players have a better selection to pick from, it may also confuse the newcomers. So, if you are the one and still have not figured out which casino to join, then this blog is for you.

In today’s article, we will provide a comprehensive review of Blue Dragon online casino. This platform has been operating in the online gambling industry for years and, throughout this time, has managed to gain trust among the players globally. Both newcomers and experienced players love gambling here, and this can be explained for several reasons. 

In order to better understand Blue Dragon’s popularity, we will first list the top 3 reasons which set this casino apart from other actors on the market. In addition, we will provide a short step-by-step guide which will explain to our readers how to join Blue Dragon.

Without further ado, let’s get down to business!

Blue Dragon Casino: 3 Key Factors Making It Exceptional

Top-Notch Security

One of the most noteworthy features of Blue Dragon Casino is the security measures. This online casino has incorporated top-notch security technology that can ensure your safety at a maximum level. 

With Blue Dragon, players can rest assured that they are well-protected. This means that their data and financial info are always in safe hands, and they don’t have to worry about privacy issues.

This technology also ensures fast financial transactions. Thanks to this, the deposits and withdrawals on Blue Dragon always proceed quickly, without interruptions and delays. 

Great Bonus Opportunities

Another great thing about Blue Dragon is the bonus opportunities. This online casino gives players a chance to quickly boost their gaming budgets and increase their chances of hitting super-lucrative winnings. 

The most popular promotion on Blue Dragon is the deposit bonus. This opportunity applies to the first three installments that a newly-registered player makes. 

Let’s break it down. The first deposit on Blue Dragon comes with a 50% match. This means that your first installment will be matched with 50% of the depicted amount (for example: if you deposit USD 100, you will get USD 50 as bonus money). When it comes to the second/third installments, in these cases, the deposit match bonus stands at 20%.

Another popular promotion on Blue Dragon is user role bonuses. The user role bonuses award players according to their activity on the platform. Within the framework of this promotion, players are given ranks with which they become eligible for different kinds of bonuses.

There are a total of 6 ranks. The highest rank is called the “King.” Players are given the “King” rank when they pass the USD 20k mark. After this, they become eligible for a 20% deposit match.

Excellent Customer Service

Blue Dragon can also boast its excellent customer service. Blue Dragon has a team of dedicated professionals who is in charge of assisting players with any issues that they might be having. 

Blue Dragon’s customer support service is available 24/7. They are very quick when it comes to responding to players’ requests/concerns. So if you ever encounter any problems, feel free to drop a message. Blue Dragon’s customer support team will be happy to assist you. 

Blue Dragon Casino: Additional Advantages

Nice selection of Games

In addition to security guarantees, bonus opportunities, and efficient customer support service, Blue Dragon also stands out with its huge selection of games. Here, you will be able to enjoy all sorts of online gambling genres, be it slot, arcade-style games, fish games, or others. 

Blue Dragon games excel in their quality. This applies to all the aspects of the game – whether it is graphics, sound effects, payout rates, or gameplay. All these games are developed by top companies, which guarantees that they are fair. 

One of the popular games on Blue Dragon is Fortune Panda. Fortune Panda is a Chinese-themed online slot with colorful visuals. Fortune Panda is played on 5 reels and 3 rows. The game offers 50 pay lines and a Return to Player (RTP) rate of 96.5%.

Another popular game on Blue Dragon is Ocean King. Ocean King is one of the best online fish table games out there. This game gives players a chance to shoot down constantly moving fish and earn rewards in exchange. 

Ocean King is a very interactive game that can provide you with hours of entertainment. So if you decide to join Blue Dragon, make sure to check it out. 

Easy-To-Use Interface

Finally, we also have to point out the Interface of Blue Dragon. This online casino is very straightforward; This means that players can easily navigate themselves on the platform. 

This feature helps newcomers the most. It enables them to quickly adapt themselves to casino features and get comfortable using all the tools in no time!

How to Join Blue Dragon

In order to join Blue Dragon if you will need to set up an account on the famous online casino BitOfGold. Registering on BitOfGold is quite easy; let’s break this down.

First, you will have to fill out the registration application with simple information such as name, date of birth, mobile number, and email. Here, you can keep in mind that, when filling out the form, you can also indicate a referral code that will get you bonus money (the referral code can be retrieved from a friend who already has an account on BitOfGold online casino). 

