Review: Unicorn Overlord

Unicorn Overlord is a spectacular old-school game. However, it has a modern polish and a wonderful sense of political intrigue. As such, you’ll enjoy an emotional story that is filled with twists and turns. Furthermore, the classic gameplay mechanics are juxtaposed with an innovative combat system. Accordingly, gamers will adore a blend of well-trodden elements and a fresh twist to the genre.

This tactical RPG was developed by ATLUS and published by SEGA. Furthermore, it is a single-player experience that mixes overworld exploration with some incredible automated turn-based combat. Consequently, you’ll lose yourself in a vast world that is filled with magic, fantasy creatures, and oodles of lore. Moreover, the automated battle system lets you relax as all hell breaks loose.

This strange blend of all-out action and chilled fighting takes some getting used to. Yet, once you accept the hands-off combat, you’ll love the gentle pace and the spectacular story. Additionally, there is a large roster of characters and a seamlessly never-ending blend of unit formations to maximise your potential.

Unicorn Overlord tells a tale of redemption and revenge.

A classic tale of redemption and revenge isn’t original. However, I love how Unicorn Overlord explores every detail. The spectacular use of cutscenes and the layers of rapport building help to create an empathetic story that resonates with its audience. Additionally, the layers of lore and the blend of fantasy characters were phenomenal. 

The story focuses on an exiled prince and the disturbing acts of a deceptive dark lord. Furthermore, there is a glorious sense of underdog action as a liberation army grows in reputation and stature. The continent of Fevrith was once a peaceful place. However, General Valmore has different plans! He attacks Queen Ilenia and forcefully invades every other region. Yet, unbeknown to him, the young prince is sent to a safe haven. Alain is guarded by the faithful Knight Yosef and when the time is right, the pair strike at the heart of Zenoirian empire.

Straightforward gameplay. 

The plot is outlandish and filled with fantasy tropes. However, the gameplay is remarkably simple. Unicorn Overlord’s core elements revolve around 3 key aspects. First, the large overworld can be explored as and when you like. But, there are caveats as battles must be completed if you wish to progress. Though this may seem restrictive, it was perfectly balanced. Subsequently, you never feel out of your depth, and you always have the right mixture of warriors to tackle any situation. 

Second, each story element is complemented by a large and often extravagant battle. These fights have multiple objectives and the navigation element is completed in real time. As such, you may move your forces as you wish as you attempt to complete each core objective. Finally, the fighting relies on an automated turn-based approach. Now, this is unusual as you feel as if you have no control. Yet, this isn’t the case as you may manipulate every scenario to your advantage.

You are free to select which units make up each command group. Accordingly, you can pair archers and wizards with knights and swordsmen. Alternatively, werewolves can be matched with fairies and wyvern riders. Either way, you must find the correct team for any given situation. As each unit heads into battle, you can skip the event, or sit back and watch the action unfold. Whatever you decide, the outcome remains the same.

An evolving situation. 

Though Unicorn Overlord is straightforward, you can not rest on your laurels. Instead, you must roll with the punches as the further you progress, the more the gameplay evolves. The developer has done a fantastic job of adding new elements and layers to each battle. Whether it is deadly obstacles or multiple battle objectives, you must go with the flow. 

Alongside this, there are new weapons to purchase and accessories to equip. Additionally, you are required to promote your troops to increase your power. This constantly shifting environment makes it tough to keep up. Yet, when you get the right mixture of weapons, units, and tactics, the result is an enjoyable and rewarding outcome.

Unicorn Overlord looks amazing.

Aesthetically, Unicorn Overlord doesn’t disappoint! The vivid colour palette shifts and evolves with every region. Furthermore, the character models are unique, and I cherished the smooth but often OTT animation. This is complemented by the larger-than-life hero token. As you explore the overworld, Alain appears enormous. This distinctive style tricks your mind into thinking you are covering vast swathes of land. This idea is repeated during every battle situation. The result is a vast world set in a compact and refined space.

The audio delivers a powerful and dramatic message. The sense of urgency and oppression can be felt with every dynamic tune. Moreover, each victory dance and uplifting moment is complemented by a high tempo and energetic track. No matter the emotion, the actions are matched by loud and bizarre sound effects. The developer has creative freedom because of the fantasy edge. Thankfully, they ran wild with this concept and the magic spells thrive as a result. My only complaint is the repetitive sound bites. Unfortunately, if you use the same leaders, you’ll hear the same one-liners on a loop.

Exceptional controls. 

Unicorn Overlord is remarkably easy to master. Thanks to the excellent UI and exceptional controls, you’ll know what to do in no time at all. Furthermore, the well-considered tutorial explains the fundamentals of every core aspect. Though much of the action is well explained, there are still plenty of secrets and loads of trial and error to maximise your potential. This was the perfect blend of guidance and freedom and the game thrives because of it. 

There is a sense of freedom throughout. Yet, the story is relatively linear and you are pushed towards a predetermined route. Now, this isn’t a complaint, as I liked the guidance and the ability to test your tactical nuance. Moreover, the layers of secrets and the Colosseum battles enhance both replay value and longevity.

Unicorn Overlord is a well-polished gem. 

Finding a tactical RPG that ticks every box is a challenging task. However, Unicorn Overlord manages to deliver on every aspect. The story is phenomenal, and the characters are unique. Furthermore, it is easy to understand without being too simple or easy. However, the battle elements could become repetitive, which may annoy some gamers. Despite this minor complaint, I adore it and recommend buying it here! Revenge is a dish best served cold. Can you overcome the odds and fulfil your destiny? Lead the liberation, inspire the people, and take what is rightfully yours.

