GamingReview: Not For Broadcast VR

Review: Not For Broadcast VR

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Not For Broadcast VR on Quest 2 isn’t your typical news simulator. Instead of anchoring the nightly news, you’re thrust into the frenetic world behind the scenes, manipulating the information the public consumes. Set in an alternate 1980s Britain, the game throws you into the shoes of Alex Winston, formerly a janitor and thrust into the position of broadcast manager forced to edit the election night broadcast.

Welcome to the Ministry of Information

The brilliance of Not For Broadcast VR lies in its immersive world-building. Stepping into the cramped confines of a news control booth feels strangely real. Flickering monitors displaying live feeds, cranky dials controlling camera angles, and a trusty red button for censorship – your most potent weapon – surround you in a cacophony. The world is built with retro charm, pixelated news footage and delightfully cheesy commercials adding to the darkly comedic tone.

The Show Must Go On (Even When it Shouldn’t)

The core gameplay revolves around manipulating the live broadcast. You frantically switch between camera feeds, ensuring only the “approved” footage airs. Politicians trip over their words? Cut to a pre-recorded weather report. A protest breaks out? Censor it with a static overlay.  But be warned, the consequences of your actions are far-reaching. Public sentiment sways based on what you choose to show, and the ever-watchful Ministry of Information closely monitors your decisions.

The Power (and Peril) of Choice in Not For Broadcast VR

Not For Broadcast VR elevates itself beyond a simple button-pushing simulator by introducing moral dilemmas. Do you expose a corrupt politician mid-bribe, risking a government crackdown? Or do you protect them, maintaining the status quo?  These choices affect public opinion and unlock branching narratives, keeping the experience fresh.  The voice acting is superb, with each character delivering their lines with a level of camp that perfectly complements the game’s absurdity.

VR Immersion Makes the Mayhem Real

The transition to VR is a masterstroke. Leaning in to adjust a dial or slamming your fist on the censor button feels incredibly satisfying.  Reaching across the virtual desk to grab a script or frantically scanning multiple monitors creates a genuine sense of urgency.  The Quest 2’s tracking holds up well, making the interaction with the control booth intuitive and smooth.

A Few Glitches in the Broadcast

While the VR experience shines, there are a couple of technical hiccups.  Some elements, like the script reader, feel a tad out of reach, requiring awkward controller adjustments.  The core gameplay loop, although engaging, can get slightly repetitive in the later stages.

Final Thoughts on Not for Broadcast VR

Not For Broadcast VR on Quest 2 is a gem despite these minor shortcomings. The unique blend of dark humour, political intrigue, and VR immersion creates a truly captivating experience.  It’s a game that will make you laugh, think, and question the power of the media. With its compelling narrative, frantic gameplay, and clever use of VR, Not For Broadcast VR is a must-play for anyone seeking a one-of-a-kind adventure in the digital realm. So, grab your metaphorical censorship button and become the puppet master behind the news curtain.

SUMMARY

Not For Broadcast in VR offers a unique and compelling experience beyond pressing buttons. The immersive VR setting, combined with the dark humour and branching narratives, makes it a must-play for VR enthusiasts looking for something different. While some repetition exists, the engaging story and the ability to manipulate the flow of information make it a worthwhile purchase.

+ Immersive experience
+ Well written with meaningful choices
+ Intuitive VR controls

- Minor quirks breaking immersion
- Can feel repetitive in places

Not For Broadcast is available now on PlayStation 5, PlayStation 4, Xbox One, Microsoft Windows, Xbox Series S/X and Meta Quest 2. Reviewed in VR on Meta Quest 2.

James Refelian
James Refelianhttps://linktr.ee/refelian66
When I was seven years old, I tried to write a spy novel. It was terrible; in case you wondered, but I’ve always loved stories. Then I got to play video games and suddenly here were stories that could be told in so many ways, coming to life in front of my eyes. I’ve been hooked ever since and enjoy games on pretty much every platform you can imagine! (Primarily PS5, Switch and PC (Steam Deck) with a lot of retro SEGA, Sony, and Nintendo). When I’m not gaming, I’m still writing that spy novel. If you love stories too, I hope my reviews and features help you discover something new! Find me on Twitter @Refelian66. Check out 60 Second Game Reviews on YouTube. Contact me with business inquiries at jamesrefelian(at)gmail(dot)com.

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