After submitting the registration form, you will get a notification in your email. Once you get it, you will have to verify your account. 

After you go through the verification, log in to your account, pick Blue Dragon Casino, and deposit funds. Once the transaction is approved, you can browse the game library and enjoy top-notch titles.

News: Techno Banter

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Crunching Koalas is an interesting and unique publisher that likes to push the envelope. Many of their titles are unusual, stylish, and full of witty dialogue. Once Upon a Jester was a laugh-a-minute experience that I thoroughly recommend. However, time moves on and new games are released. Determined not to fall behind, Crunching Koalas has announced its latest endeavour, Techno Banter.

Developed by Dexai Arts, this is a colourful game that is influenced by the German Techno scene. With a banging soundtrack, neon-infused visuals, and strange characters, it will be full of surprises. What’s more, the dialogue is guaranteed to make you chuckle as you deal with a never-ending stream of punters wishing to dance the night away.

What’s Techno Banter all about?

As the bouncer, players will face the entry queue of various characters. These seedy individuals are waiting to get into the Green Door Club. Consequently, you decide who gets to come in and party until sunrise, and who will need to be persuaded away. Those not making the cut will often object, and that’s when the “banter” part kicks in. Players will have to choose the wittiest and most clever insults and clap backs to chase them away.

The soundscape and the raw, gritty art style of the game are heavily influenced by the Berlin techno scene. This can be felt in the neon-drenched design of locations like Rainbow Drive, or the Green Door Club. The climatic, bass-heavy and BPM-rich soundtrack is full of tracks composed by real-life DJs, and veterans of famous Berlin clubs like Tresor or Berghain.

When can I get hold of a copy?

Techno Banter sadly won’t be available until the end of the year. However, if you happen to be in Berlin head to the A MAZE festival. Here, Crunching Koalas has a playable demo for you to try out. If, like me, you are not in Germany, then you’ll have to wait a little longer to get your hands on this interesting title.

(More information on Crunching Koalas can be found here!) 

Review: Redfall

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Arkane is a beloved studio most famously known for their immersive sim games (Dishonored, Prey, etc). They are made up of two separate teams, Arkane Lyon, and Arkane Austin. Lyon previously developed Deathloop which critics generally praised back in 2021. Now, Arkane Austin has released Redfall, an open world, borderlands-esque looter shooter about a town overran with vampires.

With such a drastic departure from the types of games they’ve made before, does Redfall leave a lasting impression or a nasty bite?

Arkane & Redfall

Immersive sim games are simply one of the best types of games in the industry. Throwing a whole bunch of mechanics at the player and giving them multiple ways of attacking every objective makes for incredible replay-value. One of the best developers at this is Arkane, with outstanding games such as Prey and Dishonored.

Naturally many fans would expect Redfall to have many of these core game-design philosophies that have been so present in Arkane’s previous work. However, Redfall has very little to zero immersive sim elements.

I’m all for creative ambition, but chasing trends while ignoring all of the pillars which made you is a bizarre choice to me. All of this results in a confusing mesh with horrible AI, lack of choice, and facing enemies head on being your best course of action throughout the entire game. This doesn’t feel like an Arkane game, and that’s a major issue.

The World of Redfall

For all of the problems with this game, I still found myself having fun in certain areas. Particularly for me, the first 5 hours I thought that maybe reviews were being too harsh. However, the games problems reveal themselves to you the longer you play.

At first, searching for loot was fun, until you realize there’s only a just a handful of gun types and loot variations of said guns in the game. There’s only two or three shotguns, a handful of assault rifles, a few snipers, etc. Loot I got for these guns early in my playthrough, I also got later in the game. Seems there just wasn’t much loot made for each of the weapons (or at least enough to last 20 hours).

The actual world itself is quite pretty in some areas, but the awful textures really blemish it. I did find myself occasionally stopping to take in the scenery as most of the house and gun models look pleasant. I just really wish combat encounters, the story, and characters were fleshed out more.

Final Thoughts

Some people are saying this one of the worst games ever made, which simply isn’t true. This game is not good by no means, a AAA game launching in such a state is unacceptable from Arkane and Xbox. I do think many can have a good time with this game, especially if you play with friends. I had some fun, but as you put more hours into it, the game just begins to get repetitive.