Review: The Land Beneath Us

A brand new roguelite has been released with the launch of The Land Beneath Us. In a sea of indie dungeon crawlers is it worth your attention? Or should it have stayed underground?

Mythological Mystery

Developed by FairPlay Studios, The Land Beneath Us is a new turn-based rogue lite dungeon crawler that truly peaked my interest as soon as I loaded up the game. The game bases itself deep in the heart of Welsh mythology in both setting and characters you meet along the way. You play as Sven, a robot who is tasked with rescuing the creator of the Ultimate Soul Harvester or U.S.H for short. The creator has gone missing and you are informed by a talking PC that you will have to traverse through Annwn (The Welsh mythological underworld) in order to find the creator and answers to your own existence along the way. As with many games within the genre, the story is not the focal point of the game but I found it interesting and informative. I have always been fascinated with different mythologies and I loved exploring this game’s locations and talking to the characters in order to find out as much as I could.

With the setting being the underworld, it’s understandable to think the story might be dark and brooding but The Land Beneath Us has this sort of charming humour about it. Conversations with the merchants of the game who help you power your weapons or relics, are memorable and unique. Even the brief conversations with the bosses of the game wield hilarious responses before you battle them. It reminds me a lot of the superb Hades, in the sense that some of my favourite parts of that game were getting to know the wonderful cast. It’s a minor shame that the characters in this game were not voiced as they could have added a truly cinematic feel to each conversation. This game had no right having such an interesting narrative and setting but I’m impressed with how much effort the developers have poured into this side of the game. Remarkable. Of course, gameplay needs to hold up its end of the bargain as well, and boy does it.

A Finely Balanced Chess Match

The way in which I would describe the gameplay in The Land Beneath Us is addictively refreshing and innovative. Movement and combat are turn-based, making each move you make feel important and possibly life-threatening. Each area across the four zones of the underworld plays out like a chess match as each floor is split into squares like a board. You move one square at a time followed by your enemies’ movement. But what makes this gameplay special is that each directional button has a weapon slot assigned to it. This is such a refreshing take on combat using turn-based movement, and it makes you think long and hard about your next move. It really makes you stop and think about which direction you want to take next because each weapon is unique. Throughout the game there are many different weapons to collect, ranging from swords and katanas that have special abilities like the spear of Longinus that heals you on attack, or range weapons, such as pistols and cannons, that help you attack enemies from afar. The range of weapons available to the player only expands as you get further and further into the underworld, resulting in a vast arsenal for the player.

Along with weapons, you pick up relics along the way from chests or through vendors. These relics range from gaining health after clearing a room, damage buffs for your weapons or getting extra gold to spend at each vendor. There are a vast amount of relics available to you per run, which is wonderful, as each time I entered the underworld I wanted to try out new relics to see if different combinations would garner positive results for me. Whilst these relics are only temporary upgrades for one specific attempt, there are permanent upgrades you can purchase in the PC mainframe which are very welcome and too often left in the wayside in roguelites. Throughout the game, Sven gains further powers, such as the ability to teleport and the introduction of power chips. These chips vary from healing abilities to damage abilities like a fireball or a shockwave. What I particularly loved about these chips is they act as sort of a minigame as you have to input a specific movement combination in order to use them. This creates incredibly tense moments as you navigate your way through enemies, whilst trying to activate your abilities. The only negatives to gameplay itself are that sometimes movement is so sensitive you move too many times, resulting in loss of health or death and also the ability to save during a run would be greatly appreciated. However, these are minor issues. There are now so many games in the roguelite space but I think The Land Beneath Us has truly created something innovative and special with the gameplay mechanics. The game can be brutal in its difficulty but it’s so addictive I was constantly saying to myself, ‘One more run!’

Pixelated Precision

This game just oozes style. Created in a pixel-based format, each area looks fantastic in both location design and enemy design. Areas are bursting with colour and have this wonderful retro sci-fi look to them. I became enthralled in entering a new area just to see what its location would look like. Navigating your way through the map is also a strong point as each teleportation stone has a unique colour, letting you know what type of location you are heading to next. The developers have done such a marvellous job at making this game look old school but stunning at the very same time. Enemies themselves look monstrous and devious whilst bosses themselves look fantastic. Each boss looks amazing, memorable and different.

Similarly, the characters and allies you meet along your journey look fantastic. Each vendor looks vibrant and unique, my particular favourites being the Enhancer and the Blacksmith. Conversations with each character are shown through text bubbles whilst also having the character in question shown in a comic book animation style next to it. This makes the characters much more personable, whilst the images of them are beautifully designed and made me not want to continue the conversation just so I could marvel some more at the images themselves. A wonderful showcase of an indie game that has chosen a unique art style which has made it thrive and look truly wonderful.

The Sound Of The Underground

The way I would describe the music in The Land Beneath Us is eerie, but in a good way. The soundtrack has this creepy sci-fi main theme that softly plays in the background of the main hub. It helps set up the battles of the underworld as once the combat begins the music becomes a tense synth-based rhythm which really makes some of the battles, particularly the boss ones, feel nail biting and nerve wracking. In many ways the soundtrack sums up many of my thoughts on the game itself: it’s addictive. The beat itself became stuck in my head. A wonderful showcase of deft but impactful music.

Along with the soundtrack, The Land Beneath Us sports a solid sound design. Movement sounds crisp and concise and weapons sound particularly impressive with the sword swings swishing in an impactful way. Ranged weapons like revolvers and pistols reverberate around the screen whilst the chip abilities sound powerful. It’s just a shame at times the same love hasn’t been given to the enemy sound design. Some enemy abilities sound great, like the pyromancers flames bursting onto the tiles but some enemies don’t have distinct sounds for their attacks, making it annoying and frustrating at times. But overall a solid effort on the sound design front.

Verdict

If I was to sum up my time and thoughts on The Land Beneath Us, I would say it has been addictive and absorbing. With the roguelite mechanics, every time I died my first thought was, ‘I’m going back for more!’ The unique twist on turn-based combat made me love plotting my movements and attacking my foes. It’s a wonderful showcase on innovative combat design. Whilst there are some frustrations with sound design and some issues with movement sensitivity, this game is more than worth your while. Great visuals, character design and a strong soundtrack help see this game home. A great indie game for a steal of a price. See you in the underworld!

Review: Not For Broadcast VR

Not For Broadcast VR on Quest 2 isn’t your typical news simulator. Instead of anchoring the nightly news, you’re thrust into the frenetic world behind the scenes, manipulating the information the public consumes. Set in an alternate 1980s Britain, the game throws you into the shoes of Alex Winston, formerly a janitor and thrust into the position of broadcast manager forced to edit the election night broadcast.

Welcome to the Ministry of Information

The brilliance of Not For Broadcast VR lies in its immersive world-building. Stepping into the cramped confines of a news control booth feels strangely real. Flickering monitors displaying live feeds, cranky dials controlling camera angles, and a trusty red button for censorship – your most potent weapon – surround you in a cacophony. The world is built with retro charm, pixelated news footage and delightfully cheesy commercials adding to the darkly comedic tone.

The Show Must Go On (Even When it Shouldn’t)

The core gameplay revolves around manipulating the live broadcast. You frantically switch between camera feeds, ensuring only the “approved” footage airs. Politicians trip over their words? Cut to a pre-recorded weather report. A protest breaks out? Censor it with a static overlay.  But be warned, the consequences of your actions are far-reaching. Public sentiment sways based on what you choose to show, and the ever-watchful Ministry of Information closely monitors your decisions.

The Power (and Peril) of Choice in Not For Broadcast VR

Not For Broadcast VR elevates itself beyond a simple button-pushing simulator by introducing moral dilemmas. Do you expose a corrupt politician mid-bribe, risking a government crackdown? Or do you protect them, maintaining the status quo?  These choices affect public opinion and unlock branching narratives, keeping the experience fresh.  The voice acting is superb, with each character delivering their lines with a level of camp that perfectly complements the game’s absurdity.

VR Immersion Makes the Mayhem Real

The transition to VR is a masterstroke. Leaning in to adjust a dial or slamming your fist on the censor button feels incredibly satisfying.  Reaching across the virtual desk to grab a script or frantically scanning multiple monitors creates a genuine sense of urgency.  The Quest 2’s tracking holds up well, making the interaction with the control booth intuitive and smooth.

A Few Glitches in the Broadcast

While the VR experience shines, there are a couple of technical hiccups.  Some elements, like the script reader, feel a tad out of reach, requiring awkward controller adjustments.  The core gameplay loop, although engaging, can get slightly repetitive in the later stages.

Final Thoughts on Not for Broadcast VR

Not For Broadcast VR on Quest 2 is a gem despite these minor shortcomings. The unique blend of dark humour, political intrigue, and VR immersion creates a truly captivating experience.  It’s a game that will make you laugh, think, and question the power of the media. With its compelling narrative, frantic gameplay, and clever use of VR, Not For Broadcast VR is a must-play for anyone seeking a one-of-a-kind adventure in the digital realm. So, grab your metaphorical censorship button and become the puppet master behind the news curtain.

Review: Eye of the Temple

Eye of the Temple is a unique and immersive VR experience that pushes the boundaries of Quest 2. This isn’t your average VR puzzler; it boasts innovative room-scale movement and cleverly crafted challenges that will have you feeling like Lara Croft or Indiana Jones as you navigate a mysterious ancient temple with your entire body.

Unravel the Temple’s Secrets

Eye of the Temple throws you headfirst into a forgotten tomb. Armed with a trusty whip and your keen eye, solve environmental puzzles using logic, spatial awareness, and physical movement to progress deeper. Manipulate pressure plates, decipher hieroglyphs, dodge rolling boulders – all while navigating ever-shifting chambers! The puzzles are a delightful mix, testing your ability to think critically and react quickly. You’ll encounter puzzles that require precise timing and coordination, while others demand careful observation and deduction. As you solve each puzzle and unlock a new area, the thrill of discovery is genuinely exhilarating.

Innovative Room-Scale Movement

Unlike many VR games that rely on teleportation or artificial locomotion, Eye of the Temple uses a unique room-scale design. By strategically placing moving platforms and environmental cues, the game creates the illusion of a much larger space than your actual play area. This fosters incredible immersion, making you feel genuinely like you are exploring a vast temple. Be careful, however, because it can make you unsteady, and you need a clear play area. Imagine stepping across platforms that grind to a halt as you reach the other side or carefully navigating a narrow ledge that crumbles beneath your weight if you don’t time your steps perfectly. The remarkable sense of scale and presence makes Eye of the Temple a standout experience in VR puzzle gaming.