It’s by no means the worst game I’ve ever played, but it could have been so much better. There is potential here and I hope they continue to update and support the game, but launching in such a buggy, unpolished state, was really the final stake in the games heart.

Review: Live A Live

Square Enix have their fingers in many pies, from massive Final Fantasy games to publishing Tomb Raider reboots, however, some of its more impressive work falls outside of the huge, storied franchises.

Just so with Live A Live, originally released in 1994, this title was remastered as recently as July 2022 for Nintendo Switch. However, as of April 27th, PlayStation and PC players now have access to the multitude of stories contained within its coded walls.  What is completely fascinating to me is how this remaster came about. According to sales figures from 1994, Live A Live only sold 270,000 units worldwide, hardly your typical remaster fodder, but I must say, they’ve done exceedingly well here.

Live A Live is, on its surface, a very simple JRPG. Take seven seemingly unrelated stories and create a miniature narrative surrounding each. It’s something we have seen in recent years with Octopath Traveller 1 & 2 being prime examples of this kind of storytelling. Make sure to keep each story mechanically diverse from its peers so gameplay doesn’t become stale and the job’s a good’un.

Live A Love

However, Live A Live is so much more than that, to say nothing of the fact that these seven stories are not as independent as it would seem, the worlds that are created here are brilliantly realised, each feeling well-crafted and worthy of being the subject of a full title, let alone a seventh (or less) of one.

Players can choose to play through the chapters in any order they may choose, although I’m certain that your mileage may vary as some chapters are high-octane action adventures whereas others strum out a more sedate beat. Each one uses the same combat system, yet differs in the way in which your chosen hero interacts with the world around them.

For instance, journeying to prehistory I played a young tribal Neanderthal of some description, who learned about the world around him by using his overdeveloped sense of smell to hunt, track and detect. In the wild west, I laid traps for a pesky gang of bandits hellbent on disturbing a small town. In the modern day, I fought through a martial arts tourney, allowing my enemies to strike me with their secret techniques so that I may copy them.

Each felt completely different, as though an entirely new game within the game itself. But it is important to note that which links all of the above together. Live A Live has been remastered in such a loving way, graphics are phenomenal, the HD 2D art style that served Square Enix so well in Octopath is back to great effect here. Backgrounds are stunningly rendered, riding through the wild west with Ennio Morricone-esque music playing was a true thrill. As for the music, it is brilliantly used to create atmosphere and deliver the story beats in a dramatic fashion.

Live A Dive

That’s not to say the game isn’t without its faults. It is very apparent that this was a 90s release as there are some elements here that reek of 90s game design. God forbid you trust the autosave system, as it is punishingly infrequent, as I found out when I had to replay a good 15 minutes of dialogue and cutscenes just to get back to where I was following a loss in combat.

In addition, I can’t say that I was in love with the combat. Combat in Live A Live takes place on a grid, with characters able to move up, down, left, and right. Once in range, you may select from a variety of abilities the hit certain tiles on the grid. Whilst the combat works, it always felt a bit off to me, as though the skill ceiling wasn’t as high as it could have been, whilst also punishing you for being naïve with its mechanics.

Live A Live is an excellent set of stories contained within a very polished package. The remastered elements are fantastic, with the music and art a particular highlight. Sadly some elements of 90s video games have not aged well and could’ve done with an update here. Having said that, if you love a nostalgia trip and have the odd masochistic tendency then this will easily be a 10/10 for you as what it does well it knocks out of the park.

Review: Like a Dragon: Ishin!

Like a Dragon: Ishin! is the latest title in the popular Yakuza franchise. However, it’s not as new as some people think. Originally, the game came out in 2014 as a launch title for the PlayStation 4. Unfortunately, it only came out in Japan. In 2023, the game was remade using Unreal Engine 4 and released worldwide, and I, for one, am thankful it did!

Like a Dragon: Ishin! Gameplay

Set in late-Edo Japan, during turbulent times of class wars and oppression or the British seeking colonisation, the game’s world will feel new to fans of the series. The gameplay itself will, for the most part, feel familiar. In the game, you play Sakamoto Ryoma. Ryoma is a samurai who, on returning home, witnesses his father figure’s death and vows revenge. Travelling through Kyo will unravel a sinister plot threatening Japan as you seek vengeance.