A VR Puzzle Experience Unlike Any Other

Eye of the Temple ditches traditional button presses for a more physical and interactive experience. Solve puzzles that require mental acuity and physical movement within your VR playspace. Imagine navigating a maze of pressure plates by strategically stepping on and off moving blocks or whipping levers and chains to activate mechanisms. The game cleverly introduces new mechanics, building on previous puzzles for a satisfying sense of progression. As you delve deeper into the temple, the puzzles become more complex, requiring you to combine different mechanics and strategies to succeed. The feeling of accomplishment upon solving a particularly challenging puzzle is gratifying.

Final Thoughts on Eye of the Temple

While Eye of the Temple’s playtime is around 3-4 hours, it’s a must-play for those seeking a polished and innovative puzzle experience. However, the game’s appeal extends beyond just puzzle enthusiasts. The immersive atmosphere, captivating environments, and sense of discovery make it a thrilling adventure for anyone looking to push the boundaries of VR gaming. It’s a triumph of VR design. It demonstrates how clever mechanics and creative level design can create a truly immersive and engaging experience. With its intuitive puzzles, charming visuals, and satisfying gameplay, it is a hidden gem on Quest 2.

Broken Spectre Review

Broken Spectre, developed by Games by Stitch and in collaboration with one of the makers of The Blair Witch Project, delivers a hand-tracked horror experience for the Meta Quest 2 and PCVR (this review was carried out on Quest 2). Does it provide bone-chilling scares and innovative gameplay, or is it a spectral disappointment?

A Haunting Setting and Intriguing Story

Broken Spectre throws you into the atmospheric wilderness of Coldwood Mountain. You search for your missing father, drawn by a mysterious signal and whispers of a dark entity. The narrative unfolds organically through environmental storytelling and cryptic messages scattered throughout the environment. While the story might not be groundbreaking, the setting is undeniably effective. The dense forest, shrouded in mist with creaking trees and haunting soundscapes, creates a pervasive sense of unease.

Hand-Tracking: A Double-Edged Sword

One of Broken Spectre’s unique features is its reliance on hand-tracking technology. You interact with the world using your bare hands, picking up objects, manipulating controls, and even fending off spectral threats. This approach fosters a greater sense of immersion as your virtual hands become extensions of your own. However, hand-tracking technology on the Quest 2 is still in its early stages. While it works reasonably well for basic interactions, finer movements can be imprecise and sometimes frustrating.

Horror More Atmospheric Than Jump-Scares

Broken Spectre leans towards a more atmospheric brand of horror than a jump-scare fest. The game builds tension through unsettling visuals, eerie sound design, and the constant feeling of being watched. You’ll encounter shadowy figures and distorted whispers, keeping you on edge throughout your exploration. However, those who crave jump-scares might find the experience underwhelming. While there are a few well-placed scares, they are not the main focus.

Broken Spectre Is A Short Experience

Broken Spectre can be completed in roughly 2-3 hours, depending on your exploration pace. While some might find this length short, it feels appropriate for a VR experience. The concise playtime allows the atmosphere to maintain its potency without dragging.

Visuals and Performance: A Mixed Bag

The visuals in Broken Spectre are a bit of a paradox. While the art style itself is effective, with a dark and foreboding atmosphere, the technical execution leaves some room for improvement. Environments tend to be simple, with low-resolution textures and some noticeable pop-in. Additionally, frame rate drops can occur in more demanding scenes, impacting immersion.

Final Thoughts on Broken Spectre

Overall, Broken Spectre is a decent VR horror experience for Quest 2. It provides a solid foundation for hand-tracked horror, and the atmospheric setting is unsettling. However, technical limitations and a short playtime might hold it back for some. Broken Spectre is worth checking out if you’re a VR enthusiast looking for a spooky escape that emphasises atmosphere over jump-scares. Just be prepared for a few rough edges around the spectral corners.

Review: Switchback VR

Switchback VR, a PSVR2 exclusive developed by Supermassive Games, takes players on a white-knuckle ride through a haunted amusement park.  Players can expect a spooky atmosphere, pulse-pounding scares, and thrilling on-rails shooter action as the game leverages the Dark Pictures Anthology franchise.  But does Switchback VR deliver a well-rounded VR horror experience, or is it all thrills and no chills?

A Haunting Carnival of Nightmares

Switchback VR’s gameplay revolves around navigating a series of haunted roller coaster tracks.  The PSVR2’s impressive field of view and smooth tracking perfectly translate the feeling of speeding through twists, drops, and inversions.  The developers have meticulously crafted diverse themed environments, each oozing with atmosphere and creepy details.  While the pre-rendered visuals might not push the boundaries of the PSVR2’s hardware, the effective lighting and shadow create a genuinely unsettling ambience.

Shooting from the Hip: Fast-Paced On-Rails Action in Switchback VR

In Switchback VR, you are tasked with fending off various grotesque creatures that emerge from the shadows.  Utilising intuitive motion controls with the PSVR2’s Sense Controllers, players blast away at these hostiles with a satisfying arsenal of weaponry.  Shotguns provide a close-range punch for swarms of enemies, while pistols offer precision for taking down distant targets.  The game cleverly uses the rollercoaster’s on-rails nature to its advantage, throwing enemies at you from unexpected angles and keeping the action dynamic.  While the shooting mechanics are simple and accessible, the constant barrage of scares and the need for quick reflexes keep the gameplay engaging.

A Story Light on Scares, Heavy on Atmosphere

The narrative in Switchback VR takes a backseat to the rollercoaster thrills.  Players piece together the story through environmental clues and disembodied voices, unravelling the mystery behind the haunted amusement park.  While the overarching plot might not be particularly deep, the voice acting and unsettling atmosphere create a sense of unease that complements the rollercoaster ride.  However, some horror fans might find the scares predictable and the story lacking emotional impact.

Final Thoughts on Switchback VR

A complete playthrough of Switchback VR takes just over four hours. While the concise length ensures the experience doesn’t overstay its welcome, it might leave players wanting more content. Especially considering the single-player focus. The game offers some replayability with hidden collectables and branching paths that alter certain rollercoaster sections, but it’s unlikely to hold players’ attention. It’s an enjoyable, atmospheric experience with fast-paced VR shooting action.

Review: MonsGeek M1W V3 HE-SP keyboard

The MonsGeek M1W V3 HE-SP keyboard combines style and usability. This sturdy reduced form factor device is perfect for gamers and office workers. Additionally, this is the product for you if you want something that offers flexibility and a wireless connection.

This special keyboard can be used on a PC, Mac, consoles, or via Bluetooth for your mobile devices. This flexibility was impressive. Moreover, it’s unbelievably easy to set up and adjusting the settings was straightforward. If you download the MonsGeek drivers, you may alter the RGB, trigger sensitivity, and actuation distance with ease. Alongside this, there are preset options that make this task easier still.

What’s in the box of the MonsGeek M1W V3 HE-SP keyboard?

  • The packaging is sturdy and attractive. What’s more, it has a professional and alluring edge that highlights the quality. 
  • The MonsGeek M1W V3 HE-SP keyboard is surprisingly heavy. The aluminium case is reassuringly chunky and I love the streamlined finish.
  • Miscellaneous replacement components are provided. 
  • Charge the keyboard with the coiled USB-C to USB-A cable. 
  • A wireless dongle increases your connectivity options. 
  • A keycap puller and switch tool can be used to customise your device. 
  • Learn the fundamentals with the user manual. 

Technical aspects. 

Gaming is at the core of MonsGeek’s mission. Accordingly, fully adjustable settings make this device stand out from the crowd. Furthermore, a media control knob ensures that the user has full control over their audio. This was spectacular, especially if you love to play fast-paced and competitive games. Alternatively, if you enjoy casual gaming, you’ll adore the rapid inputs and the glorious RGB display.

Adjustable actuation, rapid trigger, dynamic keystrokes and mod-tap are features that improve your gaming experience. Each of these elements allows the user to adjust the keyboard to their needs. Consequently, fans of FPS titles can design a four-point keystroke or design a dual-behaviour keytap. Either way, you can enjoy a match-winning edge by customising your keyboard through the MonsGeek software.

Connectivity. 

The impressive customisation features were great. However, I adored the connectivity options. If you are a Mac user, this keyboard can be connected with the flick of a switch. Alternatively, you may use the Bluetooth 5.0 function to connect to 3 unique devices. This stable option delivered low latency performance that was perfect for my typing and gaming needs.

Finally, you may use the USB cable to utilise an old-school approach. This method may not be as clean as the other methods, but it is reliable, and the coiled cable is as robust as the keyboard. Moreover, this option lets you charge the device, so if you run out of juice, you can continue playing whilst the keyboard charges. The 6,000 mAh battery withstands lengthy gaming sessions. However, if it runs low, it can be charged quickly for your convenience. 

Usability.

No one wants a slow or challenging-to-use keyboard. Luckily, the MonsGeek M1W V3 HE-SP keyboard is a cinch to set up and alter. The exceptional free-to-download software allows you to alter every element. Accordingly, you can program dynamic keystrokes for four different key operations. Though this wasn’t something I used heavily, I was impressed with its responsive nature.

Alongside this, you may create your own RGB patterns or use the FN and shortcut buttons to cycle through 20 options. Additionally, you can alter the brightness and the cycle speed. If you love to change your audio on the fly, the handy media knob is a game changer. When you combine this with the FN shortcuts, you can adjust your volume and your audio settings with ease.

Finally, it is simple to select your connectivity options. A switch is hidden under the tab button. When activated, you can move between Mac, Windows, wired, and wireless. Moreover, Bluetooth can be activated using the FN and shortcut buttons. 

Build quality. 

This keyboard is jam-packed with features. Yet, it was the build quality that blew me away. The spectacular linear magnetic switches are accurate and smooth. Additionally, they deliver that wonderful mechanical sound. Furthermore, they utilise Hall Effect sensing for an ultra-accurate experience.

On top of this, the aluminium frame and the plate-mounted stabilisers deliver a comfortable typing and gaming performance. Moreover, the metallic finish is pleasant to look at and I loved the streamlined appearance. This is continued with the side-printed backlit keycaps. This stylish look takes some getting used to. However, once you get to grips with it, it is a real conversation starter. Lastly, the OEM profile feels comfortable and familiar and the PBT double-shot keycaps ensure that the colour remains true for longer.

Is the MonsGeek M1W V3 HE-SP keyboard worth it?

This device stands out from the crowd. The unusual side-printed font and the incredible build quality are a head-turner. What’s more, the connectivity options and the free software make this impressively versatile and user-friendly. If you then consider the 8K polling rate and the stable wireless options, this is ideal for competitive gamers. Subsequently, I love this device and I recommend buying it here!

(More information on Akko can be found here!)

The MonsGeek M1W V3 HE-SP keyboard has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! Akko provided a sample for an unbiased and free review.)

Review: Moss Book 2

Moss Book 2, the highly anticipated sequel to the beloved PSVR title, whisks players back into a world of miniature wonder. Reprising your role as the “reader,” you guide the courageous mouse heroine Quill on a thrilling adventure through a captivating storybook landscape. Building upon the first game’s strengths, the sequel boasts improved visuals, refined gameplay mechanics, and a spellbinding narrative that expands upon Quill’s world.