Throughout the game, you will explore and live a life in the Another Life portion, allowing you to take it easier with activities like farming, cooking, and trading. Of course, it wouldn’t be from the Yakuza franchise if there weren’t a variety of minigames to discover. From dancing to karaoke, chicken racing to cooking, the diversity of life in this period is brought to the front. I love these little side quests and minigames because they make the world feel more real and enriched.

It’s not all perfect, though

Players have reported issues regarding framerate drops, stuttering and crashes. On PC, I noticed some minor stuttering during cutscenes (on a high-end PC), and these mostly went away following a patch. Some of the NPC interactions and pathing also occasionally felt awkward, reminding me that this was a remake of a much older game.

As with all Yakuza games, the cutscenes are frequent and lengthy, so while the flow of gaming can take a hit, they’re a joy. Building on the story and narrative. Someone with better editing skills than me could assemble them together and make a Japanese cinema-inspired short movie with them.

I can’t fault the fun this game offers, though. With the main quest, the side stories and the minigames, this is a wonderful historical action game with a unique but fitting story. I particularly like the nods to real people of the time, even though this story is a work of fiction. Similarly, whether using a keyboard/mouse combo or a controller, the controls felt smooth and responsive.

Combat in Like a Dragon: Ishin!

Combat in Like a Dragon: Ishin! is what you’d expect from a game in the Yakuza series before the 2020 Yakuza: Like a Dragon implemented turn-based combat. The free-form combat makes the action sequences more fluid and works well with a controller or traditional keyboard/mouse.

You have four styles to pick from when in combat: brawler, swordsman, gunslinger, and wild dancer. Each has its own unique set of moves, combos, and playstyles. Brawler is a martial arts style, while katana relies on the sword. Gunslinger is great for ranged combat, but if you want a truly unique experience, pick wild dancer when you can. This is a more agile blend of swordsman and gunslinger, and wielding both as you dance around the screen dispatching foes is genuinely satisfying.

The combat is slick and looks great. It can be challenging to get sword fighting to feel and look good in a game, but Like a Dragon: Ishin! does this very well. As you fight and build up combos, you will get scored at the end and can earn points to level up the skills in each combat style’s skill tree. Side quests around trainers in the game world can also help improve those skills. This was a nice blend of gameplay mechanics and story mechanics to make you feel like you were improving naturally. In addition, weapons and equipment can also be improved by visiting a blacksmith. This is the first time a mechanic like this has been introduced in a Yakuza game, and it’s great for adding to the immersive experience.

You can also obtain Trooper Cards, which allow powerful abilities to be used with each fighting style. Combat is well thought out and, while challenging, never felt impossible.

Audio and Visuals

The remake feels incredibly well done, for the most part. The game is set in late-Edo Japan, and the world has been created with incredible care and attention. Walking through towns feels like stepping back in time, and taking in a spot of virtual tourism is great.

The audio is well done, from NPCs talking amongst themselves to the impressive voice acting during cutscenes. Combined with atmospheric music escalating to high-tempo scores during combat, the world comes alive.

Visually, while some of the textures can still look a little flat, the upgrade from the original to the Unreal 4 Engine is clear. Textures, hair, and models all look much better and again draw you into this world. Animations are also on point for the main characters and during combat, and the cutscenes are cinematic. My only gripe, if I was to have one, is that sometimes the NPCs can feel a little awkward, and it swiftly reminds you that this is a remake of an older-generation game.

Final Thoughts on Like a Dragon: Ishin!

It’s important to remember that this is a remake, so sure, it has some awkwardly outdated NPC pathing and interaction and graphically, some textures look a little flat. Though these are minor issues, I’m nit-picking as a reviewer. I can’t deny that I loved being transported to late-Edo Japan and embarking on this epic story, playing all the little minigames, exploring the world, engaging in katana swordfights and more. The care, attention, and enhancements this game received set it above every other game in the Yakuza franchise. It’s a must-play.

Review: Monoprice DisplayPort 1.4 to 8K HDMI cable

If you are not tech-savvy, it can be easy to buy the wrong product. Whether it is a TV, sound system, or gaming rig, you can go horribly wrong. However, today I’m not talking about a big-ticket item. Instead, I’m looking at one of the most important cables you can purchase. I am, of course, alluding to your HDMI cable. Specifically, I want to look at the Monoprice DisplayPort 1.4 to 8K HDMI cable.