A Breathtaking World Reborn

The most striking improvement lies in its visual presentation. The PlayStation VR2’s enhanced resolution and graphical fidelity bring the world of Moss to life with stunning detail. From the lush greenery of overgrown forests to the glistening metallic sheen of ancient ruins, every environment is brimming with charm and personality. Quill herself benefits from the graphical upgrade, with her expressive animations and detailed fur adding to the overall immersion.

In Moss Book 2, You’re More Than Just a Guide

Moss Book 2 refines the core gameplay established in the first game. Players guide Quill through intricate environments, solving puzzles by manipulating objects in the world and utilising her newfound arsenal of gadgets.  New mechanics like picking up blocks as the Reader and environmental puzzles add a layer of complexity that keeps the gameplay fresh without ever feeling overwhelming. The true highlight, however, remains the interaction between you and Quill.

An Unfolding Epic

The story picks up where the first game left off. This time, Quill ventures deeper into the world to confront a new threat. The narrative is surprisingly engaging, delivered through a charming mix of environmental storytelling and narrated cutscenes.  While the core themes of heroism and friendship remain familiar, Moss Book 2 delves deeper into Quill’s backstory.

Final Thoughts on Moss Book 2

Moss Book 2 builds upon the success of the original VR adventure, offering a delightful return to Quill’s charming world. New weapons, abilities, and environments keep the gameplay fresh, while the core strengths of storytelling and VR immersion remain intact.  The balance between combat and puzzles provides a satisfying experience, enhanced by the PSVR2 hardware. However, a potentially repetitive mission structure might hold it back for extended play sessions. Overall, Moss Book 2 is a charming and engaging VR adventure. It delivers more of what fans loved about the first game, and that’s never bad!

Review: Jurassic World Aftermath

Jurassic World Aftermath brings players face-to-face with the terrifying aftermath of Isla Nublar’s destruction in a VR experience I reviewed on PlayStation VR2. Developed by Coatsink, the game focuses on stealth and puzzle-solving as you navigate a perilous abandoned research facility overrun by escaped dinosaurs.  Does Jurassic World Aftermath capture the thrill of the Jurassic Park franchise, or does it get lost in the jungle of repetitive gameplay?

A World Reclaimed by Nature

Jurassic World Aftermath’s greatest strength lies in its immersive atmosphere.  The PSVR2’s impressive visuals bring the overgrown ruins of the research facility to life in stunning detail.  Sunlight filtering through shattered glass illuminates dusty corridors while the ever-present threat of lurking dinosaurs hangs heavy in the air.  The haunting sound design, featuring dripping water, creaking metal, and the distant roars of predators, further amplifies the tension and vulnerability.  While the cel-shaded art style might not be for everyone, it provides a unique aesthetic and helps the game run smoothly on the PSVR2 hardware.

Outsmart, Not Outrun: A Focus on Stealth

Jurassic World Aftermath emphasises stealth mechanics over open combat.  Players take on the role of a stranded operative, Sam, who must use their wits and scavenged tools to navigate the facility.  The gameplay revolves around avoiding detection by the park’s most dangerous inhabitants – the raptors.  Using your glove you can activate loudspeakers and other devices to lure raptors away. This unblocks key areas or creates temporary safe havens.  The game excels at building suspense as you inch through narrow corridors, holding your breath and listening for the telltale signs of approaching predators.  One wrong move can result in a swift and brutal demise, making each encounter with a raptor a heart-pounding experience and potentially a frustrating restart.

Light Puzzle Solving and Environmental Storytelling

While the core gameplay revolves around stealth, Jurassic World Aftermath throws in some light puzzle-solving elements to keep things interesting.  These puzzles usually involve hacking into terminals or manipulating objects in the environment to progress.  The puzzles themselves are not overly complex, but they serve to break up the tension and provide a sense of accomplishment.  The narrative unfolds organically through environmental storytelling.  Scattered audio logs, data pads, and visual clues paint a picture of the desperate final days and the fate of its inhabitants.

A Frightening Frenzy or a Frustrating Fumble?  The Shortcomings of Jurassic World Aftermath

While Jurassic World Aftermath excels at building tension, the experience is hampered by a few shortcomings.  The repetitive nature of the core gameplay – avoid raptors, solve puzzles, move on – can become monotonous after extended play sessions.  Aside from a last-ditch defence tool, the lack of combat options might leave players craving more.  Additionally, the game’s relatively short campaign length, clocking in at around 5-6 hours, feels like a missed opportunity in such a rich franchise.

Final Thoughts on Jurassic World Aftermath

Jurassic World Aftermath delivers a tense VR experience set amidst the abandoned research facility of Isla Nublar. The game shines with immersive visuals and a haunting soundscape that perfectly captures the atmosphere of dread.  Stealth gameplay takes centre stage as you outsmart cunning raptors using tools and distractions.  While light puzzles break up the tension, they are relatively easy.  The lack of combat options and a relatively short campaign will leave players wanting more depth.  Overall, Jurassic World Aftermath is a thrilling but brief VR adventure. It’s ideal for die-hard Jurassic Park fans and those seeking a short but intense scare. However, its repetitive gameplay and limited scope might not hold the attention of players seeking a more expansive VR experience.

Review: Unplugged

Unplugged straps you into the electrifying world of virtual reality rock stardom. Developed by Anotherway, this rhythm game ditches the plastic peripherals and lets you shred on air guitar using your VR controllers. 