This chunky cable is a powerhouse that delivers an exceptional resolution. Moreover, it is available in 3 sizes and is well built and affordable. On top of this, it is backwards compatible with older DisplayPorts. Consequently, it is a fantastic addition to your setup and something that you cannot afford to overlook.

What’s in the box of the Monoprice DisplayPort 1.4 to 8K HDMI cable?

  • Monoprice keeps its prices down by simplifying the packaging. As such, the cable is delivered in a clear plastic bag and nothing else. 
  • The Monoprice DisplayPort 1.4 to 8K HDMI cable is heavy, robust, and built to last. Available to buy in 3ft, 6ft, and 10ft lengths, as such, you won’t struggle to find the right fit.

Technical aspects.

The Monoprice DisplayPort 1.4 to 8K HDMI cable is designed to deliver high-quality resolution to any compatible device. What’s more, it is backwards compatible with older DisplayPorts. Subsequently, this makes it a versatile addition to your gaming and movie setup. Alongside this, the cable is capable of displaying 8K footage at 60Hz or 4K at 120Hz. Furthermore, it provides up to a whooping 32.4Gbps. Subsequently, you’ll enjoy a crisp image that is capable of displaying everything that’s promised. 

One element to consider, however, is that this cable isn’t bidirectional. Now, for many standard users, this won’t be an issue. Yet, if you use an HDMI-equipped computer or video source to a DisplayPort display, it will not connect. Thankfully, this wasn’t a problem for me, but it was something to be aware of.

Build quality. 

This hefty cable is strong, flexible, and built to last. The excellent connection between the HDMI ports and the cable body is reassuringly strong. Moreover, the varied length ensures that you can purchase the right cable for the job at hand.

Alongside this, you needn’t worry about a faulty product. Monoprice is so confident that they offer a lifetime warranty. Accordingly, not only do you get an amazing product, but you also get peace of mind.

Is the Monoprice DisplayPort 1.4 to 8K HDMI cable worth it?

With technology moving on rapidly, you don’t want your visuals to be throttled. Consequently, grabbing an 8K-ready HDMI cable is a great move. Thanks to the amazing build quality, excellent Hz delivery, and large Gbps rating, you are guaranteed incredible picture quality. Alongside this, the lifetime warranty is reassuring and this future-proof cable should be combined with the Blackbird 8K60 2×1 Switch. Accordingly, I was impressed with this cable and I recommend that you buy it here!

(More information on Monoprice can be found here!) 

The Monoprice DisplayPort 1.4 to 8K HDMI cable is awarded the Movies Games and Tech Gold Award.

Review: R-Type Final 3 Evolved

I’ve been out of the schmup scene since Super Aleste, which I played in around 2013. Since then I’ve played a few hours of a handful of titles that I’d struggle to name, and I haven’t really though much about the genre since.

I started playing this game a little over a week ago and, after the first few hours, I had a realization: “Oh yeah. These games are incredibly fun.”

Godspeed Spaceship

You’re in a ship going left to right and there’s a host of alien scum in your way. We all know what the premise is, so how’s the gameplay? You have your charge shot, rapid fire, charged special, and a “force”, which is a small orb which either attacks independently of your ship, or affixes itself to the side. You also have 4 different speeds which can help you maneuver out of any sticky situation you may find yourself in.

There are 7 levels, and those 7 levels took me about 3 hours. Keeping in mind that I used almost all of my 10 continues (about 30 lives) and had a few other setbacks, this might not sound like a ton of game. For anyone accustomed to 60 hour pseudo-rpgs, this might seem off, but this is an arcade game in which repetition, replayability, and mastery are key.

As well as the 7 levels in this game, you also get the entire campaign from the last game, as well as 3 free dlc packs of 3 levels each. I spent about 20 hours in this game before accepting that there are levels I am not yet capable of beating on Bydo difficulty.

Should you still have any questions regarding what is actually in this admittedly confusing package, then please check out the FAQ.