The Thrill of the Performance

Unplugged’s core gameplay is undeniably fun and intuitive. The feeling of gripping a guitar neck and strumming is convincingly mimicked when you hold the Sense Controllers. The game’s tracking is not just good. It’s impressive, accurately translating your movements into in-game actions.  Hitting notes is not just a task; it’s a satisfying experience, with successful strums producing feedback from the Sense Controllers’ haptics that add to the immersion. As you progress through songs, the difficulty ramps up, requiring faster movement and more precise fretting (simulated by pressing buttons on the controllers).  The game cleverly incorporates body movements like tilting the virtual guitar for whammy bar effects, adding another layer of immersion to the experience. However, the lack of hand-tracking technology limits the complexity of guitar-playing techniques.

A Diverse Playlist for Every Rocker

Unplugged boasts a diverse and extensive selection of licensed tracks that span various rock genres.  There’s something for every musical taste.  While the initial song list might feel a bit limited, downloadable content packs offer additional tracks to expand your virtual repertoire.  The game also features a practice mode that allows you to isolate specific sections of songs to perfect your technique, a valuable tool for aspiring virtual guitar heroes.

Beyond the Stage: Building Your Rock Star Persona in Unplugged

Unplugged goes beyond simply replicating guitar playing.  The game features a robust character customisation system, allowing you to personalise your virtual rockstar.  From selecting different guitars and outfits to customising your stage presence with various poses and effects, Unplugged lets you create a unique persona to embody on stage.  The energetic virtual crowds that cheer you on during successful performances further enhance the immersive rock concert experience.

The Limitations of Going Unplugged

While Unplugged excels at capturing the basic mechanics of guitar playing, it does have limitations. The PSVR2 version’s lack of hand-tracking technology means the game can’t replicate the nuance of accurate finger placement on the fretboard. Complex chords and advanced techniques are impossible, which might be a drawback for experienced musicians hoping for a truly authentic experience.

Final Thoughts on Unplugged

Unplugged straps you into the electrifying world of VR rock stardom. The core gameplay is fun and intuitive, with impressive tracking that translates your movements into in-game actions. However, the lack of hand-tracking technology limits the complexity of guitar-playing techniques. While the diverse licensed soundtrack offers something for most musical tastes, the downloadable content might be necessary for dedicated rockers. The ability to personalise your virtual rockstar persona adds another layer of immersion. Overall, Unplugged is a solid VR rhythm game that delivers a fun and accessible way to unleash your inner rockstar. Still, it might not satisfy experienced musicians craving a more authentic experience.

Review: After the Fall

After the Fall, a fast-paced VR shooter from Vertigo Games arrived on the PSVR2 with a bang. Stepping into the icy wasteland of a post-apocalyptic Los Angeles overrun by grotesque, mutated creatures known as the “Snowbreed,” players band together to survive, scavenge, and fight back to civilisation.  While the core concept might feel familiar, After the Fall injects a shot of frenetic VR action and innovative mechanics to create a thrilling, albeit repetitive, experience.

Shooting Your Way Through a Frozen Apocalypse

After the Fall throws you headfirst into the frozen chaos. The PSVR2’s impressive field of view and smooth tracking create a truly immersive experience.  Dodging swipes from grotesque creatures, wielding an arsenal of powerful (and satisfyingly weighty) VR weapons, and sprinting through crumbling buildings all feel incredibly natural. The Sense controllers’ adaptive triggers add a layer of immersion, with each weapon feeling distinct and impactful.  Dismembering a Snowbreed with a well-placed shotgun blast feels gratifyingly brutal but it’s missing a dedicated melee attack for last resorts. Still, it’s the constant movement and frenetic action that keeps the adrenaline pumping.

Cooperative Camaraderie is Key

After the Fall is best experienced in co-op although it doesn’t have to be played with others. Up to four players can squad up (other players or AI), sharing the burden of survival and the spoils of victory.  Communication and teamwork are crucial. Reviving downed teammates, coordinating strategies, and covering each other’s backs during intense firefights create a strong sense of camaraderie, which is lacking in an AI team.  The game offers various difficulty levels, making it accessible for seasoned VR veterans and newcomers looking for a thrilling challenge.

Beyond the Bullets: Progression and Customisation

While the core gameplay revolves around intense shootouts, After the Fall offers surprising depth. Completing missions unlocks new weapons, gadgets, and character abilities, allowing players to customise their playstyle.  The hub world acts as a social space where players can interact, purchase upgrades with the Harvest they’ve collected, and prepare for upcoming expeditions.  While the repetitive nature of the missions can wear thin after extended sessions, the steady stream of new gear and challenges keeps gameplay slightly more engaging.

Technical Considerations and Accessibility in After the Fall

After the Fall takes full advantage of the PSVR2’s capabilities, the visuals, while not groundbreaking, are detailed and atmospheric. The crisp resolution ensures clear sightlines during combat, which is crucial for survival. Thankfully, the game offers a robust suite of comfort options, including smooth locomotion and teleport movement, mitigating the risk of motion sickness for players with varying sensitivities.

Final Thoughts on After the Fall

After the Fall offers a fun, albeit limited, VR co-op zombie shooter experience.  The game excels in its core mechanics, delivering satisfying VR gunplay with a good sense of immersion. The diverse enemy types and the unique frozen Los Angeles apocalypse setting create a compelling atmosphere. However, the repetitive mission structure and the grind for weapon upgrades can make the gameplay feel shallow.

A Closer Look at So Slime Sugary Crush Milkshake

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Here we take a closer look at So Slime Sugary Crush Milkshake from Canal Toys.