Look & Sound

If you’re coming back into the schmup scene after a while like me, you might be somewhat put off by the graphics of R-Type Final 3. In screenshots and videos the 3D models of enemies and environments just feel off. This was my initial reaction, and it’s what made me so reticent to try and review the game, but then I remembered that one of the best metroidvanias of the past decade was Bloodstained and that looks arguably worse.

3D models in these 2D legacy games always feels off, but the moment you begin playing I find that any previous reservations just melt away as you get taken in by how immediately entertaining the gameplay is. These older games have no grace period and not much build-up, they’re fun from the moment you have control until the very end. Yes, sprites would have looked nicer, but they also would have taken away so much development time, that we wouldn’t have gotten a fraction of the content we actually got, and certainly none of the customization.

In fact, the only complaint I actually have about the visuals is that the camera slightly tilts whenever you move up or down and this threw me off a few times in some of the later areas which are more reliant on precision.

The music is nothing spectacular, but it’s serviceable to hype you up as you manage to sweat your way through a seemingly impossible section for the 10th+ time. One thing which can feel off at times though is the sound mixing. I’m almost never attentive enough to notice things like this, but so many of the sounds when over-layed will simply amplify, or muffle one another. I tried a few stages with several different sound options and it never seemed to help. It was never a huge issue, and perhaps it may just need a patch, but it felt worth mentioning.

What Else We Got?

So, you’ve beaten a few levels and now you want to see what else you can do. I was incredibly surprised by the sheer amount of customization this game offers you.

For starters: there are 12 ship slots in which you place one of over 100 unlockables ships. Each of these ships can be purchased using resources earned at the end of levels, and each one differs in any number of ways from the previous ship. Many have their own designs, their own shot types, and their own feel. Each of these ships can then have their colours changed, their decals changed, and they can all then be stored in your own hub area.

When the multiplayer aspects gets off the ground, it’ll be interesting to see the number of ways in which people can express their personalities and playstyles through their ships. You can also buy additional outfits for your pilot avatar. While these initially seem like vanity items, certain colour costumes can actually affect the resources you gain after a mission.

One other thing which is not all too impactful but warrants a mention is that every time you unlock art in this game, you can set that art as either the load screen image or the main menu image. This is a small thing, but it’s solved a problem I’ve always had with unlockable art and it’s done it in a way I never expected.

A Wonderful… Sequel?

R-Type Final 3 is an iteration on R-Type Final 2. Much in the same way that Hitman 2 was an iteration of Hitman 1; the game basically looks and plays the same, but there’s a bunch of new levels, you can also play all of the old levels, and they’ll be incrementally adding stuff to it whenever they happen to feel like it (there are 9 dlc level packs available at launch, all of which contain 3 levels).

This kind of structure makes these kinds of games difficult to review at launch because many of the advertised features, while ‘available’, are mostly promissory and come with the dev message of “This will be really awesome once it’s in the game”.

There’s supposedly some sort of multiplayer in which you compete with players to see who can get the highest score in a given level, but it’s inaccessible as of now. There’s also an MMO-esque hub area in which you can walk around with your customizable pilot and emote; however, there are no other players because the service is not available yet.

I get that community is important in arcade games, but if score-jockeying and schmup supremacy/ friendly rivalries were such a focal point of this game, then why is none of this stuff available yet? What’s here is wonderful and incredibly fun, but by virtue of adopting an almost live-service model, it’s inherently half-baked.

The game is also exclusive to PS5 of all things supposedly because it hopes to implement PSVR. Not for the actual game mind you, but just for a first person cutscene at the beginning. I’m not sure of the story behind this exclusivity, but this seems like an odd way to split your fanbase especially when the last game was available on practically everything.

Review: Boss Rush Mythology

Retro consoles delivered a simpler way of gaming. Instead of convoluted stories and vast worlds, you enjoyed a straightforward and often linear experience. Now, modern gamers may scoff at this restrictive approach, but older players adored the recurring gameplay loops and stripped-back core mechanics. Boss Rush Mythology transports us back to a bygone era thanks to its rudimentary graphics, haunting audio, and refined ideas.

Developed by Alexey Suslin and published by Sometimes You, this is a 2D fighting title. What’s more, it has a hardcore edge thanks to its Souls-like combat. This arena-based game tests you in a way that many others won’t. You’ll have to study your opponents’ traits, plan everything you do, and purchase new equipment to overcome 20 of the toughest bosses you’ve ever witnessed.