With the Sugary Crush Milkshake, discover a sensational collection of different compounds and decorations to mix and make a delicious looking creation.

Mix all the ingredients together in the cute milkshake cup and deorate with frosting and sprinkles.

Includes everything you need with Easy-to-Follow recipe. Enjoy all the different sensations while creating your treats.

Don’t forget to take a picture and share before you crush it!

  • CREATE: Make a amazing looking Milkshake with the different compounds!
  • DECORATE: With all the accessories, take a photo and share!
  • CRUSH IT: Enjoy the sensation of all compounds and decorations mixing.

Everything you need is included in the box, so all you need to do is get creating!

So Slime Sugary Crush Milkshake from Canal Toys is available now priced around £9.99.

You can learn more from the Canal Toys website.

A Closer Look at Build Your Own Gromit

If you are a fan of Wallace and Gromit, there are some great Build Your Own sets available, here we take a closer look at Gromit!

Simply slot together the cardboard parts to build your very own Gromit. The clever mechanics are cracking fun! Wag his tail for a realistic walking legs action; press Gromit’s head to raise his expressive ears and eyebrows. Atta boy, Gromit Lad!

Everything you need is provided in the kit – simply follow the instructions: press out the pre-cut parts, build, play, and display. There’s no glue, no mess, no fuss!

Includes Gromit’s personalised dog bowl, tasty bone, cosy slippers, and a framed photo of Wallace and Gromit.

  • Mess-free, slot together cardboard construction
  • Perfect family time activity
  • 60-minute build
  • Skill level rating: 3 stars out of 5
  • 85 press-out parts
  • High-quality sustainable cardboard
  • Full instructions included
  • Designed in the UK
  • Fun, educational and supports STEM

Made using sustainable cardboard. 100% plastic-free; both kit and packaging are fully recyclable.

Suitable for age 10 years – 100! Best enjoyed as a family experience.

Build Your Own Gromit is available now priced around £14.99.

You can learn more from the website here.

Review: Parasol Stars: The Story of Bubble Bobble III

Parasol Stars: The Story of Bubble Bobble III is nostalgia personified. This wonderfully retro experience will impress fans of the genre. Furthermore, newbies will love the simple action and the garish colours. If you adore mindless gameplay that is easy to pick up, then this is the game for you.

This old-school platform title was developed by TAITO and published by United Games Entertainment. Moreover, it can be enjoyed alone or locally with a friend. Alongside this, there is a leaderboard to top and plenty of hectic enemies to thwart. Accordingly, there is plenty to do even though the action is rudimentary.

Parasol Stars: The Story of Bubble Bobble III focuses on madness.

Like its peers, Parasol Stars: The Story of Bubble Bobble III concentrates on maddening gameplay. Consequently, the story, or what little there is of it, plays second fiddle. Now, I don’t mind this, as I love the basic ideas and the straightforward mindset. Yet, if you want a complex affair, you may want to look elsewhere.

The story follows Bubby and Bobby as they take on a mission to save their solar system. Each of the planets is overrun by crazy creatures and the colourful heroes must do their best to use their special powers and their umbrellas to save the day. 

Cruel creatures. 

This short but enjoyable experience revolves around 8 worlds and 56 core stages. Alongside this, there are some secrets to discover and plenty of bosses to overcome. As you explore each world, you’ll notice unique themes and an array of different monsters. Additionally, you must master each drip-fed mechanic and learn about an array of special powers.

The levels use either a fixed-screen perspective or some basic side-scrolling movement. Either way, the goal remains the same. The hero or heroes must use their umbrellas to catch water and other orbs to tackle each creature. Alternatively, you may use your umbrella to float from grand heights or to act as a shield. Moreover, you can grab your enemies and chuck them at their friends. This simple idea is made a little tougher as your foes roll, jump, sprint, and move around in unpredictable ways. Subsequently, you need luck on your side to win. 

Parasol Stars: The Story of Bubble Bobble III is a pixelated dream. 

Retro gaming is all about garish colours and blocky pixelation. Luckily, Parasol Stars: The Story of Bubble Bobble III captures this from every angle. Each level has a unique background and the varied enemies keep you entertained. What’s more, the animation is smooth and I love the fast-paced action. As each stage evolves, the arena expands. This adds a challenging layer that ups the ante. This was a great move as it keeps you focused from beginning to end. 

The audio is upbeat and entertaining. I loved the repetitive soundtrack and the uncomfortably shrill electro tones. Moreover, the rudimentary sound effects capture that dated arcade feel. This was a great move by the developers as it enhanced the retro edge.

Easy to play. 

If you want a game that you can play with your kids, then look no further. Thanks to the basic control layout and easy-to-understand inputs, this can be mastered immediately. Alongside this, the gameplay is simple to understand and though you may die a lot, you can easily continue from where you left off. 

This generous approach enhances replay value and longevity. Furthermore, there is an arcade and a challenge mode to test your skills. If you are competitive, you’ll love the leaderboards and the challenges they pose. Finally, there is no auto-save facility. As such, if you wish to avoid disappointment, make sure you save this regularly.

Parasol Stars: The Story of Bubble Bobble III is a step-down memory lane. 

I remember playing Bubble Bobble as a child. Subsequently, this franchise brings back many wonderful memories. Though this latest endeavour won’t push modern consoles, it is a brilliant retro experience. I loved the gaudy colours and the upbeat music. Moreover, the simple controls are effective and each level is fun to explore. Consequently, it is a joyful game and I recommend buying it here! Can you save the solar system? Master your umbrella, use your special powers, and wipe out every monster.