Protect yourself from each boss.
Don’t let its size fool you.

Boss Rush Mythology is cruel!

I can take or leave a brutal game. Moreover, I have to be in the mood to tackle anything with the words Soulsborne or Souls-like in the description. Consequently, Boss Rush Mythology required some mental preparation before I jumped on in. This sadistic title pushes you from the opening gambit. With nothing but monstrous bosses to defeat, you are tested immediately.

With no plot to talk of, or any sort of meaningful ideas, you focus on the excellent combat, and seemingly never-ending lineup of harsh overlords. You control a mysterious fighter that pits themselves against mythological beasts. You’ll come head to head with creatures from Greek, Scandinavian, Egyptian, and Slavic mythology. The aim of the game is simple: defeat each monster and move on to the next. However, unsurprisingly, there is more to it than first appears, and you’ll get hooked on a testing and trying experience.

Why so challenging?

The words “Why so challenging?” rattled around my brain repeatedly. No matter how much I tried, this hardcore and often brutal title kicked my ass over and over again. Yet, I couldn’t put it down as its sadomasochistic concept is oddly addictive. As such, every layer of every battle is considered your “cup final”. Subsequently, you have to put in a perfect shift if you wish to defeat each creature you face.

The setup is unbelievably simple. Your hero starts with a sword and a healing spell. Furthermore, he can only attack, block/parry, and heal himself. However, this strange hero is agile and can leap like a gazelle and roll like a gymnast. Additionally, you may string together commands as you are executing any action. Therefore, you can slash, leap, and roll in one slick move. This mechanic is essential if you wish to succeed. What’s more, understanding every trait of your opponent is the key to your success. 

Fighting with a giant cat will only end in tears.
Here kitty-kitty!

Stars and portals. 

20 unique bosses stand between you and being crowned a champion. But achieving this momentous goal is no mean feat. Thanks to their individual talents, you’ll have to master and overcome each monster. Furthermore, each overload has special attacks that must be avoided. However, you’ll use your wits, agility, and defence to stun your foe and complete each stage. 

Every battle is rewarded with a maximum of 5 stars. What’s more, every successful bout awards you gold to buy new weapons and equipment. Earning each of the stars is easier said than done as you must move quickly, parry projectiles, or avoid being hit. Accordingly, getting through each of your foes is tough and will test your skills and resolve. 

Between the portals is a central hub. This is a safe area where you may refresh your health and purchase new weapons and items. Alongside this, there is a training area to polish your skills. You’ll spend limited time in this location as you flit from arena to arena, trying to complete your task of becoming a champion.

Boss Rush Mythology epitomises old-school gaming. 

Though Boss Rush Mythology is polished, it is distinctly old-school. Thanks to the basic sprites and simple level design, you are reminded of a Sega Mega Drive title. What’s more, the garish colours, rudimentary animation, and refined backgrounds enhance the retro vibes. On top of this, I adored the unique backdrops and every boss’s individual traits. 

The audio continues the dated approach. With an aggressive but simple soundtrack and shrill sound effects, it’ll transport you to the 90s. I loved how every battle was complemented by an upbeat and cruel song. What’s more, you won’t tire of the rudimentary sound effects as you slice, dice, and roll your way to victory.

The hero tackles an enormous bow-wielding boss.
I think you have an unfair height advantage.

Excellent controls. 

I was surprised by how great the controls were. Thanks to the stringed commands and responsive inputs, you can move like a ninja. Additionally, once you understand your opponents’ traits, you’ll block, roll, and parry like a pro. 

If you struggle with challenging titles, Boss Rush Mythology isn’t for you. However, if you enjoy something that tests you repeatedly, then you’ll adore every moment. Yes, it is cruel and unkind, but the action is addictive and rewarding. Subsequently, there is plenty of replay value if you can stomach the tough ideas. 

Boss Rush Mythology is brilliantly dated and unbelievably cruel. 

Boss Rush Mythology pushed me to my limits. No matter how much I tried, it kicked my ass throughout. Yet, it is this cruel touch that makes you want to play it repeatedly. Furthermore, its tough nature is rewarding. Accordingly, I enjoyed it and I recommend that you buy it here! Can you defeat every mythological beast? Learn the basics, master your skills, and kill everything in sight.